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  • Apache Key: Which is it using?

    - by quindraco
    I'm running an Apache server on Ubuntu. When I restart it, it asks me for a pass phrase; here's what the dialog looks like: Apache/2.2.16 mod_ssl/2.2.16 (Pass Phrase Dialog) Some of your private key files are encrypted for security reasons. In order to read them you have to provide the pass phrases. Server 127.0.0.1:443 (RSA) Enter pass phrase: I've already worked out how to remove the pass phrase from the key file in question, but I can't find any information anywhere on how to determine which key file Apache is complaining about in the above dialog. I have dozens of key files on the server in question, although I don't know which ones are in active use (all I did is 'locate .pem' and ignore the false positives). Does anyone know how to track down which pem file I need to remove the passphrase from?

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  • Whats wrong with my cookies?

    - by William
    For some reason This php script won't echo my cookie variable: <?php require 'connection.php'; require 'variables.php'; $name = $_POST['name']; $pass = $_POST['pass']; if(($name == $admin_name) && ($pass == $admin_pass)){ setcookie($forum_url."name",$name,time()+604800); setcookie($forum_url."pass",$pass,time()+604800); } else echo 'Failed'; ?> heres the html that gets sent to admin_login.php <form method=post action=admin_login.php> <div id="formdiv"> <div class="fieldtext1">Name</div> <div class="fieldtext1">Pass</div> <input type="text" name=name size=25 /> <input type="password" name=pass size=25 /> </div> <input type=submit value="Submit" id="submitbutton"> </form> here is the index, where I want the info echoed <?php echo $_COOKIE[$forum_url."name"]; ?> What am I doing wrong?

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  • What's a reliable and practical way to protect software with a user license ?

    - by Frank
    I know software companies use licenses to protect their softwares, but I also know there are keygen programs to bypass them. I'm a Java developer, if I put my program online for sale, what's a reliable and practical way to protect it ? How about something like this, would it work ? <1> I use ProGuard to protect the source code. <2> Sign the executable Jar file. <3> Since my Java program only need to work on PC [I need to use JDIC in it], I wrap the final executable Jar into an .exe file which makes it harder to decompile. <4> When a user first downloads and runs my app, it checks for a Pass file on his PC. <5> If the Pass file doesn't exist, run the app in demo mode, exits in 5 minutes. <6> When demo exits a panel opens with a "Buy Now" button. This demo mode repeats forever unless step <7> happens. <7> If user clicks the "Buy Now" button, he fills out a detailed form [name, phone, email ...], presses a "Verify Info" button to save the form to a Pass file, leaving license Key # field empty in this newly generated Pass file. <8> Pressing "Verify Info" button will take him to a html form pre-filled with his info to verify what he is buying, also hidden in the form's input filed is a license Key number. He can now press a "Pay Now" button to goto Paypal to finish the process. <9> The hidden license Key # will be passed to Paypal as product Id info and emailed to me. <10> After I got the payment and Paypal email, I'll add the license Key # to a valid license Key list, and put it on my site, only I know the url. The list is updated hourly. <11> Few hours later when the user runs the app again, it can find the Pass file on his PC, but the license Key # value is empty, so it goes to the valid list url to see if its license Key # is on the list, if so, write the license Key # into the Pass file, and the next time it starts again, it will find the valid license Key # and start in purchased mode without exiting in 5 minutes. <12> If it can't find its license Key # on the list from my url, run in demo mode. <13> In order to prevent a user from copying and using another paid user's valid Pass file, the license Key # is unique to each PC [I'm trying to find how], so a valid Pass file only works on one PC. Only after a user has paid will Paypal email me the valid license Key # with his payment. <14> The Id checking goes like this : Use the CPU ID : "CPU_01-02-ABC" for example, encrypt it to the result ID : "XeR5TY67rgf", and compare it to the list on my url, if "XeR5TY67rgf" is not on my valid user list, run in demo mode. If it exists write "XeR5TY67rgf" into the Pass File license field. In order to get a unique license Key, can I use his PC's CPU Id ? Or something unique and useful [ relatively less likely to change ]. If so let's say this CPU ID is "CPU_01-02-ABC", I can encrypt it to something like "XeR5TY67rgf", and pass it to Paypal as product Id in the hidden html form field, then I'll get it from Paypal's email notification, and add it to the valid license Key # list on the url. So, even if a hacker knows it uses CPU Id, he can't write it into the Pass file field, because only encrypted Ids are valid Ids. And only my program knows how to generate the encrypted Ids. And even if another hacker knows the encrypted Id is hidden in the html form input field, as long as it's not on my url list, it's still invalid. Can anyone find any flaw in the above system ? Is it practical ? And most importantly how do I get hold of this unique ID that can represent a user's PC ? Frank

