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  • How to configure/save layout of SQL Server's Log File Viewer?

    - by gernblandston
    When I'm viewing the job history of a particular SQL Agent Job, I typically want to see whether it succeeded, its duration and maybe the duration of the individual steps of the job. When I open the history in the Log File Viewer, I always need to scroll over and shrink the 'Message' column and drag the 'Duration' column over next to the 'Step Name' column. Is there a way to configure the layout of the Log File Viewer (e.g. reposition columns, resize columns) and save it for future sessions? Thanks!

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  • How can I log all traffic with its exact length?

    - by Legate
    I want to process all packets with their size going through our gateway server (running Debian 4.0). My idea is to use tcpdump, but I have two questions. The command I'm currently thinking of is tcpdump -i iface -n -t -q. Is it guaranteed that tcpdump will process all packets? What happens if the CPU is working to full capacity? The format of the output lines is IP ddd.ddd.ddd.ddd.port > ddd.ddd.ddd.ddd.port: tcp 1260. What exactly is 1260? I have the suspicion that it is the payload in bytes of the packet, which would be exactly what I need, but I'm not sure. It might be the TCP Window Size. Or perhaps there is an even better way of doing this? I thought about a LOG rule in iptables, but tcpdump seems easier and I don't know whether iptables can log the packet lengths.

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  • Lenovo ThinkPad: What does the PWMDBSVC.exe service do? It's writing a C:\Log.txt file.

    - by thinkPadUser
    I found a file that keeps popping up in my C:\ drive root, Log.txt ... after installing Process Monitor and seeing what process was writing to it, I came across PWMDBSVC.exe, which appears to be part of the Lenovo ThinkPad software. Even if I delete it, I can get it to re-create the Log.txt when I lock and unlock my workstation. Does anybody know what this software does and whether it is safe to disable? I searched Google already and got the usual pile of useless hits on the process name but nothing seemingly definitive!

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  • how to prevent log output from PostgreSQL stored procedure ?

    - by ssc
    I am running a number of PostgreSQL scripts that used to produce excessive log output. I managed to reduce most of the output to an acceptable amount by passing --quiet as parameter to the psql command line client and adding SET client_min_messages='warning'; to the beginning of my SQL scripts. This works fine for most basic statements like SELECT, INSERT, UPDATE, etc.) However, when I call a stored function in a script using e.g. SELECT my_func(my_args);, there is still log output similar to my_func (omitted a long with many '-' here because SF thinks that's a headline) (1 row) The output is useless; it only makes me having to scroll back up a long way after the script has run and also makes it much harder than necessary to spot any relevant error output. How can I get rid of it ?

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  • Windows Home Server - Can't log in - A problem is preventing Windows from accurately checking the license for this computer. Error Code: 0x8007007e

    - by 1337ingDisorder
    Subject header pretty much covers it. I have a windows Home Server which can only be accessed through remote desktop. I could log in for ages, but for the past couple weeks I haven't been able to log in. As soon as I enter my username/password and click OK, I get an alert dialog stating the following: "A problem is preventing Windows from accurately checking the license for this computer. Error Code: 0x8007007e" When I click "Ok" (the only option) the dialog closes and my remote session closes. How can I get around this? I've tried powering down the machine and powering it back up. Same results.

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  • centos 100% disk full - How to remove log files, history, etc?

    - by kopeklan
    mysqld won't start because disk space is full: 101221 14:06:50 [ERROR] /usr/libexec/mysqld: Error writing file '/var/run/mysqld/mysqld.pid' (Errcode: 28) 101221 14:06:50 [ERROR] Can't start server: can't create PID file: No space left on device running df -h: Filesystem Size Used Avail Use% Mounted on /dev/sda2 16G 3.2G 12G 23% / /dev/sda5 4.8G 4.6G 0 100% /var /dev/sda3 430G 855M 407G 1% /home /dev/sda1 76M 24M 49M 33% /boot tmpfs 956M 0 956M 0% /dev/shm du -sh * in /var: 12K account 56M cache 24K db 32K empty 8.0K games 1.5G lib 8.0K local 32K lock 221M log 16K lost+found 0 mail 24K named 8.0K nis 8.0K opt 8.0K preserve 8.0K racoon 292K run 70M spool 8.0K tmp 76K webmin 2.6G www 20K yp in /dev/sda5, there is website files in /var/www. because this is first time, I have no idea which files to remove other than moving /var/www to other partition And one more, what is the right way to remove log files, history, etc in /dev/sda5?

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  • Is there a simpler way to log into a local account on a domain workstation?

    - by David
    Occasionally I need to log into a local machine account on a Windows workstation joined to our domain. The syntax for specifying a domain account looks like this: DOMAINNAME\myusername whereas the syntax for logging into a local account is HOSTNAME\myusername The problem is that I often don't know the host name off the top of my head. It is possible to find out by clicking the "How do I log onto another domain" link, but this requires me to memorize or write down an often cryptic hostname. Is there another, simpler way to do this?

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  • Why are my log in times taking so long in Linux?

    - by Jamie
    In recent weeks, login times on my Ubuntu server have started timing out; both through SSH and the local command line console. Examination of the /var/auth.log yields nothing interesting. How can I diagnose long log in times on my Ubuntu server? I should mention, also, that no updates have been performed since the problem has started, and that the /, /boot/ and /usr/ file systems are mounted as readonly. [Edit] This is a stand alone machine, so it doesn't authenticate with Active Directory, LDAP etc. Also, the login prompt is responsive, as is the password prompt. Upon typing the password then CR, I'll timeout. After four a five tries, I will be able to login, although I'm worried this will start taking longer.

