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  • C# - How to change window state of Form, on a different thread?

    - by Dodi300
    Hello. Does anyone know how I can chage the window state of a form, from another thread? This is the code I'm using: private void button4_Click(object sender, EventArgs e) { string pathe = label1.Text; string name = Path.GetFileName(pathe); pathe = pathe.Replace(name, ""); string runpath = label2.Text; Process process; process = new Process(); process.EnableRaisingEvents = true; process.Exited += new System.EventHandler(process_Exited); process.StartInfo.FileName = @runpath; process.StartInfo.WorkingDirectory = @pathe; process.Start(); WindowState = FormWindowState.Minimized; } private void process_Exited(object sender, EventArgs e) { this.WindowState = FormWindowState.Normal; } It's meant to run a program and minimize, then return to the normal state once the program has closed. Although I get this error "Cross-thread operation not valid: Control 'Form1' accessed from a thread other than the thread it was created on." Any idea how to get this to work? Thanks.

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  • Delphi - How can I prevent the main form capturing keystrokes in a TMemo on another non-modal form?

    - by user89691
    I have an app that opens a non-modal form from the main form. The non-modal form has a TMemo on it. The main form menu uses "space" as one of its accelerator characters. When the non-modal form is open and the memo has focus, every time I try to enter a space into the memo on the non-modal form, the main form event for the "space" shortcut fires! I have tried turning MainForm.KeyPreview := false while the other form is open but no dice. Any ideas? TIA

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  • In Java, is there a way to obtain the command line parameters even if main() didn't save them?

    - by Uri
    We have a program with a main() that parses certain CLPs but does not save them anywhere. I then have my own plug-in code that needs access to the original CLPs (so I can transmit more parameters) for it. However, I cannot change main() I saw that there is apparently a way to do this in C#, I'm looking for an equivalent Java solution on Linux. UPDATE: Obviously, I'm aware of how main() works. Unfortunately, I cannot change the existing application or the way it is invoked (except for CLPs). I can only access via a sandboxed plugin code. My question is whether there is a way to get the command line (rather then the environment variables with -D) that the JVM was invoked with.

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  • C#, WinForms: What would prevent KeyDown events from chaining up from focused control up to main For

    - by blak3r
    As i understand it, when a keyboard button is pressed it should invoke the KeyDown event for the control which has focus. Then, the KeyDown for the parent control, so on and so forth until it reaches main form. UNLESS - along the chain one of the EventHandlers did: e.SuppressKeyPress = true; e.Handled = true; In my case, KeyDown events never get to the main form. I have Form - Panel - button for example. Panel doesn't offer a KeyDown Event, but it shouldn't stop it from reaching the main form right? Right now as a work around I set every single control to call an event handler I wrote. I'm basically trying to prevent Alt-F4 from closing the application and instead minimize it.

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  • How do I make my ArrayList Thread-Safe? Another approach to problem in Java?

    - by thechiman
    I have an ArrayList that I want to use to hold RaceCar objects that extend the Thread class as soon as they are finished executing. A class, called Race, handles this ArrayList using a callback method that the RaceCar object calls when it is finished executing. The callback method, addFinisher(RaceCar finisher), adds the RaceCar object to the ArrayList. This is supposed to give the order in which the Threads finish executing. I know that ArrayList isn't synchronized and thus isn't thread-safe. I tried using the Collections.synchronizedCollection(c Collection) method by passing in a new ArrayList and assigning the returned Collection to an ArrayList. However, this gives me a compiler error: Race.java:41: incompatible types found : java.util.Collection required: java.util.ArrayList finishingOrder = Collections.synchronizedCollection(new ArrayList(numberOfRaceCars)); Here is the relevant code: public class Race implements RaceListener { private Thread[] racers; private ArrayList finishingOrder; //Make an ArrayList to hold RaceCar objects to determine winners finishingOrder = Collections.synchronizedCollection(new ArrayList(numberOfRaceCars)); //Fill array with RaceCar objects for(int i=0; i<numberOfRaceCars; i++) { racers[i] = new RaceCar(laps, inputs[i]); //Add this as a RaceListener to each RaceCar ((RaceCar) racers[i]).addRaceListener(this); } //Implement the one method in the RaceListener interface public void addFinisher(RaceCar finisher) { finishingOrder.add(finisher); } What I need to know is, am I using a correct approach and if not, what should I use to make my code thread-safe? Thanks for the help!

