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  • What does a Java static method look like in Ruby?

    - by Hosh
    In Java, a 'static method' would look like this: class MyUtils { . . . public static double mean(int[] p) { int sum = 0; // sum of all the elements for (int i=0; i<p.length; i++) { sum += p[i]; } return ((double)sum) / p.length; } . . . } // Called from outside the MyUtils class. double meanAttendance = MyUtils.mean(attendance); What's the equivalent 'Ruby way' of writing a 'static method'?

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  • C# : What if a static method is called from multiple threads?

    - by Holli
    In my Application I have a static method that is called from multiple threads at the same time. Is there any danger of my data being mixed up? In my first attempt the method was not static and I was creating multiple instance of the class. In that case my data got mixed up somehow. I am not sure how this happens because it only happens sometimes. I am still debugging. But now the method is static on I have no problems so far. Maybe it's just luck. I don't know for sure.

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  • How do I make the Drupal-Core Forum display only to members, and ask for login details otherwise

    - by Busk
    I'm trying to create a website, that has a menu based on Primary Links on the top of the site. The one menu item is for a 'Members Forum'. I want this menu item visible to all users (Anonymous/Authorized), but if an Anonymous user clicks on the item, instead of displaying "Access Denied", I'd prefer to show a custom message "such as please login to access the forum". If an Authorized user clicks it, obviously I want them to go straight to the page. In the Forum module, I've set up a container for the forum that is only viewable for Authorized users, so that when an Anonymous user clicks the menu item, they get the Access Denied error. Thank you

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  • How do I reference members of a single object passed to the View?

    - by Juxtaposed
    I'm new to MVC2 in ASP.NET/C#, so please forgive me if I misunderstand something. I have code similar to this in my Controller: var singleInstance = new Person("John"); ViewData["myInstance"] = singleInstance; return View(); So in my view, Index.aspx, I want to be able to reference members in that object. For example, Person has a member called Name, which is set in the constructor. In the view I want to get Person.Name from what is stored in the ViewData object. Ex.: <%= ViewData["myInstance"].name %> That doesn't work. The only real workaround I've found is to do something like this: <% var thePerson = ViewData["myInstance"]; print (or whatever the method is) thePerson.Name; %> Any help would be much appreciated... This was so much easier in PHP/Zend Framework... sigh

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  • Sprint to the finish: how to keep all team-members busy in the final days of a Scrum sprint?

    - by sdg
    Given that the tasks in a specific sprint will not divide perfectly into the team, and all finish on the same date, what do you do to keep everyone working as the sprint moves into its final stages? Inevitably it seems like there will be one or two people freed-up. If all the other tasks are done-done, and the remaining tasks are already underway, then what? Do those team-members pick up items from the top of the product backlog, as they are likely to be needed in the next sprint anyways to get a head start? What do you or your teams do?

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  • How do I get class of an internal static class in another assembly?

    - by Echiban
    I have a class C in Assembly A like this: internal class C { internal static string About_Name { get { return "text"; } ... } I have about 20 such static properties. Is there a way, in an outside assembly, without using friend assembly attribute (.Net reflection only), get class C so I can invoke any of the static string properties like this: Class C = <some .Net reflection code>; string expected = C.About_Name; If that is not possible, a .Net reflection code to get the string property value directly will suffice, but not ideal. Thanks in advance!

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  • C++: static function member shared between threads, can block all?

    - by mhambra
    Hi all, I have a class, which has static function defined to work with C-style extern C { static void callback(foo bar) { } }. // static is defined in header. Three objects (each in separate pthread) are instantiated from this class, each of them has own loop (in class constructor), which can receive the callback. The pointer to function is passed as: x = init_function(h, queue_id, &callback, NULL); while(1) { loop_function(x); } So each thread has the same pointer to &callback. Callback function can block for minutes. Each thread object, excluding the one which got the blocking callback, can call callback again. If the callback function exists only once, then any thread attempting to callback will also block. This would give me an undesired bug, circa is interesting to ask: can anything in C++ become acting this way? Maybe, due to extern { } or some pointer usage?

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  • Use this. to access internal class members?

