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  • Procedural object generation and unique identification

    - by 2080
    My question relates to procedural content generation and data management of the emerging objects in a database. I assume a networked game, with a server-client model. Unspecified objects in the game world are generated while the game is running with procedural algorithms (for example perlin noise). The players (/clients) can modify the properties of these objects, but have to notify the server of these changes. How could this communication address unique objects, so that both the server and the client know of which object they are speaking? Not only the inner properties of the objects can differ, but also visible, such as the position. When the player wants to select one of these objects the game has to find out the id - does anyone know which methods or algorithms can accomplish that?

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  • Efficient way of detecting a touched object in a game?

    - by Pin
    Imagine a Sims-like 2D game for a touch based mobile phone where one can interact with virtually any object in the scene. How can I efficiently detect which object is being touched by the player? In my short experience, looping through all the visible objects in the scene and checking if they're touched has so far done the job, but when there may be many many moving objects in the screen that sounds kind of inefficient isn't it? Keeping the visible moving objects list can consume time in itself as one may have to loop through all of them each frame. Other solutions I've thought are: Spatial hashing. Divide the screen as a grid and place the visible objects in the corresponding bucket. Detection of the clicked object is fast but there's additional overhead for placing the objects in the correct bucket each frame. Maintaining a quad-tree. Moving objects have to be rearranged all the time, the previous solution looks better. What is usually done in this case?

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  • How do you pass .net objects values around in F#?

    - by Russell
    I am currently learning F# and functional programming in general (from a C# background) and I have a question about using .net CLR objects during my processing. The best way to describe my problem will be to give an example: let xml = new XmlDocument() |> fun doc -> doc.Load("report.xml"); doc let xsl = new XslCompiledTransform() |> fun doc -> doc.Load("report.xsl"); doc let transformedXml = new MemoryStream() |> fun mem -> xsl.Transform(xml.CreateNavigator(), null, mem); mem This code transforms an XML document with an XSLT document using .net objects. Note XslCompiledTransform.Load works on an object, and returns void. Also the XslCompiledTransform.Transform requires a memorystream object and returns void. The above strategy used is to add the object at the end (the ; mem) to return a value and make functional programming work. When we want to do this one after another we have a function on each line with a return value at the end: let myFunc = new XmlDocument("doc") |> fun a -> a.Load("report.xml"); a |> fun a -> a.AppendChild(new XmlElement("Happy")); a Is there a more correct way (in terms of functional programming) to handle .net objects and objects that were created in a more OO environment? The way I returned the value at the end then had inline functions everywhere feels a bit like a hack and not the correct way to do this. Any help is greatly appreciated!

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  • How to dispatch a new property value in an object to the same property of two other objects

    - by WPFadvocate
    In WPF, I've three objects exposing the same DependencyProperty (let's say it's an integer). I want all three property values to remain synchronized, i.e. that whenever the int value changes in an object, this value is propagated to the two other objects. I think of multibinding to do the job, but I don't know how to detect which object changed, thus which value should be used and propagated to the other objects. Edited: here is my tentative code for multibinding, with the false hope that it would work without additional code: // create the multibinding MultiBinding mb = new MultiBinding() { Mode = BindingMode.TwoWay, UpdateSourceTrigger = UpdateSourceTrigger.PropertyChanged }; // create individual bindings to associate object_2 and object_3 to object_1 Binding b2 = new Binding() { Source = object_2, Path = new PropertyPath("X") }; Binding b3 = new Binding() { Source = object_3, Path = new PropertyPath("X") }; // add individual bindings to multibinding mb.Bindings.Add(b2); mb.Bindings.Add(b3); // bind object_2 and _3 to object_1 BindingOperations.SetBinding(object_1, TypeObject_1.XProperty, mb); But actually, there is a runtime error, saying the binding set by the last instruction is lacking a converter. But again I don't know how to write this converter (there is nothing to convert (as this is the case in the related MS sample of code linking 3 rgb properties to a color property), only to forward the value of the property changed to the two other properties). I understand I could solve the problem by creating an X_Changed event in the 3 types and then have each object registering to the two other objects event. I don't like this "manual" way and would prefer to bind the 3 properties together.