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  • How can I use the proxy settings on Epic privacy browser to log on to Facebook?

    - by EddieN120
    I love the Epic privacy browser because it is built from the ground up to enhance privacy. It's built on Chromium but because it has stripped out all code that tracks users across the Internet, pages load faster and things work snappier. With one click you can enable a proxy to hide your IP address, sort of like Chrome's "Incognito" mode on steroids. But there's a problem: if I load Epic, go to facebook.com, log in, and then click the proxy button, I can use Facebook for a while. But eventually, Facebook would throw up an error screen, saying that it thinks that my account has been hacked, and then it would make me verify my identity, force me to change my password, etc. I've had to change my password four times in as many days, which is very annoying. Now I turn on the proxy for browsing on to every other site but Facebook. Question: how can I use the proxy settings on Epic privacy browser to successfully log onto and use Facebook?

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  • How can I get logrotate dateext to reflect the log date rather than the rotation date?

    - by Adam
    My Apache logrotate config looks like this: /var/log/http/*log { monthly dateext dateformat .%Y.%m [... rest stripped for brevity ...] } This works great, except that the date on the rotated filename is one period later than the period actually covered by the logs, for example error_log.2012.09 covers 2012-08-01 to 2012-08-31. I realize that there are other options for Apache (eg. cronolog), but I have a bunch of other logs that I also need to rotate, and logrotate is really exactly what I need apart from this one issue. Is there a way to get logrotate to use a date offset -- or, even better, figure out the previous time period -- when generating the rotated filename?

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  • Is it possible to log a user in a remote computer using ssh?

    - by El_Hoy
    I want to connect to a server via ssh and log in (remotely) a user in X11 (gdm). A little context: I need to install a wine application in 30 computers, but wine require X11, there is nobody loged there, so wine does not work properly. I want to remotely login in display=:0.0 a user so this user receive the window (it only start and close), there i need to ()neThere is no one logged on there. I need to start a graphical app there (wine installer) but I cannot because it needs a display with X11 (to open a wineconsole). Resumen: Is it posible to log a user remotely on X11

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  • understand SimpleTimeZone and DST Test

    - by Cygnusx1
    I Have an issue with the use of SimpleTimeZone class in Java. First, the JavaDoc is nice but not quite easy to understand in regards of the start and end Rules. But with the help of some example found on the web, i managed to get it right (i still don't understand why 8 represents the second week of a month in day_of_month!!! but whatever) Now i have written a simple Junit test to validate what i understand: package test; import static org.junit.Assert.assertEquals; import java.sql.Timestamp; import java.util.Calendar; import java.util.GregorianCalendar; import java.util.SimpleTimeZone; import org.apache.log4j.Logger; import org.junit.Test; public class SimpleTimeZoneTest { Logger log = Logger.getLogger(SimpleTimeZoneTest.class); @Test public void testTimeZoneWithDST() throws Exception { Calendar testDateEndOut = new GregorianCalendar(2012, Calendar.NOVEMBER, 4, 01, 59, 59); Calendar testDateEndIn = new GregorianCalendar(2012, Calendar.NOVEMBER, 4, 02, 00, 00); Calendar testDateStartOut = new GregorianCalendar(2012, Calendar.MARCH, 11, 01, 59, 59); Calendar testDateStartIn = new GregorianCalendar(2012, Calendar.MARCH, 11, 02, 00, 00); SimpleTimeZone est = new SimpleTimeZone(-5 * 60 * 60 * 1000, "EST"); est.setStartRule(Calendar.MARCH, 8, -Calendar.SUNDAY, 2 * 60 * 60 * 1000); est.setEndRule(Calendar.NOVEMBER, 1, Calendar.SUNDAY, 2 * 60 * 60 * 1000); Calendar theCal = new GregorianCalendar(est); theCal.setTimeInMillis(testDateEndOut.getTimeInMillis()); log.info(" Cal date = " + new Timestamp(theCal.getTimeInMillis()) + " : " + theCal.getTimeZone().getDisplayName()); log.info(" Cal use DST = " + theCal.getTimeZone().useDaylightTime()); log.info(" Cal In DST = " + theCal.getTimeZone().inDaylightTime(theCal.getTime())); log.info("offset = " + theCal.getTimeZone().getOffset(theCal.getTimeInMillis())); log.info("DTS offset= " + theCal.getTimeZone().getDSTSavings()); assertEquals("End date Should be In DST", true, theCal.getTimeZone().inDaylightTime(theCal.getTime())); theCal.setTimeInMillis(testDateEndIn.getTimeInMillis()); log.info(" Cal date = " + new Timestamp(theCal.getTimeInMillis()) + " : " + theCal.getTimeZone().getDisplayName()); log.info(" Cal use DST = " + theCal.getTimeZone().useDaylightTime()); log.info(" Cal In DST = " + theCal.getTimeZone().inDaylightTime(theCal.getTime())); log.info("offset = " + theCal.getTimeZone().getOffset(theCal.getTimeInMillis())); log.info("DTS offset= " + theCal.getTimeZone().getDSTSavings()); assertEquals("End date Should be Out DST", false, theCal.getTimeZone().inDaylightTime(theCal.getTime())); theCal.setTimeInMillis(testDateStartIn.getTimeInMillis()); log.info(" Cal date = " + new Timestamp(theCal.getTimeInMillis()) + " : " + theCal.getTimeZone().getDisplayName()); log.info(" Cal use DST = " + theCal.getTimeZone().useDaylightTime()); log.info(" Cal In DST = " + theCal.getTimeZone().inDaylightTime(theCal.getTime())); log.info("offset = " + theCal.getTimeZone().getOffset(theCal.getTimeInMillis())); log.info("DTS offset= " + theCal.getTimeZone().getDSTSavings()); assertEquals("Start date Should be in DST", true, theCal.getTimeZone().inDaylightTime(theCal.getTime())); theCal.setTimeInMillis(testDateStartOut.getTimeInMillis()); log.info(" Cal date = " + new Timestamp(theCal.getTimeInMillis()) + " : " + theCal.getTimeZone().getDisplayName()); log.info(" Cal use DST = " + theCal.getTimeZone().useDaylightTime()); log.info(" Cal In DST = " + theCal.getTimeZone().inDaylightTime(theCal.getTime())); log.info("offset = " + theCal.getTimeZone().getOffset(theCal.getTimeInMillis())); log.info("DTS offset= " + theCal.getTimeZone().getDSTSavings()); assertEquals("Start date Should be Out DST", false, theCal.getTimeZone().inDaylightTime(theCal.getTime())); } } Ok, i want to test the date limits to see if the inDaylightTime return the right thing! So, my rules are : DST start the second sunday of March at 2am DST end the first sunday of november at 2am In 2012 (now) this give us the march 11 at 2am and November 4 at 2am You can see my test dates are set properly!!! Well here is the output of my test run: 2012-11-01 18:22:44,344 INFO [test.SimpleTimeZoneTest] - < Cal date = 2012-11-04 01:59:59.0 : Eastern Standard Time> 2012-11-01 18:22:44,345 INFO [test.SimpleTimeZoneTest] - < Cal use DST = true> 2012-11-01 18:22:44,345 INFO [test.SimpleTimeZoneTest] - < Cal In DST = false> 2012-11-01 18:22:44,345 INFO [test.SimpleTimeZoneTest] - <offset = -18000000> 2012-11-01 18:22:44,345 INFO [test.SimpleTimeZoneTest] - <DTS offset= 3600000> My first assert just fails and tell me that 2012-11-04 01:59:59 is not inDST... !!!!??? If i put 2012-11-04 00:59:59, the test pass! This 1 hour gap just puzzle me... can anyone explain this behavior? Oh, btw, if anyone could elaborate on the : est.setStartRule(Calendar.MARCH, 8, -Calendar.SUNDAY, 2 * 60 * 60 * 1000); Why 8 means second week of march... and the -SUNDAY. I can't figure out this thing on a real calendar example!!! Thanks

