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  • Install Glibc2 using Yum

    - by Nerrve
    I'm trying to install glibc2 version 2.11 that's needed for openoffice 3.4 https://issues.apache.org/ooo/show_bug.cgi?id=119393 but i can't seem to find the dependency with yum. I already have the following dependencies installed. glibc.i686 2.5-49.el5_5.7 installed glibc.x86_64 2.5-49.el5_5.7 installed glibc-common.x86_64 2.5-49.el5_5.7 installed glibc-devel.x86_64 2.5-49.el5_5.7 installed glibc-headers.x86_64 2.5-49.el5_5.7 installed libc-client.x86_64 2004g-2.2.1 installed and glibc.i686 2.5-81.el5_8.2 updates glibc.x86_64 2.5-81.el5_8.2 updates glibc-common.x86_64 2.5-81.el5_8.2 updates glibc-devel.i386 2.5-81.el5_8.2 updates glibc-devel.x86_64 2.5-81.el5_8.2 updates glibc-headers.x86_64 2.5-81.el5_8.2 updates glibc-utils.x86_64 2.5-81.el5_8.2 updates I ran the following to get the version but it shows something different [root@***** /]# ./lib64/libc.so.6 GNU C Library stable release version 2.5, by Roland McGrath et al. Can someone please help? Thanks! EDIT : I'm using CentOS 2.6.18-128.1.10.el5

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  • Scala isn't allowing me to execute a batch file whose path contains spaces.Same Java code does.What

    - by Geo
    Here's the code I have: var commandsBuffer = List[String]() commandsBuffer ::= "cmd.exe" commandsBuffer ::= "/c" commandsBuffer ::= '"'+vcVarsAll.getAbsolutePath+'"' commandsBuffer ::= "&&" otherCommands.foreach(c => commandsBuffer ::= c) val asArray = commandsBuffer.reverse.toArray val processOutput = processutils.Proc.executeCommand(asArray,true) return processOutput otherCommands is an Array[String], containing the following elements: vcbuild /rebuild path to a .sln file vcVarsAll contains the path to Visual Studio's vcvarsall.bat. It's path is C:\tools\microsoft visual studio 2005\vc\vcvarsall.bat. The error I receive is: 'c:\Tools\Microsoft' is not recognized as an internal or external command, operable program or batch file.. The processutils.Proc.executeCommand has the following implementation: def executeCommand(params:Array[String],display:Boolean):(String,String) = { val process = java.lang.Runtime.getRuntime.exec(params) val outStream = process.getInputStream val errStream = process.getErrorStream ... } The same code, executed from Java/Groovy works. What am I doing wrong?

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  • nmake: can a batch file run as a art of a command block, affect the environment of the nmake.exe pro

    - by Cheeso
    I think in nmake if I do this: example : set value=77 echo %%value%% The result will display 77 on the console. Is there a way for me to invoke a .cmd or .bat file that will affect the environment of the nmake.exe process? Suppose I put the statement set value=77 in a file called "setvalue.cmd". Then change the makefile to this: example : setvalue echo %%value%% I get: %value% Alternatively, if there's a way to set a macro within a command block, that would also work. Or, a way to set the value of a macro from a batch file, even outside a command block.

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  • How to write an error message from an BCP operation to a log file and stop processing the batch file

    - by Newbie
    I have a BCP operation in a batch command file. when there is an error in the BCP Operation I need to stop the processing and write the err msg in the log file I've used to -e option to write the error message during a BCP operation to a err file. The err file is getting created in the location but does not contain any error message written to it. My BCP statement is like this. BCP DbName.dbo.tableName In FileLocation -e Errorfile -S ServerName -T -c Is there a way to get the error level and then stop the processing. Appreciate quick help.