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  • Is there a performance gain from defining routes in app.yaml versus one large mapping in a WSGIAppli

    - by jgeewax
    Scenario 1 This involves using one "gateway" route in app.yaml and then choosing the RequestHandler in the WSGIApplication. app.yaml - url: /.* script: main.py main.py from google.appengine.ext import webapp class Page1(webapp.RequestHandler): def get(self): self.response.out.write("Page 1") class Page2(webapp.RequestHandler): def get(self): self.response.out.write("Page 2") application = webapp.WSGIApplication([ ('/page1/', Page1), ('/page2/', Page2), ], debug=True) def main(): wsgiref.handlers.CGIHandler().run(application) if __name__ == '__main__': main() Scenario 2: This involves defining two routes in app.yaml and then two separate scripts for each (page1.py and page2.py). app.yaml - url: /page1/ script: page1.py - url: /page2/ script: page2.py page1.py from google.appengine.ext import webapp class Page1(webapp.RequestHandler): def get(self): self.response.out.write("Page 1") application = webapp.WSGIApplication([ ('/page1/', Page1), ], debug=True) def main(): wsgiref.handlers.CGIHandler().run(application) if __name__ == '__main__': main() page2.py from google.appengine.ext import webapp class Page2(webapp.RequestHandler): def get(self): self.response.out.write("Page 2") application = webapp.WSGIApplication([ ('/page2/', Page2), ], debug=True) def main(): wsgiref.handlers.CGIHandler().run(application) if __name__ == '__main__': main() Question What are the benefits and drawbacks of each pattern? Is one much faster than the other?

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  • Are Thread.stop and friends ever safe in Java?

    - by Stephen C
    The stop(), suspend(), and resume() in java.lang.Thread are deprecated because they are unsafe. The Sun recommended work around is to use Thread.interrupt(), but that approach doesn't work in all cases. For example, if you are call a library method that doesn't explicitly or implicitly check the interrupted flag, you have no choice but to wait for the call to finish. So, I'm wondering if it is possible to characterize situations where it is (provably) safe to call stop() on a Thread. For example, would it be safe to stop() a thread that did nothing but call find(...) or match(...) on a java.util.regex.Matcher? (If there are any Sun engineers reading this ... a definitive answer would be really appreciated.) EDIT: Answers that simply restate the mantra that you should not call stop() because it is deprecated, unsafe, whatever are missing the point of this question. I know that that it is genuinely unsafe in the majority of cases, and that if there is a viable alternative you should always use that instead. This question is about the subset cases where it is safe. Specifically, what is that subset?

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  • .licx need to be added to the main project?

    - by SeaBiscuit
    Hello, I have the following situation. I have a main project that's calling some other dll made by me (MainProject). One of the dll are using a third party dll that is licenced (DllA is using DllB - licenced). In the DllA project I've attached the file licences.licx as embedded resource. Why can't I use the DllA from the main project? The licences.licx must be added to the main solution project? To the project that's generating the exe file?? Thank you,

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  • How to make Exchange 2010 use In-Reply-To and References headers as well as Thread-Index?

    - by Paul Wagland
    The problem that I have is simple. We have recently upgraded from Exchange 2003 to Exchange 2010. Everything went fine, and there are very few complaints. In Exchange 2003, some of our OWA users liked the Threading view, these users love the conversations view, especially with the cross-mailbox threading. The problem is that some of these users are now complaining that old e-mails that they got from systems like bugzilla were migrated across correctly threaded, but the new e-mails are not being correctly threaded. If I look at the mail source using an IMAP client then I can see that all of the mails that are turning up as being threaded have the (Microsoft specific) Thread-Index header, and the mails that are not getting grouped do not have this header. The question is, how can I make the webmail client respect the normal threading? That is, is there a way to Make the OWA client use the standard In-Reply-To and References headers, or Make Exchange generate the Thread-Index headers for Outlook and OWA to use?