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  • pfsense 2.0.1 Firewall SMB Share not showing up under network

    - by atrueresistance
    I have a freenas NAS with a SMB share running at 192.168.2.2 of a 192.168.2.0/28 network. Gateway is 192.168.2.1. Originally this was running on a switch with my LAN, but now having upgraded to new hardware the Freenas has it's own port on the firewall. Before the switch the freenas would show up under Network on a windows 7 box and an OSX Lion box as freenas{wins} or CIFS shares on freenas{osx} so I know it doesn't have anything do to with the freenas. Here are my pfsense rules. ID Proto Source Port Destination Port Gateway Queue Schedule Description PASS TCP FREENAS net * LAN net 139 (NetBIOS-SSN) * none cifs lan passthrough PASS TCP FREENAS net * LAN net 389 (LDAP) * none cifs lan passthrough PASS TCP FREENAS net * LAN net 445 (MS DS) * none cifs lan passthrough PASS UDP FREENAS net * LAN net 137 (NetBIOS-NS) * none cifs lan passthrough PASS UDP FREENAS net * LAN net 138 (NetBIOS-DGM) * none cifs lan passthrough BLOCK * FREENAS net * LAN net * * none BLOCK * FREENAS net * OPTZONE net * * none BLOCK * FREENAS net * 192.168.2.1 * * none PASS * FREENAS net * * * * none BLOCK * * * * * * none I can connect if I use \\192.168.2.2 and enter the correct login details. I would just like this to show up on the network. Nothing in the log seems to be blocked when I filter by 192.168.2.2. What port am I missing for SMB to show up under the network and not have to connect by IP? ps. Do I really need the LDAP rule?

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  • using pf for packet filtering and ipfw's dummynet for bandwidth limiting at the same time

    - by krdx
    I would like to ask if it's fine to use pf for all packet filtering (including using altq for traffic shaping) and ipfw's dummynet for bandwidth limiting certain IPs or subnets at the same time. I am using FreeBSD 10 and I couldn't find a definitive answer to this. Googling returns such results as: It works It doesn't work Might work but it's not stable and not recommended It can work as long as you load the kernel modules in the right order It used to work but with recent FreeBSD versions it doesn't You can make it work provided you use a patch from pfsense Then there's a mention that this patch might had been merged back to FreeBSD, but I can't find it. One certain thing is that pfsense uses both firewalls simultaneously so the question is, is it possible with stock FreeBSD 10 (and where to obtain the patch if it's still necessary). For reference here's a sample of what I have for now and how I load things /etc/rc.conf ifconfig_vtnet0="inet 80.224.45.100 netmask 255.255.255.0 -rxcsum -txcsum" ifconfig_vtnet1="inet 10.20.20.1 netmask 255.255.255.0 -rxcsum -txcsum" defaultrouter="80.224.45.1" gateway_enable="YES" firewall_enable="YES" firewall_script="/etc/ipfw.rules" pf_enable="YES" pf_rules="/etc/pf.conf" /etc/pf.conf WAN1="vtnet0" LAN1="vtnet1" set skip on lo0 set block-policy return scrub on $WAN1 all fragment reassemble scrub on $LAN1 all fragment reassemble altq on $WAN1 hfsc bandwidth 30Mb queue { q_ssh, q_default } queue q_ssh bandwidth 10% priority 2 hfsc (upperlimit 99%) queue q_default bandwidth 90% priority 1 hfsc (default upperlimit 99%) nat on $WAN1 from $LAN1:network to any -> ($WAN1) block in all block out all antispoof quick for $WAN1 antispoof quick for $LAN1 pass in on $WAN1 inet proto icmp from any to $WAN1 keep state pass in on $WAN1 proto tcp from any to $WAN1 port www pass in on $WAN1 proto tcp from any to $WAN1 port ssh pass out quick on $WAN1 proto tcp from $WAN1 to any port ssh queue q_ssh keep state pass out on $WAN1 keep state pass in on $LAN1 from $LAN1:network to any keep state /etc/ipfw.rules ipfw -q -f flush ipfw -q add 65534 allow all from any to any ipfw -q pipe 1 config bw 2048KBit/s ipfw -q pipe 2 config bw 2048KBit/s ipfw -q add pipe 1 ip from any to 10.20.20.4 via vtnet1 out ipfw -q add pipe 2 ip from 10.20.20.4 to any via vtnet1 in