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  • yum-updatesd problem

    - by smusumeche
    I am trying to setup yum-updatesd to send email notification when there are updates available to the packages on my system. However, I am not receiving any notifications even though there are updates available (as seen in yum check-update) I have verified that the yum-updatesd service is running. This is my /etc/yum/yum-updatesd.conf: [main] # how often to check for new updates (in seconds) run_interval = 3600 # how often to allow checking on request (in seconds) updaterefresh = 600 # how to send notifications (valid: dbus, email, syslog) emit_via = email email_to = [email protected] email_from = [email protected] # should we listen via dbus to give out update information/check for # new updates dbus_listener = yes # automatically install updates do_update = no # automatically download updates do_download = no # automatically download deps of updates do_download_deps = no

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  • Create a trigger on Oracle Databae that updates the field in a table when a field in onether table i

    - by GigaPr
    Hi, i have two tables Order(id, date, note) and Delivery(Id, Note, Date) I want to create a trigger that updates the date in delivery when the date is updated in Order I was thinking to do something like CREATE OR REPLACE TRIGGER your_trigger_name BEFORE UPDATE ON Order DECLARE BEGIN UPDATE Delivery set date = ??? where id = ??? END; How do i get the date and row id? thanks

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  • Will Emacs --batch run in cron will hang when require user input?

    - by J Spen
    I have a job in crontab that requires emacs --batch but if the file is currently open it requests (s, p, q) to (steal, quit, etc...) which is fine if this file is being edited to not run the script but I want to make sure it kills the cron running script so it's not sitting in the background taking up memory. I have the output set to go to a log file so I can see this happening but no way to tell whether the script was terminated even though asked for user input. Does cron terminate these scripts and how to check the PID to make sure?

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  • Create a trigger that updates a column on one table when a column in another table is updated

    - by GigaPr
    Hi, i have two tables Order(id, date, note) and Delivery(Id, Note, Date) I want to create a trigger that updates the date in Delivery when the date is updated in Order. I was thinking to do something like CREATE OR REPLACE TRIGGER your_trigger_name BEFORE UPDATE ON Order DECLARE BEGIN UPDATE Delivery set date = ??? where id = ??? END; How do I get the date and row id? thanks

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  • How to set up a database and API web page to accept POST updates from iPhone?

    - by lionfly
    Hi there, I am developing an iPhone app, which now can update Twitter account with GPS coordinates in real-time, by the Twitter API link: http://username:[email protected]/statuses/update.xml , and I am looking at how to make my own database to accept updates from iPhone, via a similar API page. It seems a .php page can serve as the API, and MySQL can serve as the database. What are the good ways of doing it? Any template code and tutorial please?

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  • How to install a desktop shortcut (to a batch file) from a WiX-based installer that has "Run as Admi

    - by arathorn
    I'm installing a desktop shortcut (to a batch file) from a WiX-based installer -- how do I automatically configure this shortcut with the "Run as Administrator" setting enabled? The target OS is Windows Server 2008 R2, and the installer is running with elevated priveleges. Update: Thanks to the link provided by @Anders, I was able to get this working. I needed to do this in a C# CustomAction, so here is the C# version of the code: namespace CustomAction1 { public class CustomAction1 { public bool MakeShortcutElevated(string file_) { if (!System.IO.File.Exists(file_)) { return false; } IPersistFile pf = new ShellLink() as IPersistFile; if (pf == null) { return false; } pf.Load(file_, 2 /* STGM_READWRITE */); IShellLinkDataList sldl = pf as IShellLinkDataList; if (sldl == null) { return false; } uint dwFlags; sldl.GetFlags(out dwFlags); sldl.SetFlags(dwFlags | 0x00002000 /* SLDF_RUNAS_USER */); pf.Save(null, true); return true; } } [ComImport(), Guid("00021401-0000-0000-C000-000000000046")] public class ShellLink { } [ComImport(), InterfaceType(ComInterfaceType.InterfaceIsIUnknown), Guid("45e2b4ae-b1c3-11d0-b92f-00a0c90312e1")] interface IShellLinkDataList { void GetFlags(out uint pdwFlags); void SetFlags(uint dwFlags); } }

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  • Efficient batch SQL query execution on Android, for upgrade database.

