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  • Joining tables with composite keys in a legacy system in hibernate

    - by Steve N
    Hi, I'm currently trying to create a pair of Hibernate annotated classes to load (read only) from a pair of tables in a legacy system. The legacy system uses a consistent (if somewhat dated) approach to keying tables. The tables I'm attempting to map are as follows: Customer CustomerAddress -------------------------- ---------------------------- customerNumber:string (pk) customerNumber:string (pk_1) name:string sequenceNumber:int (pk_2) street:string postalCode:string I've approached this by creating a CustomerAddress class like this: @Entity @Table(name="CustomerAddress") @IdClass(CustomerAddressKey.class) public class CustomerAddress { @Id @AttributeOverrides({ @AttributeOverride(name = "customerNumber", column = @Column(name="customerNumber")), @AttributeOverride(name = "sequenceNumber", column = @Column(name="sequenceNumber")) }) private String customerNumber; private int sequenceNumber; private String name; private String postalCode; ... } Where the CustomerAddressKey class is a simple Serializable object with the two key fields. The Customer object is then defined as: @Entity @Table(name = "Customer") public class Customer { private String customerNumber; private List<CustomerAddress> addresses = new ArrayList<CustomerAddress>(); private String name; ... } So, my question is: how do I express the OneToMany relationship on the Customer table?

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  • question about siftdown operation on heap

    - by davit-datuashvili
    i have following pseudo code which execute siftdown operation on heap array suppose is x void siftdown(int n) pre heap(2,n) && n>=0 post heap(1,n) i=1; loop /*invariant heap(1,n) except perhaps between i and it's (0,1,or 2) children*/ c=2*i; if (c>n) break; // c is left child of i if (c+1)<=n /* c+1 is rigth child of i if (x[c+1]<x[c]) c++ /* c is lesser child of i if (x[i]<=x[c]) break; swap(c,i) i=c; i have wrote following code is it correct? public class siftdown{ public static void main(String[]args){ int c; int n=9; int a[]=new int[]{19,100,17,2,7,3,36,1,25}; int i=1; while (i<n){ c=2*i; if (c>n) break; //c is the left child of i if (c+1<=n) //c+1 ir rigth child of i if (a[c+1]<a[c]) c++; if (a[i]<=a[c]) break; int t=a[c]; a[c]=a[i]; a[i]=t; i=c; } for (int j=0;j<a.length;j++){ System.out.println(a[j]); } } } // result is 19 2 17 1 7 3 36 100 25

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  • Making Extension method Generic

    - by Ian
    In this post there's a very interesting way of updating UI threads using a static extension method. public static void InvokeIfRequired(this Control c, Action<Control> action) { if(c.InvokeRequired) { c.Invoke(() => action(c)); } else { action(c); } } What I want to do, is to make a generic version, so I'm not constrained by a control. This would allow me to do the following for example (because I'm no longer constrained to just being a Control) this.progressBar1.InvokeIfRequired(pb => pb.Value = e.Progress); I've tried the following: public static void InvokeIfRequired<T>(this T c, Action<T> action) where T : Control { if (c.InvokeRequired) { c.Invoke(() => action(c)); } else { action(c); } } But I get the following error that I'm not sure how to fix. Anyone any suggestions? Error 5 Cannot convert lambda expression to type 'System.Delegate' because it is not a delegate type

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  • Android AutocompleteView OnClickListener

    - by Chirag_RB
    I have 2 Auto Complete Views which i have to pre-populate with some text .However as soon as user clicks on the views , the text should disappear and allow user to enter text . I have written two separate on click listeners to do so . The On click listener for the first one is working fine . However i have to double click for the On click listener of the second one to work. Please find the chunk of code below and come up with some solution . final AutoCompleteTextView source = (AutoCompleteTextView) findViewById(R.id.source); ArrayAdapter source_adapter = new ArrayAdapter(this, R.layout.list_item, Model.City); source.setAdapter(source_adapter); source.setOnClickListener(new OnClickListener(){ public void onClick(View v) { source.setText(""); source.setTextSize(14); } }); final AutoCompleteTextView destination = (AutoCompleteTextView) findViewById(R.id.destination); ArrayAdapter destination_adapter = new ArrayAdapter(this, R.layout.list_item, Model.City); destination.setAdapter(destination_adapter); destination.setOnClickListener(new OnClickListener(){ public void onClick(View v) { destination.setText(""); destination.setTextSize(14); } });

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  • Casting/dereferencing member variable pointer from void*, is this safe?

