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  • Why do ICMP Redirct Host happen?

    - by El Barto
    I'm setting up a Debian box as a router for 4 subnets. For that I have defined 4 virtual interfaces on the NIC where the LAN is connected (eth1). eth1 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.1.1 Bcast:10.1.1.255 Mask:255.255.255.0 inet6 addr: fe80::960c:6dff:fe82:d98/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:6026521 errors:0 dropped:0 overruns:0 frame:0 TX packets:35331299 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:673201397 (642.0 MiB) TX bytes:177276932 (169.0 MiB) Interrupt:19 Base address:0x6000 eth1:0 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.2.1 Bcast:10.1.2.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 Interrupt:19 Base address:0x6000 eth1:1 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.3.1 Bcast:10.1.3.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 Interrupt:19 Base address:0x6000 eth1:2 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.4.1 Bcast:10.1.4.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 Interrupt:19 Base address:0x6000 eth2 Link encap:Ethernet HWaddr 6c:f0:49:a4:47:38 inet addr:192.168.1.10 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::6ef0:49ff:fea4:4738/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:199809345 errors:0 dropped:0 overruns:0 frame:0 TX packets:158362936 errors:0 dropped:0 overruns:0 carrier:1 collisions:0 txqueuelen:1000 RX bytes:3656983762 (3.4 GiB) TX bytes:1715848473 (1.5 GiB) Interrupt:27 eth3 Link encap:Ethernet HWaddr 94:0c:6d:82:c8:72 inet addr:192.168.2.5 Bcast:192.168.2.255 Mask:255.255.255.0 inet6 addr: fe80::960c:6dff:fe82:c872/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:110814 errors:0 dropped:0 overruns:0 frame:0 TX packets:73386 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:16044901 (15.3 MiB) TX bytes:42125647 (40.1 MiB) Interrupt:20 Base address:0x2000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:22351 errors:0 dropped:0 overruns:0 frame:0 TX packets:22351 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:2625143 (2.5 MiB) TX bytes:2625143 (2.5 MiB) tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:10.8.0.1 P-t-P:10.8.0.2 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:41358924 errors:0 dropped:0 overruns:0 frame:0 TX packets:23116350 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:3065505744 (2.8 GiB) TX bytes:1324358330 (1.2 GiB) I have two other computers connected to this network. One has IP 10.1.1.12 (subnet mask 255.255.255.0) and the other one 10.1.2.20 (subnet mask 255.255.255.0). I want to be able to reach 10.1.1.12 from 10.1.2.20. Since packet forwarding is enabled in the router and the policy of the FORWARD chain is ACCEPT (and there are no other rules), I understand that there should be no problem to ping from 10.1.2.20 to 10.1.1.12 going through the router. However, this is what I get: $ ping -c15 10.1.1.12 PING 10.1.1.12 (10.1.1.12): 56 data bytes Request timeout for icmp_seq 0 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 81d4 0 0000 3f 01 e2b3 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 1 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 899b 0 0000 3f 01 daec 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 2 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 78fe 0 0000 3f 01 eb89 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 3 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 14b8 0 0000 3f 01 4fd0 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 4 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 8ef7 0 0000 3f 01 d590 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 5 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 ec9d 0 0000 3f 01 77ea 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 6 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 70e6 0 0000 3f 01 f3a1 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 7 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 b0d2 0 0000 3f 01 b3b5 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 8 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 f8b4 0 0000 3f 01 6bd3 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 9 Request timeout for icmp_seq 10 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 1c95 0 0000 3f 01 47f3 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 11 Request timeout for icmp_seq 12 Request timeout for icmp_seq 13 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 62bc 0 0000 3f 01 01cc 10.1.2.20 10.1.1.12 Why does this happen? From what I've read the Redirect Host response has something to do with the fact that the two hosts are in the same network and there being a shorter route (or so I understood). They are in fact in the same physical network, but why would there be a better route if they are not on the same subnet (they can't see each other)? What am I missing? Some extra info you might want to see: # route -n Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 10.8.0.2 0.0.0.0 255.255.255.255 UH 0 0 0 tun0 127.0.0.1 0.0.0.0 255.255.255.255 UH 0 0 0 lo 192.168.2.0 0.0.0.0 255.255.255.0 U 0 0 0 eth3 10.8.0.0 10.8.0.2 255.255.255.0 UG 0 0 0 tun0 192.168.1.0 0.0.0.0 255.255.255.0 U 1 0 0 eth2 10.1.4.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 10.1.1.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 10.1.2.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 10.1.3.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 0.0.0.0 192.168.1.1 0.0.0.0 UG 0 0 0 eth2 0.0.0.0 192.168.2.1 0.0.0.0 UG 100 0 0 eth3 # iptables -L -n Chain INPUT (policy ACCEPT) target prot opt source destination Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination # iptables -L -n -t nat Chain PREROUTING (policy ACCEPT) target prot opt source destination Chain POSTROUTING (policy ACCEPT) target prot opt source destination MASQUERADE all -- !10.0.0.0/8 10.0.0.0/8 MASQUERADE all -- 10.0.0.0/8 !10.0.0.0/8 Chain OUTPUT (policy ACCEPT) target prot opt source destination

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  • Why do ICMP Redirect Host happen?

