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  • SQL Server 2008: Table Valued Parameters

    In SQL Server 2005 and earlier, it is not possible to pass a table variable as a parameter to a stored procedure. When multiple rows of data to SQL Server need to send multiple rows of data to SQL Server, developers either had to send one row at a time or come up with other workarounds to meet requirements. While a VB.Net developer recently informed me that there is a SQLBulkCopy object available in .Net to send multiple rows of data to SQL Server at once, the data still can not be passed to a stored proc.Possibly the most anticipated T-SQL feature of SQL Server 2008 is the new Table-Valued Parameters. This is the ability to easily pass a table to a stored procedure from T-SQL code or from an application as a parameter.

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  • When designing a job queue, what should determine the scope of a job?

    - by Stuart Pegg
    We've got a job queue system that'll cheerfully process any kind of job given to it. We intend to use it to process jobs that each contain 2 tasks: Job (Pass information from one server to another) Fetch task (get the data, slowly) Send task (send the data, comparatively quickly) The difficulty we're having is that we don't know whether to break the tasks into separate jobs, or process the job in one go. Are there any best practices or useful references on this subject? Is there some obvious benefit to a method that we're missing? So far we can see these benefits for each method: Split Job lease length reflects job length: Rather than total of two Finer granularity on recovery: If we lose outgoing connectivity we can tell them all to retry The starting state of the second task is saved to job history: Helps with debugging (although similar logging could be added in single task method) Single Single job to be scheduled: Less processing overhead Data not stale on recovery: If the outgoing downtime is quite long, the pending Send jobs could be outdated

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  • Handle HTTPS Request in Proxy Server by C#

    - by Masoud Zohrabi
    I'm trying to write a Home Proxy Server in C# and I almost succeeded but I have problem to handle HTTPS requests (CONNECT). I don't know really how to handle this type of requests. In my studies I realized that for this requests we must to connect client to target host directly. Steps for these requests (that I realized): Receive first request from client (CONNECT https://www.example.ltd:443 HTTP/1.1) and send that to target host Send HTTP/1.1 200 Connection Established\r\n\r\n to client Listen to both sockets (client and target host) and send receives from each other to each other Listen until one of sockets disconnected Is this correct? If it is, how?

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  • HTTP events? Is there a standard / precedent for this?

    - by user619818
    Our architecture is HTTP servers (custom written) which whereby custom clients send a HTTP request for some information and information is returned just as HTTP works. But we need a special custom 'extension' which is a request which is a subscription for receiving asynchronous 'events' on a resource. For example the client sends an http request subscribing for events on some entity. As the 'entity' generates events they are passed to the http server and the http server must then lookup subscriptions for that entity and send the event message to all subscribed clients. Hope that makes sense. So my questions are: Has this been done before / or is there a standard I should be looking at? If no standard, any suggestions on how to implement? How does a http server send an unsolicited 'message' to a client?

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  • iOS: game with facebook challenges

    - by nazz_areno
    I created a game for iPad and I want to challenge my facebook friends. I follow the iOS tutorial in "facebook dev docs", with the "Smash game", but it doesn't explain how to challenge a friend directly to a game. I will explain with an example: I want to start a new match and I want challenge a friend on facebook. Then I send him a request to install the app and when I detect that its app is installed I send him a request to play vs me. Then, when I finish the match I sent him my result and my friend do the same thing. But if I and my friend don't finish the match it is not possible to send another challenge. This scenario is not explained by facebook sdk. Is it necessary to use another instrument to do this situation?

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  • Google Analytics data Missing for 4 days

    - by Shumaila
    I used wrong tracking id in my E-commerce tracking code for Google analytics and missed the data for few days. To add that missing data in my account I have written a short script which manually send all orders data for four days to GA account but what my concern is date : Those orders which already placed on different dates and , when if I run my script and so it will send my missing data with current date , which I do not want. ( I want to send date when that order is actually placed) do anyone help me with this ? I am really much stuck with my work here.

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  • .NET WebRequest.PreAuthenticate not quite what it sounds like

