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  • Have to run auto-negotiate between clients and switch - "old" switch works fine - "new" switch results in "port flapping"?

    - by ConfusedAboutSwitching
    I need some help understanding a problem we're having at work: We run Altiris/Deployment Solution and have to use auto-negotiate between client systems and our switches (Altiris apparently requires this for imaging, PXE boot and other functions). We have several areas with old wiring (Cat 3 & Cat 5) that have old 10/100 Cisco switches in them - and we can set these systems up to "auto/auto" (auto-negotiate on both the NIC and the switch port), and everything has been working fine. But - our networking crew changed out a couple of old switches for 10/100/1000 Cisco switches, and now - they are claiming that "auto/auto" won't work because the switches can't auto-negotiate the way the old 10/100 switches did - and that if we try to set the new gig switches to auto-negotiate, the switch port starts "port flapping", and shuts the port down. But - if we put the old switch back in - they work using "auto/auto" just fine - no port flapping. The networking crew is telling me that the problem is that we're putting "new switches" on "old wire", and that the old cabling can't/won't support the auto-negotiation with these new switches....??? There's something about this that doesn't make sense to me - can someone explain this to me? Or is our networking crew just doing something wrong in the configuration of these new switches? While will the old switches work "auto/auto", but the new switches won't?? HELP!!....and Thanks!! M

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  • After making boot disk using rufus in usb 3.0 port, it doesn't work in another ports.

    - by sin
    I have a big problem! After making boot disk using rufus in usb 3.0 port, it doesn't work in another ports. I have to install windows in other PC which has usb 2.0port only! so I made usb booting disk using usb 3.0 in 3.0 port. but after that it never worked except in 3.0 ... and I could't restore my usb. I alredy fomated in cmd and others in usb3.0 port! but there is no change. and I couldn't find it in usb 2.0 port. plz help me.

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  • Which process is using a port in OS X?

    - by Zubair
    I'm trying to start a program in OS X and I get the message: Port already in use: 8080 I tried LSOF to find out who is using the port but it doesn't have the information. Is there any way I can find out who is using this port so that I can then kill the process?

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  • Why aren't my JQuery .ajax requests being made in parallel?

    - by Ryan Olson
    I am trying to make two ajax requests in parallel using jQuery like this: var sources = ["source1", "source2"]; $(sources).each(function() { var source = this; $.ajax({ async: true, type: "POST", data: {post: "data", in: "here"}, url: "/my/url/" + source, success: function(data) { process_result(data); } }); }); I got the basic structure from this question, but my requests still aren't being made in parallel. "source1" takes a while to complete, and I can see on the server that the second request isn't made until the first is completed. As far as I can tell, I don't have any other active requests, so I don't think it's a problem with the maximum number of parallel requests for the browser. Am I missing something else here?

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  • Which parallel sorting algorithm has the best average case performance?

    - by Craig P. Motlin
    Sorting takes O(n log n) in the serial case. If we have O(n) processors we would hope for a linear speedup. O(log n) parallel algorithms exist but they have a very high constant. They also aren't applicable on commodity hardware which doesn't have anywhere near O(n) processors. With p processors, reasonable algorithms should take O(n/p log n/p) time. In the serial case, quick sort has the best runtime complexity on average. A parallel quick sort algorithm is easy to implement (see here and here). However it doesn't perform well since the very first step is to partition the whole collection on a single core. I have found information on many parallel sort algorithms but so far I have not seen anything pointing to a clear winner. I'm looking to sort lists of 1 million to 100 million elements in a JVM language running on 8 to 32 cores.

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  • How can I use foreach and fork together to do something in parallel?

    - by kaushalmodi
    This question is not UVM specific but the example that I am working on is UVM related. I have an array of agents in my UVM environment and I would like to launch a sequence on all of them in parallel. If I do the below: foreach (env.agt[i]) begin seq.start(env.agt[i].sqr); end , the sequence seq first executes on env.agt[0].sqr. Once that gets over, it then executes on env.agt[1].sqr and so on. I want to implement a foreach-fork statement so that seq is executed in parallel on all agt[i] sequencers. No matter how I order the fork-join and foreach, I am not able to achieve that. Can you please help me get that parallel sequence launching behavior? Thanks.

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  • Java RMI AccessControlException: access denied

    - by Gwilym
    Hey im getting a AccessControlException: access denied when attempting to start up a RMI app im writing, I cant work out why I get this exception if I open it on the default port 1099, or on another dynamic port, my policy file currently grants everything (will change when app is finished). I am stuck as to where It is going wrong, any help would but of great use My code public class Main { /** * @param args the command line arguments */ public static void main(String[] args) throws RemoteException, AlreadyBoundException, MalformedURLException { if (System.getSecurityManager() == null) { System.setSecurityManager ( new RMISecurityManager() ); } CreditCardServer ccs = new CreditCardServer(); int port = 1099; try { port = Integer.valueOf(args[0]); } catch (Exception e) { System.out.println("Invlaid Port"); } if (((port <= 65535) && (port >= 49152)) || port ==1099) { System.out.println("Valid Port"); } else { port = 1099; System.out.println("Port not in Dynamic Range 49152<-->65535"); } System.out.println(port); LocateRegistry.createRegistry(port); LocateRegistry.getRegistry().bind("CreditCardServer", ccs); while (true) { //hum? } } } The Stack Trace vega3 [ia32.linux] 23% java -Djava.security.policy=wideopen.policy -jar "BookStore-CreditCardServer.jar 65000" Valid Port 65000 Exception in thread "main" java.security.AccessControlException: access denied (java.net.SocketPermission 127.0.0.1:1099 connect,resolve) at java.security.AccessControlContext.checkPermission(AccessControlContext.java:342) at java.security.AccessController.checkPermission(AccessController.java:553) at java.lang.SecurityManager.checkPermission(SecurityManager.java:549) at java.lang.SecurityManager.checkConnect(SecurityManager.java:1051) at java.net.Socket.connect(Socket.java:536) at java.net.Socket.connect(Socket.java:492) at java.net.Socket.<init>(Socket.java:389) at java.net.Socket.<init>(Socket.java:203) at sun.rmi.transport.proxy.RMIDirectSocketFactory.createSocket(RMIDirectSocketFactory.java:40) at sun.rmi.transport.proxy.RMIMasterSocketFactory.createSocket(RMIMasterSocketFactory.java:146) at sun.rmi.transport.tcp.TCPEndpoint.newSocket(TCPEndpoint.java:613) at sun.rmi.transport.tcp.TCPChannel.createConnection(TCPChannel.java:216) at sun.rmi.transport.tcp.TCPChannel.newConnection(TCPChannel.java:202) at sun.rmi.server.UnicastRef.newCall(UnicastRef.java:340) at sun.rmi.registry.RegistryImpl_Stub.bind(Unknown Source) at bookstorecreditcardserver.Main.main(Main.java:56) My Policy File grant { // Allow everything for now permission java.security.AllPermission; };

