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  • Disposing ActiveX resources owned by another thread

    - by Stefan Teitge
    I've got a problem problem with threading and disposing resources. I've got a C# Windows Forms application which runs expensive operation in a thread. This thread instantiates an ActiveX control (AxControl). This control must be disposed as it uses a high amount of memory. So I implemented a Dispose() method and even a destructor. After the thread ends the destructor is called. This is sadly called by the UI thread. So invoking activexControl.Dispose(); fails with the message "COM object that has been separated from its underlying RCW", as the object belongs to another thread. How to do this correctly or is it just a bad design I use? (I stripped the code down to the minimum including removing any safety concerns.) class Program { [STAThread] static void Main() { // do stuff here, e.g. open a form new Thread(new ThreadStart(RunStuff); // do more stuff } private void RunStuff() { DoStuff stuff = new DoStuff(); stuff.PerformStuff(); } } class DoStuff : IDisposable { private AxControl activexControl; DoStuff() { activexControl = new AxControl(); activexControl.CreateControl(); // force instance } ~DoStuff() { Dispose(); } public void Dispose() { activexControl.Dispose(); } public void PerformStuff() { // invent perpetuum mobile here, takes time } }

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  • File descriptor limits and default stack sizes

    - by Charles
    Where I work we build and distribute a library and a couple complex programs built on that library. All code is written in C and is available on most 'standard' systems like Windows, Linux, Aix, Solaris, Darwin. I started in the QA department and while running tests recently I have been reminded several times that I need to remember to set the file descriptor limits and default stack sizes higher or bad things will happen. This is particularly the case with Solaris and now Darwin. Now this is very strange to me because I am a believer in 0 required environment fiddling to make a product work. So I am wondering if there are times where this sort of requirement is a necessary evil, or if we are doing something wrong. Edit: Great comments that describe the problem and a little background. However I do not believe I worded the question well enough. Currently, we require customers, and hence, us the testers, to set these limits before running our code. We do not do this programatically. And this is not a situation where they MIGHT run out, under normal load our programs WILL run out and seg fault. So rewording the question, is requiring the customer to change these ulimit values to run our software to be expected on some platforms, ie, Solaris, Aix, or are we as a company making it to difficult for these users to get going? Bounty: I added a bounty to hopefully get a little more information on what other companies are doing to manage these limits. Can you set these pragmatically? Should we? Should our programs even be hitting these limits or could this be a sign that things might be a bit messy under the covers? That is really what I want to know, as a perfectionist a seemingly dirty program really bugs me.

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  • How to send Event signal through Processes - C

    - by Jamie Keeling
    Hello all! I have an application consisting of two windows, one communicates to the other and sends it a struct constaining two integers (In this case two rolls of a dice). I will be using events for the following circumstances: Process a sends data to process b, process b displays data Process a closes, in turn closing process b Process b closes a, in turn closing process a I have noticed that if the second process is constantly waiting for the first process to send data then the program will be just sat waiting, which is where the idea of implementing threads on each process occurred and I have started to implement this already. The problem i'm having is that I don't exactly have a lot of experience with threads and events so I'm not sure of the best way to actually implement what I want to do. I'm trying to work out how the other process will know of the event being fired so it can do the tasks it needs to do, I don't understand how one process that is separate from another can tell what the states the events are in especially as it needs to act as soon as the event has changed state. Thanks for any help Edit: I can only use the Create/Set/Open methods for events, sorry for not mentioning it earlier.

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  • Flex : providing data with a PHP Class

    - by Tristan
    Hello, i'm a very new user to flex (never use flex, nor flashbuilder, nor action script before), but i want to learn this langage because of the beautiful RIA and chart it can do. I watched the video on adobe : 1 hour to build your first program but i'm stuck : On the video it says that we have to provide a PHP class for accessing data and i used the example that flash builder gave (with zend framework and mysqli). I never used those ones and it makes a lot to learn if i count zen + mysqli. My question is : can i use a PHP class like this one ? What does flash builder except in return ? i hear that was automatic. example it may be wrong, i'm not very familiar with classes when acessing to database : <?php class DBConnection { protected $server = "localhost"; protected $username = "root"; protected $password = "root"; protected $dbname = "something"; protected $connection; function __construct() { $this->connection = mysql_connect($this->server, $this->username, $this->password); mysql_select_db($this->dbname,$this->connection); mysql_query("SET NAMES 'utf8'", $this->connection); } function query($query) { $result = mysql_query($query, $this->connection); if (!$result) { echo 'request error ' . mysql_error($this->connection); exit; } return $result; } function getAll() { $req = "select * from servers"; $result = query($req) return $result } function num_rows() { return mysql_num_rows($result); } function end() { mysql_close($this->connection); } } ?> Thank you,

