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  • Fileopen trough the FolderBrowserDialog.. How?? HELP!

    - by thunderbass
    This is what i got now... FolderBrowserDialog1.ShowDialog() TextBox1.Text = FolderBrowserDialog1.SelectedPath If FolderBrowserDialog1.SelectedPath = Nothing = True Then MsgBox("Select your folder..") If FolderBrowserDialog1.SelectedPath = Nothing = True Then Button1.Enabled = False If FolderBrowserDialog1.SelectedPath = Nothing = False Then Button1.Enabled = True End Sub FileOpen(1, ,,,,,, & "File" & ".dll", OpenMode.Output) PrintLine(1, TextBox2.Text) FileClose() End Sub But i want the Output folder (The place were File.dll is saved) to be the FolderBrowserDialog1.SelectedPath... how? Anyone? Tryed FileOpen(1, FolderBrowserDialog1.SelectedPath & File & .dll, OpenMode.Output) but nop :( Help plzzz

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  • Assembly not referenced error with Interactive Brokes ActiveX API

    - by Lirik
    I'm attempting to use the Interactive Brokers ActiveX API, but I'm having a little trouble: error CS0012: The type 'System.Windows.Forms.AxHost' is defined in an assembly that is not referenced. You must add a reference to assembly 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'. My code: namespace DataFeed.Gateway { class IBGateway : IGateway { private AxTWSLib.AxTws tws; //<-- the error line //... } } I have a console application, so I'm wondering if that might be the reason why ActiveX is not working... or is there something else going on here? Maybe I should add the AxTWSlib.dll to the GAC, but do I really have to? If I add the dll as a resource, then I thought that I don't need to add it to the GAC. Note: I've dropped the AxTWSlib.dll in my project folder and I've added it to the project references... no problems there.

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  • Visual Studio 2008 resolving wrong reference

    - by e28Makaveli
    In my project file, I have the following entry: <Reference Include="Microsoft.Practices.Unity, Version=1.2.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL"> <HintPath>..\..\..\..\Libraries\Microsoft.Practices.Unity.dll</HintPath> </Reference> which in absolute terms translates to: C:\dev\LUT600 2.1.1\OCC600\Libraries Somehow, when I try to compile the project, Visual Studio loads a reference from a totally different path: /reference:"C:\Program Files\Microsoft Enterprise Library 4.1 - October 2008\Bin\Microsoft.Practices.Unity.dll. How it resolves to this location is a complete mystery as this DLL is not referenced anywhere in this project. I have set Specific Verion to true but it still resolves the reference from this location. Any ideas? TIA. Klaus

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  • How to get a product key token from a library file programatically?

    - by jhorton
    I am creating a SharePoint solution project that will install the Telerik dll files into the GAC and write the appropriate lines into the webconfig upon feature activation. My question is, is there a way to get the product key token, version, and culture info of a dll programatically. I have used the System.Reflection.Assembly.GetExecutingAssembly() before to get the embedded resources, such as a javascript file, and add it to the appropriate folder. Would this be the same way to get the dll file, and if so what would I do to get the assembly info of an embedded assembly? Thanks for any direction.

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  • Why is it not possible to call RegFree COM and .NET from the VB IDE (VB6 & VBA)?

    - by DangerMouse
    Hi I have an example project with works when called from compiled VB6 but not from the IDE or from Excel's VBE. There are 3 DLLs QA.DLL, QB.DLL, QAW.DLL. QA is written in C#.NET, QB and QAW are written in VB6. QAW is a COM wrapper of QA. In the calling code I create an Activation Context and load a manifest file. All works fine from the exe created with VB6, but not in debug mode in VB6 or in Excel's VBA. I have the full example in zip. Any ideas what it is that is different about the IDE call and why it doesn't work? Many Thx -- DM

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  • Gendarme Rules Customisation

    - by Apogee
    Does anyone know the correct way to explicitly specify which rules Gendarme will use? Or which rules to exclude? I'm not having a lot of joy searching the Mono documentation for the answer. What I'm trying to do is to specify the rules one by one in the Gendarme rules.xml file like this: <rules include="AvoidAssemblyVersionMismatchRule" from="Gendarme.Rules.BadPractice.dll"/> Doing this, I'm hoping we can then switch off the rules we don't care about. The problem is, after specifying all the rules in this way, I'm getting a different number of defects detected compared with when I use the default method Gendarme provides, which is of the form: <rules include="*" from="Gendarme.Rules.BadPractice.dll"/> <rules include="*" from="OTHER DLL NAMES"/> Has anyone done this before? Or can anyone point me in the direction of some Gendarme rules usage documentation?

