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  • One-way platform collision

    - by TheBroodian
    I hate asking questions that are specific to my own code like this, but I've run into a pesky roadblock and could use some help getting around it. I'm coding floating platforms into my game that will allow a player to jump onto them from underneath, but then will not allow players to fall through them once they are on top, which require some custom collision detection code. The code I have written so far isn't working, the character passes through it on the way up, and on the way down, stops for a moment on the platform, and then falls right through it. Here is the code to handle collisions with floating platforms: protected void HandleFloatingPlatforms(Vector2 moveAmount) { //if character is traveling downward. if (moveAmount.Y > 0) { Rectangle afterMoveRect = collisionRectangle; afterMoveRect.Offset((int)moveAmount.X, (int)moveAmount.Y); foreach (World_Objects.GameObject platform in gameplayScreen.Entities) { if (platform is World_Objects.Inanimate_Objects.FloatingPlatform) { //wideProximityArea is just a rectangle surrounding the collision //box of an entity to check for nearby entities. if (wideProximityArea.Intersects(platform.CollisionRectangle) || wideProximityArea.Contains(platform.CollisionRectangle)) { if (afterMoveRect.Intersects(platform.CollisionRectangle)) { //This, in my mind would denote that after the character is moved, its feet have fallen below the top of the platform, but before he had moved its feet were above it... if (collisionRectangle.Bottom <= platform.CollisionRectangle.Top) { if (afterMoveRect.Bottom > platform.CollisionRectangle.Top) { //And then after detecting that he has fallen through the platform, reposition him on top of it... worldLocation.Y = platform.CollisionRectangle.Y - frameHeight; hasCollidedVertically = true; } } } } } } } } In case you are curious, the parameter moveAmount is found through this code: elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; float totalX = 0; float totalY = 0; foreach (Vector2 vector in velocities) { totalX += vector.X; totalY += vector.Y; } velocities.Clear(); velocity.X = totalX; velocity.Y = totalY; velocity.Y = Math.Min(velocity.Y, 1000); Vector2 moveAmount = velocity * elapsed;

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  • More problems in one

    - by Susie
    Yesterday I installed Ubuntu 12.04 because of some previous problems. I had to recover files through Photorec. But it filled my whole disk overnight and didn't even finish. When I turn on my notebook, there's an error The system is runnning in low-graphics mode (don't know if it's somehow connected with it). I need to delete those recup_dir folders, but also I need to finish recovering and get through the error. So I'm absolutely desperate. I hope that I writed it ok. Thanks in advance.

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  • Cron doesn't execute one of the scheduled jobs

    - by user288633
    I'm using a lubuntu desktop, distribution Ubuntu 13.10, i686. This is my problem: in the job list scheduled by cron a job hasn't effect, but in /var/log/syslog its execution is traced. This is the relative log line: Jun 4 09:06:01 kiosk CRON[14189]: (root) CMD (/usr/bin/xinput set-prop 12 --type=float "Coordinate Transformation Matrix" 0 -1 1 1 0 0 0 0 1 /tmp/mybackup.log) This job should rotate touchscreen mapping. I try different solutions: I substitute in crontab the with bash -c "", I set "export DISPLAY=:0.0" ("for Graphics related job in Unix Environment we need to set first the DISPLAY...") before the command,...and many other! I know there are a lots of details affect cron execution (path, environment variables, special character and other) and I have no more idea by now :( Could some gentleman suggest me an idea? where can I find the problem? Thanks in advance!

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  • System requirement specification vs functional one - separate docs?

    - by user970696
    A lot of sources (e.g. Wikipedia) mentiones System requirement specification and Functional specification as two separate entities. However, Wiegers in his book writes: The software requirements specification is sometimes called a functional specification, a product specification... This is very confusing for me as I thought FS describes just functions while SRS whole system. From this point of view, FS would contain both non functional and functional requirements and everything else.

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  • Form submits but by passing the form validation when button.click is used

    - by Cuty Pie
    I am using form validation plugin as well as html5 attribute=recquired with input type=button or submit and fancybox.when button is clicked ,both validation proceedures work(notification of empty inputs appeare),but instead of this notification ,form is submitted. If I dont use button.click function but use simple submit.then validation works perfectly plugin==http://validatious.org/ javascript function $(document).ready(function() { $('#send').click(function() { $(this).attr("value", 'Applying...'); var id = getParam('ID'); $.ajax({ type:'POST', url:"send.php", data:{option:'catapply', tittle:$('#tittle').val(), aud:aud, con:con, adv:adv, mid:$('#mid').val(), aud2:aud, cid:$('#cid').val(), scid:$('#scname option[selected="saa"]').val(), gtt:$('input[name=gt]:radio:checked').val(), sr:$(":input").serialize() + '&aud=' + aud}, success:function(jd) { $('#' + id).fadeOut("fast", function() { $(this).before("<strong>Success! Your form has been submitted, thanks :)</strong>"); setTimeout("$.fancybox.close()", 1000); }); } }); }); }); AND Html is here <form id="form2" class="validate" style="display: none" > <input type='submit' value='Apply' id="send" class="sendaf validate_any" name="jobforming"/>

