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  • Why does IIS respond to a secure(SSL) page request with a 302 to its non-secure version?

    - by ISawrub
    I have SSL installed at the root of a server. I have a page whose code behind code is supposed to redirect after certain validation to a secure page. Here's the redirect code: switch (PageBase2.GetParameterValue("Environment")) //Retrieves App Setting named Environment from web.config { case "Server": strURL = @"https://" + HttpContext.Current.Request.Url.Authority + "/checkout/payment.aspx"; break; case "Local": strURL = @"http://" + HttpContext.Current.Request.Url.Authority + "/checkout/payment.aspx"; break; default: strURL = @"https://" + HttpContext.Current.Request.Url.Authority + "/checkout/payment.aspx"; break; } Response.Redirect(strURL, false); But the page that's been served by IIS is non-secure. I looked at the firebug console and it appears that the client does make a get request to https://server/checkout/payment.aspx but IIS responds with a 302 to http://server/checkout/payment.aspx Any clues, as to what could be causing it. I've even tried forcing SSL for the page, but it doesn't work I get 403.4 error. (SSL is required to view this resource.) And if i remove the redirection logic and code the payment page to redirect to its SSL version when the connection is not secure using Request.IsSecureConnection, i end up with an endless redirect loop, simply because IIS still won't serve the secure version without a 302. Any ideas?

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  • How do you create a non-Thread-based Guice custom Scope?

    - by Russ
    It seems that all Guice's out-of-the-box Scope implementations are inherently Thread-based (or ignore Threads entirely): Scopes.SINGLETON and Scopes.NO_SCOPE ignore Threads and are the edge cases: global scope and no scope. ServletScopes.REQUEST and ServletScopes.SESSION ultimately depend on retrieving scoped objects from a ThreadLocal<Context>. The retrieved Context holds a reference to the HttpServletRequest that holds a reference to the scoped objects stored as named attributes (where name is derived from com.google.inject.Key). Class SimpleScope from the custom scope Guice wiki also provides a per-Thread implementation using a ThreadLocal<Map<Key<?>, Object>> member variable. With that preamble, my question is this: how does one go about creating a non-Thread-based Scope? It seems that something that I can use to look up a Map<Key<?>, Object> is missing, as the only things passed in to Scope.scope() are a Key<T> and a Provider<T>. Thanks in advance for your time.

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  • Sybase: how can I remove non-printable characters from CHAR or VARCHAR fields with SQL?

    - by Kenny Drobnack
    I'm working with a Sybase database that seems to have non-printable characters in some of the string fields and this is throwing off some of our processing code. At first glance, it seemed to only be newlines and carriage returns, but we also have an ASCII code 27 in there - an ESC character, some accented characters, and some other oddities in there. I have no direct access to change the database, so changing the bad data isn't an option, yet. For now I have to make do with just filtering it out. We're trying to export the table data from one database and load it into a database used by another application in a nightly batch process. Ideally, I'd like to have a function that I can pass a list of characters and just have Sybase return the data with those characters removed. I'd like to keep it something we could do in plain SQL if possible. Something like this to remove characters that are ASCII 0 - 31. select str_replace(FIELD1, (0-31), NULL) as FIELD1, str_replace(FIELD2, (0-31), NULL) as FIELD2 from TABLE So far, str_replace is the nearest I can find, but it only allows replacing one string with another. No support for character ranges and won't let me do the above. We're running on Sybase ASE 12.5 on Unix servers.

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  • NMock2.0 - how to stub a non interface call?

    - by dferraro
    Hello, I have a class API which has full code coverage and uses DI to mock out all the logic in the main class function (Job.Run) which does all the work. I found a bug in production where we werent doing some validation on one of the data input fields. So, I added a stub function called ValidateFoo()... Wrote a unit test against this function to Expect a JobFailedException, ran the test - it failed obviously because that function was empty. I added the validation logic, and now the test passes. Great, now we know the validation works. Problem is - how do I write the test to make sure that ValidateFoo() is actually called inside Job.Run()? ValidateFoo() is a private method of the Job class - so it's not an interface... Is there anyway to do this with NMock2.0? I know TypeMock supports fakes of non interface types. But changing mock libs right now is not an option. At this point if NMock can't support it, I will simply just add the ValidateFoo() call to the Run() method and test things manually - which obviously I'd prefer not to do considering my Job.Run() method has 100% coverage right now. Any Advice? Thanks very much it is appreciated. EDIT: the other option I have in mind is to just create an integration test for my Job.Run functionality (injecting to it true implementations of the composite objects instead of mocks). I will give it a bad input value for that field and then validate that the job failed. This works and covers my test - but it's not really a unit test but instead an integration test that tests one unit of functionality.... hmm.. EDIT2: IS there any way to do tihs? Anyone have ideas? Maybe TypeMock - or a better design?