    - by Rick Strahl
    I’ve run into the  problem a few times now: How to pre-authenticate .NET WebRequest calls doing an HTTP call to the server – essentially send authentication credentials on the very first request instead of waiting for a server challenge first? At first glance this sound like it should be easy: The .NET WebRequest object has a PreAuthenticate property which sounds like it should force authentication credentials to be sent on the first request. Looking at the MSDN example certainly looks like it does: http://msdn.microsoft.com/en-us/library/system.net.webrequest.preauthenticate.aspx Unfortunately the MSDN sample is wrong. As is the text of the Help topic which incorrectly leads you to believe that PreAuthenticate… wait for it - pre-authenticates. But it doesn’t allow you to set credentials that are sent on the first request. What this property actually does is quite different. It doesn’t send credentials on the first request but rather caches the credentials ONCE you have already authenticated once. Http Authentication is based on a challenge response mechanism typically where the client sends a request and the server responds with a 401 header requesting authentication. So the client sends a request like this: GET /wconnect/admin/wc.wc?_maintain~ShowStatus HTTP/1.1 Host: rasnote User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506) Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en,de;q=0.7,en-us;q=0.3 Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 300 Connection: keep-alive and the server responds with: HTTP/1.1 401 Unauthorized Cache-Control: private Content-Type: text/html; charset=utf-8 Server: Microsoft-IIS/7.5 WWW-Authenticate: basic realm=rasnote" X-AspNet-Version: 2.0.50727 WWW-Authenticate: Negotiate WWW-Authenticate: NTLM WWW-Authenticate: Basic realm="rasnote" X-Powered-By: ASP.NET Date: Tue, 27 Oct 2009 00:58:20 GMT Content-Length: 5163 plus the actual error message body. The client then is responsible for re-sending the current request with the authentication token information provided (in this case Basic Auth): GET /wconnect/admin/wc.wc?_maintain~ShowStatus HTTP/1.1 Host: rasnote User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506) Accept: text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8 Accept-Language: en,de;q=0.7,en-us;q=0.3 Accept-Encoding: gzip,deflate Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive: 300 Connection: keep-alive Cookie: TimeTrakker=2HJ1998WH06696; WebLogCommentUser=Rick Strahl|http://www.west-wind.com/|[email protected]; WebStoreUser=b8bd0ed9 Authorization: Basic cgsf12aDpkc2ZhZG1zMA== Once the authorization info is sent the server responds with the actual page result. Now if you use WebRequest (or WebClient) the default behavior is to re-authenticate on every request that requires authorization. This means if you look in  Fiddler or some other HTTP client Proxy that captures requests you’ll see that each request re-authenticates: Here are two requests fired back to back: and you can see the 401 challenge, the 200 response for both requests. If you watch this same conversation between a browser and a server you’ll notice that the first 401 is also there but the subsequent 401 requests are not present. WebRequest.PreAuthenticate And this is precisely what the WebRequest.PreAuthenticate property does: It’s a caching mechanism that caches the connection credentials for a given domain in the active process and resends it on subsequent requests. It does not send credentials on the first request but it will cache credentials on subsequent requests after authentication has succeeded: string url = "http://rasnote/wconnect/admin/wc.wc?_maintain~ShowStatus"; HttpWebRequest req = HttpWebRequest.Create(url) as HttpWebRequest; req.PreAuthenticate = true; req.Credentials = new NetworkCredential("rick", "secret", "rasnote"); req.AuthenticationLevel = System.Net.Security.AuthenticationLevel.MutualAuthRequested; req.UserAgent = ": Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506)"; WebResponse resp = req.GetResponse(); resp.Close(); req = HttpWebRequest.Create(url) as HttpWebRequest; req.PreAuthenticate = true; req.Credentials = new NetworkCredential("rstrahl", "secret", "rasnote"); req.AuthenticationLevel = System.Net.Security.AuthenticationLevel.MutualAuthRequested; req.UserAgent = ": Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506)"; resp = req.GetResponse(); which results in the desired sequence: where only the first request doesn’t send credentials. This is quite useful as it saves quite a few round trips to the server – bascially it saves one auth request request for every authenticated request you make. In most scenarios I think you’d want to send these credentials this way but one downside to this is that there’s no way to log out the client. Since the client always sends the credentials once authenticated only an explicit operation ON THE SERVER can undo the credentials by forcing another login explicitly (ie. re-challenging with a forced 401 request). Forcing Basic Authentication Credentials on the first Request On a few occasions I’ve needed to send credentials on a first request – mainly to some oddball third party Web Services (why you’d want to use Basic Auth on a Web Service is beyond me – don’t ask but it’s not uncommon in my experience). This is true of certain services that are using Basic Authentication (especially some Apache based Web Services) and REQUIRE that the authentication is sent right from the first request. No challenge first. Ugly but there it is. Now the following works only with Basic Authentication because it’s pretty straight forward to create the Basic Authorization ‘token’ in code since it’s just an unencrypted encoding of the user name and password into base64. As you might guess this is totally unsecure and should only be used when using HTTPS/SSL connections (i’m not in this example so I can capture the Fiddler trace and my local machine doesn’t have a cert installed, but for production apps ALWAYS use SSL with basic auth). The idea is that you simply add the required Authorization header to the request on your own along with the authorization string that encodes the username and password: string url = "http://rasnote/wconnect/admin/wc.wc?_maintain~ShowStatus"; HttpWebRequest req = HttpWebRequest.Create(url) as HttpWebRequest; string user = "rick"; string pwd = "secret"; string domain = "www.west-wind.com"; string auth = "Basic " + Convert.ToBase64String(System.Text.Encoding.Default.GetBytes(user + ":" + pwd)); req.PreAuthenticate = true; req.AuthenticationLevel = System.Net.Security.AuthenticationLevel.MutualAuthRequested;req.Headers.Add("Authorization", auth); req.UserAgent = ": Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506)"; WebResponse resp = req.GetResponse(); resp.Close(); This works and causes the request to immediately send auth information to the server. However, this only works with Basic Auth because you can actually create the authentication credentials easily on the client because it’s essentially clear text. The same doesn’t work for Windows or Digest authentication since you can’t easily create the authentication token on the client and send it to the server. Another issue with this approach is that PreAuthenticate has no effect when you manually force the authentication. As far as Web Request is concerned it never sent the authentication information so it’s not actually caching the value any longer. If you run 3 requests in a row like this: string url = "http://rasnote/wconnect/admin/wc.wc?_maintain~ShowStatus"; HttpWebRequest req = HttpWebRequest.Create(url) as HttpWebRequest; string user = "ricks"; string pwd = "secret"; string domain = "www.west-wind.com"; string auth = "Basic " + Convert.ToBase64String(System.Text.Encoding.Default.GetBytes(user + ":" + pwd)); req.PreAuthenticate = true; req.Headers.Add("Authorization", auth); req.UserAgent = ": Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506)"; WebResponse resp = req.GetResponse(); resp.Close(); req = HttpWebRequest.Create(url) as HttpWebRequest; req.PreAuthenticate = true; req.Credentials = new NetworkCredential(user, pwd, domain); req.UserAgent = ": Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506)"; resp = req.GetResponse(); resp.Close(); req = HttpWebRequest.Create(url) as HttpWebRequest; req.PreAuthenticate = true; req.Credentials = new NetworkCredential(user, pwd, domain); req.UserAgent = ": Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3 (.NET CLR 4.0.20506)"; resp = req.GetResponse(); you’ll find the trace looking like this: where the first request (the one we explicitly add the header to) authenticates, the second challenges, and any subsequent ones then use the PreAuthenticate credential caching. In effect you’ll end up with one extra 401 request in this scenario, which is still better than 401 challenges on each request. Getting Access to WebRequest in Classic .NET Web Service Clients If you’re running a classic .NET Web Service client (non-WCF) one issue with the above is how do you get access to the WebRequest to actually add the custom headers to do the custom Authentication described above? One easy way is to implement a partial class that allows you add headers with something like this: public partial class TaxService { protected NameValueCollection Headers = new NameValueCollection(); public void AddHttpHeader(string key, string value) { this.Headers.Add(key,value); } public void ClearHttpHeaders() { this.Headers.Clear(); } protected override WebRequest GetWebRequest(Uri uri) { HttpWebRequest request = (HttpWebRequest) base.GetWebRequest(uri); request.Headers.Add(this.Headers); return request; } } where TaxService is the name of the .NET generated proxy class. In code you can then call AddHttpHeader() anywhere to add additional headers which are sent as part of the GetWebRequest override. Nice and simple once you know where to hook it. For WCF there’s a bit more work involved by creating a message extension as described here: http://weblogs.asp.net/avnerk/archive/2006/04/26/Adding-custom-headers-to-every-WCF-call-_2D00_-a-solution.aspx. FWIW, I think that HTTP header manipulation should be readily available on any HTTP based Web Service client DIRECTLY without having to subclass or implement a special interface hook. But alas a little extra work is required in .NET to make this happen Not a Common Problem, but when it happens… This has been one of those issues that is really rare, but it’s bitten me on several occasions when dealing with oddball Web services – a couple of times in my own work interacting with various Web Services and a few times on customer projects that required interaction with credentials-first services. Since the servers determine the protocol, we don’t have a choice but to follow the protocol. Lovely following standards that implementers decide to ignore, isn’t it? :-}© Rick Strahl, West Wind Technologies, 2005-2010Posted in .NET  CSharp  Web Services  

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  • Five geeky things you must do with your Android Smartphone

    - by Gopinath
    Android is the Windows of next generation. Its open, free, widely adopted and smart enough to outsmart Apple’s iOS. It’s a stolen product and cheap imitation of iOS, but Steve Job’s once quoted saying good artists copy and great artists steal. Alright, this post is not about Android vs iOS or is it really stolen or not. Android is a great OS for mobile devices and it lets you do amazing through mobiles.  In this post I want to write about the geeky things we can do with an Android Smartphone. Control your computer using mobile Assume that it is a lazy weekend and you are on a couch watching movies on a laptop which is a meter away. Now you want to adjust volume or skip a scene/song. How to control your laptop without moving out of couch? Just install Universal Remote free app on your smartphone and start control your computer using phone. Universal Remove app controls computers over Wifi or Bluetooth networks with dedicated remote controls for various media players and applications like YouTube, VLC & Spotify.  The application is very easy to use and works amazingly well in controlling computers. Few of the remote controls provided in the app are – Mouse, Keyboard, Media Controls, Power, Start, Windows Media Player, VLC Player,  YouTube. There is also paid version of this app with additional remotes, but for most of the users Free version is good enough. Stream YouTube videos playing on you mobile to computer You can stream YouTube videos playing on your mobile to computer/smart tv. This is something similar to Apple’s most popular AirPlay feature, but works only with YouTube videos. To start streaming videos install Google’s YouTube Remote on your smartphone, open youtube.com/leanback on your computer  and pair up mobile with computer. Once the pairing is done, videos played on YouTube Remote app will be streamed on to your computer. Access your mobile using any web browser – send/receive SMS, view photos/call logs, etc. Want to control your mobile phone using a computer? Install AirDroid app on your phone and start controlling your phone using computer browser – send and receive messages, view call logs, play music, upload/download files, edit contacts and many more. At times it’s lot of fun to access mobile using a big screen devices like laptops. Launch a webpage on your mobile browser using your computer With Google Chrome to Phone installed on your computer and mobile, you can send links and other information from Chrome browser to your Android device. With a click on Chrome browser, the current webpage of Chrome browser will be automatically launched on Android device. This is very handy when you want to send links, send driving direction to mobile using Google Maps and launch phone dialer with number selected on webpage. Install Apps on mobile using computer To install apps on your smartphone you really don’t need to touch it. Open any web browser, sing in to Google Play with your Google id that is associated with smartphone and start installing apps on to your phone right from the browser. As you browse apps on Google Play store, you find Install button and all you need to do is to just click Install. Google will automatically installs app on your mobile within few seconds.

