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  • Is it possible for a good programmer to have never used version control?

    - by lortabac
    I am looking for an expert programmer to help solve a difficult situation. The interviews so far have been surprisingly disappointing. The best candidate so far is a very experienced programmer who has never used version control software. The problem in itself might not be too serious because it is something which can be learned in a short time. But there is a deeper aspect, which worries me: How is it possible to actively develop software for 10-15 years without ever needing version control? Is the fact itself of not looking for a solution to the problem of tracking changes a sign of a wrong attitude to programming?

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  • What is a good way to comment if-else-clauses?

    - by acme
    Whenever I'm writing a typical if-else-construct in any language I wonder what would be the best way (in terms of readability and overview) to add comments to it. Especially when commenting the else clause the comments always feel out-of-place for me. Say we have a construct like this (examples are written down in PHP): if ($big == true) { bigMagic(); } else { smallMagic() } I could comment it like this: // check, what kind of magic should happen if ($big == true) { // do some big magic stuff bigMagic(); } else { // small magic is enough smallMagic() } or // check, what kind of magic should happen // do some big magic stuff if ($big == true) { bigMagic(); } // small magic is enough else { smallMagic() } or // check, what kind of magic should happen // if: do some big magic stuff // else: small magic is enough if ($big == true) { bigMagic(); } else { smallMagic() } What are your best-practice examples for commenting this?

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  • What's a good way to check that a player has clicked on an object in a 3D game?

    - by imja
    I'm programming a 3D game (using C++ and OpenGL), and I have a few 3D objects in the scene, we can say they are boxes for this example. I want to let the player click on those boxes to select them (ie. they might change color) with the typical restriction like if more than one box is located where the user clicked, only the one closest to the camera would get selected. What would be the best way to do this? The fact that these objects go through several transforms before getting to window coordinates is what makes this a bit tricky. One approach I thought about was that if the player clicks on the screen, I could normalize the x,y coordinates of mouse click and then transform the bounding box coordinates of the objects into clip-space so that I could compare then to the normalized mouse coordinates. I guess I could then do some sort of ray-box collision test to see if any objects lie as the path of the mouse click. I'm afraid I might be over complicating it. Any better methods out there?

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  • Is there a good reason I shouldn't use a java applet for a game?

    - by ryeguy
    I want to make a multiplayer browser-based game. The nice thing about using an applet is that I can make the client and the server in the same language (java/closure/scala/etc). I know there's html5 and javascript, but server side javascript isn't as mature as the jvm platform and browser support is still kind of flaky. Applets don't seem to be widely used (except for Runescape), but is there a reason they're unsuitable or is it just because of the bad reputation they developed in their infancy?

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  • "// ..." comments at end of code block after } - good or bad?

    - by gablin
    I've often seen such comments be used: function foo() { ... } // foo while (...) { ... } // while if (...) { ... } // if and sometimes even as far as if (condition) { ... } // if (condition) I've never understood this practice and thus never applied it. If your code is so long that you need to know what this ending } is then perhaps you should consider splitting it up into separate functions. Also, most developers tools are able to jump to the matching bracket. And finally the last is, for me, a clear violation to the DRY principle; if you change the condition you would have to remember to change the comment as well (or else it could get messy for the maintainer, or even for you). So why do people use this? Should we use it, or is it bad practice?

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  • SEO: Is promoting your backlinks a good strategy for improving search results for my site's name?

    - by user4394
    I run a website that's been around for about three years in the sports space. I am successfully ranking well for targeted keywords, but searching for the name of my site itself returns very poor results - it shows my site, its FB/Twitter, and then 15 pages of unrelated spam that happen to contain two words that, when combined, form my website's name. After that, my backlinks begin to show up spordically. As far as I can tell, I simply don't have enough backlinks and the backlinks I do have are ranked worse than the spam. (Site Explorer lists 200 external links to any page on our domain and 20 external links directly to the front page). To counter this, my strategy is to promote my backlinks so they get a better page rank than the spam. Does that make sense? Am I going in the right direction or should I just focus on getting more backlinks pointing directly to my site? Thanks in advance and I'd be happy to answer any questions I can (without giving away my site of course).

