Search Results

Search found 22292 results on 892 pages for 'image optimization'.

Page 77/892 | < Previous Page | 73 74 75 76 77 78 79 80 81 82 83 84  | Next Page >

  • UIImageView not displaying image when property is set too early

    - by Undeadlegion
    I have an image I want to display inside a UIView. In Interface Builder, the UIView is the root and a UIImageView is its child. The view is connected to view controller's view outlet, and the image view is connected to the image view outlet: @property (nonatomic, retain) IBOutlet UIImageView *imageView; If I try to set the image property of UIImageView before it's visible, the image doesn't show up. TestView *testView = [[TestView alloc] initWithNibName:@"TestView" bundle:nil]; testview.imageView.image = [logos objectAtIndex:indexPath.row]; [self.navigationController pushViewController:testView animated:YES]; If, however, I pass the image to the controller and set the image property in view did load, the image becomes visible. TestView *testView = [[TestView alloc] initWithNibName:@"TestView" bundle:nil]; testview.image = [logos objectAtIndex:indexPath.row]; [self.navigationController pushViewController:testView animated:YES]; - (void)viewDidLoad { [super viewDidLoad]; imageView.image = image; } What is causing the image to not show up in the first scenario?

    Read the article

  • Windows File I/O Reading

    - by eyeanand
    Currently working on open/read images in VC++. Some examples i came across on the internet use Windows.h I/O routines like ReadFile...but there seems to be inconsistency in there declaration. Here's what i have got. //So i have this function to load file BYTE* LoadFile ( int* width, int* height, long* size, LPCWSTR bmpfile ) { BITMAPFILEHEADER bmpheader; BITMAPINFOHEADER bmpinfo; DWORD bytesread = 0; HANDLE file = CreateFile ( bmpfile , GENERIC_READ, FILE_SHARE_READ,NULL, OPEN_EXISTING, FILE_FLAG_SEQUENTIAL_SCAN, NULL ); if ( NULL == file ) return NULL; if ( ReadFile ( file, &bmpheader, sizeof ( BITMAPFILEHEADER ),&bytesread, NULL ) == false ) { CloseHandle ( file ); return NULL; } . . . return appropriate value; } Now the ReadFile API function is declared as follows in WinBase.h WINBASEAPI BOOL WINAPI ReadFile( In HANDLE hFile, Out LPVOID lpBuffer, In DWORD nNumberOfBytesToRead, _Out_opt_ LPDWORD lpNumberOfBytesRead, _Inout_opt_ LPOVERLAPPED lpOverlapped ); And in MSDN examples... They call this function like this. ReadFile(hFile, chBuffer, BUFSIZE, &dwBytesRead, NULL) Which expects that "bytesRead" is sort of out parameter. so it gives me number of bytes read. But in my code ..it is giving error message. 'ReadFile' : cannot convert parameter 4 from 'LPDWORD *' to 'LPDWORD' so i just initialized bytesRead to 0 and passed by value.( which is wrong..but just to check if it works ). then it gives this exception Unhandled exception at 0x774406ae in ImProc.exe: 0xC0000005: Access violation writing location 0x00000000. Kindly suggest . Kindly tell if any code i missed out....including while forming the question itself. Thanks.

    Read the article

  • How can I remove old kernels/install new ones when /boot is full?