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  • Upload File to Windows Azure Blob in Chunks through ASP.NET MVC, JavaScript and HTML5

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2013/07/01/upload-file-to-windows-azure-blob-in-chunks-through-asp.net.aspxMany people are using Windows Azure Blob Storage to store their data in the cloud. Blob storage provides 99.9% availability with easy-to-use API through .NET SDK and HTTP REST. For example, we can store JavaScript files, images, documents in blob storage when we are building an ASP.NET web application on a Web Role in Windows Azure. Or we can store our VHD files in blob and mount it as a hard drive in our cloud service. If you are familiar with Windows Azure, you should know that there are two kinds of blob: page blob and block blob. The page blob is optimized for random read and write, which is very useful when you need to store VHD files. The block blob is optimized for sequential/chunk read and write, which has more common usage. Since we can upload block blob in blocks through BlockBlob.PutBlock, and them commit them as a whole blob with invoking the BlockBlob.PutBlockList, it is very powerful to upload large files, as we can upload blocks in parallel, and provide pause-resume feature. There are many documents, articles and blog posts described on how to upload a block blob. Most of them are focus on the server side, which means when you had received a big file, stream or binaries, how to upload them into blob storage in blocks through .NET SDK.  But the problem is, how can we upload these large files from client side, for example, a browser. This questioned to me when I was working with a Chinese customer to help them build a network disk production on top of azure. The end users upload their files from the web portal, and then the files will be stored in blob storage from the Web Role. My goal is to find the best way to transform the file from client (end user’s machine) to the server (Web Role) through browser. In this post I will demonstrate and describe what I had done, to upload large file in chunks with high speed, and save them as blocks into Windows Azure Blob Storage.   Traditional Upload, Works with Limitation The simplest way to implement this requirement is to create a web page with a form that contains a file input element and a submit button. 1: @using (Html.BeginForm("About", "Index", FormMethod.Post, new { enctype = "multipart/form-data" })) 2: { 3: <input type="file" name="file" /> 4: <input type="submit" value="upload" /> 5: } And then in the backend controller, we retrieve the whole content of this file and upload it in to the blob storage through .NET SDK. We can split the file in blocks and upload them in parallel and commit. The code had been well blogged in the community. 1: [HttpPost] 2: public ActionResult About(HttpPostedFileBase file) 3: { 4: var container = _client.GetContainerReference("test"); 5: container.CreateIfNotExists(); 6: var blob = container.GetBlockBlobReference(file.FileName); 7: var blockDataList = new Dictionary<string, byte[]>(); 8: using (var stream = file.InputStream) 9: { 10: var blockSizeInKB = 1024; 11: var offset = 0; 12: var index = 0; 13: while (offset < stream.Length) 14: { 15: var readLength = Math.Min(1024 * blockSizeInKB, (int)stream.Length - offset); 16: var blockData = new byte[readLength]; 17: offset += stream.Read(blockData, 0, readLength); 18: blockDataList.Add(Convert.ToBase64String(BitConverter.GetBytes(index)), blockData); 19:  20: index++; 21: } 22: } 23:  24: Parallel.ForEach(blockDataList, (bi) => 25: { 26: blob.PutBlock(bi.Key, new MemoryStream(bi.Value), null); 27: }); 28: blob.PutBlockList(blockDataList.Select(b => b.Key).ToArray()); 29:  30: return RedirectToAction("About"); 31: } This works perfect if we selected an image, a music or a small video to upload. But if I selected a large file, let’s say a 6GB HD-movie, after upload for about few minutes the page will be shown as below and the upload will be terminated. In ASP.NET there is a limitation of request length and the maximized request length is defined in the web.config file. It’s a number which less than about 4GB. So if we want to upload a really big file, we cannot simply implement in this way. Also, in Windows Azure, a cloud service network load balancer will terminate the connection if exceed the timeout period. From my test the timeout looks like 2 - 3 minutes. Hence, when we need to upload a large file we cannot just use the basic HTML elements. Besides the limitation mentioned above, the simple HTML file upload cannot provide rich upload experience such as chunk upload, pause and pause-resume. So we need to find a better way to upload large file from the client to the server.   Upload in Chunks through HTML5 and JavaScript In order to break those limitation mentioned above we will try to upload the large file in chunks. This takes some benefit to us such as - No request size limitation: Since we upload in chunks, we can define the request size for each chunks regardless how big the entire file is. - No timeout problem: The size of chunks are controlled by us, which means we should be able to make sure request for each chunk upload will not exceed the timeout period of both ASP.NET and Windows Azure load balancer. It was a big challenge to upload big file in chunks until we have HTML5. There are some new features and improvements introduced in HTML5 and we will use them to implement our solution.   In HTML5, the File interface had been improved with a new method called “slice”. It can be used to read part of the file by specifying the start byte index and the end byte index. For example if the entire file was 1024 bytes, file.slice(512, 768) will read the part of this file from the 512nd byte to 768th byte, and return a new object of interface called "Blob”, which you can treat as an array of bytes. In fact,  a Blob object represents a file-like object of immutable, raw data. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. For more information about the Blob please refer here. File and Blob is very useful to implement the chunk upload. We will use File interface to represent the file the user selected from the browser and then use File.slice to read the file in chunks in the size we wanted. For example, if we wanted to upload a 10MB file with 512KB chunks, then we can read it in 512KB blobs by using File.slice in a loop.   Assuming we have a web page as below. User can select a file, an input box to specify the block size in KB and a button to start upload. 1: <div> 2: <input type="file" id="upload_files" name="files[]" /><br /> 3: Block Size: <input type="number" id="block_size" value="512" name="block_size" />KB<br /> 4: <input type="button" id="upload_button_blob" name="upload" value="upload (blob)" /> 5: </div> Then we can have the JavaScript function to upload the file in chunks when user clicked the button. 1: <script type="text/javascript"> 1: 2: $(function () { 3: $("#upload_button_blob").click(function () { 4: }); 5: });</script> Firstly we need to ensure the client browser supports the interfaces we are going to use. Just try to invoke the File, Blob and FormData from the “window” object. If any of them is “undefined” the condition result will be “false” which means your browser doesn’t support these premium feature and it’s time for you to get your browser updated. FormData is another new feature we are going to use in the future. It could generate a temporary form for us. We will use this interface to create a form with chunk and associated metadata when invoked the service through ajax. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: if (window.File && window.Blob && window.FormData) { 4: alert("Your brwoser is awesome, let's rock!"); 5: } 6: else { 7: alert("Oh man plz update to a modern browser before try is cool stuff out."); 8: return; 9: } 10: }); Each browser supports these interfaces by their own implementation and currently the Blob, File and File.slice are supported by Chrome 21, FireFox 13, IE 10, Opera 12 and Safari 5.1 or higher. After that we worked on the files the user selected one by one since in HTML5, user can select multiple files in one file input box. 1: var files = $("#upload_files")[0].files; 2: for (var i = 0; i < files.length; i++) { 3: var file = files[i]; 4: var fileSize = file.size; 5: var fileName = file.name; 6: } Next, we calculated the start index and end index for each chunks based on the size the user specified from the browser. We put them into an array with the file name and the index, which will be used when we upload chunks into Windows Azure Blob Storage as blocks since we need to specify the target blob name and the block index. At the same time we will store the list of all indexes into another variant which will be used to commit blocks into blob in Azure Storage once all chunks had been uploaded successfully. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10:  11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: var blockSizeInKB = $("#block_size").val(); 14: var blockSize = blockSizeInKB * 1024; 15: var blocks = []; 16: var offset = 0; 17: var index = 0; 18: var list = ""; 19: while (offset < fileSize) { 20: var start = offset; 21: var end = Math.min(offset + blockSize, fileSize); 22:  23: blocks.push({ 24: name: fileName, 25: index: index, 26: start: start, 27: end: end 28: }); 29: list += index + ","; 30:  31: offset = end; 32: index++; 33: } 34: } 35: }); Now we have all chunks’ information ready. The next step should be upload them one by one to the server side, and at the server side when received a chunk it will upload as a block into Blob Storage, and finally commit them with the index list through BlockBlobClient.PutBlockList. But since all these invokes are ajax calling, which means not synchronized call. So we need to introduce a new JavaScript library to help us coordinate the asynchronize operation, which named “async.js”. You can download this JavaScript library here, and you can find the document here. I will not explain this library too much in this post. We will put all procedures we want to execute as a function array, and pass into the proper function defined in async.js to let it help us to control the execution sequence, in series or in parallel. Hence we will define an array and put the function for chunk upload into this array. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4:  5: // start to upload each files in chunks 6: var files = $("#upload_files")[0].files; 7: for (var i = 0; i < files.length; i++) { 8: var file = files[i]; 9: var fileSize = file.size; 10: var fileName = file.name; 11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: ... ... 14:  15: // define the function array and push all chunk upload operation into this array 16: blocks.forEach(function (block) { 17: putBlocks.push(function (callback) { 18: }); 19: }); 20: } 21: }); 22: }); As you can see, I used File.slice method to read each chunks based on the start and end byte index we calculated previously, and constructed a temporary HTML form with the file name, chunk index and chunk data through another new feature in HTML5 named FormData. Then post this form to the backend server through jQuery.ajax. This is the key part of our solution. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: blocks.forEach(function (block) { 15: putBlocks.push(function (callback) { 16: // load blob based on the start and end index for each chunks 17: var blob = file.slice(block.start, block.end); 18: // put the file name, index and blob into a temporary from 19: var fd = new FormData(); 20: fd.append("name", block.name); 21: fd.append("index", block.index); 22: fd.append("file", blob); 23: // post the form to backend service (asp.net mvc controller action) 24: $.ajax({ 25: url: "/Home/UploadInFormData", 26: data: fd, 27: processData: false, 28: contentType: "multipart/form-data", 29: type: "POST", 30: success: function (result) { 31: if (!result.success) { 32: alert(result.error); 33: } 34: callback(null, block.index); 35: } 36: }); 37: }); 38: }); 39: } 40: }); Then we will invoke these functions one by one by using the async.js. And once all functions had been executed successfully I invoked another ajax call to the backend service to commit all these chunks (blocks) as the blob in Windows Azure Storage. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.series(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); That’s all in the client side. The outline of our logic would be - Calculate the start and end byte index for each chunks based on the block size. - Defined the functions of reading the chunk form file and upload the content to the backend service through ajax. - Execute the functions defined in previous step with “async.js”. - Commit the chunks by invoking the backend service in Windows Azure Storage finally.   Save Chunks as Blocks into Blob Storage In above we finished the client size JavaScript code. It uploaded the file in chunks to the backend service which we are going to implement in this step. We will use ASP.NET MVC as our backend service, and it will receive the chunks, upload into Windows Azure Bob Storage in blocks, then finally commit as one blob. As in the client side we uploaded chunks by invoking the ajax call to the URL "/Home/UploadInFormData", I created a new action under the Index controller and it only accepts HTTP POST request. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: } 8: catch (Exception e) 9: { 10: error = e.ToString(); 11: } 12:  13: return new JsonResult() 14: { 15: Data = new 16: { 17: success = string.IsNullOrWhiteSpace(error), 18: error = error 19: } 20: }; 21: } Then I retrieved the file name, index and the chunk content from the Request.Form object, which was passed from our client side. And then, used the Windows Azure SDK to create a blob container (in this case we will use the container named “test”.) and create a blob reference with the blob name (same as the file name). Then uploaded the chunk as a block of this blob with the index, since in Blob Storage each block must have an index (ID) associated with so that finally we can put all blocks as one blob by specifying their block ID list. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var index = int.Parse(Request.Form["index"]); 9: var file = Request.Files[0]; 10: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 11:  12: var container = _client.GetContainerReference("test"); 13: container.CreateIfNotExists(); 14: var blob = container.GetBlockBlobReference(name); 15: blob.PutBlock(id, file.InputStream, null); 16: } 17: catch (Exception e) 18: { 19: error = e.ToString(); 20: } 21:  22: return new JsonResult() 23: { 24: Data = new 25: { 26: success = string.IsNullOrWhiteSpace(error), 27: error = error 28: } 29: }; 30: } Next, I created another action to commit the blocks into blob once all chunks had been uploaded. Similarly, I retrieved the blob name from the Request.Form. I also retrieved the chunks ID list, which is the block ID list from the Request.Form in a string format, split them as a list, then invoked the BlockBlob.PutBlockList method. After that our blob will be shown in the container and ready to be download. 