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  • Good message board for a website (e.g. phpBB)

    - by unixman83
    Hi, What are the best (and most widely used) message board softwares, and the pros and cons of each. e.g. Security Vulnerabilities, Performance on a cheap server, comes pre-packaged. I am looking for the best message board software for my website. A VPS can run almost any software, so the sky is the limit! Free, doesn't require unreasonable number of hyperlinks to their website Security focused / Widely Used, vulnerabilities are found and fixed quick Easy to keep up-to-date, i.e. prepackaged / auto-update in some way Moderator features [like pinning / message preamble], account management Themeable, customize appearance a bit

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  • Can anyone recommend a good SMS gateway for PHP?

    - by Nick
    I'm looking for an SMS gateway that has the following criteria: Supports sending from short codes Opt-in capabilities for end-user (will require user to opt in before sending message) Has a clean API, preferably an XML/ REST API, although SOAP is fine The cheaper the better Honestly, I keep searching and searching all permutations of "SMS Gateway API" etc... on Google and I can't find any great services that can support all of these criteria. There are a lot of really SEO optimized sites and I can't tell which of them are legit. I'm looking for something that will be easy and quick to implement, and none of my colleagues have any recommendations. What APIs have you used (preferably with PHP) that have gotten this job done? Which services have been the most pleasant to deal with, both technically and support-wise? Update: Will be sending primarily (probably solely) in the US.

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  • Good message board for a website (e.g. phpBB)

    - by unixman83
    Hi, What are the best (and most widely used) Linux-based message board softwares, and the pros and cons of each. e.g. Security Vulnerabilities, Performance on a cheap server, comes pre-packaged [RPM or DEB]. I am looking for the best message board software for my website. A VPS can run almost any software, so the sky is the limit! Free, doesn't require unreasonable number of hyperlinks to their website Security focused / Widely Used, vulnerabilities are found and fixed quick Easy to keep up-to-date, i.e. prepackaged / auto-update in some way Moderator features [like pinning / message preamble], account management Themeable, customize appearance a bit

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  • Is the use of hashbang really a good idea? [on hold]

    - by user32642
    I've been working on a WordPress site lately that was design with hashbang or shebang in the dynamically generated URLs. After doing some research, I noticed that there was some preference by Google in their use and how it crawled the site. However, after I ran several sitemap generators and Screaming Frog SEO Spider, I realized that the only page being crawled was the index page. So now I am questioning the use of hashbangs. What do you think? Should I attempt to remove them? Or will it even matter? And does anyone know of a easy way to remove this? The site is www.modernvintage1005.com

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  • What are good/fast methods to pull data from a database using JavaScript?

    - by Yatrix
    I'm pretty new to web technologies and I am creating a filter control that will have cascading controls. We are doing a lot of this through JavaScript and are debating the best route to take to the database. HTTPHandlers, WebServices and Ajax are all being considered (or a combination of them). We want to be able to handle a million rows in theory, so it has to be scalable to at that. We are going through JavaScript as our page must not do post-backs, if your'e wondering. I'm asking from an architectural standpoint, but will take any useful information. Links, control suggestions - anything you have, I'll happily listen to.

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  • Is it a good idea to take onsite/offsite backups of server images?

    - by ServerAdminGuy45
    Assuming a non-virtualized environment it a good idea to take actual images of servers (using something like Acronis True Image) and store them on\off site? Backing up data is great but I feel it would be good to have copies of OS images in the event hardware dies or an upgrade gets botched I can always revert back. What would be your recommended way to do this (preferably using a NAS and an online backup service)? I was talking with the Iron Mountain folks and the service they described is more geared toward taking incremental snapshots of data. I'm not sure if there's a way to backup images in an incremental way such that only the changes between them are saved (that way I'm not wasting X GB each time I take an image).

