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  • Hibernate many-to-one - bad usage?

    - by DaveA
    Just trying out Hibernate (with Annotations) and I'm having problems with my mappings. I have two entity classes, AudioCD and Artist. @Entity public class AudioCD implements CatalogItem { @Id @GeneratedValue(strategy = GenerationType.AUTO) private int id; private String title; @ManyToOne(cascade = { CascadeType.ALL }, optional = false) private Artist artist; .... } @Entity @Table(uniqueConstraints = { @UniqueConstraint(columnNames = { "name" }) }) public class Artist { @Id @GeneratedValue(strategy = GenerationType.AUTO) private int id; @Column(nullable = false) private String name; ..... } I get AudioCD objects from an external source. When I try to persist the AudioCD the Artist gets persisted as well, just like I want to happen. If I try persisting another different CD, but Artist already exists I get errors due to constraint violations. I want Hibernate to recognise that the Artist already exists and shouldn't be inserted again. Can this be done via annotations? Or do I have to manage the persistence of the AudioCD and Artist seperately?

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  • ExpandableListView.setAdapter() throws IllegalStateException

    - by vijay
    I am getting the following exception: java.lang.IllegalStateException: get field slot from row 0 col -1 failed when I call setAdapter() on my ExpandableListView. Can someone please help me fix this problem? (I have already wasted 2 days :( ) Cursor mCursor = tasksListCursor(); Log.i("ChronicleTaskList", "rowcount: "+mCursor.getCount()); startManagingCursor(mCursor); boolean flag = mCursor.moveToFirst(); while (flag) { // This loop executes fine. long id = mCursor.getLong(mCursor.getColumnIndexOrThrow(ChronicleDb.KEY_ID)); String name = mCursor.getString(mCursor.getColumnIndexOrThrow(ChronicleDb.KEY_NAME)); long from = mCursor.getLong(mCursor.getColumnIndexOrThrow(ChronicleDb.KEY_FROM)); long to = mCursor.getLong(mCursor.getColumnIndexOrThrow(ChronicleDb.KEY_TO)); Log.i("ChronicleTaskList", id + ", "+ name+ ", "+ from+ ", "+to); flag = mCursor.moveToNext(); } String[] grpFromCols = { ChronicleDb.KEY_NAME}; int[] grpToVals = { R.id.cGroupRowTextName }; String[] fromCols = { TasksDbAdapter.KEY_TODODATE, TasksDbAdapter.KEY_NAME }; int[] toVals = { R.id.textViewDate2, R.id.taskRowTextTask }; ChronicleTreeListAdapterSimple adapter = new ChronicleTreeListAdapterSimple(this, mCursor, R.layout.c_group_row, grpFromCols, grpToVals, R.layout.task_row2, fromCols, toVals, true); expandableListView.setAdapter(adapter); The last line throws the exception. And the Adapter looks like this: public class ChronicleTreeListAdapterSimple extends SimpleCursorTreeAdapter { protected static String TAG = "ChronicleTreeListAdapter"; public ChronicleTreeListAdapterSimple( ChronicleTaskList context, Cursor cursor, int groupLayout, String[] groupFrom, int[] groupTo, int childLayout, String[] childFrom, int[] childTo, boolean showGroupName) { super(context, cursor, groupLayout, groupFrom, groupTo, childLayout, childFrom, childTo); taskList = context; }

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  • How to throw meaningful data in exceptions ?

    - by ZeroCool
    I would like to throw exceptions with meaningful explanation ! I thought of using variable arguments worked fine but lately I figured out it's impossible to extend the class in order to implement other exception types. So I figured out using an std::ostreamstring as a an internal buffer to deal with formatting ... but doesn't compile! I guess it has something to deal with copy constructors. Anyhow here is my piece of code: class Exception: public std::exception { public: Exception(const char *fmt, ...); Exception(const char *fname, const char *funcname, int line, const char *fmt, ...); //std::ostringstream &Get() { return os_ ; } ~Exception() throw(); virtual const char *what() const throw(); protected: char err_msg_[ERRBUFSIZ]; //std::ostringstream os_; }; The variable argumens constructor can't be inherited from! this is why I thought of std::ostringstream! Any advice on how to implement such approach ?