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  • How do I get my character to move after adding to JFrame?

    - by A.K.
    So this is kind of a follow up on my other JPanel question that got resolved by playing around with the Layout... Now my MouseListener allows me to add a new Board(); object from its class, which is the actual game map and animator itself. But since my Board() takes Key Events from a Player Object inside the Board Class, I'm not sure if they are being started. Here's my Frame Class, where SideScroller S is the player object: package OurPackage; //Made By A.K. 5/24/12 //Contains Frame. import java.awt.BorderLayout; import java.awt.Button; import java.awt.CardLayout; import java.awt.Color; import java.awt.Container; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GridBagLayout; import java.awt.GridLayout; import java.awt.Image; import java.awt.Rectangle; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyEvent; import java.awt.event.MouseAdapter; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import javax.swing.*; import javax.swing.plaf.basic.BasicOptionPaneUI.ButtonActionListener; public class Frame implements MouseListener { public static boolean StartGame = false; JFrame frm = new JFrame("Action-Packed Jack"); ImageIcon img = new ImageIcon(getClass().getResource("/Images/ActionJackTitle.png")); ImageIcon StartImg = new ImageIcon(getClass().getResource("/Images/JackStart.png")); public Image Title; JLabel TitleL = new JLabel(img); public JPanel TitlePane = new JPanel(); public JPanel BoardPane = new JPanel(); JPanel cards; JButton StartB = new JButton(StartImg); Board nBoard = new Board(); static Sound nSound; public Frame() { frm.setLayout(new GridBagLayout()); cards = new JPanel(new CardLayout()); nSound = new Sound("/Sounds/BunchaJazz.wav"); TitleL.setPreferredSize(new Dimension(970, 420)); frm.add(TitleL); frm.add(cards); cards.setSize(new Dimension(150, 45)); cards.setLayout(new GridBagLayout ()); cards.add(StartB); StartB.addMouseListener(this); StartB.setPreferredSize(new Dimension(150, 45)); frm.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frm.setSize(1200, 420); frm.setVisible(true); frm.setResizable(false); frm.setLocationRelativeTo(null); frm.pack(); } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { new Frame(); } }); } public void mouseClicked(MouseEvent e) { nSound.play(); StartB.setContentAreaFilled(false); cards.remove(StartB); frm.remove(TitleL); frm.remove(cards); frm.setLayout(new GridLayout(1, 1)); frm.add(nBoard); //Add Game "Tiles" Or Content. x = 1200 nBoard.setPreferredSize(new Dimension(1200, 420)); cards.revalidate(); frm.validate(); } @Override public void mouseEntered(MouseEvent arg0) { // TODO Auto-generated method stub } @Override public void mouseExited(MouseEvent arg0) { // TODO Auto-generated method stub } @Override public void mousePressed(MouseEvent arg0) { // TODO Auto-generated method stub } @Override public void mouseReleased(MouseEvent arg0) { // TODO Auto-generated method stub } }

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  • iPhone - archiving array of custom objects

