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  • Select random row from MySQL (with probability)

    - by James Simpson
    I have a MySQL table that has a row called cur_odds which is a percent number with the percent probability that that row will get selected. How do I make a query that will actually select the rows in approximately that frequency when you run through 100 queries for example? I tried the following, but a row that has a probability of 0.35 ends up getting selected around 60-70% of the time. SELECT * FROM table ORDER BY RAND()*cur_odds DESC

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  • moving audio over a local network using GStreamer

    - by James Turner
    I need to move realtime audio between two Linux machines, which are both running custom software (of mine) which builds on top of Gstreamer. (The software already has other communication between the machines, over a separate TCP-based protocol - I mention this in case having reliable out-of-band data makes a difference to the solution). The audio input will be a microphone / line-in on the sending machine, and normal audio output as the sink on the destination; alsasrc and alsasink are the most likely, though for testing I have been using the audiotestsrc instead of a real microphone. GStreamer offers a multitude of ways to move data round over networks - RTP, RTSP, GDP payloading, UDP and TCP servers, clients and sockets, and so on. There's also many examples on the web of streaming both audio and video - but none of them seem to work for me, in practice; either the destination pipeline fails to negotiate caps, or I hear a single packet and then the pipeline stalls, or the destination pipeline bails out immediately with no data available. In all cases, I'm testing on the command-line just gst-launch. No compression of the audio data is required - raw audio, or trivial WAV, uLaw or aLaw encoding is fine; what's more important is low-ish latency.

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  • How do I determine which control fired an event?

    - by Daniel I-S
    I have the Value Changed event of two UISliders (both of which have referencing outlets) wired up to the following method: -(IBAction) sliderMoved:(id) sender {} How can I determine which slider was moved so that I can get its value and update the corresponding label? Or would it be simpler to have two separate events, one for each slider? The second option seems like unnecessary replication to me. Cheers, Dan

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  • What happens when you run out of ram with mlockall set?

    - by James Dean
    I am working on a C++ application that requires a large amounts of memory for a batch run. ( 20gb) Some of my customers are running into memory limits where sometimes the OS starts swapping and the total run time doubles or worse. I have read that I can use the mlockall to keep the process from being swapped out. What would happen when the process memory requirements approaches or exceeds the the available physical memory in this way? I guess the answer might be OS specific so please list the OS in your answer.

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  • C# - How do find a string within a string even if it spans across whitespace?

    - by James Heaney
    I want to be able to find and highlight a string within a string BUT I no not want to remove the space. So if my original string is : There are 12 monkeys I want to find '12 mon' and highlight those characters ending up with : There are < font color='red' 12 mon< /font keys BUT I also want the same result if I search for '12mon' (no space this time) This has really bent my mind! I'm sure it can be done with Regex.

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  • storing/retrieving data for graph with long continuous stretches

    - by james
    i have a large 2-dimensional data set which i would like to graph. the graph is displayed in a browser and the data is retrieved via ajax. long stretches of this graph will be continuous - e.g., for x=0 through x=1000, y=9, then for x=1001 through x=1100, y=80, etc. the approach i'm considering is to send (from the server) and store (in the browser) only the points where the data changes. so for the example above, i would say data[0] = 9, then data[1001] = 80. then given x=999 for example, retrieving data[999] would actually look up data[0]. the problem that arises is finding a dictionary-like data structure which behaves like this. the approach i'm considering is to store the data in a traditional dictionary object, then also maintain a sorted array of key for that object. when given x=999, it would look at the mid-point of this array, determine whether the nearest lower key is left or right of that midpoint, then repeat with the correct subsection, etc.. does anyone have thoughts on this problem/approach?