    - by Marcel
    I know this question is asked many times before, however with me it is just a bit different I guess. # df -h Filesystem Size Used Avail Use% Mounted on /dev/sda3 224G 5.2G 208G 3% / udev 1.9G 4.0K 1.9G 1% /dev tmpfs 777M 260K 777M 1% /run none 5.0M 0 5.0M 0% /run/lock none 1.9G 0 1.9G 0% /run/shm /dev/sda2 90M 88M 0 100% /boot /dev/sda6 1.9G 514M 1.3G 29% /tmp My boot partition is full. Current Kernel: # uname -r 3.2.0-35-generic All Kernels: # dpkg --list | grep linux-image ii linux-image-3.2.0-32-generic 3.2.0-32.51 Linux kernel image for version 3.2.0 on 64 bit x86 SMP ii linux-image-3.2.0-34-generic 3.2.0-34.53 Linux kernel image for version 3.2.0 on 64 bit x86 SMP ii linux-image-3.2.0-35-generic 3.2.0-35.55 Linux kernel image for version 3.2.0 on 64 bit x86 SMP iF linux-image-3.2.0-37-generic 3.2.0-37.58 Linux kernel image for version 3.2.0 on 64 bit x86 SMP iF linux-image-3.2.0-38-generic 3.2.0-38.60 Linux kernel image for version 3.2.0 on 64 bit x86 SMP iU linux-image-generic 3.2.0.37.45 Generic Linux kernel image So I thought of removing the 3.2.0.32-generic kernel with: # sudo apt-get purge linux-image-3.2.0-32-generic Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: linux-generic : Depends: linux-headers-generic (= 3.2.0.37.45) but 3.2.0.38.46 is to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). No success. When I try apt-get -f install it also fails: # apt-get -f install Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following packages were automatically installed and are no longer required: linux-headers-3.2.0-34 linux-headers-3.2.0-35 linux-headers-3.2.0-34-generic linux-headers-3.2.0-35-generic Use 'apt-get autoremove' to remove them. The following extra packages will be installed: linux-generic linux-image-generic The following packages will be upgraded: linux-generic linux-image-generic 2 upgraded, 0 newly installed, 0 to remove and 9 not upgraded. 5 not fully installed or removed. Need to get 0 B/4,334 B of archives. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? y Setting up initramfs-tools (0.99ubuntu13.1) ... update-initramfs: deferring update (trigger activated) Setting up linux-image-3.2.0-37-generic (3.2.0-37.58) ... Running depmod. update-initramfs: deferring update (hook will be called later) The link /initrd.img is a dangling linkto /boot/initrd.img-3.2.0-38-generic Examining /etc/kernel/postinst.d. run-parts: executing /etc/kernel/postinst.d/initramfs-tools 3.2.0-37-generic /boot/vmlinuz-3.2.0-37-generic update-initramfs: Generating /boot/initrd.img-3.2.0-37-generic gzip: stdout: No space left on device E: mkinitramfs failure cpio 141 gzip 1 update-initramfs: failed for /boot/initrd.img-3.2.0-37-generic with 1. run-parts: /etc/kernel/postinst.d/initramfs-tools exited with return code 1 Failed to process /etc/kernel/postinst.d at /var/lib/dpkg/info/linux-image-3.2.0-37-generic.postinst line 1010. dpkg: error processing linux-image-3.2.0-37-generic (--configure): subprocess installed post-installation script returned error exit status 2 Setting up linux-image-3.2.0-38-generic (3.2.0-38.60) ... Running depmod. update-initramfs: deferring update (hook will be called later) The link /initrd.img is a dangling linkto /boot/initrd.img-3.2.0-37-generic Examining /etc/kernel/postinst.d. run-parts: executing /etc/kernel/postinst.d/initramfs-tools 3.2.0-38-generic /boot/vmlinuz-3.2.0-38-generic update-initramfs: Generating /boot/initrd.img-3.2.0-38-generic gzip: stdout: No space left on device E: mkinitramfs failure cpio 141 gzip 1 update-initramfs: failed for /boot/initrd.img-3.2.0-38-generic with 1. run-parts: /etc/kernel/postinst.d/initramfs-tools exited with return code 1 Failed to process /etc/kernel/postinst.d at /var/lib/dpkg/info/linux-image-3.2.0-38-generic.postinst line 1010. dpkg: error processing linux-image-3.2.0-38-generic (--configure): subprocess installed post-installation script returned error exit status 2 dpkg: dependency problems prevent configuration of linux-image-generic: linux-image-generic depends on linux-image-3.2.0-37-generic; however: Package linux-image-3.2.0-37-generic is not configured yet. dpkg: error processing linux-image-generic (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of linux-generic: linux-generic depends on linux-image-generic (= 3.2.0.37.45); however: Package linux-image-generic is not configured yet. linux-generic depends on linux-headers-generic (= 3.2.0.37.45); however: Version of linux-headers-generic on system is 3.2.0.38.46. dpkg: error processing linux-generic (--configure): dependency problems - leaving unconfigured Processing triggers for initramfs-tools ... No apport report written because the error message indicates its a followup error from a previous failure. No apport report written because MaxReports is reached already update-initramfs: Generating /boot/initrd.img-3.2.0-35-generic gzip: stdout: No space left on device E: mkinitramfs failure cpio 141 gzip 1 update-initramfs: failed for /boot/initrd.img-3.2.0-35-generic with 1. dpkg: error processing initramfs-tools (--configure): subprocess installed post-installation script returned error exit status 1 No apport report written because MaxReports is reached already Errors were encountered while processing: linux-image-3.2.0-37-generic linux-image-3.2.0-38-generic linux-image-generic linux-generic initramfs-tools E: Sub-process /usr/bin/dpkg returned an error code (1) Any help would really be appreciated. Update: I did: sudo rm /boot/*-3.2.0-32-generic /boot/*-3.2.0-34-generic After that the following problem with apt-get -f install: root@localhost:/# apt-get -f install Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: linux-generic The following packages will be upgraded: linux-generic 1 upgraded, 0 newly installed, 0 to remove and 9 not upgraded. 1 not fully installed or removed. Need to get 0 B/1,722 B of archives. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? y dpkg: dependency problems prevent configuration of linux-generic: linux-generic depends on linux-image-generic (= 3.2.0.37.45); however: Version of linux-image-generic on system is 3.2.0.38.46. linux-generic depends on linux-headers-generic (= 3.2.0.37.45); however: Version of linux-headers-generic on system is 3.2.0.38.46. dpkg: error processing linux-generic (--configure): dependency problems - leaving unconfigured No apport report written because the error message indicates its a followup error from a previous failure. Errors were encountered while processing: linux-generic E: Sub-process /usr/bin/dpkg returned an error code (1)