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  • Good technologies for developing a modular server component in .net?

    - by nubbers
    I am using WPF, Prism and Unity to develop the user interface for a .net application. The UI will run from a PC, but I also need to develop a separate complex server component that will provide services to the PC component via WCF. Prism and Unity have proved to be of great value in creating a modular application, at least as far as the user interface is concerned. I would also like to make the server component modular, but I cannot find anywhere what techniques, patterns and technologies are suitable. I have considered: Unity or one of the other DI containers Selected parts of Prism, such as modules and events Are these suitable for developing a modular server component? Or are these UI technologies only and should I be looking at something completely different?

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  • Will I be able to get programming interviews at good software companies with a non-CS degree?

    - by friend
    I'll be graduating in a year, but I'll have a degree in Economics. I'm pretty much done with my Economics coursework, and by the time next year comes around I will have devoted 1.5 years to learning CS. I will have almost finished the requirements to graduate with a degree in CS, but unfortunately my school requires a science series that would add another 6-9 months of study if I were to try and get the degree (not to mention a max unit cap). I have or will have taken: Objected Oriented Programming Discrete Math Data structures Calculus through multivariable (doubt this matters at all) Linear Algebra (same) Computer Organization Operating Systems Computational Statistics (many data mining projects in R) Parallel Programming Programming Languages Databases Algorithms Compilers Artificial Intelligence I've done well in the ones I've taken, and I hope to do well in the rest, but will that matter if I can't say to the HR people that I have a CS degree? I'd be happy to get an internship at first too, so should I just apply as if I'm an intern and not looking for fulltime, and then try and parlay that into something? Sidenote if you have time -- Is a computer networks or theory of computation class important? Would it be worth taking either of those in lieu of a class on my list? edit -- I know this isn't AskReddit or College Confidential; I know there will be some outrage at posting a question like this. I'm merely looking for insight into a situation that I've been struggling with, and I think this is the absolute best place to find an answer to this question. Thanks.

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  • Space in img:s "ALT" attribute good/bad for search engines?

    - by Camran
    I am trying to make it easier for search engines to crawl my website, as it is almost 100% dynamic. I have a couple of transparent images which are actually links to sections of my page. I wonder, if I add an "alt" attribute containing space characters to explain the target, will this improve SE rankings etc? For example: <img src="blabla.png" alt="post new classified"> Or will this just result in errors? Ànd, what should I put in the alt attribute if I can't use space? PS: Another different and short question, will javascript-rich content make a page less important to crawlers? Thanks

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  • Do you know a good web CMS to manage a sports team?

    - by benjamin'''''42
    I'm looking for a web based CMS that enables me to manage a sport team, I need the following features: Calendar** Schedule events (sync with the calendar, RSS feed), it would be great if I could schedule a weekly event too, so that I don't have to schedule it by hand each week** Announcements (same RSS feed as events)** A place where I can put some documentation, rules** Keep track of the matches and scores Photo and video gallery ** means feature is required; otherwise optional Any technology for the CMS is probably fine, though I would prefer an SQLite-based CMS.

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  • What is a good time/task tracking software to use when consulting?

    - by NeoModulus
    I am looking for time tracking software to use as an individual consulting on multiple projects at once. The projects I work on are billable to different clients. Some clients are billed on an hourly basis while others are billed on a project basis. I also track personal projects that may never produce income. I need to be able to track the time down to the individual task level. I am looking for software that is easy to use, cost effective, easy to invoice out of and has data mining reports.

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  • PHP Code (modules) included via MySQL database, good idea?