    - by El Barto
    I'm setting up a Debian box as a router for 4 subnets. For that I have defined 4 virtual interfaces on the NIC where the LAN is connected (eth1). eth1 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.1.1 Bcast:10.1.1.255 Mask:255.255.255.0 inet6 addr: fe80::960c:6dff:fe82:d98/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:6026521 errors:0 dropped:0 overruns:0 frame:0 TX packets:35331299 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:673201397 (642.0 MiB) TX bytes:177276932 (169.0 MiB) Interrupt:19 Base address:0x6000 eth1:0 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.2.1 Bcast:10.1.2.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 Interrupt:19 Base address:0x6000 eth1:1 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.3.1 Bcast:10.1.3.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 Interrupt:19 Base address:0x6000 eth1:2 Link encap:Ethernet HWaddr 94:0c:6d:82:0d:98 inet addr:10.1.4.1 Bcast:10.1.4.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 Interrupt:19 Base address:0x6000 eth2 Link encap:Ethernet HWaddr 6c:f0:49:a4:47:38 inet addr:192.168.1.10 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::6ef0:49ff:fea4:4738/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:199809345 errors:0 dropped:0 overruns:0 frame:0 TX packets:158362936 errors:0 dropped:0 overruns:0 carrier:1 collisions:0 txqueuelen:1000 RX bytes:3656983762 (3.4 GiB) TX bytes:1715848473 (1.5 GiB) Interrupt:27 eth3 Link encap:Ethernet HWaddr 94:0c:6d:82:c8:72 inet addr:192.168.2.5 Bcast:192.168.2.255 Mask:255.255.255.0 inet6 addr: fe80::960c:6dff:fe82:c872/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:110814 errors:0 dropped:0 overruns:0 frame:0 TX packets:73386 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:16044901 (15.3 MiB) TX bytes:42125647 (40.1 MiB) Interrupt:20 Base address:0x2000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:22351 errors:0 dropped:0 overruns:0 frame:0 TX packets:22351 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:2625143 (2.5 MiB) TX bytes:2625143 (2.5 MiB) tun0 Link encap:UNSPEC HWaddr 00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 inet addr:10.8.0.1 P-t-P:10.8.0.2 Mask:255.255.255.255 UP POINTOPOINT RUNNING NOARP MULTICAST MTU:1500 Metric:1 RX packets:41358924 errors:0 dropped:0 overruns:0 frame:0 TX packets:23116350 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:3065505744 (2.8 GiB) TX bytes:1324358330 (1.2 GiB) I have two other computers connected to this network. One has IP 10.1.1.12 (subnet mask 255.255.255.0) and the other one 10.1.2.20 (subnet mask 255.255.255.0). I want to be able to reach 10.1.1.12 from 10.1.2.20. Since packet forwarding is enabled in the router and the policy of the FORWARD chain is ACCEPT (and there are no other rules), I understand that there should be no problem to ping from 10.1.2.20 to 10.1.1.12 going through the router. However, this is what I get: $ ping -c15 10.1.1.12 PING 10.1.1.12 (10.1.1.12): 56 data bytes Request timeout for icmp_seq 0 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 81d4 0 0000 3f 01 e2b3 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 1 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 899b 0 0000 3f 01 daec 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 2 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 78fe 0 0000 3f 01 eb89 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 3 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 14b8 0 0000 3f 01 4fd0 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 4 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 8ef7 0 0000 3f 01 d590 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 5 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 ec9d 0 0000 3f 01 77ea 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 6 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 70e6 0 0000 3f 01 f3a1 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 7 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 b0d2 0 0000 3f 01 b3b5 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 8 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 f8b4 0 0000 3f 01 6bd3 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 9 Request timeout for icmp_seq 10 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 1c95 0 0000 3f 01 47f3 10.1.2.20 10.1.1.12 Request timeout for icmp_seq 11 Request timeout for icmp_seq 12 Request timeout for icmp_seq 13 92 bytes from router2.mydomain.com (10.1.2.1): Redirect Host(New addr: 10.1.1.12) Vr HL TOS Len ID Flg off TTL Pro cks Src Dst 4 5 00 0054 62bc 0 0000 3f 01 01cc 10.1.2.20 10.1.1.12 Why does this happen? From what I've read the Redirect Host response has something to do with the fact that the two hosts are in the same network and there being a shorter route (or so I understood). They are in fact in the same physical network, but why would there be a better route if they are not on the same subnet (they can't see each other)? What am I missing? Some extra info you might want to see: # route -n Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 10.8.0.2 0.0.0.0 255.255.255.255 UH 0 0 0 tun0 127.0.0.1 0.0.0.0 255.255.255.255 UH 0 0 0 lo 192.168.2.0 0.0.0.0 255.255.255.0 U 0 0 0 eth3 10.8.0.0 10.8.0.2 255.255.255.0 UG 0 0 0 tun0 192.168.1.0 0.0.0.0 255.255.255.0 U 1 0 0 eth2 10.1.4.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 10.1.1.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 10.1.2.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 10.1.3.0 0.0.0.0 255.255.255.0 U 0 0 0 eth1 0.0.0.0 192.168.1.1 0.0.0.0 UG 0 0 0 eth2 0.0.0.0 192.168.2.1 0.0.0.0 UG 100 0 0 eth3 # iptables -L -n Chain INPUT (policy ACCEPT) target prot opt source destination Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination # iptables -L -n -t nat Chain PREROUTING (policy ACCEPT) target prot opt source destination Chain POSTROUTING (policy ACCEPT) target prot opt source destination MASQUERADE all -- !10.0.0.0/8 10.0.0.0/8 MASQUERADE all -- 10.0.0.0/8 !10.0.0.0/8 Chain OUTPUT (policy ACCEPT) target prot opt source destination

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  • C#/.NET Little Wonders: ConcurrentBag and BlockingCollection