    - by Sam
    On the internet I see a lot of code which uses this. to access local members of a class, like this: private String _whatever; public String Whatever { get { return this._whatever; } set { this._whatever = value; } } public void DoSomething() { String s = this.Whatever; this.DoSomething(); } (don't expect the code to do something sensible. I just wanted to show a few different uses for "this.") I wonder why to do this? To add more clarity to the source? Or is it just a waste of space?

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  • Private vs. Public members in practice (how important is encapsulation?)

    - by Asmor
    One of the biggest advantages of object-oriented programming is encapsulation, and one of the "truths" we've (or, at least, I've) been taught is that members should always be made private and made available via accessor and mutator methods, thus ensuring the ability to verify and validate the changes. I'm curious, though, how important this really is in practice. In particular, if you've got a more complicated member (such as a collection), it can be very tempting to just make it public rather than make a bunch of methods to get the collection's keys, add/remove items from the collection, etc. Do you follow the rule in general? Does your answer change depending on whether it's code written for yourself vs. to be used by others? Are there more subtle reasons I'm missing for this obfuscation?

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  • Complex event system for DungeonKeeper like game

    - by paul424
    I am working on opensource GPL3 game. http://opendungeons.sourceforge.net/ , new coders would be welcome. Now there's design question regarding Event System: We want to improve the game logic, that is program a new event system. I will just repost what's settled up already on http://forum.freegamedev.net/viewtopic.php?f=45&t=3033. From the discussion came the idea of the Publisher / Subscriber pattern + "domains": My current idea is to use the subscirbers / publishers model. Its similar to Observable pattern, but instead one subscribes to Events types, not Object's Events. For each Event would like to have both static and dynamic type. Static that is its's type would be resolved by belonging to the proper inherited class from Event. That is from Event we would have EventTile, EventCreature, EvenMapLoader, EventGameMap etc. From that there are of course subtypes like EventCreature would be EventKobold, EventKnight, EventTentacle etc. The listeners would collect the event from publishers, and send them subcribers , each of them would be a global singleton. The Listeners type hierachy would exactly mirror the type hierarchy of Events. In each constructor of Event type, the created instance would notify the proper listeners. That is when calling EventKnight the proper ctor would notify the Listeners : EventListener, CreatureLisener and KnightListener. The default action for an listner would be to notify all subscribers, but there would be some exceptions , like EventAttack would notify AttackListener which would dispatch event by the dynamic part ( that is the Creature pointer or hash). Any comments ? #include <vector> class Subscriber; class SubscriberAttack; class Event{ private: int foo; int bar; protected: // static std::vector<Publisher*> publishersList; static std::vector<Subscriber*> subscribersList; static std::vector<Event*> eventQueue; public: Event(){ eventQueue.push_back(this); } static int subscribe(Subscriber* ss); static int unsubscribe(Subscriber* ss); //static int reg_publisher(Publisher* pp); //static int unreg_publisher(Publisher* pp); }; // class Publisher{ // }; class Subscriber{ public: int (*newEvent) (Event* ee); Subscriber( ){ Event::subscribe(this); } Subscriber( int (*fp) (Event* ee) ):newEvent(fp){ Subscriber(); } ~Subscriber(){ Event::unsubscribe(this); } }; class EventAttack: Event{ private: int foo; int bar; protected: // static std::vector<Publisher*> publishersList; static std::vector<SubscriberAttack*> subscribersList; static std::vector<EventAttack*> eventQueue; public: EventAttack(){ eventQueue.push_back(this); } static int subscribe(SubscriberAttack* ss); static int unsubscribe(SubscriberAttack* ss); //static int reg_publisher(Publisher* pp); //static int unreg_publisher(Publisher* pp); }; class AttackSubscriber :Subscriber{ public: int (*newEvent) (EventAttack* ee); AttackSubscriber( ){ EventAttack::subscribe(this); } AttackSubscriber( int (*fp) (EventAttack* ee) ):newEventAttack(fp){ AttackSubscriber(); } ~AttackSubscriber(){ EventAttack::unsubscribe(this); } }; From that point, others wanted the Subject-Observer pattern, that is one would subscribe to all event types produced by particular object. That way it came out to add the domain system : Huh, to meet the ability to listen to particular game's object events, I though of introducing entity domains . Domains are trees, which nodes are labeled by unique names for each level. ( like the www addresses ). Each Entity wanting to participate in our event system ( that is be able to publish / produce events ) should at least now its domain name. That would end up in Player1/Room/Treasury/#24 or Player1/Creature/Kobold/#3 producing events. The subscriber picks some part of a tree. For example by specifiing subtree with the root in one of the nodes like Player1/Room/* ,would subscribe us to all Players1's room's event, and Player1/Creature/Kobold/#3 would subscribe to Players' third kobold's event. Does such event system make sense to you ? I have many implementation details to ask as well, but first let's start some general discussion. Note1: Notice that in the case of a fight between two creatues fight , the creature being attacked would have to throw an event, becuase it is HE/SHE/IT who have its domain address. So that would be BeingAttackedEvent() etc. I will edit that post if some other reflections on this would come out. Note2: the existing class hierarchy might be used to get the domains addresses being build in constructor . In a ctor you would just add + ."className" to domain address. If you are in a class'es hierarchy leaf constructor one might use nextID , hash or any other charactteristic, just to make the addresses distinguishable . Note3:subscribing to all entity's Events would require knowledge of all possible events produced by this entity . This could be done in one function call, but information on E produced would have to be handled for every Entity. SmartNote4 : Finding proper subscribers in a tree would be easy. One would start in particular Leaf for example Player1/Creature/Kobold/#3 and go up one parent a time , notifiying each Subscriber in a Node ie. : Player1/Creature/Kobold/* , Player1/Creature/* , Player1/* etc, , up to a root that is /* .<<<< Note5: The Event system was needed to have some way of incorporating Angelscript code into application. So the Event dispatcher was to be a gate to A-script functions. But it came out to this one.