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  • Should I go vor Arrays or Objects in PHP in a CouchDB/Ajax app?

    - by karlthorwald
    I find myself converting between array and object all the time in PHP application that uses couchDB and Ajax. Of course I am also converting objects to JSON and back (for sometimes couchdb but mostly Ajax), but this is not so much disturbing my workflow. At the present I have php objects that are returned by the CouchDB modules I use and on the other hand I have the old habbit to return arrays like array("error"="not found","data"=$dataObj) from my functions. This leads to a mixed occurence of real php objects and nested arrays and I cast with (object) or (array) if necessary. The worst thing is that I know more or less by heart what a function returns, but not what type (array or object), so I often run into type errors. My plan is now to always cast arrays to objects before returning from a function. Of course this implies a lot of refactoring. Is this the right way to go? What about the conversion overhead? Other ideas or tips? Edit: Kenaniah's answer suggests I should go the other way, this would mean I'd cast everything to arrays. And for all the Ajax / JSON stuff and also for CouchDB I would use $myarray = json_decode($json_data,$assoc = false) Even more work to change all the CouchDB and Ajax functions but in the end I have better code.

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  • Bioperl, equivalent of IO::ScalarArray for array of Seq objects?

    - by Ryan Thompson
    In perl, we have IO::ScalarArray for treating the elements of an array like the lines of a file. In BioPerl, we have Bio::SeqIO, which can produce a filehandle that reads and writes Bio::Seq objects instead of strings representing lines of text. I would like to do a combination of the two: I would like to obtain a handle that reads successive Bio::Seq objects from an array of such objects. Is there any way to do this? Would it be trivial for me to implement a module that does this? My reason for wanting this is that I would like to be able to write a subroutine that accepts either a Bio::SeqIO handle or an array of Bio::Seq objects, and I'd like to avoid writing separate loops based on what kind of input I get. Perhaps the following would be better than writing my own IO module? sub process_sequences { my $input = $_[0]; # read either from array of Bio::Seq or from Bio::SeqIO my $nextseq; if (ref $input eq 'ARRAY') { my $pos = 0 $nextseq = sub { return $input->[$pos++] if $pos < @$input}; } } else { $nextseq = sub { $input->getline(); } } while (my $seq = $nextseq->()) { do_cool_stuff_with($seq) } }

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  • On saving an new active record, in what order are the associated objects saved?

    - by Bryan
    In rails, when saving an active_record object, its associated objects will be saved as well. But has_one and has_many association have different order in saving objects. I have three simplified models: class Team < ActiveRecord::Base has_many :players has_one :coach end class Player < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end class Coach < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end I expected that when team.save is called, team should be saved before its associated coach and players. I use the following code to test these models: t = Team.new team.coach = Coach.new team.save! team.save! returns true. But in another test: t = Team.new team.players << Player.new team.save! team.save! gives the following error: > ActiveRecord::RecordInvalid: > Validation failed: Players is invalid I figured out that team.save! saves objects in the following order: 1) players, 2) team, and 3) coach. This is why I got the error: When a player is saved, team doesn't yet have a id, so validates_presence_of :team_id fails in player. Can someone explain to me why objects are saved in this order? This seems not logical to me.

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  • Should I go for Arrays or Objects in PHP in a CouchDB/Ajax app?

    - by karlthorwald
    I find myself converting between array and object all the time in PHP application that uses couchDB and Ajax. Of course I am also converting objects to JSON and back (for sometimes couchdb but mostly Ajax), but this is not so much disturbing my workflow. At the present I have php objects that are returned by the CouchDB modules I use and on the other hand I have the old habbit to return arrays like array("error"="not found","data"=$dataObj) from my functions. This leads to a mixed occurence of real php objects and nested arrays and I cast with (object) or (array) if necessary. The worst thing is that I know more or less by heart what a function returns, but not what type (array or object), so I often run into type errors. My plan is now to always cast arrays to objects before returning from a function. Of course this implies a lot of refactoring. Is this the right way to go? What about the conversion overhead? Other ideas or tips? Edit: Kenaniah's answer suggests I should go the other way, this would mean I'd cast everything to arrays. And for all the Ajax / JSON stuff and also for CouchDB I would use $myarray = json_decode($json_data,$assoc = true); //EDIT: changed to true, whcih is what I really meant Even more work to change all the CouchDB and Ajax functions but in the end I have better code.