1: [HttpPost] 2: public JsonResult Commit() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var list = Request.Form["list"]; 9: var ids = list 10: .Split(',') 11: .Where(id => !string.IsNullOrWhiteSpace(id)) 12: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 13: .ToArray(); 14:  15: var container = _client.GetContainerReference("test"); 16: container.CreateIfNotExists(); 17: var blob = container.GetBlockBlobReference(name); 18: blob.PutBlockList(ids); 19: } 20: catch (Exception e) 21: { 22: error = e.ToString(); 23: } 24:  25: return new JsonResult() 26: { 27: Data = new 28: { 29: success = string.IsNullOrWhiteSpace(error), 30: error = error 31: } 32: }; 33: } Now we finished all code we need. The whole process of uploading would be like this below. Below is the full client side JavaScript code. 1: <script type="text/javascript" src="~/Scripts/async.js"></script> 2: <script type="text/javascript"> 3: $(function () { 4: $("#upload_button_blob").click(function () { 5: // assert the browser support html5 6: if (window.File && window.Blob && window.FormData) { 7: alert("Your brwoser is awesome, let's rock!"); 8: } 9: else { 10: alert("Oh man plz update to a modern browser before try is cool stuff out."); 11: return; 12: } 13:  14: // start to upload each files in chunks 15: var files = $("#upload_files")[0].files; 16: for (var i = 0; i < files.length; i++) { 17: var file = files[i]; 18: var fileSize = file.size; 19: var fileName = file.name; 20:  21: // calculate the start and end byte index for each blocks(chunks) 22: // with the index, file name and index list for future using 23: var blockSizeInKB = $("#block_size").val(); 24: var blockSize = blockSizeInKB * 1024; 25: var blocks = []; 26: var offset = 0; 27: var index = 0; 28: var list = ""; 29: while (offset < fileSize) { 30: var start = offset; 31: var end = Math.min(offset + blockSize, fileSize); 32:  33: blocks.push({ 34: name: fileName, 35: index: index, 36: start: start, 37: end: end 38: }); 39: list += index + ","; 40:  41: offset = end; 42: index++; 43: } 44:  45: // define the function array and push all chunk upload operation into this array 46: var putBlocks = []; 47: blocks.forEach(function (block) { 48: putBlocks.push(function (callback) { 49: // load blob based on the start and end index for each chunks 50: var blob = file.slice(block.start, block.end); 51: // put the file name, index and blob into a temporary from 52: var fd = new FormData(); 53: fd.append("name", block.name); 54: fd.append("index", block.index); 55: fd.append("file", blob); 56: // post the form to backend service (asp.net mvc controller action) 57: $.ajax({ 58: url: "/Home/UploadInFormData", 59: data: fd, 60: processData: false, 61: contentType: "multipart/form-data", 62: type: "POST", 63: success: function (result) { 64: if (!result.success) { 65: alert(result.error); 66: } 67: callback(null, block.index); 68: } 69: }); 70: }); 71: }); 72:  73: // invoke the functions one by one 74: // then invoke the commit ajax call to put blocks into blob in azure storage 75: async.series(putBlocks, function (error, result) { 76: var data = { 77: name: fileName, 78: list: list 79: }; 80: $.post("/Home/Commit", data, function (result) { 81: if (!result.success) { 82: alert(result.error); 83: } 84: else { 85: alert("done!"); 86: } 87: }); 88: }); 89: } 90: }); 91: }); 92: </script> And below is the full ASP.NET MVC controller code. 1: public class HomeController : Controller 2: { 3: private CloudStorageAccount _account; 4: private CloudBlobClient _client; 5:  6: public HomeController() 7: : base() 8: { 9: _account = CloudStorageAccount.Parse(CloudConfigurationManager.GetSetting("DataConnectionString")); 10: _client = _account.CreateCloudBlobClient(); 11: } 12:  13: public ActionResult Index() 14: { 15: ViewBag.Message = "Modify this template to jump-start your ASP.NET MVC application."; 16:  17: return View(); 18: } 19:  20: [HttpPost] 21: public JsonResult UploadInFormData() 22: { 23: var error = string.Empty; 24: try 25: { 26: var name = Request.Form["name"]; 27: var index = int.Parse(Request.Form["index"]); 28: var file = Request.Files[0]; 29: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 30:  31: var container = _client.GetContainerReference("test"); 32: container.CreateIfNotExists(); 33: var blob = container.GetBlockBlobReference(name); 34: blob.PutBlock(id, file.InputStream, null); 35: } 36: catch (Exception e) 37: { 38: error = e.ToString(); 39: } 40:  41: return new JsonResult() 42: { 43: Data = new 44: { 45: success = string.IsNullOrWhiteSpace(error), 46: error = error 47: } 48: }; 49: } 50:  51: [HttpPost] 52: public JsonResult Commit() 53: { 54: var error = string.Empty; 55: try 56: { 57: var name = Request.Form["name"]; 58: var list = Request.Form["list"]; 59: var ids = list 60: .Split(',') 61: .Where(id => !string.IsNullOrWhiteSpace(id)) 62: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 63: .ToArray(); 64:  65: var container = _client.GetContainerReference("test"); 66: container.CreateIfNotExists(); 67: var blob = container.GetBlockBlobReference(name); 68: blob.PutBlockList(ids); 69: } 70: catch (Exception e) 71: { 72: error = e.ToString(); 73: } 74:  75: return new JsonResult() 76: { 77: Data = new 78: { 79: success = string.IsNullOrWhiteSpace(error), 80: error = error 81: } 82: }; 83: } 84: } And if we selected a file from the browser we will see our application will upload chunks in the size we specified to the server through ajax call in background, and then commit all chunks in one blob. Then we can find the blob in our Windows Azure Blob Storage.   Optimized by Parallel Upload In previous example we just uploaded our file in chunks. This solved the problem that ASP.NET MVC request content size limitation as well as the Windows Azure load balancer timeout. But it might introduce the performance problem since we uploaded chunks in sequence. In order to improve the upload performance we could modify our client side code a bit to make the upload operation invoked in parallel. The good news is that, “async.js” library provides the parallel execution function. If you remembered the code we invoke the service to upload chunks, it utilized “async.series” which means all functions will be executed in sequence. Now we will change this code to “async.parallel”. This will invoke all functions in parallel. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallel(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); In this way all chunks will be uploaded to the server side at the same time to maximize the bandwidth usage. This should work if the file was not very large and the chunk size was not very small. But for large file this might introduce another problem that too many ajax calls are sent to the server at the same time. So the best solution should be, upload the chunks in parallel with maximum concurrency limitation. The code below specified the concurrency limitation to 4, which means at the most only 4 ajax calls could be invoked at the same time. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallelLimit(putBlocks, 4, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: });   Summary In this post we discussed how to upload files in chunks to the backend service and then upload them into Windows Azure Blob Storage in blocks. We focused on the frontend side and leverage three new feature introduced in HTML 5 which are - File.slice: Read part of the file by specifying the start and end byte index. - Blob: File-like interface which contains the part of the file content. - FormData: Temporary form element that we can pass the chunk alone with some metadata to the backend service. Then we discussed the performance consideration of chunk uploading. Sequence upload cannot provide maximized upload speed, but the unlimited parallel upload might crash the browser and server if too many chunks. So we finally came up with the solution to upload chunks in parallel with the concurrency limitation. We also demonstrated how to utilize “async.js” JavaScript library to help us control the asynchronize call and the parallel limitation.   Regarding the chunk size and the parallel limitation value there is no “best” value. You need to test vary composition and find out the best one for your particular scenario. It depends on the local bandwidth, client machine cores and the server side (Windows Azure Cloud Service Virtual Machine) cores, memory and bandwidth. Below is one of my performance test result. The client machine was Windows 8 IE 10 with 4 cores. I was using Microsoft Cooperation Network. The web site was hosted on Windows Azure China North data center (in Beijing) with one small web role (1.7GB 1 core CPU, 1.75GB memory with 100Mbps bandwidth). The test cases were - Chunk size: 512KB, 1MB, 2MB, 4MB. - Upload Mode: Sequence, parallel (unlimited), parallel with limit (4 threads, 8 threads). - Chunk Format: base64 string, binaries. - Target file: 100MB. - Each case was tested 3 times. Below is the test result chart. Some thoughts, but not guidance or best practice: - Parallel gets better performance than series. - No significant performance improvement between parallel 4 threads and 8 threads. - Transform with binaries provides better performance than base64. - In all cases, chunk size in 1MB - 2MB gets better performance.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Getting hp-snmp-agents on HP ProLiant DL360 on Lenny working