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  • How can I cleanly turn a nested Perl hash into a non-nested one?

    - by knorv
    Assume a nested hash structure %old_hash .. my %old_hash; $old_hash{"foo"}{"bar"}{"zonk"} = "hello"; .. which we want to "flatten" (sorry if that's the wrong terminology!) to a non-nested hash using the sub &flatten(...) so that .. my %h = &flatten(\%old_hash); die unless($h{"zonk"} eq "hello"); The following definition of &flatten(...) does the trick: sub flatten { my $hashref = shift; my %hash; my %i = %{$hashref}; foreach my $ii (keys(%i)) { my %j = %{$i{$ii}}; foreach my $jj (keys(%j)) { my %k = %{$j{$jj}}; foreach my $kk (keys(%k)) { my $value = $k{$kk}; $hash{$kk} = $value; } } } return %hash; } While the code given works it is not very readable or clean. My question is two-fold: In what ways does the given code not correspond to modern Perl best practices? Be harsh! :-) How would you clean it up?

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  • PHP-REGEX: accented letters matches non-accented ones, and visceversa. How to achive it?

    - by Lightworker
    I want to do the typical higlight code. So I have something like: $valor = preg_replace("/(".$_REQUEST['txt_search'].")/iu", "<span style='background-color:yellow; font-weight:bold;'>\\1</span>", $valor); Now, the request word could be something like "josé". And with it, I want "jose" or "JOSÉ" or "José" or ... highlighted too. With this expression, if I write "josé", it matches "josé" and "JOSÉ" (and all the case variants). It always matches the accented variants only. If I search "jose", it matches "JOSE", "jose", "Jose"... but not the accented ones. So I've partially what I want, cause I have case insensitive on accented and non-accented separately. I need it fully combined, wich means accent (unicode) insensitive, so I can search "jose", and highlight "josé", "josÉ", "José", "JOSE", "JOSÉ", "JoSé", ... I don't want to do a replace of accents on the word, cause when I print it on screen I need to see the real word as it comes. Any ideas? Thanks!

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  • Proving that the distance values extracted in Dijkstra's algorithm is non-decreasing?

    - by Gail
    I'm reviewing my old algorithms notes and have come across this proof. It was from an assignment I had and I got it correct, but I feel that the proof certainly lacks. The question is to prove that the distance values taken from the priority queue in Dijkstra's algorithm is a non-decreasing sequence. My proof goes as follows: Proof by contradiction. Fist, assume that we pull a vertex from Q with d-value 'i'. Next time, we pull a vertex with d-value 'j'. When we pulled i, we have finalised our d-value and computed the shortest-path from the start vertex, s, to i. Since we have positive edge weights, it is impossible for our d-values to shrink as we add vertices to our path. If after pulling i from Q, we pull j with a smaller d-value, we may not have a shortest path to i, since we may be able to reach i through j. However, we have already computed the shortest path to i. We did not check a possible path. We no longer have a guaranteed path. Contradiction.

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  • Turning a nested hash structure into a non-nested hash structure - is this the cleanest way to do it

    - by knorv
    Assume a nested hash structure %old_hash .. my %old_hash; $old_hash{"foo"}{"bar"}{"zonk"} = "hello"; .. which we want to "flatten" (sorry if that's the wrong terminology!) to a non-nested hash using the sub &flatten(...) so that .. my %h = &flatten(\%old_hash); die unless($h{"zonk"} eq "hello"); The following definition of &flatten(...) does the trick: sub flatten { my $hashref = shift; my %hash; my %i = %{$hashref}; foreach my $ii (keys(%i)) { my %j = %{$i{$ii}}; foreach my $jj (keys(%j)) { my %k = %{$j{$jj}}; foreach my $kk (keys(%k)) { my $value = $k{$kk}; $hash{$kk} = $value; } } } return %hash; } While the code given works it is not very readable or clean. My question is two-fold: In what ways does the given code not correspond to modern Perl best practices? Be harsh! :-) How would you clean it up?