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  • SPP Socket createRfcommSocketToServiceRecord will not connect

    - by philDev
    Hello, I want to use Android 2.1 to connect to an external Bluetooth device, wich is offering an SPP port to me. In this case it is an external GPS unit. When I'm trying to connect I can't connect an established socket while being in the "client" mode. Then if I try to set up a socket (being in the server role), to RECEIVE text from my PC everything works just fine. The Computer can connect as the client to the Socket on the Phone via SPP using the SSP UUID or some random UUID. So the Problem is not that I'm using the wrong UUID. But the other way around (e.g. calling connect on the established client socket) createRfcommSocketToServiceRecord(UUID uuid)) just doesn't work. Sadly I don't have the time to inspect the problem further. It would be greate If somebody could point me the right way. In the following part of the Logfile has to be the Problem. Greets PhilDev P.S. I'm going to be present during the Office hours. Here the log file: 03-21 03:10:52.020: DEBUG/BluetoothSocket.cpp(4643): initSocketFromFdNative 03-21 03:10:52.025: DEBUG/BluetoothSocket(4643): connect 03-21 03:10:52.025: DEBUG/BluetoothSocket(4643): doSdp 03-21 03:10:52.050: DEBUG/ADAPTER(2132): create_device(01:00:00:7F:B5:B3) 03-21 03:10:52.050: DEBUG/ADAPTER(2132): adapter_create_device(01:00:00:7F:B5:B3) 03-21 03:10:52.055: DEBUG/DEVICE(2132): Creating device [address = 01:00:00:7F:B5:B3] /org/bluez/2132/hci0/dev_01_00_00_7F_B5_B3 [name = ] 03-21 03:10:52.055: DEBUG/DEVICE(2132): btd_device_ref(0x10c18): ref=1 03-21 03:10:52.065: INFO/BluetoothEventLoop.cpp(1914): event_filter: Received signal org.bluez.Adapter:DeviceCreated from /org/bluez/2132/hci0 03-21 03:10:52.065: INFO/BluetoothService.cpp(1914): ... Object Path = /org/bluez/2132/hci0/dev_01_00_00_7F_B5_B3 03-21 03:10:52.065: INFO/BluetoothService.cpp(1914): ... Pattern = 00001101-0000-1000-8000-00805f9b34fb, strlen = 36 03-21 03:10:52.070: DEBUG/DEVICE(2132): *************DiscoverServices******** 03-21 03:10:52.070: INFO/DTUN_HCID(2132): dtun_client_get_remote_svc_channel: starting discovery on (uuid16=0x0011) 03-21 03:10:52.070: INFO/DTUN_HCID(2132): bdaddr=01:00:00:7F:B5:B3 03-21 03:10:52.070: INFO/DTUN_CLNT(2132): Client calling DTUN_METHOD_DM_GET_REMOTE_SERVICE_CHANNEL (id 4) 03-21 03:10:52.070: INFO/(2106): DTUN_ReceiveCtrlMsg: [DTUN] Received message [BTLIF_DTUN_METHOD_CALL] 4354 03-21 03:10:52.070: INFO/(2106): handle_method_call: handle_method_call :: received DTUN_METHOD_DM_GET_REMOTE_SERVICE_CHANNEL (id 4), len 134 03-21 03:10:52.075: ERROR/BTLD(2106): ****************search UUID = 1101*********** 03-21 03:10:52.075: INFO//system/bin/btld(2103): btapp_dm_GetRemoteServiceChannel() 03-21 03:10:52.120: DEBUG/BluetoothService(1914): updateDeviceServiceChannelCache(01:00:00:7F:B5:B3) 03-21 03:10:52.120: DEBUG/BluetoothEventLoop(1914): ClassValue: null for remote device: 01:00:00:7F:B5:B3 is null 03-21 03:10:52.120: INFO/BluetoothEventLoop.cpp(1914): event_filter: Received signal org.bluez.Adapter:PropertyChanged from /org/bluez/2132/hci0 03-21 03:10:52.305: WARN/BTLD(2106): bta_dm_check_av:0 03-21 03:10:56.395: DEBUG/WifiService(1914): ACTION_BATTERY_CHANGED pluggedType: 2 03-21 03:10:57.440: WARN/BTLD(2106): SDP - Rcvd conn cnf with error: 0x4 CID 0x43 03-21 03:10:57.440: INFO/BTL-IFS(2106): send_ctrl_msg: [BTL_IFS CTRL] send BTLIF_DTUN_SIGNAL_EVT (CTRL) 13 pbytes (hdl 10) 03-21 03:10:57.445: INFO/DTUN_CLNT(2132): dtun-rx signal [DTUN_SIG_DM_RMT_SERVICE_CHANNEL] (id 42) len 15 03-21 03:10:57.445: INFO/DTUN_HCID(2132): dtun_dm_sig_rmt_service_channel: success=1, service=00000000 03-21 03:10:57.445: ERROR/DTUN_HCID(2132): discovery unsuccessful! package de.phil_dev.android.BT; import java.io.BufferedInputStream; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import java.util.UUID; import android.app.Activity; import android.bluetooth.BluetoothAdapter; import android.bluetooth.BluetoothClass; import android.bluetooth.BluetoothDevice; import android.bluetooth.BluetoothServerSocket; import android.bluetooth.BluetoothSocket; import android.content.Intent; import android.os.Bundle; import android.util.Log; import android.widget.Toast; public class ThinBTClient extends Activity { private static final String TAG = "THINBTCLIENT"; private static final boolean D = true; private BluetoothAdapter mBluetoothAdapter = null; private BluetoothSocket btSocket = null; private BufferedInputStream inStream = null; private BluetoothServerSocket myServerSocket; private ConnectThread