    - by mark
    After receiving our HP ProLiant DL360 I'd like to integrate the machine into our Munin system and thus enable ProLiant specific information to be exposed via SNMP. I'm running Debian Lenny with kernel 2.6.26-2-vserver-amd64 . I've followed http://downloads.linux.hp.com/SDR/getting_started.html and the HP repository has been added to /etc/apt/sources.list.d/HP-ProLiantSupportPack.list . Setting up Lenny SNMP itself is not a problem, I configure it to have a public v1 community string to read all data and it works. I install hp-snmp-agents and run hpsnmpconfig and it adds additional lines to the top of /etc/snmp/snmpd.conf : dlmod cmaX /usr/lib64/libcmaX64.so snmpd gets restarted. Via lsof I can see that libcmaX64 was loaded and is used by snmpd, put I do not get any additional information out of snmp. I use snmpwalk -v 1 -c public ... and I can see many OIDs but I do not see the new ones I'd expect, most notably temperatures, fan speed and such. The OIDs I'm expecting are e.g. 1.3.6.1.4.1.232.6.2.6.8.1.4.1 , this is from the existing munin plugins from http://exchange.munin-monitoring.org/plugins/snmp__hp_temp/version/1 . snmpd[19007]: cmaX: Parsing shared as a type was unsucessful snmpd[19007]: cmaX: listening for subagents on port 25375 snmpd[19007]: cmaX: subMIB 1 handler has disconnected snmpd[19007]: cmaX: subMIB 2 handler has disconnected snmpd[19007]: cmaX: subMIB 3 handler has disconnected snmpd[19007]: cmaX: subMIB 5 handler has disconnected snmpd[19007]: cmaX: subMIB 6 handler has disconnected snmpd[19007]: cmaX: subMIB 8 handler has disconnected snmpd[19007]: cmaX: subMIB 9 handler has disconnected snmpd[19007]: cmaX: sent ColdStarts on ports 25376 to 25393 snmpd[19007]: cmaX: subMIB 10 handler has disconnected snmpd[19007]: cmaX: subMIB 11 handler has disconnected snmpd[19007]: cmaX: subMIB 14 handler has disconnected snmpd[19007]: cmaX: subMIB 15 handler has disconnected snmpd[19007]: cmaX: subMIB 16 handler has disconnected snmpd[19007]: cmaX: subMIB 21 handler has disconnected snmpd[19007]: cmaX: subMIB 22 handler has disconnected snmpd[19007]: cmaX: subMIB 23 handler has disconnected snmpd[19007]: cmaX: subMIB 1 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 2 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 3 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 5 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 6 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 8 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 9 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 10 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 11 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 14 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 15 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 16 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 21 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 22 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 23 will be sent on port 25376 to hp Advanced Server Management_Peer snmpd[19007]: cmaX: subMIB 18 handler has disconnected snmpd[19007]: cmaX: subMIB 18 will be sent on port 25393 to cpqnicd snmpd[19007]: NET-SNMP version 5.4.1 This doesn't look particular bad for me, it's just informational I guess. I've compared the walking OID output with and without the module and there's no difference in the OID served back at all. Are there any other prerequisites I'm missing? I've also noticed that from the time I installed hp-snmp-agents it adds a lot of additional daemons and that my load suddenly jumps to 1. I've uninstalled the package for now. Is this expected behavior?