    - by Damien
    Hi all, I had a problem while hacking a bigger project so I made a simpel test case. If I'm not omitting something, my test code works fine, but maybe it works accidentally so I wanted to show it to you and ask if there are any pitfalls in this approach. I have an OutObj which has a member variable (pointer) InObj. InObj has a member function. I send the address of this member variable object (InObj) to a callback function as void*. The type of this object never changes so inside the callback I recast to its original type and call the aFunc member function in it. In this exampel it works as expected, but in the project I'm working on it doesn't. So I might be omitting something or maybe there is a pitfall here and this works accidentally. Any comments? Thanks a lot in advance. (The problem I have in my original code is that InObj.data is garbage). #include <stdio.h> class InObj { public: int data; InObj(int argData); void aFunc() { printf("Inside aFunc! data is: %d\n", data); }; }; InObj::InObj(int argData) { data = argData; } class OutObj { public: InObj* objPtr; OutObj(int data); ~OutObj(); }; OutObj::OutObj(int data) { objPtr = new InObj(data); } OutObj::~OutObj() { delete objPtr; } void callback(void* context) { ((InObj*)context)->aFunc(); } int main () { OutObj a(42); callback((void*)a.objPtr); }

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  • For each loop not reading in the last item

    - by Gandalf StormCrow
    I'm trying to read in a multi line string then split it then print it .. here is the string : 1T1b5T!1T2b1T1b2T!1T1b1T2b2T!1T3b1T1b1T!3T3b1T!1T3b1T1b1T!5T1*1T 11X21b1X 4X1b1X When I split the string with ! I get this without the last line string : 1T1b5T 1T1b5T1T2b1T1b2T 1T2b1T1b2T1T1b1T2b2T 1T1b1T2b2T1T3b1T1b1T 1T3b1T1b1T3T3b1T 3T3b1T1T3b1T1b1T 1T3b1T1b1T5T1*1T 5T1*1T11X21b1X 11X21b1X Here is my code : import java.io.BufferedInputStream; import java.util.Scanner; public class Main { public static void main(String args[]) { Scanner stdin = new Scanner(new BufferedInputStream(System.in)); while (stdin.hasNext()) { for (String line : stdin.next().split("!")) { System.out.println(line); for (int i = 0; i < line.length(); i++) { System.out.print(line.charAt(i)); } } } } } Where did I make the mistake, why is not reading in the last line? After I read in all lines properly I should go trough each line if I encounter number I should print the next char the n times the number I just read, but that is long way ahead first I need help with this. Thank you

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  • A good way to write unit tests

    - by bobobobo
    So, I previously wasn't really in the practice of writing unit tests - now I kind of am and I need to check if I'm on the right track. Say you have a class that deals with math computations. class Vector3 { public: // Yes, public. float x,y,z ; // ... ctors ... } ; Vector3 operator+( const Vector3& a, const Vector3 &b ) { return Vector3( a.x + b.y /* oops!! hence the need for unit testing.. */, a.y + b.y, a.z + b.z ) ; } There are 2 ways I can really think of to do a unit test on a Vector class: 1) Hand-solve some problems, then hard code the numbers into the unit test and pass only if equal to your hand and hard-coded result bool UnitTest_ClassVector3_operatorPlus() { Vector3 a( 2, 3, 4 ) ; Vector3 b( 5, 6, 7 ) ; Vector3 result = a + b ; // "expected" is computed outside of computer, and // hard coded here. For more complicated operations like // arbitrary axis rotation this takes a bit of paperwork, // but only the final result will ever be entered here. Vector3 expected( 7, 9, 11 ) ; if( result.isNear( expected ) ) return PASS ; else return FAIL ; } 2) Rewrite the computation code very carefully inside the unit test. bool UnitTest_ClassVector3_operatorPlus() { Vector3 a( 2, 3, 4 ) ; Vector3 b( 5, 6, 7 ) ; Vector3 result = a + b ; // "expected" is computed HERE. This // means all you've done is coded the // same thing twice, hopefully not having // repeated the same mistake again Vector3 expected( 2 + 5, 6 + 3, 4 + 7 ) ; if( result.isNear( expected ) ) return PASS ; else return FAIL ; } Or is there another way to do something like this?

