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  • TDD: Write a separate test for object initialization or relying on other tests exercising it

    - by DXM
    This seems to be the common pattern that's emerging in some of the tests I've worked on lately. We have a class, and quite often this is legacy code whose design can't be easily altered, which has a bunch of member variables. There's some kind of "Initialize" or "Load" function which would put an object into a valid state. Only after it is initialized/loaded, are the members in the proper state so that other methods can be exercised. So when we start writing tests, first test is "TestLoad" and all we put in there is exercising initialization logic. Then we might add one (or few) TestLoadFailureXXX tests and those are definitely valuable. Then we start writing tests to verify other behaviors but all of them require the object to be loaded. So they all start by running exactly the same code as "TestLoad". So my question: Is TestLoad even necessary? Do you take it and let other tests simply exercise the loading? Or leave it so things are more explicit? I know that each unit test function should have no (or as little as possible) overlap with other test functions, but it seems like in cases of loading, this is unavoidable. And whether we like it or not, if something in the loading code breaks, we will end up with a whole test suite of failures. Is there another approach that I might be missing here? Thank you for the responses. It definitely makes sense that you want to see "InitializationTest" and if that fails you know where to start looking. In case it matters, this question is mostly about C++ and we use CppUnit framework. And now, thanks to sleske, I'll be constantly wishing that CppUnit supported test dependencies. Might have to hack something in one of these days :)

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  • Thunderbird 3.1.7 file system and file extensions

    - by Sharon Bode
    I have lost all email messages and folders in my Thunderbird program. Where can I look for them? The messages were organized in folders for several years. My system is Windows XP. I have looked in the Thunderbird Profiles default profile folder. I can see Inbox and Trash but none of the other folders I have set up are visible. I cannot directly open Inbox or Trash so I don't know if my lost messages are in these folders. Others in the Community Forum seem to have the same problem but no one has answered them or me. Is there someone in this community who can help? Thank you, Sharon Bode

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  • How to prevent a Gtk.SourceView from grabbing the URI of a file

    - by laboleite
    I'm making a text editor using GTK3 in Vala. I need to drag a file and, when I drop it into the application window, the application opens that file. I'm using a Gtk.Notebook that contains the Gtk.SourceView's. It works when I drop a file into an empty Gtk.Notebook, but when there is at least one Gtk.SourceView's appended on it, the SourceView grab the URI of the file, shows it and the window can't handle the opening of the file. In this case, what can I do to prevent a Gtk.SourceView from grabbing the uri of a file when I drop a file into a Gtk.SourceView. PS: I tried to use the drag_dest_unset() inside the SourceView derived class. It worked, the SourceView didn't grab the URI and the window could open the file, but the application showed a message like this, in runtime: Gtk-WARNING **: Can't set a target list on a widget until you've called gtk_drag_dest_set() to make the widget into a drag destination

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  • Upload File From URL

    - by Ryan Naddy
    I have been using Windows for a while, and with it there is a feature when you want to upload a photo (for example) to a website, you click on the "Choose File" in Chrome to upload a photo, a "File Explorer" opens, and instead of selecting a file from the hard drive you can paste a URL into the "File Explorer" and press open and it will download the file from the web to your temporary files, and use it to be uploaded. Is there any way I can do that in Ubuntu 12.10? Here is the windows example:Upload from url via File Explorer

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  • Remote file copy util (like rsync) but that will take account of data already copied (in this sessio

    - by Rory McCann
    Let's say I have a directory with 2 files, both are identical and quite large (e.g. 2GB ea.) I want to rsync that directory to a remote host. As I understand it (and I could be wrong), rsync calculates checksums of files. Surely if it sees 2 files with the same checksum it can just copy the first file, then do a local copy on the remote host for the 2nd file? That would make it faster, no? On a similar note, doesn't rsync hash all the remote files before copying? If it saw a different file with the same hash as a file that was to transfered, it could do a local copy on the remote host. Does rsync support this sort of thing? Is there some way to turn it on? Is there a tool similar to rsync that will do this sort of 'hash based' local copies?

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  • Write SEO Articles For Humans, Not Machines

    We would like other people to be able to find our web pages and read our writing or see our images. In other words, we need to be present in web search results. SEO is an important factor to reach high positions in search results but you should always create pages for humans and only optimize them for search engines.

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  • Best Practices in Preventing Locks in File sharing in Windows?