    Read the article

  • Burn bootable iso image to USB stick using dd: Won't boot (despite USB first in boot sequence)

    - by Nicolas Raoul
    I have installed Ubuntu on a Lenovo Thinkpad R500 2732, and I must update the BIOS. On the Lenovo website, I am offered this: BIOS Update Bootable CD for Windows 7 (32-bit, 64-bit), Vista (32-bit, 64-bit), XP - ThinkPad R500 I guess a bootable CD that would do a BIOS update is indeed what I need. (still wondering why it says "Windows" though... if it is bootable should not it be OS-agnostic?) Not wanting to waste a CD, I copied the image to my USB stick: sudo dd if=/home/nico/7yuj40uc.iso of=/dev/sdb1 bs=1M And rebooted, after making sure USB is first in the boot sequence. PROBLEM: It does not boot. Did I forget one step? Details about the iso image (readme): ls -lh 7yuj40uc.iso 25M file 7yuj40uc.iso /home/nico/7yuj40uc.iso: # ISO 9660 CD-ROM filesystem data '7YUJ40US ' (bootable) (Scroll to the right: it says "bootable") UNetbootin does not work because it is not a Linux image. Some people on the Internet advise to copy the content of the ISO and do other steps. This ISO has zero ISO content so it would not work. If I mount the ISO, I can see it contains zero files.

    Read the article

  • How can I mount dd image of a partition?

    - by Puneet Arora
    I created a dd image of a partition (containing an HFS+ FS) of one of my disks (and not the entire disk) a few days ago using the following command - dd conv=sync,noerror bs=8k if=/dev/sdc2 of=/path/to/img How can I mount it? I tried the following but it doesn't work - mount -o loop,ro -t hfsplus /path/to/img /path/to/mntDir It gives me mount: wrong fs type, bad option, bad superblock on /dev/loop1, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so and dmesg | tail gives me - [5248455.568479] hfs: invalid secondary volume header [5248455.568494] hfs: unable to find HFS+ superblock [5248462.674836] hfs: invalid secondary volume header [5248462.674843] hfs: unable to find HFS+ superblock [5248550.672105] hfs: invalid secondary volume header [5248550.672115] hfs: unable to find HFS+ superblock [5248993.612026] hfs: unable to find HFS+ superblock [5248998.103385] hfs: unable to find HFS+ superblock [5249031.441359] hfs: unable to find HFS+ superblock [5249036.274864] hfs: unable to find HFS+ superblock Is there something wrong that I am doing? I tried searching on how to do this but all the results I get only talk about mounting a partition from within a full disk image, using the offset option with mount - none talk about the case where the image itself is that of a partition. Thanks. PS: I'm running 64bit Arch Linux, and the partition from the original disk /dev/sdc2 mounts fine.

    Read the article

  • SQL SERVER – What is Spatial Database? – Developing with SQL Server Spatial and Deep Dive into Spati

