Search Results

Search found 6496 results on 260 pages for 'neon flash'.

Page 77/260 | < Previous Page | 73 74 75 76 77 78 79 80 81 82 83 84  | Next Page >

  • Flex - Is there a way to change the "Channel Disconnected" error message?

    - by Travesty3
    I have a Flash app with a PHP backend. Whenever there is a PHP error, I get the "Channel Disconnected before an acknowledgement was received" error message. I'm getting ready to push my project to beta and I would prefer if this message said something more like "There was a PHP error, please log a bug" or something instead of a message they don't understand. Anyone know of a way for me to change this error message? BTW I'm pretty much a noob when it comes to Flash programming so please be descriptive. Using Flash Builder 4 Beta 2.

    Read the article

  • ExternalInterface.addCallback doesn't work on firefox??

    - by dome
    i'm trying to call a method inside a flash movie from js, every time the mouse leaves the "div". It works on Internet Explorer, but not in firefox. any ideas? here is the html script: <script type="text/javascript"> window.onload = function(e){ init(); } function init(){ document.getElementById('div').onmouseout = function(e) { method(); } } function method(){ flashid.anothermethod(); } </script> and the flash script: import flash.external.ExternalInterface; function outdiv(){ //do something; } ExternalInterface.addCallback('anothermethod', outdiv); Any ideas what's wrong?

    Read the article

  • TCP Flow control in AS3?

    - by Jeremy Stanley
    I am currently working on a Flash socket client for a pre-existing service/standard. The service uses TCP flow control to throttle itself and the Flash socket is reading in everything as fast as it can despite not being able to process it as fast as it's being taken in. This causes the bytesAvailable on the socket to keep increasing and the server never knows that the client has fallen behind. In short, is there any way to limit the size of bytesAvailable for a Flash Socket object or throttle it in some other way? Note: Rewriting the server isn't a viable option at the current time as it's a standard and the client's utility drops immensely if server-side changes are needed

    Read the article

  • Java library to encode / decode AMF

    - by Ceilingfish
    Hi chaps, I currently have a Java server that talks to a Flash client by passing JSON encoded data over a binary socket connection. Is there a way on either side to encode / decode packets as AMF instead of JSON? It seems to me that there should be some native support in Flash player for doing this? All the implementations I have found of AMF serialization seem to be embedded inside an application framework. Simiarly so, does anyone know if it's possible to decode AMF packets independently of a connection implementation in Flash?

    Read the article

  • Publish to Facebook Stream in as3

    - by Kid Adiran
    Hi, I am trying to publish to a users stream when they click a share button in my flash app that i have living in a tab on a fan fan. I basically have my swf embedded on a page that has a java script function that calls the facebook share dialogue. Here is what i got so far: // flash embedd <fb:fbjs-bridge/> // share function <script> function publishfeed() { var attachment = {'media':[{'type':'image','src':'http://bit.ly/AJTnf','href':'http://bit.ly/hifZk'}]}; Facebook.streamPublish('', attachment); } In my flash file, I try using this code to get it to pull the javascript funtion, but no luck. function jspopupWindow(event:MouseEvent):void { var request:URLRequest = new URLRequest("javascript:publishfeed()"); navigateToURL(request,"_blank"); } share_btn.addEventListener(MouseEvent.CLICK, jspopupWindow); Can anyone help me, what am i missing? thanks a

    Read the article

  • cs5 building swf for the wrong version

    - by Oren Mazor
    Hey folks, I'm pretty new to flash, so maybe I'm missing something. I'm using CS5 flash professional to build a swf. I have it publishing to flash 8, actionscript 2. but it will only work with browsers that have 10.1+ plugins, no matter what I try. is there something really obvious that I'm missing? Edit: I'm using swfobject.embed. it looks like this: swfobject.embedSWF("/foo.swf", "myContent", "400", "300", "9.0.0", "/foo.swf", flashvars);

    Read the article

  • Is there a way to add an MP3 player to my website so that iPhone & iPad users can use it.

    - by codingguy3000
    I have a website www.askvioletnow.com. I added a flash mp3 player that plays a sound clip when you go to the page. I know Flash doesn't work on the iPhone OS, but is there a way to get this type of mp3 player to work on an iPhone? I'm thinking maybe a javascript mp3 player. What I would ultimately want is to replace my flash mp3 player with a different mp3 player and have it so the player is available on Windows and Mac computers as well as iPhone devices. Thanks in advance.

    Read the article

  • Security / Protecting code in JavaScript

    - by Evans
    With all the recent hype about JavaScript and HTML5 replacing Flash, I wanted to know - How would it be possible to protect client-side js code? Of course, it is possible to obfuscate it, but that would only make it a little harder. Also, for games which submit high scores to the server, wouldn't it be incredibly easy to modify those scores before they are sent to the server? I know even Flash files can be decompiled, but they can be obfuscated and flash decompilation is not as easy as modifying data in JS - could be done easily using a plugin such as Firebug. I'd like to know everyone's views on this.