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  • What are "Missing thread recordng" erros when running fsck -fy?

    - by ohho
    There is some error reported when I run Disk Utility and verify the root volume on my OS X MacBook. So I boot and CMD-S into the shell mode and run /sbin/fsck -fy. Errors are like: ** Checking catalog file. Missing thread record (id = ...) In correct number of thread records ** Checking catalog hierarchy. Invalid volume file count (It should be ... instead of ...) ** Repairing Volume Missing directory record (id = ...) I'd like to know what is the cause of the above errors? Hopefully I will be more careful in the future to prevent them from happening again. p.s. I am using a SSD and so I assume mechanical hard disk error is less likely. Thanks!

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  • What are "Missing thread recordng" erros when running fsck -fy ?

    - by Horace Ho
    There is some error reported when I run Disk Utility and verify the root volume on my OS X MacBook. So I boot and CMD-S into the shell mode and run /sbin/fsck -fy. Errors are like: ** Checking catalog file. Missing thread record (id = ...) In correct number of thread records ** Checking catalog hierarchy. Invalid volume file count (It should be ... instead of ...) ** Repairing Volume Missing directory record (id = ...) I'd like to know what is the cause of the above errors? Hopefully I will be more careful in the future to prevent them from happening again. p.s. I am using a SSD and so I assume mechanical hard disk error is less likely. Thanks!

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  • What are "Missing thread recordng" erros when running fsck -fy ?

    - by user32616
    There is some error reported when I run Disk Utility and verify the root volume on my OS X MacBook. So I boot and CMD-S into the shell mode and run /sbin/fsck -fy. Errors are like: ** Checking catalog file. Missing thread record (id = ...) In correct number of thread records ** Checking catalog hierarchy. Invalid volume file count (It should be ... instead of ...) ** Repairing Volume Missing directory record (id = ...) I'd like to know what is the cause of the above errors? Hopefully I will be more careful in the future to prevent them from happening again. p.s. I am using a SSD and so I assume mechanical hard disk error is less likely. Thanks!

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  • UML Diagrams of Multi-Threaded Applications

    - by PersonalNexus
    For single-threaded applications I like to use class diagrams to get an overview of the architecture of that application. This type of diagram, however, hasn’t been very helpful when trying to understand heavily multi-threaded/concurrent applications, for instance because different instances of a class "live" on different threads (meaning accessing an instance is save only from the one thread it lives on). Consequently, associations between classes don’t necessarily mean that I can call methods on those objects, but instead I have to make that call on the target object's thread. Most literature I have dug up on the topic such as Designing Concurrent, Distributed, and Real-Time Applications with UML by Hassan Gomaa had some nice ideas, such as drawing thread boundaries into object diagrams, but overall seemed a bit too academic and wordy to be really useful. I don’t want to use these diagrams as a high-level view of the problem domain, but rather as a detailed description of my classes/objects, their interactions and the limitations due to thread-boundaries I mentioned above. I would therefore like to know: What types of diagrams have you found to be most helpful in understanding multi-threaded applications? Are there any extensions to classic UML that take into account the peculiarities of multi-threaded applications, e.g. through annotations illustrating that some objects might live in a certain thread while others have no thread-affinity; some fields of an object may be read from any thread, but written to only from one; some methods are synchronous and return a result while others are asynchronous that get requests queued up and return results for instance via a callback on a different thread.

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  • How is thread synchronization implemented, at the assembly language level?

    - by Martin
    While I'm familiar with concurrent programming concepts such as mutexes and semaphores, I have never understood how they are implemented at the assembly language level. I imagine there being a set of memory "flags" saying: lock A is held by thread 1 lock B is held by thread 3 lock C is not held by any thread etc But how is access to these flags synchronized between threads? Something like this naive example would only create a race condition: mov edx, [myThreadId] wait: cmp [lock], 0 jne wait mov [lock], edx ; I wanted an exclusive lock but the above ; three instructions are not an atomic operation :(

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  • Is a signal sent with kill to a parent thread guaranteed to be processed before the next statement?