myConnection; private ServerThread myServer; // Well known SPP UUID (will *probably* map to // RFCOMM channel 1 (default) if not in use); // see comments in onResume(). private static final UUID MY_UUID = UUID .fromString("00001101-0000-1000-8000-00805F9B34FB"); // .fromString("94f39d29-7d6d-437d-973b-fba39e49d4ee"); // ==> hardcode your slaves MAC address here <== // PC // private static String address = "00:09:DD:50:86:A0"; // GPS private static String address = "00:0B:0D:8E:D4:33"; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); if (D) Log.e(TAG, "+++ ON CREATE +++"); mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter(); if (mBluetoothAdapter == null) { Toast.makeText(this, "Bluetooth is not available.", Toast.LENGTH_LONG).show(); finish(); return; } if (!mBluetoothAdapter.isEnabled()) { Toast.makeText(this, "Please enable your BT and re-run this program.", Toast.LENGTH_LONG).show(); finish(); return; } if (D) Log.e(TAG, "+++ DONE IN ON CREATE, GOT LOCAL BT ADAPTER +++"); } @Override public void onStart() { super.onStart(); if (D) Log.e(TAG, "++ ON START ++"); } @Override public void onResume() { super.onResume(); if (D) { Log.e(TAG, "+ ON RESUME +"); Log.e(TAG, "+ ABOUT TO ATTEMPT CLIENT CONNECT +"); } // Make the phone discoverable // When this returns, it will 'know' about the server, // via it's MAC address. // mBluetoothAdapter.startDiscovery(); BluetoothDevice device = mBluetoothAdapter.getRemoteDevice(address); Log.e(TAG, device.getName() + " connected"); // myServer = new ServerThread(); // myServer.start(); myConnection = new ConnectThread(device); myConnection.start(); } @Override public void onPause() { super.onPause(); if (D) Log.e(TAG, "- ON PAUSE -"); try { btSocket.close(); } catch (IOException e2) { Log.e(TAG, "ON PAUSE: Unable to close socket.", e2); } } @Override public void onStop() { super.onStop(); if (D) Log.e(TAG, "-- ON STOP --"); } @Override public void onDestroy() { super.onDestroy(); if (D) Log.e(TAG, "--- ON DESTROY ---"); } private class ServerThread extends Thread { private final BluetoothServerSocket myServSocket; public ServerThread() { BluetoothServerSocket tmp = null; // create listening socket try { tmp = mBluetoothAdapter .listenUsingRfcommWithServiceRecord( "myServer", MY_UUID); } catch (IOException e) { Log.e(TAG, "Server establishing failed"); } myServSocket = tmp; } public void run() { Log.e(TAG, "Beginn waiting for connection"); BluetoothSocket connectSocket = null; InputStream inStream = null; byte[] buffer = new byte[1024]; int bytes; while (true) { try { connectSocket = myServSocket.accept(); } catch (IOException e) { Log.e(TAG, "Connection failed"); break; } Log.e(TAG, "ALL THE WAY AROUND"); try { connectSocket = connectSocket.getRemoteDevice() .createRfcommSocketToServiceRecord(MY_UUID); connectSocket.connect(); } catch (IOException e1) { Log.e(TAG, "DIDNT WORK"); } // handle Connection try { inStream = connectSocket.getInputStream(); while (true) { try { bytes = inStream.read(buffer); Log.e(TAG, "Received: " + buffer.toString()); } catch (IOException e3) { Log.e(TAG, "disconnected"); break; } } } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); break; } } } void cancel() { } } private class ConnectThread extends Thread { private final BluetoothSocket mySocket; private final BluetoothDevice myDevice; public ConnectThread(BluetoothDevice device) { myDevice = device; BluetoothSocket tmp = null; try { tmp = device.createRfcommSocketToServiceRecord(MY_UUID); } catch (IOException e) { Log.e(TAG, "CONNECTION IN THREAD DIDNT WORK"); } mySocket = tmp; } public void run() { Log.e(TAG, "STARTING TO CONNECT THE SOCKET"); setName("My Connection Thread"); InputStream inStream = null; boolean run = false; //mBluetoothAdapter.cancelDiscovery(); try { mySocket.connect(); run = true; } catch (IOException e) { run = false; Log.e(TAG, this.getName() + ": CONN DIDNT WORK, Try closing socket"); try { mySocket.close(); } catch (IOException e1) { Log.e(TAG, this.getName() + ": COULD CLOSE SOCKET", e1); this.destroy(); } } synchronized (ThinBTClient.this) { myConnection = null; } byte[] buffer = new byte[1024]; int bytes; // handle Connection try { inStream = mySocket.getInputStream(); while (run) { try { bytes = inStream.read(buffer); Log.e(TAG, "Received: " + buffer.toString()); } catch (IOException e3) { Log.e(TAG, "disconnected"); } } } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } // starting connected thread (handling there in and output } public void cancel() { try { mySocket.close(); } catch (IOException e) { Log.e(TAG, this.getName() + " SOCKET NOT CLOSED"); } } } }