    Read the article

  • What is the display list in Flash 10? Array? Linked list?

    - by Typeoneerror
    I'm working on a game that has many elements on stage, so I'm looking to optimize my loops. I know that Vector is faster than looping an array, but I'm also in some cases using: while (i < numChildren) getChildAt(i) ...to update sprites. My question is when I use getChildAt, is that accessing an Array or Vector or linked list or other? Should I instead store references to my objects in a Vector and loop through that instead?

    Read the article

  • mx.core::BitmapAsset could not be found

    - by asksuperuser
    I tried the code EmbedAssets.as below found in sample here: http://www.senocular.com/flash/tutorials/as3withmxmlc/ I got this error when building with mxmlc.exe and testing the ouput EmbedAssets.swf in Flash Player 9: VerifyError: Error #1014: mx.core::BitmapAsset could not be found package { import flash.display.Sprite; public class EmbedAssets extends Sprite { [Embed(source="images/trophy.png")] private var TrophyImage:Class; [Embed(source="swfs/satdish.swf")] private var SatelliteAnimation:Class; public function EmbedAssets() { addChild(new SatelliteAnimation()); addChild(new TrophyImage()); } } } satdish.swf is not corrupted so I don't understand why this error message.

    Read the article

  • More HTTP verbs with AS3?

    - by tedw4rd
    I'm developing a social game in Flash with a team of developers. Our server-side guy has developed a really slick RESTful API for the Flash client to talk to. A lot of the client-server interactions involve adding and removing objects from a persistent world, so the API makes extensive use of the PUT and DELETE verbs. The problem is, the URLRequest object in AS3 only supports the GET and POST verbs. We're on a strict schedule, and we'd really rather not have to rewrite the whole API to just use GET and POST. Has anyone come up with a good way to get Flash to send other verbs?

    Read the article

  • How does a youtube embed suppress the buffering of a video file?

    - by usingtechnology
    When a youtube video is displayed within an external site, a poster image is displayed but the actual video is not loaded until the user clicks the play button. At that point, the video file begins to buffer and the video plays. This seems to be different than many sites, where a flash video is embedded and the video begins to buffer automatically in the background on page load, regardless of whether the video is set to autoplay or not. How would you set up a flash video (non-youtube) to have the same behavior as youtube, where buffering does not occur at pageload? Is it an output setting that is selected during the flash video rendering process, or is it accomplished using a different method?

    Read the article

  • Is it possible to get download progress of video/image in HTML5 ?

    - by Janusz
    Hello, Almost every flash player has an option to display how much of buffer (or % of total video) is downloaded to the client. At the moment I don't see it in any implementation of html5 video player. The real problem I am trying to solve is to have a way of knowing % of downloaded asset (image/swf/video whatever). In flash its easy by using MovieClipLoader and bytesLoaded property. Is there any way of doing it in HTML/HTML5/Javascript (without relying on Flash) ? Thanks!

    Read the article

  • FLV Player Skin Custom URL

    - by Chris
    I have a flash banner ad (AS3) which uses a FLV Player component for a remove video. The Skin exports it's own SWF file for user with the video controls as I'm sure anyone familiar with Flash knows. Is there anyway to specify where this file is remotely? I have to provide 1 file to my advertiser, and do not want to have to create custom video controls for this. Is it possible to upload this swf file to a remote location and tell Flash to pull it from there? Any help would be greatly appreciated.

    Read the article

  • .htaccess issue on Apache Web Server in Ubuntu VM

    - by Neon Flash
    I just installed Apache Web Server on Ubuntu 11.04 in VMWare Workstation. I created a basic HTML page, named it index.html and placed it in /var/www directory (document root). I am able to access this web page from my Host OS (Windows 7), by pointing the browser to: http://192.168.2.2/index.html where, 192.168.2.2 is the IP Address of the Ubuntu VM. Next, to test various configurations of .htaccess files, I created a new directory in /var/www called, members. Inside this directory, I created and placed a .htaccess file with the following configuration: AuthUserFile /www/Neon/auth/.htpasswd AuthName "neon's home" AuthType Basic require valid-user IndexIgnore */* I created a directory path like /var/www/Neon/auth/ and then placed a .htpasswd file inside it. To place the username and hash inside the .htpasswd file: I created a username "neon" and calculated the DES hash of a password and placed it inside .htpasswd file in format: username:hash Now, when I try to access the web page: http://192.168.2.2/members/ It does not prompt me to enter the username and password with a popup box. Instead it just displays the index.html which is placed inside members directory. I would like to get this configuration working :)