    - by Jonathan M Davis
    Okay, so if I'm running in a child thread on linux (using pthreads if that matters), and I run the following command kill(getpid(), someSignal); it will send the given signal to the parent of the current thread. My question: Is it guaranteed that the parent will then immediately get the CPU and process the signal (killing the app if it's a SIGKILL or doing whatever else if it's some other signal) before the statement following kill() is run? Or is it possible - even probable - that whatever command follows kill() will run before the signal is processed by the parent thread?

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  • How do you call a generic method on a thread?

    - by cw
    How would I call a method with the below header on a thread? public void ReadObjectAsync<T>(string filename) { // Can't use T in a delegate, moved it to a parameter. ThreadStart ts = delegate() { ReadObjectAcync(filename, typeof(T)); }; Thread th = new Thread(ts); th.IsBackground = true; th.Start(); } private void ReadObjectAcync(string filename, Type t) { // HOW? } public T ReadObject<T>(string filename) { // Deserializes a file to a type. }

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  • Is it possible to create thread-safe collections without locks?

    - by Andrey
    This is pure just for interest question, any sort of questions are welcome. So is it possible to create thread-safe collections without any locks? By locks I mean any thread synchronization mechanisms, including Mutex, Semaphore, and even Interlocked, all of them. Is it possible at user level, without calling system functions? Ok, may be implementation is not effective, i am interested in theoretical possibility. If not what is the minimum means to do it? EDIT: Why immutable collections don't work. This of class Stack with methods Add that returns another Stack. Now here is program: Stack stack = new ...; ThreadedMethod() { loop { //Do the loop stack = stack.Add(element); } } this expression stack = stack.Add(element) is not atomic, and you can overwrite new stack from other thread. Thanks, Andrey

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  • Java: Stopping a thread that has run for too long?

    - by Thomas King
    Say I've got something like this public void run(){ Thread behaviourThread = new Thread(abstractBehaviours[i]); behaviourThread.start(); } And I want to wait until abstractBehaviours[i] run method has either finished or run for 5000 milliseconds. How do I do that? behaviourThread.join(5000) doesn't seem to do that afaik (something is wrong with my code and I've put it down to that). All the abstract abstractBehaviour class is of course Runnable. I don't want to implement it inside each run method as that seems ugly and there are many different behaviours, I'd much rather have it in the calling/executing thread and do it just once. Solutions? First time doing something as threaded as this. Thanks!

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  • I/O Asynchronous Completion

    - by lockedscope
    In the following, it is said that an I/O handle must be associated with the thread pool but i could not find where in the given example an handle is associated with the thread. Which function or code helps to bind the file handle in that example? Using asynchronous I/O completion events, a thread from the thread pool processes data only when the data is received, and once the data has been processed, the thread returns to the thread pool. To make an asynchronous I/O call, an operating-system I/O handle must be associated with the thread pool and a callback method must be specified. When the I/O operation completes, a thread from the thread pool invokes the callback method. http://msdn.microsoft.com/en-us/library/aa720215(VS.71).aspx

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  • Android App crashing on Back Button (performResumeActivity)