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  • Turning off hibernate logging console output

    - by Jared
    I'm using hibernate 3 and want to stop it from dumping all the startup messages to the console. I tried commenting out the stdout lines in log4j.properties but no luck. I've pasted my log file below. Also I'm using eclipse with the standard project structure and have a copy of log4j.properties in both the root of the project folder and the bin folder. ### direct log messages to stdout ### #log4j.appender.stdout=org.apache.log4j.ConsoleAppender #log4j.appender.stdout.Target=System.out #log4j.appender.stdout.layout=org.apache.log4j.PatternLayout #log4j.appender.stdout.layout.ConversionPattern=%d{ABSOLUTE} %5p %c{1}:%L - %m%n ### direct messages to file hibernate.log ### log4j.appender.file=org.apache.log4j.FileAppender log4j.appender.file.File=hibernate.log log4j.appender.file.layout=org.apache.log4j.PatternLayout log4j.appender.file.layout.ConversionPattern=%d{ABSOLUTE} %5p %c{1}:%L - %m%n ### set log levels - for more verbose logging change 'info' to 'debug' ### log4j.rootLogger=warn, stdout #log4j.logger.org.hibernate=info log4j.logger.org.hibernate=debug ### log HQL query parser activity #log4j.logger.org.hibernate.hql.ast.AST=debug ### log just the SQL #log4j.logger.org.hibernate.SQL=debug ### log JDBC bind parameters ### log4j.logger.org.hibernate.type=info #log4j.logger.org.hibernate.type=debug ### log schema export/update ### log4j.logger.org.hibernate.tool.hbm2ddl=debug ### log HQL parse trees #log4j.logger.org.hibernate.hql=debug ### log cache activity ### #log4j.logger.org.hibernate.cache=debug ### log transaction activity #log4j.logger.org.hibernate.transaction=debug ### log JDBC resource acquisition #log4j.logger.org.hibernate.jdbc=debug ### enable the following line if you want to track down connection ### ### leakages when using DriverManagerConnectionProvider ### #log4j.logger.org.hibernate.connection.DriverManagerConnectionProvider=trac5

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  • Get Mechanize to handle cookies from an arbitrary POST (to log into https://www.t-mobile.com/ progra