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  • C++0x: How can I access variadic tuple members by index at runtime?

    - by nonoitall
    I have written the following basic Tuple template: template <typename... T> class Tuple; template <uintptr_t N, typename... T> struct TupleIndexer; template <typename Head, typename... Tail> class Tuple<Head, Tail...> : public Tuple<Tail...> { private: Head element; public: template <uintptr_t N> typename TupleIndexer<N, Head, Tail...>::Type& Get() { return TupleIndexer<N, Head, Tail...>::Get(*this); } uintptr_t GetCount() const { return sizeof...(Tail) + 1; } private: friend struct TupleIndexer<0, Head, Tail...>; }; template <> class Tuple<> { public: uintptr_t GetCount() const { return 0; } }; template <typename Head, typename... Tail> struct TupleIndexer<0, Head, Tail...> { typedef Head& Type; static Type Get(Tuple<Head, Tail...>& tuple) { return tuple.element; } }; template <uintptr_t N, typename Head, typename... Tail> struct TupleIndexer<N, Head, Tail...> { typedef typename TupleIndexer<N - 1, Tail...>::Type Type; static Type Get(Tuple<Head, Tail...>& tuple) { return TupleIndexer<N - 1, Tail...>::Get(*(Tuple<Tail...>*) &tuple); } }; It works just fine, and I can access elements in array-like fashion by using tuple.Get<Index() - but I can only do that if I know the index at compile-time. However, I need to access elements in the tuple by index at runtime, and I won't know at compile-time which index needs to be accessed. Example: int chosenIndex = getUserInput(); cout << "The option you chose was: " << tuple.Get(chosenIndex) << endl; What's the best way to do this?

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  • Can I get a domain controller not to act as DNS for the members?

    - by rsw
    Hi, Let me try to explain my current setup. I have one linux machine acting as DHCP and DNS (dhcpd3 and bind) in my network. This works fine, all computers I hook up to the network gets an IP address and proper DNS servers set. Let's call it 10.12.0.10 However, we also have a Windows Server 2003 Domain Controller in our network to which we add our Windows computers (running XP), let's call it 10.12.0.20. I noticed that when I run 'nslookup' on one of the windows machines, it says that the primary DNS is 10.12.0.20. This have not been much of a problem since: The Windows clients are stationary The Windows server in itself point out my real DHCP/DNS, since I can reach everything specified in it However, this turns out to be a problem when we use Laptops. They connect to the domain here and gets a DNS server, but when the user travels or connect the computer from home, we hit a problem. They are connected to their internet, but their DNS is 10.12.0.20 which they can't reach since they're at home and not at the office network. I solved this by removing the register key called "NameServer" with the value 10.12.0.20, but it gets set again whenever they logon to the domain the next time (when they get back to the office). Can I somehow make the computers take whatever DNS server they are handed when connecting to the internet or a home network, instead of always trying to reach the Domain Controller?