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  • INotifyPropertyChanged Setter Style

    - by Ivovic
    In order to reflect changes in your data to the UI you have to implement INotifyPropertyChanged, okay. If I look at examples, articles, tutorials etc most of the time the setters look like something in that manner: public string MyProperty { //get [...] set { if (_correspondingField == value) { return; } _correspondingField = value; OnPropertyChanged("MyProperty"); } } No problem so far, only raise the event if you have to, cool. But you could rewrite this code to this: public string MyProperty { //get [...] set { if (_correspondingField != value) { _correspondingField = value; OnPropertyChanged("MyProperty"); } } } It should do the same (?), you only have one place of return, it is less code, it is less boring code and it is more to the point ("only act if necessary" vs "if not necessary do nothing, the other way round act"). So if the second version has its pros compared to the first one, why I see this style rarely? I don't consider myself being smarter than those people that write frameworks, published articles etc, therefore the second version has to have drawbacks. Or is it wrong? Or do I think too much? Thanks in advance

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  • Can I transform this asynchronous java network API into a monadic representation (or something else

    - by AlecZorab
    I've been given a java api for connecting to and communicating over a proprietary bus using a callback based style. I'm currently implementing a proof-of-concept application in scala, and I'm trying to work out how I might produce a slightly more idiomatic scala interface. A typical (simplified) application might look something like this in Java: DataType type = new DataType(); BusConnector con = new BusConnector(); con.waitForData(type.getClass()).addListener(new IListener<DataType>() { public void onEvent(DataType t) { //some stuff happens in here, and then we need some more data con.waitForData(anotherType.getClass()).addListener(new IListener<anotherType>() { public void onEvent(anotherType t) { //we do more stuff in here, and so on } }); } }); //now we've got the behaviours set up we call con.start(); In scala I can obviously define an implicit conversion from (T = Unit) into an IListener, which certainly makes things a bit simpler to read: implicit def func2Ilistener[T](f: (T => Unit)) : IListener[T] = new IListener[T]{ def onEvent(t:T) = f } val con = new BusConnector con.waitForData(DataType.getClass).addListener( (d:DataType) => { //some stuff, then another wait for stuff con.waitForData(OtherType.getClass).addListener( (o:OtherType) => { //etc }) }) Looking at this reminded me of both scalaz promises and f# async workflows. My question is this: Can I convert this into either a for comprehension or something similarly idiomatic (I feel like this should map to actors reasonably well too) Ideally I'd like to see something like: for( d <- con.waitForData(DataType.getClass); val _ = doSomethingWith(d); o <- con.waitForData(OtherType.getClass) //etc )

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  • Why doesn't String's hashCode() cache 0?

    - by polygenelubricants
    I noticed in the Java 6 source code for String that hashCode only caches values other than 0. The difference in performance is exhibited by the following snippet: public class Main{ static void test(String s) { long start = System.currentTimeMillis(); for (int i = 0; i < 10000000; i++) { s.hashCode(); } System.out.format("Took %d ms.%n", System.currentTimeMillis() - start); } public static void main(String[] args) { String z = "Allocator redistricts; strict allocator redistricts strictly."; test(z); test(z.toUpperCase()); } } Running this in ideone.com gives the following output: Took 1470 ms. Took 58 ms. So my questions are: Why doesn't String's hashCode() cache 0? What is the probability that a Java string hashes to 0? What's the best way to avoid the performance penalty of recomputing the hash value every time for strings that hash to 0? Is this the best-practice way of caching values? (i.e. cache all except one?) For your amusement, each line here is a string that hash to 0: pollinating sandboxes amusement & hemophilias schoolworks = perversive electrolysissweeteners.net constitutionalunstableness.net grinnerslaphappier.org BLEACHINGFEMININELY.NET WWW.BUMRACEGOERS.ORG WWW.RACCOONPRUDENTIALS.NET Microcomputers: the unredeemed lollipop... Incentively, my dear, I don't tessellate a derangement. A person who never yodelled an apology, never preened vocalizing transsexuals.

