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  • How to estimate memory need by XPathDocument for a specific xml file

    - by bill seacham
    Is there any way to estimate the memory requirement for creating an XpathDocument instance based on the file size of the xml? XpathDocument xdoc = new XpathDocument(xmlfile); Is there any way to programmatically stop the process of creating the XpathDocument if memory drops to a very low level? Since it loads the entire xml into memory, it would be nice to know ahead of time if the xml is too big. What I have found is that when I create a new XpathDocument with a big xml file, an outofmemory exception is never fired, but that the process slows to a crawl, only 5 Mb of memory remains a available and the Task Manager reports it is not responding. This happened with a 266 Mb xml file when there was 584 Mb of ram. I was able to load a 150 Mb file with no problems in 18. After loading the xml, I want to do xpath queries using an XpathNavigator and an XpathNodeIterator. I am using .net 2.0, xp sp3.

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  • XDocument + IEnumerable is causing out of memory exception in System.Xml.Linq.dll

    - by Manatherin
    Basically I have a program which, when it starts loads a list of files (as FileInfo) and for each file in the list it loads a XML document (as XDocument). The program then reads data out of it into a container class (storing as IEnumerables), at which point the XDocument goes out of scope. The program then exports the data from the container class to a database. After the export the container class goes out of scope, however, the garbage collector isn't clearing up the container class which, because its storing as IEnumerable, seems to lead to the XDocument staying in memory (Not sure if this is the reason but the task manager is showing the memory from the XDocument isn't being freed). As the program is looping through multiple files eventually the program is throwing a out of memory exception. To mitigate this ive ended up using System.GC.Collect(); to force the garbage collector to run after the container goes out of scope. this is working but my questions are: Is this the right thing to do? (Forcing the garbage collector to run seems a bit odd) Is there a better way to make sure the XDocument memory is being disposed? Could there be a different reason, other than the IEnumerable, that the document memory isnt being freed? Thanks. Edit: Code Samples: Container Class: public IEnumerable<CustomClassOne> CustomClassOne { get; set; } public IEnumerable<CustomClassTwo> CustomClassTwo { get; set; } public IEnumerable<CustomClassThree> CustomClassThree { get; set; } ... public IEnumerable<CustomClassNine> CustomClassNine { get; set; }</code></pre> Custom Class: public long VariableOne { get; set; } public int VariableTwo { get; set; } public DateTime VariableThree { get; set; } ... Anyway that's the basic structures really. The Custom Classes are populated through the container class from the XML document. The filled structures themselves use very little memory. A container class is filled from one XML document, goes out of scope, the next document is then loaded e.g. public static void ExportAll(IEnumerable<FileInfo> files) { foreach (FileInfo file in files) { ExportFile(file); //Temporary to clear memory System.GC.Collect(); } } private static void ExportFile(FileInfo file) { ContainerClass containerClass = Reader.ReadXMLDocument(file); ExportContainerClass(containerClass); //Export simply dumps the data from the container class into a database //Container Class (and any passed container classes) goes out of scope at end of export } public static ContainerClass ReadXMLDocument(FileInfo fileToRead) { XDocument document = GetXDocument(fileToRead); var containerClass = new ContainerClass(); //ForEach customClass in containerClass //Read all data for customClass from XDocument return containerClass; } Forgot to mention this bit (not sure if its relevent), the files can be compressed as .gz so I have the GetXDocument() method to load it private static XDocument GetXDocument(FileInfo fileToRead) { XDocument document; using (FileStream fileStream = new FileStream(fileToRead.FullName, FileMode.Open, FileAccess.Read, FileShare.Read)) { if (String.Compare(fileToRead.Extension, ".gz", true) == 0) { using (GZipStream zipStream = new GZipStream(fileStream, CompressionMode.Decompress)) { document = XDocument.Load(zipStream); } } else { document = XDocument.Load(fileStream); } return document; } } Hope this is enough information. Thanks Edit: The System.GC.Collect() is not working 100% of the time, sometimes the program seems to retain the XDocument, anyone have any idea why this might be?