    - by pinaldave
    What is Spatial Database? A spatial database is a database that is optimized to store and query data related to objects in space, including points, lines and polygons. While typical databases can understand various numeric and character types of data, additional functionality needs to be added for databases to process spatial data types. (Source: Wikipedia) Today I will be talking about the same subject at Microsoft TechEd India. If you want to learn about how to spatial aspect of data and how to integrate them with SQL Server this is the perfect session for you. Spatial is very special concept of SQL Server and I really like how it is implemented in SQL Server. In general Performance Tuning and Query Optimization is something I always have enjoyed in my professional life. Index are my best friends and many time, by implementing and many time by removing I have improved the performance of the system. In this session, I will be talking about Index along with Spatial Data. As Spatial Database is very interesting concept, I will cover super short but very interesting 10 quick slides about this subject. I will make sure in very first 20 mins, you will understand following topics Introduction to Spatial Database One line definition Understanding Spatial Indexing Index Internals Query/Performance Tuning Query Hinting/Cost Analysis Spatial Index Catalog Views Performance Troubleshooting Finding Optimal Index using Spatial Index SP Common Errors Index Maintenance This slides decks will be followed by around 30 mins demo which will have story of geometry, geography, index internals and performance tuning. If you are interested in learning how GIS works and how SQL Server out of the box supports this wonderful tools, you will really like how the story is told. I am sure all people who attend the event will know how the Bangalore is positioned on the map of India. I will take example of Bangalore and Hyderabad and demonstrate how index can improve the performance. Well there are lots of story to tell in the session, and I will be opening this session with the beautiful script of Botticelli’s Birth of Venus created by Michael J. Swart. I will also demonstrate few real life scenario where I will be talking about Spatial Database and its usage. Do not miss this session. At the end of session there will be book awarded to best participant. My session details: Session 3: Developing with SQL Server Spatial and Deep Dive into Spatial Indexing Date: April 14, 2010 Time: 5:00pm-6:00pm Microsoft SQL Server 2008 delivers new spatial data types that enable you to consume, use, and extend location-based data through spatial-enabled applications. Attend this session to learn how to use spatial functionality in next version of SQL Server to build and optimize spatial queries. This session outlines the new geography data type to store geodetic spatial data and perform operations on it, use the new geometry data type to store planar spatial data and perform operations on it, take advantage of new spatial indexes for high performance queries, use the new spatial results tab to quickly and easily view spatial query results directly from within Management Studio, extend spatial data capabilities by building or integrating location-enabled applications through support for spatial standards and specifications and much more. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Index, SQL Optimization, SQL Performance, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority Author Visit, T SQL, Technology Tagged: Spatial Database

    Read the article

  • How can I pass a raw System.Drawing.Image to an .ashx?

    - by Mike C
    I am developing an application that stores images as Base64 strings in xml files. I also want to allow the user to crop the image before saving it to the file, preferably all in memory without having to save a temp file, and then delete it afterwards. In order to display the newly uploaded image, I need to create a HTTP handler that I can bind the asp:Image to. The only examples for doing this online require passing the .ashx an ID and then pulling the image from a DB or other data store. Is it possible to somehow pass the raw data to the .ashx in order to get back the image? Thanks, Mike

    Read the article

  • How come this image won't resize to fit the sprite?

    - by George Edison
    I have this snippet of ActionScript code that is supposed to resize an image to fit the sprite: package { import flash.display.Sprite; import flash.display.Bitmap; import flash.events.Event; public class Main extends Sprite { [Embed(source = 'img.png')] private var TheImage:Class; public static const TheImageWidth:Number = 1300; public static const TheImageHeight:Number = 1300; public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); // entry point var image:Bitmap = new TheImage(); addChild(image); image.scaleX = width / TheImageWidth; image.scaleY = height / TheImageHeight; } } } Why isn't it working?

    Read the article

  • PHP: Grab an image from a stream (in an img tag) but if it's not there, i don't want the img tag wri

    - by Gary Willoughby
    I currently have code like this in a web based file called 'view_file.php' to grab an image from an internal network. <img src="put_file.php?type=<?=$TN_TYPE;?>&path=<?=$TN_PATH;?>&filename=<?=$TN_FILENAME;?>" /> The 'put_file.php' script allows access to an internal server that we don't want to expose to the internet. This script checks to see if an image is available and if it is, sends an image header and then uses readfile() to stream the image to the 'view_file.php' page. The problem is if there isn't an image available, instead of streaming a temporary 'spacer.gif' i want to not have the img tag written at all. Any Ideas how to do this? I'm thinking maybe move the img tag into the 'put_file.php' script, but how to mix strings and steams?

    Read the article

  • How to find image width and height dynamically and specify height, width attibutes if over certain d

    - by Wbdvlpr
    Hi, I display some data on my website and one of the data feed elements is an image. [title] => Product title [description] => some description [image] => www.some-domain.com/product-image/p12345.jpg I then display this image using <img alt="product" src="<?=$data['image']?>" /> Most of the images are 80x80, 120x100 or other less than 150 in width, which perfectly fit in the website template, but some of them are quite large such as 800x600 which distort the layout. I want a control on these types. I tried to set WIDTH="150", but as the width vary they dont look good. I was thinking If I could set a fixed width to images, say, larger than 250px then I can live with it for now. Any ideas how to achieve this? Thanks

    Read the article

  • Bandpass filter of FFT applied image. (Like ImageJ bandpass filter algorithm)

    - by maximus
    There is a good function that I need, which is implemented in Java program: ImageJ I need to understand the algorithm used there. The function has several parameters: link text And before using FFT it converts image to a special one: The Bandpass Filter uses a special algorithm to reduce edge artifacts (before the Fourier transform, the image is extended in size by attaching mirrored copies of image parts outside the original image, thus no jumps occur at the edges) Can you tell me more about this special transform? Actually tiling mirrored image. I am writing on C++ and wish to rewrite that part of the program on C++.