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  • JMSContext, @JMSDestinationDefintion, DefaultJMSConnectionFactory with simplified JMS API: TOTD #213

    - by arungupta
    "What's New in JMS 2.0" Part 1 and Part 2 provide comprehensive introduction to new messaging features introduced in JMS 2.0. The biggest improvement in JMS 2.0 is introduction of the "new simplified API". This was explained in the Java EE 7 Launch Technical Keynote. You can watch a complete replay here. Sending and Receiving a JMS message using JMS 1.1 requires lot of boilerplate code, primarily because the API was designed 10+ years ago. Here is a code that shows how to send a message using JMS 1.1 API: @Statelesspublic class ClassicMessageSender { @Resource(lookup = "java:comp/DefaultJMSConnectionFactory") ConnectionFactory connectionFactory; @Resource(mappedName = "java:global/jms/myQueue") Queue demoQueue; public void sendMessage(String payload) { Connection connection = null; try { connection = connectionFactory.createConnection(); connection.start(); Session session = connection.createSession(false, Session.AUTO_ACKNOWLEDGE); MessageProducer messageProducer = session.createProducer(demoQueue); TextMessage textMessage = session.createTextMessage(payload); messageProducer.send(textMessage); } catch (JMSException ex) { ex.printStackTrace(); } finally { if (connection != null) { try { connection.close(); } catch (JMSException ex) { ex.printStackTrace(); } } } }} There are several issues with this code: A JMS ConnectionFactory needs to be created in a application server-specific way before this application can run. Application-specific destination needs to be created in an application server-specific way before this application can run. Several intermediate objects need to be created to honor the JMS 1.1 API, e.g. ConnectionFactory -> Connection -> Session -> MessageProducer -> TextMessage. Everything is a checked exception and so try/catch block must be specified. Connection need to be explicitly started and closed, and that bloats even the finally block. The new JMS 2.0 simplified API code looks like: @Statelesspublic class SimplifiedMessageSender { @Inject JMSContext context; @Resource(mappedName="java:global/jms/myQueue") Queue myQueue; public void sendMessage(String message) { context.createProducer().send(myQueue, message); }} The code is significantly improved from the previous version in the following ways: The JMSContext interface combines in a single object the functionality of both the Connection and the Session in the earlier JMS APIs.  You can obtain a JMSContext object by simply injecting it with the @Inject annotation.  No need to explicitly specify a ConnectionFactory. A default ConnectionFactory under the JNDI name of java:comp/DefaultJMSConnectionFactory is used if no explicit ConnectionFactory is specified. The destination can be easily created using newly introduced @JMSDestinationDefinition as: @JMSDestinationDefinition(name = "java:global/jms/myQueue",        interfaceName = "javax.jms.Queue") It can be specified on any Java EE component and the destination is created during deployment. JMSContext, Session, Connection, JMSProducer and JMSConsumer objects are now AutoCloseable. This means that these resources are automatically closed when they go out of scope. This also obviates the need to explicitly start the connection JMSException is now a runtime exception. Method chaining on JMSProducers allows to use builder patterns. No need to create separate Message object, you can specify the message body as an argument to the send() method instead. Want to try this code ? Download source code! Download Java EE 7 SDK and install. Start GlassFish: bin/asadmin start-domain Build the WAR (in the unzipped source code directory): mvn package Deploy the WAR: bin/asadmin deploy <source-code>/jms/target/jms-1.0-SNAPSHOT.war And access the application at http://localhost:8080/jms-1.0-SNAPSHOT/index.jsp to send and receive a message using classic and simplified API. A replay of JMS 2.0 session from Java EE 7 Launch Webinar provides complete details on what's new in this specification: Enjoy!

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  • Exploring TCP throughput with DTrace

    - by user12820842
    One key measure to use when assessing TCP throughput is assessing the amount of unacknowledged data in the pipe. This is sometimes termed the Bandwidth Delay Product (BDP) (note that BDP is often used more generally as the product of the link capacity and the end-to-end delay). In DTrace terms, the amount of unacknowledged data in bytes for the connection is the different between the next sequence number to send and the lowest unacknoweldged sequence number (tcps_snxt - tcps_suna). According to the theory, when the number of unacknowledged bytes for the connection is less than the receive window of the peer, the path bandwidth is the limiting factor for throughput. In other words, if we can fill the pipe without the peer TCP complaining (by virtue of its window size reaching 0), we are purely bandwidth-limited. If the peer's receive window is too small however, the sending TCP has to wait for acknowledgements before it can send more data. In this case the round-trip time (RTT) limits throughput. In such cases the effective throughput limit is the window size divided by the RTT, e.g. if the window size is 64K and the RTT is 0.5sec, the throughput is 128K/s. So a neat way to visually determine if the receive window of clients may be too small should be to compare the distribution of BDP values for the server versus the client's advertised receive window. If the BDP distribution overlaps the send window distribution such that it is to the right (or lower down in DTrace since quantizations are displayed vertically), it indicates that the amount of unacknowledged data regularly exceeds the client's receive window, so that it is possible that the sender may have more data to send but is blocked by a zero-window on the client side. In the following example, we compare the distribution of BDP values to the receive window advertised by the receiver (10.175.96.92) for a large file download via http. # dtrace -s tcp_tput.d ^C BDP(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count -1 | 0 0 | 6 1 | 0 2 | 0 4 | 0 8 | 0 16 | 0 32 | 0 64 | 0 128 | 0 256 | 3 512 | 0 1024 | 0 2048 | 9 4096 | 14 8192 | 27 16384 | 67 32768 |@@ 1464 65536 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 32396 131072 | 0 SWND(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count 16384 | 0 32768 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 17067 65536 | 0 Here we have a puzzle. We can see that the receiver's advertised window is in the 32768-65535 range, while the amount of unacknowledged data in the pipe is largely in the 65536-131071 range. What's going on here? Surely in a case like this we should see zero-window events, since the amount of data in the pipe regularly exceeds the window size of the receiver. We can see that we don't see any zero-window events since the SWND distribution displays no 0 values - it stays within the 32768-65535 range. The explanation is straightforward enough. TCP Window scaling is in operation for this connection - the Window Scale TCP option is used on connection setup to allow a connection to advertise (and have advertised to it) a window greater than 65536 bytes. In this case the scaling shift is 1, so this explains why the SWND values are clustered in the 32768-65535 range rather than the 65536-131071 range - the SWND value needs to be multiplied by two since the reciever is also scaling its window by a shift factor of 1. Here's the simple script that compares BDP and SWND distributions, fixed to take account of window scaling. #!/usr/sbin/dtrace -s #pragma D option quiet tcp:::send / (args[4]-tcp_flags & (TH_SYN|TH_RST|TH_FIN)) == 0 / { @bdp["BDP(bytes)", args[2]-ip_daddr, args[4]-tcp_sport] = quantize(args[3]-tcps_snxt - args[3]-tcps_suna); } tcp:::receive / (args[4]-tcp_flags & (TH_SYN|TH_RST|TH_FIN)) == 0 / { @swnd["SWND(bytes)", args[2]-ip_saddr, args[4]-tcp_dport] = quantize((args[4]-tcp_window)*(1 tcps_snd_ws)); } And here's the fixed output. # dtrace -s tcp_tput_scaled.d ^C BDP(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count -1 | 0 0 | 39 1 | 0 2 | 0 4 | 0 8 | 0 16 | 0 32 | 0 64 | 0 128 | 0 256 | 3 512 | 0 1024 | 0 2048 | 4 4096 | 9 8192 | 22 16384 | 37 32768 |@ 99 65536 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 3858 131072 | 0 SWND(bytes) 10.175.96.92 80 value ------------- Distribution ------------- count 512 | 0 1024 | 1 2048 | 0 4096 | 2 8192 | 4 16384 | 7 32768 | 14 65536 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ 1956 131072 | 0

