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  • Windows doesn't recognise my USB key anymore (it used to work)

    - by dominicbri7
    I use my friend's USB flash drive (Corsair flash voyager 16gb) to transfer files from my laptop to my desktop computer. However, since a couple of days my laptop stopped recognizing the USB key.. while there is still no problems with all other computers. I use Windows 7 64 bits if that can help. I tried uninstalling the driver, rebooting and all those kind of tricks, but it won't work. When I connect it and open the "My computer" window, I see "Removable Disk (G:)" for a moment, then it disappears... then it reappears again and it keeps doing that periodically. I can't even right click then hit "Properties" because it disappears. As I recall, it DOES work on every other computers, I think it has to do with the driver but what can I do?

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  • Page Flip Flash Technology to Save the Environment

    With many more people becoming aware of the global climate change that is taking place around us, an increasing number of them are starting to understand their negative impact on the environment. Thankfully, a lot of them are taking steps to mitigate that negative impact.

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  • Add child to scene from within a class.

    - by Fecal Brunch
    Hi, I'm new to flash in general and have been writing a program with two classes that extend MovieClip (Stems and Star). I need to create a new Stems object as a child of the scene when the user stops dragging a Star object, but do not know how to reference the scene from within the Star class's code. I've tried passing the scene into the constructor of the Star and doing sometihng like: this.scene.addChild (new Stems ()); But apparently that's not how to do it... Below is the code for Stems and Stars, any advice would be appreciated greatly. package { import flash.display.MovieClip; import flash.events.*; import flash.utils.Timer; public class Stems extends MovieClip { public const centreX=1026/2; public const centreY=600/2; public var isFlowing:Boolean; public var flowerType:Number; public const outerLimit=210; public const innerLimit=100; public function Stems(fType:Number) { this.isFlowing=false; this.scaleX=this.scaleY= .0007* distanceFromCentre(this.x, this.y); this.setXY(); trace(distanceFromCentre(this.x, this.y)); if (fType==2) { gotoAndStop("Aplant"); } } public function distanceFromCentre(X:Number, Y:Number):int { return (Math.sqrt((X-centreX)*(X-centreX)+(Y-centreY)*(Y-centreY))); } public function rotateAwayFromCentre():void { var theX:int=centreX-this.x; var theY:int = (centreY - this.y) * -1; var angle = Math.atan(theY/theX)/(Math.PI/180); if (theX<0) { angle+=180; } if (theX>=0&&theY<0) { angle+=360; } this.rotation = ((angle*-1) + 90)+180; } public function setXY() { do { var tempX=Math.random()*centreX*2; var tempY=Math.random()*centreY*2; } while (distanceFromCentre (tempX, tempY)>this.outerLimit || distanceFromCentre (tempX, tempY)<this.innerLimit); this.x=tempX; this.y=tempY; rotateAwayFromCentre(); } public function getFlowerType():Number { return this.flowerType; } } } package { import flash.display.MovieClip; import flash.events.*; import flash.utils.Timer; public class Star extends MovieClip { public const sWide=1026; public const sTall=600; public var startingX:Number; public var startingY:Number; public var starColor:Number; public var flicker:Timer; public var canUpdatePos:Boolean=true; public const innerLimit=280; public function Star(color:Number, basefl:Number, factorial:Number) { this.setXY(); this.starColor=color; this.flicker = new Timer (basefl + factorial * (Math.ceil(100* Math.random ()))); this.flicker.addEventListener(TimerEvent.TIMER, this.tick); this.addEventListener(MouseEvent.MOUSE_OVER, this.hover); this.addEventListener(MouseEvent.MOUSE_UP, this.drop); this.addEventListener(MouseEvent.MOUSE_DOWN, this.drag); this.addChild (new Stems (2)); this.flicker.start(); this.updateAnimation(0, false); } public function distanceOK(X:Number, Y:Number):Boolean { if (Math.sqrt((X-(sWide/2))*(X-(sWide/2))+(Y-(sTall/2))*(Y-(sTall/2)))>innerLimit) { return true; } else { return false; } } public function setXY() { do { var tempX=this.x=Math.random()*sWide; var tempY=this.y=Math.random()*sTall; } while (distanceOK (tempX, tempY)==false); this.startingX=tempX; this.startingY=tempY; } public function tick(event:TimerEvent) { if (this.canUpdatePos) { this.setXY(); } this.updateAnimation(0, false); this.updateAnimation(this.starColor, false); } public function updateAnimation(color:Number, bright:Boolean) { var brightStr:String; if (bright) { brightStr="bright"; } else { brightStr="low"; } switch (color) { case 0 : this.gotoAndStop("none"); break; case 1 : this.gotoAndStop("N" + brightStr); break; case 2 : this.gotoAndStop("A" + brightStr); break; case 3 : this.gotoAndStop("F" + brightStr); break; case 4 : this.gotoAndStop("E" + brightStr); break; case 5 : this.gotoAndStop("S" + brightStr); break; } } public function hover(event:MouseEvent):void { this.updateAnimation(this.starColor, true); this.canUpdatePos=false; } public function drop(event:MouseEvent):void { this.stopDrag(); this.x=this.startingX; this.y=this.startingY; this.updateAnimation(0, false); this.canUpdatePos=true; } public function drag(event:MouseEvent):void { this.startDrag(false); this.canUpdatePos=false; } } }

