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  • Throwing exception vs returning null value with switch statement

    - by Greg
    So I have function that formats a date to coerce to given enum DateType{CURRENT, START, END} what would be the best way to handling return value with cases that use switch statement public static String format(Date date, DateType datetype) { ..validation checks switch(datetype){ case CURRENT:{ return getFormattedDate(date, "yyyy-MM-dd hh:mm:ss"); } ... default:throw new ("Something strange happend"); } } OR throw excpetion at the end public static String format(Date date, DateType datetype) { ..validation checks switch(datetype){ case CURRENT:{ return getFormattedDate(date, "yyyy-MM-dd hh:mm:ss"); } ... } //It will never reach here, just to make compiler happy throw new IllegalArgumentException("Something strange happend"); } OR return null public static String format(Date date, DateType datetype) { ..validation checks switch(datetype){ case CURRENT:{ return getFormattedDate(date, "yyyy-MM-dd hh:mm:ss"); } ... } return null; } What would be the best practice here ? Also all the enum values will be handled in the case statement

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  • Should I throw my own ArgumentOutOfRangeException or let one bubble up from below?

    - by Neil N
    I have a class that wraps List< I have GetValue by index method: public RenderedImageInfo GetValue(int index) { list[index].LastRetrieved = DateTime.Now; return list[index]; } If the user requests an index that is out of range, this will throw an ArgumentOutOfRangeException . Should I just let this happen or check for it and throw my own? i.e. public RenderedImageInfo GetValue(int index) { if (index >= list.Count) { throw new ArgumentOutOfRangeException("index"); } list[index].LastRetrieved = DateTime.Now; return list[index]; } In the first scenario, the user would have an exception from the internal list, which breaks mt OOP goal of the user not needing to know about the underlying objects. But in the second scenario, I feel as though I am adding redundant code. Edit: And now that I think of it, what about a 3rd scenario, where I catch the internal exception, modify it, and rethrow it?

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  • What's the best practice way to convert enum to string?

    - by dario
    Hi. I have enum like this: public enum ObectTypes { TypeOne, TypeTwo, TypeThree, ... TypeTwenty } then I need to convert this enum to string. Now Im doing this that way: public string ConvertToCustomTypeName(ObjectTypes typeObj) { string result = string.Empty; switch (typeObj) { case ObjectTypes.TypeOne: result = "This is type T123"; break; case ObjectTypes.TypeTwo: result = "This is type T234"; break; ... case ObjectTypes.TypeTwenty: result = "This is type last"; break; } return result; } Im quite sure that there is better way do do this, Im looking for some good practice solution. Thanks in advance.

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  • Which is better Java programming practice for looping up to an int value: a converted for-each loop

    - by Arvanem
    Hi folks, Given the need to loop up to an arbitrary int value, is it better programming practice to convert the value into an array and for-each the array, or just use a traditional for loop? FYI, I am calculating the number of 5 and 6 results ("hits") in multiple throws of 6-sided dice. My arbitrary int value is the dicePool which represents the number of multiple throws. As I understand it, there are two options: Convert the dicePool into an array and for-each the array: public int calcHits(int dicePool) { int[] dp = new int[dicePool]; for (Integer a : dp) { // call throwDice method } } Use a traditional for loop. public int calcHits(int dicePool) { for (int i = 0; i < dicePool; i++) { // call throwDice method } } I apologise for the poor presentation of the code above (for some reason the code button on the Ask Question page is not doing what it should). My view is that option 1 is clumsy code and involves unnecessary creation of an array, even though the for-each loop is more efficient than the traditional for loop in Option 2. Thanks in advance for any suggestions you might have.

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  • Perform Grouping of Resultsets in Code, not on Database Level

    - by NinjaBomb
    Stackoverflowers, I have a resultset from a SQL query in the form of: Category Column2 Column3 A 2 3.50 A 3 2 B 3 2 B 1 5 ... I need to group the resultset based on the Category column and sum the values for Column2 and Column3. I have to do it in code because I cannot perform the grouping in the SQL query that gets the data due to the complexity of the query (long story). This grouped data will then be displayed in a table. I have it working for specific set of values in the Category column, but I would like a solution that would handle any possible values that appear in the Category column. I know there has to be a straightforward, efficient way to do it but I cannot wrap my head around it right now. How would you accomplish it? EDIT I have attempted to group the result in SQL using the exact same grouping query suggested by Thomas Levesque and both times our entire RDBMS crashed trying to process the query. I was under the impression that Linq was not available until .NET 3.5. This is a .NET 2.0 web application so I did not think it was an option. Am I wrong in thinking that? EDIT Starting a bounty because I believe this would be a good technique to have in the toolbox to use no matter where the different resultsets are coming from. I believe knowing the most concise way to group any 2 somewhat similar sets of data in code (without .NET LINQ) would be beneficial to more people than just me.

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  • Where to store 3rd party libraries?

    - by zerkms
    I have asp.net mvc 2 application. Now I'm reimplementing it for working with Ninject. All is fine except one thing: where should I store Ninject.dll?? I've created lib directory inside my appdir and made reference to lib/Ninject.dll. But may be there are some general conventions on how to act in such cases?