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  • Looking to reimplement build toolchain from bash/grep/sed/awk/(auto)make/configure to something more

    - by wash
    I currently maintain a few boxes that house a loosely related cornucopia of coding projects, databases and repositories (ranging from a homebrew *nix distro to my class notes), maintained by myself and a few equally pasty-skinned nerdy friends (all of said cornucopia is stored in SVN). The vast majority of our code is in C/C++/assembly (a few utilities are in python/perl/php, we're not big java fans), compiled in gcc. Our build toolchain typically consists of a hodgepodge of make, bash, grep, sed and awk. Recent discovery of a Makefile nearly as long as the program it builds (as well as everyone's general anxiety with my cryptic sed and awking) has motivated me to seek a less painful build system. Currently, the strongest candidate I've come across is Boost Build/Bjam as a replacement for GNU make and python as a replacement for our build-related bash scripts. Are there any other C/C++/asm build systems out there worth looking into? I've browsed through a number of make alternatives, but I haven't found any that are developed by names I know aside from Boost's. (I should note that an ability to easily extract information from svn commandline tools such as svnversion is important, as well as enough flexibility to configure for builds of asm projects as easily as c/c++ projects)

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  • Classes with the same name - is it restricted only within the same translation unit?

    - by LeopardSkinPillBoxHat
    Let's just I had the following code: foo.h class Foo { // ... }; foo.cpp #include "foo.h" // Functions for class Foo defined here... Let's say that Foo are built into a static library foo.lib. Now let's say I have the following: foo2.h class Foo { // ... }; foo2.cpp #include "foo2.h" // Functions for class Foo defined here... This is built into a separate static library foo2.lib. Now, if I re-link foo.lib and foo2.lib into an executable program foo.exe, should it be complaining that class Foo has been defined twice? In my experiences, neither the compiler or the linker are complaining. I wouldn't be expecting the compiler to complain, because they have been defined in separate translation units. But why doesn't the linker complain? How does the linker differentiate between the 2 versions of the Foo class? Does it work by decorating the symbols?

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • c++ use of winmain()

    - by Jack
    Hi, I just started learning programming for windows in c++. I had this crazy image, that win32 programming is based on calling windows functions and sending parameters to and from them. Like, when you want to create window, you call some win32 function that handles windows GUI and say "Hi, please, create me new window, 100 x 100 px, with two buttons", and that GUI function says "Hi, no problem, when something happends, like user clicks one button, I will change this variable xy located in this location". So, I thought that it will be very similiar to console programming. But the very first instruction surprised me. I always thought that every program executes main() function first. So, when I launch app, windows stores some parameters on top of stack and run that application. So I assumed that initializing main() is just a c++ way to tell the compiler where the first instruction should be. But in win32 programming, there is function called winmain() which starts first. So I am little confused. I thought it´s rule that compiler must have main() to start with, that main just defines where ti start, like some start point identifier. So, please, why is there winmain() function instead of main()? When I thought that C++ programming is as logical as assembler, it confuses me once again.

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  • Using mod-rewrite to conditionally select existing file in a subdirectory based on Host header?