    - by Horace Loeb
    I want to log into https://www.t-mobile.com/ programmatically. My first idea was to use Mechanize to submit the login form: However, it turns out that this isn't even a real form. Instead, when you click "Log in" some javascript grabs the values of the fields, creates a new form dynamically, and submits it. "Log in" button HTML: <button onclick="handleLogin(); return false;" class="btnBlue" id="myTMobile-login"><span>Log in</span></button> The handleLogin() function: function handleLogin() { if (ValidateMsisdnPassword()) { // client-side form validation logic var a = document.createElement("FORM"); a.name = "form1"; a.method = "POST"; a.action = mytmoUrl; // defined elsewhere as https://my.t-mobile.com/Login/LoginController.aspx var c = document.createElement("INPUT"); c.type = "HIDDEN"; c.value = document.getElementById("myTMobile-phone").value; // the value of the phone number input field c.name = "txtMSISDN"; a.appendChild(c); var b = document.createElement("INPUT"); b.type = "HIDDEN"; b.value = document.getElementById("myTMobile-password").value; // the value of the password input field b.name = "txtPassword"; a.appendChild(b); document.body.appendChild(a); a.submit(); return true } else { return false } } I could simulate this form submission by POSTing the form data to https://my.t-mobile.com/Login/LoginController.aspx with Net::HTTP#post_form, but I don't know how to get the resultant cookie into Mechanize so I can continue to scrape the UI available when I'm logged in. Any ideas?

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  • How do I get ASP.NET login status controls to display a Log In option?

    - by Greg McNulty
    I have the following log in status controls on the top of my master page. It displays the logged in as, manager log in, and Log out options. However, when a user is not logged in, there is nothing displayed there. When the user is NOT logged in, is there a way to display a "Login" text link that takes you to the log in page and then "disappears" once the user is logged in? Any help is appreciated. Thanks! <asp:LoginName ID="LoginName1" runat="server" FormatString="Logged in as {0}" ForeColor="Aqua" /> <asp:LoginView ID="LoginView1" runat="server"> <RoleGroups> <asp:RoleGroup Roles="Managers"> <ContentTemplate> <asp:HyperLink ID="HyperLink1" runat="server" NavigateUrl="~/Management/management.aspx">Manage Site</asp:HyperLink> or <asp:LoginStatus id="LoginStatus1" runat="server" /> </ContentTemplate> </asp:RoleGroup> </RoleGroups> <LoggedInTemplate> (<asp:LoginStatus id="LoginStatus1" runat="server" />) </LoggedInTemplate> </asp:LoginView> ASP.NET 3.5 VWD 2008 C#

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  • How do I see items embedded/attached to my Gallio test log in CruiseControl.NET?

    - by GraemeF
    I can use the following code to attach a log file to my Gallio 3.2 acceptance test report: TestLog.AttachPlainText("Attached log file", File.ReadAllText(path)); When I run my tests locally I can see the log file contents by viewing the report in my web browser. However, if I run the tests under CCNET 1.4.4 I get the following error when I try to browse to an attached file in the report via the web dashboard: Exception Message The attachment was not inlined into the XML report. Exception Full Details System.InvalidOperationException: The attachment was not inlined into the XML report. at CCNet.Gallio.WebDashboard.Plugin.GallioAttachmentBuildAction.CreateResponseFromAttachment(XPathNavigator attachmentNavigator) at CCNet.Gallio.WebDashboard.Plugin.GallioAttachmentBuildAction.Execute(ICruiseRequest cruiseRequest) at ThoughtWorks.CruiseControl.WebDashboard.MVC.Cruise.ServerCheckingProxyAction.Execute(ICruiseRequest cruiseRequest) at ThoughtWorks.CruiseControl.WebDashboard.MVC.Cruise.BuildCheckingProxyAction.Execute(ICruiseRequest cruiseRequest) at ThoughtWorks.CruiseControl.WebDashboard.MVC.Cruise.ProjectCheckingProxyAction.Execute(ICruiseRequest cruiseRequest) at ThoughtWorks.CruiseControl.WebDashboard.MVC.Cruise.CruiseActionProxyAction.Execute(IRequest request) at ThoughtWorks.CruiseControl.WebDashboard.MVC.Cruise.CachingActionProxy.Execute(IRequest request) at ThoughtWorks.CruiseControl.WebDashboard.MVC.Cruise.ExceptionCatchingActionProxy.Execute(IRequest request) I get similar results when I try to embed the file instead with: TestLog.EmbedPlainText("Embedded log file", File.ReadAllText(path)); Is it possible to get this working?

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  • Best way to convert log files (*.txt) to web-friendly files (*.html, *.jsp, etc)?

    - by prometheus
    I have a bunch of log files which are pure text. Here is an example of one... Overall Failures Log SW Failures - 03.09.2010 - /logs/swfailures.txt - 23 errors - 24 warnings HW Failures - 03.09.2010 - /logs/hwfailures.txt - 42 errors - 25 warnings SW Failures - 03.10.2010 - /logs/swfailures.txt - 32 errors - 27 warnings HW Failures - 03.10.2010 - /logs/hwfailures.txt - 11 errors - 31 warnings These files can get quite large and contain a lot of other information. I'd like to produce an HTML file from this log that will add links to key portions and allow the user to open up other log files as a result... SW Failures - 03.09.2010 - <a href="/logs/swfailures.txt">/logs/swfailures.txt</a> - 23 errors - 24 warnings This is greatly simplified as I would like to add many more links and other html elements. My question is -- what is the best way to do this? If the files are large, should I generate the html before serving it to the user or will jsp do? Should I use perl or other scripting languages to do this? What are your thoughts and experiences?