    - by Pentium10
    As we Android developers know, the SQLiteDatabase execSQL method can execute only one statement. The doc says: Execute a single SQL statement that is not a query. For example, CREATE TABLE, DELETE, INSERT, etc. Multiple statements separated by ;s are not supported. I have to load in a batch of records, 1000 and counting. How do I insert these efficiently? And what's the easiest way to deliver these SQLs with your apk? I mention, there is already a system database and I will run this on the onUpdate event. I have this code so far: List<String[]> li = new ArrayList<String[]>(); li.add(new String[] { "-1", "Stop", "0" }); li.add(new String[] { "0", "Start", "0" }); /* the rest of the assign */ try { for (String[] elem : li) { getDb().execSQL( "INSERT INTO " + TABLENAME + " (" + _ID + "," + NAME + "," + PARSE_ORDER + ") VALUES (?,?,?)", elem); } } catch (Exception e) { e.printStackTrace(); }

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  • How do I handle dojo datagrid cell updates so I can post them back automatically to the server?

    - by Raj
    I am using dojo datagrid to display my data. When the end user edit the cell values it should be updated in the server using ajax calls(when the focus goes out of the cell). Else, I should have a Edit & update/cancel buttons for each row to handle the same feature. But I don know how to place edit & update buttons inside the grid and capture their events. By default dojo updates only local the store value(client side). how can I save the updated cell values into the server? do we need to write any override methods to do so?? I am new to dojo. Any detailed explanation or sample codes would be much appreciated. Could anyone lend a hand to solve this issue?? Thank you Regards, Raj

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  • Using SqlCacheDependency to get real time updates? - ASP.NET

    - by user102533
    I would like to display real time updates on a web page (based on a status field in a database table that is altered by an external process). Based on my research, there are several ways of doing this. Long Polling (Comet) - This seems to be complex to implement Regular Polling - I can have an AJAX method trigger a database hit every 5seconds to get the current status. But I fear this will have performance issues. Then I read about using SqlCacheDependency - basically the cache gets invalidated based on a field in the table. I am assuming I can use the event trigerred when the cache is invalidated to show the new update to the user? What's an easy solution that will not have performance issues? anyone?

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  • How to keep history of record updates in MySQL?

    - by Proxium
    I have to create a code in PHP that will allow me to keep the history of record updates in MySQL database so I can find by date an old revision. Here is the example of what I actualy want to achive: http://en.wikipedia.org/w/index.php?title=Tunisia&action=history The data are mostly Numbers that we record about the company for generating reports and to extract indices. I plan to use codeigniter for it's simplicity and I'm looking for idea about a framework or an opensource project that use the same approche to keep history of modifications in the database.

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  • Real time updates in php for a pbbg. (Php, JavaScript, and html)

    - by Darknesschaos
    I am trying to create a PBBG (persistent browser based game) like that of OGame, Space4k, and others. My problem is with the always-updating resource collection and with the building times, as in a time is set when the building, ship, research, and etc completes building and updates the user's profile even if the user is offline. What and/or where should I learn to make this? Should it be a constantly running script in the background Note that I wish to only use PHP, HTML, CSS, JavaScript, and Mysql but will learn something new if needed. Cron jobs or the Windows equivalent seem to be the way, but it doesn't seem right or best to me.c

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  • libgdx setOrigin and setPosition not working as expected?