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  • Web P2P video confrence solution

    - by dtroy
    I'm looking for the best possible solution which will allow me to incorporate live video/audio conference between 2 users(only 2 at this point) into a flash gaming platform. The video chat is not just an extra feature, it's the main one. I'm mainly looking at open source implementations or something I'll be able to implement myself, but will consider commercial products if they are exactly what I need. Here are a few things I've looked at, but so far, I didn't find any of them good enough: Flash player 10's P2P capabilities sound promising, but I am aware of the fact that Adobe has not release any information on the RTMFP protocol and that there is no commercial server which supports it at this point. Stream all the video/audio live through a flash server (not p2p), but from my personal experience you don't get a smooth conversation. I think TokBox uses this method Java applets are a possible solution too (to perform p2p), but I don't think it will be a nice and elegant solution to combine them in the game at this point (and requires the user to authorize them). BTW, I couldn't find any useful implementations. So, If you know of any, i'll look into them. Google Gmail Video Chat uses a custom (and proprietary) browser plug-in which does the p2p and streams the video/audio into the flash player. This is a possible solution, but I rather not implement the entire p2p protocol stack + browser plug-in at this stage and concentrate on other aspect of the game itself. I think they are using XMPP based protocol similar to Jingle and they've release a Jingle librarby but without the video confrencing implementation. EDIT: In response to Branden: I am aware of Adobe Stratus. Stratus is a beta, hosted rendezvous service that aids establishing communications between Flash Player endpoints (RTMFP server). This current release of the Stratus is prerelease and is designed for evaluation purposes only. The service is not final. There is no guarantee that the service will continue to exist in the future or any information about the future cost. That's why I don't think it can be used as a commercial solution. At least not yet. I'd appreciate your suggestions and advice. thanks!

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  • My code gets an argument error, expecting 1 but got 0 - AS3

    - by Louis Cottier
    I've got this code with a variable of platform, which I'm trying to link with the actual object of Platform in my .fla file but I get this error when I run it; ArgumentError: Error #1063: Argument count mismatch on Code(). Expected 1, got 0. In my output window. package { import flash.display.MovieClip; import flash.events.MouseEvent; import flash.events.KeyboardEvent; import flash.events.Event; import flash.ui.Keyboard; public class Code extends MovieClip { var charSpeed:int = 0; var velocity:int = 0; var gravity:Number = 1; var Jump:Boolean = false; public function startGame(){ stage.addEventListener(KeyboardEvent.KEY_DOWN, checkKeyDown); stage.addEventListener(KeyboardEvent.KEY_UP, checkKeyUp); stage.addEventListener(Event.ENTER_FRAME, loop); } private var platform:Platform; public function Code(value:Platform) { platform = value; } function checkKeyDown(evt:KeyboardEvent){ if (evt.keyCode == Keyboard.LEFT){ charSpeed -= 10; } if (evt.keyCode == Keyboard.RIGHT){ charSpeed += 10; } if (evt.keyCode == Keyboard.DOWN){ if(!Jump){ velocity -= 14; Jump = true; } } } function checkKeyUp(evt:KeyboardEvent){ if (evt.keyCode == Keyboard.LEFT){ charSpeed = 0; } if (evt.keyCode == Keyboard.RIGHT){ charSpeed = 0; } } function loop(evt:Event){ player.x = velocity; if (player.x < 0){ player.x = 0; } if (player.x > 550){ player.x = 550; } velocity += gravity; var Platform:Array = new Array(platform) if (!Platform.hitTestPoint(player.x, player.y, true)){ player.y += velocity; } for (var i = 0; i < 10; i++){ if (Platform.hitTestPoint(player.x, player.y, true)){ player.y--; velocity = 0; Jump = false; } } } } } The as3 file name is Code, and the fla file name is Game. My objective is to get my player to move around on the platform using the arrow keys. The linkage of my platform is "Platform". If anyone could help that would be great

