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  • Migrate 3 terabytes of files to a new server windows 2003

    - by smackaysmith
    We have a new file server to handle the obscene amount of files generated by the company (PDFs, XLS, DOCs and JPGs). Files being moved to the new server total about 3tb. The problem is we can't take the company down for days to move the files. The other problem is the applications creating all these files have to reference previous files, so we can't simply point them to the new server. Also, there isn't an option to have the applications create files on the new server, but reference the old server for existing files. The servers are x64 win2003 r2. Both servers are on the same subnet. DFS doesn't work. Is there an application that can handle this amount of data to copy the files over, throttle bandwidth, and do a 'merge'? By merge I mean constantly copying over newly created files until the two servers are synched.

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  • Source File not updating Destination Files in Excel

    - by user127105
    I have one source file that holds all my input costs. I then have 30 to 40 destination files (costing sheets) that use links to data in this source file for their various formulae. I was sure when I started this system that any changes I made to the source file, including the insertion of new rows and columns was updated automatically by the destination files, such that the formula always pulled the correct input costs. Now all of a sudden if my destination files are closed and I change the structure of the source file by adding rows - the destination files go haywire? They pick up changes to their linked cells, but don't pick up changes to the source sheet that have shifted their relative positions in the sheet. Do I really need to open all 40 destination files at the same time I alter the source file structure? Further info: all the destination files are protected, and I am working on DropBox.

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  • Extracting a .zip file into Program Files (x86)

    - by Evan
    I just got 64 bit Vista system after being on Windows XP. I'm trying to get all my useful programs up to date, and I've recently had a problem extracting files into the 32-bit program files directory (Program Files (x86)). I'm using 7zip to extract the eclipse-SDK-3.5-win32.zip directory into C:\Program Files (x86) Unfortunately, every time I've tried to do this, 7Zip reports can not open output file C:\Program Files (x86)\eclipse\... I've been able to extract it to C:\ and then move it, I'm assuming there's some protection on the Program Files directory that is causing some problems. Any suggestions?

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  • Static DHCP binding

    - by Alex
    Good time of day, SF people. I have created a manual DHCP binding entry on a Cisco router so that a client would always get leased to it. The clients wants to get the same address on both of his dual-boot linux systems. He tries to get an IP address leased and he succeeds on one of the dual-boot operating systems. When he reboots to another one he gets a lease for a completely different one. I don't get it. The MAC addresses are the same (we checked in ifconfig, so what could be happening here? Why is the router confused? Or is it something else? Also, how can I check DHCP server IP address who I have got an IP address from (on Linux)? Configuration on Cisco: ip dhcp pool MANUAL_BINDING0001 host 192.168.0.64 255.255.255.0 hardware-address dead.beef.1337 dns-server 192.168.8.11 default-router 192.168.0.254 domain-name verynicedomainigothere.cn PS. Is it mandatory to use client-name configuration line?

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  • Excluding four IP's from a /32 static route

    - by Justin
    I have a Cisco ASA routing a /32 of public addresses (non RFC-1812) through a private link. When the device sees the destination address it selects the private route instead of going out over the public network. This works great but I am now trying to exclude 4 IP's from the private route. Traffic to these addresses should go over the public internet instead of being routed over the private network. Can I just add anothe route for these four IP's or do I have to modify the existing route for the /32?

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  • Copy any file with a specific file extension in subfolders into a folder

    - by Onyxius
    I found a script on here that would use 7zip and extract all the files in all the sub-folders of a specific folder and put them in their own folder using the script below. What I need is add to it or maybe use another script if i have to and specify where i want those files to go instead of putting them in their own folder within the folder. I don't know how to do this and hope someone would be able to help. Thanks for the help @echo on FOR /D /r %%F in ("*") DO ( pushd %CD% cd %%F FOR %%X in (*.rar *.zip *.tar) DO ( "C:\Program Files\7-zip\7z.exe" x -o"%%~nX" "%%X" ) popd )

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  • Loading Obj Files in Soya3d engine