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  • Crop, Edit, and Print Photos in Windows 7 Media Center

    - by DigitalGeekery
    Windows Media Center is a nice application for managing and displaying your personal photos, but you may occasionally need to make some basic edits to your pictures. Today we’ll take a look at how to crop, edit, and print photos right from Windows 7 Media Center. From within the Picture Library in Windows Media Center, choose a photo to work with, right-click and select Picture Details. You can also access this option with a Media Center remote by clicking the “i” button. Note: You’ll notice you have the option to rotate the picture from this menu. It is also available on the next screen.  Rotate a picture Now you’ll see more options on the Picture Details screen. From here you can rotate, Print, or Touch Up, Delete, or Burn a CD/DVD. To rotate the picture, simple select Rotate. Note: If you want your photo saved with the new orientation, you’ll need to select Save from the Touch Up screen that we will look at later in the article.   Each click will rotate the picture 90 degrees clockwise. You’ll see the new orientation of the picture displayed on the Picture Details screen after you have clicked Rotate. Print a picture From the Picture Details screen, select Print. Click Print again. Media Center automatically prints to your default printer, so make sure your desired target printer is set as default. Crop and Edit Photos To edit or crop your photo, select Touch Up. Touch Up options includes, Crop, Contrast, and Red Eye removal. First, we’ll select the Crop button to crop our photo.   You will see a cropping area overlay appear on your photo. Select one of the buttons below to adjust the location, size, and orientation of the area to be cropped. When you’re happy with your selection, click Save. You’ll be prompted to confirm your save. Click Yes to permanently save your edits. You can also apply Contrast or Red Eye adjustments to your photos. There aren’t any advanced settings for these options. You merely toggle the Contrast or Red Eye on or off by selecting the option. Be sure to click Save before exiting to if you’ve made any changes you wish to permanently apply to the photos. This includes rotating the images. While this method is not likely to be replace your favorite image editing software, it does give you the ability to make basic edits and print photos directly from Windows Media Center. With a Media Center remote, you can even do all your edits from the comfort of your recliner. Similar Articles Productive Geek Tips Using Netflix Watchnow in Windows Vista Media Center (Gmedia)Schedule Updates for Windows Media CenterIntegrate Hulu Desktop and Windows Media Center in Windows 7Add Color Coding to Windows 7 Media Center Program GuideIntegrate Boxee with Media Center in Windows 7 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app Enable DreamScene in Windows 7 Microsoft’s “How Do I ?” Videos Home Networks – How do they look like & the problems they cause Check Your IMAP Mail Offline In Thunderbird

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  • Can’t use Sub Reports and Shared Datasets in BIDS - Data Retrieval failed for the subreport '###', located at ### Please check the log files

    - by simonsabin
    SQL Server 2008 R2 brings us a great new feature of shared data sets. This allows datasets used by parameters and multiple reports to be defined in one place and used in multiple reports. I’ve been developing a report for SQLBits that required use of sub reports. They all use a shared data set for the agenda items. Initially I was developing in report builder but have now gone back to BIDS. In doing this however all the reports bust reporting the following error Data Retrieval failed for the subreport...(read more)

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  • Box2D body rotation with setTransform

    - by thobens
    I' having a problem rotating a body with setTransform(), The body has multiple sensors that should rotate with the player. The rotation works but it rotates around the bodys local 0,0 position instead of the center. Note that the game is in a top-down perspective and the player can go in four different directions, thus I need to rotate him immediately (in one tick) in 90 degrees steps. Up: Down: I can't find a way to set the rotation center. Here's the code I use to rotate it: float angle = direction * 90 * MathUtils.degRad; // direction is an int value from 0 to 3 body.setTransform(body.getPosition(), angle); I also tried body.getLocalCenter().set() and bc.body.getMassData().center.set() but it didn't seem to have any effect. How can I rotate the body around its center?

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  • Help on TileMapRenderer

    - by Crypted
    In my project, I'm trying to render a map using TileMapRenderer. But it doesn't show anything when I render it. But when I use some other files from a tutorial they are rendered correctly. When debugging my TileAtlas instance shows the size as 0. I have used Texture Packer UI for packing the images. Comparing with the tutorial's files, I can see that the index starts from 1 in my file and 0 in the tutorial. But changing it to 0 wouldn't work also. map.png format: RGBA8888 filter: Nearest,Nearest repeat: none Map rotate: false xy: 0, 0 size: 32, 32 orig: 32, 32 offset: 0, 0 index: 1 Map rotate: false xy: 32, 0 size: 32, 32 orig: 32, 32 offset: 0, 0 index: 2 Map rotate: false xy: 64, 0 size: 32, 32 orig: 32, 32 offset: 0, 0 index: 3 Map rotate: false xy: 96, 0 size: 32, 32 orig: 32, 32 offset: 0, 0 index: 4 Map rotate: false xy: 128, 0 size: 32, 32 orig: 32, 32 offset: 0, 0 index: 5 Here is the begining of the tmx file. <?xml version="1.0" encoding="UTF-8"?> <map version="1.0" orientation="orthogonal" width="20" height="20" tilewidth="32" tileheight="32"> <tileset firstgid="1" name="a" tilewidth="32" tileheight="32"> <image source="map.png" width="256" height="32"/> </tileset> <layer name="Tile Layer 1" width="20" height="20"> <data> <tile gid="2"/> <tile gid="2"/> Apart from that the tutorial files and my files seems to be similar. Can anyone help me here.