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  • Full Screen Flash is choppy (nVidia GeForce 8200M)

    - by Joel Martinez
    I have a new compaq presario laptop (I asked SU for advice before I bought it :-) ). It has a nVidia GeForce 8200M video card. When I try to play a flash video full screen, it plays really choppy. This is a brand new computer and is well more powerful than my previous computer so I know it's not a matter of the full screen being too processor intensive to play, or a bandwidth problem. Even playing HD hulu videos full screen was fine on my previous laptop. Any advice on how to get better performance here? edit: World Of Warcraft is able to play at a great framerate, so this machine should definitely be able to handle a simple little flash video ;-)

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  • setting visual bell to flash in iTerm

    - by blackwing
    Hi, I am using iTerm on OSX (leopard) to ssh to a linux machine. I run screen on the dev machine to save my work between sessions. I am not a big fan of audio bell and I don't like screen's default 'Wuff Wuff' bell (or any other little message shown at bottom of the page). What I like though is to have flash (foreground and blackground colors swapped for a fraction of a second) as my visual bell. I used to use PuTTY and it is as simple as ticking a checkbox but I can't find such an option in iTerm. My question is how can I set my visual bell to flash? The ideal answer would work with iTerm on local computer, iTerm sshed to a linux server, and iTerm sshed to a linux server and ran screen.

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  • Flash Player Automatic Updater on Windows Startup

    - by Mikee
    Hi all, Adobe Flash Player is set to automatically check for updates on Windows startup. I've always wondered where exactly it is set to do this. Checking the running services, as well as msconfig does not yield its location. The message in question looks like this: http://www.technipages.com/disable-an-update-to-your-adobe-flash-player-is-available-message-forever.html I know how to disable it via Adobe's web site (instructions are included in link above), but I'm interested in knowing where exactly in Windows is this set to perform this action? I have done some research on this, and people keep saying to check the following registry locations: HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\RunOnce or the HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Run However, I have checked those locations, and I still cannot locate where this updater is stored. I'm pretty sure that malware also uses this technique to automatically load upon startup, and since it's not in the typical location(s) that a user would look, it's well hidden. Thank you for the assistance!

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  • Flash video for Windows/VirtualDub/media player

    - by acidzombie24
    I don't want to install any codec packs because I remember the last time I did it unwanted results occurred. (I think a codec didn't play nice with an application and was a known problem with the codec. I think). I would like to open up Flash videos (.flv) in VirtualDub. I have a plugin for VirtualDub I just need the codec now. I tried putting DLLs into the VirtualDub folder but that didn't solve the problem. How can I get a codec for VirtualDub to use to decompress Flash video files?

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  • Best Hardware for a server attached to LCD TV displaying a Flash frontend

    - by DomingoSL
    Hello, i need a recomendation on what hardware (PC) to buy in order to achieve this task: I have a webserver (WAMP) running in my laptop, this server has a webapp who can manage information from a user. In a few words, a user enter in my webserver and a php script ask gim for a mensage who get store in a MYSql database, in other hand, inside the same PC there is a flash running with a frontend who take this mensages and shows it. My english is bad, maybe this diagram may help you: http://img689.imageshack.us/img689/2371/diagramav.png Well i want to connect the pc who runs all (Webserver, MySQL server, Flash front end) to a LCD TV in order to create something like an information spot that will be on almost all day (sometimes all day). Do you recomend to have the webserver and the frontend in the same pc? or to separate in two? What hardware do you recomend? i mean, type of pc, with fans or no, please cheap solutions but good. Thanks for your help.