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  • Matching on search attributes selected by customer on front end

    - by CodeNinja1974
    I have a method in a class that allows me to return results based on a certain set of Customer specified criteria. The method matches what the Customer specifies on the front end with each item in a collection that comes from the database. In cases where the customer does not specify any of the attributes, the ID of the attibute is passed into the method being equal to 0 (The database has an identity on all tables that is seeded at 1 and is incremental). In this case that attribute should be ignored, for example if the Customer does not specify the Location then customerSearchCriteria.LocationID = 0 coming into the method. The matching would then match on the other attributes and return all Locations matching the other attibutes, example below: public IEnumerable<Pet> FindPetsMatchingCustomerCriteria(CustomerPetSearchCriteria customerSearchCriteria) { if(customerSearchCriteria.LocationID == 0) { return repository.GetAllPetsLinkedCriteria() .Where(x => x.TypeID == customerSearchCriteria.TypeID && x.FeedingMethodID == customerSearchCriteria.FeedingMethodID && x.FlyAblityID == customerSearchCriteria.FlyAblityID ) .Select(y => y.Pet); } } The code for when all criteria is specified is shown below: private PetsRepository repository = new PetsRepository(); public IEnumerable<Pet> FindPetsMatchingCustomerCriteria(CustomerPetSearchCriteria customerSearchCriteria) { return repository.GetAllPetsLinkedCriteria() .Where(x => x.TypeID == customerSearchCriteria.TypeID && x.FeedingMethodID == customerSearchCriteria.FeedingMethodID && x.FlyAblityID == customerSearchCriteria.FlyAblityID && x.LocationID == customerSearchCriteria.LocationID ) .Select(y => y.Pet); } I want to avoid having a whole set of if and else statements to cater for each time the Customer does not explicitly select an attribute of the results they are looking for. What is the most succint and efficient way in which I could achieve this?

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  • My java program seems to be skipping over the try{}, executing the catch{} and then throwing a NullPointerException. What should I do?

    - by Matt Bolopue
    I am writing a program that calculates the number of words, syllables, and sentences in any given text file. I don't need help finding those numbers, however my program (which currently should only find the number of words in the text file) will not import the text file even when I type in the name of the file correctly. The text file is in the same folder as the source code. Instead it tells me every time that what I typed in has the wrong file extension (see my catch{}) and then proceeds to throw a null pointer. I am at a loss for what could be causing it. Any suggestions? import java.io.*; import java.util.*; public class Reading_Lvl_Calc { /** * @param args */ public static void main(String[] args) { // TODO Auto-generated method stub int words = 0; String fileName; Scanner scan; Scanner keyread = new Scanner(System.in); System.out.println("Please enter a file name (or QUIT to exit)"); fileName = keyread.nextLine(); File doc = new File(fileName); //while(scan.equals(null)){ try { scan = new Scanner(doc); } catch(Exception e) { if(fileName.substring(fileName.indexOf(".")) != ".txt") System.out.println("I'm sorry, the file \"" + fileName + "\" has an invalid file extension."); else System.out.println("I am sorry, the file \"" + fileName + " \" cannot be found.\n The file must be in the same directory as this program"); scan = null; } // } while(scan.hasNext()){ words++; scan.next(); } System.out.println(words); } }

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  • Comparing objects and inheritance

    - by ereOn
    Hi, In my program I have the following class hierarchy: class Base // Base is an abstract class { }; class A : public Base { }; class B : public Base { }; I would like to do the following: foo(const Base& one, const Base& two) { if (one == two) { // Do something } else { // Do something else } } I have issues regarding the operator==() here. Of course comparing an instance A and an instance of B makes no sense but comparing two instances of Base should be possible. (You can't compare a Dog and a Cat however you can compare two Animals) I would like the following results: A == B = false A == A = true or false, depending on the effective value of the two instances B == B = true or false, depending on the effective value of the two instances My question is: is this a good design/idea ? Is this even possible ? What functions should I write/overload ? My apologies if the question is obviously stupid or easy, I have some serious fever right now and my thinking abilities are somewhat limited :/ Thank you.