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  • What else I must do allow my method to handle any type of objects

    - by NewHelpNeeder
    So to allow any type object I must use generics in my code. I have rewrote this method to do so, but then when I create an object, for example Milk, it won't let me pass it to my method. Ether there's something wrong with my generic revision, or Milk object I created is not good. How should I pass my object correctly and add it to linked list? This is a method that causes error when I insert an item: public void insertFirst(T dd) // insert at front of list { Link newLink = new Link(dd); // make new link if( isEmpty() ) // if empty list, last = newLink; // newLink <-- last else first.previous = newLink; // newLink <-- old first newLink.next = first; // newLink --> old first first = newLink; // first --> newLink } This is my class I try to insert into linked list: class Milk { String brand; double size; double price; Milk(String a, double b, double c) { brand = a; size = b; price = c; } } This is test method to insert the data: public static void main(String[] args) { // make a new list DoublyLinkedList theList = new DoublyLinkedList(); // this causes: // The method insertFirst(Comparable) in the type DoublyLinkedList is not applicable for the arguments (Milk) theList.insertFirst(new Milk("brand", 1, 2)); // insert at front theList.displayForward(); // display list forward theList.displayBackward(); // display list backward } // end main() } // end class DoublyLinkedApp Declarations: class Link<T extends Comparable<T>> {} class DoublyLinkedList<T extends Comparable<T>> {}

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  • Trying to join two independent forms

    - by user248959
    Hi, i'm trying to join two independent forms (login and register) in the same page. My idea is (just looking at the signin form): Create an action that shows both forms (partials): public function executeLoginAndRegister(sfWebRequest $request){ $this->form_signin = $this->getUser()->getAttribute('form_signin'); } Each partial calls to its action: form action="php? echo url_for('@sf_guard_signin') ?" method="post" In the actions i write this code public function executeSignin($request) { //... $this->form = new $MyFormclass(); if ($this->form->isValid()) { //... }else{ // save the form to show the error messages. $this-&gt;getUser()-&gt;setAttribute('form_signin', $this-&gt;form); return $this-&gt;forward('sfGuardAuth', 'loginAndRegister'); } } It works, but, for example, if i execute LoginAndRegister and submit incorrectly the signin form and I go to another page and then return to LoginAndRegister, i will find the submiting error messages... If i execute LoginAndRegister and submit incorrectly the signin form and open another browser tab, i will find the submiting error messages in the signin form of the second tab... Any idea? any better approach?

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  • Access to and availability of private member functions in C++

    - by David
    I am wandering the desert of my brain. I'm trying to write something like the following: class MyClass { // Peripherally Related Stuff public: void TakeAnAction(int oneThing, int anotherThing) { switch(oneThing){ case THING_A: TakeThisActionWith(anotherThing); break; //cases THINGS_NOT_A: }; }; private: void TakeThisActionWith(int thing) { string outcome = new string; outcome = LookUpOutcome(thing); // Do some stuff based on outcome return; } string LookUpOutcome(int key) { string oc = new string; oc = MyPrivateMap[key]; return oc; } map<int, string> MyPrivateMap; Then in the .cc file where I am actually using these things, while compiling the TakeAnAction section, it [CC, the solaris compiler] throws an an error: 'The function LookUpOutcome must have a prototype' and bombs out. In my header file, I have declared 'string LookUpOutcome(int key);' in the private section of the class. I have tried all sorts of variations. I tried to use 'this' for a little while, and it gave me 'Can only use this in non-static member function.' Sadly, I haven't declared anything static and these are all, putatively, member functions. I tried it [on TakeAnAction and LookUp] when I got the error, but I got something like, 'Can't access MyPrivateMap from LookUp'. MyPrivateMap could be made public and I could refer to it directly, I guess, but my sensibility says that is not the right way to go about this [that means that namespace scoped helper functions are out, I think]. I also guess I could just inline the lookup and subsequent other stuff, but my line-o-meter goes on tilt. I'm trying desperately not to kludge it.