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  • Is Cherokee (probably) the best static content server for beginner sysadmins?

    - by Bad Learner
    I have read the pros and cons of most of the popular web servers and have come to a conclusion that Apache would (probably) be the best web server for serving dynamic content - - no wonder YouTube, Flickr and Facbook, among many others, use it. I do not know if that C10K problem applies to Apache even when serving dynamic content only, but I think any web server used to serve dynamic content needs some good tweaking for optimized performance, and the fact that nothing beats Apache when it comes to documentation, resources and support on the web, I think should will go with Apache for dynamic content. That apart, the confusion begins when it comes to choosing web servers for static content (including streaming videos). I see that Nginx, Cherokee and Lighttpd are among the best (I am not considering non-open source or non-linux stuff here). So, which too choose? I know one cannot go wrong with any of the three (Nginx, Cherokee, Lighttpd). Lighttpd's development has evidently gotten slower than it was a good time ago. The documentation is pretty good for all the three, and hopefully, so are the resources (knowledge of these among the users of Stackoverflow/Serverfault sites, the web etc). Precisely, and noting point [2] and [3], if I am not wrong, I should either go with Nginx or Cherokee. I would love to see someone clarify these... is Cherokee just as fast (mb/s), performant (connections/s), and reliable (think downtime/restarting server) as Nginx for serving static content and load balancing, for small, medium to large (and really large) websites and applications? (Think, the size of YouTube, Apache or Facebook.) if the answer for the Q above is a big "hell, yes!" then, I should probably prefer Cherokee, right? Because, since I am a beginner, it would a lot easier to setup Cherokee as it has a graphical admin user interface + really good documentation. Yes? I could be wrong, I could be right. I put down what I know so that you can offer most relevant advise. Pardon if anything I've said is offensive.

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  • Is it possible to restrict fileserver access to domain users using computers that are members of the domain?

    - by Chris Madden
    It seems domain isolation can be used to accomplish, but I'd like a solution that doesn't require IPsec, or more accurately, doesn't require IPsec on the fileserver. IPsec if done in software has a large CPU overhead and our NAS boxes don't support any kind of offload. The goal is to avoid authenticated users using non-managed machines to access network resources. Network Access Protection (NAP) and the various enforcement points looked promsiing but I couldn't find a bulletproof way to use them [which doesn't require IPsec on the fileserver]. I was thinking when a domain user accesses the NAS box it will first need a Kerberos ticket from AD, so if AD could somehow verify the computer that was requesting the ticket was in the domain I'd have a solution.

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  • I want Lotus Domino to only send one email to users that are both recipients and members of a cc'ed lotus group.

    - by Marcus
    Lotus Domino 7 and now Lotus Domino 8.5 The scenario: A@mycompany writes an email to b@internet and cc's it to group@mycompany. A@mycompany is a member of group@mycompany. With the initial email Domino is intelligent enough to not send the email which a@mycompany just wrote to a@mycompany again. But when b@internet answers to all (a@mycompany + group@mycompany) then a@mycompany gets this email twice, because he is not only the author but also a member of group@mycompany. During the smtp session the email is sent once with the recipients set to a@mycompany and group@mycompany and a single esmtp id. So Domino should well be able to see that the mail should only be sent to a@mycompany once. Can I make Lotus Domino behave in this sane fashion?

