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  • Command line method to find disk usage of camera mounted using gvfs

    - by Hamish Downer
    When my camera was mounted on /media I could use the standard tools (df) to see the disk usage of the card in my camera. However now the camera is mounted using gvfs, and df seems to ignore it. I've also tried pydf and discus to no avail. The camera is definitely available through nautilus, and when I select the camera in nautlius, the status bar tells me the amount of disk free. I can also open the ~/.gvfs/ folder in nautilus and right click on the camera folder and get the disk usage in a graphical way. But that is no use for a script. Are there command line tools that are the equivalent of df for gvfs filesystems? Or even better, a way to make df report on gvfs filesystems?

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  • A Method for Reducing Contention and Overhead in Worker Queues for Multithreaded Java Applications

    - by Janice J. Heiss
    A java.net article, rich in practical resources, by IBM India Labs’ Sathiskumar Palaniappan, Kavitha Varadarajan, and Jayashree Viswanathan, explores the challenge of writing code in a way that that effectively makes use of the resources of modern multicore processors and multiprocessor servers.As the article states: “Many server applications, such as Web servers, application servers, database servers, file servers, and mail servers, maintain worker queues and thread pools to handle large numbers of short tasks that arrive from remote sources. In general, a ‘worker queue’ holds all the short tasks that need to be executed, and the threads in the thread pool retrieve the tasks from the worker queue and complete the tasks. Since multiple threads act on the worker queue, adding tasks to and deleting tasks from the worker queue needs to be synchronized, which introduces contention in the worker queue.” The article goes on to explain ways that developers can reduce contention by maintaining one queue per thread. It also demonstrates a work-stealing technique that helps in effectively utilizing the CPU in multicore systems. Read the rest of the article here.

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  • VS2008 Smart Device Class Library Project Template

    - by Nelson Reis
    I was trying to create a new Class Library project targeted for the .NET Compact Framework. However, when I select "New project - Smart Device" I only have the Smart Device Project template. I've checked the folder: C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE\ProjectTemplates\CSharp\SmartDevice\1033 It contains several project templates: SmartDeviceClassLibrary SmartDeviceConsoleApplication SmartDeviceEmptyProject SmartDeviceWindowsApplication SmartDeviceWindowsControlLibrary None of those are shown on my IDE. How can I use one of those project templates?

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  • C# Finalize/Dispose pattern

    - by robUK
    Hello, C# 2008 I have been working on this for a while now. And I am still confused about some issues. My questions below 1) I know that you only need a finalizer if you are disposing of unmanaged resources. However, if you are using managed resources that make calls to unmanaged resources. Would you still need to implement a finalizer? 2) However, if you develop a class that doesn't use any unmanged resources directly or indirectly and you implement the IDisposable so that clients of your class can use the 'using statement'. Would it be acceptable to implement the IDisposable just so that clients of your class can use the using statement? using(myClass objClass = new myClass()) { // Do stuff here } 3) I have developed this simple code below to demostrate the Finalize/dispose pattern: public class NoGateway : IDisposable { private WebClient wc = null; public NoGateway() { wc = new WebClient(); wc.DownloadStringCompleted += wc_DownloadStringCompleted; } // Start the Async call to find if NoGateway is true or false public void NoGatewayStatus() { // Start the Async's download // Do other work here wc.DownloadStringAsync(new Uri(www.xxxx.xxx)); } private void wc_DownloadStringCompleted(object sender, DownloadStringCompletedEventArgs e) { // Do work here } // Dispose of the NoGateway object public void Dispose() { wc.DownloadStringCompleted -= wc_DownloadStringCompleted; wc.Dispose(); GC.SuppressFinalize(this); } } Question about the source code: 1) Here I have not added the finalizer. And normally the finalizer will be called by the GC, and the finalizer will call the Dispose. As I don't have the finalizer, when do I call the Dispose method? Is it the client of the class that has to call it? So my class in the example is called NoGateway and the client could use and dispose of the class like this: Would the Dispose method be automatically called when execution reaches the end of the using block? using(NoGateway objNoGateway = new NoGateway()) { // Do stuff here } Or does the client have to manually call the dispose method i.e.? NoGateway objNoGateway = new NoGateway(); // Do stuff with object objNoGateway.Dispose(); // finished with it Many thanks for helping with all these questions, 2) I am using the webclient class in my 'NoGateway' class. Because the webclient implements the IDisposable interface. Does this mean that the webclient indirectly uses unmanaged resources? Is there any hard and fast rule to follow about this. How do I know that a class uses unmanaged resources?

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  • FileReader vs FileInputReader. split vs Pattern

    - by abdeslam
    I'm working with a file with about 2G. I want to read the file line by line to find some specific terms. Whitch class can I better use: FileReader or FileInputStream? And how can I find the specific words efficiently. I'm just using the split() method, but may be can I use the java.util.regex.Pattern class in combination with java.util.regex.Matcher class. So the Questions are: which class can I use: the FileReader or the FileInputStream? can I use the split method or the regex classes Does someone has an answer to this questions? Thans.