    - by shino
    I create a camera: camera = new OrthographicCamera(5.0f, 5.0f * h/w); Create a sprite: ballTexture = new Texture(Gdx.files.internal("data/ball.png")); ballTexture.setFilter(TextureFilter.Linear, TextureFilter.Linear); TextureRegion region = new TextureRegion(ballTexture, 0, 0, ballTexture.getWidth(), ballTexture.getHeight()); ball = new Sprite(region); Set the origin, size, and position: ball.setOrigin(ball.getWidth()/2,ball.getHeight()/2); ball.setSize(0.5f, 0.5f * ball.getHeight()/ball.getWidth()); ball.setPosition(0.0f, 0.0f); Then render it: batch.setProjectionMatrix(camera.combined); batch.begin(); ball.draw(batch); batch.end(); But when I render it, the bottom left of my ball sprite is at (0, 0), not the center of it, as I would expect it to be because I set the origin to the center of the sprite. What am I missing?

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  • Project Server 2007 Task Updates hangs on 'Loading Grid...'

    - by entens
    A strange problem began occurring after applying MOSS2 (KB953334) and the August 2009 cumulative update to our Project server. When a user enters the 'Task Update' screen they are prompted to download a new ActiveX control. Upon refresh, and subsequent access attempts, the user is presented with a blank grid with the caption 'Loading Grid...' We have attempted to fix this issue by updating the 'Trusted Sites' list and changing the security settings according to KB818046. However, nothing seems to definitely fix the problem. Also, when the problem randomly fixes itself, it still occurs when viewing specific projects. Any ideas on a fix?

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  • The Inkremental Architect&acute;s Napkin - #4 - Make increments tangible