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  • Precise explanation of JavaScript <-> DOM circular reference issue

    - by Joey Adams
    One of the touted advantages of jQuery.data versus raw expando properties (arbitrary attributes you can assign to DOM nodes) is that jQuery.data is "safe from circular references and therefore free from memory leaks". An article from Google titled "Optimizing JavaScript code" goes into more detail: The most common memory leaks for web applications involve circular references between the JavaScript script engine and the browsers' C++ objects' implementing the DOM (e.g. between the JavaScript script engine and Internet Explorer's COM infrastructure, or between the JavaScript engine and Firefox XPCOM infrastructure). It lists two examples of circular reference patterns: DOM element → event handler → closure scope → DOM DOM element → via expando → intermediary object → DOM element However, if a reference cycle between a DOM node and a JavaScript object produces a memory leak, doesn't this mean that any non-trivial event handler (e.g. onclick) will produce such a leak? I don't see how it's even possible for an event handler to avoid a reference cycle, because the way I see it: The DOM element references the event handler. The event handler references the DOM (either directly or indirectly). In any case, it's almost impossible to avoid referencing window in any interesting event handler, short of writing a setInterval loop that reads actions from a global queue. Can someone provide a precise explanation of the JavaScript ↔ DOM circular reference problem? Things I'd like clarified: What browsers are effected? A comment in the jQuery source specifically mentions IE6-7, but the Google article suggests Firefox is also affected. Are expando properties and event handlers somehow different concerning memory leaks? Or are both of these code snippets susceptible to the same kind of memory leak? // Create an expando that references to its own element. var elem = document.getElementById('foo'); elem.myself = elem; // Create an event handler that references its own element. var elem = document.getElementById('foo'); elem.onclick = function() { elem.style.display = 'none'; }; If a page leaks memory due to a circular reference, does the leak persist until the entire browser application is closed, or is the memory freed when the window/tab is closed?

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  • Using too much memory in C/NDK?

    - by rebeccamaher
    I've recently found out there is no hard limit to how much memory you can allocate in C/NDK on Android. This is in contrast to Java where the limit is ~24Mb. I'm working on a few apps that could greatly benefit from using about ~50Mb total. Is this far too much memory to use? Does anyone have any experience with developing apps that go above the Java limit and what impact this has across devices? Obviously, I don't want to kill all background apps by consuming too much memory and I know the Android devs suggest not using too much memory but limiting all apps to ~24Mb is very limiting to certain kinds of apps. I've seen a few Android games recently that say they use ~256Mb. I'm planning to use about 50Mb total for my app. Does this sound reasonable in terms of stability across devices that have a limit of 24Mb?

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  • Retrieve Storage and Programs Memory on .NET Compact Framework 2 and WM5

    - by wintermute
    Hi! I've been looking for quite a while already and still couldn't find a solution for this. All I need is to retrieve the memory levels and percentage of use. OpenNETCF has a MemoryManagement class, which seems to encapsulates a data structure returned through a P/Invoke or something like that, and it gives me the TotalPhysicalMemory, TotalVirtualMemory, AvailablePhisicalMemory and such, but those do not directly relate to Storage and Programs, nor could I find a way to "convert" these attributes to those I need. Has anyone there already done this? It must be easy, I just need the very same values available on Settings System Memory. Thanks in advance! edit: I'm already being able to retrieve Available and total Storage memory through the GetDiskFreeSpaceEx P/Invoke. Since Storage and Programs memory seem to rely into the same hardware, maybe it's just a case of finding out what path to pass as the method's first parameter.

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  • Python json memory bloat

    - by Anoop
    import json import time from itertools import count def keygen(size): for i in count(1): s = str(i) yield '0' * (size - len(s)) + str(s) def jsontest(num): keys = keygen(20) kvjson = json.dumps(dict((keys.next(), '0' * 200) for i in range(num))) kvpairs = json.loads(kvjson) del kvpairs # Not required. Just to check if it makes any difference print 'load completed' jsontest(500000) while 1: time.sleep(1) Linux top indicates that the python process holds ~450Mb of RAM after completion of 'jsontest' function. If the call to 'json.loads' is omitted then this issue is not observed. A gc.collect after this function execution does releases the memory. Looks like the memory is not held in any caches or python's internal memory allocator as explicit call to gc.collect is releasing memory. Is this happening because the threshold for garbage collection (700, 10, 10) was never reached ? I did put some code after jsontest to simulate threshold. But it didn't help.