    - by Kevin Hakanson
    I'm working through a problem where I want to select a different static content file based on the incoming Host header. The simple example is a mapping from URLs to files like this: www.example.com/images/logo.gif - \images\logo.gif skin2.example.com/images/logo.gif - \images\skin2\logo.gif skin3.example.com/images/logo.gif - \images\skin3logo.gif I have this working with the following RewriteRules, but I don't like how I have to repeat myself so much. Each host has the same set of rules, and each RewriteCond and RewriteRule has the same path. I'd like to use the RewriteMap, but I don't know how to use it to map the %{HTTP_HOST} to the path. <VirtualHost *:80> DocumentRoot "C:/Program Files/Apache Software Foundation/Apache2.2/htdocs" ServerName www.example.com ServerAlias skin2.example.com ServerAlias skin3.example.com RewriteEngine On RewriteCond %{HTTP_HOST} skin2.example.com RewriteCond %{DOCUMENT_ROOT}$1/skin2/$2 -f RewriteRule ^(.*)/(.*) $1/skin2/$2 [L] RewriteCond %{HTTP_HOST} skin3.example.com RewriteCond %{DOCUMENT_ROOT}$1/skin3/$2 -f RewriteRule ^(.*)/(.*) $1/skin3/$2 [L] </VirtualHost> The concept behind the rules is if the same filename exists in a subdirectory for that host, use it instead of the direct targeted file. This uses host based subdirectories at the lowest level, and not a top level subdirectory to separate content.

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  • Is the m2eclipse mailing list being managed?

    - by sdoca
    Hi, I tried to subscribe to the m2eclipse mailing list by sending an email to [email protected] but it never sent me back any confirmation email. I sent an email to [email protected] asking if the mailing list was still running a couple of weeks ago and haven't received any response back to that either. Then I found another way to subscribe via http://xircles.codehaus.org/lists/info/search. So I did and am now receiving emails sent to the list. However, I can't send the list emails. They get bounced back with a failure notice: Hi. This is the qmail-send program at mail.codehaus.org. I'm afraid I wasn't able to deliver your message to the following addresses. This is a permanent error; I've given up. Sorry it didn't work out. <[email protected]>: Sorry, only subscribers may post. If you are a subscriber, please forward this message to [email protected] to get your new address included. (#5.7.2) I've forwarded this message as instructed twice now (once yesterday and once this morning) without result so far. Does anyone know if this mailing list is being managed? It sucks to be only able to read messages and not to send them. Thanks in advance!

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  • PHP Socket Server vs node.js: Web Chat

    - by Eliasdx
    I want to program a HTTP WebChat using long-held HTTP requests (Comet), ajax and websockets (depending on the browser used). Userdatabase is in mysql. Chat is written in PHP except maybe the chat stream itself which could also be written in javascript (node.js): I don't want to start a php process per user as there is no good way to send the chat messages between these php childs. So I thought about writing an own socket server in either PHP or node.js which should be able to handle more then 1000 connections (chat users). As a purely web developer (php) I'm not much familiar with sockets as I usually let web server care about connections. The chat messages won't be saved on disk nor in mysql but in RAM as an array or object for best speed. As far as I know there is no way to handle multiple connections at the same time in a single php process (socket server), however you can accept a great amount of socket connections and process them successive in a loop (read and write; incoming message - write to all socket connections). The problem is that there will most-likely be a lag with ~1000 users and mysql operations could slow the whole thing down which will then affect all users. My question is: Can node.js handle a socket server with better performance? Node.js is event-based but I'm not sure if it can process multiple events at the same time (wouldn't that need multi-threading?) or if there is just an event queue. With an event queue it would be just like php: process user after user. I could also spawn a php process per chat room (much less users) but afaik there are singlethreaded IRC servers which are also capable to handle thousands of users. (written in c++ or whatever) so maybe it's also possible in php. I would prefer PHP over Node.js because then the project would be php-only and not a mixture of programming languages. However if Node can process connections simultaneously I'd probably choose it.

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  • Boost link error when using "--layout=system" on VS2005

    - by Kevin
    I'm new to boost, and thought I'd try it out with some realistic deployment scenarios for the .dlls, so I used the following command to compile/install the libraries: .\bjam install --layout=system variant=debug runtime-link=shared link=shared --with-date_time --with-thread --with-regex --with-filesystem --includedir=<my include directory> --libdir=<my bin directory> > installlog.txt That seemed to work, but my simple program (taken right from the "Getting Started" page) fails: #include <boost/regex.hpp> #include <iostream> #include <string> // Place your functions after this line int main() { std::string line; boost::regex pat( "^Subject: (Re: |Aw: )*(.*)" ); while (std::cin) { std::getline(std::cin, line); boost::smatch matches; if (boost::regex_match(line, matches, pat)) std::cout << matches[2] << std::endl; } } This fails with the following linker error: fatal error LNK1104: cannot open file 'libboost_regex-vc80-mt-1_42.lib' I'm sure that both the .lib and the .dlls are in that directory, and named how I want them to be (ie: boost_regex.lib, etc, all unversioned, as the --layout=system says). So why is it looking for the versioned type of it? And how do I get it to look for the unversioned type of the library? I've tried this with more "normal" options, such as below: .\bjam stage --build-type=complete --with-date_time --with-thread --with-filesystem --with-regex > mybuildlog.txt And that works fine. I made sure my compiler saw the "stage\lib" directory, and it compiled and ran fine with nothing beyond having the environment looking into the right lib directory. But when I took those "testing" directories away, and wanted to use these others (unversioned), then it failed. I'm under VS2005 here on XP. Any ideas?