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  • Reverse engineering and redistributing code from .NET Framework

    - by ToxicAvenger
    Once or twice I have been running into the following issue: Classes I want to reuse in my applications (and possibly redistribute) exist in the .NET Framework assemblies, but are marked internal or private. So it is impossible to reuse them directly. One way is to disassemble them, pick the pieces you need, put them in a different namespace, recompile (this can be some effort, but usually works quite well). My question is: Is this legal? Is this only legal for the classes of the Framework which are available as source code anyway? Is it illegal? I think that Microsoft marks them internal or private primarily so that they don't have to support them or can change the interfaces later. But some pieces - be it SharePoint or WCF - are almost impossible to properly extend by only using public classes from the apis. And rewriting everything from scratch generates a huge amount of effort, before you even start solving the problem you intended to solve. This is in my eyes not a "dirty" approach per se. The classes Microsoft ships are obviously well tested, if I reuse them under a different namespace I have "control" over them. If Microsoft changes the original implementation, my code won't be affected (some internals in WCF changed quite a bit with v4). It is not a super-clean approach. I would much prefer Microsoft making several classes public, because there are some nice classes hidden inside the framework.

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  • Android: How to declare global variables?

    - by niko
    Hi, I am creating an application which requires login. I created the main and the login activity. In the main activity onCreate method I added the following condition: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ... loadSettings(); if(strSessionString == null) { login(); } ... } The onActivityResult method which is executed when the login form terminates looks like this: @Override public void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); switch(requestCode) { case(SHOW_SUBACTICITY_LOGIN): { if(resultCode == Activity.RESULT_OK) { strSessionString = data.getStringExtra(Login.SESSIONSTRING); connectionAvailable = true; strUsername = data.getStringExtra(Login.USERNAME); } } } The problem is the login form sometimes appears twice (the login() method is called twice) and also when the phone keyboard slides the login form appears again and I guess the problem is the variable strSessionString. Does anyone know how to set the variable global in order to avoid login form appearing after the user already successfully authenticates? Thanks!

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  • Is there an alias for 'this' in TypeScript?

    - by Todd
    I've attempted to write a class in TypeScript that has a method defined which acts as an event handler callback to a jQuery event. class Editor { textarea: JQuery; constructor(public id: string) { this.textarea = $(id); this.textarea.focusin(onFocusIn); } onFocusIn(e: JQueryEventObject) { var height = this.textarea.css('height'); // <-- This is not good. } } Within the onFocusIn event handler, TypeScript sees 'this' as being the 'this' of the class. However, jQuery overrides the this reference and sets it to the DOM object associated with the event. One alternative is to define a lambda within the constructor as the event handler, in which case TypeScript creates a sort of closure with a hidden _this alias. class Editor { textarea: JQuery; constructor(public id: string) { this.textarea = $(id); this.textarea.focusin((e) => { var height = this.textarea.css('height'); // <-- This is good. }); } } My question is, is there another way to access the this reference within the method-based event handler using TypeScript, to overcome this jQuery behavior?

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  • How to include and evaluate xhtml content represented as a String into a page using JSF?