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  • Facebook: Sending private messages to FB profile from a static website [migrated]

    - by Frondor
    I need to setup a static website for people to: Complete a form. And using anything from Facebook API, GET the form output via message to a Facebook Profile. I've been punching my head against "facebook developers" page all night long and can't find out how to do it. Seems quite easy, but the problem is that I don't know if you'll get my point :) Like the Send Dialog feature, you can set a certain user as recipient which will be displayed on the "To:" field once the dialog appears. FB.ui({ method: 'send', to: 'UserID', link: 'http://www.nytimes.com/2011/06/15/arts/people-argue-just-to-win-scholars-assert.html', }); Ok, All I need is to be able to use the same behavior but instead of setting a "to:" parameter, I'd like to set a "message:" parameter. I don't know how I can solve this becuase there's no parameter like this on the API actually. This is what I need to build (It's a prototype, this code won't work) <form action="mysite.com" id="order"> <input type="radio" name="chocolate" value="white">White <br/> <input type="radio" name="chocolate" value="black">Black <br/> <input type="submit" value="Order" /> </form> jQuery gets the values $(document).ready(function() { $("#order").on("submit", function(e) { e.preventDefault(); var formOutput = $(this).serialize(); var order = "I'd like to eat" + formOutput + "chocolate"; }); }); Facebook sdk sends this output ('order' string) FB.ui({ method: 'send', //or whatever to: 'UserID', message: order, //Its just an example, note the variable coming from the form link: 'http://www.nytimes.com/2011/06/15/arts/people-argue-just-to-win-scholars-assert.html', }); As we all know, what I wrote isn't possible, so I'm asking for any alternative solution if somebody can give me, I'm not very friendly with facebook APIs :) I though in another solution which consist in using the form output directly on the 'link:' parameter of FB.ui and then reading it with jQuery on some landing page. For example, on the message sent, the linked content redirects to this URL: http://mysite.com/dashboard.html?chocolate=white and the dashboard page source code: <script> var choco = getUrlParameter('chocolate'); $("#dashboard").text("This person wants" + choco + "chocolate") </script> <div id="dashboard"></div> And this way, I will be able to see which kind of chocolate the person selected by parsing some parameters on the URL when clicking on the link section of the message: using a code like this: FB.ui({ method: 'send', //or whatever to: 'MyUserID', link: 'http://mysite.com/dashboard.html?chocolate=white', }); But no this try, my biggest problem is that I don't know how to dynamically "customize" that "link:" paramenter with jQuery. I think the best solution is to use a code like this along with the dashboard page in order to "translate" the shared URLs and see what kind of chocolate people are demanding xD FB.ui({ //declaring a variable (example) var string = getFormData().serialize; var orderString = "mysite.com/dashboard.html?" + string; // end the variables // start facebook API code method: 'send', //or whatever to: 'MyUserID', link: orderString, }); I was working here until I gave up and started to post this http://jsfiddle.net/Frondor/sctepn06/2/ Thanks in advance, I'll love you for ever if you help me solving this :D

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  • Using WKA in Large Coherence Clusters (Disabling Multicast)

    - by jpurdy
    Disabling hardware multicast (by configuring well-known addresses aka WKA) will place significant stress on the network. For messages that must be sent to multiple servers, rather than having a server send a single packet to the switch and having the switch broadcast that packet to the rest of the cluster, the server must send a packet to each of the other servers. While hardware varies significantly, consider that a server with a single gigabit connection can send at most ~70,000 packets per second. To continue with some concrete numbers, in a cluster with 500 members, that means that each server can send at most 140 cluster-wide messages per second. And if there are 10 cluster members on each physical machine, that number shrinks to 14 cluster-wide messages per second (or with only mild hyperbole, roughly zero). It is also important to keep in mind that network I/O is not only expensive in terms of the network itself, but also the consumption of CPU required to send (or receive) a message (due to things like copying the packet bytes, processing a interrupt, etc). Fortunately, Coherence is designed to rely primarily on point-to-point messages, but there are some features that are inherently one-to-many: Announcing the arrival or departure of a member Updating partition assignment maps across the cluster Creating or destroying a NamedCache Invalidating a cache entry from a large number of client-side near caches Distributing a filter-based request across the full set of cache servers (e.g. queries, aggregators and entry processors) Invoking clear() on a NamedCache The first few of these are operations that are primarily routed through a single senior member, and also occur infrequently, so they usually are not a primary consideration. There are cases, however, where the load from introducing new members can be substantial (to the point of destabilizing the cluster). Consider the case where cluster in the first paragraph grows from 500 members to 1000 members (holding the number of physical machines constant). During this period, there will be 500 new member introductions, each of which may consist of several cluster-wide operations (for the cluster membership itself as well as the partitioned cache services, replicated cache services, invocation services, management services, etc). Note that all of these introductions will route through that one senior member, which is sharing its network bandwidth with several other members (which will be communicating to a lesser degree with other members throughout this process). While each service may have a distinct senior member, there's a good chance during initial startup that a single member will be the senior for all services (if those services start on the senior before the second member joins the cluster). It's obvious that this could cause CPU and/or network starvation. In the current release of Coherence (3.7.1.3 as of this writing), the pure unicast code path also has less sophisticated flow-control for cluster-wide messages (compared to the multicast-enabled code path), which may also result in significant heap consumption on the senior member's JVM (from the message backlog). This is almost never a problem in practice, but with sufficient CPU or network starvation, it could become critical. For the non-operational concerns (near caches, queries, etc), the application itself will determine how much load is placed on the cluster. Applications intended for deployment in a pure unicast environment should be careful to avoid excessive dependence on these features. Even in an environment with multicast support, these operations may scale poorly since even with a constant request rate, the underlying workload will increase at roughly the same rate as the underlying resources are added. Unless there is an infrastructural requirement to the contrary, multicast should be enabled. If it can't be enabled, care should be taken to ensure the added overhead doesn't lead to performance or stability issues. This is particularly crucial in large clusters.