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  • Which Project Management Software is adequate for Software & Non-Software Projects?

    - by cusack
    PMS = (Project Management Software) I used trac for software development some time ago. Right now I'm searching for a new more powerful (scheduling, gantt charts, ...) free solution (as in free beer ;-) and free to install on my server) for my current software project. Besides the current software project, abstract project management features like issue-tracking & scheduling would be great for coordinating a group of volunteers for real-life projects as well. I would want one solution for both purposes, so that I have the hassle of installation, getting used to the system and administration only once. So I tried redmine but the problem is it seems to be designed for software projects only. I can't suggest such a solution for the volunteer-group if tickets/issues would have to be of type bug, feature, ... I shortlisted the following six PMS from the wikipedia comparison http://en.wikipedia.org/wiki/List_of_project_management_software Project.net Project-Open Redmine Trac Endeavour Software Project Management eGroupWare I guess they are all more or less fine for software development but would you consider any of these to be good for the non-software project as well? Cliff Notes: I would want a start page situation like in trac. The start-page is a wiki presenting the project and not the PMS. But you can log into the PMS from there. Feature-wish list: wiki, Issue tracking, revision control, scheduling & gantt charts, forums (least important) (Btw: I'm very aware that I can't expect everything to be perfect ;-) 1.)Do you know a suitable solution for software and real-life projects or a highly customizable PMS where I can easily remove sth. like "browse source"(trac) and rename things like ticket/issue-types "bug", "feature"? 2.)Any experience good/bad with the above mentioned six PMS? I would personally guess that "Redmine" and "Endeavour Software Project Management" are too focused on software projects.

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  • Have an unprivileged non-account user ssh into another box?

    - by Daniel Quinn
    I know how to get a user to ssh into another box with a key: ssh -l targetuser -i path/to/key targethost But what about non-account users like apache? As this user doesn't have a home directory to which it can write a .ssh directory, the whole thing keeps failing with: $ sudo -u apache ssh -o StrictHostKeyChecking=no -l targetuser -i path/to/key targethost Could not create directory '/var/www/.ssh'. Warning: Permanently added '<hostname>' (RSA) to the list of known hosts. Permission denied (publickey). I've tried variations using -o UserKnownHostsFile=/dev/null and setting $HOME to /dev/null and none of these have done the trick. I understand that sudo could probably fix this for me, but I'm trying to avoid having to require a manual server config since this code will be deployed on a number of different environments. Any ideas? Here's a few examples of what I've tried that don't work: $ sudo -u apache export HOME=path/to/apache/writable/dir/ ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=path/to/apache/writable/dir/.ssh/known_hosts -l deploy -i path/to/key targethost $ sudo -u apache ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=path/to/apache/writable/dir/.ssh/known_hosts -l deploy -i path/to/key targethost $ sudo -u apache ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -l deploy -i path/to/key targethost Eventually, I'll be using this solution to run rsync as the apache user.

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  • What is a data structure for quickly finding non-empty intersections of a list of sets?

    - by Andrey Fedorov
    I have a set of N items, which are sets of integers, let's assume it's ordered and call it I[1..N]. Given a candidate set, I need to find the subset of I which have non-empty intersections with the candidate. So, for example, if: I = [{1,2}, {2,3}, {4,5}] I'm looking to define valid_items(items, candidate), such that: valid_items(I, {1}) == {1} valid_items(I, {2}) == {1, 2} valid_items(I, {3,4}) == {2, 3} I'm trying to optimize for one given set I and a variable candidate sets. Currently I am doing this by caching items_containing[n] = {the sets which contain n}. In the above example, that would be: items_containing = [{}, {1}, {1,2}, {2}, {3}, {3}] That is, 0 is contained in no items, 1 is contained in item 1, 2 is contained in itmes 1 and 2, 2 is contained in item 2, 3 is contained in item 2, and 4 and 5 are contained in item 3. That way, I can define valid_items(I, candidate) = union(items_containing[n] for n in candidate). Is there any more efficient data structure (of a reasonable size) for caching the result of this union? The obvious example of space 2^N is not acceptable, but N or N*log(N) would be.