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  • Ubuntu 9.10 and Squid 2.7 Transparent Proxy TCP_DENIED

    - by user38400
    Hi, We've spent the last two days trying to get squid 2.7 to work with ubuntu 9.10. The computer running ubuntu has two network interfaces: eth0 and eth1 with dhcp running on eth1. Both interfaces have static ip's, eth0 is connected to the Internet and eth1 is connected to our LAN. We have followed literally dozens of different tutorials with no success. The tutorial here was the last one we did that actually got us some sort of results: http://www.basicconfig.com/linuxnetwork/setup_ubuntu_squid_proxy_server_beginner_guide. When we try to access a site like seriouswheels.com from the LAN we get the following message on the client machine: ERROR The requested URL could not be retrieved Invalid Request error was encountered while trying to process the request: GET / HTTP/1.1 Host: www.seriouswheels.com Connection: keep-alive User-Agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US) AppleWebKit/532.9 (KHTML, like Gecko) Chrome/5.0.307.11 Safari/532.9 Cache-Control: max-age=0 Accept: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,/;q=0.5 Accept-Encoding: gzip,deflate,sdch Cookie: __utmz=88947353.1269218405.1.1.utmccn=(direct)|utmcsr=(direct)|utmcmd=(none); __qca=P0-1052556952-1269218405250; __utma=88947353.1027590811.1269218405.1269218405.1269218405.1; __qseg=Q_D Accept-Language: en-US,en;q=0.8 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 Some possible problems are: Missing or unknown request method. Missing URL. Missing HTTP Identifier (HTTP/1.0). Request is too large. Content-Length missing for POST or PUT requests. Illegal character in hostname; underscores are not allowed. Your cache administrator is webmaster. Below are all the configuration files: /etc/squid/squid.conf, /etc/network/if-up.d/00-firewall, /etc/network/interfaces, /var/log/squid/access.log. Something somewhere is wrong but we cannot figure out where. Our end goal for all of this is the superimpose content onto every page that a client requests on the LAN. We've been told that squid is the way to do this but at this point in the game we are just trying to get squid setup correctly as our proxy. Thanks in advance. squid.conf acl all src all acl manager proto cache_object acl localhost src 127.0.0.1/32 acl to_localhost dst 127.0.0.0/8 acl localnet src 192.168.0.0/24 acl SSL_ports port 443 # https acl SSL_ports port 563 # snews acl SSL_ports port 873 # rsync acl Safe_ports port 80 # http acl Safe_ports port 21 # ftp acl Safe_ports port 443 # https acl Safe_ports port 70 # gopher acl Safe_ports port 210 # wais acl Safe_ports port 1025-65535 # unregistered ports acl Safe_ports port 280 # http-mgmt acl Safe_ports port 488 # gss-http acl Safe_ports port 591 # filemaker acl Safe_ports port 777 # multiling http acl Safe_ports port 631 # cups acl Safe_ports port 873 # rsync acl Safe_ports port 901 # SWAT acl purge method PURGE acl CONNECT method CONNECT http_access allow manager localhost http_access deny manager http_access allow purge localhost http_access deny purge http_access deny !Safe_ports http_access deny CONNECT !SSL_ports http_access allow localhost http_access allow localnet http_access deny all icp_access allow localnet icp_access deny all http_port 3128 hierarchy_stoplist cgi-bin ? cache_dir ufs /var/spool/squid/cache1 1000 16 256 access_log /var/log/squid/access.log squid refresh_pattern ^ftp: 1440 20% 10080 refresh_pattern ^gopher: 1440 0% 1440 refresh_pattern -i (/cgi-bin/|\?) 0 0% 0 refresh_pattern (Release|Package(.gz)*)$ 0 20% 2880 refresh_pattern . 0 20% 4320 acl shoutcast rep_header X-HTTP09-First-Line ^ICY.[0-9] upgrade_http0.9 deny shoutcast acl apache rep_header Server ^Apache broken_vary_encoding allow apache extension_methods REPORT MERGE MKACTIVITY CHECKOUT cache_mgr webmaster cache_effective_user proxy cache_effective_group proxy hosts_file /etc/hosts coredump_dir /var/spool/squid access.log 1269243042.740 0 192.168.1.11 TCP_DENIED/400 2576 GET NONE:// - NONE/- text/html 00-firewall iptables -F iptables -t nat -F iptables -t mangle -F iptables -X echo 1 | tee /proc/sys/net/ipv4/ip_forward iptables -t nat -A POSTROUTING -j MASQUERADE iptables -t nat -A PREROUTING -p tcp --dport 80 -j REDIRECT --to-port 3128 networking auto lo iface lo inet loopback auto eth0 iface eth0 inet static address 142.104.109.179 netmask 255.255.224.0 gateway 142.104.127.254 auto eth1 iface eth1 inet static address 192.168.1.100 netmask 255.255.255.0

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  • Any task-control algorithms programming practices?