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  • Send Click Message to another application process

    - by Nazar Hussain
    I have a scenario, i need to send click events to an independent application. I started that application with the following code. private Process app; app = new Process(); app.StartInfo.FileName = app_path; app.StartInfo.WorkingDirectory = dir_path; app.Start(); Now i want to send Mouse click message to that applicaiton, I have specific coordinates in relative to application window. How can i do it using Windows Messaging or any other technique. I used [DllImport("user32.dll")] private static extern void mouse_event(UInt32 dwFlags, UInt32 dx, UInt32 dy, UInt32 dwData, IntPtr dwExtraInfo); It works well but cause the pointer to move as well. So not fit for my need. Then i use. [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = false)] static extern IntPtr SendMessage(IntPtr hWnd, int Msg, int wParam, int lParam); It works well for minimize maximize, but do not work for mouse events. The codes for mousevents i am using are, WM_LBUTTONDOWN = 0x201, //Left mousebutton down WM_LBUTTONUP = 0x202, //Left mousebutton up WM_LBUTTONDBLCLK = 0x203, //Left mousebutton doubleclick WM_RBUTTONDOWN = 0x204, //Right mousebutton down WM_RBUTTONUP = 0x205, //Right mousebutton up WM_RBUTTONDBLCLK = 0x206, //Right mousebutton do Thanks for the help in advance, and waiting for feedback.

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  • Flash Retirement - HTML to be "the one"

    - by RichMill
    I will update this blog post as we get closer to the retirement of the Flash portal. As you might have read the support.oracle.com  flash site will be replaced with what you see in supporthtml.oracle.com,  once we get the rest of the features and functions ported over to the html site. The HTML site is written using Oracle's ADF stack. So we are now pretty much 100% eating our own dog food.  More details to follow.

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  • Traits of a DBA - Part One – The Technical Side

    What does it take to become a database administrator, or what kinds of traits should I be looking for when I am hiring a DBA. Those traits can be summarized it two categories: Technical and Personal. In this article, Greg Larsen discusses the technical traits a DBA should have. Free eBook - Performance Tuning with DMVsThis free eBook provides you with the core techniques and scripts to monitor your query execution, index usage, session and transaction activity, disk IO, and more. Download the free eBook.

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  • How to save results of a procedure with more than one result set

    Sometimes a procedure returns more than 1 result set. The article describes how to save all result sets into new database tables Keep your database and application development in syncSQL Connect is a Visual Studio add-in that brings your databases into your solution. It then makes it easy to keep your database in sync, and commit to your existing source control system. Find out more.

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  • Image swaping with click on <tr>

    - by Jonny Sooter
    I've edited this piece of code from the Data Tables Plugin witch makes a tr click able and pops open another tr with details from the clicked tr. This piece of code is the event listener for opening and closing. When "details" are open the img should be images/details_close.png and they are closed the img should be images/details_open.png and have a swap occurring when it opens and closes when clicked. What is happening is there is no swap going on when its open or closed I still only get the "details_open.png". I don't knoe if I'm just not selecting the img tag properly or whats going on. Link to project: http://www2.kent.k12.wa.us/ksd/it/www/mobile/elementary.html $('#example tbody').on('click', 'td', function (e) { var myImage = $(this).find("img"); var nTr = $(this).parents('tr')[0]; if ( oTable.fnIsOpen(nTr) ) { /* This row is already open - close it */ myImage.src = "images/details_open.png"; oTable.fnClose( nTr ); } else { /* Open this row */ myImage.src = "images/details_close.png"; oTable.fnOpen( nTr, fnFormatDetails(oTable, nTr), 'details' ); } } );

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  • Jquery Mouseenter Click to Remove Class Not Working

    - by Sundance.101
    I'm really hoping someone can help. I have an unordered list of anchors that fades in opacity (the css defaults it to 0.7) on on mouseenter, and out again on mouseleave. On click, I want to add a class that makes the opacity stay at full. Got that far, but removing the class from the matched elements doesn't work at the moment - the other items that have had the class stay at full opacity, too. Here is the Jquery: $(document).ready(function(){ $("#nav a").mouseenter(function(){ $(this).fadeTo("slow",1); $("#nav a").click(function(){ $(".activeList").removeClass("activeList"); //THIS PART ISN'T WORKING $(this).addClass("activeList"); }); }); $("#nav a").mouseleave(function(){ if (!$(this).hasClass("activeList")) { $(this).fadeTo("fast",0.7); } }); }); I think it's because I'm stuck in the element because of mouseenter and can only affect (this). Have tried .bind/.unbind, have tried the add/remove class on it's own (it worked) and a few other things, but no luck so far! Any suggestions would be greatly appreciated.