    - by John Riselvato
    I recently just found soya3d and from what i have seen through the tutorials i will be able to make exactly what i wanted with python skills. Now i have built this map generator. The only issue is that i can not manage to understand from any documents how to load obj files. At first i figured that i had to convert it to a .data file, but i dont understand how to do this. I just want to load a simple model of a house. I tried using the soya_editor, but i can not figure out at all how to do anything with that. Heres my script so far: import sys, os, os.path, soya, soya.sdlconst width, height = 760, 375 soya.init("Generator 0.1", width, height) soya.path.append(os.path.join(os.path.dirname(sys.argv[0]), "data")) scene = soya.World() model = soya.model.get("house") light = soya.Light(scene) light.set_xyz(0.5, 0.0, 2.0) camera = soya.Camera(scene) camera.z = 2.0 soya.set_root_widget(camera) soya.MainLoop(scene).main_loop() house is in .obj form at folder data/models The error i get is: Traceback (most recent call last): File "introduction.py", line 7, in <module> model = soya.Model.get("house") File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 259, in get return klass._alls.get(filename) or klass._alls.setdefault(filename, klass.load(filename)) File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 268, in load dirname = klass._get_directory_for_loading_and_check_export(filename) File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 194, in _get_directory_for_loading_and_check_export dirname = klass._get_directory_for_loading(filename, ext) File "/usr/lib/pymodules/python2.6/soya/__init__.py", line 171, in _get_directory_for_loading raise ValueError("Cannot find a %s named %s!" % (klass, filename)) ValueError: Cannot find a <class 'soya.Model'> named house! * Soya3D * Quit... So i am figuring that because i dont understand how to turn my files into .data files, i will need to learn that. So my question is, how do i use my own models?

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  • XAMPP - Unable to serve files larger than ~30MB [on hold]

    - by Sparx401
    I'm developing a site locally with XAMPP on Windows 7, and as far as media is concerned, I'm unable to play media files that are larger than 30MB or so. Both video and audio files (MP4 and MP3 respectively) generate this error in Chrome (and show similar errors in other browsers such as IE9 and Opera): No data received Unable to load the webpage because the server sent no data. Error 324 (net::ERR_EMPTY_RESPONSE): The server closed the connection without sending any data. It seems that the exact number of MB somewhat varies between browsers though. One video in question is 34MB and actually plays in Opera and IE9, but gives the aforementioned error in Chrome. I've checked to make sure the file paths were typed correctly and ensured that the directive for .htaccess is there to serve MP4s: AddType video/mp4 mp4 Also, I have these directives set as well in the same .htaccess file: php_value upload_max_filesize "80M" php_value post_max_size "80M" php_value max_input_time 60 php_value max_execution_time 60 And memory_limit is set in php.ini as "128M" so I'm left wondering: what is causing my files to not play, and what, if any, directives I have to change on the server-side? Perhaps something to do with limitations with the GET method (the method I'm seeing on Chrome's network tab among other header request/response info)?

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  • Data Aggregation of CSV files java

    - by royB
    I have k csv files (5 csv files for example), each file has m fields which produce a key and n values. I need to produce a single csv file with aggregated data. I'm looking for the most efficient solution for this problem, speed mainly. I don't think by the way that we will have memory issues. Also I would like to know if hashing is really a good solution because we will have to use 64 bit hashing solution to reduce the chance for a collision to less than 1% (we are having around 30000000 rows per aggregation). For example file 1: f1,f2,f3,v1,v2,v3,v4 a1,b1,c1,50,60,70,80 a3,b2,c4,60,60,80,90 file 2: f1,f2,f3,v1,v2,v3,v4 a1,b1,c1,30,50,90,40 a3,b2,c4,30,70,50,90 result: f1,f2,f3,v1,v2,v3,v4 a1,b1,c1,80,110,160,120 a3,b2,c4,90,130,130,180 algorithm that we thought until now: hashing (using concurentHashTable) merge sorting the files DB: using mysql or hadoop or redis. The solution needs to be able to handle Huge amount of data (each file more than two million rows) a better example: file 1 country,city,peopleNum england,london,1000000 england,coventry,500000 file 2: country,city,peopleNum england,london,500000 england,coventry,500000 england,manchester,500000 merged file: country,city,peopleNum england,london,1500000 england,coventry,1000000 england,manchester,500000 The key is: country,city. This is just an example, my real key is of size 6 and the data columns are of size 8 - total of 14 columns. We would like that the solution will be the fastest in regard of data processing.