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  • How to display objects with dynamic fields in wpf data grid?

    - by Oliver Hanappi
    Hi! I want to display and edit some objects in a WPF data grid and I'm looking for a good way to do so. All objects I want to display have the same fields, but every execution the fields of my objects can differ. Here is a piece of the interface to illustrate what I mean: public interface IMyObject { IEnumerable<string> GetFieldNames(); IEnumerable<Type> GetFieldTypes(); object GetField(string name); void SetField(string name, object value); } How can I generate a data grid which displays this kind of objects? I thought of XAML generation to define the columns, but I'm still facing the problem of accessing the fields. I think I could realize this with value converters, another option would be to dynamically create a type which exposes the dynamic fields with properties. Are there any other ways and which should I favor? I'm keen on hearing your opinions. Best Regards, Oliver Hanappi

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  • Saving an active record, in what order are the associated objects saved?

    - by Bryan
    In rails, when saving an active_record object, its associated objects will be saved as well. But has_one and has_many association have different order in saving objects. I have three simplified models: class Team < ActiveRecord::Base has_many :players has_one :coach end class Player < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end class Coach < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end I expected that when team.save is called, team should be saved before its associated coach and players. I use the following code to test these models: t = Team.new team.coach = Coach.new team.save! team.save! returns true. But in another test: t = Team.new team.players << Player.new team.save! team.save! gives the following error: > ActiveRecord::RecordInvalid: > Validation failed: Players is invalid I figured out that team.save! saves objects in the following order: 1) players, 2) team, and 3) coach. This is why I got the error: When a player is saved, team doesn't yet have a id, so validates_presence_of :team_id fails in player. Can someone explain to me why objects are saved in this order? This seems not logical to me.

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  • How can I recreate root dnsNode objects and their RootDNSServers folder in AD after they are deleted?

    - by TonyD
    A few days ago I was trying to permanently remove root hints from my DNS server. After much ado, I decided to go a different route and am now trying to put everything back as it was. During the original process, I opened ADUC, clicked ViewAdvanced Features, and then browsed to System MicrosoftDNS and deleted the folder RootDNSServers. Now in ADUC, I cannot create a folder here to replace the one I deleted. I can run adsiedit and load DomainDNSZones for my domain. Under there, I see MicrosoftDNS, RootDNSServers, with all of the objects still inside of it. Is there a way for me to undo what I did? Can I recreate these objects in ADUC? Can I do something else to cause them to show back up there? Thanks!

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  • Is using ReaderWriterLockSlim a bad idea for long lived objects?

    - by uriDium
    I am trying to track down the reason that an application has periods of bad performance. I think that I have linked the bad performance to the points where Garbage Collection is run for Gen 2. I get a profiling tool (CLR Profiler) and was quite surprised by the results. In my test I was spawning and processing millions of objects. However the biggest hog of the Gen 2 space comes from something Called Threading.ReaderWriterCount which comes from System.Threading.ReaderWriterLockSlim::InitializeThreadCounts. I know nothing about the inner workings of ReaderWriterLockSlim but from what I am getting from the reports it is okay to have 1 or 2 Locks for longer lived objects but try and use other locks if you are going to have many smaller objects. Does anyone have any comments or experience with ReaderWriterLockSlim and/or what to look for if it seems that GC is killing application performance?

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  • Symfony app - how to add calculated fields to Propel objects?

    - by Thomas Kohl
    What is the best way of working with calculated fields of Propel objects? Say I have an object "Customer" that has a corresponding table "customers" and each column corresponds to an attribute of my object. What I would like to do is: add a calculated attribute "Number of completed orders" to my object when using it on View A but not on Views B and C. The calculated attribute is a COUNT() of "Order" objects linked to my "Customer" object via ID. What I can do now is to first select all Customer objects, then iteratively count Orders for all of them, but I'd think doing it in a single query would improve performance. But I cannot properly "hydrate" my Propel object since it does not contain the definition of the calculated field(s). How would you approach it?