    - by James Michael Hare
    In the first week of concurrent collections, began with a general introduction and discussed the ConcurrentStack<T> and ConcurrentQueue<T>.  The last post discussed the ConcurrentDictionary<T> .  Finally this week, we shall close with a discussion of the ConcurrentBag<T> and BlockingCollection<T>. For more of the "Little Wonders" posts, see C#/.NET Little Wonders: A Redux. Recap As you'll recall from the previous posts, the original collections were object-based containers that accomplished synchronization through a Synchronized member.  With the advent of .NET 2.0, the original collections were succeeded by the generic collections which are fully type-safe, but eschew automatic synchronization.  With .NET 4.0, a new breed of collections was born in the System.Collections.Concurrent namespace.  Of these, the final concurrent collection we will examine is the ConcurrentBag and a very useful wrapper class called the BlockingCollection. For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this informative whitepaper by the Microsoft Parallel Computing Platform team here. ConcurrentBag<T> – Thread-safe unordered collection. Unlike the other concurrent collections, the ConcurrentBag<T> has no non-concurrent counterpart in the .NET collections libraries.  Items can be added and removed from a bag just like any other collection, but unlike the other collections, the items are not maintained in any order.  This makes the bag handy for those cases when all you care about is that the data be consumed eventually, without regard for order of consumption or even fairness – that is, it’s possible new items could be consumed before older items given the right circumstances for a period of time. So why would you ever want a container that can be unfair?  Well, to look at it another way, you can use a ConcurrentQueue and get the fairness, but it comes at a cost in that the ordering rules and synchronization required to maintain that ordering can affect scalability a bit.  Thus sometimes the bag is great when you want the fastest way to get the next item to process, and don’t care what item it is or how long its been waiting. The way that the ConcurrentBag works is to take advantage of the new ThreadLocal<T> type (new in System.Threading for .NET 4.0) so that each thread using the bag has a list local to just that thread.  This means that adding or removing to a thread-local list requires very low synchronization.  The problem comes in where a thread goes to consume an item but it’s local list is empty.  In this case the bag performs “work-stealing” where it will rob an item from another thread that has items in its list.  This requires a higher level of synchronization which adds a bit of overhead to the take operation. So, as you can imagine, this makes the ConcurrentBag good for situations where each thread both produces and consumes items from the bag, but it would be less-than-idea in situations where some threads are dedicated producers and the other threads are dedicated consumers because the work-stealing synchronization would outweigh the thread-local optimization for a thread taking its own items. Like the other concurrent collections, there are some curiosities to keep in mind: IsEmpty(), Count, ToArray(), and GetEnumerator() lock collection Each of these needs to take a snapshot of whole bag to determine if empty, thus they tend to be more expensive and cause Add() and Take() operations to block. ToArray() and GetEnumerator() are static snapshots Because it is based on a snapshot, will not show subsequent updates after snapshot. Add() is lightweight Since adding to the thread-local list, there is very little overhead on Add. TryTake() is lightweight if items in thread-local list As long as items are in the thread-local list, TryTake() is very lightweight, much more so than ConcurrentStack() and ConcurrentQueue(), however if the local thread list is empty, it must steal work from another thread, which is more expensive. Remember, a bag is not ideal for all situations, it is mainly ideal for situations where a process consumes an item and either decomposes it into more items to be processed, or handles the item partially and places it back to be processed again until some point when it will complete.  The main point is that the bag works best when each thread both takes and adds items. For example, we could create a totally contrived example where perhaps we want to see the largest power of a number before it crosses a certain threshold.  Yes, obviously we could easily do this with a log function, but bare with me while I use this contrived example for simplicity. So let’s say we have a work function that will take a Tuple out of a bag, this Tuple will contain two ints.  The first int is the original number, and the second int is the last multiple of that number.  So we could load our bag with the initial values (let’s say we want to know the last multiple of each of 2, 3, 5, and 7 under 100. 1: var bag = new ConcurrentBag<Tuple<int, int>> 2: { 3: Tuple.Create(2, 1), 4: Tuple.Create(3, 1), 5: Tuple.Create(5, 1), 6: Tuple.Create(7, 1) 7: }; Then we can create a method that given the bag, will take out an item, apply the multiplier again, 1: public static void FindHighestPowerUnder(ConcurrentBag<Tuple<int,int>> bag, int threshold) 2: { 3: Tuple<int,int> pair; 4:  5: // while there are items to take, this will prefer local first, then steal if no local 6: while (bag.TryTake(out pair)) 7: { 8: // look at next power 9: var result = Math.Pow(pair.Item1, pair.Item2 + 1); 10:  11: if (result < threshold) 12: { 13: // if smaller than threshold bump power by 1 14: bag.Add(Tuple.Create(pair.Item1, pair.Item2 + 1)); 15: } 16: else 17: { 18: // otherwise, we're done 19: Console.WriteLine("Highest power of {0} under {3} is {0}^{1} = {2}.", 20: pair.Item1, pair.Item2, Math.Pow(pair.Item1, pair.Item2), threshold); 21: } 22: } 23: } Now that we have this, we can load up this method as an Action into our Tasks and run it: 1: // create array of tasks, start all, wait for all 2: var tasks = new[] 3: { 4: new Task(() => FindHighestPowerUnder(bag, 100)), 5: new Task(() => FindHighestPowerUnder(bag, 100)), 6: }; 7:  8: Array.ForEach(tasks, t => t.Start()); 9:  10: Task.WaitAll(tasks); Totally contrived, I know, but keep in mind the main point!  When you have a thread or task that operates on an item, and then puts it back for further consumption – or decomposes an item into further sub-items to be processed – you should consider a ConcurrentBag as the thread-local lists will allow for quick processing.  However, if you need ordering or if your processes are dedicated producers or consumers, this collection is not ideal.  As with anything, you should performance test as your mileage will vary depending on your situation! BlockingCollection<T> – A producers & consumers pattern collection The BlockingCollection<T> can be treated like a collection in its own right, but in reality it adds a producers and consumers paradigm to any collection that implements the interface IProducerConsumerCollection<T>.  If you don’t specify one at the time of construction, it will use a ConcurrentQueue<T> as its underlying store. If you don’t want to use the ConcurrentQueue, the ConcurrentStack and ConcurrentBag also implement the interface (though ConcurrentDictionary does not).  In addition, you are of course free to create your own implementation of the interface. So, for those who don’t remember the producers and consumers classical computer-science problem, the gist of it is that you have one (or more) processes that are creating items (producers) and one (or more) processes that are consuming these items (consumers).  Now, the crux of the problem is that there is a bin (queue) where the produced items are placed, and typically that bin has a limited size.  Thus if a producer creates an item, but there is no space to store it, it must wait until an item is consumed.  Also if a consumer goes to consume an item and none exists, it must wait until an item is produced. The BlockingCollection makes it trivial to implement any standard producers/consumers process set by providing that “bin” where the items can be produced into and consumed from with the appropriate blocking operations.  In addition, you can specify whether the bin should have a limited size or can be (theoretically) unbounded, and you can specify timeouts on the blocking operations. As far as your choice of “bin”, for the most part the ConcurrentQueue is the right choice because it is fairly light and maximizes fairness by ordering items so that they are consumed in the same order they are produced.  You can use the concurrent bag or stack, of course, but your ordering would be random-ish in the case of the former and LIFO in the case of the latter. So let’s look at some of the methods of note in BlockingCollection: BoundedCapacity returns capacity of the “bin” If the bin is unbounded, the capacity is int.MaxValue. Count returns an internally-kept count of items This makes it O(1), but if you modify underlying collection directly (not recommended) it is unreliable. CompleteAdding() is used to cut off further adds. This sets IsAddingCompleted and begins to wind down consumers once empty. IsAddingCompleted is true when producers are “done”. Once you are done producing, should complete the add process to alert consumers. IsCompleted is true when producers are “done” and “bin” is empty. Once you mark the producers done, and all items removed, this will be true. Add() is a blocking add to collection. If bin is full, will wait till space frees up Take() is a blocking remove from collection. If bin is empty, will wait until item is produced or adding is completed. GetConsumingEnumerable() is used to iterate and consume items. Unlike the standard enumerator, this one consumes the items instead of iteration. TryAdd() attempts add but does not block completely If adding would block, returns false instead, can specify TimeSpan to wait before stopping. TryTake() attempts to take but does not block completely Like TryAdd(), if taking would block, returns false instead, can specify TimeSpan to wait. Note the use of CompleteAdding() to signal the BlockingCollection that nothing else should be added.  This means that any attempts to TryAdd() or Add() after marked completed will throw an InvalidOperationException.  In addition, once adding is complete you can still continue to TryTake() and Take() until the bin is empty, and then Take() will throw the InvalidOperationException and TryTake() will return false. So let’s create a simple program to try this out.  Let’s say that you have one process that will be producing items, but a slower consumer process that handles them.  This gives us a chance to peek inside what happens when the bin is bounded (by default, the bin is NOT bounded). 1: var bin = new BlockingCollection<int>(5); Now, we create a method to produce items: 1: public static void ProduceItems(BlockingCollection<int> bin, int numToProduce) 2: { 3: for (int i = 0; i < numToProduce; i++) 4: { 5: // try for 10 ms to add an item 6: while (!bin.TryAdd(i, TimeSpan.FromMilliseconds(10))) 7: { 8: Console.WriteLine("Bin is full, retrying..."); 9: } 10: } 11:  12: // once done producing, call CompleteAdding() 13: Console.WriteLine("Adding is completed."); 14: bin.CompleteAdding(); 15: } And one to consume them: 1: public static void ConsumeItems(BlockingCollection<int> bin) 2: { 3: // This will only be true if CompleteAdding() was called AND the bin is empty. 4: while (!bin.IsCompleted) 5: { 6: int item; 7:  8: if (!bin.TryTake(out item, TimeSpan.FromMilliseconds(10))) 9: { 10: Console.WriteLine("Bin is empty, retrying..."); 11: } 12: else 13: { 14: Console.WriteLine("Consuming item {0}.", item); 15: Thread.Sleep(TimeSpan.FromMilliseconds(20)); 16: } 17: } 18: } Then we can fire them off: 1: // create one producer and two consumers 2: var tasks = new[] 3: { 4: new Task(() => ProduceItems(bin, 20)), 5: new Task(() => ConsumeItems(bin)), 6: new Task(() => ConsumeItems(bin)), 7: }; 8:  9: Array.ForEach(tasks, t => t.Start()); 10:  11: Task.WaitAll(tasks); Notice that the producer is faster than the consumer, thus it should be hitting a full bin often and displaying the message after it times out on TryAdd(). 1: Consuming item 0. 2: Consuming item 1. 3: Bin is full, retrying... 4: Bin is full, retrying... 5: Consuming item 3. 6: Consuming item 2. 7: Bin is full, retrying... 8: Consuming item 4. 9: Consuming item 5. 10: Bin is full, retrying... 11: Consuming item 6. 12: Consuming item 7. 13: Bin is full, retrying... 14: Consuming item 8. 15: Consuming item 9. 16: Bin is full, retrying... 17: Consuming item 10. 18: Consuming item 11. 19: Bin is full, retrying... 20: Consuming item 12. 21: Consuming item 13. 22: Bin is full, retrying... 23: Bin is full, retrying... 24: Consuming item 14. 25: Adding is completed. 26: Consuming item 15. 27: Consuming item 16. 28: Consuming item 17. 29: Consuming item 19. 30: Consuming item 18. Also notice that once CompleteAdding() is called and the bin is empty, the IsCompleted property returns true, and the consumers will exit. Summary The ConcurrentBag is an interesting collection that can be used to optimize concurrency scenarios where tasks or threads both produce and consume items.  In this way, it will choose to consume its own work if available, and then steal if not.  However, in situations where you want fair consumption or ordering, or in situations where the producers and consumers are distinct processes, the bag is not optimal. The BlockingCollection is a great wrapper around all of the concurrent queue, stack, and bag that allows you to add producer and consumer semantics easily including waiting when the bin is full or empty. That’s the end of my dive into the concurrent collections.  I’d also strongly recommend, once again, you read this excellent Microsoft white paper that goes into much greater detail on the efficiencies you can gain using these collections judiciously (here). Tweet Technorati Tags: C#,.NET,Concurrent Collections,Little Wonders