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  • Bizarre static_cast trick?

    - by Rob
    While perusing the Qt source code I came across this gem: template <class T> inline T qgraphicsitem_cast(const QGraphicsItem *item) { return int(static_cast<T>(0)->Type) == int(QGraphicsItem::Type) || (item && int(static_cast<T>(0)->Type) == item->type()) ? static_cast<T>(item) : 0; } Notice the static_cast<T>(0)->Type? I've been using C++ for many years but have never seen 0 being used in a static_cast before. What is this code doing and is it safe? Background: If you derive from QGraphicsItem you are meant to declare an unique enum value called Type that and implement a virtual function called type that returns it, e.g.: class Item : public QGraphicsItem { public: enum { Type = MAGIC_NUMBER }; int type() const { return Type; } ... }; You can then do this: QGraphicsItem* item = new Item; ... Item* derivedItem = qgraphicsitem_cast<Item*>(item); This will probably help explain what that static_cast is trying to do.

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  • A question on getting number of nodes in a Binary Tree

    - by Robert
    Dear all, I have written up two functions (pseudo code) for calculation the number of nodes and the tree height of a Binary Tree,given the root of the tree. Most importantly,the Binary Tree is represented as the First chiled/next sibling format. so struct TreeNode { Object element; TreeNode *firstChild; TreeNode *nextSibling; } Calculate the # of nodes: public int countNode(TreeNode root) { int count=0; while(root!=null) { root= root.firstChild; count++; } return count; } public int countHeight(TreeNode root) { int height=0; while(root!=null) { root= root.nextSibling; height++; } return height; } This is one of the problem I saw on an algorithm book,and my solution above seems to have some problems,also I didn't quite get the points of using this First Child/right sibling representation of Binary Tree,could you guys give me some idea and feedback,please? Cheers!

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  • Question about singleton property

    - by Jack
    I'm reading the java tutorial for enums located here and have a question: http://java.sun.com/j2se/1.5.0/docs/guide/language/enums.html#Card The part i'm confused about is as follows: "The Card class, above, contains a static factory that returns a deck, but there is no way to get an individual card from its rank and suit. Merely exposing the constructor would destroy the singleton property (that only a single instance of each card is allowed to exist). Here is how to write a static factory that preserves the singleton property, using a nested EnumMap: " Now as I understand, changing the original private "Card" constructor to public would allow us to instantiate an unlimited number of copies of a "Card" object with a given suit+rank. The solution as proposed was to create an EnumMap which would store four Maps (one for each suit), which themselves contained 13 Card objects with the rank as their keys. And so now if you wanted to retrieve a specific Card object from the deck, you would just call the "valueOf" method. My question now is, what's the prevent you with calling the valueOf method as many times as you like? Wouldn't that lead to the same problem as making the original private constructor public? Thanks.

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  • Binary Search Tree, cannot do traversal

    - by ihm
    Please see BST codes below. It only outputs "5". what did I do wrong? #include <iostream> class bst { public: bst(const int& numb) : root(new node(numb)) {} void insert(const int& numb) { root->insert(new node(numb), root); } void inorder() { root->inorder(root); } private: class node { public: node(const int& numb) : left(NULL), right(NULL) { value = numb; } void insert(node* insertion, node* position) { if (position == NULL) position = insertion; else if (insertion->value > position->value) insert(insertion, position->right); else if (insertion->value < position->value) insert(insertion, position->left); } void inorder(node* tree) { if (tree == NULL) return; inorder(tree->left); std::cout << tree->value << std::endl; inorder(tree->right); } private: node* left; node* right; int value; }; node* root; }; int main() { bst tree(5); tree.insert(4); tree.insert(2); tree.insert(10); tree.insert(14); tree.inorder(); return 0; }

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  • How can solve "Cross-thread operation not valid"?