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/06/12/the-inkremental-architectacutes-napkin---4---make-increments-tangible.aspxThe driver of software development are increments, small increments, tiny increments. With an increment being a slice of the overall requirement scope thin enough to implement and get feedback from a product owner within 2 days max. Such an increment might concern Functionality or Quality.[1] To make such high frequency delivery of increments possible, the transition from talking to coding needs to be as easy as possible. A user story or some other documentation of what´s supposed to get implemented until tomorrow evening at latest is one side of the medal. The other is where to put the logic in all of the code base. To implement an increment, only logic statements are needed. Functionality like Quality are just about expressions and control flow statements. Think of Assembler code without the CALL/RET instructions. That´s all is needed. Forget about functions, forget about classes. To make a user happy none of that is really needed. It´s just about the right expressions and conditional executions paths plus some memory allocation. Automatic function inlining of compilers which makes it clear how unimportant functions are for delivering value to users at runtime. But why then are there functions? Because they were invented for optimization purposes. We need them for better Evolvability and Production Efficiency. Nothing more, nothing less. No software has become faster, more secure, more scalable, more functional because we gathered logic under the roof of a function or two or a thousand. Functions make logic easier to understand. Functions make us faster in producing logic. Functions make it easier to keep logic consistent. Functions help to conserve memory. That said, functions are important. They are even the pivotal element of software development. We can´t code without them - whether you write a function yourself or not. Because there´s always at least one function in play: the Entry Point of a program. In Ruby the simplest program looks like this:puts "Hello, world!" In C# more is necessary:class Program { public static void Main () { System.Console.Write("Hello, world!"); } } C# makes the Entry Point function explicit, not so Ruby. But still it´s there. So you can think of logic always running in some function. Which brings me back to increments: In order to make the transition from talking to code as easy as possible, it has to be crystal clear into which function you should put the logic. Product owners might be content once there is a sticky note a user story on the Scrum or Kanban board. But developers need an idea of what that sticky note means in term of functions. Because with a function in hand, with a signature to run tests against, they have something to focus on. All´s well once there is a function behind whose signature logic can be piled up. Then testing frameworks can be used to check if the logic is correct. Then practices like TDD can help to drive the implementation. That´s why most code katas define exactly how the API of a solution should look like. It´s a function, maybe two or three, not more. A requirement like “Write a function f which takes this as parameters and produces such and such output by doing x” makes a developer comfortable. Yes, there are all kinds of details to think about, like which algorithm or technology to use, or what kind of state and side effects to consider. Even a single function not only must deliver on Functionality, but also on Quality and Evolvability. Nevertheless, once it´s clear which function to put logic in, you have a tangible starting point. So, yes, what I´m suggesting is to find a single function to put all the logic in that´s necessary to deliver on a the requirements of an increment. Or to put it the other way around: Slice requirements in a way that each increment´s logic can be located under the roof of a single function. Entry points Of course, the logic of a software will always be spread across many, many functions. But there´s always an Entry Point. That´s the most important function for each increment, because that´s the root to put integration or even acceptance tests on. A batch program like the above hello-world application only has a single Entry Point. All logic is reached from there, regardless how deep it´s nested in classes. But a program with a user interface like this has at least two Entry Points: One is the main function called upon startup. The other is the button click event handler for “Show my score”. But maybe there are even more, like another Entry Point being a handler for the event fired when one of the choices gets selected; because then some logic could check if the button should be enabled because all questions got answered. Or another Entry Point for the logic to be executed when the program is close; because then the choices made should be persisted. You see, an Entry Point to me is a function which gets triggered by the user of a software. With batch programs that´s the main function. With GUI programs on the desktop that´s event handlers. With web programs that´s handlers for URL routes. And my basic suggestion to help you with slicing requirements for Spinning is: Slice them in a way so that each increment is related to only one Entry Point function.[2] Entry Points are the “outer functions” of a program. That´s where the environment triggers behavior. That´s where hardware meets software. Entry points always get called because something happened to hardware state, e.g. a key was pressed, a mouse button clicked, the system timer ticked, data arrived over a wire.