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  • Python: Socket set source port number

    - by beratch
    Hi all, I'd like to send a specific UDP broadcast packet.. unfortunatly i need to send the udp packet from a very specific port for all packet I send. Let say I broadcast via UDP "BLABLAH", the server will only answer if my incoming packet source port was 1444, if not the packet is discarded. My broadcast socket setup look like this : s = socket(AF_INET,SOCK_DGRAM) s.setsockopt(SOL_SOCKET, SO_BROADCAST, 1) How can i do that (set the source port) in python ? Thanks!

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  • Propel-load-data is causing an error

    - by Jon Winstanley
    I am trying to load fixtures but myproject is erroring at the CLI and starting the indexer process. I have tried: Rebuilding the schema and model Emptying the database and starting again Clearing the cache Validating the YML file and trying much simpler data-dumps My platform is Symfony 1.0 on Windows Some also seems to have had the same issue in the past. C:\web\my_project>symfony propel-load-data backend >> propel load data from "C:\web\my_project\data\fixtures" PHP Warning: session_start(): Cannot send session cookie - headers already sent by (output started at C:\php\PEAR\symfony\vendor\pake\pakeFunction.php:366) in C:\php\PEAR\symfony\storage\sfSessionStorage.class.php on line 77 Warning: session_start(): Cannot send session cookie - headers already sent by (output started at C:\php\PEAR\symfony\vendor\pake\pakeFunction.php:366) in C:\php\PEAR\symfony\storage\sfSessionStorage.class.php on line 77 PHP Warning: session_start(): Cannot send session cache limiter - headers already sent (output started at C:\php\PEAR\symfony\vendor\pake\pakeFunction.php:366) in C:\php\PEAR\symfony\storage\sfSessionStorage.class.php on line 77 Warning: session_start(): Cannot send session cache limiter - headers already sent (output started at C:\php\PEAR\symfony\vendor\pake\pakeFunction.php:366) in C:\php\PEAR\symfony\storage\sfSessionStorage.class.php on line 77

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  • How can I do something ~after~ an event has fired in C#?

    - by Siracuse
    I'm using the following project to handle global keyboard and mouse hooking in my C# application. This project is basically a wrapper around the Win API call SetWindowsHookEx using either the WH_MOUSE_LL or WH_KEYBOARD_LL constants. It also manages certain state and generally makes this kind of hooking pretty pain free. I'm using this for a mouse gesture recognition software I'm working on. Basically, I have it setup so it detects when a global hotkey is pressed down (say CTRL), then the user moves the mouse in the shape of a pre-defined gesture and then releases global hotkey. The event for the KeyDown is processed and tells my program to start recording the mouse locations until it receives the KeyUp event. This is working fine and it allows an easy way for users to enter a mouse-gesture mode. Once the KeyUp event fires and it detects the appropriate gesture, it is suppose to send certain keystrokes to the active window that the user has defined for that particular gesture they just drew. I'm using the SendKeys.Send/SendWait methods to send output to the current window. My problem is this: When the user releases their global hotkey (say CTRL), it fires the KeyUp event. My program takes its recorded mouse points and detects the relevant gesture and attempts to send the correct input via SendKeys. However, because all of this is in the KeyUp event, that global hotkey hasn't finished being processed. So, for example if I defined a gesture to send the key "A" when it is detected, and my global hotkey is CTRL, when it is detected SendKeys will send "A" but while CTRL is still "down". So, instead of just sending A, I'm getting CTRL-A. So, in this example, instead of physically sending the single character "A" it is selecting-all via the CTRL-A shortcut. Even though the user has released the CTRL (global hotkey), it is still being considered down by the system. Once my KeyUp event fires, how can I have my program wait some period of time or for some event so I can be sure that the global hotkey is truly no longer being registered by the system, and only then sending the correct input via SendKeys?

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  • Rails Associations - Callback Sequence/Magic

    - by satynos
    Taking following association declaration as an example: class Post has_many :comments end Just by declaring the has_many :comments, ActiveRecord adds several methods of which I am particularly interested in comments which returns array of comments. I browsed through the code and following seems to be the callback sequence: def has_many(association_id, options = {}, &extension) reflection = create_has_many_reflection(association_id, options, &extension) configure_dependency_for_has_many(reflection) add_association_callbacks(reflection.name, reflection.options) if options[:through] collection_accessor_methods(reflection, HasManyThroughAssociation) else collection_accessor_methods(reflection, HasManyAssociation) end end def collection_accessor_methods(reflection, association_proxy_class, writer = true) collection_reader_method(reflection, association_proxy_class) if writer define_method("#{reflection.name}=") do |new_value| # Loads proxy class instance (defined in collection_reader_method) if not already loaded association = send(reflection.name) association.replace(new_value) association end define_method("#{reflection.name.to_s.singularize}_ids=") do |new_value| ids = (new_value || []).reject { |nid| nid.blank? } send("#{reflection.name}=", reflection.class_name.constantize.find(ids)) end end end def collection_reader_method(reflection, association_proxy_class) define_method(reflection.name) do |*params| force_reload = params.first unless params.empty? association = association_instance_get(reflection.name) unless association association = association_proxy_class.new(self, reflection) association_instance_set(reflection.name, association) end association.reload if force_reload association end define_method("#{reflection.name.to_s.singularize}_ids") do if send(reflection.name).loaded? || reflection.options[:finder_sql] send(reflection.name).map(&:id) else send(reflection.name).all(:select => "#{reflection.quoted_table_name}.#{reflection.klass.primary_key}").map(&:id) end end end In this sequence of callbacks, where exactly is the actual SQL being executed for retrieving the comments when I do @post.comments ?