    - by ionFish
    The main script includes "modules" which add functionality to it. Each module is set up like this: <?php //data collection stuff //(...) approx 80 lines of code //end data collection $var1 = 'some data'; $var2 = 'more data'; $var3 = 'other data'; ?> Each module has the same exact variables, just the data collection is different. I was wondering if it's a reasonable idea to store the module data in MySQL like this: [database] |_modules |_name |_function (the raw PHP data from above) |_description |_author |_update-url |_version |_enabled ...and then include the PHP-data from the database and execute it? Something like, a tab-navigation system at the top of the page for each module name, then inside each of those tabs the page content would function by parsing the database-stored code of the module from the function section. The purpose would be to save code space (fewer lines), allow for easy updates, and include/exclude modules based on the enabled option. This is how many other web-apps work, some of my own too. But never had I thought about this so deeply. Are there any drawbacks or security risks to this?

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  • is a factory pattern to prevent multuple instances for same object (instance that is Equal) good design?

    - by dsollen
    I have a number of objects storing state. There are essentially two types of fields. The ones that uniquly define what the object is (what node, what edge etc), and the oens that store state describing how these things are connected (this node is connected to these edges, this edge is part of these paths) etc. My model is updating the state variables using package methdos, so these objects all act as immutable to anyone not in Model scope. All Objects extend one base type. I've toyed with the idea of a Factory approch which accepts a Builder object and construct the applicable object. However, if an instance of the object already exists (ie would return true if I created the object defined by the builder and passed it to the equal method for the existing instance) the factory returns the current object instead of creating a new instance. Because the Equal method would only compare what uniquly defines the type of object (this is node A nto node B) but won't check the dynamic state stuff (node A is currently connected to nodes C and E) this would be a way of ensuring anyone that wants my Node A automatically knows it's state connections. More importantly it would prevent aliasing nightmares of someone trying to pass an instance of node A with different state then the node A in my model has. I've never heard of this pattern before, and it's a bit odd. I would have to do some overiding of serlization methods to make it work (ensure when I read in a serilized object I add it to my facotry list of known instances, and/or return an existing factory in it's place), as well as using a weakHashMap as if it was a weakHashSet to know rather an instance exists without worrying about a quasi-memory leak occuring. I don't know if this is too confusing or prone to it's own obscure bugs. One thing I know is that plugins interface with lowest level hardware. The plugins have to be able to return state taht is different then my memory; to tell my memory when it's own state is inconsistent. I believe this is possible despit their fetching objects that exist in my memory; we allow building of objects without checking their consistency with the model until the addToModel is called anyways; and the existing plugins design was written before all this extra state existed and worked fine without ever being aware of it. Should I just be using some other design to avoid this crazyness? (I have another question to that affect I'm posting).

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  • Is there a factory pattern to prevent multiple instances for same object (instance that is Equal) good design?

    - by dsollen
    I have a number of objects storing state. There are essentially two types of fields. The ones that uniquely define what the object is (what node, what edge etc), and the others that store state describing how these things are connected (this node is connected to these edges, this edge is part of these paths) etc. My model is updating the state variables using package methods, so all these objects act as immutable to anyone not in Model scope. All Objects extend one base type. I've toyed with the idea of a Factory approach which accepts a Builder object and constructs the applicable object. However, if an instance of the object already exists (ie would return true if I created the object defined by the builder and passed it to the equal method for the existing instance) the factory returns the current object instead of creating a new instance. Because the Equal method would only compare what uniquely defines the type of object (this is node A to node B) but won't check the dynamic state stuff (node A is currently connected to nodes C and E) this would be a way of ensuring anyone that wants my Node A automatically knows its state connections. More importantly it would prevent aliasing nightmares of someone trying to pass an instance of node A with different state then the node A in my model has. I've never heard of this pattern before, and it's a bit odd. I would have to do some overriding of serialization methods to make it work (ensure that when I read in a serilized object I add it to my facotry list of known instances, and/or return an existing factory in its place), as well as using a weakHashMap as if it was a weakHashSet to know whether an instance exists without worrying about a quasi-memory leak occuring. I don't know if this is too confusing or prone to its own obscure bugs. One thing I know is that plugins interface with lowest level hardware. The plugins have to be able to return state that is different than my memory; to tell my memory when its own state is inconsistent. I believe this is possible despite their fetching objects that exist in my memory; we allow building of objects without checking their consistency with the model until the addToModel is called anyways; and the existing plugins design was written before all this extra state existed and worked fine without ever being aware of it. Should I just be using some other design to avoid this crazyness? (I have another question to that affect that I'm posting).