    - by NumberFour
    Hi, I was just wondering if there's any field which concerns the task-control programming (or at least that's the way I call it). For a better explanation of task-control consider the following scenario: An application (master-thread) waits for a command - which might be a particular action or a set of actions the application should perform. When a command is received the master-thread creates a task (= spawns an independent thread which actually does the action) and adds a record in it's task-list - thus keeping track of the time of execution, thread handle, task priority...etc. The master-thread awaits for any other incoming commands while taking care of all the tasks - e.g: kills tasks running too long, prioritizes tasks with higher priorities, kills a task on a request of another task, limits the number of currently running tasks, allows task scheduling, cleans finished tasks (threads) and so on. The model is pretty similar to what we can see in OS dealing with running processes. Are there any good practices programming such task-models or is there some theoretical work done in this field? Maybe my question is too generalized, but at least I wanted to know whether there are any experiences working on such models or if there's a better approach. Thanks for any answers.

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  • Why aren't we programming on the GPU???

    - by Chris
    So I finally took the time to learn CUDA and get it installed and configured on my computer and I have to say, I'm quite impressed! Here's how it does rendering the Mandelbrot set at 1280 x 678 pixels on my home PC with a Q6600 and a GeForce 8800GTS (max of 1000 iterations): Maxing out all 4 CPU cores with OpenMP: 2.23 fps Running the same algorithm on my GPU: 104.7 fps And here's how fast I got it to render the whole set at 8192 x 8192 with a max of 1000 iterations: Serial implemetation on my home PC: 81.2 seconds All 4 CPU cores on my home PC (OpenMP): 24.5 seconds 32 processors on my school's super computer (MPI with master-worker): 1.92 seconds My home GPU (CUDA): 0.310 seconds 4 GPUs on my school's super computer (CUDA with static domain decomposition): 0.0547 seconds So here's my question - if we can get such huge speedups by programming the GPU instead of the CPU, why is nobody doing it??? I can think of so many things we could speed up like this, and yet I don't know of many commercial apps that are actually doing it. Also, what kinds of other speedups have you seen by offloading your computations to the GPU?

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  • Segmentation fault on MPI, runs properly on OpenMP

    - by Bellman
    Hi, I am trying to run a program on a computer cluster. The structure of the program is the following: PROGRAM something ... CALL subroutine1(...) ... END PROGRAM SUBROUTINE subroutine1(...) ... DO i=1,n CALL subroutine2(...) ENDDO ... END SUBROUTINE SUBROUTINE subroutine2(...) ... CALL subroutine3(...) CALL subroutine4(...) ... END SUBROUTINE The idea is to parallelize the loop that calls subroutine2. Main program basically only makes the call to subroutine1 and only its arguments are declared. I use two alternatives. On the one hand, I write OpenMP clauses arround the loop. On the other hand, I add an IF conditional branch arround the call and I use MPI to share the results. In the OpenMP case, I add CALL KMP_SET_STACKSIZE(402653184) at the beginning of the main program and I can run it with 8 threads on an 8 core machine. When I run it (on the same 8 core machine) with MPI (either using 8 or 1 processors) it crashes just when makes the call to subroutine3 with a segmentation fault (signal 11) error. If I comment subroutine4, then it doesn't crash (notice that it crashed just when calling subroutine3 and it works when commenting subroutine4). I compile with mpif90 using MPICH2 libraries and the following flags: -O3 -fpscomp logicals -openmp -threads -m64 -xS. The machine has EM64T architecture and I use a Debian Linux distribution. I set ulimit -s hard before running the program. Any ideas on what is going on? Has it something to do with stack size? Thanks in advance

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  • Programming for Multi core Processors

    - by Chathuranga Chandrasekara
    As far as I know, the multi-core architecture in a processor does not effect the program. The actual instruction execution is handled in a lower layer. my question is, Given that you have a multicore environment, Can I use any programming practices to utilize the available resources more effectively? How should I change my code to gain more performance in multicore environments?

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  • local variable 'sresult' referenced before assignment

    - by user288558
    I have had multiple problems trying to use PP. I am running python2.6 and pp 1.6.0 rc3. Using the following test code: import pp nodes=('mosura02','mosura03','mosura04','mosura05','mosura06', 'mosura09','mosura10','mosura11','mosura12') def pptester(): js=pp.Server(ppservers=nodes) tmp=[] for i in range(200): tmp.append(js.submit(ppworktest,(),(),('os',))) return tmp def ppworktest(): return os.system("uname -a") gives me the following result: In [10]: Exception in thread run_local: Traceback (most recent call last): File "/usr/lib64/python2.6/threading.py", line 525, in __bootstrap_inner self.run() File "/usr/lib64/python2.6/threading.py", line 477, in run self.__target(*self.__args, **self.__kwargs) File "/home/wkerzend/python_coala/lib/python2.6/site-packages/pp.py", line 751, in _run_local job.finalize(sresult) UnboundLocalError: local variable 'sresult' referenced before assignment Exception in thread run_local: Traceback (most recent call last): File "/usr/lib64/python2.6/threading.py", line 525, in __bootstrap_inner self.run() File "/usr/lib64/python2.6/threading.py", line 477, in run self.__target(*self.__args, **self.__kwargs) File "/home/wkerzend/python_coala/lib/python2.6/site-packages/pp.py", line 751, in _run_local job.finalize(sresult) UnboundLocalError: local variable 'sresult' referenced before assignment Exception in thread run_local: Traceback (most recent call last): File "/usr/lib64/python2.6/threading.py", line 525, in __bootstrap_inner self.run() File "/usr/lib64/python2.6/threading.py", line 477, in run self.__target(*self.__args, **self.__kwargs) File "/home/wkerzend/python_coala/lib/python2.6/site-packages/pp.py", line 751, in _run_local job.finalize(sresult) UnboundLocalError: local variable 'sresult' referenced before assignment Exception in thread run_local: Traceback (most recent call last): File "/usr/lib64/python2.6/threading.py", line 525, in __bootstrap_inner self.run() File "/usr/lib64/python2.6/threading.py", line 477, in run self.__target(*self.__args, **self.__kwargs) File "/home/wkerzend/python_coala/lib/python2.6/site-packages/pp.py", line 751, in _run_local job.finalize(sresult) UnboundLocalError: local variable 'sresult' referenced before assignment any help greatly appreciated

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  • Expected output from an RM-1501 RS232 interface?