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  • PHP form auto response

    - by Mark
    Hi, I am using the following php code which has been given to me, it works fine, apart from the auto response bit. I know its not a lot of code I just dont know how to do it or why it snot working. Any help would be appreciated. thanks in advance. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /> <title> - Contact Us</title> <!-- css --> <link rel="stylesheet" type="text/css" href="css/reset.css" /> <link rel="stylesheet" type="text/css" href="css/styles.css" /> <link rel="stylesheet" type="text/css" href="css/colorbox.css" /> <!-- javascript libraries --> <?php require_once('includes/js.php'); ?> </head> <body> <?php //FIll out the settings below before using this script $your_email = "(email address)"; $website = "(website name)"; //BOTS TO BLOCK $bots = "/(Indy|Blaiz|Java|libwww-perl|Python|OutfoxBot|User-Agent|PycURL|AlphaServer|T8Abot|Syntryx|WinHttp|WebBandit|nicebot)/i"; //Check if known bot is visiting if (preg_match($bots, $_SERVER["HTTP_USER_AGENT"])) { exit ("Sorry bots are not allowed here!"); } //Known Exploits $exploits = "/(content-type|bcc:|cc:|from:|reply-to:|javascript|onclick|onload)/i"; //Spam words $spam_words = "/(viagra|poker|blackjack|porn|sex)/i"; // BAD WORDS $words = "/( bitch|dick|pussy|pussies|ass|fuck|cum|cumshot|cum shot| gangbang|gang bang|god dammit|goddammit|viagra|anus|analsex )/i"; //BAD WORD/SPAM WORD/EXPLOIT BLOCKER function wordBlock($word) { //Make variables global global $words; global $exploits; global $spam_words; if (preg_match($words, $word)) { $word = preg_replace($words, "#####", $word); } if(preg_match($exploits,$word)){ $word = preg_replace($exploits,"",$word); } if(preg_match($spam_words,$word)){ $word = preg_replace($spam_words,"$$$$",$word); } return $word; } //CLean data function function dataClean($data) { $data = stripslashes(trim(rawurldecode(strip_tags($data)))); return $data; } //CREATE MAIN VARIABLES $name = (isset ($_POST['name'])) ? dataClean($_POST['name']) : FALSE; $company = (isset ($_POST['company'])) ? dataClean($_POST['company']) : FALSE; $address = (isset ($_POST['address'])) ? dataClean($_POST['address']) : FALSE; $postcode = (isset ($_POST['postcode'])) ? dataClean($_POST['postcode']) : FALSE; $phone = (isset ($_POST['phone'])) ? dataClean($_POST['phone']) : FALSE; $email = (isset ($_POST['email'])) ? dataClean($_POST['email']) : FALSE; $comment = (isset ($_POST['message'])) ? wordBlock(dataClean($_POST['message'])) : FALSE; $submit = (isset ($_POST['send'])) ? TRUE : FALSE; $email_check = "/^[A-Z0-9._%+-]+@[A-Z0-9.-]+\.[A-Z]{2,6}$/i"; //$ip = $_SERVER["REMOTE_ADDR"]; $errors = array(); //Check if send button was clicked if ($submit) { if (!$name) { $errors[] = "Please enter a name!"; } if ($name) { if (!ereg("^[A-Za-z' -]*$", $name)) { $errors[] = "You may not use special characters in the name field!"; } } if (!$email) { $errors[] = "Please enter an email address!"; } if ($email) { if (!preg_match($email_check, $email)) { $errors[] = "The E-mail you entered is invalid!"; } } /* if (!$subject) { $errors[] = "Please enter an email subject!"; } */ if (!$comment) { $errors[] = "Please don't leave the message field blank!"; } //Check if any errors are present if (count($errors) > 0) { foreach ($errors AS $error) { print "&bull; $error <br />"; } } else { //MESSAGE TO SEND TO ADMIN //Create main headers $headers = "From: " . $website . " <$your_email> \n"; $headers .= "Reply-to:" . $email . " \n"; $headers .= "MIME-Version: 1.0\n"; $headers .= "Content-Transfer-Encoding: 8bit\n"; $headers .= "Content-Type: text/html; charset=UTF-8\n"; $message = ""; $message .= "<h1>New E-Mail From " . $website . "</h1><br /><br />"; $message .= "<b>Name:</b> " . $name . "<br />"; $message .= "<b>Company:</b> " . $company . "<br />"; $message .= "<b>Address:</b> " . $address . "<br />"; $message .= "<b>Postcode:</b > " . $postcode . "<br />"; $message .= "<b>Phone No:</b> " . $phone . "<br />"; $message .= "<b>E-mail:</b> " . $email . "<br />"; $message .= "<b>Message:</b> " . $comment . "<br />"; //E-mails subject $mail_subject = "Message from " . $website . ""; /* CHECK TO BE SURE FIRST E-MAIL TO ADMIN IS A SUCCESS AND SEND EMAIL TO ADMIN OTHERWISE DON'T SEND AUTO RESPONCE */ if (mail($your_email, $mail_subject, $message, $headers)) { //UNSET ALL VARIABLES unset ($name, $email, $company, $address, $postcode, $phone, $comment, $_REQUEST); //JAVASCRIPT SUCCESS MESSAGE echo " <script type='text/javascript' language='JavaScript'> alert('Your message has been sent'); </script> "; //SUCCESS MESSAGE TO SHOW IF JAVASCRIPT IS DISABLED echo "<noscript><p>THANK YOU YOUR MESSAGE HAS BEEN SENT</p></noscript>"; /* -----------------END MAIL BLOCK FOR SENDING TO ADMIN AND START AUTO RESPONCE SEND----------------- */ //AUTO RESPONCE MESSAGE //Create main headers $headers = "From: " . $website . " <$your_email> \n"; $headers .= "Reply-to:" . $your_email . " \n"; $headers .= "MIME-Version: 1.0\n"; $headers .= "Content-Transfer-Encoding: 8bit\n"; $headers .= "Content-Type: text/html; charset=UTF-8\n"; $message = ""; $message .= "<h1>Thank You For Contacting Us </h1><br /><br />"; $message .= "On behalf of <b>" . $website . "</b> we wanna thank you for contacting us and to let you know we will respond to your message as soon as possible thank you again."; //E-mails subject $mail_subject = "Thank you for contacting " . $website . ""; //Send the email mail($email, $mail_subject, $message, $headers); /* -----------------END MAIL BLOCK FOR SENDING AUTO RESPONCE ----------------- */ } else { echo " <script type='text/javascript' language='JavaScript'> alert('Sorry could not send your message'); </script> "; echo "<noscript><p style='color:red;'>SORRY COULD NOT SEND YOUR MESSAGE</p></noscript>"; } } } ?> <div id="wrapper"> <div id="grad_overlay"> <!-- Header --> <div id="header"> <a href="index.php" title="Regal Balustrades"><img src="images/regal_logo.png" alt="Regal Balustrades" /></a> <div id="strapline"> <img src="images/strapline.png" alt="Architectural metalwork systems" /> </div> </div> <!-- Navigation --> <div id="nav"> <?php require_once('includes/nav.php'); ?> </div> <!-- Content --> <div id="content"> <div id="details"> <p class="getintouch env">Get In Touch</p> <ul class="details"> <li>T. (0117) 935 3888</li> <li>F. (0117) 967 7333</li> <li>E. <a href="mailto:[email protected]" title="Contact via email">[email protected]</a></li> </ul> <p class="whereto hse">Where To Find Us</p> <ul class="details"> <li>Regal Balustrades</li> <li>Regal House, </li> <li>Honey Hill Road,</li> <li>Kingswood, </li> <li>Bristol BS15 4HG</li> </ul> </div> <div id="contact"> <h1>Contact us</h1> <p>Please use this form to request further information about Regal Balustrades and our services. To speak to a member of our staff in person, please call us on 0117 9353888</p> <div id="form"> <form method='POST' action='<?php echo "".$_SERVER['PHP_SELF'].""; ?>'> <p class='form-element'> <label for='name'>Name:</label> <input type='text' name='name' value='<?php echo "" . $_REQUEST['name'] . "";?>' /> </p> <p class='form-element'> <label for='company'>Company:</label> <input type='text' name='company' value='<?php echo "" . $_REQUEST['company'] . "";?>' /> </p> <p class='form-element'> <label for='address'>Address:</label> <textarea name='address' rows='5' id='address' class='address' ><?php echo "" . $_REQUEST['address'] . "";?></textarea> </p> <p class='form-element'> <label for='postcode'>Postcode:</label> <input type='text' name='postcode' value='<?php echo "" . $_REQUEST['postcode'] . "";?>' /> </p> <p class='form-element'> <label for='phone'>Telephone:</label> <input type='text' name='phone' value='<?php echo "" . $_REQUEST['phone'] . "";?>' /> </p> <p class='form-element'> <label for='email'>Email:</label> <input type='text' name='email' value='<?php echo "" . $_REQUEST['email'] . "";?>' /> </p> </div> <div id='form-right'> <p class='form-element'> <label for='message'>Enquiry:</label> <textarea name='message' class='enquiry' id='enquiry' rows='5' cols='40' ><?php echo "" . $_REQUEST['message'] . "";?></textarea> </p> <p class='form-element'> <input type='submit' class='submit' name='send' value='Send message' /> </p> </div> <p class='nb'><em>We will respond as soon as possible.</em></p> </form> </div> </div> </div> </div> </div> <!-- Footer --> <div id="footer-container"> <?php require_once('includes/footer.php'); ?> </div> <!-- js functions --> <script> $(document).ready(function() { $("ul#navig li:nth-child(6)").addClass("navon"); }); </script> </body> </html>