    - by Dylan
    I've been trying for hours and I cannot solve this problem. I'm making an app that saves unfinished Chess Games, so I'm trying to write an array to a file. This is what the array is, if it makes sense: -NSMutableArray savedGames --GameSave a ---NSMutableArray board; ----Piece a, b, c, etc. -----some ints ---NSString whitePlayer, blackPlayer; ---int playerOnTop, turn; --GameSave b ---NSMutableArray board; ----Piece a, b, c, etc. -----some ints ---NSString whitePlayer, blackPlayer; ---int playerOnTop, turn; etc. And these are my NSCoding methods: GameSave.m - (void)encodeWithCoder:(NSCoder *)coder { [coder encodeObject:whitePlayer forKey:@"whitePlayer"]; [coder encodeObject:blackPlayer forKey:@"blackPlayer"]; [coder encodeInt:playerOnTop forKey:@"playerOnTop"]; [coder encodeInt:turn forKey:@"turn"]; [coder encodeObject:board forKey:@"board"]; } - (id)initWithCoder:(NSCoder *)coder { self = [[GameSave alloc] init]; if (self != nil) { board = [coder decodeObjectForKey:@"board"]; whitePlayer = [coder decodeObjectForKey:@"whitePlayer"]; blackPlayer = [coder decodeObjectForKey:@"blackPlayer"]; playerOnTop = [coder decodeIntForKey:@"playerOnTop"]; turn = [coder decodeIntForKey:@"turn"]; } return self; } Piece.m - (void)encodeWithCoder:(NSCoder *)coder { [coder encodeInt:color forKey:@"color"]; [coder encodeInt:piece forKey:@"piece"]; [coder encodeInt:row forKey:@"row"]; [coder encodeInt:column forKey:@"column"]; } - (id)initWithCoder:(NSCoder *)coder { self = [[Piece alloc] init]; if (self != nil) { color = [coder decodeIntForKey:@"color"]; piece = [coder decodeIntForKey:@"piece"]; row = [coder decodeIntForKey:@"row"]; column = [coder decodeIntForKey:@"column"]; } return self; } And this is the code that tries to archive and save to file: - (void)saveGame { ChessSaverAppDelegate *delegate = (ChessSaverAppDelegate *) [[UIApplication sharedApplication] delegate]; [[delegate gameSave] setBoard:board]; NSMutableArray *savedGames = [NSKeyedUnarchiver unarchiveObjectWithFile:[self dataFilePath]]; if (savedGames == nil) { [NSKeyedArchiver archiveRootObject:[delegate gameSave] toFile:[self dataFilePath]]; } else { [savedGames addObject:[delegate gameSave]]; [NSKeyedArchiver archiveRootObject:savedGames toFile:[self dataFilePath]]; } } - (NSString *)dataFilePath { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; return [documentsDirectory stringByAppendingPathComponent:@"gameSaves.plist"]; } Sorry, here's the problem: After setting some breakpoints, an error is reached after this line from -saveGame: [NSKeyedArchiver archiveRootObject:savedGames toFile:[self dataFilePath]]; And this is what shows up in the console: 2010-05-11 17:04:08.852 ChessSaver[62065:207] *** -[NSCFType encodeWithCoder:]: unrecognized selector sent to instance 0x3d3cd30 2010-05-11 17:04:08.891 ChessSaver[62065:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFType encodeWithCoder:]: unrecognized selector sent to instance 0x3d3cd30' 2010-05-11 17:04:08.908 ChessSaver[62065:207] Stack: ( 32339035, 31077641, 32720955, 32290422, 32143042, 238843, 25827, 238843, 564412, 342037, 238843, 606848, 17686, 2733061, 4646817, 2733061, 3140430, 3149167, 3144379, 2837983, 2746312, 2773089, 41684313, 32123776, 32119880, 41678357, 41678554, 2777007, 9884, 9738 ) If it matters, -saveGame is called from a UIBarButton in a navigation controller. Any help is appreciated, thanks.