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  • Best Hardware for a server attached to LCD TV displaying a Flash frontend

    - by Domingo
    Hello, i need a recomendation on what hardware (PC) to buy in order to achieve this task: I have a webserver (WAMP) running in my laptop, this server has a webapp who can manage information from a user. In a few words, a user enter in my webserver and a php script ask gim for a mensage who get store in a MYSql database, in other hand, inside the same PC there is a flash running with a frontend who take this mensages and shows it. My english is bad, maybe this diagram may help you: Well i want to connect the pc who runs all (Webserver, MySQL server, Flash front end) to a LCD TV in order to create something like an information spot that will be on almost all day (sometimes all day). Do you recomend to have the webserver and the frontend in the same pc? or to separate in two? What hardware do you recomend? i mean, type of pc, with fans or no, please cheap solutions but good. Thanks for your help.

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  • Put Google Chrome, AVG on a flash drive

    - by duncan12
    I often install programs on others' computers such as LibreOffice, which, when they only have a dial-up connection, takes forever to download. So instead I keep it on a flash drive and install it from there. This works fine for LibreOffice. However, some programs, when you download them all you are downloading is a downloader - when you download ChromeSetup and open it, a installer window opens which actually downloads Chrome. Dial-up users then see that it will take 4 hours. Another example is AVG free antivirus - you download an installer, which when opened actually downloads AVG. However this doesn't work too well for dial-up users. How do I put the entire program of things like Chrome and AVG on a flash drive for fast installation on others' slow connections?

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  • Having vCam on custom classes instead of the root class.

    - by Hwang
    Maybe some of you guys know bout vCam from http://bryanheisey.com/blog/?page_id=22 I'm trying to have the script running on a custom classes instead of a MovieClip in the library. But after some trying I fail so I stick back to having the MC in the library and load the MC from the project root action-script files. Now it works fine if I run the MC on the root as files, but for more organizing purposes on my action-script files, I was thinking of calling it from a custom classes(where I can control the vCam), then call the custom classes from the root action-script files. But seems like it won't work other than the root action-script files. I'm not sure whether I'm missing any codes between the two custom classes, or its not coded to run that way. If it's not, then its fine too just that I want the things more organize. Or if you have any idea how to 'by-pass' this, please do tell me so. In case you need my code for the 2 classes, here it is: package { import flash.display.MovieClip; import classes.vCamera; public class main extends MovieClip { private var vC2:vCamera = new vCamera(); public function main():void { addChild(vC2) } } } package classes{ import flash.display.MovieClip; import flash.display.Stage; import flash.events.Event; public class vCamera extends MovieClip{ private var vC:vCam = new vCam(); public function vCamera():void{ addEventListener(Event.ADDED_TO_STAGE, add2Stage) } private function add2Stage(event:Event):void{ vC.x=stage.stageWidth/2; vC.y=stage.stageHeight/2; vC.rotation=15; addChild(vC); } } }

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  • Rendering of graphics different depending on DisplayObject position

    - by jedierikb
    When drawing vertical lines with a non-integer x-value (e.g., 1.75) to a sprite, the lines are drawn differently based on the non-integer x-value of the sprite. In the picture below are two pairs of very close together vertical lines. As you can see, they look very different. This is frustrating, especially when animating the sprite. Any ideas how ensure that sprites-with-non-integer-positions' graphics will visually display the same way regardless of the sprite position? package { import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; public class tmp extends Sprite { private var _sp1:Sprite; private var _sp2:Sprite; public function tmp( ):void { stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; _sp1 = new Sprite( ); drawButt( _sp1 ); _sp1.x = 100; _sp1.y = 100; _sp2 = new Sprite( ); drawButt( _sp2 ); _sp2.x = 100; _sp2.y = 200; addChild( _sp1 ); addChild( _sp2 ); addEventListener( Event.ENTER_FRAME, efCb, false, 0, true ); } private function efCb( evt:Event ):void { var nx:Number = _sp2.x + .1; if (nx > 400) { nx = 100; } _sp2.x = nx; } private function drawButt( sp:Sprite ):void { sp.graphics.clear( ); sp.graphics.lineStyle( 1, 0, 1, true ); sp.graphics.moveTo( 1, 1 ); sp.graphics.lineTo( 1, 100 ); sp.graphics.lineStyle( 1, 0, 1, true ); sp.graphics.moveTo( 1.75, 1 ); sp.graphics.lineTo( 1.75, 100 ); } } }