    Read the article

  • Importing Variables from PHP 4 into Flash

    - by Glenn
    I'm trying to get variable importing from a PHP script before I implement it into a larger project. So far all I've gotten is headaches. //this is all thats in test.php other than the open and close brackets. Normally I'd have it doing a mysql_query and putting useful information into the print statement. print( "lamegame.net/test/test.php?val=foo&id=0000&name=Glenn"); All test.as has to do is access the three variables. The problem comes in that 'val' is undefined. The id and name variables however are just fine and return 0000 and Glenn respectively. package { import flash.display.MovieClip; import flash.text.TextField; import flash.events.; import flash.net.; public class test extends MovieClip { public function test() { super(); //prep request var request:URLRequest = new URLRequest("test.php"); request.method = URLRequestMethod.GET; var loader:URLLoader = new URLLoader(); //load request loader.dataFormat = URLLoaderDataFormat.VARIABLES; loader.addEventListener(Event.COMPLETE, dataLoaded); loader.load(request); } public function dataLoaded(e:Event):void { var name = e.target.data.name; var id = e.target.data.id; var val = e.target.data.val; trace("Val: " + val + "ID: " + id + " Name: " + name); } } }

    Read the article

  • ustream and justin.tv don't work, UTube and bitgravity are fine

    - by scottstonehouse
    Can anyone explain this? On this laptop, ustream and justin.tv don't work - just get a blank screen. But UTube and bitgravoty work fine (also flash based). 64-bit windows 7 - but I have 64-bit windows 7 on my desktop machine and everything works fine there. Good place to test is here http://live.twit.tv/ where the bitgravity feeds work fine, but ustream and justin.tv don't.

    Read the article

  • How to create a Windows 7 installation usb media from linux ? (to install Windows 7) - Help need to know better method

    - by Abel Coto
    I have been reading some web pages and posts here and in other forums about how to create a Windows 7 installation Usb media (to install windows 7 using a usb) from linux. I asked in technet about this , and they give me general ideas about how to do it I personally am not very familiar with linux, but basicaly all that you need to do... in whatever way you do it is the following: Format a usb flash drive, either fat32 or ntfs create a partition that is large enough to host the windows installation (give or take 3GB for 64bit, aroudn 2.5gb for 32bit) and mark that partition as active/bootable. Since this can be done with windows, but just as well with a tool like gparted, you should be able to do the same in debian. Once you have created that partition, mount the iso that you download, and copy all files starting from the root, into the root of the usb flash drive. That's all there's to it. There is a method that i found in various places,that is almost the same that the man of technet has said. But,there is a step,that in that method is done,that i don't know if it is really necessary,or not. Not allways dd works.Basically, the missing step was to write a proper boot sector to the usb stick, which can be done from linux with ms-sys. This works with the Win7 retail version. Here is the complete rundown again: Install ms-sys Check what device your usb media is asigned - here we will assume it is /dev/sdb. Delete all partitions, create a new one taking up all the space, set type to NTFS, and set it bootable: *# cfdisk /dev/sdb* Create NTFS filesystem: *# mkfs.ntfs -f /dev/sdb1* Mount iso and usb media: *# mount -o loop win7.iso /mnt/iso # mount /dev/sdb1 /mnt/usb* Copy over all files: *# cp -r /mnt/iso/* /mnt/usb/* Write Windows 7 MBR on usb stick: *# ms-sys -7 /dev/sdb* ...and you're done. Shouldn't the usb work without doing the last step "# ms-sys -7 /dev/sdb" or to make the usb bootable , is a must , not only to mark the partition as bootable ? Would be better use rsync instead of cp -r ? All this steps should be done as root, i suppose , or if not , chmod to 664 and chown the directories where are mounted the usb and the iso, no ? But i suppose that the easier thing is to copy the data as root , and that this will not affect to the data. Has anyone tried this method or some similar like copying the iso with dd ?

    Read the article

  • ustream and justin.tv don't work, YouTube and bitgravity are fine

    - by scottstonehouse
    Can anyone explain this? On this laptop, ustream and justin.tv don't work - just get a blank screen. But YouTube and bitgravity work fine (also flash based). 64-bit windows 7 - but I have 64-bit windows 7 on my desktop machine and everything works fine there. Good place to test is here http://live.twit.tv/ where the bitgravity feeds work fine, but ustream and justin.tv don't.

    Read the article

  • Install OpenBSD from a USB flashdrive : "No OS" message on boot

    - by Opera
    Hello everyone, I'm attempting to install OpenBSD on a fancy new home server equipment I just bought and here is my problem. I followed this guide to create a bootable USB flash drive from an OpenBSD VM I have on my laptop but when I try to boot my laptop on it all I get is a "No OS" message (I tried two different USB keys). Does anyone know that problem (and its solution) ?

