I'm trying to build an app for both Android and/or iOS where part of the gameplay actually involves ads as a texture.
I need to be able to choose which ads I would like to use.
I need to be able to be able to identify the ads (which if I can choose which ads show up in the app shouldn't be that hard).
I need to be able to swap in and out new ads on what could possibly be a daily basis (and don't want to have to update the app to do it).
And as if that wasn't too needy a list, I need to be able to load 50 ads from the pool of ads I deem fit, all to each and every user of the app at least every couple of days.
I don't care if the ads pay, I'm not looking for clicks, but I don't want to have to make 50 fake ads every couple of days, from an "artistic" level I don't want the content to feel phony or fake, and I don't really have a way to load content to each user via some internet source (if anyone could name one that would be great). I'm not sure what kind of ad provider would like or even approve of this, in fact just what I've described might be against Google Play's or iTunes' content developer policies, but if anyone could give me any advice to steer me in the right direction it would be greatly appreciated, thank you.