[3] Viewed from the outside, software is just a collection of Entry Point functions made accessible via buttons to press, menu items to click, gestures, URLs to open, keys to enter. Collections of batch processors I´d thus say, we haven´t moved forward since the early days of software development. We´re still writing batch programs. Forget about “event-driven programming” with its fancy GUI applications. Software is just a collection of batch processors. Earlier it was just one per program, today it´s hundreds we bundle up into applications. Each batch processor is represented by an Entry Point as its root that works on a number of resources from which it reads data to process and to which it writes results. These resources can be the keyboard or main memory or a hard disk or a communication line or a display. Together many batch processors - large and small - form applications the user perceives as a single whole: Software development that way becomes quite simple: just implement one batch processor after another. Well, at least in principle ;-) Features Each batch processor entered through an Entry Point delivers value to the user. It´s an increment. Sometimes its logic is trivial, sometimes it´s very complex. Regardless, each Entry Point represents an increment. An Entry Point implemented thus is a step forward in terms of Agility. At the same time it´s a tangible unit for developers. Therefore, identifying the more or less numerous batch processors in a software system is a rewarding task for product owners and developers alike. That´s where user stories meet code. In this example the user story translates to the Entry Point triggered by clicking the login button on a dialog like this: The batch then retrieves what has been entered via keyboard, loads data from a user store, and finally outputs some kind of response on the screen, e.g. by displaying an error message or showing the next dialog. This is all very simple, but you see, there is not just one thing happening, but several. Get input (email address, password) Load user for email address If user not found report error Check password Hash password Compare hash to hash stored in user Show next dialog Viewed from 10,000 feet it´s all done by the Entry Point function. And of course that´s technically possible. It´s just a bunch of logic and calling a couple of API functions. However, I suggest to take these steps as distinct aspects of the overall requirement described by the user story. Such aspects of requirements I call Features. Features too are increments. Each provides some (small) value of its own to the user. Each can be checked individually by a product owner. Instead of implementing all the logic behind the Login() entry point at once you can move forward increment by increment, e.g. First implement the dialog, let the user enter any credentials, and log him/her in without any checks. Features 1 and 4. Then hard code a single user and check the email address. Features 2 and 2.1. Then check password without hashing it (or use a very simple hash like the length of the password). Features 3. and 3.2 Replace hard coded user with a persistent user directoy, but a very simple one, e.g. a CSV file. Refinement of feature 2. Calculate the real hash for the password. Feature 3.1. Switch to the final user directory technology. Each feature provides an opportunity to deliver results in a short amount of time and get feedback. If you´re in doubt whether you can implement the whole entry point function until tomorrow night, then just go for a couple of features or even just one. That´s also why I think, you should strive for wrapping feature logic into a function of its own. It´s a matter of Evolvability and Production Efficiency. A function per feature makes the code more readable, since the language of requirements analysis and design is carried over into implementation. It makes it easier to apply changes to features because it´s clear where their logic is located. And finally, of course, it lets you re-use features in different context (read: increments). Feature functions make it easier for you to think of features as Spinning increments, to implement them independently, to let the product owner check them for acceptance individually. Increments consist of features, entry point functions consist of feature functions. So you can view software as a hierarchy of requirements from broad to thin which map to a hierarchy of functions - with entry points at the top.   I like this image of software as a self-similar structure on many levels of abstraction where requirements and code match each other. That to me is true agile design: the core tenet of Agility to move forward in increments is carried over into implementation. Increments on paper are retained in code. This way developers can easily relate to product owners. Elusive and fuzzy requirements are not tangible. Software production is moving forward through requirements one increment at a time, and one function at a time. In closing Product owners and developers are different - but they need to work together towards a shared goal: working software. So their notions of software need to be made compatible, they need to be connected. The increments of the product owner - user stories and features - need to be mapped straightforwardly to something which is relevant to developers. To me that´s functions. Yes, functions, not classes nor components nor micro services. We´re talking about behavior, actions, activities, processes. Their natural representation is a function. Something has to be done. Logic has to be executed. That´s the purpose of functions. Later, classes and other containers are needed to stay on top of a growing amount of logic. But to connect developers and product owners functions are the appropriate glue. Functions which represent increments. Can there always be such a small increment be found to deliver until tomorrow evening? I boldly say yes. Yes, it´s always possible. But maybe you´ve to start thinking differently. Maybe the product owner needs to start thinking differently. Completion is not the goal anymore. Neither is checking the delivery of an increment through the user interface of a software. Product owners need to become comfortable using test beds for certain features. If it´s hard to slice requirements thin enough for Spinning the reason is too little knowledge of something. Maybe you don´t yet understand the problem domain well enough? Maybe you don´t yet feel comfortable with some tool or technology? Then it´s time to acknowledge this fact. Be honest about your not knowing. And instead of trying to deliver as a craftsman officially become a researcher. Research an check back with the product owner every day - until your understanding has grown to a level where you are able to define the next Spinning increment. ? Sometimes even thin requirement slices will cover several Entry Points, like “Add validation of email addresses to all relevant dialogs.” Validation then will it put into a dozen functons. Still, though, it´s important to determine which Entry Points exactly get affected. That´s much easier, if strive for keeping the number of Entry Points per increment to 1. ? If you like call Entry Point functions event handlers, because that´s what they are. They all handle events of some kind, whether that´s palpable in your code or note. A public void btnSave_Click(object sender, EventArgs e) {…} might look like an event handler to you, but public static void Main() {…} is one also - for then event “program started”. ?