    - by Rutger
    My App consists of 2 Activities at the moment. . the MAIN activity with a Gallery View . a FriendsListActivity with a ListView When the user moves away from the FriendsListActivity with the back button, and returns to the MAIN activity the following error keeps popping up in debug mode. DalvikVM[localhost:8676] Thread [<1 main] (Suspended (exception RuntimeException)) ActivityThread.performResumeActivity(IBinder, boolean) line: 2095 ActivityThread.handleResumeActivity(IBinder, boolean, boolean) line: 2110 BinderProxy(ActivityThread$H).handleMessage(Message) line: 954 ActivityThread$H(Handler).dispatchMessage(Message) line: 99 Looper.loop() line: 123 ActivityThread.main(String[]) line: 3647 Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method] Method.invoke(Object, Object...) line: 507 ZygoteInit$MethodAndArgsCaller.run() line: 839 ZygoteInit.main(String[]) line: 597 NativeStart.main(String[]) line: not available [native method] Thread [<8 Binder Thread #2] (Running) Thread [<7 Binder Thread #1] (Running) With the LogCat 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): FATAL EXCEPTION: main 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): java.lang.RuntimeException: Unable to resume activity {com.package.MAIN/com.package.MAIN.MAIN}: java.lang.NullPointerException 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2095) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:2110) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:954) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.os.Handler.dispatchMessage(Handler.java:99) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.os.Looper.loop(Looper.java:123) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.main(ActivityThread.java:3647) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at java.lang.reflect.Method.invokeNative(Native Method) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at java.lang.reflect.Method.invoke(Method.java:507) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at dalvik.system.NativeStart.main(Native Method) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): Caused by: java.lang.NullPointerException 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.package.MAIN.MAIN.onResume(MAIN.java:91) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.Instrumentation.callActivityOnResume(Instrumentation.java:1149) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.Activity.performResume(Activity.java:3833) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2085) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): ... 10 more Further info in the Variables panel states: this: ActivityThread e: NullPointerException cause: NullPointerException detailMessage: null stackTrace: null r: ActivityThread$ActivityClientRecord activity: MAIN detailMessage after one Eclipse Resume: Unable to resume activity (MAIN) The code from the FriendsListActivity looks like this public class FriendsListActivity extends ListActivity { // =========================================================== // Fields // =========================================================== private ArrayList<Friend> friends = new ArrayList<Friend>(); private FriendsArrayAdapter friendsArrayAdapter; private ListView listView; // =========================================================== // onCreate // =========================================================== @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.friends_list); registerForContextMenu(getListView()); setButtonNewFriendClickListener(); } public void generateFriendsList() { FriendsService fs = new FriendsService(this); friends = fs.getFriendsList(); listView = (ListView) findViewById(android.R.id.list); friendsArrayAdapter = new FriendsArrayAdapter( this, R.layout.friend_list_item, friends); listView.setAdapter(friendsArrayAdapter); } @Override public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, menuInfo); MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.friends_context_menu, menu); } @Override public boolean onContextItemSelected(MenuItem item) { AdapterContextMenuInfo info = (AdapterContextMenuInfo) item.getMenuInfo(); FriendsService fs = new FriendsService(this); Friend f = new Friend(); f = friends.get(info.position); switch (item.getItemId()) { case R.id.edit: Intent i = new Intent(this, FriendEditActivity.class); i.putExtra("userid", f.userId); startActivity(i); return true; case R.id.delete: fs.deleteFriend(f.userId); generateFriendsList(); return true; default: return super.onContextItemSelected(item); } } // =========================================================== // onPause // =========================================================== protected void onPause() { super.onPause(); finish(); } // =========================================================== // onResume // =========================================================== protected void onResume() { super.onResume(); generateFriendsList(); } // =========================================================== // onStop // =========================================================== protected void onStop() { super.onStop(); } // =========================================================== // onDestroy // =========================================================== @Override protected void onDestroy() { super.onDestroy(); } // =========================================================== // Activity methods // =========================================================== private void setButtonNewFriendClickListener() { Button clickButton = (Button)findViewById(R.id.button_add_friend); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent i = new Intent(v.getContext(), FriendNewActivity.class); startActivity(i); } }); } The AndroidManifest looks like this <manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="com.package.mypackage"> <uses-permission android:name="android.permission.CAMERA" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name="com.package.mypackage.mypackage" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".FriendsListActivity"></activity> <activity android:name=".FriendEditActivity"></activity> <activity