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  • How to create a static IP on Windows Server 2008 R2 so I can access the server remotely

    - by Aesir
    I have just purchased a HP Proliant N40L which I am intending to use as a NAS, learning tool and just in general something to mess around with. As a student via the Microsoft dreamspark program I can get a free copy of Windows Server 2008 R2 which I am using as the OS. So that I can remote to the box from outside of my local network and so that I can stream media from it to my PS3, I have read that I need to create a static IP for the server and use port forwarding to forward to this IP so I can remote in. Is this correct? I am not really sure how to do this and if I need to make these changes on my router configuration, on the OS or both. I am a novice when it comes to networking however most resources for Windows server 2008 R2 seem to assume a fair amount of experience already. I realise that using this particular OS may seem like overkill for what I currently wish to do with it (stream content to other devices and backup) but as I can get a copy for free it seems sensible. Edit: From reading answers posted I feel I should give more information. I have now tried to add a static IP address using my router configuration settings. I have used the getmac command to get the mac address of the server. My ISP is Virgin Media and I have gone to the LAN IP section and I have added an IP address to the DHCP Reservation Lease Info. I can now use remote desktop connection internally to remote to the server (so I am assuming assigning this IP has worked). How do I configure this on the OS as well? I am also unsure on how I would remote to this machine outside of my local network?

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  • How to set static ip address on vmware for NAT guest vms from an ubuntu Host dhcp server?

    - by javadba
    I need to configure various linux flavor NAT'ed guest vm's to have static ip addresses provided by the Ubuntu host. The vmware documentation punts on this topic, deferring to "see the man pages for your linux distribution". But the generic pages for "my linux distro" do not know about the special stuff for vmware e.g. vmnet8. Pointers from someone who just knows how to do this would be much appreciated. Here is the /etc/vmware/vmnet8/dhcpd/dhcpd.conf: allow unknown-clients; default-lease-time 1800; # default is 30 minutes max-lease-time 7200; # default is 2 hours subnet 192.168.238.0 netmask 255.255.255.0 { range 192.168.238.128 192.168.238.254; option broadcast-address 192.168.238.255; option domain-name-servers 192.168.238.2; option domain-name localdomain; default-lease-time 1800; # default is 30 minutes max-lease-time 7200; # default is 2 hours option netbios-name-servers 192.168.238.2; option routers 192.168.238.2; } host vmnet8 { hardware ethernet 00:50:56:C0:00:08; fixed-address 192.168.238.1; option domain-name-servers 0.0.0.0; option domain-name ""; option routers 0.0.0.0; } Fromt the dhcpd.conf documentation, we are supposed to add an entry for static hosts similar to the following: host mystatichostonee { hardware ethernet 00:20:6B:C7:9B:E4; fixed-address 192.168.238.101; } host mystatichosttwo { hardware ethernet 00:23:7a:C7:9c:F2; fixed-address 192.168.238.102; } But notice that the vmnet8 entry in the vmware-generated dhcpd.conf already is set to fixed-address. I don't know how to add the specifics for my hosts to that vmnet8 entry: do they become nested?

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  • Why does lighttpd keep static files in cache, even when modified on disk ?

    - by Pixelastic
    I am using lighttpd to serve static files. I have a bunch of images in a dir that I regularly update. This will change the file content (and filesize) as well as the modification date, but not their filename. When I access the files through http, the updates are not taken into account and lighty serves the old file. I can manually rename the file to something different, then lighttpd will return a 404 error, and if I rename my file back, I will get the correct updated version. Seems like lightty is using some kind of cache mechanism of its own (which is fine) to return static files. Unfortunatly, it seems that this mechanism doesn't update itself when files are modified. I checked through Wireshark, and my browser is really doing a request to the file, this is not a browser caching issue. It returns a 200 OK when requesting it from an empty cache, and a 304 Not Modified otherwise, as expected. But the file is returned with a wrong Last-Modified header that do not reflect the real last modification date. Maybe there is some config directive that I am not aware of ? I would like the files returned by lighty to reflect the changes made on disk directly, or at least being able to invalidate its cache.

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  • How do I prevent lighttpd from caching static files, even when modified on disk?