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  • Odd tcp deadlock under windows

    - by John Robertson
    We are moving large amounts of data on a LAN and it has to happen very rapidly and reliably. Currently we use windows TCP as implemented in C++. Using large (synchronous) sends moves the data much faster than a bunch of smaller (synchronous) sends but will frequently deadlock for large gaps of time (.15 seconds) causing the overall transfer rate to plummet. This deadlock happens in very particular circumstances which makes me believe it should be preventable altogether. More importantly if we don't really know the cause we don't really know it won't happen some time with smaller sends anyway. Can anyone explain this deadlock? Deadlock description (OK, zombie-locked, it isn't dead, but for .15 or so seconds it stops, then starts again) The receiving side sends an ACK. The sending side sends a packet containing the end of a message (push flag is set) The call to socket.recv takes about .15 seconds(!) to return About the time the call returns an ACK is sent by the receiving side The the next packet from the sender is finally sent (why is it waiting? the tcp window is plenty big) The odd thing about (3) is that typically that call doesn't take much time at all and receives exactly the same amount of data. On a 2Ghz machine that's 300 million instructions worth of time. I am assuming the call doesn't (heaven forbid) wait for the received data to be acked before it returns, so the ack must be waiting for the call to return, or both must be delayed by something else. The problem NEVER happens when there is a second packet of data (part of the same message) arriving between 1 and 2. That part very clearly makes it sound like it has to do with the fact that windows TCP will not send back a no-data ACK until either a second packet arrives or a 200ms timer expires. However the delay is less than 200 ms (its more like 150 ms). The third unseemly character (and to my mind the real culprit) is (5). Send is definitely being called well before that .15 seconds is up, but the data NEVER hits the wire before that ack returns. That is the most bizarre part of this deadlock to me. Its not a tcp blockage because the TCP window is plenty big since we set SO_RCVBUF to something like 500*1460 (which is still under a meg). The data is coming in very fast (basically there is a loop spinning out data via send) so the buffer should fill almost immediately. According to msdn the buffer being full and at least one pending send should cause the data to be sent (though in another place it mentions that there various "heuristics" used in deciding when a send hits the wire). Anway, why the sender doesn't actually send more data during that .15 second pause is the most bizarre part to me. The information above was captured on the receiving side via wireshark (except of course the socket.recv return times which were logged in a text file). We tried changing the send buffer to zero and turning off Nagle on the sender (yes, I know Nagle is about not sending small packets - but we tried turning Nagle off in case that was part of the unstated "heuristics" affecting whether the message would be posted to the wire. Technically microsoft's Nagle is that a small packet isn't sent if the buffer is full and there is an outstanding ACK, so it seemed like a possibility).

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  • SignalR: hub invokation request

    - by Yuriy Pogrebnyak
    I'm writing custom SignalR client and I need to implement hub invokation. As I understood from .NET client code, I need to send post request to the following url (after establishing connection with server): http://serverurl/signalr/send?transport=serverSentEvents&connectionId=<my_connection_id> . In request body I need to send json string containing basic information about the invoked method. My question is how should this json look like? I'm trying to send smth like this (again, judging by .NET client code): {"data" : {"Hub" : "hubname", "Method" : "methodname", "Args" : {"message" : "msg"} } } But I get the following error: System.ArgumentNullException: Value cannot be null. Parameter name: s. What am I doing wrong? What are required parameters of sending json and how should it be formatted?

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  • PHP mySQL count number of fields not empty

    - by Pez Cuckow
    I have a database of users where they can send messages to other users (up to four) and the ID of the message they sent is in their user row. e.g. Name, Email, Msg1, Msg2, Msg3, Msg4 Pez, [email protected], 1, 55, 42, 5 //Send 4 messages Steve, [email protected], 0, 0, 0, 0 //Send 0 messages Leon, [email protected], 3, 0, 3, 5 //Send 3 messages How in a MySQL query can I get the amount of those message rows that are not empty or not equal to 0, allowing me to order by that? So it would return Pez - 4 Mesasges Leon - 3 Messages Steve - 0 Messages Im my mind something like order by count(!empty(msg1)+!empty(msg2)+!empty(msg3)+!empty(msg4)) Many thanks,

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  • Sending Email from Lotus Notes using Excel and having Attachment & HTML body

    - by Anthony
    Right I'm trying to send an Email form an excel spreadsheet though lotus notes, it has an attachment and the body needs to be in HTML. I've got some code that from all I've read should allow me to do this however it doesn't. Without the HTML body the attachment will send, when I impliment a HTML body the Email still sends but the attachment dissapears, I've tried rearanging the order of the code cutting out bits that might not be needed but all is invain. (You need to reference Lotus Domino Objects to run this code. strEmail is the email addresses strAttach is the string location of the attachment strSubject is the subject text strBody is the body text ) Sub Send_Lotus_Email(strEmail, strAttach, strSubject, strBody) Dim noSession As Object, noDatabase As Object, noDocument As Object Dim obAttachment As Object, EmbedObject As Object Const EMBED_ATTACHMENT As Long = 1454 Set noSession = CreateObject("Notes.NotesSession") Set noDatabase = noSession.GETDATABASE("", "") 'If Lotus Notes is not open then open the mail-part of it. If noDatabase.IsOpen = False Then noDatabase.OPENMAIL 'Create the e-mail and the attachment. Set noDocument = noDatabase.CreateDocument Set obAttachment = noDocument.CreateRichTextItem("strAttach") Set EmbedObject = obAttachment.EmbedObject(EMBED_ATTACHMENT, "", strAttach) 'Add values to the created e-mail main properties. With noDocument .Form = "Memo" .SendTo = strEmail '.Body = strBody ' Where to send the body if HTML body isn't used. .Subject = strSubject .SaveMessageOnSend = True End With noSession.ConvertMIME = False Set Body = noDocument.CreateMIMEEntity("Body") ' MIMEEntity to support HTML Set stream = noSession.CreateStream Call stream.WriteText(strBody) ' Write the body text to the stream Call Body.SetContentFromText(stream, "text/html;charset=iso-8859-1", ENC_IDENTITY_8BIT) noSession.ConvertMIME = True 'Send the e-mail. With noDocument .PostedDate = Now() .Send 0, strEmail End With 'Release objects from the memory. Set EmbedObject = Nothing Set obAttachment = Nothing Set noDocument = Nothing Set noDatabase = Nothing Set noSession = Nothing End Sub If somone could point me in the right direction I'd be greatly appreciated. Edit: I've done a little more investigating and I've found an oddity, if i look at the sent folder the emails all have the paperclip icon of having an attachment even though when you go into the email even in the sent the HTML ones don't show an attachment.