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  • Memory leaks after using typeinfo::name()

    - by icabod
    I have a program in which, partly for informational logging, I output the names of some classes as they are used (specifically I add an entry to a log saying along the lines of Messages::CSomeClass transmitted to 127.0.0.1). I do this with code similar to the following: std::string getMessageName(void) const { return std::string(typeid(*this).name()); } And yes, before anyone points it out, I realise that the output of typeinfo::name is implementation-specific. According to MSDN The type_info::name member function returns a const char* to a null-terminated string representing the human-readable name of the type. The memory pointed to is cached and should never be directly deallocated. However, when I exit my program in the debugger, any "new" use of typeinfo::name() shows up as a memory leak. If I output the information for 2 classes, I get 2 memory leaks, and so on. This hints that the cached data is never being freed. While this is not a major issue, it looks messy, and after a long debugging session it could easily hide genuine memory leaks. I have looked around and found some useful information (one SO answer gives some interesting information about how typeinfo may be implemented), but I'm wondering if this memory should normally be freed by the system, or if there is something i can do to "not notice" the leaks when debugging. I do have a back-up plan, which is to code the getMessageName method myself and not rely on typeinfo::name, but I'd like to know anyway if there's something I've missed.

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  • Memory leaks getting sub-images from video (cvGetSubRect)

    - by dnul
    Hi, i'm trying to do video windowing that is: show all frames from a video and also some sub-image from each frame. This sub-image can change size and be taken from a different position of the original frame. So , the code i've written does basically this: cvQueryFrame to get a new image from the video Create a new IplImage (img) with sub-image dimensions ( window.height,window.width) Create a new Cvmat (mat) with sub-image dimensions ( window.height,window.width) CvGetSubRect(originalImage,mat,window) seizes the sub-image transform Mat (cvMat) to img (IplImage) using cvGetImage my problem is that for each frame i create new IplImage and cvMat which take a lot of memory and when i try to free the allocated memory I get a segmentation fault or in the case of the CvMat the allocated space does not get free (valgrind keeps telling me its definetly lost space). the following code does it: int main(void){ CvCapture* capture; CvRect window; CvMat * tmp; //window size window.x=0;window.y=0;window.height=100;window.width=100; IplImage * src=NULL,*bk=NULL,* sub=NULL; capture=cvCreateFileCapture( "somevideo.wmv"); while((src=cvQueryFrame(capture))!=NULL){ cvShowImage("common",src); //get sub-image sub=cvCreateImage(cvSize(window.height,window.width),8,3); tmp =cvCreateMat(window.height, window.width,CV_8UC1); cvGetSubRect(src, tmp , window); sub=cvGetImage(tmp, sub); cvShowImage("Window",sub); //free space if(bk!=NULL) cvReleaseImage(&bk); bk=sub; cvReleaseMat(&tmp); cvWaitKey(20); //window dimensions changes window.width++; window.height++; } } cvReleaseMat(&tmp); does not seem to have any effect on the total amount of lost memory, valgrind reports the same amount of "definetly lost" memory if i comment or uncomment this line. cvReleaseImage(&bk); produces a segmentation fault. notice i'm trying to free the previous sub-frame which i'm backing up in the bk variable. If i comment this line the program runs smoothly but with lots of memory leaks I really need to get rid of memory leaks, can anyone explain me how to correct this or even better how to correctly perform image windowing? Thank you

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  • Why manual memory management?

    - by user333639
    Are there any plans for auto memory management? What are the advantanges of manually managing memory...does it conserve memory in the long run? I have noticed in .Net Windows Applications - they are very sluggish - is this partly due to the garbage collector not working correctly?

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  • percentage of memory used used by a process

    - by benjamin button
    percentage of memory used used by a process. normally prstat -J will give the memory of process image and RSS(resident set size) etc. how do i knowlist of processes with percentage of memory is used by a each process. i am working on solaris unix. addintionally ,what are the regular commands that you use for monitoring processes,performences of processes that might be very useful to all!