    Read the article

  • what is the format of a binary image & how is it different from jpg, png images?

    - by Rahulsingh190
    I searched the internet for the basic formats of image files (e.g. .jpg, .png, .gif) as there is a specific format for .doc, .pdf etc. But didn't got anything relevant. And today I also came with an .bin image format. BIN signifies that the image is in the Binary format. So, what is the Internal format of .jpg image file. And How is it different from .bin (Binary) format. Because everything is Basically saved in Binary Form. And How is BITMAP Image different from .jpg format.

    Read the article

  • CSS optimization - extra classes in dom or preprocessor-repetitive styling in css file?

    - by anna.mi
    I'm starting on a fairly large project and I'm considering the option of using LESS for pre-processing my css. the useful thing about LESS is that you can define a mixin that contains for example: .border-radius(@radius) { -webkit-border-radius: @radius; -moz-border-radius: @radius; -o-border-radius: @radius; -ms-border-radius: @radius; border-radius: @radius; } and then use it in a class declaration as .rounded-div { .border-radius(10px); } to get the outputted css as: .rounded-div { -webkit-border-radius: 10px; -moz-border-radius: 10px; -o-border-radius: 10px; -ms-border-radius: 10px; border-radius: 10px; } this is extremely useful in the case of browser prefixes. However this same concept could be used to encapsulate commonly-used css, for example: .column-container { overflow: hidden; display: block; width: 100%; } .column(@width) { float: left; width: @width; } and then use this mixin whenever i need columns in my design: .my-column-outer { .column-container(); background: red; } .my-column-inner { .column(50%); font-color: yellow; } (of course, using the preprocessor we could easily expand this to be much more useful, eg. pass the number of columns and the container width as variables and have LESS determine the width of each column depending on the number of columns and container width!) the problem with this is that when compliled, my final css file would have 100 such declarations, copy&pasted, making the file huge and bloated and repetitive. The alternative to this would be to use a grid system which has predefined classes for each column-layout option, eg .c-50 ( with a "float: left; width:50%;" definition ), .c-33, .c-25 to accomodate for a 2-column, 3-column and 4-column layout and then use these classes to my dom. i really mislike the idea of the extra classes, from experience it results to bloated dom (creating extra divs just to attach the grid classes to). Also the most basic tutorial for html/css would tell you that the dom should be separated from the styling - grid classes are styling related! to me, its the same as attaching a "border-radius-10" class to the .rounded-div example above! on the other hand, the large css file that would result from the repetitive code is also a disadvantage so i guess my question is, which one would you recommend? and which do you use? and, which solution is best for optimization? apart from the larger file size, has there even been any research on whether browser renders multiple classes faster than a large css file, or the other way round? tnx! i'd love to hear your opinion!

    Read the article

  • C# WinForms problem with draw image

    - by Paul
    Hi I have this class: class OriginalImage: Form { private Image image; private PictureBox pb; public OriginalImage() { pb = new PictureBox {SizeMode = PictureBoxSizeMode.CenterImage}; pb.SizeMode = PictureBoxSizeMode.StretchImage; Controls.Add(pb); image = Image.FromFile(@"Image/original.jpg"); this.Width = image.Width; this.Height = image.Height; this.Text = "Original image"; this.Paint += new PaintEventHandler(Drawer); } public virtual void Drawer(object source, PaintEventArgs e) { Graphics g = pb.CreateGraphics(); g.DrawImage(image,0,0); } I call this create object OriginalImage in other form on button click, but image is not draw? Where is problem? public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { var oi = new OriginalImage(); oi.Show(); } }

    Read the article

  • How to crop Image in iPhone?

    - by aman-gupta
    Hi, In my application I m using following codes to crop the captured image :- -(void)imagePickerController:(UIImagePickerController *) picker didFinishPickingMediaWithInfo:(NSDictionary *)info { #ifdef _DEBUG NSLog(@"frmSkinImage-imagePickerController-Start"); #endif imageView.image = [info objectForKey:@"UIImagePickerControllerOriginalImage"]; //======================================= UIImage *image =imageView.image; CGRect cropRect = CGRectMake(100, 100, 125,128); CGImageRef imageRef = CGImageCreateWithImageInRect([image CGImage], cropRect); [imageView setImage:[UIImage imageWithCGImage:imageRef]]; CGImageRelease(imageRef); //=================================================== //imgglobal = [info objectForKey:@"UIImagePickerControllerOriginalImage"]; // for saving image to photo album //UIImageWriteToSavedPhotosAlbum(imageView.image, self, @selector(image:didFinishSavingWithError:contextInfo:), self); [picker dismissModalViewControllerAnimated:YES]; #ifdef _DEBUG NSLog(@"frmSkinImage-imagePickerController-End"); #endif } But my problem is that when I use camera to take photo to crop the captured image it rotates the image to 90 degree towards right and in case I use Photo library it works perfectly. So Can u filter my above codes to know where I m wrong. Please help me out its urgent Thanks In Advance