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  • How to update non-scalar entity properties in EF 4.0?

    - by Mike
    At first I was using this as an extension method to update my detached entities... Public Sub AttachUpdated(ByVal obj As ObjectContext, ByVal objectDetached As EntityObject) If objectDetached.EntityState = EntityState.Detached Then Dim original As Object = Nothing If obj.TryGetObjectByKey(objectDetached.EntityKey, original) Then obj.ApplyCurrentValues(objectDetached.EntityKey.EntitySetName, objectDetached) Else Throw New ObjectNotFoundException() End If End If End Sub Everything has been working great until I had to update non-scalar properties. Correct me if I am wrong but that is because "ApplyCurrentValues" only supports scalars. To get around this I was just saving the FK_ID field instead of the entity object relation. Now I am faced with a many to many relationship so its not that simple. I would like to do something like this... Dim Resource = RelatedResource.GetByID(item.Value) Condition.RelatedResources.Add(Resource) But when I call SaveChanges the added Resources aren't saved. I started to play around with self-tracking entities (not sure if they will help solve my prob) but it seems they cannot be serialized to ViewState and this is a requirement for me. I guess one solution would be to add the xRef table as an entity and add the fks myself but I would rather it just work how I expect it too. I am open to any suggestions on how to either save my many to many relationships or serialize self-tracking entities (if self-trackingwould even solve my problem). Thanks!

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  • How to implement an interface class using the non-virtual interface idiom in C++?

    - by andreas buykx
    Hi all, In C++ an interface can be implemented by a class with all its methods pure virtual. Such a class could be part of a library to describe what methods an object should implement to be able to work with other classes in the library: class Lib::IFoo { public: virtual void method() = 0; }; : class Lib::Bar { public: void stuff( Lib::IFoo & ); }; Now I want to to use class Lib::Bar, so I have to implement the IFoo interface. For my purposes I need a whole of related classes so I would like to work with a base class that guarantees common behavior using the NVI idiom: class FooBase : public IFoo // implement interface IFoo { public: void method(); // calls methodImpl; private: virtual void methodImpl(); }; The non-virtual interface (NVI) idiom ought to deny derived classes the possibility of overriding the common behavior implemented in FooBase::method(), but since IFoo made it virtual it seems that all derived classes have the opportunity to override the FooBase::method(). If I want to use the NVI idiom, what are my options other than the pImpl idiom already suggested (thanks space-c0wb0y).

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  • Function with parameter type that has a copy-constructor with non-const ref chosen?

    - by Johannes Schaub - litb
    Some time ago I was confused by the following behavior of some code when I wanted to write a is_callable<F, Args...> trait. Overload resolution won't call functions accepting arguments by non-const ref, right? Why doesn't it reject in the following because the constructor wants a Test&? I expected it to take f(int)! struct Test { Test() { } // I want Test not be copyable from rvalues! Test(Test&) { } // But it's convertible to int operator int() { return 0; } }; void f(int) { } void f(Test) { } struct WorksFine { }; struct Slurper { Slurper(WorksFine&) { } }; struct Eater { Eater(WorksFine) { } }; void g(Slurper) { } void g(Eater) { } // chooses this, as expected int main() { // Error, why? f(Test()); // But this works, why? g(WorksFine()); } Error message is m.cpp: In function 'int main()': m.cpp:33:11: error: no matching function for call to 'Test::Test(Test)' m.cpp:5:3: note: candidates are: Test::Test(Test&) m.cpp:2:3: note: Test::Test() m.cpp:33:11: error: initializing argument 1 of 'void f(Test)' Can you please explain why one works but the other doesn't?

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  • Why can I call a non-const member function pointer from a const method?

    - by sdg
    A co-worker asked about some code like this that originally had templates in it. I have removed the templates, but the core question remains: why does this compile OK? #include <iostream> class X { public: void foo() { std::cout << "Here\n"; } }; typedef void (X::*XFUNC)() ; class CX { public: explicit CX(X& t, XFUNC xF) : object(t), F(xF) {} void execute() const { (object.*F)(); } private: X& object; XFUNC F; }; int main(int argc, char* argv[]) { X x; const CX cx(x,&X::foo); cx.execute(); return 0; } Given that CX is a const object, and its member function execute is const, therefore inside CX::execute the this pointer is const. But I am able to call a non-const member function through a member function pointer. Are member function pointers a documented hole in the const-ness of the world? What (presumably obvious to others) issue have we missed?