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  • Tracing memory leaks

    - by iFloh
    My favorite candidate again. I am in the process of identifying memory leaks in my app (a puzzling challenge for a newbe like me). I am using the xCode leak analyzer, but what puzzles me is how to trace back a memory leak to its variable or value. Is there a pointer to the instances that have reserved a memory address where a leak is identifyed? How do I best go about it?

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  • Gradual memory leak and slowdown in loop

    - by Benji XVI
    I have a simple foundation tool that exports every frame of a movie as a .tiff file. Here is the relevant code: NSString* movieLoc = [NSString stringWithCString:argv[1]]; QTMovie *sourceMovie = [QTMovie movieWithFile:movieLoc error:nil]; int i=0; while (QTTimeCompare([sourceMovie currentTime], [sourceMovie duration]) != NSOrderedSame) { // save image of movie to disk NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSData *currentImageData = [[sourceMovie currentFrameImage] TIFFRepresentation]; [currentImageData writeToFile:filePath atomically:NO]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } [pool drain]; return 0; As you can see, in order to prevent very large memory buildups with the various transparently-autoreleased variables in the loop, we create, and flush, an autoreleasepool with every run through the loop. However, over the course of stepping through a movie, the amount of memory used by the program still gradually increases, and the speed at which frames are processed drops precipitously. (From ~0.5 seconds per frame at the start, to ~2 seconds per frame by the 250th frame.) The only thing I can think can be causing the gradual memory leak is a buildup of the NSAutoreleasePool objects themselves. Am I right in thinking they will only be deallocated when the outer pool is released? If so, is there a better memory management solution here? Creating a pool every run through the loop seems a little hacky. And if not, what is causing the slow memory leak? (It is not NSStrings, and much too slow to be NSImages or NSDatas.) And what could be causing the slowdown?

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  • How to execute machine language from memory?

    - by Mike Curry
    I wrote a program to compile a simple text program to a compiled executable... Is it possible that I can load an executable to memory an some how point a pc counter to the memory space at will? Here is what I made that I would like to store the programs to memory for execution on demand... Kind of wanting to make a little web language like php but compile it... Just for learning. http://spiceycurry.blogspot.com/2010/05/simple-compilable-programming-language.html

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  • How do I profile memory usage in my project

    - by Gacek
    Are there any good, free tools to profile memory usage in C# ? Details: I have a visualization project that uses quite large collections. I would like to check which parts of this project - on the data-processing side, or on the visualization side - use most of the memory, so I could optimize it. I know that when it comes to computing size of the collection the case is quite simple and I can do it on my own. But there are also certain elements for which I cannot estimate the memory usage so easily. The memory usage is quite big, for example processing a file of size 35 MB my program uses a little bit more than 250 MB of RAM.

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  • OpenGL "out of memory" on glReadPixels()

    - by spurserh
    Hello, I am running into an "out of memory" error from OpenGL on glReadPixels() under low-memory conditions. I am writing a plug-in to a program that has a robust heap mechanism for such situations, but I have no idea whether or how OpenGL could be made to use it for application memory management. The notion that this is even possible came to my attention through this [albeit dated] thread on a similar issue under Mac OS X: http://lists.apple.com/archives/Mac-opengl/2001/Sep/msg00042.html I am using Windows XP, and have seen it on multiple NVidia cards. I am also interested in any work-arounds I might be able to relay to users (the thread mentions "increasing virtual memory"). Thanks, Sean

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  • Java - Does null variable require space in memory

    - by Yatendra Goel
    class CheckStore { private String displayText; private boolean state; private String meaningfulText; private URL url; public CheckStore(String text, boolean state) { this.displayText = text; this.state = state; } : : } As I am initializing only two variables (displayText and state) in the constructor, Will the rest two variables (meaningfulText and url which will have the value null) will require space in memory to store null value. Q1. I think they will require space. If they will, then how much memory does a null value takes in the memory (like int takes 4 bytes). Q2. How much space a string takes in memory. I guess it will depend on the length of the string. So how much space a string takes of how much length?