android:name=".FriendNewActivity"></activity> <activity android:name=".TakePictureActivity"></activity> <activity android:name=".FriendsService"></activity> <activity android:name=".MyService"></activity> </application> <uses-sdk android:minSdkVersion="9" /> The MAIN activity looks like this: package com.package.mypackage; import java.util.ArrayList; import com.package.domain.Domain; import com.package.service.MyService; import com.package.viewadapter.myImageAdapter; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.Window; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.AdapterView.OnItemLongClickListener; import android.widget.Button; import android.widget.Gallery; import android.widget.Toast; public class myActivity extends Activity { // =========================================================== // Fields // =========================================================== private MyImageAdapter myImageAdapter; private ArrayList<Domain> domain = new ArrayList<Domain>(); // =========================================================== // onCreate // =========================================================== @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.main); /* Set Buttons to listen for any click event. */ setButtonFriendsClickListener(); setButtonCameraClickListener(); setButtonPreferencesClickListener(); } // =========================================================== // onStart // =========================================================== @Override public void onStart() { super.onStart(); /* Find the gallery defined in the main.xml */ Gallery g = (Gallery) findViewById(R.id.gallery); /* Show a Toast message when image is clicked */ g.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View v, int position, long id) { MyImageAdapter image_ID = new MyImageAdapter(myActivity.this, position, null); if (image_ID.getItemId(position) == 0) { Toast test_toast = Toast.makeText(myActivity.this, "This is the New Image click", Toast.LENGTH_SHORT); test_toast.show(); } else { Toast test_toast = Toast.makeText(myActivity.this, "The clicked image has image number " + image_ID.getItemId(position) + " in the imageadapter.", Toast.LENGTH_SHORT); test_toast.show(); } } }); g.setOnItemLongClickListener(new OnItemLongClickListener() { @Override public boolean onItemLongClick(AdapterView<?> parent, View v, int position, long id) { MyImageAdapter image_ID = new MyImageAdapter(myActivity.this, position, null); Toast test_toast = Toast.makeText(myActivity.this, "The long clicked image has image number " + image_ID.getItemId(position) + " in the imageadapter.", Toast.LENGTH_SHORT); test_toast.show(); return true; } }); } // =========================================================== // onPause // =========================================================== protected void onPause() { super.onPause(); } // =========================================================== // onResume // =========================================================== protected void onResume() { super.onResume(); generateMyGallery(); } // =========================================================== // onStop // =========================================================== protected void onStop() { super.onStop(); } // =========================================================== // onDestroy // Is also called when user changes from horizontal // to vertical orientation and back // =========================================================== @Override protected void onDestroy() { super.onDestroy(); } // =========================================================== // Save and Restore UI states // =========================================================== @Override protected void onRestoreInstanceState(Bundle savedInstanceState) { super.onRestoreInstanceState(savedInstanceState); } protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); } // =========================================================== // Main Activity methods // =========================================================== public void generateMyGallery() { MyService cs = new MyService(this); domain = cs.getDomainList(); // Add the new_image drawable to the ArrayList Domain d = new Domain(); d.photoLocation = "drawable"; d.photoName = "new_image"; d.extra1 = "no_text"; d.extra2 = "no_text"; domain.add(0, d); myImageAdapter = new MyImageAdapter(this, R.layout.text_overlay_image_view, domain); /* Find the gallery defined in the main.xml */ Gallery g = (Gallery) findViewById(R.id.gallery); g.setSpacing(10); /* Apply a new (custom) ImageAdapter to it. */ g.setAdapter(myImageAdapter); g.setSelection(1); } private void setButtonFriendsClickListener() { Button clickButton = (Button)findViewById(R.id.button_friends_list); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { setContentView(R.layout.friends_list); Intent myIntent = new Intent(v.getContext(), FriendsListActivity.class); startActivity(myIntent); } }); } private void setButtonCameraClickListener() { Button clickButton = (Button)findViewById(R.id.button_take_picture); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { setContentView(R.layout.take_picture); Intent myIntent = new Intent(v.getContext(), TakePictureActivity.class); startActivity(myIntent); } }); } private void setButtonPreferencesClickListener() { Button clickButton = (Button)findViewById(R.id.button_preferences); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent myIntent = new Intent(v.getContext(), MyPreferencesActivity.class); startActivity(myIntent); } }); } }; Anyone has an idea why the App crashes. Any help is much appreciated. I did find out that, when I finish() the MAIN activity when I start the FriendListActivity and restart the MAIN activity when closing the FriendListActivity, that the crash does not occur. However, this basically restarts the App and that is not the intention. Thanks all, I got the problem solved. This is what I did. . When moving all gallery related actions to the onCreate, the creash didn't happen anymore. But then after returning to the MAIN activity, the activity wasn't shown. . I then moved all the onCreate (except the super), the generateGallery, and the onStart() to the onResume. Now it works fine!