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  • learning to type - tips for programmers?

    - by OrbMan
    After hunting and pecking for about 35 years, I have decided to learn to type. I am learning QWERTY and have learned about 2/3 of the letters so far. While learning, I have noticed how asymmeterical the keyboard is, which really bothers me. (I will probably switch to a symmetrical keyboard eventually, but for now am trying to do everything as standard and "correct" as possible.) Although I am not there yet in my lessons, it seems that many of the keys I am going to use as a C# web developer are supposed to be typed by the pinky of my right hand. Are there any typing patterns you have developed that are more ergonomic (or faster) when typing large volumes of code rife with braces, colons, semi-colons and quotes? Or, should I just accept the fact that every other key is going to be hit with my right pinky? It is not that speed is such a huge concern, as much as that it seems so inefficient to rely on one finger so much... As an example, some of the conventions I use as a hunt and pecker, like typing open and close braces right away with my index and middle finger, and then hitting the left arrow key to fill in the inner content, don't seem to work as well with just a pinky. What are some typing patterns using a standard QWERTY keyboard that work really well for you as a programmer?

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  • Abstract Factory Using Generics: Is Explicitly Converting a Specified Type to Generic a Bad Practice

    - by Merritt
    The question's title says it all. I like how it fits into the rest of my code, but does it smell? public interface IFoo<T> { T Bar { get; set; } } public class StringFoo : IFoo<string> { public string Bar { get; set; } } public static class FooFactory { public static IFoo<T> CreateFoo<T>() { if (typeof(T) == typeof(string)) { return new StringFoo() as IFoo<T>; } throw new NotImplementedException(); } } UPDATE: this is sort of a duplicate of Is the StaticFactory in codecampserver a well known pattern?

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  • R: disentangling scopes

    - by rescdsk
    Hi, Right now, in my R project, I have functions1.R with doFoo() and doBar(), functions2.R with other functions, and main.R with the main program in it, which first does source('functions1.R'); source('functions2.R'), and then calls the other functions. I've been starting the program from the R GUI in Mac OS X, with source('main.R'). This is fine the first time, but after that, the variables that were defined the first time through the program are defined for the second time functions*.R are sourced, and so the functions get a whole bunch of extra variables defined. I don't want that! I want an "undefined variable" error when my function uses a variable it shouldn't! Twice this has given me very late nights of debugging! So how do other people deal with this sort of problem? Is there something like source(), but that makes an independent namespace that doesn't fall through to the main one? Making a package seems like one solution, but it seems like a big pain in the butt compared to e.g. Python, where a source file is automatically a separate namespace. Any tips? Thank you!

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  • How to create custom javadoc tags

    - by Carlucho
    How to create custom javadoc tags such as @pre / @post... I found some links that explain it but i haven had luck with them, i dont know if that am already tired but i can figure where to put it. these are some of the links http://www.developer.com/java/other/article.php/3085991/Javadoc-Programming.html http://java.sun.com/j2se/1.5.0/docs/tooldocs/windows/javadoc.html I'm sorry to ask to be spoon fed but am at the stage where i only see black dots on the screen :\ Thanks a bunch

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  • Blackberry - application settings save/load