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  • Is application-specific data required for good unit testing?

    - by stinkycheeseman
    I am writing unit tests for a fairly simple function that depends on a fairly complicated set of data. Essentially, the object I am manipulating represents a graph and this function determines whether to chart a line, bar, or pie chart based on the data that came back from the server. This is a simplified version, using jQuery: setDefaultChartType: function (graphObject) { var prop1 = graphObject.properties.key; var numCols = 0; $.each(graphObject.columns, function (colIndex, column) { numCols++; }); if ( numCols > 6 || ( prop1 > 1 && graphObject.data.length == 1) ) { graphObject.setChartType("line"); } else if ( numCols <=6 && prop1 == 1 ) { graphObject.setChartType("bar"); } else if ( numCols <=6 && prop1 > 1 ) { graphObject.setChartType("pie"); } } My question is, should I use mock data that is procured from the actual database? Or can I just fabricate data that fits the different cases? I'm afraid that fabricating data will not expose bugs arising from changes in the database, but on the other hand, it would require a lot more effort to keep the test data up-to-date that I'm not sure is necessary.

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  • Are there any good resources for refactoring existing C# code to use LINQ while keeping your tests passing?

    - by Paddyslacker
    I've been teaching myself a little LINQ and an exercise I thought would be useful was to take my existing Project Euler C# code, which I built using Test Driven Development and gradually convert it to LINQ. I realise that LINQ is not always the best solution for all of the Project Euler problems, but I don't want to get into that here. I'm wondering whether or not it's feasible to refactor "traditional" OO C# code to use LINQ and functional programming syntax whilst keeping all of your tests passing. I can't find a way to make the tiny steps I'm used to making using TDD when converting to LINQ and this is a roadblock for me. I seem to have to make large changes to come up with a single function that I then replace whole chunks of my code with. I realise I could write this from scratch in LINQ, but in the real world, I'd like to be able to replace parts of my existing C# code to take advantage of LINQ where appropriate. Has anyone been successful with this approach? What resources did you find useful for refactoring existing C# code to use LINQ whilst taking a Test Driven Development approach?

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  • Is it a good idea to always use Google as the first step to solving a problem? [closed]

    - by The Rubber Duck
    Possible Duplicate: Importance of learning to google efficiently for a programmer? Avoiding lengthy discussions, as a senior level student in CS, how can I get away from Googling problems I run into? I find myself using it too much; I seemingly reach for the instant answer and then blindly copy and paste code, hoping it works. Anyone can do that. I've read the related threads about being a better programmer, but mostly those recommend practicing on pet projects, which I have done, but again I feel EVERY wall encountered, from design through completion, was hurdled with Google. Do professionals instantly "research" their problem? Or do you guys step back and try and figure it out yourselves? I'm talking about both 'algorithm/design' problems as well as compiler issues.

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  • Why is it good to split a program into multiple classes?

    - by user1276078
    I'm still a student in high school (entering 10th grade), and I have yet to take an actual computer course in school. Everything I've done so far is through books. Those books have taught me concepts such as inheritance, but how does splitting a program into multiple classes help? The books never told me. I'm asking this mainly because of a recent project. It's an arcade video game, sort of like a flash game as some people have said (although I have no idea what a flash game is). The thing is, it's only one class. It works perfectly fine (a little occasional lag however) with just one class. So, I'm just asking how splitting it into multiple classes would help it. This project was in JAVA and I am the only person working on it, for the record.

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