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  • Using the windows api and C++, how could I load an exe from the hard drive and run it in its own thread?

    - by returneax
    For the sake of learning I'm trying to do what the OS does when launching a program ie. parsing a PE file and giving it a thread of execution. If I have two exe's one called foo.exe and the other bar.exe, how could I have foo.exe load the contents of bar.exe into memory then have it execute from there in its own thread? I know how to get it into memory using MapViewOfFile or by simple loading the contents on the hard drive into a buffer. I'm assuming simply copying the contents of bar.exe on disk into its own suspended thread and running it wouldn't work. I am semi-familiar with PE file internals. All help is very much appreciated, of course :)

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  • Should I Use GUID or IDENTITY as Thread Number?

    - by user311509
    offerID is the thread # which represents the thread posted. I see in forums posts are represented by random numbers. Is this achieved by IDENTITY? If not, please advice. nvarchar(max) will carry all kind of texts along with HTML tags. CREATE TABLE Offer ( offerID int IDENTITY (4382,15) PRIMARY KEY, memberID int NOT NULL REFERENCES Member(memberID), title nvarchar(200) NOT NULL, thread nvarchar(max) NOT NULL, . . . );

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  • How to debug lost events posted from non-GUI thread in Qt?

    - by gp
    As the subject says, I'm posting events from non-GUI thread (some GStreamer thread, to be precise). Code looks like this: GstBusSyncReply on_bus_message(GstBus* bus, GstMessage* message, gpointer data) { bool ret = QMetaObject::invokeMethod(static_cast<QObject*>(data), "stateChanged", Qt::QueuedConnection); Q_ASSERT(ret); return GST_BUS_PASS; } The problem is, stateChanged (doesn't matter whether it is a slot or signal) is not called. I've stepped into QMetaObject::invokeMethod with debugger, followed it till it called PostMessage (it is Qt 4.6.2 on Windows, by the way) – everything seemed to be OK. Object pointed to by data lives in GUI thread, I've double-checked this. How can I debug this problem? Or, better, maybe sidestep it altogether?

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  • Mixing synchronized() with ReentrantLock.lock()

    - by yarvin
    In Java, do ReentrantLock.lock() and ReetrantLock.unlock() use the same locking mechanism as synchronized()? My guess is "No," but I'm hoping to be wrong. Example: Imagine that Thread 1 and Thread 2 both have access to: ReentrantLock lock = new ReentrantLock(); Thread 1 runs: synchronized (lock) { // blah } Thread 2 runs: lock.lock(); try { // blah } finally { lock.unlock(); } Assume Thread 1 reaches its part first, then Thread 2 before Thread 1 is finished: will Thread 2 wait for Thread 1 to leave the synchronized() block, or will it go ahead and run?

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  • In C# or .NET, is there a way to prevent other threads from invoking methods on a particular thread?

    - by YWE
    I have a Windows Forms application with a BackgroundWorker. In a method on the main form, a MessageBox is shown and the user must click the OK button to continue. Meanwhile, while the messagebox is being displayed, the BackgroundWorker finishes executing and calls the RunWorkerCompleted event. In the method I have assigned to that event, which runs on the UI thread, the Close method is called on the form. Even though the method that shows the message box is still running, the UI thread is not blocking other threads from invoking methods on it. So the Close method gets called on the form. What I want is for the UI thread to block other threads' invokes until the method with the message box has finished. Is there an easy way to do that?

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