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  • How to force PyYAML to load strings as unicode objects?

    - by Petr Viktorin
    The PyYAML package loads unmarked strings as either unicode or str objects, depending on their content. I would like to use unicode objects throughout my program (and, unfortunately, can't switch to Python 3 just yet). Is there an easy way to force PyYAML to always strings load unicode objects? I do not want to clutter my YAML with !!python/unicode tags. # Encoding: UTF-8 import yaml menu= u"""--- - spam - eggs - bacon - crème brûlée - spam """ print yaml.load(menu) Output: ['spam', 'eggs', 'bacon', u'cr\xe8me br\xfbl\xe9e', 'spam'] I would like: [u'spam', u'eggs', u'bacon', u'cr\xe8me br\xfbl\xe9e', u'spam']

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  • How do I display two different objects in a search?

    - by JZ
    github url I am using a simple search that displays search results: @adds = Add.search(params[:search]) In addition to the search results I'm trying to utilize a method, nearbys(), which displays objects that are close in proximity to the search result. The following method displays objects which are close to 2, but it does not display object 2. How do I display object 2 in conjunction with the nearby objects? @adds = Add.find(2).nearbys(10) While the above code functions, when I use search, @adds = Add.search(params[:search]).nearbys(10) a no method error is returned, undefined methodnearbys' for Array:0x30c3278` How can I search the model for an object AND use the nearbys() method AND display all results returned? Model: def self.search(search) if search find(:all, :conditions => ['address LIKE ?', "%#{search}%"]) # where('address LIKE ?', "%#{search}") else find(:all) end end

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  • How can I define pre/post-increment behavior in Perl objects?

    - by Zaid
    Date::Simple objects display this behavior. In the case of Date::Simple objects, $date++ returns the next day's date. Date::Simple objects are immutable. After assigning $date1 to $date2, no change to $date1 can affect $date2. This means, for example, that there is nothing like a set_year operation, and $date++ assigns a new object to $date. How can one custom define the pre/post-incremental behavior of an object, such that ++$object or $object-- performs a particular action? I've skimmed over perlboot, perltoot, perltooc and perlbot, but I don't see any examples showing how this can be done.

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  • Rails3. How do I display two different objects in a search?

    - by JZ
    I am using a simple search that displays search results: @adds = Add.search(params[:search]) In addition to the search results I'm trying to utilize a method, nearbys(), which displays objects that are close in proximity to the search result. The following method displays objects which are close to 2, but it does not display object 2. How do I display object 2 in conjunction with the nearby objects? @adds = Add.find(2).nearbys(10) While the above code functions, when I use search, @adds = Add.search(params[:search]).nearbys(10) a no method error is returned, undefined methodnearbys' for Array:0x30c3278` How can I search the model for an object AND use the nearbys() method AND display all results returned?

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  • What to store at application Settings, numeric / string representations or objects?

    - by SoMoS
    Hello, I've been thinking for a while on what to store at the Project Settings, objects or numeric/string representations of those objects to set a rule and avoid thinking on this at the future so I want to take the best approach. On one side storing object representations grants you that what is stored is valid and saves you from doing conversions each time you access them. You only need objects with the attribute. At the other side storing the numeric/string representation of an object eases the editing of the setting because at the end the user will be entering numeric or string information. What do you do with this issue?

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  • How does Mach-O loader recognize a bunch of NSString objects?

    - by overboming
    I have known that If you define a bunch of @"" NSString objects in the source code in Mac OS. These NSStrings will be stored in a segment in the Mach-O library. Section sectname __ustring segname __TEXT addr 0x000b3b54 size 0x000001b7 offset 731988 align 2^1 (2) reloff 0 nreloc 0 flags 0x00000000 reserved1 0 reserved2 0 If I hex dump the binary, they are aligned closely one by one with a 0x0000as separator. What I want to know is how does the loader in Mac OS X load these NSStrings when the program runs? Are they loaded simpily by recognize the 0x0000 separator or these is a string offset table elsewhere in the binary pointing to separate NSString objects? Thanks. (What I really want to do is the increase the length of one of the NSString, so I have to know how the loader recognize these separate objects)

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  • How does Mach-O loader loads different NSString objects?