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  • Access violation using LocalAlloc()

    - by PaulH
    I have a Visual Studio 2008 Windows Mobile 6 C++ application that is using an API that requires the use of LocalAlloc(). To make my life easier, I created an implementation of a standard allocator that uses LocalAlloc() internally: /// Standard library allocator implementation using LocalAlloc and LocalReAlloc /// to create a dynamically-sized array. /// Memory allocated by this allocator is never deallocated. That is up to the /// user. template< class T, int max_allocations > class LocalAllocator { public: typedef T value_type; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; pointer address( reference r ) const { return &r; }; const_pointer address( const_reference r ) const { return &r; }; LocalAllocator() throw() : c_( NULL ) { }; /// Attempt to allocate a block of storage with enough space for n elements /// of type T. n>=1 && n<=max_allocations. /// If memory cannot be allocated, a std::bad_alloc() exception is thrown. pointer allocate( size_type n, const void* /*hint*/ = 0 ) { if( NULL == c_ ) { c_ = LocalAlloc( LPTR, sizeof( T ) * n ); } else { HLOCAL c = LocalReAlloc( c_, sizeof( T ) * n, LHND ); if( NULL == c ) LocalFree( c_ ); c_ = c; } if( NULL == c_ ) throw std::bad_alloc(); return reinterpret_cast< T* >( c_ ); }; /// Normally, this would release a block of previously allocated storage. /// Since that's not what we want, this function does nothing. void deallocate( pointer /*p*/, size_type /*n*/ ) { // no deallocation is performed. that is up to the user. }; /// maximum number of elements that can be allocated size_type max_size() const throw() { return max_allocations; }; private: /// current allocation point HLOCAL c_; }; // class LocalAllocator My application is using that allocator implementation in a std::vector< #define MAX_DIRECTORY_LISTING 512 std::vector< WIN32_FIND_DATA, LocalAllocator< WIN32_FIND_DATA, MAX_DIRECTORY_LISTING > > file_list; WIN32_FIND_DATA find_data = { 0 }; HANDLE find_file = ::FindFirstFile( folder.c_str(), &find_data ); if( NULL != find_file ) { do { // access violation here on the 257th item. file_list.push_back( find_data ); } while ( ::FindNextFile( find_file, &find_data ) ); ::FindClose( find_file ); } // data submitted to the API that requires LocalAlloc()'d array of WIN32_FIND_DATA structures SubmitData( &file_list.front() ); On the 257th item added to the vector<, the application crashes with an access violation: Data Abort: Thread=8e1b0400 Proc=8031c1b0 'rapiclnt' AKY=00008001 PC=03f9e3c8(coredll.dll+0x000543c8) RA=03f9ff04(coredll.dll+0x00055f04) BVA=21ae0020 FSR=00000007 First-chance exception at 0x03f9e3c8 in rapiclnt.exe: 0xC0000005: Access violation reading location 0x01ae0020. LocalAllocator::allocate is called with an n=512 and LocalReAlloc() succeeds. The actual Access Violation exception occurs within the std::vector< code after the LocalAllocator::allocate call: 0x03f9e3c8 0x03f9ff04 > MyLib.dll!stlp_std::priv::__copy_trivial(const void* __first = 0x01ae0020, const void* __last = 0x01b03020, void* __result = 0x01b10020) Line: 224, Byte Offsets: 0x3c C++ MyLib.dll!stlp_std::vector<_WIN32_FIND_DATAW,LocalAllocator<_WIN32_FIND_DATAW,512> >::_M_insert_overflow(_WIN32_FIND_DATAW* __pos = 0x01b03020, _WIN32_FIND_DATAW& __x = {...}, stlp_std::__true_type& __formal = {...}, unsigned int __fill_len = 1, bool __atend = true) Line: 112, Byte Offsets: 0x5c C++ MyLib.dll!stlp_std::vector<_WIN32_FIND_DATAW,LocalAllocator<_WIN32_FIND_DATAW,512> >::push_back(_WIN32_FIND_DATAW& __x = {...}) Line: 388, Byte Offsets: 0xa0 C++ MyLib.dll!Foo(unsigned long int cbInput = 16, unsigned char* pInput = 0x01a45620, unsigned long int* pcbOutput = 0x1dabfbbc, unsigned char** ppOutput = 0x1dabfbc0, IRAPIStream* __formal = 0x00000000) Line: 66, Byte Offsets: 0x1e4 C++ If anybody can point out what I may be doing wrong, I would appreciate it. Thanks, PaulH