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  • How to scale JPEG images with a non-standard sampling factor in Java?

    - by HRJ
    I am using Java AWT for scaling a JPEG image, to create thumbnails. The code works fine when the image has a normal sampling factor ( 2x2,1x1,1x1 ) However, an image which has this sampling factor ( 1x1, 1x1, 1x1 ) creates problem when scaled. The colors get corrupted though the features are recognizable. The original and the thumbnail: The code I am using is roughly equivalent to: static BufferedImage awtScaleImage(BufferedImage image, int maxSize, int hint) { // We use AWT Image scaling because it has far superior quality // compared to JAI scaling. It also performs better (speed)! System.out.println("AWT Scaling image to: " + maxSize); int w = image.getWidth(); int h = image.getHeight(); float scaleFactor = 1.0f; if (w > h) scaleFactor = ((float) maxSize / (float) w); else scaleFactor = ((float) maxSize / (float) h); w = (int)(w * scaleFactor); h = (int)(h * scaleFactor); // since this code can run both headless and in a graphics context // we will just create a standard rgb image here and take the // performance hit in a non-compatible image format if any Image i = image.getScaledInstance(w, h, hint); image = new BufferedImage(w, h, BufferedImage.TYPE_INT_RGB); Graphics2D g = image.createGraphics(); g.drawImage(i, null, null); g.dispose(); i.flush(); return image; } (Code courtesy of this page ) Is there a better way to do this? Here's a test image with sampling factor of [ 1x1, 1x1, 1x1 ].

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  • Error: "an object reference is required for the non-static field, method or property..."

    - by user300484
    Hi! Im creating an application on C#. Its function is to evualuate if a given is prime and if the same swapped number is prime as well. When I build my solution on Visual Studio, it says that "an object reference is required for the non-static field, method or property...". Im having this problem with the "volteado" and "siprimo" methods. Can you tell me where is the problem and how i can fix it? thank you! namespace ConsoleApplication1 { class Program { static void Main(string[] args) { Console.Write("Write a number: "); long a= Convert.ToInt64(Console.ReadLine()); // a is the number given by the user long av = volteado(a); // av is "a" but swapped if (siprimo(a) == false && siprimo(av) == false) Console.WriteLine("Both original and swapped numbers are prime."); else Console.WriteLine("One of the numbers isnt prime."); Console.ReadLine(); } private bool siprimo(long a) {// evaluate if the received number is prime bool sp = true; for (long k = 2; k <= a / 2; k++) if (a % k == 0) sp = false; return sp; } private long volteado(long a) {// swap the received number long v = 0; while (a > 0) { v = 10 * v + a % 10; a /= 10; } return v; } } }

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  • How can I get an IObservable<T> in Rx from a "non-standard" event?

    - by Dan Tao
    Here's what I mean. Suppose I'm working with an API that exposes events, but these events do not follow the standard EventHandler or EventHandler<TEventArgs> signature. One event might look like this, for instance: Public Event Update(ByVal sender As BaseSubscription, ByVal e As BaseEvent) Now, typically, if I want to get an IObservable<TEventArgs> from an event, I can just do this: Dim updates = Observable.FromEvent(Of UpdateEventArgs)( _ target:=updateSource, _ eventName:="Update" _ ) But this doesn't work, because the Update event is not an EventHandler<UpdateEventArgs> -- in fact, there is no UpdateEventArgs -- it's basically just its own thing. Obviously, I could define my own class deriving from EventArgs (i.e., UpdateEventArgs), write another class to wrap the object providing the Update event, give the wrapper class its own Update event that is an EventHandler<UpdateEventArgs>, and get an IObservable<UpdateEventArgs> from that. But that's an annoying amount of work. Is there some way to create an IObservable<[something]> from a "non-standard" event like this, or am I out of luck?

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  • Can we run two simultaneous non-nested loops in Perl?