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  • Files backup utility with incremental backups that would keep backup device clean

    - by Wojtek
    I've tested a few of backup utilities and still haven't found one that would satisfy me. Almost every one of them has two options: - full backup - not an option to use frequently - incremental backup - seems right, but there's one thing about it: Incremental backup builds on a base of a full backup, backing up only those files, that were created/changed. The thing is, that after some time you've got a lot of unwanted files from the old backups bloating your backup device. Also, if you'd accidentally delete your full (first) backup file, then the differential backups would be corrupted (you wouldn't be able to restore them). The thing I'm looking for is a program, that would backup files simply by copying them. It would check the backup device whether it contains the file (unchanged): - if yes, it should proceed to the next file (we've got current version backed up) - if no, it would copy the file to the backup device - if the device contains a file that is no longer on our disk, the program would delete it from the backup device Is there any such utility, that would work this way? If not, do you have any hints on how to backup fairly big amounts of data (around 20gb) quite frequently with incremental backups and not be exposed to those unwanted effects of backup size puffing up?

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  • text extraction from video game dialogue files [on hold]

    - by wdwvt1
    As part of an academic project, I am trying to access the dialogue files (whether audio or text) from a variety of sports video games (Madden or NBA 2kX would be fantastic). I have searched extensively on other sites (scholarly text-mining publications, r/gaming, r/madden, modding sites, etc.) for guidance in how to extract dialogue files, but have been unsuccessful. Given that I don't have even the domain specific language to ask the right question (i.e. the resources I am seeking are out there, I just can't find them) I am asking the SE game dev community for help with the 2 following questions: Is there a canonical resource that I should study that would get me started with how to extract text or audio files from games? I am very fluent in python, which usually excels at mining information from sources, but I struggle with knowing where to start with a video game (as opposed to a more familiar database with a defined API). Is this even feasible, or are protections included with newer games (e.g. NBA 2k13) going to make extraction of these resources in a programmatic way impossible? Thank you for your help!

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  • Include Binary Files in DEB package

    - by user22611
    I need to build a DEB package from mainly Node.js Javascript files, but it should include some binary files as well. They are listed inside debian/source/include-binaries. Otherwise I get the error message dpkg-source: error: unrepresentable changes to source The command in question is: bzr builddeb -- -us -uc After adding the file include-binaries, when running bzr builddeb -- -us -uc again, now I get a different error: It says dpkg-source: error: aborting due to unexpected upstream changes, see /tmp/mailadmin_0.0-1.diff.n6m5_6 I have no idea how to get rid of this. In the next line of output it tells me dpkg-source: info: you can integrate the local changes with dpkg-source --commit But if I run this command in the build area of my package, it gives me the unrepresentable changes to source error message again, even though debian/source/include-binaries is present in the build area as well. I am missing the way out of this... I tried deleting all files that are produced by the build process, still no success. Further details: The target directory is /opt/mailadmin. Since this directory is unusual, I listed it in the file debian/mailadmin.install (which contains one line:) opt/mailadmin opt/ The bzr builddeb process uses this file as expected.

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  • Adding files and folders to a Root Folder (inode/directory)

    - by xBaldwin
    Ok so I'm fairly new to Ubuntu and wasn't even the one who put it one this computer(my friend did while I was storing it at his house because I was in the middle of transitioning between houses), but It's on here so I need to learn what I can so I can use it more effectively. My question at the moment is "Would it be safe to add files/folders to a folder (inode/directory) that requires Root access?" I continue to be informed by the system that the directory I am using is running low on space which I found odd seeing how I should have a lot more room on this computer. That's when I started looking at the directories and found that there are two with a bunch of un-used space on them. One says it has 46.9 GB of free space and the other has 24.9 GB of free space. Seems like a complete waste to not use that space and yet they both say they require Root access to add to them. I know that Root folders and files are normally all system folders and files. I also know that changing or deleting them can mess up the computer which right now I cant afford to do. I just don't know if it would mess anything up to add something to those folders. Thank you in advance to anyone who takes the time to reply and try to teach me about how all that works. I really do appreciate it and will do the same if by some crazy (completely unlikely) reason I have an answer to your question. :-)`

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  • All files gone after running fsck. How can I recover my files?