    Read the article

  • Problem in cropping the UIImage using CGContext?

    - by Rajendra Bhole
    Hi, I developing the simple UIApplication in which i want to crop the UIImage (in .jpg format) with help of CGContext. The developed code till now as follows, CGImageRef graphicOriginalImage = [originalImage.image CGImage]; UIGraphicsBeginImageContext(originalImage.image.size); CGContextRef ctx = UIGraphicsGetCurrentContext(); CGBitmapContextCreateImage(graphicOriginalImage); CGFloat fltW = originalImage.image.size.width; CGFloat fltH = originalImage.image.size.height; CGFloat X = round(fltW/4); CGFloat Y =round(fltH/4); CGFloat width = round(X + (fltW/2)); CGFloat height = round(Y + (fltH/2)); CGContextTranslateCTM(ctx, 0, image.size.height); CGContextScaleCTM(ctx, 1.0, -1.0); CGRect rect = CGRectMake(X,Y ,width ,height); CGContextDrawImage(ctx, rect, graphicOriginalImage); croppedImage = UIGraphicsGetImageFromCurrentImageContext(); return croppedImage; } The above code is worked fine but it can't crop image. The original image memory and cropped image memory i will got same(equal to original image memory). The above code is right for cropping the image?????????????????? How i cropping the image (in behind pixels should also be crop) from the center of the image???????????? I already wasting a lot of time for developing the above code , but i didn't get answer or way to find out how to crop the image.Thanks for sending me answer in advanced.

    Read the article

  • Where to delete model image?

    - by WesDec
    I have a Model with an image field and I want to be able to change the image using a ModelForm. When changing the image, the old image should be deleted and replaced by the new image. I have tried to do this in the clean method of the ModelForm like this: def clean(self): cleaned_data = super(ModelForm, self).clean() old_profile_image = self.instance.image if old_profile_image: old_profile_image.delete(save=False) return cleaned_data This works fine unless the file indicated by the user is not correct (for example if its not an image), which result in the image being deleted without any new images being saved. I would like to know where is the best place to delete the old image? By this I mean where can I be sure that the new image is correct before deleting the old one?

    Read the article

  • Where can I find a professional image gallery built on a javascript framework?

    - by user278457
    I'm looking to find a galleria replacement, hopefully using jQuery but other javascript frameworks such as prototype or mootools are fine too. I used galleria a while back, and I need a similar product now. Unfortunately, the devkick.com domain seems to have disappeared in the meantime and I'm wary of using products that aren't actively maintained. I'm willing to pay up to $50 per site for licensing costs, if the product meets my needs. I'm specifically looking for a gallery with the following features: Every image in the gallery preloads asap, not as the user clicks "next" Minimalist default css to keep my subsequent styling headaches down, preferably a "darkroom" style by default, much as galleria looks Each element that constructs the image gallery should be simple and logical to reference with CSS As easy to install as adding a css class to a single unordered list No dependencies other than the core jQuery/other library, including "easing" and other effects must be optional Works on browsers back to IE6, Firefox 3, Safari (and iPhone), Chrome, Opera Has a javascript API that lets me trigger callback functions on common events such as "user clicks next" or "image loads" degrades gracefully without javascript, either displays images as a list, or just displays the first image in the list bonus: The gallery can display other content, such as video or external sites, like the modal boxes at shadowbox-js.com well documented minimal bandwidth requirement - .js file should be ~10kb minified bonus: The gallery source is hosted on a reliable CDN like google's bonus: Thumbnails for images do not appear until the main image has loaded bonus: includes ability to set parameters with JSON to change common behaviours, such as slide/fade transitions or automatic image switch every X seconds

    Read the article

  • Assemble an image browser side with JavaScript or Flash?