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  • Linux C debugging library to detect memory corruptions

    - by calandoa
    When working sometimes ago on an embedded system with a simple MMU, I used to program dynamically this MMU to detect memory corruptions. For instance, at some moment at runtime, the foo variable was overwritten with some unexpected data (probably by a dangling pointer or whatever). So I added the additional debugging code : at init, the memory used by foo was indicated as a forbidden region to the MMU; each time foo was accessed on purpose, access to the region was allowed just before then forbidden just after; a MMU irq handler was added to dump the master and the address responsible of the violation. This was actually some kind of watchpoint, but directly self-handled by the code itself. Now, I would like to reuse the same trick, but on a x86 platform. The problem is that I am very far from understanding how is working the MMU on this platform, and how it is used by Linux, but I wonder if any library/tool/system call already exist to deal with this problem. Note that I am aware that various tools exist like Valgrind or GDB to manage memory problems, but as far as I know, none of these tools car be dynamically reconfigured by the debugged code. I am mainly interested for user space under Linux, but any info on kernel mode or under Windows is also welcome!

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  • How safe and reliable are C++ String Literals?

    - by DoctorT
    So, I'm wanting to get a better grasp on how string literals in C++ work. I'm mostly concerned with situations where you're assigning the address of a string literal to a pointer, and passing it around. For example: char* advice = "Don't stick your hands in the toaster."; Now lets say I just pass this string around by copying pointers for the duration of the program. Sure, it's probably not a good idea, but I'm curious what would actually be going on behind the scenes. For another example, let's say we make a function that returns a string literal: char* foo() { // function does does stuff return "Yikes!"; // somebody's feeble attempt at an error message } Now lets say this function is called very often, and the string literal is only used about half the time it's called: // situation #1: it's just randomly called without heed to the return value foo(); // situation #2: the returned string is kept and used for who knows how long char* retVal = foo(); In the first situation, what's actually happening? Is the string just created but not used, and never deallocated? In the second situation, is the string going to be maintained as long as the user finds need for it? What happens when it isn't needed anymore... will that memory be freed up then (assuming nothing points to that space anymore)? Don't get me wrong, I'm not planning on using string literals like this. I'm planning on using a container to keep my strings in check (probably std::string). I'm mostly just wanting to know if these situations could cause problems either for memory management or corrupted data.

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  • Reduce function calls

    - by Curious2learn
    Hello, I profiled my python program and found that the following function was taking too long to run. Perhaps, I can use a different algorithm and make it run faster. However, I have read that I can also possibly increase the speed by reducing function calls, especially when it gets called repeatedly within a loop. I am a python newbie and would like to learn how to do this and see how much faster it can get. Currently, the function is: def potentialActualBuyers(setOfPeople,theCar,price): count=0 for person in setOfPeople: if person.getUtility(theCar) >= price and person.periodCarPurchased==None: count += 1 return count where setOfPeople is a list of person objects. I tried the following: def potentialActualBuyers(setOfPeople,theCar,price): count=0 Utility=person.getUtility for person in setOfPeople: if Utility(theCar) >= price and person.periodCarPurchased==None: count += 1 return count This, however, gives me an error saying local variable 'person' referenced before assignment Any suggestions, how I can reduce function calls or any other changes that can make the code faster. Again, I am a python newbie and even though I may possibly be able to use a better algorithm, it is still worthwhile learning the answer to the above question. Thanks very much.