    - by Pixelastic
    I am using lighttpd to serve static files. I have a bunch of images in a dir that I regularly update. This will change the file content (and filesize) as well as the modification date, but not their filename. When I access the files through http, the updates are not taken into account and lighty serves the old file. I can manually rename the file to something different, then lighttpd will return a 404 error, and if I rename my file back, I will get the correct updated version. Seems like lightty is using some kind of cache mechanism of its own (which is fine) to return static files. Unfortunatly, it seems that this mechanism doesn't update itself when files are modified. I checked through Wireshark, and my browser is really doing a request to the file, this is not a browser caching issue. It returns a 200 OK when requesting it from an empty cache, and a 304 Not Modified otherwise, as expected. But the file is returned with a wrong Last-Modified header that do not reflect the real last modification date. Maybe there is some config directive that I am not aware of ? I would like the files returned by lighty to reflect the changes made on disk directly, or at least being able to invalidate its cache.

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  • Class Loading Deadlocks

    - by tomas.nilsson
    Mattis follows up on his previous post with one more expose on Class Loading Deadlocks As I wrote in a previous post, the class loading mechanism in Java is very powerful. There are many advanced techniques you can use, and when used wrongly you can get into all sorts of trouble. But one of the sneakiest deadlocks you can run into when it comes to class loading doesn't require any home made class loaders or anything. All you need is classes depending on each other, and some bad luck. First of all, here are some basic facts about class loading: 1) If a thread needs to use a class that is not yet loaded, it will try to load that class 2) If another thread is already loading the class, the first thread will wait for the other thread to finish the loading 3) During the loading of a class, one thing that happens is that the <clinit method of a class is being run 4) The <clinit method initializes all static fields, and runs any static blocks in the class. Take the following class for example: class Foo { static Bar bar = new Bar(); static { System.out.println("Loading Foo"); } } The first time a thread needs to use the Foo class, the class will be initialized. The <clinit method will run, creating a new Bar object and printing "Loading Foo" But what happens if the Bar object has never been used before either? Well, then we will need to load that class as well, calling the Bar <clinit method as we go. Can you start to see the potential problem here? A hint is in fact #2 above. What if another thread is currently loading class Bar? The thread loading class Foo will have to wait for that thread to finish loading. But what happens if the <clinit method of class Bar tries to initialize a Foo object? That thread will have to wait for the first thread, and there we have the deadlock. Thread one is waiting for thread two to initialize class Bar, thread two is waiting for thread one to initialize class Foo. All that is needed for a class loading deadlock is static cross dependencies between two classes (and a multi threaded environment): class Foo { static Bar b = new Bar(); } class Bar { static Foo f = new Foo(); } If two threads cause these classes to be loaded at exactly the same time, we will have a deadlock. So, how do you avoid this? Well, one way is of course to not have these circular (static) dependencies. On the other hand, it can be very hard to detect these, and sometimes your design may depend on it. What you can do in that case is to make sure that the classes are first loaded single threadedly, for example during an initialization phase of your application. The following program shows this kind of deadlock. To help bad luck on the way, I added a one second sleep in the static block of the classes to trigger the unlucky timing. Notice that if you uncomment the "//Foo f = new Foo();" line in the main method, the class will be loaded single threadedly, and the program will terminate as it should. public class ClassLoadingDeadlock { // Start two threads. The first will instansiate a Foo object, // the second one will instansiate a Bar object. public static void main(String[] arg) { // Uncomment next line to stop the deadlock // Foo f = new Foo(); new Thread(new FooUser()).start(); new Thread(new BarUser()).start(); } } class FooUser implements Runnable { public void run() { System.out.println("FooUser causing class Foo to be loaded"); Foo f = new Foo(); System.out.println("FooUser done"); } } class BarUser implements Runnable { public void run() { System.out.println("BarUser causing class Bar to be loaded"); Bar b = new Bar(); System.out.println("BarUser done"); } } class Foo { static { // We are deadlock prone even without this sleep... // The sleep just makes us more deterministic try { Thread.sleep(1000); } catch(InterruptedException e) {} } static Bar b = new Bar(); } class Bar { static { try { Thread.sleep(1000); } catch(InterruptedException e) {} } static Foo f = new Foo(); }

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  • Eliminating static properties - What patterns do I have at my disposal?

    - by Jamie Dixon
    I currently have a type that I inject into my controllers that's used for getting and setting session data. I use this so that I can obtain relevant session information as _sessionData.Username rather than using Session["username"]. I'd like to use this session information across all of my views and would previously have done this by making the SessionData members static instead of injecting the SessionData class into my controller. I want to avoid using static members as well as having to pass the object to the view in each controller. What patterns best suit this type of scenario? What do you do to solve this same problem?