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  • UIKeyBoard resize on orientation change to landscape

    - by Dave
    This is very rookie question. I have a UIToolBar at the bottom which is supposed to animatedly move up and down with key board when the UIKeyBoard is displayed. I got that working with the help of UIKeyBoard Notifications. The view we are talking about has split view enabled. When device orientation is landscape, both the views as columns are shown [hope that makes sense]. When key board is shown, i do this CGSize keyBoardSize = [[notificationInfo objectForKey:UIKeyboardFrameEndUserInfoKey]CGRectValue].size; CGRect toolbarFrame= [BottomToolBar frame]; toolbarFrame.origin.y -= keyBoardSize.height; [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:0.3]; BottomToolBar .frame = viewFrame; [UIView commitAnimations]; when key board is hiiden i do this toolbarFrame.origin.y += keyBoardSize.height; My Problem is when device orientation changes to landscape, when the key board is visible the bottom tool bar is gone. I see it move up quickly. I am not sure how to fix this. Can anyone help please? Also, is there a way to NOT make the key board span across both the views in the split view?

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  • Why doesn't WebBBS work now that I've migrated to a new server?

    - by Roy Peleg
    Hello, I've moved a WebBBS board from one server to another. Ever since the board doesn't work. I'm getting an Apache error whenever I try to access the board. Don't even know where to start the debugging, I'm not a Perl person. The file paths remained the same and there isn't any DB involved. http://gammonline.com/members/board/ Any ideas? After a bit of testing I believe that the problem has something to do with the index.cgi which is located in that folder (not getting the error when renaming it). Thanks, Roy.

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  • Linker options to statically link a lib*.a file while creating a shared object

    - by Swaroop S
    How can I tell the linker that statically link libfoo.a while building the shared object sharedobj.so using gcc/make. I have tried to pass the LDFLAG options LDFLAGS += -W1 --whole-archive -L/path/to/libfoo -lfoo I have also tried to pass LDFLAGS the options LDFLAGS += -W1, static -L/path/to/libfoo -lfoo I have also tried to pass LDFLAGS the options LDFLAGS += -W1, Bstatic -L/path/to/libfoo -lfoo and I have also tried to pass LDFLAGS the options LDFLAGS += -W1, statically_linked -L/path/to/libfoo -lfoo I have read through a number of links that tell me how to do it but none have worked so far.

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  • Need to skip newline char (\n) from input file

    - by igor
    I am reading in a file into an array. It is reading each char, the problem arises in that it also reads a newline in the text file. This is a sudoku board, here is my code for reading in the char: bool loadBoard(Square board[BOARD_SIZE][BOARD_SIZE]) { ifstream ins; if(openFile(ins)){ char c; while(!ins.eof()){ for (int index1 = 0; index1 < BOARD_SIZE; index1++) for (int index2 = 0; index2 < BOARD_SIZE; index2++){ c=ins.get(); if(isdigit(c)){ board[index1][index2].number=(int)(c-'0'); board[index1][index2].permanent=true; } } } return true;} return false; } like i said, it reads the file, displays on screen, just not in correct order when it encounters the \n

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  • objective C architecture question

    - by thekevinscott
    Hey folks, I'm currently teaching myself objective C. I've gone through the tutorials, but I find I learn best when slogging through a project of my own, so I've embarked on making a backgammon app. Now that I'm partway in, I'm realizing there's some overall architecture things I just don't understand. I've established a "player" class, a "piece" class, and a "board" class. A piece theoretically belongs to both a player and the board. For instance, a player has a color, and every turn makes a move; so the player owns his pieces. At the same time, when moving a piece, it has to check whether it's a valid move, whether there are pieces on the board, etc. From my reading it seems like it's frowned upon to reach across classes. For instance, when a player makes a move, where should the function live that moves the piece? Should it exist on board? This would be my instinct, as the board should decide whether a move is valid or not; but the piece needs to initialize that query, as its the one being moved, no? Any info to help a noob would be super appreciated. Thanks guys!

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  • Python try...except comma vs 'as' in except

    - by peter
    What is the difference between ',' and 'as' in except statements, eg: try: pass except Exception, exception: pass and: try: pass except Exception as exception: pass Is the second syntax legal in 2.6? It works in CPython 2.6 on Windows but the 2.5 interpreter in cygwin complains that it is invalid. If they are both valid in 2.6 which should I use?

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  • Passing pointer position to an object in Java.