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  • Issue with Multiple Text Fields and SharedObject Storing

    - by user1662660
    I'm currently working on an AIR for iOS application in Flash CS6. I'm trying to store multiple pieces of data from various text inputs; i.e "name_txt", "number_txt" etc. I have the following code working for a local save file; import flash.events.Event; import flash.desktop.NativeApplication; import flash.events.Event; var n1:String = so.data.Number1; var so:SharedObject = SharedObject.getLocal("TravelPal"); emerg1.text = n1; emerg1.addEventListener(Event.CHANGE, updateEmerg1); function updateEmerg1 (e:Event):void { so.data.Number1 = emerg1.text; so.flush(); } NativeApplication.nativeApplication.addEventListener(Event.EXITING, onExit); function onExit(e:Event):void { so.flush(); } Now as soon as I create multiple text inputs and attempt to store them in my SharedObject, the whole system just falls apart. None of the text gets saved, even the previously working ones. I'm pretty new to ShardObject usage. What am I missing here? Is this a good way to go about storing multiple text inputs?

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  • How do I get flashvars in Firefox using object embed tag only to work?

    - by Liam
    I am trying to generate an <object> tag only embed code and cannot get Firefox to pass Flash along the FlashVars values. This seems to work everyplace else that I've tried it but fails in Firefox. Here is a sample of the embed that I'm using: <object type="application/x-shockwave-flash" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=10,0,0,0" width="550" height="400" id="Main" align="middle"> <param name="movie" value="Main.swf" /> <param name="allowScriptAccess" value="always" /> <param name="allowFullScreen" value="true" /> <param name="bgcolor" value="#ffffff" /> <param name="quality" value="high" /> <param name="menu" value="false" /> <param name="FlashVars" value="foo=1" /> </object> Please note that the Flash experience does show up in Firefox but when I do traces and actually run the application this fails to read the values. This has had me scratching my head for a day and I'm pretty stumped. If anyone has any guidance on this it would relly be appreciated.

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  • How to protect a form HTML/PHP with JS callback to AS3

    - by Jk_
    Hi guys, I'm developing a Flash website (as3) where I need to be able to upload directly to YouTube by using the DATA API. However in order to do so, I had to use a proper HTML form on top of my flash object. Why? Because of the Browser Based Upload restictions. I first hide the form using JQuery and with a little CSS the form is display just where I want it. Within flash I use ExternalInterface.call() to show/hide the form when I need it! ExternalInterface.call("YTUploader.showIt"); The upload process is working great my only problem is that the form can be displayed easily... You just need a tool like firebug and you can use the form wherever you want on my flash app. So I was wandering which will be the best way to 'protect' this form or the best way to limit its access. Any advices will be appreciated. Thanks for your time. Jk.

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  • How to protect and hidden form HTML/PHP with JS callback to AS3

    - by Jk_
    Hi guys, I'm developing a Flash website (as3) where I need to be able to upload directly to YouTube by using the DATA API. However in order to do so, I had to use a proper HTML form on top of my flash object. Why? Because of the Browser Based Upload restictions. I first hide the form using JQuery and with a little CSS the form is display just where I want it. Within flash I use ExternalInterface.call() to show/hide the form when I need it! ExternalInterface.call("YTUploader.showIt"); The upload process is working great my only problem is that the form can be displayed easily... You just need a tool like firebug and you can use the form wherever you want on my flash app. So I was wandering which will be the best way to 'protect' this form or the best way to limit its access. Any advices will be appreciated. Thanks for your time. Jk.

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  • USB drive dead after stopping copying process on Snow Leopard Server

    - by Anriëtte Combrink
    Hi there I was copying to a flash drive from our Snow Leopard server when I stopped the copying process half way through. The device then disappeared from the Desktop. So I unplugged it and plugged it right back in. The device just didn't show up. I unplugged it and plugged it into a Windows XP machine as well as a Windows 7 machine. On both machines, I right clicked "My Computer" and selected "Manage…". On both PC's, the device was located under Removable Storage, but had no size and no drive letter. It shows up in "My Computer", but when I choose "Format…" from the right-click menu (context menu), it says the drive could not be formatted. Can someone please advise me? The flash drives is about 5 mins old and should have no reason to be dead. I really can't loose this drive (I don't need the data on it, I just need it to work again), any help would be appreciated. Thanks in advance.