    - by happycoder
    Hi! Im using JSF 1.2 and need to include xhtml content represented as a String in a bean. So, how can I get the content from a bean in xhtml but represented as a String and render it on the page? Here is an example: myPage.xhml ... xmlns:ui="http://java.sun.com/jsf/facelets" xmlns:h="http://java.sun.com/jsf/html" xmlns:a4j="http://richfaces.org/a4j" ... <h:panelGrid> <a4j:outputPanel ajaxRendered="true"> <ui:include src="#{myBean.someContent}" /> <!-- this doesnt work! --> </a4j:outputPanel> </h:panelGrid> ... MyBean.java ... class MyBean ... { private String someContent = "<h:panelGrid><h:outputText value=\"Name:\"/><h:inputText value=\"#{anotherBean.name}\" /></h:panelGrid>"; public String getSomeContent() { return someContent; } public void setSomeContent(String someContent) { this.someContent = someContent; } } i.e. in myPage.xhtml I want to read the someContent variable and include the content before page evaluation. The ui:include-tag nor the h:outputText escape="false" seems to work. /happycoder

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  • Could this be considered a well-written PHP5 class?

    - by Ben Dauphinee
    I have been learning OOP principals on my own for a while, and taken a few cracks at writing classes. What I really need to know now is if I am actually using what I have learned correctly, or if I could improve as far as OOP is concerned. I have chopped a massive portion of code out of a class that I have been working on for a while now, and pasted it here. To all you skilled and knowledgeable programmers here I ask: Am I doing it wrong? class acl extends genericAPI{ // -- Copied from genericAPI class protected final function sanityCheck($what, $check, $vars){ switch($check){ case 'set': if(isset($vars[$what])){return(1);}else{return(0);} break; } } // --------------------------------- protected $db = null; protected $dataQuery = null; public function __construct(Zend_Db_Adapter_Abstract $db, $config = array()){ $this->db = $db; if(!empty($config)){$this->config = $config;} } protected function _buildQuery($selectType = null, $vars = array()){ // Removed switches for simplicity sake $this->dataQuery = $this->db->select( )->from( $this->config['table_users'], array('tf' => '(CASE WHEN count(*) > 0 THEN 1 ELSE 0 END)') )->where( $this->config['uidcol'] . ' = ?', $vars['uid'] ); } protected function _sanityRun_acl($sanitycheck, &$vars){ switch($sanitycheck){ case 'uid_set': if(!$this->sanityCheck('uid', 'set', $vars)){ throw new Exception(ERR_ACL_NOUID); } $vars['uid'] = settype($vars['uid'], 'integer'); break; } } private function user($action = null, $vars = array()){ switch($action){ case 'exists': $this->_sanityRun_acl('uid_set', $vars); $this->_buildQuery('user_exists_idcheck', $vars); return($this->db->fetchOne($this->dataQuery->__toString())); break; } } public function user_exists($uid){ return($this->user('exists', array('uid' => $uid))); } } $return = $acl_test->user_exists(1);

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  • How to load/save C++ class instance (using STL containers) to disk

    - by supert
    I have a C++ class representing a hierarchically organised data tree which is very large (~Gb, basically as large as I can get away with in memory). It uses an STL list to store information at each node plus iterators to other nodes. Each node has only one parent, but 0-10 children. Abstracted, it looks something like: struct node { public: node_list_iterator parent; // iterator to a single parent node double node_data_array[X]; map<int,node_list_iterator> children; // iterators to child nodes }; class strategy { private: list<node> tree; // hierarchically linked list of nodes struct some_other_data; public: void build(); // build the tree void save(); // save the tree from disk void load(); // load the tree from disk void use(); // use the tree }; I would like to implement the load() and save() to disk, and it should be fairly fast, however the obvious problems are: I don't know the size in advance; The data contains iterators, which are volatile; My ignorance of C++ is prodigious. Could anyone suggest a pure C++ solution please?