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  • ASP.NET Session does not timeout on using ReportViewer Control.

    - by Saurabh
    Hi, We are using the ReportViewer control to display SSRS reports in our ASP.NET application. On pages where we use the ReportViewer control the session does not time out. The reason for this is the ReportViewer control emits a "setTimeOut" javascript function which reads the Session timeout value from the web.config and pings the server 1 minute before the configured value and keeps the session alive. For example, if the session timeout value is 5 minutes, the ReportViewer pings the server on the 4th minute. We used fidldler to verify this behavior. In addition, if we remove the ReportViewer control from the page, the sessions times out as expected. We also tried using the ReportViewer control in a sample application and observed the same behaviour. Has anyone faced this issue? Regards, Saurabh

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  • Python Instance Variable as Default Parameter

    - by DuneBug
    Hello, I have am writing a Python function that takes a timeout value as a parameter. Normally, the user will always use the same timeout value, but on occasion he may want to wait slightly longer. The timeout value is stored as a class instance variable. I want to use the class' timeout instance variable as the default parameter. Currently, I am implementing this as follows: def _writeAndWait (self, string, timeout = -1): if (timeout == -1): timeout = self._timeout I was just wondering, is the proper way to use an instance variable as a default parameter? Or is there a better way that would avoid the "if" check? Thanks, Ryan

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  • Does oneway declaration in Android .aidl guarantee that method will be called in a separate thread?

    - by Dan Menes
    I am designing a framework for a client/server application for Android phones. I am fairly new to both Java and Android (but not new to programming in general, or threaded programming in particular). Sometimes my server and client will be in the same process, and sometimes they will be in different processes, depending on the exact use case. The client and server interfaces look something like the following: IServer.aidl: package com.my.application; interface IServer { /** * Register client callback object */ void registerCallback( in IClient callbackObject ); /** * Do something and report back */ void doSomething( in String what ); . . . } IClient.aidl: package com.my.application; oneway interface IClient { /** * Receive an answer */ void reportBack( in String answer ); . . . } Now here is where it gets interesting. I can foresee use cases where the client calls IServer.doSomething(), which in turn calls IClient.reportBack(), and on the basis of what is reported back, IClient.reportBack() needs to issue another call to IClient.doSomething(). The issue here is that IServer.doSomething() will not, in general, be reentrant. That's OK, as long as IClient.reportBack() is always invoked in a new thread. In that case, I can make sure that the implementation of IServer.doSomething() is always synchronized appropriately so that the call from the new thread blocks until the first call returns. If everything works the way I think it does, then by declaring the IClient interface as oneway, I guarantee this to be the case. At least, I can't think of any way that the call from IServer.doSomething() to IClient.reportBack() can return immediately (what oneway is supposed to ensure), yet IClient.reportBack still be able to reinvoke IServer.doSomething recursively in the same thread. Either a new thread in IServer must be started, or else the old IServer thread can be re-used for the inner call to IServer.doSomething(), but only after the outer call to IServer.doSomething() has returned. So my question is, does everything work the way I think it does? The Android documentation hardly mentions oneway interfaces.

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  • PyQt threads and signals - how to properly retrieve values