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  • Migrate Windows Server 2008 to a new hard disk

    - by MainMa
    Hi, I have a machine with Windows Server 2008. I want to change the hard disk drive, but keep everything else. I don't have a cd/dvd drive and don't want to buy it. My first idea was to make a byte-to-byte copy of the disk with Paragon Advanced Recovery. The problem is that when I try to boot from a new hard disk, it says that there were hardware changes and that Windows must be repaired, inviting me to insert the installation disk and follow repair instructions. I searched and found that 1:1 copy is not a correct way to do things. The correct one is to restore Windows to a new hard disk from a full system backup. But to restore, I need to have a dvd drive. I tried to make a copy of the Windows Server 2008 .iso on an USB flash drive, but the drive is not bootable (while the same procedure applied to Paragon Advanced Recovery ISO produces a bootable recovery USB flash drive). Now what else can I do (except buying a dvd drive)? Is there a way either to make Windows work without doing recovery or recover Windows 2008 without using a cd drive?

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  • Cannot delete flash9.ocx

    - by Kara Marfia
    Some kinda voodoo, indeed. Bought a new boot drive, and it's time to use the old drive for data. I thought I'd save some time by just wiping the unneeded system folders, instead of backing up, formatting, and restoring. Wups! I have a single Adobe file that absolutely will not be deleted. G:\Windows\SysWOW64\Macromed\Flash\flash9.ocx - though it may have started with a different file name. I'm able to rename it, oddly enough. To be clear, the drive is currently plugged in externally. So I can boot the computer, plug this drive in afterward, and immediately attempt to delete. "File in use" box reads "the action can't be completed because the file is open in another program". I'd format at this point, but it's my white whale, and I have to know if Adobe has inserted some nasty little registry hack - or whatever it is - making this impossible. Since I'm sure it'll come up, I've taken ownership of the file - and this was the trick preventing me from deleting anything else on the drive - full rights on the file permissions, you name it, I've fiddled with the file itself. I'm about to try uninstalling flash from the system drive, in case that aligns the planets properly. Sometimes I wish I were less stubborn, and could just format already.

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  • 'Future-proof' Live Audio Capture & Broadcast [migrated]

    - by maxpowers
    I'm looking to implement some live audio broadcasting functionality within a Ruby on Rails site for a client and was hoping I could get some input from people who have tackled this type of thing before. Essentially what I need to do is capture and record a user's audio (via microhpone, line in, etc), then stream that to 1,000+ listeners with very little latency, like sub 2 second if possible. So it looks like we've got 3 parts: Web-based audio capture (likely with Flash or JS) Server to accept audio feed and stream to listeners (likely Icecast or Wowza) Actual audio player (maybe HTML5 w/ Flash as a fallback? Maybe this jPlayer fork) Does RTMP makes sense here? Or maybe HTTP? What's the most 'future-proof' way to make this happen? Building with mobile in mind, but still want to be able stream to anyone. I've found lots of potentially helpful threads and software but I'm struggling to get an idea of how it all fits together. I'm a front end guy and way out of my comfort zone so if anyone has insights to offer, I'd love to hear them.

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  • Hidden Features of MXML

    - by Ole Jak
    What are some of the hidden features of MXML? MXML being used in Flex Framework became quite popular language (because Flash Player is something every PC has and Flash Builder, Flash Catalist are quite popular Adobe programms) So at least from the existing features, do you know any that are not well known but very useful. Of course, this question is along the lines of: Hidden Features of ActionScript Hidden Features of JavaScript Hidden Features of CSS Hidden Features of C# Hidden Features of VB.NET Hidden Features of Java Hidden Features of ASP.NET Hidden Features of Python Hidden Features of TextPad Hidden Features of Eclipse Hidden Features of HTML Please specify one feature per answer. Note that it's not always a great idea to use these hidden features; often times they are surprising and confusing to others reading your code.

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