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  • Extension Method for copying properties form object to another, with first attempt

    - by James
    Hi All, Im trying to write an extension method that I can use to copy values from one object property to another object of a different type, as long as the property names and types match exactly. This is what I have: public static T CopyFrom<T>(this T toObject, object fromObject) { var fromObjectType = fromObject.GetType(); var fromProperties = fromObjectType.GetProperties(); foreach (PropertyInfo toProperty in toObject.GetType().GetProperties()) { PropertyInfo fromProperty = fromObjectType.GetProperty(toProperty.Name); if (fromProperty != null) // match found { // check types var fromType = fromProperty.PropertyType.UnderlyingSystemType; var toType = toProperty.PropertyType.UnderlyingSystemType; if (toType.IsAssignableFrom(fromType)) { toProperty.SetValue(toObject, fromProperty.GetValue(fromObject, null), null); } } } return toObject; } This is working great for non boxed types, but Nullable<T> returns false when I call toType.IsAssignableFrom(fromType) because its type is Nullable<T> and is not the underlying type T. I read here that GetType() should unbox the Nullable<T> so it returns T but if I call that on PropertyInfo.PropertyType I get ReflectedMemberInfo and not the type T im looking for. I think im missing something obvious here, so I thought I would throw it open to SO to get some advice. Anyone have any ideas? Thanks, Jamee

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  • Why does my NSWindow only receive mouseOver events the first time?

    - by DanieL
    I have an application where a borderless window is shown and hidden, using orderOut and orderFront. When it is visible, I want the it to become the key window when the mouse moves over it. So far I've done this: In awakeFromNib I have set its first responder to itself. In the window's constructor I set accepts mouse events to YES. In the mouseMoved method, I use makeKeyAndOrderToFront. My problem is, that this only works the first time I move the mouse over the window. After that, it doesn't receive any mouseOver events. I've tried checking the firstResponder but as far as I can tell it never changes from the window. Any ideas what I can do to get this working?

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  • ASP.Net MVC - What replaces events to support loose coupling?

    - by James
    What feature(s) of ASP.Net MVC can replace the way events can be used in Webforms to support loosely coupled components. For example, take a simple pager control: A page number is clicked Pager fires off a "PageChange" event with the new page number This subscribing page/control received the event and handles initiating a call to fetch and bind new data. What tools are available in ASP.Net MVC to support Loose coupling Component re-usability Separation of logic for a single page/view (such a very complex "portal" type page).

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  • Strange Ruby String Selection

    - by Daniel
    The string in question (read from a file): if (true) then { _this = createVehicle ["Land_hut10", [6226.8901, 986.091, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; _vehicle_10 = _this; _this setDir -2.109278; }; Retrieved from a large list of similar (all same file) strings via the following: get_stringR(string,"if","};") And the function code: def get_stringR(a,b,c) b = a.index(b) b ||= 0 c = a.rindex(c) c ||= b r = a[b,c] return r end As so far, this works fine, but what I wanted to do is select the array after "createVehicle", the following (I thought) should work. newstring = get_string(myString,"\[","\];") Note get_string is the same as get_stringR, except it uses the first occurrence of the pattern both times, rather then the first and last occurrence. The output should have been: ["Land_hut10", [6226.8901, 986.091, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; Instead it was the below, given via 'puts': ["Land_hut10", [6226.8901, 986.091, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; _vehicle_10 = _this; _this setDir Some 40 characters past the point it should have retrieve, which was very strange... Second note, using both get_string and get_stringR produced the exact same result with the parameters given. I then decided to add the following to my get_string code: b = a.index(b) b ||= 0 c = a.index(c) c ||= b if c 40 then c -= 40 end r = a[b,c] return r And it works as expected (for every 'block' in the file, even though the strings after that array are not identical in any way), but something obviously isn't right :).

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  • PHP won't let page update automatically every day/6 hours

    - by Daniel
    A friend build a ranking system on his site and I am trying to host in on mine via wordpress and godaddy. It updates for him but when I load it to my site, it works for 6 hours, but as soon as the reload is supposed to occur, it errors and I get a 500 timeout error. His page is at: http://www.jeremynoeljohnson.com/yakezieclub My page is currently at http://sweatingthebigstuff.com/yakezieclub but when you ?reload=1 it will give the error. Any idea why this might be happening? Any settings that I might need to change?