    - by Cawas
    Using Python 2.5 and PyQt, I couldn't find any question this specific in Python, so sorry if I'm repeating the other Qt referenced questions below, but I couldn't easily understand that C code. I've got two classes, a GUI and a thread, and I'm trying to get return values from the thread. I've used the link in here as base to write my code, which is working just fine. To sum it up and illustrate the question in code here (I don't think this code will run on itself): class MainWindow (QtGui.QWidget): # this is just a reference and not really relevant to the question def __init__ (self, parent = None): QtGui.QWidget.__init__(self, parent) self.thread = Worker() # this does not begin a thread - look at "Worker.run" for mor details self.connect(self.thread, QtCore.SIGNAL('finished()'), self.unfreezeUi) self.connect(self.thread, QtCore.SIGNAL('terminated()'), self.unfreezeUi) self.connect(self.buttonDaemon, QtCore.SIGNAL('clicked()'), self.pressDaemon) # the problem begins below: I'm not using signals, or queue, or whatever, while I believe I should def pressDaemon (self): self.buttonDaemon.setEnabled(False) if self.thread.isDaemonRunning(): self.thread.setDaemonStopSignal(True) self.buttonDaemon.setText('Daemon - converts every %s sec'% args['daemonInterval']) else: self.buttonConvert.setEnabled(False) self.thread.startDaemon() self.buttonDaemon.setText('Stop Daemon') self.buttonDaemon.setEnabled(True) # this whole class is just another reference class Worker (QtCore.QThread): daemonIsRunning = False daemonStopSignal = False daemonCurrentDelay = 0 def isDaemonRunning (self): return self.daemonIsRunning def setDaemonStopSignal (self, bool): self.daemonStopSignal = bool def __init__ (self, parent = None): QtCore.QThread.__init__(self, parent) self.exiting = False self.thread_to_run = None # which def will be running def __del__ (self): self.exiting = True self.thread_to_run = None self.wait() def run (self): if self.thread_to_run != None: self.thread_to_run(mode='continue') def startDaemon (self, mode = 'run'): if mode == 'run': self.thread_to_run = self.startDaemon # I'd love to be able to just pass this as an argument on start() below return self.start() # this will begin the thread # this is where the thread actually begins self.daemonIsRunning = True self.daemonStopSignal = False sleepStep = 0.1 # don't know how to interrupt while sleeping - so the less sleepStep, the faster StopSignal will work # begins the daemon in an "infinite" loop while self.daemonStopSignal == False and not self.exiting: # here, do any kind of daemon service delay = 0 while self.daemonStopSignal == False and not self.exiting and delay < args['daemonInterval']: time.sleep(sleepStep) # delay is actually set by while, but this holds for N second delay += sleepStep # daemon stopped, reseting everything self.daemonIsRunning = False self.emit(QtCore.SIGNAL('terminated')) Tho it's quite big, I hope this is pretty clear. The main point is on def pressDaemon. Specifically all 3 self.thread calls. The last one, self.thread.startDaemon() is just fine, and exactly as the example. I doubt that represents any issue. The problem is being able to set the Daemon Stop Signal and retrieve the value if it's running. I'm not sure that it's possible to set a stop signal on QtCore.QtThread, because I've tried doing the same way and it didn't work. But I'm pretty sure it's not possible to retrieve a return result from the emit. So, there it is. I'm using direct calls to the thread class, and I'm almost positive that's not a good design and will probably fail when running under stress. I read about that queue, but I'm not sure it's the proper solution here, or if I should be using Qt at all, since this is Python. And just maybe there's nothing wrong with the way I'm doing.

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  • iPhone: Problems releasing UIViewController in a multithreaded environment

    - by bart-simpson
    Hi! I have a UIViewController and in that controller, i am fetching an image from a URL source. The image is fetched in a separate thread after which the user-interface is updated on the main thread. This controller is displayed as a page in a UIScrollView parent which is implemented to release controllers that are not in view anymore. When the thread finishes fetching content before the UIViewController is released, everything works fine - but when the user scrolls to another page before the thread finishes, the controller is released and the only handle to the controller is owned by the thread making releaseCount of the controller equals to 1. Now, as soon as the thread drains NSAutoreleasePool, the controller gets releases because the releaseCount becomes 0. At this point, my application crashes and i get the following error message: bool _WebTryThreadLock(bool), 0x4d99c60: Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now... The backtrace reveals that the application crashed on the call to [super dealloc] and it makes total sense because the dealloc function must have been triggered by the thread when the pool was drained. My question is, how i can overcome this error and release the controller without leaking memory? One solution that i tried was to call [self retain] before the pool is drained so that retainCount doesn't fall to zero and then using the following code to release controller in the main thread: [self performSelectorOnMainThread:@selector(autorelease) withObject:nil waitUntilDone:NO]; Unfortunately, this did not work out. Below is the function that is executed on a thread: - (void)thread_fetchContent { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSURL *imgURL = [NSURL URLWithString:@"http://www.domain.com/image.png"]; // UIImage *imgHotspot is declared as private - The image is retained // here and released as soon as it is assigned to UIImageView imgHotspot = [[[UIImage alloc] initWithData: [NSData dataWithContentsOfURL: imgURL]] retain]; if ([self retainCount] == 1) { [self retain]; // increment retain count ~ workaround [pool drain]; // drain pool // this doesn't work - i get the same error [self performSelectorOnMainThread:@selector(autorelease) withObject:nil waitUntilDone:NO]; } else { // show fetched image on the main thread - this works fine! [self performSelectorOnMainThread:@selector(showImage) withObject:nil waitUntilDone:NO]; [pool drain]; } } Please help! Thank you in advance.

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  • How do I set the timeout on the standalone Flash player in FlexBuilder?

    - by Joshua Fox
    I am using FlexBuilder 3 (which works as an Eclipse plugin). To debug, I launch the standalone Flash players for Flash 9 and 10 from Eclipse. I find that an HTTPService connection on both these version times out after 30 seconds. Flash does not time out when I run the same application in Flash in Firefox or Chrome (I have the debug version of Flash 10 installed there). How can I set the timeout in the standalone Flash player? There seem to be very few config options in the GUI, and none in the Windows registry. Setting HTTPService.requestTimeout programmatically does not help. Alternatively, is there a way to download and install a second copy (which might give me some other default timeout). (I know of the downloadable debug player, but that does not run as a standalone exe.)

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  • Sql server management studio reporting "The semaphore timeout period has expired."

    - by nis-simonsen
    On our development sql server, executing any query containing more than approximately 700 characters stalls for about 10 seconds and then reports the following error: Msg 121, Level 20, State 0, Line 0 A transport-level error has occurred when receiving results from the server. (provider: TCP Provider, error: 0 - The semaphore timeout period has expired.) for example, this query select * from FooTable where id = ' (.. and then 700 spaces ..) ' fails fails with the timeout error while this one select * from FooTable where id = ' (.. and then 600 spaces ..) ' fails with the expected Msg 8169, Level 16, State 2, Line 1 Conversion failed when converting from a character string to uniqueidentifier. - immediately. Indeed, throwing any query, including random garbage at our dev sql server exhibits this behaviour, while any other sql server I have available acts as expected, so I would think that the query never actually gets to parsing on the server. I'm at a loss here - any hints?

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  • Is select() Ok to implement single socket read/write timeout ?

    - by chmike
    I have an application processing network communication with blocking calls. Each thread manages a single connection. I've added a timeout on the read and write operation by using select prior to read or write on the socket. Select is known to be inefficient when dealing with large number of sockets. But is it ok, in term of performance to use it with a single socket or are there more efficient methods to add timeout support on single sockets calls ? The benefit of select is to be portable.

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  • Swing: How do I run a job from AWT thread, but after a window was layed out?