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  • Android ProgressDialog inside another dialog

    - by La bla bla
    I'm working on a game using AndEngine, and I need to show the users the list of his Facebook friends. I've created my custom Adatper and after the loading finishes everything works great. I have a problem with the loading it self. The ListView is inside a custom dialog, since I don't really know how to create one using AndEngine, So inside this dialog, I'm running an AsyncTask to fetch the friends' info, in that AsyncTask I'm have a ProgressDialog. The problem is, the ProgressDialog shows up behind the dialog that contains the to-be list (which while loading, is just the title). I can see the ProgressDialog "peeking" behind that dialog.. Any Ideas? Here's some code: FriendsDialog.java private ProgressDialog dialog; //Constructor of the AsyncTask public FriendsLoader(Context context) { dialog = new ProgressDialog(context); dialog.setMessage("Please wait..\nLoading Friends List."); } @Override protected void onPreExecute() { dialog.requestWindowFeature(Window.FEATURE_NO_TITLE); LayoutInflater inflater = (LayoutInflater)context.getSystemService(Context.LAYOUT_INFLATER_SERVICE); dialog.setView(inflater.inflate(R.layout.loading, null)); dialog.setMessage("Please wait..\nLoading friends."); dialog.show(); } @Override protected void onPostExecute(ArrayList<HashMap<String, Object>> data) { if (dialog.isShowing()) { dialog.dismiss(); } MyAdapter myAdapter = new MyAdapter(context, data); listView = (ListView) findViewById(R.id.list); listView.setAdapter(myAdapter); listView.setOnItemClickListener(new AdapterView.OnItemClickListener() { @Override public void onItemClick(AdapterView<?> myAdapter, View myView, int myItemInt, long mylng) { String id = (String) listView.getItemAtPosition(myItemInt); listener.onUserSelected(id); dismiss(); } }); }

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  • Could I return a FileStream as a generic interface to a file?

    - by Eric
    I'm writing a class interface that needs to return references to binary files. Typically I would provide a reference to a file as a file path. However, I'm considering storing some of the files (such as a small thumbnail) in a database directly rather then on a file system. In this case I don't want to add the extra step of reading the thumbnail out of the database onto the disc and then returning a path to the file for my program to read. I'd want to stream the image directly out of the database into my program and avoid writing anything to the disc unless the user explicit wants to save something. Would having my interface return a FileStreamor even a Imagemake sense? Then it would be up to the implementing class to determine if the source of the FileStream or Image is a file on a disc or binary data in a database. public interface MyInterface { string Thumbnail {get;} string Attachment {get;} } vs public interface MyInterface { Image Thumbnail {get;} FileStream Attachment {get;} }

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  • Enum.TryParse with Flags attribute

    - by Sunny
    I have written code to TryParse enum either by value or by its name as shown below. How can I extend this code to include parsing enums with Flags attribute? public static bool TryParse<T>(this T enum_type, object value, out T result) where T : struct { return enum_type.TryParse<T>(value, true, out result); } public static bool TryParse<T>(this T enum_type, object value, bool ignoreCase, out T result) where T : struct { result = default(T); var is_converted = false; var is_valid_value_for_conversion = new Func<T, object, bool, bool>[]{ (e, v, i) => e.GetType().IsEnum, (e, v, i) => value != null, (e, v, i) => Enum.GetNames(e.GetType()).Any(n => String.Compare(n, v.ToString(), i) == 0) || Enum.IsDefined(e.GetType(), v) }; if(is_valid_value_for_conversion.All(rule => rule(enum_type, value, ignoreCase))){ result = (T)Enum.Parse(typeof(T), value.ToString(), ignoreCase); is_converted = true; } return is_converted; } Currently this code works for the following enums: enum SomeEnum{ A, B, C } // can parse either by 'A' or 'a' enum SomeEnum1 : int { A = 1, B = 2, C = 3 } // can parse either by 'A' or 'a' or 1 or "1" Does not work for: [Flags] enum SomeEnum2 { A = 1, B = 2, C = 4 } // can parse either by 'A' or 'a' // cannot parse for A|B Thanks!

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  • Expose webservice directly to webclients or keep a thin server-side script layer in between?