    - by overboming
    I have known that If you define a bunch of @"" NSString objects in the source code in Mac OS. These NSStrings will be stored in a segment in the Mach-O library. Section sectname __ustring segname __TEXT addr 0x000b3b54 size 0x000001b7 offset 731988 align 2^1 (2) reloff 0 nreloc 0 flags 0x00000000 reserved1 0 reserved2 0 If I hex dump the binary, they are aligned closely one by one with a 0x0000as separator. What I want to know is how does the loader in Mac OS X load these NSStrings when the program runs? Are they loaded simpily by recognize the 0x0000 separator or these is a string offset table elsewhere in the binary pointing to separate NSString objects? Thanks. (What I really want to do is the increase the length of one of the NSString, so I have to know how the loader recognize these separate objects)

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  • How to intercept deallocate callbacks of Core Foundation objects in Objective-C.

    - by Matteo
    I'm writing an Eiffel wrapper for AppKit and Foundation and I need to hijack all -dealloc methods. Thanks to the dynamic nature of Objective-C it is pretty easy to do that. But the problem is it only works with some of the Foundation or AppKit objects. There are certain objects (e.g. NSString, NSArray, NSDate, ...) that are actually CF objects so the dealloc method doesn't get called. Instead the deallocate callbacks of the allocator that allocated the CF object is called. Is there a way to intercept that?

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  • I'm getting a ServerException when I try to send objects from a BlackBerry to a Server via a webserv

    - by DanG
    I'm trying to send an array of objects wrapped in an array object wrapper to a WS via JSR172 WS calls. Using the generated stub, I'm able to download objects from the server, but I'm not able to upload objects to the server. This currently happens on all simulators in house. This is all the information I can get out of the server exception: javax.xml.rpc.JAXRPCException: java.rmi.ServerException: Server cannot handle the message because of some temporary condition. Here are the server specs: Windows 7 IIS 7 or 7.5 .NET 3.5 for the WS code written in C#. If anyone knows how to solve this problem, or knows where to look, I'd love to know. Thanks!

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  • ideas for simple objects for day to day web-dev use?

    - by Joel
    Dang-I know this is a subjective question so will probably get booted off/locked, but I'll try anyway, because I don't know where else to ask (feel free to point me to a better place to ask this!) I'm just wrapping my head around oop with PHP, but I'm still not using frameworks or anything. I'd like to create several small simple objects that I could use in my own websites to better get a feel for them. Can anyone recommend a list or a resource that could point me to say 10 day-to-day objects that people would use in basic websites? The reason I'm asking is because I'm confusing myself a bit. For example, I was thinking of a "database connection" object, but then I'm just thinking that is just a function, and not really an "object"?? So the question is: What are some examples of objects used in basic PHP websites (not including "shopping cart" type websites) Thanks!

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  • How to enter decimal/binary numbers when creating byte objects in python?

    - by Eric
    I'm using python 3.1.1. I know that I can create byte objects using the byte literal in the form of b'...'. In these byte objects, each byte can be represented as a character(in ascii code if I'm not wrong) or as a hexadecimal/octal number. Hexadecimal and octal numbers can be entered using an escape of \x for hexadecimal numbers and just a \ for octal numbers. However, there's no escape sequences for decimal or binary numbers. Is there any way to enter them into byte objects?

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  • How to find hidden properties/methods in Javascript objects?

    - by ramanujan
    I would like to automatically determine all of the properties (including the hidden ones) in a given Javascript object, via a generalization of this function: function keys(obj) { var ll = []; for(var pp in obj) { ll.push(pp); } return ll; } This works for user defined objects but fails for many builtins: repl> keys({"a":10,"b":2}); // ["a","b"] repl> keys(Math) // returns nothing! Basically, I'd like to write equivalents of Python's dir() and help(), which are really useful in exploring new objects. My understanding is that only the builtin objects have hidden properties (user code evidently can't set the "enumerable" property till HTML5), so one possibility is to simply hardcode the properties of Math, String, etc. into a dir() equivalent (using the lists such as those here). But is there a better way?

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