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  • Project Server 2007 Task Updates hangs on 'Loading Grid...'

    - by Greg Buehler
    A strange problem began occurring after applying MOSS2 (KB953334) and the August 2009 cumulative update to our Project server. When a user enters the 'Task Update' screen they are prompted to download a new ActiveX control. Upon refresh, and subsequent access attempts, the user is presented with a blank grid with the caption 'Loading Grid...' We have attempted to fix this issue by updating the 'Trusted Sites' list and changing the security settings according to KB818046. However, nothing seems to definitely fix the problem. Also, when the problem randomly fixes itself, it still occurs when viewing specific projects. Any ideas on a fix?

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  • Libgdx detect when player is outside of screen

    - by Rockyy
    Im trying to learn libGDX (coming from XNA/MonoDevelop), and I'm making a super simple test game to get to know it better. I was wondering how to detect if the player sprite is outside of the screen and make it so it is impossible to go outside of the screen edges. In XNA you could do something like this: // Prevent player from moving off the left edge of the screen if (player.Position.X < 0) player.Position = new Vector2(0, player.Position.Y); How is this achieved in libgdx? I think it's the Stage that handles the 2D viewport in libgdx? This is my code so far: private Texture texture; private SpriteBatch batch; private Sprite sprite; @Override public void create () { float w = Gdx.graphics.getWidth(); float h = Gdx.graphics.getHeight(); batch = new SpriteBatch(); texture = new Texture(Gdx.files.internal("player.png")); sprite = new Sprite(texture); sprite.setPosition(w/2 -sprite.getWidth()/2, h/2 - sprite.getHeight()/2); } @Override public void render () { Gdx.gl.glClearColor(1, 1, 1, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); if(Gdx.input.isKeyPressed(Input.Keys.LEFT)){ if(Gdx.input.isKeyPressed(Input.Keys.CONTROL_LEFT)) sprite.translateX(-1f); else sprite.translateX(-10.0f); } if(Gdx.input.isKeyPressed(Input.Keys.RIGHT)){ if(Gdx.input.isKeyPressed(Input.Keys.CONTROL_LEFT)) sprite.translateX(1f); else sprite.translateX(10f); } batch.begin(); sprite.draw(batch); batch.end(); }

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  • Why do I get this file loading exception when trying to draw sprites with libgdx?

    - by BluFire
    I'm having trouble with the "Drawing Images" section on the libgdx tutorial. I set up the documents completely and I typed the code as follows: public class Game implements ApplicationListener { public static final String LOG = Game.class.getSimpleName(); private FPSLogger fpsLogger; private SpriteBatch batch; private Texture texture; private Sprite sprite; private TextureRegion region; //removed irrelevant code for this question... @Override public void render() { texture = new Texture(Gdx.files.internal("android.png")); region = new TextureRegion(texture, 20, 20, 50, 50); sprite = new Sprite(texture, 20, 20, 50, 50); sprite.setPosition(10, 10); sprite.setRotation(45); Gdx.gl.glClearColor(0f, 1f, 0f, 1f); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); batch.begin(); batch.draw(texture,10,10); batch.draw(region,10,10); sprite.draw(batch); batch.end(); // output the current FPS fpsLogger.log(); } } I went through the tutorial on the website but when I run the code I get errors: Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Couldn't load file: android.png at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:137) at com.badlogic.gdx.graphics.glutils.FileTextureData.prepare(FileTextureData.java:55) at com.badlogic.gdx.graphics.Texture.load(Texture.java:175) at com.badlogic.gdx.graphics.Texture.create(Texture.java:159) at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:133) at com.badlogic.gdx.graphics.Texture.<init>(Texture.java:122) at com.game.Game.render(Game.java:46) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop (LwjglApplication.java:163) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:113) Caused by: com.badlogic.gdx.utils.GdxRuntimeException: File not found: android.png (Internal) at com.badlogic.gdx.files.FileHandle.read(FileHandle.java:108) at com.badlogic.gdx.files.FileHandle.length(FileHandle.java:364) at com.badlogic.gdx.files.FileHandle.readBytes(FileHandle.java:156) at com.badlogic.gdx.graphics.Pixmap.<init>(Pixmap.java:134) ... 8 more I set the android.png in my assests folder in my android project linking it to the desktop one, I don't understand what I'm doing wrong. What is making these errors? FIX. Weird ending.this was the plus where the sprite is suppose to look like. The top right corner of the next image should look like, the bottom left is what turned out in the code. I'm think it was because of the texture region but I'm not 100%. Can somebody explain why it is really warped? I thought the changes I made in the coding will just change position/rotation, rather then a change in the image.

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