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  • return false is not working in my submit click

    - by kumar
    Hello friends. this is the code i am using for my Html.BeginForm.. $('#PbtnSubmit').click(function() { $('#PricingEditExceptions input[name=PMchk]').each(function() { if ($("#PricingEditExceptions input:checkbox:checked").length > 0) { var checked = $('#PricingEditExceptions input[type=checkbox]:checked'); var PMstrIDs = checked.map(function() { return $(this).val(); }).get().join(','); $('#1_exceptiontypes').attr('value', exceptiontypes) $('#1_PMstrIDs').attr('value', PMstrIDs); } else { alert("Please select atleast one exception"); return false; } }); }); in else blcok my return false is not working after alert mesage also its going to my controler? thanks is this right? i tried like this $('#PbtnSubmit').click(function() { $('#PricingEditExceptions input[name=PMchk]').each(function() { if ($("#PricingEditExceptions input:checkbox:checked").length > 0) { var checked = $('#PricingEditExceptions input[type=checkbox]:checked'); var PMstrIDs = checked.map(function() { return $(this).val(); }).get().join(','); $('#1_exceptiontypes').attr('value', exceptiontypes) $('#1_PMstrIDs').attr('value', PMstrIDs); } else { alert("Please select atleast one exception"); } }); return false; }); if i do like this on submit its doing nothing.. thanks

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  • Search Engine Optimization (SEO) 101 - Part One

    Search engine optimization is a vital part of doing business online. Without it, your website will just become another statistic, buried deep in Google's search results. However, if you are following proper SEO protocol, your site will rise to the top and become easily discoverable by anyone searching for your keywords.

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  • Search Engine Optimization Training - Do Not Make a Mistake in Choosing One

    Does Birmingham living have you stressed? Busy streets, heavy workloads got you down? However, 1 of the greatest things that you simply can get advantage from this place is that there are numerous Birmingham web design companies and Birmingham search engine optimization corporations that are willing to help you out with your online business. As everybody knows, Search engine optimization instruction plays an crucial role when it comes to setting up an online business.

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  • Keywords Tools - Should You Be Using One?

    Is it necessary to be using keywords tools to gain high traffic to your site and ultimately to make money? If the answer is no, how do you optimise your site for keywords? If you choose to use keyword tools which ones do you pick? Free or paid for, there are so many to choose from.

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  • Problem with scrolling background in one OpenGL loop

    - by GvS
    I have 960x3000 map image in png and I'm scrolling it in a loop like this (it's called in 60 FPS loop): glPushMatrix(); glBindTexture( GL_TEXTURE_2D, mapTex[iBgImg]); glBegin(GL_QUADS); double mtstart = 0.0f - fBgVPos/(double)BgSize; double mtend = mtstart + mtsize; glTexCoord2d(0.0, mtstart); glVertex2f(fBgX, TOP_MARGIN); glTexCoord2d(1.0, mtstart); glVertex2f(fBgX + MAP_WIDTH, TOP_MARGIN); glTexCoord2d(1.0, mtend); glVertex2f(fBgX + MAP_WIDTH, BOTTOM_MARGIN); glTexCoord2d(0.0, mtend); glVertex2f(fBgX, BOTTOM_MARGIN); glEnd(); glPopMatrix(); unfortunately it isn't smooth when the game is in windowed mode. However, it is smooth in full screen mode. I'm using GLFW for windows. Maybe there is something wrong with my method? Is there anything better? Or could this be hardware problem? Edit: Window is created using glfwOpenWindowHint(GLFW_WINDOW_NO_RESIZE, GL_TRUE); glfwOpenWindowHint(GLFW_REFRESH_RATE, 60); and main loop is using glfwSwapInterval(1) to ensure 60 FPS;

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  • PASS Summit 2012 Day One Keynote

    - by AllenMWhite
    Today is the official start to the 2012 PASS Summit and I'm honored to have a seat at the Blogger's Table again. This is a set of tables set up in the back of the keynote room for people who blog frequently (I know) to share their thoughts on the keynote with the public, and appreciate the invitation from PASS to participate again. The lights go down and they showed a video of PASS board members talking about what the PASS Summit means to each of them. It was well put together and I know that the...(read more)

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  • Tab Content Does Not Refresh After First Click of Like Button

    - by Adam
    I've implemented a very simple "like guard" for a facebook tab, and am running into an issue with my test users. Multiple testers are reporting that when they open a tab and click the "like" button, they do not always get a page refresh (so the like guard does not disappear until they do a manual reload). This is using facebook's like button at the top of the page, not one I've coded up myself. As a sanity check, I enabled some simple logging on my server and have been able to recreate the issue - I hit "like" or "unlike" but there seems to be no request made to my index.php page, so definitely no refresh happening. I'm aware of this old bug https://developers.facebook.com/bugs/228778937218386 but this one seems different. For starters, after the first click of the "like" button, if I just continue clicking unlike/like/.... then the refresh happens automatically, as expected. What's especially weird is that if I reload the page after the first failed refresh, the refreshes start working again as expected, ie the first update to my like status triggers a page refresh. Some possibly (?) relevant info: My Tab is part of a test page, and is unpublished I am only using http hosting for the tab content, since my https isn't set up yet So far I've just tested with other admins - so maybe user role affects this? Curious to see if anyone has run into this issue before.

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