    - by crosenblum
    We have a web development server, that has our source control on it. That we use via mapped drives to open/edit/save/create files on to it. But I have noticed a lot of weird glitches with either the file lock/sharing/etc For example, if i have a file open on my local pc, and try to check out that file via my source control on dev, it error's out. The source control I use is QCVS by Qumasoft. Or If I use cuteftp to download something to dev, via my local pc, it won't download unless I close that file. So my brain sniff's and figures this is either an issue with folder/network/sharing, or an issue of permissions. Has anyone else had similar issues, and what did they do to fix it permanently? Thank you...

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  • Writing xml with powershell

    - by alex
    i have a script that get all the info i need about my SharePoint farm : [System.Reflection.Assembly]::LoadWithPartialName("Microsoft.SharePoint") > $null $farm = [Microsoft.SharePoint.Administration.SPFarm]::Local $websvcs = $farm.Services | where -FilterScript {$_.GetType() -eq [Microsoft.SharePoint.Administration.SPWebService]} $webapps = @() foreach ($websvc in $websvcs) { write-output "Web Applications" write-output "" foreach ($webapp in $websvc.WebApplications) { write-output "Webapp Name -->"$webapp.Name write-output "" write-output "Site Collections" write-output "" foreach ($site in $webapp.Sites) { write-output "Site URL --> -->" $site.URL write-output "" write-output "Websites" write-output "" foreach ($web in $site.AllWebs) { write-output "Web URL --> --> -->" $web.URL write-output "" write-output "Lists" write-output "" foreach ($list in $web.Lists) { write-output "List Title --> --> --> -->" $list.Title write-output "" } foreach ($group in $web.Groups) { write-output "Group Name --> --> --> -->" $group.Name write-output "" foreach ($user in $group.Users) { write-output "User Name --> --> --> -->" $user.Name write-output "" } } } } } } i want to make the output to an XML file and then connect the xml file to HTML and make a site of it for manager use how can i do it ? thanks for the help !

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  • Is there a way to save and restore a set of tabs in a linux file manager?

    - by N Rahl
    For a frequent task, I need a file manager window open with about 8 tabs, each a different location. I'd like to be able to open the tabs once and then save them as a "tab set", so that in future sessions, I can simply open a file manager and restore the saved tab set, without having to open each tab manually. I'm running Mint 16 with Thunar, but could use a different file manager if needed. Is there a way to do this?

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  • Read an object from compressed file generated from ActionScript 3

    - by Last Chance
    I have made a simple game Map Editor and I want to save a array that contain map tile info to a file, as below: var arr:Array = [.....2d tile info in it...]; var ba:ByteArray = new ByteArray(); ba.writeObject(arr); ba.compress(); var file:File = new File(); file.save(ba); I had successfully saved a compressed object to a file. Now the problem is my server side need to read this file and decompress the array out from the file, then convert it to a Python list. Is that possible?

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  • How to Write Manageable Code With Functional Programming?

    - by dade
    I just started with Functional Programming(Node.Js) and from the look of things it looks as if the code am writing would grow to be one hell of a code base to manage, when compared to Programming languages that have a sort of Object Oriented Paradigm. With OOP I am familair with practices that would ensure your code is easily managed and extensible. But am nore sure of similar convention with Functional Programming.

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  • read object from compressed file that generate from actionscript3

    - by Last Chance
    I have made a simple game Map Editor, and I want to save a array that contain map tile info to a file, as below: var arr:Array = [.....2d tile info in it...]; var ba:ByteArray = new ByteArray(); ba.writeObject(arr); ba.compress(); var file:File = new File(); file.save(ba); now I had successful save a compressed object to a file. now the problem is my server side need to read this file and decompress get the arr out from file, then convert it as python list. is that prossible?

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  • Term for a single C++ endpoint/object file

    - by Qix
    I have heard several terms for a C++ "Codepoint" (which is what I've heard used the most often), or a .cpp file that is compiled into an object file. For instance, .cpp files can include other .cpp files (or any other file, really, so long as it compiles), but during compilation, there is really only one 'main' code file that is used/generated. I know there is a widely accepted term, I just can't recall what it is. What is the accepted term for the final .c/.cpp file used to generate an object file?

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  • Is there extensible structured file analyzer, like network analysis tools?