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  • Marshalling to a native library in C#

    - by Daniel Baulig
    I'm having trouble calling functions of a native library from within managed C# code. I am developing for the 3.5 compact framework (Windows Mobile 6.x) just in case this would make any difference. I am working with the waveIn* functions from coredll.dll (these are in winmm.dll in regular Windows I believe). This is what I came up with: // namespace winmm; class winmm [StructLayout(LayoutKind.Sequential)] public struct WAVEFORMAT { public ushort wFormatTag; public ushort nChannels; public uint nSamplesPerSec; public uint nAvgBytesPerSec; public ushort nBlockAlign; public ushort wBitsPerSample; public ushort cbSize; } [StructLayout(LayoutKind.Sequential)] public struct WAVEHDR { public IntPtr lpData; public uint dwBufferLength; public uint dwBytesRecorded; public IntPtr dwUser; public uint dwFlags; public uint dwLoops; public IntPtr lpNext; public IntPtr reserved; } public delegate void AudioRecordingDelegate(IntPtr deviceHandle, uint message, IntPtr instance, ref WAVEHDR wavehdr, IntPtr reserved2); [DllImport("coredll.dll")] public static extern int waveInAddBuffer(IntPtr hWaveIn, ref WAVEHDR lpWaveHdr, uint cWaveHdrSize); [DllImport("coredll.dll")] public static extern int waveInPrepareHeader(IntPtr hWaveIn, ref WAVEHDR lpWaveHdr, uint Size); [DllImport("coredll.dll")] public static extern int waveInStart(IntPtr hWaveIn); // some other class private WinMM.WinMM.AudioRecordingDelegate waveIn; private IntPtr handle; private uint bufferLength; private void setupBuffer() { byte[] buffer = new byte[bufferLength]; GCHandle bufferPin = GCHandle.Alloc(buffer, GCHandleType.Pinned); WinMM.WinMM.WAVEHDR hdr = new WinMM.WinMM.WAVEHDR(); hdr.lpData = bufferPin.AddrOfPinnedObject(); hdr.dwBufferLength = this.bufferLength; hdr.dwFlags = 0; int i = WinMM.WinMM.waveInPrepareHeader(this.handle, ref hdr, Convert.ToUInt32(Marshal.SizeOf(hdr))); if (i != WinMM.WinMM.MMSYSERR_NOERROR) { this.Text = "Error: waveInPrepare"; return; } i = WinMM.WinMM.waveInAddBuffer(this.handle, ref hdr, Convert.ToUInt32(Marshal.SizeOf(hdr))); if (i != WinMM.WinMM.MMSYSERR_NOERROR) { this.Text = "Error: waveInAddrBuffer"; return; } } private void setupWaveIn() { WinMM.WinMM.WAVEFORMAT format = new WinMM.WinMM.WAVEFORMAT(); format.wFormatTag = WinMM.WinMM.WAVE_FORMAT_PCM; format.nChannels = 1; format.nSamplesPerSec = 8000; format.wBitsPerSample = 8; format.nBlockAlign = Convert.ToUInt16(format.nChannels * format.wBitsPerSample); format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign; this.bufferLength = format.nAvgBytesPerSec; format.cbSize = 0; int i = WinMM.WinMM.waveInOpen(out this.handle, WinMM.WinMM.WAVE_MAPPER, ref format, Marshal.GetFunctionPointerForDelegate(waveIn), 0, WinMM.WinMM.CALLBACK_FUNCTION); if (i != WinMM.WinMM.MMSYSERR_NOERROR) { this.Text = "Error: waveInOpen"; return; } setupBuffer(); WinMM.WinMM.waveInStart(this.handle); } I read alot about marshalling the last few