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  • "LNK2001: unresolved external symbol" when trying to build my program

    - by random
    I get the following error(s) on my program that captures the mouse and then draws a line. Errors: 1>------ Build started: Project: Capture_Mouse_Line, Configuration: Debug Win32 ------ 1> main.cpp 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::yc2" (?yc2@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::xc2" (?xc2@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::yc1" (?yc1@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::xc1" (?xc1@Line@@2PAJA) 1>MSVCRTD.lib(crtexe.obj) : error LNK2019: unresolved external symbol _main referenced in function ___tmainCRTStartup 1>D:\Visual C++ Projects\Capture_Mouse_Line\Debug\Capture_Mouse_Line.exe : fatal error LNK1120: 5 unresolved externals ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Here is my code: #include<allegro5\allegro.h> #include<allegro5\allegro_native_dialog.h> #include<allegro5\allegro_primitives.h> #include<Windows.h> #include<allegro5\allegro_windows.h> #ifndef WIDTH #define WIDTH 1440 #endif #ifndef HEIGHT #define HEIGHT 900 #endif class Line { public: static void ErasePreviousLine(); static void DrawLine(long* x, long* y,long* x2,long* y2); static bool Erasable(); static long* xc1; static long* yc1; static long* xc2; static long* yc2; }; void Line::ErasePreviousLine() { delete xc1; xc1 = NULL; delete yc1; yc1 = NULL; delete xc2; xc2 = NULL; delete yc2; yc2 = NULL; } bool Line::Erasable() { if(xc1 && yc1 && xc2 && yc2 == NULL) { return false; } else { return true; } } void Line::DrawLine(long* x,long* y,long* x2,long* y2) { if(!al_init_primitives_addon()) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize allegro", NULL,NULL); } xc1 = x; yc1 = y; xc2 = x2; yc2 = y2; al_draw_line((float)*xc1, (float)*yc1, (float)*xc2, (float)*yc2,al_map_rgb(255,0,255), 1); delete x; delete y; delete x2; delete y2; } LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { MSG msg; ALLEGRO_DISPLAY* display = NULL; if(!al_init()) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize allegro", NULL,NULL); return -1; } display = al_create_display(WIDTH,HEIGHT); if(!display) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize display", NULL,NULL); return -1; } HWND hwnd = al_get_win_window_handle(display); if(hwnd == NULL) { MessageBox(NULL, "Window Creation Failed!", "Error!", MB_ICONEXCLAMATION | MB_OK); return 0; } ShowWindow(hwnd, nCmdShow); UpdateWindow(hwnd); while(GetMessage(&msg, NULL, 0, 0) > 0) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { static bool bIsCaptured; static POINTS ptsBegin; static POINTS ptsEnd; switch(msg) { case WM_LBUTTONDOWN: SetCapture(hwnd); bIsCaptured = true; ptsBegin = MAKEPOINTS(lParam); return 0; case WM_MOUSEMOVE: if(wParam & MK_LBUTTON) { if(!Line::Erasable()) { return 0; } Line::ErasePreviousLine(); ptsEnd = MAKEPOINTS(lParam); Line::DrawLine(new long(ptsBegin.x),new long(ptsBegin.y),new long(ptsEnd.x),new long(ptsEnd.y)); } break; case WM_LBUTTONUP: bIsCaptured = false; ReleaseCapture(); break; case WM_ACTIVATEAPP: { if(wParam == TRUE) { if(bIsCaptured){ SetCapture(hwnd);} } } break; } return 0; }

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  • Play 2.0 javaToDo tutorial doesn't compile