    - by Gabriel A. Zorrilla
    I've got a JPanel class called Board with a static subclass, MouseHanlder, which tracks the mouse position along the appropriate listener in Board. My Board class has fields pointerX and pointerY. How do i pass the e.getX() and e.getY() from the MouseHandler subclass to its super class JPanel? I tried with getters, setters, super, and cant get the data transfer between subclass and parent class. I'm certain it's a concept issue, but im stuck. Thanks!

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  • Looking for design/architecture suggestions for a simple HTML game.

    - by z-boss
    Imagine that HTML page is a game surface (see picture). User can have n number of boards (blue divs) on his page. Each board can be moved, re-sized, relabeled, created new and removed. Inside each board there are m number of figures (purple divs). Each of these user can move inside the board or to another board, re-size, change color and label, delete, add new. The goal of the game is not important, but let's say it is to rearrange figures in a certain way so that they disappear. But the goal of the programmer is to save the whole game surface in the database for every user of the site, and to load it later when he returns. So, how do I go about data exchange between client and the database? I'll give my idea in one of the answers.

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  • Bejeweled Blitz - How does it assert there is always a move?

    - by EvilTeach
    I have been playing Bejeweled Blitz for a while now. Yes, it is an addiction. In thinking about the game, I have observed that on some boards, the bottom runs dry (no moves) leaving only the top part of the board playable. Frequently that part of the board drys up, and one is left with moves in area cleared by the last move. The board never runs completely dry, so clearly the program is doing some sorts of calculation that allows it to choose what to drop to prevent it from running dry. I have noticed in this 'mode' that it is very common for the algorithm to drop jewels which causes more non-dry area to appear in the horizontal area. Perhaps less frequent is a drop which seems designed to open up the bottom part of the board again. So my question is "How would one go about designing an algorithm guarantee that there is always a move available.?"

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  • Python: does it make sense to refactor this check into it's own method?

    - by Jeff Fry
    I'm still learning python. I just wrote this method to determine if a player has won a game of tic-tac-toe yet, given a board state like:'[['o','x','x'],['x','o','-'],['x','o','o']]' def hasWon(board): players = ['x', 'o'] for player in players: for row in board: if row.count(player) == 3: return player top, mid, low = board for i in range(3): if [ top[i],mid[i],low[i] ].count(player) == 3: return player if [top[0],mid[1],low[2]].count(player) == 3: return player if [top[2],mid[1],low[0]].count(player) == 3: return player return None It occurred to me that I check lists of 3 chars several times and could refactor the checking to its own method like so: def check(list, player): if list.count(player) == 3: return player ...but then realized that all that really does is change lines like: if [ top[i],mid[i],low[i] ].count(player) == 3: return player to: if check( [top[i],mid[i],low[i]], player ): return player ...which frankly doesn't seem like much of an improvement. Do you see a better way to refactor this? Or in general a more Pythonic option? I'd love to hear it!

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  • ISSUE IN CONNECTING PRO9000 CAMERA WITH OMAP3530 [closed]

    - by Vinay krishna
    I have a video phone application running on OMAP 3530 board.The problem is when i connect the camera(pro 9000) through a powered USB hub (Inp:100to240v, OUT:5v,1A) everything works fine when I make a video call.But If i connect the camera directly to the OMAP3530 board and try to make a video call,OMAP board is not sending any video packets captured locally.And also the PIP(Picture In Picture) is disabled.

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  • Python how to execute generate code ?

    - by Natim
    Hello guys I have this code, and I would like to use the app parameter to generate the code instead of duplicating it. if app == 'map': try: from modulo.map.views import map return map(request, *args, **kwargs) except ImportError: pass elif app == 'schedule': try: from modulo.schedule.views import schedule_day return schedule_day(request, *args, **kwargs) except ImportError: pass elif app == 'sponsors': try: from modulo.sponsors.views import sponsors return sponsors(request, *args, **kwargs) except ImportError: pass elif app == 'streaming': try: from modulo.streaming.views import streaming return streaming(request, *args, **kwargs) except ImportError: pass Do you have any idea ? Thanks

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  • Python: how to execute generated code ?