days, nevertheless I do not get this code working. When my callback function is called (waveIn) when the buffer is full, the hdr structure passed back in wavehdr is obviously corrupted. Here is an examlpe of how the structure looks like at that point: - wavehdr {WinMM.WinMM.WAVEHDR} WinMM.WinMM.WAVEHDR dwBufferLength 0x19904c00 uint dwBytesRecorded 0x0000fa00 uint dwFlags 0x00000003 uint dwLoops 0x1990f6a4 uint + dwUser 0x00000000 System.IntPtr + lpData 0x00000000 System.IntPtr + lpNext 0x00000000 System.IntPtr + reserved 0x7c07c9a0 System.IntPtr This obiously is not what I expected to get passed. I am clearly concerned about the order of the fields in the view. I do not know if Visual Studio .NET cares about actual memory order when displaying the record in the "local"-view, but they are obviously not displayed in the order I speciefied in the struct. Then theres no data pointer and the bufferLength field is far to high. Interestingly the bytesRecorded field is exactly 64000 - bufferLength and bytesRecorded I'd expect both to be 64000 though. I do not know what exactly is going wrong, maybe someone can help me out on this. I'm an absolute noob to managed code programming and marshalling so please don't be too harsh to me for all the stupid things I've propably done. Oh here's the C code definition for WAVEHDR which I found here, I believe I might have done something wrong in the C# struct definition: /* wave data block header */ typedef struct wavehdr_tag { LPSTR lpData; /* pointer to locked data buffer */ DWORD dwBufferLength; /* length of data buffer */ DWORD dwBytesRecorded; /* used for input only */ DWORD_PTR dwUser; /* for client's use */ DWORD dwFlags; /* assorted flags (see defines) */ DWORD dwLoops; /* loop control counter */ struct wavehdr_tag FAR *lpNext; /* reserved for driver */ DWORD_PTR reserved; /* reserved for driver */ } WAVEHDR, *PWAVEHDR, NEAR *NPWAVEHDR, FAR *LPWAVEHDR; If you are used to work with all those low level tools like pointer-arithmetic, casts, etc starting writing managed code is a pain in the ass. It's like trying to learn how to swim with your hands tied on your back. Some things I tried (to no effect): .NET compact framework does not seem to support the Pack = 2^x directive in [StructLayout]. I tried [StructLayout(LayoutKind.Explicit)] and used 4 bytes and 8 bytes alignment. 4 bytes alignmentgave me the same result as the above code and 8 bytes alignment only made things worse - but that's what I expected. Interestingly if I move the code from setupBuffer into the setupWaveIn and do not declare the GCHandle in the context of the class but in a local context of setupWaveIn the struct returned by the callback function does not seem to be corrupted. I am not sure however why this is the case and how I can use this knowledge to fix my code. I'd really appreciate any good links on marshalling, calling unmanaged code from C#, etc. Then I'd be very happy if someone could point out my mistakes. What am I doing wrong? Why do I not get what I'd expect.