    - by Kris Walker
    Would it be possible to assemble an image on the browser by 'concatenating' other downloaded images together? The use case is this. The page will display 36 different tiles (small images). The user should be able to arrange those tiles into a 6 x 6 grid and save the resulting grid to disk as an image. The best solution would be to do it all in the browser without Flash. The next best solution would be to allow the user to create the grid in the browser with simple JavaScript drag and drop functionality and then send the coordinates to the server for image processing. The last solution would be to do it all in the browser with Flash. Is it even possible for Flash to create an image and then allow the user to save it from the browser? I am familiar with the Pixastic JavaScript library ( http://www.pixastic.com/ ), but it relies on getting image data to and from a canvas element which is not very well supported. What if I send the tile images to the browser as base64 encoded strings? Could I use JavaScript to create the 6 x 6 grid image? And if so, is there some way of allowing the user to get it onto disk without relying on the canvas element?

    Read the article

  • C# Image.Clone to byte[] causes EDIT.COM to open on Windows XP

    - by JayDial
    It appears that cloning a Image and converting it to a byte array is causing EDIT.COM to open up on Windows XP machines. This does not happen on a Windows 7 machine. The application is a C# .NET 2.0 application. Does anyone have any idea why this may be happening? Here is my Image conversion code: public static byte[] CovertImageToByteArray(Image imageToConvert) { imageToConvert.Clone() as Image; if(clone == null) return null; imageToConvert.Dispose(); byte[] imageByteArray; using (MemoryStream ms = new MemoryStream()) { clone.Save(ms, clone.RawFormat); imageByteArray = ms.ToArray(); } return imageByteArray; } public static Image ConvertByteArrayToImage(byte[] imageByteArray, ImageFormat formatOfImage) { Image image; using ( MemoryStream ms = new MemoryStream(imageByteArray, 0, imageByteArray.Length)) { ms.Write(imageByteArray, 0, imageByteArray.Length); image = Image.FromStream(ms, true); } return image; } Thanks Justin

    Read the article

  • Image animation problem in silverlight

    - by Jak
    Hi followed " http://www.switchonthecode.com/tutorials/silverlight-3-tutorial-planeprojection-and-perspective-3d#comment-4688 ".. the animation is working fine. I am new to silver light. when i use dynamic image from xml instead of static image as in tutorial,.. it is not working fine, please help me on this. i used list box.. for this animation effect do i need to change listbox to some other arrangement ? if your answer yes means, pls give me some sample code. Thanks in advance. Xaml code: <ListBox Name="listBox1"> <ListBox.ItemTemplate> <DataTemplate> <StackPanel> <Image Source="{Binding imgurl}" HorizontalAlignment="Left" Name="image1" Stretch="Fill" VerticalAlignment="Top" MouseLeftButtonUp="FlipImage" /> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> My C# code: //getting image URL from xml XElement xmlads = XElement.Parse(e.Result); //i bind the url in to listBox listBox1.ItemsSource = from ads in xmlads.Descendants("ad") select new zestItem { imgurl = ads.Element("picture").Value }; public class zestItem { public string imgurl { get; set; } } private int _zIndex = 10; private void FlipImage(object sender, MouseButtonEventArgs e) { Image image = sender as Image; // Make sure the image is on top of all other images. image.SetValue(Canvas.ZIndexProperty, _zIndex++); // Create the storyboard. Storyboard flip = new Storyboard(); // Create animation and set the duration to 1 second. DoubleAnimation animation = new DoubleAnimation() { Duration = new TimeSpan(0, 0, 1) }; // Add the animation to the storyboard. flip.Children.Add(animation); // Create a projection for the image if it doesn't have one. if (image.Projection == null) { // Set the center of rotation to -0.01, which will put a little space // between the images when they're flipped. image.Projection = new PlaneProjection() { CenterOfRotationX = -0.01 }; } PlaneProjection projection = image.Projection as PlaneProjection; // Set the from and to properties based on the current flip direction of // the image. if (projection.RotationY == 0) { animation.To = 180; } else { animation.From = 180; animation.To = 0; } // Tell the animation to animation the image's PlaneProjection object. Storyboard.SetTarget(animation, projection); // Tell the animation to animation the RotationYProperty. Storyboard.SetTargetProperty(animation, new PropertyPath(PlaneProjection.RotationYProperty)); flip.Begin(); }

    Read the article

  • Using ManualResetEvent to wait for multiple Image.ImageOpened events

    - by umlgorithm
    Dictionary<Image, ManualResetEvent> waitHandleMap = new Dictionary<Image, ManualResetEvent>(); List<Image> images = GetImagesWhichAreAlreadyInVisualTree(); foreach (var image in images) { image.Source = new BitmapImage(new Uri("some_valid_image_url")); waitHandleMap.Add(image, new ManualResetEvent(false)); image.ImageOpened += delegate { waitHandleMap[image].Set(); }; image.ImageFailed += delegate { waitHandleMap[image].Set(); }; } WaitHandle.WaitAll(waitHandleMap.Values.ToArray()); WaitHandle.WaitAll blocks the current UI thread, so ImageOpened/ImageFailed events would never get fired. Could you suggest me an easy workaround to wait for the multiple ui events?