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  • 2d movement solution

    - by Phil
    Hi! I'm making a simple top-down tank game on the ipad where the user controls the movement of the tank with the left "joystick" and the rotation of the turret with the right one. I've spent several hours just trying to get it to work decently but now I turn to the pros :) I have two referencial objects, one for the movement and one for the rotation. The referencial objects always stay max two units away from the tank and I use them to tell the tank in what direction to move. I chose this approach to decouple movement and rotational behaviour from the raw input of the joysticks, I believe this will make it simpler to implement whatever behaviour I want for the tank. My problem is 1; the turret rotates the long way to the target. With this I mean that the target can be -5 degrees away in rotation and still it rotates 355 degrees instead of -5 degrees. I can't figure out why. The other problem is with the movement. It just doesn't feel right to have the tank turn while moving. I'd like to have a solution that would work as well for the AI as for the player. A blackbox function for the movement where the player only specifies in what direction it should move and it moves there under the constraints that are imposed on it. I am using the standard joystick class found in the Unity iPhone package. This is the code I'm using for the movement: public class TankFollow : MonoBehaviour { //Check angle difference and turn accordingly public GameObject followPoint; public float speed; public float turningSpeed; void Update() { transform.position = Vector3.Slerp(transform.position, followPoint.transform.position, speed * Time.deltaTime); //Calculate angle var forwardA = transform.forward; var forwardB = (followPoint.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff > 5) { //Rotate to transform.Rotate(new Vector3(0, (-turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff < 5) { transform.Rotate(new Vector3(0, (turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else { } transform.position = new Vector3(transform.position.x, 0, transform.position.z); } } And this is the code I'm using to rotate the turret: void LookAt() { var forwardA = -transform.right; var forwardB = (toLookAt.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff - 180 > 1) { //Rotate to transform.Rotate(new Vector3(0, (turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff - 180 < -1) { transform.Rotate(new Vector3(0, (-turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); print((angleDiff - 180).ToString()); } else { } } Since I want the turret reference point to turn in relation to the tank (when you rotate the body, the turret should follow and not stay locked on since it makes it impossible to control when you've got two thumbs to work with), I've made the TurretFollowPoint a child of the Turret object, which in turn is a child of the body. I'm thinking that I'm making it too difficult for myself with the reference points but I'm imagining that it's a good idea. Please be honest about this point. So I'll be grateful for any help I can get! I'm using Unity3d iPhone. Thanks!

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  • 2d tank movement and turret solution

    - by Phil
    Hi! I'm making a simple top-down tank game on the ipad where the user controls the movement of the tank with the left "joystick" and the rotation of the turret with the right one. I've spent several hours just trying to get it to work decently but now I turn to the pros :) I have two referencial objects, one for the movement and one for the rotation. The referencial objects always stay max two units away from the tank and I use them to tell the tank in what direction to move. I chose this approach to decouple movement and rotational behaviour from the raw input of the joysticks, I believe this will make it simpler to implement whatever behaviour I want for the tank. My problem is 1; the turret rotates the long way to the target. With this I mean that the target can be -5 degrees away in rotation and still it rotates 355 degrees instead of -5 degrees. I can't figure out why. The other problem is with the movement. It just doesn't feel right to have the tank turn while moving. I'd like to have a solution that would work as well for the AI as for the player. A blackbox function for the movement where the player only specifies in what direction it should move and it moves there under the constraints that are imposed on it. I am using the standard joystick class found in the Unity iPhone package. This is the code I'm using for the movement: public class TankFollow : MonoBehaviour { //Check angle difference and turn accordingly public GameObject followPoint; public float speed; public float turningSpeed; void Update() { transform.position = Vector3.Slerp(transform.position, followPoint.transform.position, speed * Time.deltaTime); //Calculate angle var forwardA = transform.forward; var forwardB = (followPoint.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff > 5) { //Rotate to transform.Rotate(new Vector3(0, (-turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff < 5) { transform.Rotate(new Vector3(0, (turningSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else { } transform.position = new Vector3(transform.position.x, 0, transform.position.z); } } And this is the code I'm using to rotate the turret: void LookAt() { var forwardA = -transform.right; var forwardB = (toLookAt.transform.position - transform.position); var angleA = Mathf.Atan2(forwardA.x, forwardA.z) * Mathf.Rad2Deg; var angleB = Mathf.Atan2(forwardB.x, forwardB.z) * Mathf.Rad2Deg; var angleDiff = Mathf.DeltaAngle(angleA, angleB); //print(angleDiff.ToString()); if (angleDiff - 180 > 1) { //Rotate to transform.Rotate(new Vector3(0, (turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); } else if (angleDiff - 180 < -1) { transform.Rotate(new Vector3(0, (-turretSpeed * Time.deltaTime),0)); //transform.rotation = new Quaternion(transform.rotation.x, transform.rotation.y + adjustment, transform.rotation.z, transform.rotation.w); print((angleDiff - 180).ToString()); } else { } } Since I want the turret reference point to turn in relation to the tank (when you rotate the body, the turret should follow and not stay locked on since it makes it impossible to control when you've got two thumbs to work with), I've made the TurretFollowPoint a child of the Turret object, which in turn is a child of the body. I'm thinking that I'm making it too difficult for myself with the reference points but I'm imagining that it's a good idea. Please be honest about this point. So I'll be grateful for any help I can get! I'm using Unity3d iPhone. Thanks!

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