    - by java.is.for.desktop
    My complete GUI runs inside the AWT thread, because I start the main window using SwingUtilities.invokeAndWait(...). Now I have a JDialog which has just to display a JLabel, which indicates that a certain job is in progress, and close that dialog after the job was finished. The problem is: the label is not displayed. That job seems to be started before JDialog was fully layed-out. When I just let the dialog open without waiting for a job and closing, the label is displayed. The last thing the dialog does in its ctor is setVisible(true). Things such as revalidate(), repaint(), ... don't help either. Even when I start a thread for the monitored job, and wait for it using someThread.join() it doesn't help, because the current thread (which is the AWT thread) is blocked by join, I guess. Replacing JDialog with JFrame doesn't help either. So, is the concept wrong in general? Or can I manage it to do certain job after it is ensured that a JDialog (or JFrame) is fully layed-out? Simplified algorithm of what I'm trying to achieve: Create a subclass of JDialog Ensure that it and its contents are fully layed-out Start a process and wait for it to finish (threaded or not, doesn't matter) Close the dialog I managed to write a reproducible test case: EDIT Problem from an answer is now addressed: This use case does display the label, but it fails to close after the "simulated process", because of dialog's modality. import java.awt.*; import javax.swing.*; public class _DialogTest2 { public static void main(String[] args) throws Exception { SwingUtilities.invokeAndWait(new Runnable() { final JLabel jLabel = new JLabel("Please wait..."); @Override public void run() { JFrame myFrame = new JFrame("Main frame"); myFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); myFrame.setSize(750, 500); myFrame.setLocationRelativeTo(null); myFrame.setVisible(true); JDialog d = new JDialog(myFrame, "I'm waiting"); d.setModalityType(Dialog.ModalityType.APPLICATION_MODAL); d.add(jLabel); d.setSize(300, 200); d.setLocationRelativeTo(null); d.setVisible(true); SwingUtilities.invokeLater(new Runnable() { @Override public void run() { try { Thread.sleep(3000); // simulate process jLabel.setText("Done"); } catch (InterruptedException ex) { } } }); d.setVisible(false); d.dispose(); myFrame.setVisible(false); myFrame.dispose(); } }); } }

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  • Why timed lock doesnt throws a timeout exception in C++0x?

    - by Vicente Botet Escriba
    C++0x allows to lock on a mutex until a given time is reached, and return a boolean stating if the mutex has been locked or not. template <class Clock, class Duration> bool try_lock_until(const chrono::time_point<Clock, Duration>& abs_time); In some contexts, I consider an exceptional situation that the locking fails because of timeout. In this case an exception should be more appropriated. To make the difference a function lock_until could be used to get a timeout exception when the time is reached before locking. template <class Clock, class Duration> void lock_until(const chrono::time_point<Clock, Duration>& abs_time); Do you think that lock_until should be more adequate in some contexts? if yes, on which ones? If no, why try_lock_until will always be a better choice?

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  • Is select() Ok to implemnet single socket read/write timeout ?

    - by chmike
    I have an application processing network communication with blocking calls. Each thread manages a single connection. I've added a timeout on the read and write operation by using select prior to read or write on the socket. Select is known to be inefficient when dealing with large number of sockets. But is it ok, in term of performance to use it with a single socket or are there more efficient methods to add timeout support on single sockets calls ? The benefit of select is to be portable.

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  • C++ Boost ASIO: how to read/write with a timeout?

    - by Stéphane
    From reading other Stackoverflow entries and the boost::asio documentation, I've confirmed that there is no synchronous asio read/write calls that also provide an easy-to-use timeout as a parameter to the call. I'm in the middle of converting an old-school linux socket app with select(2) calls that employs timeouts, and I need to do more-or-less the same. So what is the best way to do this in boost::asio? Looking at the asio documentation, there are many confusing examples of various things to do with timers, but I'm quite confused. I'd love to see a simple-to-read example of this: Read from a socket, but wait for a maximum of X seconds after which the function either returns with nothing, or returns with whatever it was able to read from the socket before the timeout expired.

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  • Configuring MySQL Cluster Data Nodes

    - by Mat Keep
    0 0 1 692 3948 Homework 32 9 4631 14.0 Normal 0 false false false EN-US JA X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:Cambria; mso-ascii-font-family:Cambria; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Cambria; mso-hansi-theme-font:minor-latin; mso-ansi-language:EN-US;} In my previous blog post, I discussed the enhanced performance and scalability delivered by extensions to the multi-threaded data nodes in MySQL Cluster 7.2. In this post, I’ll share best practices on the configuration of data nodes to achieve optimum performance on the latest generations of multi-core, multi-thread CPU designs. Configuring the Data Nodes The configuration of data node threads can be managed in two ways via the config.ini file: - Simply set MaxNoOfExecutionThreads to the appropriate number of threads to be run in the data node, based on the number of threads presented by the processors used in the host or VM. - Use the new ThreadConfig variable that enables users to configure both the number of each thread type to use and also which CPUs to bind them too. The flexible configuration afforded by the multi-threaded data node enhancements means that it is possible to optimise data nodes to use anything from a single CPU/thread up to a 48 CPU/thread server. Co-locating the MySQL Server with a single data node can fully utilize servers with 64 – 80 CPU/threads. It is also possible to co-locate multiple data nodes per server, but this is now only required for very large servers with 4+ CPU sockets dense multi-core processors. 24 Threads and Beyond! An example of how to make best use of a 24 CPU/thread server box is to configure the following: - 8 ldm threads - 4 tc threads - 3 recv threads - 3 send threads - 1 rep thread for asynchronous replication. Each of those threads should be bound to a CPU. It is possible to bind the main thread (schema management domain) and the IO threads to the same CPU in most installations. In the configuration above, we have bound threads to 20 different CPUs. We should also protect these 20 CPUs from interrupts by using the IRQBALANCE_BANNED_CPUS configuration variable in /etc/sysconfig/irqbalance and setting it to 0x0FFFFF. The reason for doing this is that MySQL Cluster generates a lot of interrupt and OS kernel processing, and so it is recommended to separate activity across CPUs to ensure conflicts with the MySQL Cluster threads are eliminated. When booting a Linux kernel it is also possible to provide an option isolcpus=0-19 in grub.conf. The result is that the Linux scheduler won't use these CPUs for any task. Only by using CPU affinity syscalls can a process be made to run on those CPUs. By using this approach, together with binding MySQL Cluster threads to specific CPUs and banning CPUs IRQ processing on these tasks, a very stable performance environment is created for a MySQL Cluster data node. On a 32 CPU/Thread server: - Increase the number of ldm threads to 12 - Increase tc threads to 6 - Provide 2 more CPUs for the OS and interrupts. - The number of send and receive threads should, in most cases, still be sufficient. On a 40 CPU/Thread server, increase ldm threads to 16, tc threads to 8 and increment send and receive threads to 4. On a 48 CPU/Thread server it is possible to optimize further by using: - 12 tc threads - 2 more CPUs for the OS and interrupts - Avoid using IO threads and main thread on same CPU - Add 1 more receive thread. Summary As both this and the previous post seek to demonstrate, the multi-threaded data node extensions not only serve to increase performance of MySQL Cluster, they also enable users to achieve significantly improved levels of utilization from current and future generations of massively multi-core, multi-thread processor designs. A big thanks to Mikael Ronstrom, Senior MySQL Architect at Oracle, for his work in developing these enhancements and best practices. You can download MySQL Cluster 7.2 today and try out all of these enhancements. The Getting Started guides are an invaluable aid to quickly building a Proof of Concept Don’t forget to check out the MySQL Cluster 7.2 New Features whitepaper to discover everything that is new in the latest GA release

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  • How do I update blackberry UI items from a thread?