    - by Jon Cage
    I have an old RM-1501 digital tachometer which I'm using to try to identify the speed of an object. According to the manual I should be able to read the data over a serial link. Unfortunately, I don't appear to be able to get any sensible output from the device (never gives a valid speed). I think it might be a signalling problem because disconnecting the CTS line starts to get some data through.. Has anyone ever developed anything for one of these / had any success?

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  • which asp net hosting site allows to listen on differnt port than 80 and uses .net 4?

    - by ijjo
    i'm trying to take advantage of html 5 web sockets in .NET and the easiest way appears to do something like this guy does: http://www.codeproject.com/KB/webservices/c_sharp_web_socket_server.aspx?msg=3485900#xx3485900xx i've already tested this myself and it works great, but there are a few problems if i try to deploy this to my hosting site (discountasp.net). basically i am not allowed to open up a port on 8080 and listen on it. i then tried to figure out a way to listen non port 80 with IIS as well, but using the HTTPListener runs into sercurity issues as well that doesn't seem like will help since i can't mess with this stuff on the hosting site server either: http://stackoverflow.com/questions/169904/can-i-listen-on-a-port-using-httplistener-or-other-net-code-on-vista-without-r so to make my life easier, i think i need to find a hosting site that simply allows me to open up a socket on port 8080 and listen on it. anyone know of one? or anyone know of a workaround (besides sniffing ALL the traffic on port 80)?

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  • Can I remove items from a ConcurrentDictionary from within an enumeration loop of that dictionary?

    - by the-locster
    So for example: ConcurrentDictionary<string,Payload> itemCache = GetItems(); foreach(KeyValuePair<string,Payload> kvPair in itemCache) { if(TestItemExpiry(kvPair.Value)) { // Remove expired item. Payload removedItem; itemCache.TryRemove(kvPair.Key, out removedItem); } } Obviously with an ordinary Dictionary this will throw an exception because removing items changes the dictionary's internal state during the life of the enumeration. It's my understanding that this is not the case for a ConcurrentDictionary as the provided IEnumerable handles internal state changing. Am I understanding this right? Is there a better pattern to use?

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  • Concurrent cartesian product algorithm in Clojure

    - by jqno
    Is there a good algorithm to calculate the cartesian product of three seqs concurrently in Clojure? I'm working on a small hobby project in Clojure, mainly as a means to learn the language, and its concurrency features. In my project, I need to calculate the cartesian product of three seqs (and do something with the results). I found the cartesian-product function in clojure.contrib.combinatorics, which works pretty well. However, the calculation of the cartesian product turns out to be the bottleneck of the program. Therefore, I'd like to perform the calculation concurrently. Now, for the map function, there's a convenient pmap alternative that magically makes the thing concurrent. Which is cool :). Unfortunately, such a thing doesn't exist for cartesian-product. I've looked at the source code, but I can't find an easy way to make it concurrent myself. Also, I've tried to implement an algorithm myself using map, but I guess my algorithmic skills aren't what they used to be. I managed to come up with something ugly for two seqs, but three was definitely a bridge too far. So, does anyone know of an algorithm that's already concurrent, or one that I can parallelize myself?

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  • Communicating with a MW-3170 magnetic card reader

    - by stukelly
    One of our customers has asked if we can interface with a serial magnetic card reader/encoder from a old EPOS system. The device has no make only the MW-3170 model number. Does anybody know how I can communicate with the device? I am currently looking for a programming manual on Google, without much success.

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  • How to setup matlabpool for multiple processors?

    - by JohnIdol
    I just setup a Extra Large Heavy Computation EC2 instance to throw it at my Genetic Algorithms problem, hoping to speed up things. This instance has 8 Intel Xeon processors (around 2.4Ghz each) and 7 Gigs of RAM. On my machine I have an Intel Core Duo, and matlab is able to work with my two cores just fine by runinng: matlabpool open 2 On the EC2 instance though, matlab only is capable of detecting 1 out of 8 processors, and if I try running: matlabpool open 8 I get an error saying that the ClusterSize is 1 since there's only 1 core on my CPU. True, there is only 1 core on each CPU, but I have 8 CPUs on the given EC2 instance! So the difference from my machine and the ec2 instance is that I have my 2 cores on a single processor locally, while the EC2 instance has 8 distinct processors. My question is, how do I get matlab to work with those 8 processors? I found this paper, but it seems related to setting up matlab with multiple EC2 instances (not related to multiple processors on the same instance, EC2 or not), which is not my problem. Any help appreciated!

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  • F# performance in scientific computing

    - by aaa
    hello. I am curious as to how F# performance compares to C++ performance? I asked a similar question with regards to Java, and the impression I got was that Java is not suitable for heavy numbercrunching. I have read that F# is supposed to be more scalable and more performant, but how is this real-world performance compares to C++? specific questions about current implementation are: How well does it do floating-point? Does it allow vector instructions how friendly is it towards optimizing compilers? How big a memory foot print does it have? Does it allow fine-grained control over memory locality? does it have capacity for distributed memory processors, for example Cray? what features does it have that may be of interest to computational science where heavy number processing is involved? Are there actual scientific computing implementations that use it? Thanks

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  • Hadooop map reduce

    - by Aina Ari
    Im very much new to map reduce and i completed hadoop wordcount example. In that example it produces unsorted file (with key value) of word counts. So is it possible to make it sorted according to the most number of word occurrences by combining another map reduce task to the earlier one. Thanks in Advance

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