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  • Spell check in django template pages

    - by Hulk
    All, Is there any tool to do a UI spell check .I use a linux box here and also use django frame work. SO in the html pages if any spell check is to be made ignoring html tags and template tags.How should this be done. Thanks..

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  • Meaningful concise method naming guidelines

    - by Sam
    Recently I started releasing an open source project, while I was the only user of the library I did not care about the names, but know I want to assign clever names to each methods to make it easier to learn, but I also need to use concise names so they are easy to write as well. I was thinking about some guidelines about the naming, I am aware of lots of guidelines that only care about letters casing or some simple notes. Here, I am looking after guidelines for meaningful concise naming. For example, this could be part of the guidelines I am looking after: Use Add when an existing item is going to be added to a target, Use Create when a new item is being created and added to a target. Use Remove when an existing item is going to be removed from a target, Use delete when an item is going to be removed permanently. Pair AddXXX methods with RemoveXXX and Pair CreateXXX methods with DeleteXXX methods, but do not mix them. The above guidance may be intuitive for native English speakers, but for me that English is my second language I need to be told about things like this.

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  • Memory cleanup on returned array from static method (objective-c)

    - by Michael Bordelon
    In objective-c, I have a utility class with a bunch of static methods that I call for various tasks. As an example, I have one method that returns an NSArray that I allocate in the static method. If I set the NSArray to autorelease, then some time later, the NSArray in my calling method (that is assigned to the returned pointer) losses it's reference because the original form the static method is cleaned up. I can't release the NSArray object in the static method because it needs to be around for the return and assignment. What is the right way to return an object (like the NSArray) from a static class, and have it hang around for the calling class, but then get cleaned up later when it is no longer needed? Do I have to create the object first in the caller and pass in a pointer to the object and then return that same object form the static method? I know this is a basic O-O problem, I just never had this issue in Java and I do not do much C/C++. Thanks for your help.

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  • Best method to organize/manage dependencies in the VCS within a large solution

    - by SnOrfus
    A simple scenario: 2 projects are in version control The application The test(s) A significant number of checkins are made to the application daily. CI builds and runs all of the automation nightly. In order to write and/or run tests you need to have built the application (to reference/load instrumented assemblies). Now, consider the application to be massive, such that building it is prohibitive in time (an entire day to compile). The obvious side effect here, is that once you've performed a build locally, it is immediately inconsistent with latest. For instance: If I were to sync with latest, and open up one of the test projects, it would not locally build until I built the application. This is the same when syncing to another branch/build/tag. So, in order to even start working, I need to wait a day to build the application locally, so that the assemblies could be loaded - and then those assemblies wouldn't be latest. How do you organize the repository or (ideally) your development environment such that you can continually develop tests against whatever the current build is, or a given specific build, while minimizing building the application as much as possible?

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  • Django - markup parser in template or view?

    - by Amit Ron
    I am building a website where my pages are written in MediaWiki Markup, for which I have a working parser function in Python. Where exactly do I parse my markup: in the view's code, or in the template? My first guess would be something like: return render_to_response( 'blog/post.html', {'post': post, 'content': parseMyMarkup(post.content) }) Is this the usual convention, or should I do something different?

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  • Importing a SQL Server 2005 Profile Trace Template into SQL 2008

    - by David Stein
    I'm using SQL Server 2008, but my ERP Vendor only offers a SQL 2005 trace template that they'd like me to run on my system. When I attempt to import it, I receive confirmation that it was successfully imported. However, it does not show up in the list of available templates. I've done this on two separate servers to the same effect. Is this a known problem with SQL Server 2008? I Googled unsuccessfully.

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  • Calling a method in a view controller from a view

    - by Lakshmie
    I have to invoke a method present in a view controller who's reference is available in the view. When I try to call the method like any other method, for some reason, iPhone just ignores the call. Can somebody explain as to why this happens and also how can I go about invoking this method? In the view I have this method: -(void) touchesBegan :(NSSet *) touches withEvent:(UIEvent *)event{ NSArray* mySubViews = [self subviews]; for (UITouch *touch in touches) { int i = 0; for(; i<[mySubViews count]; i++){ if(CGRectContainsPoint([[mySubViews objectAtIndex:i] frame], [touch locationInView:self])){ break; } } if(i<[mySubViews count]){ // viewController is the reference to the View Controller. [viewController pointToSummary:[touch locationInView:self].y]; NSLog(@"Helloooooo"); break; } } } Whenever the touches event is triggered, Hellooooo gets printed in the console but the method before that is simply ignored

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  • GCC problem: in template

    - by Abdul jalil
    i have redhat with gcc 4.1.1 i have compile as "gcc test.c" and give the following error Error : expected '=' ,',' , ';' , ásm' or '__ attribute__' before '<' token the code in "test.c" is as follow template class A { public: T foo; };

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  • Java regex patterns - compile time constants or instance members?