    - by Andrei T. Ursan
    public class PlayText extends Thread { private int duration; private String text; private PlayerScreen playerscrn; public PlayText(String text, int duration) { this.duration = duration; this.text = text; this.playerscrn = (PlayerScreen)UiApplication.getUiApplication().getActiveScreen(); } public void run() { synchronized(UiApplication.getEventLock()) { try{ RichTextField text1player = new RichTextField(this.text, Field.NON_FOCUSABLE); playerscrn.add(text1player); playerscrn.invalidate(); Thread.sleep(this.duration); RichTextField text2player = new RichTextField("hahhaha", Field.NON_FOCUSABLE); playerscrn.add(text2player); playerscrn.invalidate(); Thread.sleep(1000); RichTextField text3player = new RichTextField("Done", Field.NON_FOCUSABLE); playerscrn.add(text3player); playerscrn.invalidate(); }catch(Exception e){ System.out.println("I HAVE AN ERROR"); } } } } With the above code I'm trying to create a small text player. Instead to get all the text labels one by one, something like display text1player wait this.duration milliseconds display text2player wait 1000 milliseconds display text3player thread done. The screens waits this.duration + 1000 milliseconds and displays all the labels at once. I tried with a runnable and calling .invokeLater or .invokeAndWait but I still get the same behavior, and even if I get dirty like above using synchronized it still doesn't work. Does anyone know how I can display each label at a time? Thank you!

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  • C# - How to change window state of Form, on a different thread?

    - by Dodi300
    Hello. Does anyone know how I can chage the window state of a form, from another thread? This is the code I'm using: private void button4_Click(object sender, EventArgs e) { string pathe = label1.Text; string name = Path.GetFileName(pathe); pathe = pathe.Replace(name, ""); string runpath = label2.Text; Process process; process = new Process(); process.EnableRaisingEvents = true; process.Exited += new System.EventHandler(process_Exited); process.StartInfo.FileName = @runpath; process.StartInfo.WorkingDirectory = @pathe; process.Start(); WindowState = FormWindowState.Minimized; } private void process_Exited(object sender, EventArgs e) { this.WindowState = FormWindowState.Normal; } It's meant to run a program and minimize, then return to the normal state once the program has closed. Although I get this error "Cross-thread operation not valid: Control 'Form1' accessed from a thread other than the thread it was created on." Any idea how to get this to work? Thanks.

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  • How do I make my ArrayList Thread-Safe? Another approach to problem in Java?

    - by thechiman
    I have an ArrayList that I want to use to hold RaceCar objects that extend the Thread class as soon as they are finished executing. A class, called Race, handles this ArrayList using a callback method that the RaceCar object calls when it is finished executing. The callback method, addFinisher(RaceCar finisher), adds the RaceCar object to the ArrayList. This is supposed to give the order in which the Threads finish executing. I know that ArrayList isn't synchronized and thus isn't thread-safe. I tried using the Collections.synchronizedCollection(c Collection) method by passing in a new ArrayList and assigning the returned Collection to an ArrayList. However, this gives me a compiler error: Race.java:41: incompatible types found : java.util.Collection required: java.util.ArrayList finishingOrder = Collections.synchronizedCollection(new ArrayList(numberOfRaceCars)); Here is the relevant code: public class Race implements RaceListener { private Thread[] racers; private ArrayList finishingOrder; //Make an ArrayList to hold RaceCar objects to determine winners finishingOrder = Collections.synchronizedCollection(new ArrayList(numberOfRaceCars)); //Fill array with RaceCar objects for(int i=0; i<numberOfRaceCars; i++) { racers[i] = new RaceCar(laps, inputs[i]); //Add this as a RaceListener to each RaceCar ((RaceCar) racers[i]).addRaceListener(this); } //Implement the one method in the RaceListener interface public void addFinisher(RaceCar finisher) { finishingOrder.add(finisher); } What I need to know is, am I using a correct approach and if not, what should I use to make my code thread-safe? Thanks for the help!

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  • Are Thread.stop and friends ever safe in Java?

    - by Stephen C
    The stop(), suspend(), and resume() in java.lang.Thread are deprecated because they are unsafe. The Sun recommended work around is to use Thread.interrupt(), but that approach doesn't work in all cases. For example, if you are call a library method that doesn't explicitly or implicitly check the interrupted flag, you have no choice but to wait for the call to finish. So, I'm wondering if it is possible to characterize situations where it is (provably) safe to call stop() on a Thread. For example, would it be safe to stop() a thread that did nothing but call find(...) or match(...) on a java.util.regex.Matcher? (If there are any Sun engineers reading this ... a definitive answer would be really appreciated.) EDIT: Answers that simply restate the mantra that you should not call stop() because it is deprecated, unsafe, whatever are missing the point of this question. I know that that it is genuinely unsafe in the majority of cases, and that if there is a viable alternative you should always use that instead. This question is about the subset cases where it is safe. Specifically, what is that subset?

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  • How to make Exchange 2010 use In-Reply-To and References headers as well as Thread-Index?

    - by Paul Wagland
    The problem that I have is simple. We have recently upgraded from Exchange 2003 to Exchange 2010. Everything went fine, and there are very few complaints. In Exchange 2003, some of our OWA users liked the Threading view, these users love the conversations view, especially with the cross-mailbox threading. The problem is that some of these users are now complaining that old e-mails that they got from systems like bugzilla were migrated across correctly threaded, but the new e-mails are not being correctly threaded. If I look at the mail source using an IMAP client then I can see that all of the mails that are turning up as being threaded have the (Microsoft specific) Thread-Index header, and the mails that are not getting grouped do not have this header. The question is, how can I make the webmail client respect the normal threading? That is, is there a way to Make the OWA client use the standard In-Reply-To and References headers, or Make Exchange generate the Thread-Index headers for Outlook and OWA to use?