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  • SSIS Custom Control Task Debugging UI in BIDS and VS

    - by zeencat
    I've created a SSIS Custom Task in C# and I'm currently developing the UI. I was wondering if there is a better way of debugging the UI instead of compiling the project, copying the DLL's into the appropriate DTS folder and then opening the test Package within BIDS and then attaching the process to Visual Studio. This part I'm not bothered about but once you've tested the UI and made changes to UI within Visual Studio. I've got to recomplile the DLL's and then repeat the entire process. I've got to close BIDS and VS because they don't release the DLL's before I have to start the entire process over again. Does anyone have any tips to speed up this process. It's just so frustrating having to do this everytime.

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  • Resolving Assemblies, the fuzzy way

    - by David Rutten
    Here's the setup: A pure DotNET class library is loaded by an unmanaged desktop application. The Class Library acts as a plugin. This plugin loads little baby plugins of its own (all DotNET Class Libraries), and it does so by reading the dll into memory as a byte-stream, then Assembly asm = Assembly.Load(COFF_Image); The problem arises when those little baby plugins have references to other dlls. Since they are loaded via the memory rather than directly from the disk, the framework often cannot find these referenced assemblies and is thus incapable of loading them. I can add an AssemblyResolver handler to my project and I can see these referenced assemblies drop past. I have a reasonably good idea about where to find these referenced assemblies on the disk, but how can I make sure that the Assmebly I load is the correct one? In short, how do I reliably go from the System.ResolveEventArgs.Name field to a dll file path, presuming I have a list of all the folders where this dll could be hiding)?

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  • Calling member method on unmanaged C++ pointer from C# (I think)

    - by Jacob G
    I apologize in advance if this is a trivial question... I'm pretty C++ / unmanaged dumb. Here's a simplified analog to my setup: --In myUnmanagedObject.h in DLL: class myUnmanagedObject { public: virtual void myMethod(){} } --In MyControl.h in Assembly #1: #pragma make_public(myUnmanagedObject) [event_source(managed)] public ref class MyControl : public System::Windows::Forms::UserControl { public: myUnmanagedObject* GetMyUnmanagedObject(); } --in C# in Assembly #2: unsafe { MyControl temp = new MyControl(); myUnmanagedObject* obj = temp.GetMyUnmanagedObject(); obj-myMethod(); } I get a compile error saying that myUnmanagedObject does not contain a definition for myMethod. Assembly #2 references Assembly #1. Assembly #1 references DLL. If I compile the DLL with /clr and reference it directly from Assembly #2, it makes no difference. How, from C#, do I execute myMethod ?