    - by cinlung
    I am a newbie in Linux. So this is my story I installed Ubuntu server 10.04lts. It worked great for many months, until today i decided to run fsck on the system partition and although it warned me, I kept pressing yes and now it will only boot into grub prompt. So i read some article and tried grub reinstall. But before performing grub reinstall, i decided to run fsck again from Ubuntu 10.04 lts for desktop live CD. The fsck painfully passes, now my drive is recognized as ext4 system and I am able to mount it again. However, all i can see is just boot directory and lost&found. I tried to perform grub reinstalling by doing grup-install stuff, now my grub is still not loading right, my files are missing, and the weird thing is that the amount I found used by boot and lost n found is only 5gb and the amount used in he hdd is 8 gb. So my files must be somewhere in the hdd. Is there any sinple way maybe a windows tool or something yo recover my files? I only need to retrieve my database backup and everything else can go. I am freaking out here. Please help.

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  • Do you keep intermediate files under version control?

    - by Subb
    Here's an example with a Flash project, but I'm sure a lot of projects are like this. Suppose I create an image with Photoshop. I then export this image as a jpeg for integration in Flash. I compile the fla as an asset library, which is then used in my Flash Builder project to produce the final swf. So it goes like : psd => jpg -> fla => swc -> Flash Builder project => swf. => : produce -> : is used in The psd, fla, and Flash Builder Project are source files : they are not the result of some process. The jpg and swc are what I would call "intermediate" files. They are the product of one (or more) source file(s). The swf is the final result. So, would you keep those intermediate files under version control? How do you deal with them?

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  • Ubuntu One, compressed files

    - by user8179
    I have uploaded some files to my Ubuntu One account and it seems to work great most of the time. I usually upload them directly from Nautilus by right clicking the folder, using the ”Synchronize this folder” option, and then I make sure that the file I want to upload is published. Then I usually test the whole thing by trying to download it. I right click the file again to get its URL and I paste it into my Web browser. This usually works fine. But yesterday I uploaded two compressed files – ”.tar.bz2”. When I tried to open them after downloading them with my Web browser (Opera), it failed. I found that the file was bigger than the original file (2358 B instead af 2335 B – 15 B added at the beginning of the file and 8 B added to the end), and someone at the Opera channel (IRC) at OperaNet (Europe) figured out that the reason for this is that the server compress the file again, ”without telling Opera”. So to be able to extract the file I need to add ”.gz” to the file name and then extract it twice. If I downloaded it with Firefox however, I didn't need to do that, so maybe Firefox figured this out somehow in a way that Opera does not. Someone also tried to download the file with wget and some other browser and he also got the same result as I did with Opera, that is the file is compressed a second time by the server. I guess ”the server” is the Ubuntu One server, right? So why is this? Could it be done better somehow? Or did I do something wrong when uploading the files? It also seems like this extra compressing thing does not always happen, because when I tried again a few minutes ago, the file came down with its right size (2335 B), without an extra compression. But the other file (114 MiB) was still compressed twice.

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  • iPhone: Using static library in an application crashes the device but not the iphone simulator

    - by spin-docta
    I have a library I made, and now I want to utilize it in an application. I've believe I've properly linked to the library. Here are all the things I've done: Set the header search path Set other linker flags to "-ObjC" Added the static library xcode project Made sure the lib.a was listed as a framework target Added the library as a direct dependency Like I said in the title, I've successfully run the app with the static library in the simulator. Once I try testing the app using the device, it crashes the second it has to use a function from the library: *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** +[NSDate firstOfCurrentMonth]: unrecognized selector sent to class 0x3841bb44' 2009-10-10 12:45:31.159 Basement[2372:207] Stack:

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  • Serving static content from cookie less domain and mod_deflate