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  • typical memory usage of an iphone app

    - by climbon
    According to Instruments 'Net Bytes' of my app are never more than 2MB yet sometimes I receive memory warning and the app crashes because some views on the stack are unloaded by force. I'd like to know what is the typical memory footprint where system would not send you memory warning and unload the views ? I have so far tried this on OS 3.1.2 on iphone 3GS and 3G and with 3G giving warning almost 80% of the time I test the app on it.

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  • How to automaticly close process that uses more that specified amount of memory on windows

    - by SINTER
    How to automatically close process that uses more that specified amount of memory on windows. Is it possible to specify some amount of memory (for example 1MB) and to run some executable file with those parameters? If process tries to allocate more than that amount of memory it should close and return some error value. Is there an easy way to do something like that on windows? Excuse my English.

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  • Returning objects with dynamic memory

    - by Caulibrot
    I'm having trouble figuring out a way to return an object (declared locally within the function) which has dynamic memory attached to it. The problem is the destructor, which runs and deletes the dynamic memory when the object goes out of scope, i.e. when I return it and want to use the data in the memory that has been deleted! I'm doing this for an overloaded addition operator. I'm trying to do something like: MyObj operator+( const MyObj& x, const MyObj& y ) { MyObj z; // code to add x and y and store in dynamic memory of z return z; } My destructor is simply: MyObj::~MyObj() { delete [] ptr; } Any suggestions would be much appreciated!

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  • Memory warning navigation controller

    - by fbiphone81
    Hi I'm new in iphone developing. The question is : I have a RootViewController with 2 uibutton. When i execute "memory monitor instrument on my iphone device OS3" RealMemory goes from 3.75M to 4.58M (I launch a uiview1controller by click on one UIbutton, then i close it and return to the RootViewController). When i close then uiview1 then memory goes to 4.22M. Why not to 3.75M? (uiview1controller is a simple test. nothing inside.) if i launch again uiview1controller memory increase from 4.22M and then retunrs to 4.22M. Correct. Then i launch uiview2controller from second uibutton. RealMemory goes from 4.22 to 6.01M. When i close the uiview1controller memory goes to 4.73M. Why not to 4.22? uiview1controller is a simple uiview with 3 uilabel and 3 uiimage designed with InterfaceBuilder and . the ONLY code write from me in uiview2controller is declare 3 iboutlet uitextfield and set uitextfileld text in loading. every time i launch the uiview2controller and close it memory increase of 0.51M ? What's worong? i tried to release iboutlet but it's the same. Thank you very much.

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  • Strange Puzzle - Invalid memory access of location

    - by Rob Graeber
    The error message I'm getting consistently is: Invalid memory access of location 0x8 rip=0x10cf4ab28 What I'm doing is making a basic stock backtesting system, that is iterating huge arrays of stocks/historical data across various algorithms, using java + eclipse on the latest Mac Os X. I tracked down the code that seems to be causing it. A method that is used to get the massive arrays of data and is called thousands of times. Nothing is retained so I don't think there is a memory leak. However there seems to be a set limit of around 7000 times I can iterate over it before I get the memory error. The weird thing is that it works perfectly in debug mode. Does anyone know what debug mode does differently in Eclipse? Giving the jvm more memory doesn't help, and it appears to work fine using -xint. And again it works perfectly in debug mode. public static List<Stock> getStockArray(ExchangeType e){ List<Stock> stockArray = new ArrayList<Stock>(); if(e == ExchangeType.ALL){ stockArray.addAll(getStockArray(ExchangeType.NYSE)); stockArray.addAll(getStockArray(ExchangeType.NASDAQ)); }else if(e == ExchangeType.ETF){ stockArray.addAll(etfStockArray); }else if(e == ExchangeType.NYSE){ stockArray.addAll(nyseStockArray); }else if(e == ExchangeType.NASDAQ){ stockArray.addAll(nasdaqStockArray); } return stockArray; } A simple loop like this, iterated over 1000s of times, will cause the memory error. But not in debug mode. for (Stock stock : StockDatabase.getStockArray(ExchangeType.ETF)) { System.out.println(stock.symbol); }

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  • Memory is leaked only in some machines.