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  • SSH with Perl using file handles, not Net::SSH

    - by jorge
    Before I ask the question: I can not use cpan module Net::SSH, I want to but can not, no amount of begging will change this fact I need to be able to open an SSH connection, keep it open, and read from it's stdout and write to its stdin. My approach thus far has been to open it in a pipe, but I have not been able to advance past this, it dies straight away. That's what I have in mind, I understand this causes a fork to occur. I've written code accordingly for this fork (or so I think). Below is a skeleton of what I want, I just need the system to work. #!/usr/bin/perl use warnings; $| = 1; $pid = open (SSH,"| ssh user\@host"); if(defined($pid)){ if(!$pid){ #child while(<>){ print; } }else{ select SSH; $| = 1; select STDIN; #parent while(<>){ print SSH $_; while(<SSH>){ print; } } close(SSH); } } I know, from what it looks like, I'm trying to recreate "system('ssh user@host')," that is not my end goal, but knowing how to do that would bring me much closer to the end goal. Basically, I need a file handle to an open ssh connection where I can read from it the output and write to it input (not necessarily straight from my program's STDIN, anything I want, variables, yada yada) This includes password input. I know about key pairs, part of the end goal involves making key pairs, but the connection needs to happen regardless of their existence, and if they do not exist it's part of my plan to make them exist.

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  • make a thread which recieves values from other threads

    - by farteaga88
    This program in Java creates a list of 15 numbers and creates 3 threads to search for the maximum in a given interval. I want to create another thread that takes those 3 numbers and get the maximum. but i don't know how to get those values in the other thread. public class apple implements Runnable{ String name; int time, number, first, last, maximum; int[] array = {12, 32, 54 ,64, 656, 756, 765 ,43, 34, 54,5 ,45 ,6 , 5, 65}; public apple(String s, int f, int l){ name = s; first = f; last = l; maximum = array[0]; } public void run(){ try{ for(int i = first; i < last; i++ ) { if(maximum < array[i]) { maximum = array[i]; } } System.out.println("Thread"+ name + "maximum = " + maximum); }catch(Exception e){} } public static void main(String[] args){ Thread t1 = new Thread(new apple("1 ", 0, 5)); Thread t2 = new Thread(new apple("2 ", 5, 10 )); Thread t3 = new Thread(new apple("3 ", 10, 15)); try{ t1.start(); t2.start(); t3.start(); }catch(Exception e){} } }

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  • LNK 1104 error to lib file - Continues despite removing includes and links

    - by user1556594
    A link error to a lib file popped up out of the blue in a c++ application of mine after code was working fine in my last session. Error 1 error LNK1104: cannot open file '..........\Program Files (x86)\FMOD SoundSystem\FMOD Programmers API Windows\api\lib\fmodex_vc.lib' I triple checked my project directories were set up correctly to link to the lib file, that the file existed in said directory and that it was a working version of the .lib. My next step was to remove the includes to the file and the links to bypass the error and work on the rest of my code until the problem was solved. The error remains, however, despite: Commenting out absolutely every include relating to the lib. Commenting out absolutely every line of code dependant on the includes. Removing the directory from VC++ Directories in the project properties. Checking the Additional Library Directories field was also clear of references. To my understanding this should have made the library and related code virtually non-existant to the compiler. What am I missing? The library itself is fmodex_vc.lib - part of the FMOD API for providing sound to interactive applications. Again, the application was working one session, but failed to compile the next. I hadn't touched the code since so this led me to believe some aspect of VS is at fault. I'd like to avoid the time involded in re-installing if possible as I'm on the clock for a review tomorrow evening and there are a few more things I'd like to smooth out before then. If necessary, however, I won't hesitate. Very much appreciate the help.

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  • Other test cases for this openFile function?

    - by igor
    I am trying to figure out why my function to open a file is failing this autograder I submit my homework into. What type of input would fail here, I can't think of anything else? Code: bool openFile(ifstream& ins) { char fileName[256]; cout << "Enter board filename: "; cin.getline(fileName,256); cout << endl << fileName << endl; ins.open(fileName); if(!ins) { ins.clear(); cout<<"Error opening file"<<endl; return false; } return true; } Here is output from the 'Autograder' of what my program's output is, and what the correct output is supposed to be (and I do not know what is in the file they use for the input) Autograder output: ******************************************* ***** ***** ***** Your output is: ***** ***** ***** ******************************************* Testing function openFile Enter board filename: test.txt 1 Enter board filename: not a fileName Error opening file 0 ******************************************* ***** ***** ***** Correct Output ***** ***** ***** ******************************************* Testing function openFile Enter board filename: 1 Enter board filename: Error opening file 0