    - by KepaniHaole
    Currently, I have a couple of singleton objects where I'm doing matching on regular expressions, and my Patterns are defined like so: class Foobar { private final Pattern firstPattern = Pattern.compile("some regex"); private final Pattern secondPattern = Pattern.compile("some other regex"); // more Patterns, etc. private Foobar() {} public static Foobar create() { /* singleton stuff */ } } But I was told by someone the other day that this is bad style, and Patterns should always be defined at the class level, and look something like this instead: class Foobar { private static final Pattern FIRST_PATTERN = Pattern.compile("some regex"); private static final Pattern SECOND_PATTERN = Pattern.compile("some other regex"); // more Patterns, etc. private Foobar() {} public static Foobar create() { /* singleton stuff */ } } The lifetime of this particular object isn't that long, and my main reason for using the first approach is because it doesn't make sense to me to hold on to the Patterns once the object gets GC'd. Any suggestions / thoughts?

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  • Immutable Method in Java

    - by Chris Okyen
    In Java, there is the final keyword in lieu of the const keyword in C and C++. In the latter languages there are mutable and immutable methods such as stated in the answer by Johannes Schaub - litb to the question How many and which are the uses of “const” in C++? Use const to tell others methods won't change the logical state of this object. struct SmartPtr { int getCopies() const { return mCopiesMade; } }ptr1; ... int var = ptr.getCopies(); // returns mCopiesMade and is specified that to not modify objects state. How is this performed in Java?

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  • Hybrid USB Install Method - netboot and iso

    - by Samus Arin
    I was following the steps here ("Preparing Files for USB Memory Stick Booting") https://help.ubuntu.com/10.04/installation-guide/i386/boot-usb-files.html to create a installation usb drive for 12.1. The very first paragraph of the article states "The second is to also copy a CD image onto the USB stick and use that as a source for packages, possibly in combination with a mirror." However, the only instructions mentioned regarding an iso image is to simply copy one somewhere on the drive (after its been made bootable and syslinux, vmlinuz and initrd.gz installed/copied): "you should now copy an Ubuntu ISO image onto the stick." I thought it strange there where no configuration steps for "pointing" the kernel to the iso (like a line in syslinux.cfg or a boot: option or something), but went ahead with the install anyway. I don't think the iso was used at all, it appeared that all the OS files where downloaded during the install process. Therefore, I was wondering if anyone knew how to use this local iso image in this particular installation technique (I know the image can be installed with dd, but thats a different technique), b/c I need to reinstall (I installed unity, but it's wayy to much for my little Atom based netbook) ? Thank you.

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  • Debugging T4 Template in VS 2010 Crashes IDE

    - by Eric J.
    I'm trying to debug a slightly-modified version of the ADO.NET POCO Entity Generator template using the directions Oleg Sych published a few years back. I modified the DbgJITDebugLaunchSetting key as recommended. I get a dialog indicating that a user-defined breakpoint has been hit. However, rather than being presented with the option to start a new instance of VS 2010 to debug, the original instance of VS 2010 just crashes and auto-restarts. Is it possible to debug T4 templates with VS 2010?

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  • How to Retrieve Method's Signature in Squeak

    - by Artium
    printThisMethodSig: aSomething stack := thisContext stackOfSize: 2. Transcript show: (stack at: 2); cr. stack at: 2 returns the method context of the current method. It is possible to retrieve the compiled method of the current method using method message. I want to be able to print the whole signature of the method, for example: from:to:. I looked at both MethodContext and CompiledMethod classes but could not find out how to do it. Thank you.

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  • Recursion in Unity and Dispose pattern implementation

    - by Budda
    My class is inherited from UnityContainer (from Unity 2.0), here is source code: public class UnityManager : UnityContainer { private UnityManager() { _context = new MyDataClassesDataContext(); // ... } protected override void Dispose(bool disposing) { if ( disposing ) { _context.Dispose(); } base.Dispose(disposing); } private readonly CMCoreDataClassesDataContext _context; } When Dispose method is called for the instance of UnityManager class it drop into recursion... Why? As far as I know base.Dispose should call the Dispose method of base class only... isn't it? Who call back the Dispose(bool) of UnityManager? How to prevent that? Thanks.

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  • What is the point of the prototype method?

    - by Mild Fuzz
    I am reading through Javascript: The Good Parts, and struggled to get my head around the section on prototypes. After a little google, I came to the conclusion that it is to add properties to objects after the objects declaration. Using this script gleamed from w3schools, I noticed that removing the line adding the prototype property had no effect. So what is the point? //Prototyping function employee(name,jobtitle,born) { this.name=name; this.jobtitle=jobtitle; this.born=born; } var fred=new employee("Fred Flintstone","Caveman",1970); employee.prototype.salary=null; // <--- try removing this line fred.salary=20000; document.write(fred.salary);

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