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  • Exposing the AnyConnect HTTPS service to outside network

    - by Maciej Swic
    We have a Cisco ASA 5505 with firmware ASA9.0(1) and ASDM 7.0(2). It is configured with a public ip address, and when trying to reach it from the outside by HTTPS for AnyConnect VPN, we get the following log output: 6 Nov 12 2012 07:01:40 <client-ip> 51000 <asa-ip> 443 Built inbound TCP connection 2889 for outside:<client-ip>/51000 (<client-ip>/51000) to identity:<asa-ip>/443 (<asa-ip>/443) 6 Nov 12 2012 07:01:40 <client-ip> 50999 <asa-ip> 443 Built inbound TCP connection 2890 for outside:<client-ip>/50999 (<client-ip>/50999) to identity:<asa-ip>/443 (<asa-ip>/443) 6 Nov 12 2012 07:01:40 <client-ip> 51000 <asa-ip> 443 Teardown TCP connection 2889 for outside:<client-ip>/51000 to identity:<asa-ip>/443 duration 0:00:00 bytes 0 No valid adjacency 6 Nov 12 2012 07:01:40 <client-ip> 50999 <asa-ip> 443 Teardown TCP connection 2890 for outside:<client-ip>/50999 to identity:<asa-ip>/443 duration 0:00:00 bytes 0 No valid adjacency We finished the startup wizard and the anyconnect vpn wizard and here is the resulting configuration: Cryptochecksum: 12262d68 23b0d136 bb55644a 9c08f86b : Saved : Written by enable_15 at 07:08:30.519 UTC Mon Nov 12 2012 ! ASA Version 9.0(1) ! hostname vpn domain-name office.<redacted>.com enable password <redacted> encrypted passwd <redacted> encrypted names ip local pool vpn-pool 192.168.67.2-192.168.67.253 mask 255.255.255.0 ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 ! interface Ethernet0/2 ! interface Ethernet0/3 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! interface Vlan1 nameif inside security-level 100 ip address 192.168.68.250 255.255.255.0 ! interface Vlan2 nameif outside security-level 0 ip address <redacted> 255.255.255.248 ! ftp mode passive dns server-group DefaultDNS domain-name office.<redacted>.com object network obj_any subnet 0.0.0.0 0.0.0.0 pager lines 24 logging enable logging asdm informational mtu outside 1500 mtu inside 1500 icmp unreachable rate-limit 1 burst-size 1 no asdm history enable arp timeout 14400 no arp permit-nonconnected ! object network obj_any nat (inside,outside) dynamic interface timeout xlate 3:00:00 timeout pat-xlate 0:00:30 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 timeout floating-conn 0:00:00 dynamic-access-policy-record DfltAccessPolicy user-identity default-domain LOCAL http server enable http 192.168.68.0 255.255.255.0 inside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart warmstart crypto ipsec ikev2 ipsec-proposal DES protocol esp encryption des protocol esp integrity sha-1 md5 crypto ipsec ikev2 ipsec-proposal 3DES protocol esp encryption 3des protocol esp integrity sha-1 md5 crypto ipsec ikev2 ipsec-proposal AES protocol esp encryption aes protocol esp integrity sha-1 md5 crypto ipsec ikev2 ipsec-proposal AES192 protocol esp encryption aes-192 protocol esp integrity sha-1 md5 crypto ipsec ikev2 ipsec-proposal AES256 protocol esp encryption aes-256 protocol esp integrity sha-1 md5 crypto ipsec security-association pmtu-aging infinite crypto dynamic-map SYSTEM_DEFAULT_CRYPTO_MAP 65535 set ikev2 ipsec-proposal AES256 AES192 AES 3DES DES crypto map outside_map 65535 ipsec-isakmp dynamic SYSTEM_DEFAULT_CRYPTO_MAP crypto map outside_map interface outside crypto map inside_map 65535 ipsec-isakmp dynamic SYSTEM_DEFAULT_CRYPTO_MAP crypto map inside_map interface inside crypto ca trustpoint _SmartCallHome_ServerCA crl configure crypto ca trustpoint ASDM_TrustPoint0 enrollment self subject-name CN=vpn proxy-ldc-issuer crl configure crypto ca trustpool policy crypto ca certificate chain _SmartCallHome_ServerCA certificate ca 6ecc7aa5a7032009b8cebcf4e952d491 <redacted> quit crypto ca certificate chain ASDM_TrustPoint0 certificate f678a050 <redacted> quit crypto ikev2 policy 1 encryption aes-256 integrity sha group 5 2 prf sha lifetime seconds 86400 crypto ikev2 policy 10 encryption aes-192 integrity sha group 5 2 prf sha lifetime seconds 86400 crypto ikev2 policy 20 encryption aes integrity sha group 5 2 prf sha lifetime seconds 86400 crypto ikev2 policy 30 encryption 3des integrity sha group 5 2 prf sha lifetime seconds 86400 crypto ikev2 policy 40 encryption des integrity sha group 5 2 prf sha lifetime seconds 86400 crypto ikev2 enable outside client-services port 443 crypto ikev2 remote-access trustpoint ASDM_TrustPoint0 telnet timeout 5 ssh 192.168.68.0 255.255.255.0 inside ssh timeout 5 console timeout 0 vpn-addr-assign local reuse-delay 60 dhcpd auto_config outside ! dhcpd address 192.168.68.254-192.168.68.254 inside ! threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept ssl trust-point ASDM_TrustPoint0 inside ssl trust-point ASDM_TrustPoint0 outside webvpn enable outside enable inside anyconnect image disk0:/anyconnect-win-3.1.01065-k9.pkg 1 anyconnect image disk0:/anyconnect-linux-3.1.01065-k9.pkg 2 anyconnect image disk0:/anyconnect-macosx-i386-3.1.01065-k9.pkg 3 anyconnect profiles GM-AnyConnect_client_profile disk0:/GM-AnyConnect_client_profile.xml anyconnect enable tunnel-group-list enable group-policy GroupPolicy_GM-AnyConnect internal group-policy GroupPolicy_GM-AnyConnect attributes wins-server none dns-server value 192.168.68.254 vpn-tunnel-protocol ikev2 ssl-client default-domain value office.<redacted>.com webvpn anyconnect profiles value GM-AnyConnect_client_profile type user username <redacted> password <redacted> encrypted tunnel-group GM-AnyConnect type remote-access tunnel-group GM-AnyConnect general-attributes address-pool vpn-pool default-group-policy GroupPolicy_GM-AnyConnect tunnel-group GM-AnyConnect webvpn-attributes group-alias GM-AnyConnect enable ! class-map inspection_default match default-inspection-traffic ! ! policy-map type inspect dns preset_dns_map parameters message-length maximum client auto message-length maximum 512 policy-map global_policy class inspection_default inspect dns preset_dns_map inspect ftp inspect h323 h225 inspect h323 ras inspect rsh inspect rtsp inspect esmtp inspect sqlnet inspect skinny inspect sunrpc inspect xdmcp inspect sip inspect netbios inspect tftp inspect ip-options ! service-policy global_policy global prompt hostname context call-home reporting anonymous Cryptochecksum:12262d6823b0d136bb55644a9c08f86b : end Clearly we are missing something, but the question is, what?

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