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  • Counting entries in a list of dictionaries: for loop vs. list comprehension with map(itemgetter)

    - by Dennis Williamson
    In a Python program I'm writing I've compared using a for loop and increment variables versus list comprehension with map(itemgetter) and len() when counting entries in dictionaries which are in a list. It takes the same time using a each method. Am I doing something wrong or is there a better approach? Here is a greatly simplified and shortened data structure: list = [ {'key1': True, 'dontcare': False, 'ignoreme': False, 'key2': True, 'filenotfound': 'biscuits and gravy'}, {'key1': False, 'dontcare': False, 'ignoreme': False, 'key2': True, 'filenotfound': 'peaches and cream'}, {'key1': True, 'dontcare': False, 'ignoreme': False, 'key2': False, 'filenotfound': 'Abbott and Costello'}, {'key1': False, 'dontcare': False, 'ignoreme': True, 'key2': False, 'filenotfound': 'over and under'}, {'key1': True, 'dontcare': True, 'ignoreme': False, 'key2': True, 'filenotfound': 'Scotch and... well... neat, thanks'} ] Here is the for loop version: #!/usr/bin/env python # Python 2.6 # count the entries where key1 is True # keep a separate count for the subset that also have key2 True key1 = key2 = 0 for dictionary in list: if dictionary["key1"]: key1 += 1 if dictionary["key2"]: key2 += 1 print "Counts: key1: " + str(key1) + ", subset key2: " + str(key2) Output for the data above: Counts: key1: 3, subset key2: 2 Here is the other, perhaps more Pythonic, version: #!/usr/bin/env python # Python 2.6 # count the entries where key1 is True # keep a separate count for the subset that also have key2 True from operator import itemgetter KEY1 = 0 KEY2 = 1 getentries = itemgetter("key1", "key2") entries = map(getentries, list) key1 = len([x for x in entries if x[KEY1]]) key2 = len([x for x in entries if x[KEY1] and x[KEY2]]) print "Counts: key1: " + str(key1) + ", subset key2: " + str(key2) Output for the data above (same as before): Counts: key1: 3, subset key2: 2 I'm a tiny bit surprised these take the same amount of time. I wonder if there's something faster. I'm sure I'm overlooking something simple. One alternative I've considered is loading the data into a database and doing SQL queries, but the data doesn't need to persist and I'd have to profile the overhead of the data transfer, etc., and a database may not always be available. I have no control over the original form of the data. The code above is not going for style points.

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  • Producer consumer with qualifications

    - by tgguy
    I am new to clojure and am trying to understand how to properly use its concurrency features, so any critique/suggestions is appreciated. So I am trying to write a small test program in clojure that works as follows: there 5 producers and 2 consumers a producer waits for a random time and then pushes a number onto a shared queue. a consumer should pull a number off the queue as soon as the queue is nonempty and then sleep for a short time to simulate doing work the consumers should block when the queue is empty producers should block when the queue has more than 4 items in it to prevent it from growing huge Here is my plan for each step above: the producers and consumers will be agents that don't really care for their state (just nil values or something); i just use the agents to send-off a "consumer" or "producer" function to do at some time. Then the shared queue will be (def queue (ref [])). Perhaps this should be an atom though? in the "producer" agent function, simply (Thread/sleep (rand-int 1000)) and then (dosync (alter queue conj (rand-int 100))) to push onto the queue. I am thinking to make the consumer agents watch the queue for changes with add-watcher. Not sure about this though..it will wake up the consumers on any change, even if the change came from a consumer pulling something off (possibly making it empty) . Perhaps checking for this in the watcher function is sufficient. Another problem I see is that if all consumers are busy, then what happens when a producer adds something new to the queue? Does the watched event get queued up on some consumer agent or does it disappear? see above I really don't know how to do this. I heard that clojure's seque may be useful, but I couldn't find enough doc on how to use it and my initial testing didn't seem to work (sorry don't have the code on me anymore)

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  • Why do I get an error while trying to set the content of a tabspec in android?