    - by Mike
    Part of my code goes like this: while(1){ my $winmm = new Win32::MediaPlayer; $winmm->load('1.mp3'); $winmm->play; $winmm->volume(100); Do Some Stuff; last if some condition is met; } Problem is: I want the music to be always on when I'm in the Do Some Stuff stage in the while loop. But the length of the music is so short that it will come to a full stop before I go to the next stage, so I want the music to repeat itself, but the Win32::Mediaplayer module does not seem to have a repeat mode, so I'm thinking of doing an infinite loop for the music playing part. Like this: while(1){ my $winmm = new Win32::MediaPlayer; $winmm->load('1.mp3'); $winmm->play; $winmm->volume(100); } while(2){ Do some stuff; last if some condition is met } But based on my current Perl knowledge if I'm in the while(1) part, I can never go to the while(2) part. Even if it comes to a nested loop, I have to do something to break out of the inside loop before going to the other part of the outside loop. The answer to my question "Can we run two simultaneous non-nested loops in Perl?" may be a NO, but I assume there is some way of handling such situation. Correct me if I'm wrong. Thanks as always for any comments/suggestions :) UPDATE I really appreciate the help from everyone. Thanks :) So the answer to my question is a YES, not a NO. I'm happy that I've learned how to use fork() and threads to solve a real problem :)

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  • Why is a non-blocking TCP connect() occasionally so slow on Linux?

    - by pts
    I was trying to measure the speed of a TCP server I'm writing, and I've noticed that there might be a fundamental problem of measuring the speed of the connect() calls: if I connect in a non-blocking way, connect() operations become very slow after a few seconds. Here is the example code in Python: #! /usr/bin/python2.4 import errno import os import select import socket import sys def NonBlockingConnect(sock, addr): while True: try: return sock.connect(addr) except socket.error, e: if e.args[0] not in (errno.EINPROGRESS, errno.EALREADY): raise os.write(2, '^') if not select.select((), (sock,), (), 0.5)[1]: os.write(2, 'P') def InfiniteClient(addr): while True: sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM, 0) sock.setblocking(0) sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) # sock.connect(addr) NonBlockingConnect(sock, addr) sock.close() os.write(2, '.') def InfiniteServer(server_socket): while True: sock, addr = server_socket.accept() sock.close() server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM, 0) server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) server_socket.bind(('127.0.0.1', 45454)) server_socket.listen(128) if os.fork(): # Parent. InfiniteServer(server_socket) else: addr = server_socket.getsockname() server_socket.close() InfiniteClient(addr) With NonBlockingConnect, most connect() operations are fast, but in every few seconds there happens to be one connect() operation which takes at least 2 seconds (as indicated by 5 consecutive P letters on the output). By using sock.connect instead of NonBlockingConnect all connect operations seem to be fast. How is it possible to get rid of these slow connect()s? I'm running Ubuntu Karmic desktop with the standard PAE kernel: Linux narancs 2.6.31-20-generic-pae #57-Ubuntu SMP Mon Feb 8 10:23:59 UTC 2010 i686 GNU/Linux

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  • Can I pass a non-generic type where a generic type is expected?

    - by Water Cooler v2
    I want to define a set of classes that collect and persist data. I want to call them either on-demand basis, or in a chain-of-responsibility fashion, as the caller pleases. To support the chaining, I have declared my interface like so: interface IDataManager<T, K> { T GetData(K args); void WriteData(Stream stream); void WriteData(T data, Stream stream); IDataCollectionPolicy Policy; IDataManager<T, K> NextDataManager; } But the T's and K's for each concrete types will be different. If I give it like this: IDataManager<T, K> NextDataManager; I assume that the calling code will only be able to chain types that have the same T's and K's. Is there a way I can have it chain any type of IDataManager? One thing that occurs to me is to have IDataManager inherit from a non-generic IDataManager like so: interface IDataManager { } interface IDataManager<T, K>: IDataManager { T GetData(K args); void WriteData(Stream stream); void WriteData(T data, Stream stream); IDataCollectionPolicy Policy; IDataManager NextDataManager; } Is this going to work?

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  • Implementing a non-public assignment operator with a public named method?