    - by ???
    There are many network analysis tools like Wireshark, Sniffer Pro, Omnipeak which can dump the packet data in structured manner. I'm just writing my own file analyzer for general purpose, which can dump JPEG, PNG, EXE, ELF, ASN.1 DER encoded files, etc. in tree style. There are so many file formats in the world that I can't handle them all. So I'm wondering if there's some software already there, with pluggable architecture and a large established file format repository?

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  • Could not write bytes: broken pipe - looking for log of removed packages

    - by user288987
    I have a dual boot system with 12.04 and windows 7. Ubuntu worked fine yesterday but this morning upon boot I get subject. Searched the forums and unsuccessful with recovery. I tried sudo gedit /var/log/apt/history.log to see the log of removed packages, but get the following... ** (gedit:976): WARNING **: Command line 'dbus-launch --autolaunch=2d7d18532e9953bc8a2b852e00000007 --binary-syntax --close-stderr' exited with non-zero exit status 1: Autolaunch error: X11 initialization failed.\n Cannot open display: Run 'gedit --help' to see a full list of available command line options. Anyone have any suggestions for a fix? Please let me know if you require any additional information. Thanks! Mark

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  • How do I save files with libgdx so that users can't read them?

    - by Rudy_TM
    Writing my game in libgdx, I arrived at the point when I need to save the player stats and the info of the levels. However, in libgdx it's not allowed to write the file inside folder of the application, only external (on the SD) is allowed. The point is that I don't want the file to be seen by anyone, or if they can see it, how can I convert it to a binary file so it's not human readable? I just want to hide the file.

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  • How to write loosely coupled classes in node.js

    - by lortabac
    I am trying to understand how to design node.js applications, but it seems there is something I can't grasp about asynchronous programming. Let's say my application needs to access a database. In a synchronous environment I would implement a data access class with a read() method, returning an associative array. In node.js, because code is executed asynchronously, this method can't return a value, so, after execution, it will have to "do" something as a side effect. It will then contain at least 1 line of extraneous code which has nothing to do with data access. Multiply this for all methods and all classes and you will very soon have an unmanageable "code soup". What is the proper way to handle this problem? Am I approaching it the wrong way?

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  • How to Write Blogs to Improve SEO

    Writing content for a website can often feel like a bit of a chore but it is an absolute necessity to ensure that your website promotes your company in the correct manner. From a search engine optimisation point of view though, there are other elements that need to be addressed when creating and posting blogs to improve your SEO.

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  • How can I learn to write idiomatic C++?

    - by yati sagade
    I am a computer science student, and as a result, I was taught C++ as a better version of C with classes. I end up trying to reinvent the wheel whenever a solution to a complex problem is needed, only to find sometime after that, some language feature or some standard library routine could potentially have done that for me. I'm all comfortable with my char* and *(int*)(someVoidPointer) idioms, but recently, after making a (minor) contribution to an open-source project, I feel that is not how one's supposed to think when writing C++ code. It's much different than C is. Considering that I know objected-oriented programming fairly well, and I am okay with a steep learning curve, what would you suggest for me to get my mind on the C++ track when I'm coding C++?

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  • How to correctly write an installation or setup document

    - by UmNyobe
    I just joined a small start-up as a software engineer after graduation. The start-up is 4 year old, and I am working with the CEO and the COO, even if there are some people abroad. Basically they both used to do almost everything. I am currently on some kind of training phase. I have at my disposition architecture, setup and installation internal documentation. Architecture documentation is like a bible and should contain complete information. The rest are used to give directions in different processes. The issue is that these documents are more or less dated, as they just didn't have the time to change them. I will be in charge of training the next hires, and updating these documents is part of my training. In some there is a lot of hard-coded information like: Install this_module_which_still_exists cd this_dir_name_changed cp this_file_name_changed other_dir_name_changed ./config_script.sh ./execute_script.sh The issues i have faced : Either the module installation is completely different (for instance now there is an rpm, or a different OS) Either names changed, and i need to switch old names by new names Description of the purpose of the current step missing. Information about a whole topic is missing Fortunately these guys are around and I get all the information I want and all the explanations I need. I want to bring a design to the next documents so in the future people don't feel like they are completely rewriting a document each time they are updating it. Do you have suggestions? If there is a lightweight design methodology available online you can point me to it's nice too. One thing I will do for sure is set up a versioning repository for the documents alone. There is already one for the source code so I don't know why internal documents deserve a different treatment.

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