    - by Saif Bechan
    I have two domain. One domain with my main website and the other with js/css/etc.. files, static content. mod_deflate is enabled for both domains, but when i run ySlow in FireFox it says none of my static content is compressed. When i bring back the js or css file to my normal domain it gets compressed right. Only when its served from the other domain is it not compressed. Do i have to do some more configuration for this to work? I am using this line in my .htaccess file AddOutputFilterByType DEFLATE application/x-javascript text/css text/html text/xml text/plain application/x-httpd-php I tried to but the line in my httpd.conf file but it gives me the same results. PS. If this is more of a serverfault question i am sorry for this. But i see a lot of questions here concerning mod_deflate and ySlow

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  • Why callback functions needs to be static when declared in class

    - by Dave17
    I was trying to declare a callback function in class and then somewhere i read the function needs to be static but It didn't explain why? #include <iostream> using std::cout; using std::endl; class Test { public: Test() {} void my_func(void (*f)()) { cout << "In My Function" << endl; f(); //Invoke callback function } static void callback_func() {cout << "In Callback function" << endl;} }; int main() { Test Obj; Obj.my_func(t.callback_func); }

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  • knockout.js bind to static data

    - by MatteS
    whats the suggested way to bind to existing static data? I have to include this in the viewmodel because its used in computed values. http://jsfiddle.net/z2ykC/4/ <div id="sum" data-bind="text: sum"> </div> <div class="line"> dynamic: <span data-bind="text: dynamicValue"></span> static: <span data-bind="text: staticValue">312</span> <button data-bind="click: getDataFromServer">get data</button> </div> <div class="line"> dynamic: <span data-bind="text: dynamicValue"></span> static: <span data-bind="text: staticValue">123</span> <button data-bind="click: getDataFromServer">get data</button> </div> ? function SumViewModel(lines){ this.sum = ko.computed(function(){ var value = 0; $.each(lines, function(index, element){ var staticValue = element.staticValue(); if (staticValue) value += staticValue; var dynamicValue = element.dynamicValue(); if (dynamicValue) value += dynamicValue; value += dynamicValue; }); return value; }); } function LineViewModel() { this.randomNumber = function(max) { return Math.floor((Math.random() * max) + 1); }; this.dynamicValue = ko.observable(0); this.staticValue = ko.observable(); this.getDataFromServer = function() { this.dynamicValue(this.randomNumber(300)); }; }; var lines = []; $('.line').each(function(index, element) { var line = new LineViewModel() //line.staticValue(parseInt($('[data-bind*="staticValue"]', element).text())); lines.push(line); ko.applyBindings(line, element); }); var sum = new SumViewModel(lines); ko.applyBindings(sum, $('#sum')[0]);

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  • Is it possible to generate dynamic proxy for static class or static method in C#?

    - by Jeffrey
    I am trying to come up with a way that (either static or instance) method calls can be intercepted by dynamic proxy. I want to implement it as c# extension methods but stuck on how to generate dynamic proxy for static methods. Some usages: Repository.GetAll<T>().CacheForMinutes(10); Repository.GetAll<T>().LogWhenErrorOccurs(); //or var repo = new Repository(); repo.GetAll<T>().CacheForMinutes(10); repo.GetAll<T>().LogWhenErrorOccurs(); I am open to any library (linfu, castle.dynamic proxy 2 or etc). Thanks!

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  • static void classes

    - by ivor
    Hello, I'm tidying up some of my code with the correct scope on some methods and attributes (I have two classes and at the moment I have a number which I just declared as public to get working, but I feel I should look into this and make private where possible, for better practice) When working in eclipse it's suggested on one method, when i change it private from public, that I can fix it by dropping off the scope so the method just says "static void" instead of public/private static void. Is this a better scenario to have nothing, rather than private or public - or is the default scope equivelant to public anyway ? Thanks

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  • Java static and thread safety or what to do

    - by Parhs
    I am extending a library to do some work for me. Here is the code: public static synchronized String decompile(String source, int flags,UintMap properties,Map<String,String> namesMap) { Decompiler.namesMap=namesMap; String decompiled=decompile(source,flags,properties); Decompiler.namesMap=null; return decompiled; } The problem is that namesMap is static variable. Is that thread safe or not? Because if this code runs concurently namesMap variable may change. What can I do for this?

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