    - by Natim
    Hello guys I have this code, and I would like to use the app parameter to generate the code instead of duplicating it. if app == 'map': try: from modulo.map.views import map return map(request, *args, **kwargs) except ImportError: pass elif app == 'schedule': try: from modulo.schedule.views import schedule_day return schedule_day(request, *args, **kwargs) except ImportError: pass elif app == 'sponsors': try: from modulo.sponsors.views import sponsors return sponsors(request, *args, **kwargs) except ImportError: pass elif app == 'streaming': try: from modulo.streaming.views import streaming return streaming(request, *args, **kwargs) except ImportError: pass Do you have any idea ? Thanks

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  • Other test cases for this openFile function?

    - by igor
    I am trying to figure out why my function to open a file is failing this autograder I submit my homework into. What type of input would fail here, I can't think of anything else? Code: bool openFile(ifstream& ins) { char fileName[256]; cout << "Enter board filename: "; cin.getline(fileName,256); cout << endl << fileName << endl; ins.open(fileName); if(!ins) { ins.clear(); cout<<"Error opening file"<<endl; return false; } return true; } Here is output from the 'Autograder' of what my program's output is, and what the correct output is supposed to be (and I do not know what is in the file they use for the input) Autograder output: ******************************************* ***** ***** ***** Your output is: ***** ***** ***** ******************************************* Testing function openFile Enter board filename: test.txt 1 Enter board filename: not a fileName Error opening file 0 ******************************************* ***** ***** ***** Correct Output ***** ***** ***** ******************************************* Testing function openFile Enter board filename: 1 Enter board filename: Error opening file 0

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  • Encrypt column data with LINQ

    - by kape123
    I was wondering if there is easy solution to this or I'm stuck with following: When updating DB: dti.Pass = Crypter.Encrypt(dti.Pass); _db.SubmitChanges(); When selecting from DB: Data.DbTableItem dti = _db.Single(a=a.Id == id); dti.Pass = Crypter.Decrypt(dti.Pass); Meaning - I am not really into writing repetitive code and this seems like logical thing to be supported by LINQ; so I'm wondering if it is.

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  • Variable number of arguments in ParamArray ArgList()

    - by Excel VBA guy
    If I want to pass a number of values for the ParamArray arglist via an array, how do I do it? From what I've read so far, on VBA, it appears that I need to explicitly list the values that I want to pass. But what if there are potentially different numbers of values to pass, so I do not know in advance how many I'll want to pass to the function? Is there not some way of using an array (a one-dimensional array) with a variable dimension?

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  • Implementing a scrabble trainer

    - by bstullkid
    Hello, I've recently been playing alot of online scrabble so I decided to make a program that quickly searches through a dictionary of 200,000+ words with an input of up to any 26 letters. My first attempt was fail as it took a while when you input 8 or more letters (just a basic look through dictionary and cancel out a letter if its found kind of thing), so I made a tree like structure containing only an array of 26 of the same structure and a flag to indicate the end of a word, doing that It can output all possible words in under a second even with an input of 26 characters. But it seems that when I input 12 or more letters with some of the same characters repeated i get duplicates; can anyone see why I would be getting duplicates with this code? (ill post my program at the bottom) Also, the next step once the duplicates are weeded out is to actually be able to input the letters on the game board and then have it calculate the best word you can make on a given board. I am having trouble trying to figure out a good algorithm that can analyze a scrabble board and an input of letters and output a result; the possible words that could be made I have no problem with but actually checking a board efficiently (ie can this word fit here, or here etc... without creating a non dictionary word in the process on some other string of letters) Anyone have a idea for an approach at that? (given a scrabble board, and an input of 7 letters, find all possible valid words or word sets that you can make) lol crap i forgot to email myself the code from my other computer thats in another state... ill post it on monday when I get back there! btw the dictionary im using is sowpods (http://www.calvin.edu/~rpruim/scrabble/ospd3.txt)

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  • Why are my USB 2.0 devices crashing Windows XP?