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  • Wordpress Navigation

    - by James Pellerano
    I am working on a Wordpress Theme, I need to work on the navigation, I am having a little trouble creating it. The navigation I am looking for looks like this: www.neu.edu/humanities. I have gotten this far: if (is_front_page()) { wp_list_pages('title_li=&exclude=12&depth=1'); } else { // display the subpages of the current page while // display all of the main pages and all of the // and display the parent pages while on the subpages }

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  • jQuery hover function

    - by Daniel Hertz
    So I have a hover function that is supposed to move an arrow under the corrent the link that someone hovers over. The problem is, the arrow never returns to the current link when the person stops hovering over the link. However, if I set the left properly with a constant value it works. Anyone have any ideas? var currentId = '#' + $('body').attr('id') + '_link'; var xCordCurrent = $(currentId).offset().left - ($('#arrow').width() / 2); var xCordHover = $(event.target).offset().left + ($(event.target).width() / 2) - ($('#arrow').width() / 2); $('#arrow').animate( { left: xCordHover }, { duration: 'slow', easing: 'easeOutBack' }) }, function(event) { $('#arrow').animate( { left: xCordCurrent }, { duration: 'slow', easing: 'easeOutBack' }) });

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  • Getting "value is not defined" while inheriting a type

    - by James Black
    I can't see what I am doing wrong, as the files are in the correct order. In this case it is: BaseDAO.fs CreateDatabase.fs They are in the same namespace, but even when I had them in different modules, and opened the module in CreateDatabase the same error. The error is: Error 1 The value or constructor 'execNonQuery' is not defined I am trying to inherit BaseDAO and use a member that will be common to several files, and I don't see why I get the error above. namespace RestaurantServiceDAO open MySql.Data.MySqlClient type BaseDAO() = let connString = @"Server=localhost;Database=mysql;Uid=root;Pwd=$$$$;" let conn = new MySqlConnection(connString) member self.execNonQuery(sqlStr) = conn.Open() let comm = new MySqlCommand(sqlStr, conn, CommandTimeout = 10) comm.ExecuteNonQuery |> ignore comm.Dispose |> ignore The type that does inherit is here, and execNonQuery is not defined. namespace RestaurantServiceDAO open MySql.Data.MySqlClient type CreateDatabase() = inherit BaseDAO() let createRestaurantTable conn = execNonQuery "CREATE TABLE restaurant(id INT NOT NULL AUTO_INCREMENT PRIMARY KEY, name VARCHAR(100), cur_timestamp TIMESTAMP(8))"

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  • Getting XML data from a external page and parsing it with PHP

    - by James P
    I'm trying to create a database of World of Warcraft gems. If I go to this page: http://www.wowarmory.com/search.xml?fl[source]=all&fl[type]=gems&fl[subTp]=purple&searchType=items And go to View Source in Firefox, I see a tonne of XML data which is exactly what I want. I wrote up this quick script to try and parse some of it: <?php $gemUrls = array( 'Blue' => 'http://www.wowarmory.com/search.xml?fl[source]=all&fl[type]=gems&fl[subTp]=blue&searchType=items', 'Red' => 'http://www.wowarmory.com/search.xml?fl[source]=all&fl[type]=gems&fl[subTp]=red&searchType=items', 'Yellow' => 'http://www.wowarmory.com/search.xml?fl[source]=all&fl[type]=gems&fl[subTp]=yellow&searchType=items', 'Meta' => 'http://www.wowarmory.com/search.xml?fl[source]=all&fl[type]=gems&fl[subTp]=meta&searchType=items', 'Green' => 'http://www.wowarmory.com/search.xml?fl[source]=all&fl[type]=gems&fl[subTp]=green&searchType=items', 'Orange' => 'http://www.wowarmory.com/search.xml?fl[source]=all&fl[type]=gems&fl[subTp]=orange&searchType=items', 'Purple' => 'http://www.wowarmory.com/search.xml?fl[source]=all&fl[type]=gems&fl[subTp]=purple&searchType=items', 'Prismatic' => 'http://www.wowarmory.com/search.xml?fl[source]=all&fl[type]=gems&fl[subTp]=purple&searchType=items' ); // Get blue gems $blueGems = file_get_contents($gemUrls['Blue']); $xml = new SimpleXMLElement($blueGems); echo $xml->items[0]->item; ?> But I get a load of errors like this: Warning: SimpleXMLElement::__construct() [simplexmlelement.--construct]: Entity: line 20: parser error : xmlParseEntityRef: no name in C:\xampp\htdocs\WoW\index.php on line 19 Warning: SimpleXMLElement::__construct() [simplexmlelement.--construct]: if(Browser.iphone && Number(getcookie2("mobIntPageVisits")) < 3 && getcookie2( in C:\xampp\htdocs\WoW\index.php on line 19 I'm not sure what's wrong. I think file_get_contents() is bringing back data that isn't XML, maybe some Javascript files judging by the iPhone parts in the errors. Is there any way to just get back the XML from that page? Without any HTML or anything? Thanks :)

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  • Why does output of fltk-config truncate arguments to gcc?