    - by Phsika
    i try to start multi Thread but i can not it returns to me error: Cross-thread operation not valid: 'listBox1' thread was created to control outside access from another thread was. MyCodes: public DataTable dTable; public DataTable dtRowsCount; Thread t1; ThreadStart ts1; void ExcelToSql() { // SelectDataFromExcel(); ts1 = new ThreadStart(SelectDataFromExcel); t1 = new Thread(ts1); t1.Start(); } void SelectDataFromExcel() { string connectionString = @"Provider=Microsoft.ACE.OLEDB.12.0;Data Source=C:\Source\Addresses.xlsx;Extended Properties=""Excel 12.0;HDR=YES;"""; OleDbConnection excelConnection = new OleDbConnection(connectionString); string[] Sheets = new string[] { "Sayfa1"}; excelConnection.Open(); // This code will open excel file. OleDbCommand dbCommand; OleDbDataAdapter dataAdapter; // progressBar1.Minimum = 1; foreach (var sheet in Sheets) { dbCommand = new OleDbCommand("select * From[" + sheet + "$]", excelConnection); //progressBar1.Maximum = CountRowsExcel(sheet).Rows.Count; // progressBar2.Value = i + 1; System.Threading.Thread.Sleep(1000); **listBox1.Items.Add("Tablo ismi: "+sheet.ToUpper()+"Satir Adeti: "+CountRowsExcel(sheet).Rows.Count.ToString()+" ");** dataAdapter = new OleDbDataAdapter(dbCommand); dTable = new DataTable(); dataAdapter.Fill(dTable); dTable.TableName = sheet.ToUpper(); dTable.Dispose(); dataAdapter.Dispose(); dbCommand.Dispose(); ArrangedDataList(dTable); FillSqlTable(dTable, dTable.TableName); } excelConnection.Close(); excelConnection.Dispose(); }

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  • Weird behaviour with Scanner#nextFloat

    - by James P.
    Running the following in Eclipse initially caused Scanner to not recognize carriage returns in the console effectively blocking further input: price = sc.nextFloat(); Adding this line before the code causes Scanner to accept 0,23 (french notation) as a float: Locale.setDefault(Locale.US); This is most probably due to regional settings in Windows XP Pro. When the code is run again 0,23 is still accepted and entering 0.23 causes it to throw a java.util.InputMismatchException. Any explanation as to why this is happening? Also is there a workaround or should I just use Float#parseFloat? Edit: import java.util.Locale; import java.util.Scanner; public class NexFloatTest { public static void main(String[] args) { //Locale.setDefault(Locale.US); //Locale.setDefault(Locale.FRANCE); // Gives fr_BE on this system System.out.println(Locale.getDefault()); float price; String uSDecimal = "0.23"; String frenchDecimal = "0,23"; Scanner sc = new Scanner(uSDecimal); try{ price = sc.nextFloat(); System.out.println(price); } catch (java.util.InputMismatchException e){ e.printStackTrace(); } try{ sc = new Scanner(frenchDecimal); price = sc.nextFloat(); System.out.println(price); } catch (java.util.InputMismatchException e){ e.printStackTrace(); } String title = null; System.out.print("Enter title:"); try{ title = sc.nextLine(); // This line is skippe } catch(java.util.NoSuchElementException e ){ e.printStackTrace(); } System.out.print(title); } }

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  • Why is function's length information of other shared lib in ELF?