    - by BenAlabaster
    Background on the machine I'm having a problem with: The machine was inherited and appears to be circa 2003 (there's a date stamp on the power supply which leads me to this conclusion). I've got it set up as a Skype terminal for my 2 year old to keep in touch with her grandparents and other members of the family - which everyone loves. It has a generic ATX motherboard with no identifying markings other than one stamp that says "Rev.B". CPU-Z identifies the motherboard model as VT8601 but doesn't provide me with any manufacturer name. On board it has 1 x 10/100 LAN, 2 x USB 1.0, VGA, PS/2 for KB and mouse, parallel port, 2 x serial ports, 2 x IDE, 1 x floppy, 2 x SDRAM slots, 1 x CPU housing that is seating a 1.3GHz Intel Celeron CPU, 3 x PCI, 1 x AGP - although you can only use 2 of the PCI slots if you use the AGP slot due to the physical layout of the board. It's got 768Mb PC133 SDRAM - 1 x 512Mb & 1 x 256Mb installed as well as a D-LINK WDA-2320 54G Wi-Fi network card and a generic USB 2.0 expansion board containing 3 x external + 1 x internal USB connectors. It has a DVD+/-RW running as master on IDE1 and a 1.44Mb 3.5" floppy drive connected to the floppy connector. It has an 80Gb Western Digital hard drive running as master on IDE0. All this is sitting in a slimline case. I don't know the wattage of the PSU, but can post this later if this proves to be helpful. The motherboard is running a version of Award BIOS for which I don't have the version number to hand but can again post this later if it would be helpful. The hard disk is freshly formatted and built with Windows XP Professional/Service Pack 3 and is up to date with all current patches. In addition to Windows XP, the only other software it's running is Skype 4.1 (4.2 hangs the whole machine as soon as it starts up, requiring a hard boot to recover). It's got a Daytek MV150 15" touch screen hooked up to the on board VGA and COM1 sockets with the most current drivers from the Daytek website and the most current version of ELO-Touchsystems drivers for the touch component. The webcam is a Logitech Webcam C200 with the latest drivers from the Logitech website. The problem: If I hook any devices to the USB 2.0 sockets, it hangs the whole machine and I have to hard boot it to get it back up. If I have any devices attached to the USB 2.0 sockets when I boot up, it hangs before Windows gets to the login prompt and I have to hard boot it to recover. Workarounds found: I can plug the same devices into the on board USB 1.0 sockets and everything works fine, albeit at reduced performance. I've tried 3 different kinds of USB thumb drives, 3 different makes/models of webcams and my iPhone all with the same effect. They're recognized and don't hang the machine when I hook them to the USB 1.0 but if I hook them to the USB 2.0 ports, the machine hangs within a couple of seconds of recognizing the devices were connected. Attempted solutions: I've seen suggestions that this could be a power problem - that the PSU just doesn't have the wattage to drive these ports. While I'm doubtful this is the problem [after all the motherboard has the same standard connector regardless of the PSU wattage], I tried disabling all the on board devices that I'm not using - on board LAN, the second COM port, the AGP connector etc. through the BIOS in what I'm sure is a futile attempt to reduce the power consumption... I also modified the ACPI and power management settings. It didn't have any noticeable affect, although it didn't do any harm either. Could the wattage of the PSU really cause this problem? If it can, is there anything I need to be aware of when replacing it or do I just need to make sure it's got a higher wattage than the current one? My interpretation was that the wattage only affected the number of drives you could hook up to the power connectors, is that right? I've installed the USB card in another machine and it works without issue, so it's not a problem with the USB card itself, and Windows says the card is installed and working correctly... right up until I connect a device to it. The only thing I haven't done which I only just thought of while writing this essay is trying the USB 2.0 card in a different PCI slot, or re-ordering the wi-fi and USB cards in the slots... although I'm not sure if this will make any difference - does anyone have any experience that would suggest this might work? Other thoughts/questions: Perhaps this is an incompatibility between the USB 2.0 card and the BIOS, would re-flashing the BIOS with a newer version help? Do I need to be able to identify the manufacturer of the motherboard in order to be able to find a BIOS edition specific for this motherboard or will any version of Award BIOS function in its place? Question: Does anyone have any ideas that could help me get my USB 2.0 devices hooked up to this machine?

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