    - by chsn
    I'm trying to follow the Play2.0 JavaToDO tutorial and for some reason it just doesn't want to work. Have looked through stackoverflow and other online resources, but haven't find an answer to this and it's driving me crazy. Attached code of the Application.java package controllers; import models.Task; import play.data.Form; import play.mvc.Controller; import play.mvc.Result; public class Application extends Controller { static Form<Task> taskForm = form(Task.class); public static Result index() { return redirect(routes.Application.tasks()); } public static Result tasks() { return ok( views.html.index.render(Task.all(), taskForm)); } public static Result newTask() { return TODO; } public static Result deleteTask(Long id) { return TODO; } } Attached code of the Task java package models; import java.util.List; import javax.persistence.Entity; import play.data.Form; import play.data.validation.Constraints.Required; import play.db.ebean.Model.Finder; import play.mvc.Result; import controllers.routes; @Entity public class Task { public Long id; @Required public String label; // search public static Finder<Long,Task> find = new Finder( Long.class, Task.class); // display tasks public static List<Task> all() { return find.all(); } // create task public static void create(Task task) { task.create(task); } // delete task public static void delete(Long id) { find.ref(id).delete(id); // find.ref(id).delete(); } // create new task public static Result newTask() { Form<Task> filledForm = taskForm.bindFromRequest(); if(filledForm.hasErrors()) { return badRequest( views.html.index.render(Task.all(), filledForm) ); } else { Task.create(filledForm.get()); return redirect(routes.Application.tasks()); } } } I get a compile error on Task.java on the line static Form<Task> taskForm = form(Task.class); As I'm working on eclipse (the project is eclipsified before import), it's telling me that taskForm cannot be resolved and it also underlines every play 2 command e.g. "render(), redirect(), bindFromRequest()" asking me to create a method for it. Any ideas how to solve the compilations error and also how to get Eclipse to recognize the play2 commands? EDIT: updated Application.java package controllers; import models.Task; import play.data.Form; import play.mvc.Controller; import play.mvc.Result; public class Application extends Controller { // create new task public static Result newTask() { Form<Task> filledForm = form(Task.class).bindFromRequest(); if(filledForm.hasErrors()) { return badRequest( views.html.index.render(Task.all(), filledForm) ); } else { Task.newTask(filledForm.get()); return redirect(routes.Application.tasks()); } } public static Result index() { return redirect(routes.Application.tasks()); } public static Result tasks() { return ok( views.html.index.render(Task.all(), taskForm)); } public static Result deleteTask(Long id) { return TODO; } } Updated task.java package models; import java.util.List; import javax.persistence.Entity; import play.data.Form; import play.data.validation.Constraints.Required; import play.db.ebean.Model; import play.db.ebean.Model.Finder; import play.mvc.Result; import controllers.routes; @Entity public class Task extends Model { public Long id; @Required public String label; // Define a taskForm static Form<Task> taskForm = form(Task.class); // search public static Finder<Long,Task> find = new Finder( Long.class, Task.class); // display tasks public static List<Task> all() { return find.all(); } // create new task public static Result newTask(Task newTask) { save(task); } // delete task public static void delete(Long id) { find.ref(id).delete(id); // find.ref(id).delete(); } }

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  • In .NET, Why Can I Access Private Members of a Class Instance within the Class?

    - by AMissico
    While cleaning some code today written by someone else, I changed the access modifier from Public to Private on a class variable/member/field. I expected a long list of compiler errors that I use to "refactor/rework/review" the code that used this variable. Imagine my surprise when I didn't get any errors. After reviewing, it turns out that another instance of the Class can access the private members of another instance declared within the Class. Totally unexcepted. Is this normal? I been coding in .NET since the beginning and never ran into this issue, nor read about it. I may have stumbled onto it before, but only "vaguely noticed" and move on. Can anyone explain this behavoir to me? I would like to know the "why" I can do this. Please explain, don't just tell me the rule. Am I doing something wrong? I found this behavior in both C# and VB.NET. The code seems to take advantage of the ability to access private variables. Sincerely, Totally Confused Class Jack Private _int As Integer End Class Class Foo Public Property Value() As Integer Get Return _int End Get Set(ByVal value As Integer) _int = value * 2 End Set End Property Private _int As Integer Private _foo As Foo Private _jack As Jack Private _fred As Fred Public Sub SetPrivate() _foo = New Foo _foo.Value = 4 'what you would expect to do because _int is private _foo._int = 3 'TOTALLY UNEXPECTED _jack = New Jack '_jack._int = 3 'expected compile error _fred = New Fred '_fred._int = 3 'expected compile error End Sub Private Class Fred Private _int As Integer End Class End Class

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