    Read the article

  • Cannot share files on USB drive between Windows 98 and Windows 2000

    - by Ken Pespisa
    I've run into a strange situation where I can't share files between Windows 98 and Windows 2000 using a USB flash drive. Files I put on the Win98 machine can be read by that machine, but not by the Win2k machine. And likewise, I can add and read files on that drive from the Win2k machine, but those files don't appear on the drive when accessed from the Win98 machine. Anyone have ideas as to what could be the cause of this?

    Read the article

  • Ubuntu cannot play all the videos on yahoo

    - by Draco Ater
    Hello, I have latest Ubuntu installed, with firefox 3.6.3. I have flashplugin-installer and ubuntu-restricted-extras installed. No other package concerning flash (gnash, swf) is installed. I can play videos on youtube or some other sites, some even some videos on yahoo, but I cannot play this video (and some others) - the blue circle in the center (like loading...) keeps flashing forever. Why can't I play it, and how to make it play?

    Read the article

  • Ubuntu cannot play all the videos on yahoo

    - by Draco Ater
    Hello, I have latest Ubuntu installed, with firefox 3.6.3. I have flashplugin-installer and ubuntu-restricted-extras installed. No other package concerning flash (gnash, swf) is installed. I can play videos on youtube or some other sites, some even some videos on yahoo, but I cannot play this video (and some others) - the blue circle in the center (like loading...) keeps flashing forever. Why can't I play it, and how to make it play?

    Read the article

  • skips nines in counter object, AS3

    - by VideoDnd
    It's not that noticeable at first, but my counter skips over to zero and ignores the nines. How can I get my counter to not skip over the nines? my FLA import flash.display.Sprite; import flash.events.Event; import flash.utils.Timer; import flash.events.TimerEvent; var timer:Timer; var count:int = 0; var fcount:int = 0; var numbers:NumbersView; trace("-----new NumberDocument created"); timer = new Timer(10); timer.addEventListener(TimerEvent.TIMER, incrementCounter); timer.start(); numbers = new NumbersView(); addChild(numbers); addEventListener(Event.ENTER_FRAME, enterFrameHandler); //addEventListener(Event.ADDED_TO_STAGE, traceMeOut); function incrementCounter(event:TimerEvent) { count++; fcount=int(count*count/1000); } function formatCount(i:int):String { return ("000000000" + i).substr(-9, 9); } function enterFrameHandler(e:Event):void { numbers.setTime(formatCount(fcount)); } function traceMeOut() { trace("-----Im here on stage!"); } NumbersView.as //NumbersView.as - Your Document Class package { import flash.display.MovieClip; public class NumbersView extends MovieClip { private var _listItems:Array; private const numHeight:int = 120; public function NumbersView() { _listItems = new Array(); var item:NumberImage; for (var i:Number = 0; i < 9; i++) { item = new NumberImage(); addChild(item); item.x = i * item.width; _listItems.push(item); } setTime('123456789'); } public function setTime($number:String):void { var nums:Array = $number.split(""); trace(nums); for (var i:Number = 0; i < nums.length; i++) { _listItems[i].start( int(nums[i]) ); } } } } Variation of NumbersView.as with Tweener //...SNIPPET public function setTime($number:String):void { var nums:Array = $number.split(""); for (var i:Number = 0; i < nums.length; i++) { if (nums[i] == previousNums[i]) continue; Tweener.removeTweens(_listItems[i]); var nuNum:int = int(nums[i]); var nuY:int = nuNum == 0 ? 0 : (nuNum - 1) * -numHeight; trace("nuY = " + nuY); trace("cY = " + _listItems[i].y); Tweener.addTween(_listItems[i], { y:nuY, time:0 } ); } previousNums = nums; } Variation of NumbersView.as that doesn't skip 9, but resets from bottom every count //...SNIPPET public function setTime($number:String):void { var nums:Array = $number.split(""); for (var i:Number = 0; i < nums.length; i++) { if (nums[i] == previousNums[i]) continue; Tweener.removeTweens(_listItems[i]); var newY:int = int(nums[i]) * -numHeight; if (_listItems[i].y < 0) _listItems[i].y = numHeight; Tweener.addTween(_listItems[i], { y:newY, time:3 } ); } previousNums = nums; } PUBLIC CLASS extends MovieClip place 'NumbersView.as' in same directory CLASS Library/'right-click' Properties/Class:NumberImage SYMBOL number column 70x1080 numbers 70x120 TWEENER caurina folder in local directory

    Read the article

< Previous Page | 73 74 75 76 77 78 79 80 81 82 83 84  | Next Page >