    - by Jorge Córdoba
    We've got a situation where our application is leaking memory while doing some periodic action. The test scenario is composed of a series of processes across two relatively complex WPF windows. The weird thing about the situation is that memory only gets leaked on SOME machines, while others, having exactly the same hardware, can be working for really long times (repeating the process every minute) having their memory almost unchanged (once the GC gets rid of used memory, etc). This is .NET + WPF. Any ideas about where to start looking? What can cause leaks in only some machines? (we're talking about a 30 machine test scenario). I have few experience with WPF, could the graphic card had anything to do with it?

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  • Kubuntu 12.04 - Touchpad and keyboard stopped working at random

    - by StepTNT
    As in the title, I've got this problem with my Kubuntu 12.04. At first I've thought that the whole system was hung, but it happened again 5 minutes ago and, while the keyboard and the touchpad stopped working, the music was still playing, so I guess that's just an "input" problem, because the system was still working! Any solution? Is there some data that you need to know about my setup? EDIT: Added my lshw outout description: Notebook product: N53SV () vendor: ASUSTeK Computer Inc. version: 1.0 serial: B2N0AS17695408A width: 64 bits capabilities: smbios-2.6 dmi-2.6 vsyscall32 configuration: boot=normal chassis=notebook family=N uuid=8083F2DA-A43E-E081-3F3F-BCAEC55F8AA1 *-core description: Motherboard product: N53SV vendor: ASUSTeK Computer Inc. physical id: 0 version: 1.0 serial: BSN12345678901234567 slot: MIDDLE *-firmware description: BIOS vendor: American Megatrends Inc. physical id: 0 version: N53SV.214 date: 08/10/2011 size: 64KiB capacity: 2496KiB capabilities: pci upgrade shadowing cdboot bootselect edd int13floppy1200 int13floppy720 int13floppy2880 int5printscreen int9keyboard int14serial int17printer acpi usb smartbattery biosbootspecification *-cpu description: CPU product: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz vendor: Intel Corp. physical id: 4 bus info: cpu@0 version: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz serial: To Be Filled By O.E.M. slot: CPU 1 size: 800MHz capacity: 4GHz width: 64 bits clock: 100MHz capabilities: x86-64 fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx rdtscp constant_tsc arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc aperfmperf pni pclmulqdq dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic popcnt tsc_deadline_timer xsave avx lahf_lm ida arat epb xsaveopt pln pts tpr_shadow vnmi flexpriority ept vpid cpufreq configuration: cores=4 enabledcores=1 threads=2 *-cache description: L1 cache physical id: 5 slot: L1-Cache size: 32KiB capacity: 32KiB capabilities: internal write-back instruction *-memory description: System Memory physical id: 40 slot: System board or motherboard size: 10GiB *-bank:0 description: SODIMM DDR3 Synchronous 1333 MHz (0,8 ns) product: 99U5428-040.A00LF vendor: Kingston physical id: 0 serial: 103C28C3 slot: ChannelA-DIMM0 size: 4GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:1 description: SODIMM DDR3 Synchronous 1333 MHz (0,8 ns) product: HMT325S6BFR8C-H9 vendor: Hynix/Hyundai physical id: 1 serial: 58383D1F slot: ChannelA-DIMM1 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:2 description: SODIMM DDR3 Synchronous 1333 MHz (0,8 ns) product: HMT325S6BFR8C-H9 vendor: Hynix/Hyundai physical id: 2 serial: 58183D19 slot: ChannelB-DIMM0 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:3 description: SODIMM DDR3 Synchronous 1333 MHz (0,8 ns) product: HMT325S6BFR8C-H9 vendor: Hynix/Hyundai physical id: 3 serial: 58183C8F slot: ChannelB-DIMM1 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-pci description: Host bridge product: 2nd Generation Core Processor Family DRAM Controller vendor: Intel Corporation physical id: 100 bus info: pci@0000:00:00.0 version: 09 width: 32 bits clock: 33MHz configuration: driver=agpgart-intel resources: irq:0 *-pci:0 