    - by minastaros
    Our project (C++, Linux, gcc, PowerPC) consists of several shared libraries. When releasing a new version of the package, only those libs should change whose source code was actually affected. With "change" I mean absolute binary identity (the checksum over the file is compared. Different checksum - different version according to the policy). (I should mention that the whole project is always built at once, no matter if any code has changed or not per library). Usually this can by achieved by hiding private parts of the included Header files and not changing the public ones. However, there was a case where just a delete was added to the destructor of a class TableManager (in the TableManager.cpp file!) of library libTableManager.so, and yet the binary/checksum of library libB.so (which uses class TableManager ) has changed. TableManager.h: class TableManager { public: TableManager(); ~TableManager(); private: int* myPtr; } TableManager.cpp: TableManager::~TableManager() { doSomeCleanup(); delete myPtr; // this delete has been added } By inspecting libB.so with readelf --all libB.so, looking at the .dynsym section, it turned out that the length of all functions, even the dynamically used ones from other libraries, are stored in libB! It looks like this (length is the 668 in the 3rd column): 527: 00000000 668 FUNC GLOBAL DEFAULT UND _ZN12TableManagerD1Ev So my questions are: Why is the length of a function actually stored in the client lib? Wouldn't a start address be sufficient? Can this be suppressed somehow when compiling/linking of libB.so (kind of "stripping")? We would really like to reduce this degree of dependency...

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  • Can this extension method be improve

    - by Newbie
    I have the following extension method public static class ListExtensions { public static IEnumerable<T> Search<T>(this ICollection<T> collection, string stringToSearch) { foreach (T t in collection) { Type k = t.GetType(); PropertyInfo pi = k.GetProperty("Name"); if (pi.GetValue(t, null).Equals(stringToSearch)) { yield return t; } } } } What it does is by using reflection, it finds the name property and then filteres the record from the collection based on the matching string. This method is being called as List<FactorClass> listFC = new List<FactorClass>(); listFC.Add(new FactorClass { Name = "BKP", FactorValue="Book to price",IsGlobal =false }); listFC.Add(new FactorClass { Name = "YLD", FactorValue = "Dividend yield", IsGlobal = false }); listFC.Add(new FactorClass { Name = "EPM", FactorValue = "emp", IsGlobal = false }); listFC.Add(new FactorClass { Name = "SE", FactorValue = "something else", IsGlobal = false }); List<FactorClass> listFC1 = listFC.Search("BKP").ToList(); It is working fine. But a closer look into the extension method will reveal that Type k = t.GetType(); PropertyInfo pi = k.GetProperty("Name"); is actually inside a foreach loop which is actually not needed. I think we can take it outside the loop. But how? PLease help. (C#3.0)

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  • Java: How ArrayList memory management

    - by cka3o4nik
    In my Data Structures class we have studies the Java ArrayList class, and how it grows the underlying array when a user adds more elements. That is understood. However, I cannot figure out how exactly this class frees up memory when lots of elements are removed from the list. Looking at the source, there are three methods that remove elements: [code] public E remove(int index) { RangeCheck(index); modCount++; E oldValue = (E) elementData[index]; int numMoved = size - index - 1; if (numMoved 0) System.arraycopy(elementData, index+1, elementData, index, numMoved); elementData[--size] = null; // Let gc do its work return oldValue; } public boolean remove(Object o) { if (o == null) { for (int index = 0; index < size; index++) if (elementData[index] == null) { fastRemove(index); return true; } } else { for (int index = 0; index < size; index++) if (o.equals(elementData[index])) { fastRemove(index); return true; } } return false; } private void fastRemove(int index) { modCount++; int numMoved = size - index - 1; if (numMoved 0) System.arraycopy(elementData, index+1, elementData, index, numMoved); elementData[--size] = null; // Let gc do its work } {/code] None of them reduce the datastore array. I even started questioning if memory free up ever happens, but empirical tests show that it does. So there must be some other way it is done, but where and how? I checked the parent classes as well with no success.