    - by max
    Hi, I'm developing a REST webservice (Java, Jersey). The people I'm doing this for want to directly access the webservice via Javascript. Some instinct tells me this is not a good idea, but I cannot really explain that instinct. My natural approach would have been to have the webservice do the real logic and database access, but also have some (relatively thin) server-side script layer (e.g. in PHP). Clients would talk to the PHP layer which in turn would talk to the webservice. (The webservice would be pretty local to the apache/PHP server and implicitly trust calls from the script layer. The script layer would take care of session management.) (Btw, I am not talking about just hiding the webservice behind an Apache which simply redirects calls.) But as I find myself at a lack of words/arguments to explain my instinct, I wonder whether my instinct is right - note that while I have been developing all kinds of software in all kinds of languages and frameworks for like 17 years, this is the first time I develop a webservice. So my question is basically: what are your opinions? Are there any standard setups? Is my instinct totally wrong? Or partially? ;P Many thanks, Max PS: I might add a few bits of information about the planned usage of the whole application: will be accessed by different kinds of users, partly general public, partly privileged thus, all major OS/browser combinations can be expected as clients however, writing the client is not my responsibility will potentially have very high load/traffic logic of webservice will later be massively expanded for another product which is basically a superset of the functionality of the current project there is a significant likelihood that at some point an API should be exposed which can be used by 3rd party developers - obviously, with some restrictions at some point, the public view of the product should become accessible via smartphones, too (in other words, maybe a customized version of the site to adapt to the smaller display and different input methods)

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  • Fast find object by string property

    - by Andrew Kalashnikov
    Hello, colleagues. I've got task to fast find object by its string property. Object: class DicDomain { public virtual string Id{ get; set; } public virtual string Name { get; set; } } For storing my object I use List[T] dictionary where T is DicDomain for now . I've got 5-10 such lists, which contain about 500-20000 at each one. Task is find objects by its Name. I use next code now: List<T> entities = dictionary.FindAll(s => s.Name.Equals(word, StringComparison.OrdinalIgnoreCase)); I've got some questions: Is my search speed optimal. I think now. Data structure. It List good for this task. What about hashtable,sorted... Method Find. May be i should use string intern?? I haven't much exp at these tasks. Can u give me good advice for increase perfomance. Thanks

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  • If statement String trouble

    - by Jeremy Stone
    I'm trying to create a program which takes user input of two words and determines whether or not these words are the same. import java.util.Scanner; public class L7E3 { public static void main(String[] args) { Scanner keyboard = new Scanner(System. in ); String word1, word2; System.out.println("Please enter a word: "); word1 = keyboard.nextLine(); System.out.println("Please enter a word: "); word2 = keyboard.nextLine(); if (word1 == word2) { System.out.println("The words are " + word1 + " and " + word2 + ". These words are the same."); } else { System.out.println("The words are " + word1 + " and " + word2 + ". These words are not the same."); } } } I figured that word1==word2 would have worked to determine whether the two strings were equal, I'm using JGrasp and it goes directly to my else option regardless of input. Am I doing something wrong with strings?

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  • How to avoid concurrent execution of a time-consuming task without blocking?

    - by Diego V
    I want to efficiently avoid concurrent execution of a time-consuming task in a heavily multi-threaded environment without making threads wait for a lock when another thread is already running the task. Instead, in that scenario, I want them to gracefully fail (i.e. skip its attempt to execute the task) as fast as possible. To illustrate the idea considerer this unsafe (has race condition!) code: private static boolean running = false; public void launchExpensiveTask() { if (running) return; // Do nothing running = true; try { runExpensiveTask(); } finally { running = false; } } I though about using a variation of Double-Checked Locking (consider that running is a primitive 32-bit field, hence atomic, it could work fine even for Java below 5 without the need of volatile). It could look like this: private static boolean running = false; public void launchExpensiveTask() { if (running) return; // Do nothing synchronized (ThisClass.class) { if (running) return; running = true; try { runExpensiveTask(); } finally { running = false; } } } Maybe I should also use a local copy of the field as well (not sure now, please tell me). But then I realized that anyway I will end with an inner synchronization block, that still could hold a thread with the right timing at monitor entrance until the original executor leaves the critical section (I know the odds usually are minimal but in this case we are thinking in several threads competing for this long-running resource). So, could you think in a better approach?