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  • C Class Instance from Void Pointer using Ctypes

    - by g.d.d.c
    I've got a C DLL that exposes a handful of methods that return void pointers to a Class like so: void *GetLicense() { static AppLicenseImpl ipds_; return (void *) &ipds_; } In C++, after loading the DLL, I'd do this to work with it: typedef void *(* FPGetLicense)(); GetLicense_ = (FPGetLicense)GetAddress("GetLicense"); license_ = (AppLicense *) GetLicense_(); license_->GetApplicationStatus(); // Load data so that other calls don't fail I can't figure out how to parallel that in Python. This gets me the pointer: d = ctypes.cdll.LoadLibrary('license.dll') d.GetLicense.restype = ctypes.c_void_p p = d.GetLicense() # returns ptr loc, something like 8791433660848L But I obviously can't call p.GetApplicationStatus() in Python. Does anyone have a suggestion on how I'd instantiate that Class the rest of the way in Python so that I can call GetApplicationStatus()?

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  • Facing a problem when i am making a setup of Windows Service.

    - by prateeksaluja20
    i am trying to make a setup of windows service.but when i was building the setup the output is like that.. ------ Build started: Project: TwitterService, Configuration: Debug Any CPU ------ TwitterService - C:\Users\Globus-n2\Desktop\LatestTweetMati\TwitterService\bin\Debug\TwitterService.exe ------ Starting pre-build validation for project 'Setup' ------ ------ Pre-build validation for project 'Setup' completed ------ ------ Build started: Project: Setup, Configuration: Debug ------ Building file 'C:\Users\Globus-n2\Desktop\LatestTweetMati\Setup\Debug\Setup.msi'... Packaging file 'TwitterService.exe.config'... Packaging file 'GlobusLib.dll'... Packaging file 'TwitterService.exe'... Packaging file 'GlobusTwitterLib.dll'... ========== Build: 1 succeeded or up-to-date, 1 failed, 0 skipped ========== setup is failed i am not getting any error.i have tried to make a new copy but still problem remain.i have tried to add those dll again but problem is not solved.can any one please help me to solve this problem.il really very thankful if any one try to solve this problem.

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  • Is there a convention for organizing the include/exports in a large C++ project ?

    - by BlueTrin
    Hello, In a large C++ solution, is there a best/standard way to separate the include files necessary to build an intermediary DLL and the include files which will be used by the DLL clients ? We have grouped all the include files in a folder called Interface (for DLL interface), but there the customers have to either include the Interface folder as a default include folder or type the full name as: #include "ProjectName/Interface/myinterface.h" Wouldn't it be better to create a separate folder called exports where I would create a folder called ProjectName and put the include files there ? So that the customers would be typing: #include "ProjectName/myinterface.h" If I do the thing right above, then should I keep the files within the solution and produce a post build event (I use Visual Studio 2k5) to copy the files into the "export" folder (/ProjectName/) ? Or is it better to just include directly the files from this folder within my project (this is more direct and has less chances to cause maintenance issues ? I am more looking for advice than for a definite solution. Thank you for reading this ! Anthony

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  • FASM - Adding to Start Up HKCU

    - by Josh Line
    I am trying to make my FASM application add itself to the system start up by adding an entry in "SOFTWARE\Microsoft\Windows\CurrentVersion\Run" I am using the following API's: RegOpenKeyExA RegSetValueExA RegCloseKey In advapi32.dll When my code is ran, the entry is never created. Here is my code: format PE GUI 4.0 include "Win32A.Inc" entry start section ".idata" import data readable writable library kernel32, "kernel32.dll",\ advapi32, "advapi32.dll" import kernel32,\ lstrlen, "lstrlenA",\ ExitProcess, "ExitProcess" import advapi32,\ RegOpenKeyExA, "RegOpenKeyExA",\ RegSetValueEx, "RegSetValueExA",\ RegCloseKey, "RegCloseKey" section ".data" data readable writeable sKey db "SOFTWARE\Microsoft\Windows\CurrentVersion\Run",0 lpData db "C:\File.txt",0 lpValueName db "Text File" phkresult dd ? section ".code" code readable executable start: invoke RegOpenKeyExA, HKEY_CURRENT_USER, sKey, 0, KEY_SET_VALUE, phkresult invoke lstrlen, lpData invoke RegSetValueEx, phkresult, lpValueName, 0, REG_SZ, lpData, eax invoke RegCloseKey, phkresult exit: invoke ExitProcess, 0 I am not understanding as to why my entry is not being added in the registry. Any help on this issue would be greatly appreciated.