description: PCI bridge product: Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port vendor: Intel Corporation physical id: 1 bus info: pci@0000:00:01.0 version: 09 width: 32 bits clock: 33MHz capabilities: pci pm msi pciexpress normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:40 ioport:d000(size=4096) memory:db000000-dc0fffff ioport:c0000000(size=301989888) *-generic UNCLAIMED description: Unassigned class product: Illegal Vendor ID vendor: Illegal Vendor ID physical id: 0 bus info: pci@0000:01:00.0 version: ff width: 32 bits clock: 66MHz capabilities: bus_master vga_palette cap_list configuration: latency=255 maxlatency=255 mingnt=255 resources: memory:db000000-dbffffff memory:c0000000-cfffffff memory:d0000000-d1ffffff ioport:d000(size=128) memory:dc000000-dc07ffff *-display description: VGA compatible controller product: 2nd Generation Core Processor Family Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:47 memory:dc400000-dc7fffff memory:b0000000-bfffffff ioport:e000(size=64) *-communication description: Communication controller product: 6 Series/C200 Series Chipset Family MEI Controller #1 vendor: Intel Corporation physical id: 16 bus info: pci@0000:00:16.0 version: 04 width: 64 bits clock: 33MHz capabilities: pm msi bus_master cap_list configuration: driver=mei latency=0 resources: irq:48 memory:df00b000-df00b00f *-usb:0 description: USB controller product: 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 vendor: Intel Corporation physical id: 1a bus info: pci@0000:00:1a.0 version: 05 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:16 memory:df008000-df0083ff *-multimedia description: Audio device product: 6 Series/C200 Series Chipset Family High Definition Audio Controller vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 05 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=snd_hda_intel latency=0 resources: irq:49 memory:df000000-df003fff *-pci:1 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 1 vendor: Intel Corporation physical id: 1c bus info: pci@0000:00:1c.0 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:41 ioport:c000(size=4096) memory:de600000-deffffff ioport:d4200000(size=10485760) *-pci:2 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 2 vendor: Intel Corporation physical id: 1c.1 bus info: pci@0000:00:1c.1 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:42 ioport:b000(size=4096) memory:ddc00000-de5fffff ioport:d3700000(size=10485760) *-network description: Wireless interface product: AR9285 Wireless Network Adapter (PCI-Express) vendor: Atheros Communications Inc. physical id: 0 bus info: pci@0000:03:00.0 logical name: wlan0 version: 01 serial: 48:5d:60:f2:2c:fd width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=ath9k driverversion=3.2.0-24-generic firmware=N/A ip=192.168.1.6 latency=0 link=yes multicast=yes wireless=IEEE 802.11bgn resources: irq:17 memory:ddc00000-ddc0ffff *-pci:3 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 4 vendor: Intel Corporation physical id: 1c.3 bus info: pci@0000:00:1c.3 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:43 ioport:a000(size=4096) memory:dd200000-ddbfffff ioport:d2c00000(size=10485760) *-usb description: USB controller product: FL1000G USB 3.0 Host Controller vendor: Fresco Logic physical id: 0 bus info: pci@0000:04:00.0 version: 04 width: 32 bits clock: 33MHz capabilities: pm msi pciexpress xhci bus_master cap_list configuration: driver=xhci_hcd latency=0 resources: irq:19 memory:dd200000-dd20ffff *-pci:4 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 6 vendor: Intel Corporation physical id: 1c.5 bus info: pci@0000:00:1c.5 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:44 ioport:9000(size=4096) memory:dc800000-dd1fffff ioport:d2100000(size=10485760) *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:05:00.0 logical name: eth0 version: 06 serial: bc:ae:c5:5f:8a:a1 size: 10Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half firmware=rtl_nic/rtl8168e-2.fw latency=0 link=no multicast=yes port=MII speed=10Mbit/s resources: irq:46 ioport:9000(size=256) memory:d2104000-d2104fff memory:d2100000-d2103fff *-usb:1 description: USB controller product: 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 vendor: Intel Corporation physical id: 1d bus info: pci@0000:00:1d.0 version: 05 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:23 memory:df007000-df0073ff *-isa description: ISA bridge product: HM65 Express Chipset Family LPC Controller vendor: Intel Corporation physical id: 1f bus info: pci@0000:00:1f.0 version: 05 width: 32 bits clock: 33MHz capabilities: isa bus_master cap_list configuration: latency=0 *-storage description: SATA controller product: 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller vendor: Intel Corporation physical id: 1f.2 bus info: pci@0000:00:1f.2 logical name: scsi0 logical name: scsi2 version: 05 width: 32 bits clock: 66MHz capabilities: storage msi pm ahci_1.0 bus_master cap_list emulated configuration: driver=ahci latency=0 resources: irq:45 ioport:e0b0(size=8) ioport:e0a0(size=4) ioport:e090(size=8) ioport:e080(size=4) ioport:e060(size=32) memory:df006000-df0067ff *-disk description: ATA Disk product: ST9750420AS vendor: Seagate physical id: 0 bus info: scsi@0:0.0.0 logical name: /dev/sda version: 0002 serial: 5WS0A7QR size: 698GiB (750GB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 signature=e0c5913d *-volume:0 description: Windows FAT volume vendor: MSDOS5.0 physical id: 1 bus info: scsi@0:0.0.0,1 logical name: /dev/sda1 version: FAT32 serial: 4ce5-3acb size: 3004MiB capacity: 3004MiB capabilities: primary fat initialized configuration: FATs=2 filesystem=fat *-volume:1 description: EXT4 volume vendor: Linux physical id: 2 bus info: scsi@0:0.0.0,2 logical name: /dev/sda2 logical name: / version: 1.0 serial: c198cc2a-d86a-4460-a4d5-3fc0b21e439c size: 28GiB capacity: 28GiB capabilities: primary journaled extended_attributes large_files huge_files dir_nlink recover extents ext4 ext2 initialized configuration: created=2012-03-15 16:53:54 filesystem=ext4 lastmountpoint=/ modified=2012-05-02 18:52:04 mount.fstype=ext4 mount.options=rw,relatime,errors=remount-ro,user_xattr,acl,barrier=1,data=ordered mounted=2012-05-09 19:06:01 state=mounted *-volume:2 description: Windows NTFS volume physical id: 3 bus info: scsi@0:0.0.0,3 logical name: /dev/sda3 version: 3.1 serial: 4c1cdebc-ec09-2947-a3b5-c1f9f1cddc1c size: 152GiB capacity: 152GiB capabilities: primary bootable ntfs initialized configuration: clustersize=4096 created=2011-02-22 16:02:47 filesystem=ntfs label=OS state=clean *-volume:3 description: Extended partition physical id: 4 bus info: scsi@0:0.0.0,4 logical name: /dev/sda4 size: 514GiB capacity: 514GiB capabilities: primary extended partitioned partitioned:extended *-logicalvolume:0 description: Linux swap / Solaris partition physical id: 5 logical name: /dev/sda5 capacity: 10GiB capabilities: nofs *-logicalvolume:1 description: HPFS/NTFS partition physical id: 6 logical name: /dev/sda6 capacity: 504GiB *-cdrom description: DVD-RAM writer product: BD-MLT UJ240AS vendor: MATSHITA physical id: 1 bus info: scsi@2:0.0.0 logical name: /dev/cdrom logical name: /dev/cdrw logical name: /dev/dvd logical name: /dev/dvdrw logical name: /dev/sr0 version: 1.00 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 status=nodisc *-serial UNCLAIMED description: SMBus product: 6 Series/C200 Series Chipset Family SMBus Controller vendor: Intel Corporation physical id: 1f.3 bus info: pci@0000:00:1f.3 version: 05 width: 64 bits clock: 33MHz configuration: latency=0 resources: memory:df005000-df0050ff ioport:e040(size=32)

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  • Is it better to have more small ram chips or fewer large ones?

    - by Alex Andronov
    I am currently building a new server. I have options between say 32GB Memory for 2 CPUs, DDR3, 1066MHz (8x4GB Dual Ranked RDIMMs) and 36GB Memory for 2 CPUs, DDR3, 1066MHz (18x2GB Dual Ranked RDIMMs) Both at the same price. Should I go for the higher ram amount or the fewer chips? This will be for a Dell PowerEdge R710 with two Intel® Xeon® E5530, 2.4Ghz, 8MB Cache, 5.86 GT/s QPI, Turbo, HT Thanks

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