    - by James Morris
    I'm trying to build an application I've downloaded which uses the SCONS "make replacement" and the Fast Light Tool Kit Gui. The SConstruct code to detect the presence of fltk is: guienv = Environment(CPPFLAGS = '') guiconf = Configure(guienv) if not guiconf.CheckLibWithHeader('lo', 'lo/lo.h','c'): print 'Did not find liblo for OSC, exiting!' Exit(1) if not guiconf.CheckLibWithHeader('fltk', 'FL/Fl.H','c++'): print 'Did not find FLTK for the gui, exiting!' Exit(1) Unfortunately, on my (Gentoo Linux) system, and many others (Linux distributions) this can be quite troublesome if the package manager allows the simultaneous install of FLTK-1 and FLTK-2. I have attempted to modify the SConstruct file to use fltk-config --cflags and fltk-config --ldflags (or fltk-config --libs might be better than ldflags) by adding them like so: guienv.Append(CPPPATH = os.popen('fltk-config --cflags').read()) guienv.Append(LIBPATH = os.popen('fltk-config --ldflags').read()) But this causes the test for liblo to fail! Looking in config.log shows how it failed: scons: Configure: Checking for C library lo... gcc -o .sconf_temp/conftest_4.o -c "-I/usr/include/fltk-1.1 -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE -D_THREAD_SAFE -D_REENTRANT" gcc: no input files scons: Configure: no How should this really be done? And to complete my answer, how do I remove the quotes from the result of os.popen( 'command').read()? EDIT The real question here is why does appending the output of fltk-config cause gcc to not receive the filename argument it is supposed to compile?

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  • man kaio: No manual entry for kaio.

    - by Daniel
    I trussed a process, and they are lines as below. And I want to know the definition of kaio, but there is no manual entry for kaio, so whether can I get the definition? /1: kaio(AIOWRITE, 259, 0x3805B2A00, 8704, 0x099C9E000755D3C0) = 0 /1: kaio(AIOWRITE, 259, 0x380CF9200, 14336, 0x099CC0000755D5B8) = 0 /1: kaio(AIOWRITE, 259, 0x381573600, 8704, 0x099CF8000755D7B0) = 0 /1: kaio(AIOWRITE, 259, 0x381ACA600, 8192, 0x099D1A000755D9A8) = 0 /1: kaio(AIOWAIT, 0xFFFFFFFF7FFFD620) = 4418032576 /1: timeout: 600.000000 sec /1: kaio(AIOWAIT, 0xFFFFFFFF7FFFD620) = 4418033080 /1: timeout: 600.000000 sec /1: kaio(AIOWAIT, 0xFFFFFFFF7FFFD620) = 4418033584 /1: timeout: 600.000000 sec

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  • Entity Framework connection metadata extraction

    - by James
    Hi, I am using the EntityFramework POCO adapter and since there are limitations to what microsoft gives access to with regards to the meta data, i am manually extracting the information i need out of the xml. The only problem is i want to get the ssdl, msl, csdl file names to load without having to directly check for the connection string node in app.config. In short where in the ObjectContext/EntityConnection can i get access to these file names? Worst case scenario i need to get the connection name from the EntityConnection object then load this from app.config and parse the string itself and extract the filenames myself. (But i obviously don't want to do that). Thanks

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  • iTunes App Store API?

    - by Daniel
    Sites like http://www.apptism.com/ readout the app store automatically and display information like title, description, price and images. Where do I find the documentation for this (iTunes API?). I tried to google it but no good result.

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  • Solr Multicore Admin Problem

    - by Daniel M
    Im trying to add a url based security constraint to solr deployed in websphere 6.1. If I specify the core name in the url of the constraint then the admin url for that core gives a 404. Has anyone had any success with this or any suggestions? Cheers

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  • Possiblity of loading/executing ELF files on OSX

    - by Daniel Brotherston
    I'm just curious as to the possibility of loading and executing elf files on OSX. I know the standard executable format is MACHO, but NASM is unable to generate debug information for MACHO objects (and I am required to use NASM). I imagine its a long shot, but I don't suppose I can use ELF files. I can build them with NASM, but I can't seem to even link them with LD.

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  • UIView animation not working

    - by Daniel
    I have the following code to do a UIView animation: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:1.0]; [UIView setAnimationDelegate:self]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromRight forView:mapView.view cache:NO]; [self addSubview:detailView]; [mapView removeFromSuperview]; [UIView commitAnimations]; It works when I dont add the detailView. What actually happens is the equivalent of this: [self addSubview:detailView]; [mapView removeFromSuperview]; Please help.

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