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  • QT, LGPL, Commercial closed-source application

    - by user364730
    We have a commercial windows application making use of QT. I'll be very simplistic in my description as I must have a clear answer. At compile time we use QT *.LIB files We have a result of our compilation is an *.EXE file, we wrap into an installer and ship to clients. This *.EXE files depends on *.DLL files in QT. at runtime the *.DLL files of QT are used My questions are: 1) is can I legally bundle the QT *.dll files in my installer? 2) can I legally bundle my final *.EXE files even if it's compilation/linkage depends on QT *.LIB files Thank you

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  • How to setup Expression Blend 3 add-in window at certain position ?

    - by j23tom..pl
    For example in Sketchflow add-in there is ApplicationFlowPane (derrived from PrototypingPane) which registers itself using IWindowService like this: service.RegisterPalette(this.PaletteRegistryName, this, this.Caption, this.KeyBinding); But i can't see where it is defined that it is docked on bottom pane. Before someone replies that it's at: %AppData%\Microsoft\Expression\Blend3\Workspaces No it's not there because those files do not exists at first run. The question is how can i put my window at certain position with Expression Blend 3 plug-in api ? update 1: It seems that to achive what i want i have to change design.xaml (where workspaces are defined) which is loaded from satellite assembly Microsoft.Expression.Blend.resources.dll (method load in class FrameworkPackage in Microsoft.Expression.Blend.dll). But since this dll is strongly named i can't change it. So now the question is. Is there any other way I can change Design Workspace at runtime ?

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  • Need help with events in COM in pure C++!

    - by Artem
    Hello, guys! Very important question: Please, look at my project (300Kb). I can`t use MFC/ATL, pure C++ only. I have COM library (niapi.dll), but no sources/headers available, dll only. There is class for connecting to server (NiApi::SrvrSession), class has login event handler (NiApi::SrvrSession::OnLogin). I used #import "NiApi.dll" to generate wrappers/information, then ISrvrSessionPtr session(L"NiApi.SrvrSession"); to create object, then trying session->put_OnLogin(); to assign events, but there is no one put_On or such member. niapi.tlh have _ISrvrSessionEvents struct inside, but it have no relations with SrvrSession. I need to use events from NiApi::SrvrSession for handling connection status. Please help or my boss kill me! (sorry for broken english, I read better than speak;)

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  • How to add folder to assembly search path at runtime in .NET?

    - by Valery Tydykov
    My DLLs are loaded by a third-party application, which we can not customize. My assemblies have to be located in their own folder. I can not put them into GAC (my application has a requirement to be deployed using XCOPY). When the root DLL tries to load resource or type from another DLL (in the same folder), the loading fails (FileNotFound). Is it possible to add the folder where my DLLs are located to the assembly search path programmatically (from the root DLL)? I am not allowed to change the configuration files of the application.

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  • Python extension building with boost

    - by user1544053
    Hey guys I'm fairly new to boost c/c++ library. I downloaded boost library and build the library. I created a very simple python library in c++ using boost interface (actually it is example code given in the documentation). I built it into a dll file. In the documentation it reads that this dll is exposed to python and they just show the import function in python and include the created library. I don't understand how to expose that dll to python and load the library inside in tradition ('import') manner. In case if you wanna look at the code then here it is: #include <boost/python.hpp> char const* greet() { return "hello, world"; } BOOST_PYTHON_MODULE(hello_ext) { using namespace boost::python; def("greet", greet); } Please help I really want to build applications with c/c++ and python. I simply want to use hello_ext as: >>>import hello_ext >>>print hello_ext.greet() Thank you.

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  • Reaplaceing the Import Table in PE file by standart LoadLibrary...

    - by user308368
    Hello. I have an executable (PE) file that load a dll file as represented in the Import table... let say: PEFile.exe Modules.dll my question is how can i remove Modules.dll's import_descriptor from the imports and do its work by loadLibrary without the rely on the import table and without destroy the file???... My bigger problem his i could not understand exactly how the Import thing works... after the loader read the information he needs to do the import's thing, i believe he use the LoadLibrary, GetProcAddress APIs... but i couldn't understated what he doing with the pointers he get... he putting them somewhere in memory... and then what just call them?!? all the papers i found in the net explain the structure of the import table, but i didn't found a paper that explain how it is really work and get used... i hope you cold understand my Gibberish English... Thank you!