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  • Good Email Notification Sending Service

    - by Philibert Perusse
    I need to send a few but important email notifications to individual users. For instance, when they register their software I send them a confirmation email. Right now, I am using 'sendmail' from my Perl CGI script to do the job. Most of my automated email are lost or marked as junk. Unfortunately, I am using shared hosting services and not a very good control over the SPF and SenderID DNS records. Even more bad, some other user of that shared server has been infected with some kind of SPAM-BOT and the IP is now blacklisted until further notice! Anyway I just don't want to deal with this kind of headache. I am looking for an online service that I will be able to subscribe to and pay something like 0.10$ per email I send with no monthly fees. I just need and API to be able to send the email from PHP or Perl code I will have to write. I have been looking around at all those "Email Sending Services" and they are all wrapped around creating campains and managing lists for bulk email marketing distribution and newsletters. But remember, I want to send an email notification to a "single" recipient. So far, I have look at MailChimp, SocketLabs, iContact, ConstantContact, StreamSend and so many others to no avail. I have seen one comment at Hackers News saying that MailChimp have an API for transactional e-mails (i.e. ad-hoc ones to welcome a user for example). So you're not just restricted to using them for bulk emails But I cannot find this in the API documentation supplied, maybe this was removed. Any suggestions out there. Here is a summary of my requirements: Allows ad hoc sending of email to a single recipient. Throughput may well be throttle I don't care, i am sending like 2-5 emails a day. API available in PHP or Perl to connect to that web service. Ideally I can send HTML formatted emails, otherwise I will live with text only. Solution not too expensive, between 0.01$ and 0.25$ per email would be acceptable. No recurring monthly fees.

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  • Communication with HyperTerminal [ QT and WINApi ]

    - by javaAmator
    Hi! I write program to communicate with modem (it useing Hayes commands) and this is working. GUI is programmed with QT, but communication with COM port is write with winapi library. I have problem when I want to send with my program message from one computer to another, i can't send Polish chars (they are repleaced by '?'), how can I fix it ? Does anyone have idea ?? And I have one more problem, I can't send message from my program to Microsoft HyperTerminal, HyperTerminal receive something, but not that what I send. Thx for any help :) Important pieces of code: Connect with port: portHandle = CreateFile (portName, GENERIC_WRITE | GENERIC_READ, 0, NULL, OPEN_EXISTING, 0, NULL); GetCommState (portHandle, &dcb); switch(ui->comboBox->currentIndex()) { case 0 : dcb.BaudRate=CBR_110; break; case 1 : dcb.BaudRate=CBR_300; break; case 2 : dcb.BaudRate=CBR_600; break; case 3 : dcb.BaudRate=CBR_1200; break; case 4 : dcb.BaudRate=CBR_2400; break; case 5 : dcb.BaudRate=CBR_4800; break; case 6 : dcb.BaudRate=CBR_9600; break; case 7 : dcb.BaudRate=CBR_14400; break; case 8 : dcb.BaudRate=CBR_19200; break; case 9 : dcb.BaudRate=CBR_38400; break; case 10 : dcb.BaudRate=CBR_56000; break; case 11 : dcb.BaudRate=CBR_57600; break; case 12 : dcb.BaudRate=CBR_115200; break; case 13 : dcb.BaudRate=CBR_128000; break; case 14 : dcb.BaudRate=CBR_256000; break; } dcb.fBinary = TRUE; dcb.fParity = TRUE; dcb.fOutxCtsFlow = FALSE; dcb.fOutxDsrFlow = FALSE; dcb.fDtrControl = DTR_CONTROL_ENABLE; dcb.fDsrSensitivity = FALSE; dcb.fTXContinueOnXoff = TRUE; dcb.fOutX = FALSE; dcb.fInX = FALSE; dcb.fErrorChar = FALSE; dcb.fNull = FALSE; dcb.fRtsControl = RTS_CONTROL_ENABLE; dcb.fAbortOnError = FALSE; //dcb.ByteSize = dataBits; dcb.DCBlength = sizeof (DCB); switch(ui->comboBox_3->currentIndex()) { case 1 : dcb.Parity = EVENPARITY; break; case 3 : dcb.Parity = MARKPARITY; break; case 2 : dcb.Parity = ODDPARITY; break; case 4 : dcb.Parity = SPACEPARITY; break; case 0 : dcb.Parity = NOPARITY; break; } switch (ui->comboBox_4->currentIndex()) { case 0 : dcb.StopBits = ONESTOPBIT; break; case 1 : dcb.StopBits = ONE5STOPBITS;break; case 2 : dcb.StopBits = TWOSTOPBITS; break; } switch (ui->comboBox_2->currentIndex()) { case 0 : dcb.ByteSize = 5; break; case 1 : dcb.ByteSize = 6;break; case 2 : dcb.ByteSize= 7; break; case 3 : dcb.ByteSize = 8; break; } SetCommState (portHandle, &dcb); GetCommTimeouts (portHandle, &CommTimeouts); CommTimeouts.ReadIntervalTimeout = MAXDWORD; CommTimeouts.ReadTotalTimeoutMultiplier = 0; CommTimeouts.ReadTotalTimeoutConstant = 0; CommTimeouts.WriteTotalTimeoutMultiplier = 10; CommTimeouts.WriteTotalTimeoutConstant = 1000; SetCommTimeouts (portHandle, &CommTimeouts); Send MSG: void MainWindow::Send(char c) { do {WriteFile(portHandle, &c, 1, &cbWritten, NULL); } while (!(cbWritten)); } void MainWindow::on_pushButton_clicked() { QString str = ui->lineEdit->text(); std::string str2; ui->lineEdit->clear(); str2 = str.toStdString(); for(int i=0; i < str2.size();i++) { Send(str2[i]); //qDebug()<< str2[i]; } Send(char(13)); } Receive MSG: void ReaderThread::run() { char c; while(1) { c = Receive(); if(c==13) { emit insertPlainText("\n"); } else { emit insertPlainText(QString(c)); } } } char ReaderThread::Receive() { char c; do{ ReadFile(portHandle, &c, 1, &cbRead, NULL); } while (!(cbRead)); return c; }

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  • Google App Engine - "Invalid sender format" when sending e-mail

    - by Taylor Leese
    I'm trying to send an e-mail using Google App Engine. I'm getting the exception below and I'm not sure why at the moment. Any ideas? javax.mail.SendFailedException: Send failure (javax.mail.MessagingException: Illegal Arguments (java.lang.IllegalArgumentException: Bad Request: Invalid sender format)) at javax.mail.Transport.send(Transport.java:163) at javax.mail.Transport.send(Transport.java:48) at com.mystuff.service.mail.MailService.sendActivationEmail(MailService.java:145) Below is the code related to sending the e-mail. public final void sendActivationEmail(final UserAccount user) { final Properties props = new Properties(); final Session session = Session.getDefaultInstance(props, null); final Message message = new MimeMessage(session); final Multipart multipart = new MimeMultipart(); final MimeBodyPart htmlPart = new MimeBodyPart(); final MimeBodyPart textPart = new MimeBodyPart(); final Locale locale = LocaleContextHolder.getLocale(); try { message.setFrom(new InternetAddress(getFromAddress(), "Qoogeo")); message.addRecipient(Message.RecipientType.TO, new InternetAddress(user.getUsername(), user.getFirstName() + " " + user.getLastName())); message.setSubject(messageSource.getMessage("mail.subject", null, locale)); textPart.setContent(messageSource.getMessage("mail.body.txt", new Object[] {getHostname(), user.getActivationKey()}, locale), "text/plain"); htmlPart.setContent(messageSource.getMessage("mail.body.html", new Object[] {getHostname(), user.getActivationKey()}, locale), "text/html"); multipart.addBodyPart(textPart); multipart.addBodyPart(htmlPart); message.setContent(multipart); Transport.send(message); } catch (MessagingException e) { LOGGER.warn(ERROR_MSG, e); } catch (UnsupportedEncodingException e) { LOGGER.warn(ERROR_MSG, e); } } Also, getFromAddress() returns "[email protected]".

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