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  • PHP PDO Parameters from a function returned array

    - by noko
    I've got a function written that runs a query based on parameters passed to the function. I can't seem to figure out why doing the following returns a result: function test($function_returned_array) { $variable = 'Hello World'; $sql = 'SELECT `name`, `pid` FROM `products` WHERE `name` IN (?)'; $found = $this->db->get_array($sql, $variable); } While this doesn't return any results: function test2($function_returned_array) { $sql = 'SELECT `name`, `pid` FROM `products` WHERE `name` IN (?)'; $found = $this->db->get_array($sql, $function_returned_array[0]); } $function_returned_array[0] is also equal to 'Hello World'. Shouldn't they both return the same results? When I echo the values of $variable and $function_returned_array[0], they are both 'Hello World' Here's the relevant parts of my PDO wrapper: public function query(&$query, $params) { $sth = $this->_db->prepare($query); if(is_null($params)) { $sth->execute(); } else if(is_array($params)) { $sth->execute($params); } else { $sth->execute(array($params)); } $this->_rows = $sth->rowCount(); $this->_counter++; return $sth; } public function get_array(&$query, $params, $style = PDO::FETCH_ASSOC) { $q = $this->query($query, $params); return $q->fetchAll($style); } I'm using PHP 5.3.5. Any help would be appreciated.

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  • JPA Problems mapping relationships

    - by Rosen Martev
    Hello. I have a problem when I try to persist my model. An exception is thrown when creating the EntityManagerFactory: Blockquote javax.persistence.PersistenceException: [PersistenceUnit: NIF] Unable to build EntityManagerFactory at org.hibernate.ejb.Ejb3Configuration.buildEntityManagerFactory(Ejb3Configuration.java:677) at org.hibernate.ejb.HibernatePersistence.createEntityManagerFactory(HibernatePersistence.java:126) at javax.persistence.Persistence.createEntityManagerFactory(Persistence.java:52) at javax.persistence.Persistence.createEntityManagerFactory(Persistence.java:34) at project.serealization.util.PersistentManager.createSession(PersistentManager.java:24) at project.serealization.SerializationTest.testProject(SerializationTest.java:25) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at junit.framework.TestCase.runTest(TestCase.java:168) at junit.framework.TestCase.runBare(TestCase.java:134) at junit.framework.TestResult$1.protect(TestResult.java:110) at junit.framework.TestResult.runProtected(TestResult.java:128) at junit.framework.TestResult.run(TestResult.java:113) at junit.framework.TestCase.run(TestCase.java:124) at junit.framework.TestSuite.runTest(TestSuite.java:232) at junit.framework.TestSuite.run(TestSuite.java:227) at org.junit.internal.runners.JUnit38ClassRunner.run(JUnit38ClassRunner.java:79) at org.eclipse.jdt.internal.junit4.runner.JUnit4TestReference.run(JUnit4TestReference.java:46) at org.eclipse.jdt.internal.junit.runner.TestExecution.run(TestExecution.java:38) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:467) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:683) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.run(RemoteTestRunner.java:390) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.main(RemoteTestRunner.java:197) Caused by: org.hibernate.HibernateException: Wrong column type in nif.action_element for column FLOW_ID. Found: double, expected: bigint at org.hibernate.mapping.Table.validateColumns(Table.java:284) at org.hibernate.cfg.Configuration.validateSchema(Configuration.java:1116) at org.hibernate.tool.hbm2ddl.SchemaValidator.validate(SchemaValidator.java:139) at org.hibernate.impl.SessionFactoryImpl.(SessionFactoryImpl.java:349) at org.hibernate.cfg.Configuration.buildSessionFactory(Configuration.java:1327) at org.hibernate.cfg.AnnotationConfiguration.buildSessionFactory(AnnotationConfiguration.java:867) at org.hibernate.ejb.Ejb3Configuration.buildEntityManagerFactory(Ejb3Configuration.java:669) ... 24 more The code for SimpleActionElement and SimpleFlow is as follows: @Entity public class SimpleActionElement { @OneToOne(cascade = CascadeType.ALL, targetEntity = SimpleFlow.class) @JoinColumn(name = "FLOW_ID") private SimpleFlow<T> flow; ... } @Entity public class SimpleFlow<T> { @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Column(name = "ELEMENT_ID") private Long element_id; ... }