    - by Max Gontar
    Hi! I know two ways to save/load application settings: use PersistentStore use filesystem (store, since SDCard is optional) I'd like to know what are you're practicies of working with application settings? Using PersistentStore to save/load application settings The persistent store provides a means for objects to persist across device resets. A persistent object consists of a key-value pair. When a persistent object is committed to the persistent store, that object's value is stored in flash memory via a deep copy. The value can then be retrieved at a later point in time via the key. Example of helper class for storing and retrieving settings: class PSOptions { private PersistentObject mStore; private LongHashtableCollection mSettings; private long KEY_URL = 0; private long KEY_ENCRYPT = 1; private long KEY_REFRESH_PERIOD = 2; public PSOptions() { // "AppSettings" = 0x71f1f00b95850cfeL mStore = PersistentStore.getPersistentObject(0x71f1f00b95850cfeL); } public String getUrl() { Object result = get(KEY_URL); return (null != result) ? (String) result : null; } public void setUrl(String url) { set(KEY_URL, url); } public boolean getEncrypt() { Object result = get(KEY_ENCRYPT); return (null != result) ? ((Boolean) result).booleanValue() : false; } public void setEncrypt(boolean encrypt) { set(KEY_ENCRYPT, new Boolean(encrypt)); } public int getRefreshPeriod() { Object result = get(KEY_REFRESH_PERIOD); return (null != result) ? ((Integer) result).intValue() : -1; } public void setRefreshRate(int refreshRate) { set(KEY_REFRESH_PERIOD, new Integer(refreshRate)); } private void set(long key, Object value) { synchronized (mStore) { mSettings = (LongHashtableCollection) mStore.getContents(); if (null == mSettings) { mSettings = new LongHashtableCollection(); } mSettings.put(key, value); mStore.setContents(mSettings); mStore.commit(); } } private Object get(long key) { synchronized (mStore) { mSettings = (LongHashtableCollection) mStore.getContents(); if (null != mSettings && mSettings.size() != 0) { return mSettings.get(key); } else { return null; } } } } Example of use: class Scr extends MainScreen implements FieldChangeListener { PSOptions mOptions = new PSOptions(); BasicEditField mUrl = new BasicEditField("Url:", "http://stackoverflow.com/"); CheckboxField mEncrypt = new CheckboxField("Enable encrypt", false); GaugeField mRefresh = new GaugeField("Refresh period", 1, 60 * 10, 10, GaugeField.EDITABLE|FOCUSABLE); ButtonField mLoad = new ButtonField("Load settings", ButtonField.CONSUME_CLICK); ButtonField mSave = new ButtonField("Save settings", ButtonField.CONSUME_CLICK); public Scr() { add(mUrl); mUrl.setChangeListener(this); add(mEncrypt); mEncrypt.setChangeListener(this); add(mRefresh); mRefresh.setChangeListener(this); HorizontalFieldManager hfm = new HorizontalFieldManager(USE_ALL_WIDTH); add(hfm); hfm.add(mLoad); mLoad.setChangeListener(this); hfm.add(mSave); mSave.setChangeListener(this); loadSettings(); } public void fieldChanged(Field field, int context) { if (field == mLoad) { loadSettings(); } else if (field == mSave) { saveSettings(); } } private void saveSettings() { mOptions.setUrl(mUrl.getText()); mOptions.setEncrypt(mEncrypt.getChecked()); mOptions.setRefreshRate(mRefresh.getValue()); } private void loadSettings() { mUrl.setText(mOptions.getUrl()); mEncrypt.setChecked(mOptions.getEncrypt()); mRefresh.setValue(mOptions.getRefreshPeriod()); } }

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  • Procedures before checking in to source control?

    - by Mongus Pong
    I am starting to get a reputation at work as the "guy who breaks the builds". The problem is not that I am writing dodgy code, but when it comes to checking my fixes back into source control, it all goes wrong. I am regularly doing stupid things like : forgetting to add new files accidentally checking in code for a half fixed bug along with another bug fix forgetting to save the files in VS before checking them in I need to develop some habits / tools to stop this. What do you regularly do to ensure the code you check in is correct and is what needs to go in? Edit I forgot to mention that things can get pretty chaotic in this place. I quite often have two or three things that Im working on in the same code base at any one time. When I check in I will only really want to check in one of those things.

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  • Strategy for unsubscribing event handlers

    - by stiank81
    In my WPF application I have a View that is given a ViewModel, and when given this View it adds event handlers to the ViewModel's PropertyChanged event. When some action occur in the GUI I remove the View and add another View to the holding container - where this new one is bound to the same ViewModel. After this has happened the old View still keeps handling PropertyChanged events in the ViewModel. I'm assuming this happens because the View hasn't been collected by the Garbage Collector yet, and therefore is alive? Well - I need it to stop. My assumption is that I need to manually detach the event handler from the ViewModel? Is there a best-practice on how to handle this?

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  • Buddy List: Relational Database Table Design

    - by huntaub
    So, the modern concept of the buddy list: Let's say we have a table called Person. Now, that Person needs to have many buddies (of which each buddy is also in the person class). The most obvious way to construct a relationship would be through a join table. i.e. buddyID person1_id person2_id 0 1 2 1 3 6 But, when a user wants to see their buddy list, the program would have to check the column 'person1_id' and 'person2_id' to find all of their buddies. Is this the appropriate way to implement this kind of table, or would it be better to add the record twice.. i.e. buddyID person1_id person2_id 0 1 2 1 2 1 So that only one column has to be searched. Thanks in advance.

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  • Is it good practice to call module functions directly in VB.NET?

    - by froadie
    I have a Util module in my VB.NET program that has project-wide methods such as logging and property parsing. The general practice where I work seems to be to call these methods directly without prefixing them with Util. When I was new to VB, it took me a while to figure out where these methods/functions were coming from. As I use my own Util methods now, I can't help thinking that it's a lot clearer and more understandable to add Util. before each method call (you know immediately that it's user-defined but not within the current class, and where to find it), and is hardly even longer. What's the general practice when calling procedures/functions of VB modules? Should we prefix them with the module name or not?

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  • Where UnityContainerElement in Unity 2?

    - by TheAbdalla
    I was in Unity 1.2, use the following code: UnityConfigurationSection UnitySection = (UnityConfigurationSection)ConfigurationManager.GetSection("Unity"); Dictionary<string, IUnityContainer> Containers = new Dictionary<string, IUnityContainer>(); foreach (UnityContainerElement element in UnitySection.Containers) { IUnityContainer container = new UnityContainer(); Containers.Add(element.Name, container); element.Configure(Containers[element.Name]); } but, I couldn't do so in the Unity 2.0 beta2, because The class 'UnityContainerElement' does not exist in Unity 2 beta2. How can I do this in the new version?

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