    Read the article

  • Why would an image (the Mandelbrot) be skewed and wrap around?

    - by Sean D
    So I just wrote a little snippet to generate the Mandelbrot fractal and imagine my surprise when it came out all ugly and skewed (as you can see at the bottom). I'd appreciate a point in the direction of why this would even happen. It's a learning experience and I'm not looking for anyone to do it for me, but I'm kinda at a dead end debugging it. The offending generation code is: module Mandelbrot where import Complex import Image main = writeFile "mb.ppm" $ imageMB 1000 mandelbrotPixel x y = mb (x:+y) (0:+0) 0 mb c x iter | magnitude x > 2 = iter | iter >= 255 = 255 | otherwise = mb c (c+q^2) (iter+1) where q = x --Mandelbrot --q = (abs.realPart $ x) :+ (abs.imagPart $ x) --Burning Ship argandPlane x0 x1 y0 y1 width height = [(x,y)| y<-[y1,(y1-dy)..y0], --traverse from x<-[x0,(x0+dx)..x1]] --top-left to bottom-right where dx = (x1 - x0)/width dy = (y1 - y0)/height drawPicture :: (a->b->c)->(c->Colour)->[(a,b)]->Image drawPicture function colourFunction plane = map (colourFunction.uncurry function) plane imageMB s = createPPM s s $ drawPicture mandelbrotPixel (\x->[x,x,x]) $ argandPlane (-1.8) (-1.7) (0.02) 0.055 s' s' where s' = fromIntegral s And the image code (which I'm fairly confident in) is: module Image where type Colour = [Int] type Image = [Colour] createPPM :: Int -> Int -> Image -> String createPPM w h i = concat ["P3 ", show w, " ", show h, " 255\n", unlines.map (unwords.map show) $ i]

    Read the article

  • Is there any library/software available that can give me useful measurements of image quality?

    - by Thor84no
    I realise measuring image quality in software is going to be really difficult, and I'm not looking for a quick-fix. Googling this is largely showing up research papers and discussions that go a bit over my head, so I was wondering if anyone in the SO community had any experience with doing any rough image quality assessment? I want to use this to scan a few thousand images and whittle it down to a few dozen images that are most likely of poor quality. I could then show these to a user and leave the rest to them. Obviously there are many metrics that can be a part of whether an image is of high/low quality, I'd be happy with anything that could take an image as an input and give some reasonable metrics to any of the basic image quality metrics like sharpness, dynamic range, noise, etc., leaving it up to my software to determine what's acceptable and what isn't. Some of the images are poor quality because they've been up-scaled drastically. If there isn't a way of getting metrics like I suggested above, is there any way to detect that an image has been up-scaled like this?

    Read the article

  • How to speed up drawing of scaled image? Audio playback chokes during window resize.

    - by Paperflyer
    I am writing an audio player for OSX. One view is a custom view that displays a waveform. The waveform is stored as a instance variable of type NSImage with an NSBitmapImageRep. The view also displays a progress indicator (a thick red line). Therefore, it is updated/redrawn every 30 milliseconds. Since it takes a rather long time to recalculate the image, I do that in a background thread after every window resize and update the displayed image once the new image is ready. In the meantime, the original image is scaled to fit the view like this: // The drawing rectangle is slightly smaller than the view, defined by // the two margins. NSRect drawingRect; drawingRect.origin = NSMakePoint(sideEdgeMarginWidth, topEdgeMarginHeight); drawingRect.size = NSMakeSize([self bounds].size.width-2*sideEdgeMarginWidth, [self bounds].size.height-2*topEdgeMarginHeight); [waveform drawInRect:drawingRect fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1]; The view makes up the biggest part of the window. During live resize, audio starts choking. Selecting the "big" graphic card on my Macbook Pro makes it less bad, but not by much. CPU utilization is somewhere around 20-40% during live resizes. Instruments suggests that rescaling/redrawing of the image is the problem. Once I stop resizing the window, CPU utilization goes down and audio stops glitching. I already tried to disable image interpolation to speed up the drawing like this: [[NSGraphicsContext currentContext] setImageInterpolation:NSImageInterpolationNone]; That helps, but audio still chokes during live resizes. Do you have an idea how to improve this? The main thing is to prevent the audio from choking.

    Read the article

< Previous Page | 73 74 75 76 77 78 79 80 81 82 83 84  | Next Page >