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  • Android thread handler NullPointerException

    - by Realn0whereman
    So this null pointer is confusing me. I believe it is a scope issue. My main activity looks like this: public class App extends Activity { ProgressDialog progressDialog; ProgressThread progressThread; Then inside of the oncreate I do this: ProgressDialog progressDialog = new ProgressDialog(this); progressDialog.setProgressStyle(ProgressDialog.STYLE_SPINNER); progressDialog.setMessage("Fetching Images..."); ProgressThread progressThread = new ProgressThread(handler,mImageIds,mImages); progressThread.start(); progressDialog.show(); THEN inside progressThread which is a separate class I do mHandler.sendMessage(mHandler.obtainMessage()); Now up until this point i believe it behaves as it should. I have my handler hanging out in class scope right underneath my oncreate final Handler handler = new Handler() { public void handleMessage(Message msg){ progressDialog.hide(); progressThread.interrupt(); } }; The program thinks that progressDialog and progressThread are declared, but are null. Why would they be null if I instantiate in my oncreate.

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  • Exposing a C++ API to C#

    - by Siyfion
    So what I have is a C++ API contained within a *.dll and I want to use a C# application to call methods within the API. So far I have created a C++ / CLR project that includes the native C++ API and managed to create a "bridge" class that looks a bit like the following: ManagedBridge.h namespace ManagedAPIWrapper { public ref class Bridge { public: int bridge_test(void); int bridge_test2(api_struct* temp); } } ManagedBridge.cpp int Bridge::bridge_test(void) { return test(); } int Bridge::bridge_test2(api_struct* temp) { return test2(temp); } I also have a C# application that has a reference to the C++/CLR "Bridge.dll" and then uses the methods contained within. I have a number of problems with this: I can't figure out how to call bridge_test2 within the C# program, as it has no knowledge of what a api_struct actually is. I know that I need to marshal the object somewhere, but do I do it in the C# program or the C++/CLR bridge? This seems like a very long-winded way of exposing all of the methods in the API, is there not an easier way that I'm missing out? (That doesn't use P/Invoke!)

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  • C++, overloading std::swap, compiler error, VS 2010

    - by Ian
    I would like to overload std::swap in my template class. In the following code (simplified) #ifndef Point2D_H #define Point2D_H template <class T> class Point2D { protected: T x; T y; public: Point2D () : x ( 0 ), y ( 0 ) {} Point2D( const T &x_, const T &y_ ) : x ( x_ ), y ( y_ ) {} .... public: void swap ( Point2D <T> &p ); }; template <class T> inline void swap ( Point2D <T> &p1, Point2D <T> &p2 ) { p1.swap ( p2 ); } namespace std { template <class T> inline void swap ( Point2D <T> &p1, Point2D <T> &p2 ) { p1.swap ( p2 ); } } template <class T> void Point2D <T>::swap ( Point2D <T> &p ) { using (std::swap); swap ( x, p.x ); swap ( y, p.y ); } #endif there is a compiler error (only in VS 2010): error C2668: 'std::swap' : ambiguous call to overloaded I do not know why, std::swap should be overoaded... Using g ++ code works perfectly. Without templates (i.e. Point2D is not a template class) this code also works.. Thanks for your help.

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  • Generics Java and Shadowing of type parameters

    - by rubixibuc
    This code seems to work fine class Rule<T> { public <T>Rule(T t) { } public <T> void Foo(T t) { } } Does the method type parameter shadow the class type parameter? Also when you create an object does it use the type parameter of the class? example Rule<String> r = new Rule<String>(); Does this normally apply to the type parameter of the class, in the situation where they do not conflict? I mean when only the class has a type parameter, not the constructor, or does this look for a type parameter in the constructor? If they do conflict how does this change? SEE DISCUSSION BELOW if I have a function call x = <Type Parameter>method(); // this is a syntax error even inside the function or class ; I must place a this before it, why is this, and does everything still hold true. Why don't I need to prefix anything for the constructor call. Shouldn't Oracle fix this.

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