    - by rushinge
    I have an android activity in which I'm using tabs. public class UnitActivity extends TabActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.unit_view); TabHost tabHost = getTabHost(); TabSpec spec; spec = tabHost.newTabSpec("controls"); spec.setIndicator("Control"); spec.setContent(R.layout.unit_control); tabHost.addTab(spec); spec = tabHost.newTabSpec("data"); spec.setIndicator("Data"); spec.setContent(R.layout.unit_data); tabHost.addTab(spec); } } However when I run the program it crashes with the error: "Could not create tab content because could not find view with id 2130903042". I don't understand what the problem is because R.layout.unit_data refers to a layout file in my resource directory (res/layout/unit_data.xml) as far as I can tell unit_data.xml is well formed and I've even referenced it successfully in another activity class UnitData extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.unit_data); Toast.makeText(this, "Hi from UnitData.onCreate", 5); } } which does not give an error and renders the layout just fine. What's going on? Why can't I reference this layout when creating a tab?

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  • How to Connect to a web service (SSL enabled and proxy interface)

    - by blgnklc
    There is a web service running on tomcat on a server. It is built on Java Servlet. It is listening others to call itself on a SSL enabled http port. so its web service adreess looks like: https://172.29.12.12/axis/services/XYZClient?wsdl On the other hand I want to connect the web service above from a windows application which is built on .NET frame work. Finally, when I want to connect the web service from my computer; I get some specific erros; Firstly I get; Proxy authentication error; then I added some new line to my code; Dim cr As System.Net.NetworkCredential = New System.Net.NetworkCredential("xname", "xsurname", "xdomainname") Dim myProxy As New WebProxy("http://mar.xxxyyy.com", True) myProxy.Credentials = cr Secondly, after this modifications It says that bad request. I did not get over this error. Moreover I did try to connect the web server on the same computer. I copied my executable program to the computer where the web service runs. The error was like; The underlying connection was closed: Could not establish trust relationship for SSL/TLS secure channel PS: When I try to connect to web service by using Internet Explorer; I see firstly some warnings about accepting an unknown certificate and I click take me to web service an I get there clearly. I want to know what are the basic elements to connect a web service, could you please tell me the requirements that I have to use on my windows project. regards bk

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  • How to use the `itemDoubleClicked(QTreeWidgetItem*,int)` signal in qtHaskell

    - by nano
    I want to use the itemDoubleClicked(QTreeWidgetItem*,int) signal in a Haskell program I'm writing where I am using qtHaskell for the GUI. To connect a function I have at other places done the following: dummyWidget <- myQWidget connectSlot object signal dummyWidget "customSlot()" $ f Where object is some QWidget and signal is a string giving the signal, e.g. "triggered()", and f is the function I want to be called when the signaled is send. The definition of connectSlot in the API is: class Qcs x where connectSlot :: QObject a -> String -> QObject b -> String -> x -> IO () where the instances ofQcs are: Qcs () Qcs (QObject c -> String -> IO ()) Qcs (QObject c -> Object d -> IO ()) Qcs (QObject c -> Bool -> IO ()) Qcs (QObject c -> Int -> IO ()) Qcs (QObject c -> IO ()) Qcs (QObject c -> OpenGLVersionFlag -> IO ()) The first Arguments passed is supposed to be the QObject of which I'm using a signal. As you can see, there is no instance where f, the function to connect to the signal, can have two further arguments to recieve the QWidget and the integer send by the signal. Is there a way to nevertheless connect that signal to a custom function?

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  • Running an RMI registry on one computer and connecting to it from another

    - by Hippopotamus
    Hello. I am doing a student assignment, using java RMI. I've programmed a simple RMI-server application that provides method which return some strings to the client. When I start the server on localhost and connect to it by client on the same computer, everything goes well. However, I am not able to do this between two computers on home network. The computers both have no trouble of connecting by a simple C program with similar functionality, so I guess the problem is with JVM here. I am binding the class to rmiregistry with try{ ComputeImpl R = new ComputeImpl(); Naming.rebind("rmi://localhost/ComputeService",R); } catch(Exception e){ System.out.println("Trouble: " +e); } And I'm doing the lookup for RMI registry in the client application with providing the argument while launching the application: StringBuffer rmi_address = new StringBuffer(); rmi_address.append("rmi://").append(args[1]).append("/ComputeService"); Compute R = (Compute) Naming.lookup(rmi_address.toString()); Is the problem with my code or with JVM? Thanks in advance.

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