    - by Casey
    It is supposed to copy an AnimatedSprite. I'm having second thoughts that it has the unfortunate side effect of changing the *this object. How would I implement this feature without the side effect? EDIT: Based on new answers, the question should really be: How do I implement a non-public assignment operator with a public named method without side effects? (Changed title as such). public: AnimatedSprite& AnimatedSprite::Clone(const AnimatedSprite& animatedSprite) { return (*this = animatedSprite); } protected: AnimatedSprite& AnimatedSprite::operator=(const AnimatedSprite& rhs) { if(this == &rhs) return *this; destroy_bitmap(this->_frameImage); this->_frameImage = create_bitmap(rhs._frameImage->w, rhs._frameImage->h); clear_bitmap(this->_frameImage); this->_frameDimensions = rhs._frameDimensions; this->CalcCenterFrame(); this->_frameRate = rhs._frameRate; if(rhs._animation != nullptr) { delete this->_animation; this->_animation = new a2de::AnimationHandler(*rhs._animation); } else { delete this->_animation; this->_animation = nullptr; } return *this; }

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  • Create a console from within a non-console .NET application.

    - by pauldoo
    How can I open a console window from within a non-console .NET application (so I have a place for System.Console.Out and friends when debugging)? In C++ this can be done using various Win32 APIs: /* EnsureConsoleExists() will create a console window and attach stdout (and friends) to it. Can be useful when debugging. */ FILE* const CreateConsoleStream(const DWORD stdHandle, const char* const mode) { const HANDLE outputHandle = ::GetStdHandle(stdHandle); assert(outputHandle != 0); const int outputFileDescriptor = _open_osfhandle(reinterpret_cast<intptr_t>(outputHandle), _O_TEXT); assert(outputFileDescriptor != -1); FILE* const outputStream = _fdopen(outputFileDescriptor, mode); assert(outputStream != 0); return outputStream; } void EnsureConsoleExists() { const bool haveCreatedConsole = (::AllocConsole() != 0); if (haveCreatedConsole) { /* If we didn't manage to create the console then chances are that stdout is already going to a console window. */ *stderr = *CreateConsoleStream(STD_ERROR_HANDLE, "w"); *stdout = *CreateConsoleStream(STD_OUTPUT_HANDLE, "w"); *stdin = *CreateConsoleStream(STD_INPUT_HANDLE, "r"); std::ios::sync_with_stdio(false); const HANDLE consoleHandle = ::GetStdHandle(STD_OUTPUT_HANDLE); assert(consoleHandle != NULL && consoleHandle != INVALID_HANDLE_VALUE); CONSOLE_SCREEN_BUFFER_INFO info; BOOL result = ::GetConsoleScreenBufferInfo(consoleHandle, &info); assert(result != 0); COORD size; size.X = info.dwSize.X; size.Y = 30000; result = ::SetConsoleScreenBufferSize(consoleHandle, size); assert(result != 0); } }

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  • Acessing a struct member, using a pointer to a vector of structs. Error:base operand of '->' has non-pointer type

    - by Matt Munson
    #include <iostream> #include <vector> using namespace std; struct s_Astruct { vector <int> z; }; int main () { vector <s_Astruct> v_a; for(int q=0;q<10;q++) { v_a.push_back(s_Astruct()); for(int w =0;w<5;w++) v_a[q].z.push_back(8); } vector <s_Astruct> * p_v_a = & v_a; cout << p_v_a[0]->z[4]; //error: base operand of '->' has non-pointer type //'__gnu_debug_def::vector<s_Astruct, std::allocator<s_Astruct> >' } There seems to be some issue with this sort of operation that I don't understand. In the code that I'm working on I actually have things like p_class-vector[]-vector[]-int; and I'm getting a similar error.

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  • Implement two functions with the same name but different, non-covariant return types due to multiple abstract base classes

    - by user1508167
    If I have two abstract classes defining a pure virtual function with the same name, but different, non-covariant return types, how can I derive from these and define an implementation for both their functions? #include <iostream> class ITestA { public: virtual ~ITestA() {}; virtual float test() =0; }; class ITestB { public: virtual ~ITestB() {}; virtual bool test() =0; }; class C : public ITestA, public ITestB { public: /* Somehow implement ITestA::test and ITestB::test */ }; int main() { ITestA *a = new C(); std::cout << a->test() << std::endl; // should print a float, like "3.14" ITestB *b = dynamic_cast<ITestB *>(a); if (b) { std::cout << b->test() << std::endl; // should print "1" or "0" } delete(a); return 0; } As long as I don't call C::test() directly there's nothing ambiguous, so I think that it should work somehow and I guess I just didn't find the right notation yet. Or is this impossible, if so: Why?

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