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  • Mono Develop 2.4.1 + linq error.

    - by Nev_Rahd
    I just started to learn Mono Develop Installed Mono Develop 2.4.1 and trial version of Mono Touch. my Code: using System; using System.Xml.Linq; using System.Collections.Generic; namespace RSSReader { public static class RSSRepository { public static IList<FeedItem> GetFeeds(string url) { XDocument rssFeed = XDocument.Load(url); Console.Write(rssFeed.ToString()); var feeds = new List<FeedItem>(); try { var query = from item in rssFeed.Descendants("item") select new FeedItem { Title = item.Element("title").Value, Published = DateTime.Parse(item.Element("pubDate").Value), Url = item.Element("link").Value }; feeds = query.ToList(); } catch (Exception ex){ Console.WriteLine(ex.Message); } return feeds; } } } This is throwing an error: An implementation of 'select' query expression pattern could not be found. Are you missing 'System.linq' using directive or 'System.Core.dll' assembly reference? I got both references to System.Xml.Linq and System.Core What am i missing ?

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  • c# creating a database query METHOD

    - by Sinaesthetic
    I'm not sure if im delluded but what I would like to do is create a method that will return the results of a query, so that i can reuse the connection code. As i understand it, a query returns an object but how do i pass that object back? I want to send the query into the method as a string argument, and have it return the results so that I can use them. Here's what i have which was a stab in the dark, it obviously doesn't work. This example is me trying to populate a listbox with the results of a query; the sheet name is Employees and the field/column is name. The error i get is "Complex DataBinding accepts as a data source either an IList or an IListSource.". any ideas? public Form1() { InitializeComponent(); openFileDialog1.ShowDialog(); openedFile = openFileDialog1.FileName; lbxEmployeeNames.DataSource = Query("Select [name] FROM [Employees$]"); } public object Query(string sql) { System.Data.OleDb.OleDbConnection MyConnection; System.Data.OleDb.OleDbCommand myCommand = new System.Data.OleDb.OleDbCommand(); string connectionPath; //build connection string connectionPath = "provider=Microsoft.Jet.OLEDB.4.0;Data Source='" + openedFile + "';Extended Properties=Excel 8.0;"; MyConnection = new System.Data.OleDb.OleDbConnection(connectionPath); MyConnection.Open(); myCommand.Connection = MyConnection; myCommand.CommandText = sql; return myCommand.ExecuteNonQuery(); }

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  • C++ class derivation and superconstructor confusion

    - by LukeN
    Hey, in a tutorial C++ code, I found this particular piece of confusion: PlasmaTutorial1::PlasmaTutorial1(QObject *parent, const QVariantList &args) : Plasma::Applet(parent, args), // <- Okay, Plasma = namespace, Applet = class m_svg(this), // <- A member function of class "Applet"? m_icon("document") // <- ditto? { m_svg.setImagePath("widgets/background"); // this will get us the standard applet background, for free! setBackgroundHints(DefaultBackground); resize(200, 200); } I'm not new to object oriented programming, so class derivation and super-classes are nothing complicated, but this syntax here got me confused. The header file defines the class like this: class PlasmaTutorial1 : public Plasma::Applet { Similar to above, namespace Plasma and class Applet. But what's the public doing there? I fear that I already know the concept but don't grasp the C++ syntax/way of doing it. In this question I picked up that these are called "superconstructors", at least that's what stuck in my memory, but I don't get this to the full extend. If we glance back at the first snippet, we see Constructor::Class(...) : NS::SuperClass(...), all fine 'till here. But what are m_svg(this), m_icon("document") doing there? Is this some kind of method to make these particular functions known to the derivated class? Is this part of C++ basics or more immediate? While I'm not completly lost in C++, I feel much more at home in C :) Most of the OOP I have done so far was done in D, Ruby or Python. For example in D I would just define class MyClass : MySuperClass, override what I needed to and call the super class' constructor if I'd need to.

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