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  • Replacing the Import Table in PE file by standart LoadLibrary...

    - by user308368
    Hello. I have an executable (PE) file that load a dll file as represented in the Import table... let say: PEFile.exe Modules.dll my question is how can i remove Modules.dll's import_descriptor from the imports and do its work by loadLibrary without the rely on the import table and without destroy the file???... My bigger problem his i could not understand exactly how the Import thing works... after the loader read the information he needs to do the import's thing, i believe he use the LoadLibrary, GetProcAddress APIs... but i couldn't understated what he doing with the pointers he get... he putting them somewhere in memory... and then what just call them?!? all the papers i found in the net explain the structure of the import table, but i didn't found a paper that explain how it is really work and get used... i hope you cold understand my Gibberish English... Thank you!

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  • Fatal error: Call to undefined function mysqli_connect()

    - by Jack
    I have installed WAMP. I am using Tomcat 6 to run my PHP scripts. I am also using JavaBridge.war and I have copied my php scripts into \webapp\JavaBridge\project. I have removed the semicolon from php.ini file before the statements extension=php_mysqli.dll extension=php_mysql.dll I have added C:\wamp\bin into my PATH env variable. I have copied all dll's from C:\wamp\bin\php\php5.3.0\ext into C:\windows\system32 I am still getting this error. Fatal error: Call to undefined function mysqli_connect() in C:\Program Files\apache-tomcat-6.0.26\webapps\JavaBridge\project\pf_query.php on line 534 Note - I dont get this error when I run my PHP script from Apache 2.2.11 of the WAMP package.

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  • How to restructure ASP.NET application

    - by Ram
    Hi, I have a sample ASP.NET application. The appliaction was developed as POC and not following any design and architectural standards. Now I want to restructure the application. I can see some of the business logic and controls can be reused in future, such as login control. I have two options for restructuring I create a Utility DLL that will contain all such resusable code and another DLL that will contain all controls that can be reused. I will create a separeate DLL for each type which can be reused e.g. Login control. Which option is more better. Although I feel option 1 is good, but I need suggestion from experts.

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  • Millisecond-Accurate Scheduling of Future Events in C++/CLI

    - by A Grad Student at a University
    I need to create a C++/CLI mixed assembly that can schedule future calls into a native DLL with millisecond accuracy. This will, of course, mean setting a timer (what kind?) for a millisecond or three beforehand, then spinning until the moment and calling the native DLL function. Based on what I've read, I would guess that the callback that the timer calls will need to be native to make sure there are no thunks or GC to delay handling the timer callback. Will the entire thread or process need to be native and CLR-free, though, or can this be done just as accurately with #pragma unmanaged or setting one file of the assembly to compile as native? If so, how? If there is indeed no way to do this in mixed-mode C++/CLI, what would be the easiest way to set up an app/thread (ie, DLL or exe?) to handle it and to get the data back and forth between the native and managed threads/apps?

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  • Function for getting localized path?

    - by MartinStettner
    Windows 7 (and probably Windows Vista) display localized folder names using the LocalizedResourceName entry in the desktop.ini file. For my Documents folder, this looks like [.ShellClassInfo] LocalizedResourceName=@%SystemRoot%\system32\shell32.dll,-21770 IconResource=%SystemRoot%\system32\imageres.dll,-112 IconFile=%SystemRoot%\system32\shell32.dll IconIndex=-235 (see this question) This way the explorer displays the path "C:\Users\Username\Documents" as "C:\Benutzer\Username\Dokumente" on a german Windows. I wonder, if there's any build-in shell function to automatically get this localized name or, even better, transform a whole path into its localized form (best would be anything in .NET)? This is even more interesting as the LocalizedResourceName entry is only documented for Windows CE (see here). Thanks Martin

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