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  • Assigning an @Annotation enum a value

    - by h2g2java
    I created enum Restrictions{ none, enumeration, fractionDigits, length, maxExclusive, maxInclusive, maxLength, minExclusive, minInclusive, minLength, pattern, totalDigits, whiteSpace; public Restrictions setValue(int value){ this.value = value; return this; } public int value; } So that I could happily do something like this, which is perfectly legal syntax. Restrictions r1 = Restrictions.maxLength.setValue(64); The reason being is, I am using enum to restrict the type of restriction that could be used, and be able to assign a value to that restriction. However, my actual motivation is to use that restriction in an @annotation. @Retention(RetentionPolicy.RUNTIME) @Target({ElementType.TYPE, ElementType.FIELD, ElementType.METHOD}) public @interface Presentable { Restrictions[] restrictions() default Restrictions.none; } So that, I intended to do this: @Presentable(restrictions=Restrictions.maxLength.setValue(64)) public String userName; to which, the compiler croaks The value for annotation enum attribute must be an enum constant expression. Is there a way to accomplish what I wish to accomplish

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  • Public class DiscoLight help

    - by luvthug
    Hi All, If some one can point me in the right direction for this code for my assigment I would really appreciate it. I have pasted the whole code that I need to complete but I need help with the following method public void changeColour(Circle aCircle) which is meant to allow to change the colour of the circle randomly, if 0 comes the light of the circle sgould change to red, 1 for green and 2 for purple. public class DiscoLight { /* instance variables */ private Circle light; // simulates a circular disco light in the Shapes window private Random randomNumberGenerator; /** * Default constructor for objects of class DiscoLight */ public DiscoLight() { super(); this.randomNumberGenerator = new Random(); } /** * Returns a randomly generated int between 0 (inclusive) * and number (exclusive). For example if number is 6, * the method will return one of 0, 1, 2, 3, 4, or 5. */ public int getRandomInt(int number) { return this.randomNumberGenerator.nextInt(number); } /** * student to write code and comment here for setLight(Circle) for Q4(i) */ public void setLight(Circle aCircle) { this.light = aCircle; } /** * student to write code and comment here for getLight() for Q4(i) */ public Circle getLight() { return this.light; } /** * Sets the argument to have a diameter of 50, an xPos * of 122, a yPos of 162 and the colour GREEN. * The method then sets the receiver's instance variable * light, to the argument aCircle. */ public void addLight(Circle aCircle) { //Student to write code here, Q4(ii) this.light = aCircle; this.light.setDiameter(50); this.light.setXPos(122); this.light.setYPos(162); this.light.setColour(OUColour.GREEN); } /** * Randomly sets the colour of the instance variable * light to red, green, or purple. */ public void changeColour(Circle aCircle) { //student to write code here, Q4(iii) if (getRandomInt() == 0) { this.light.setColour(OUColour.RED); } if (this.getRandomInt().equals(1)) { this.light.setColour(OUColour.GREEN); } else if (this.getRandomInt().equals(2)) { this.light.setColour(OUColour.PURPLE); } } /** * Grows the diameter of the circle referenced by the * receiver's instance variable light, to the argument size. * The diameter is incremented in steps of 2, * the xPos and yPos are decremented in steps of 1 until the * diameter reaches the value given by size. * Between each step there is a random colour change. The message * delay(anInt) is used to slow down the graphical interface, as required. */ public void grow(int size) { //student to write code here, Q4(iv) } /** * Shrinks the diameter of the circle referenced by the * receiver's instance variable light, to the argument size. * The diameter is decremented in steps of 2, * the xPos and yPos are incremented in steps of 1 until the * diameter reaches the value given by size. * Between each step there is a random colour change. The message * delay(anInt) is used to slow down the graphical interface, as required. */ public void shrink(int size) { //student to write code here, Q4(v) } /** * Expands the diameter of the light by the amount given by * sizeIncrease (changing colour as it grows). * * The method then contracts the light until it reaches its * original size (changing colour as it shrinks). */ public void lightCycle(int sizeIncrease) { //student to write code here, Q4(vi) } /** * Prompts the user for number of growing and shrinking * cycles. Then prompts the user for the number of units * by which to increase the diameter of light. * Method then performs the requested growing and * shrinking cycles. */ public void runLight() { //student to write code here, Q4(vii) } /** * Causes execution to pause by time number of milliseconds */ private void delay(int time) { try { Thread.sleep(time); } catch (Exception e) { System.out.println(e); } } }

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  • Redirecting to a Facelet is not working when extending FaceletViewHandler

    - by Abel Morelos
    I'm overriding the handleRenderResponse method defined in com.sun.facelets.FaceletViewHandler: protected void handleRenderException(FacesContext context, Exception ex) I'm overriding this method so I can redirect the user to a custom error page (which contain the desired look and feel and other stuff). This is the way I'm trying to String errorPage = "/error.xhtml"; String contextPath = context.getExternalContext().getRequestContextPath(); String errorPagePath = contextPath+errorPage; context.getExternalContext().redirect(errorPagePath); The previous code is what I'm using to perform the redirect to this custom error page. Anyway, when I perform the redirect I'm prompted with a download dialog (this is with Internet Explorer, in Firefox the page does not display properly or as I would expect). I tried changing "/error.xhtml" to "/error.jsf" but in that case I get a 404 error. Somehow I think that the XHTML file is not being handled to the Facelets ViewHandler after the redirect, if I open the downloaded xhtml file I can see that the EL expressions were not resolved and the the ui tags were not handled. I don't have problems with other pages in my application, only when doing the redirect programatically. Important data from my web.xml: facelets.VIEW_MAPPINGS is set to *.xhtml javax.faces.DEFAULT_SUFFIX is set to .xhtml servlet-mapping for the "Faces Servlet" is ".jsf" and "/faces/"

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  • Are there any examples/tutorials of using Spring 3.0 with Cassandra as a backend?

    - by zeroDivisible
    Hello, As I had written in title, I am trying to learn Spring 3.0 (I already know Django, Pylons and few simpler MVC frameworks) and try to use Cassandra as a backend for my web application. Are there any real world examples of doing this? Or maybe some tutorials? I know about the existence of documentation of both technologies, yet I am looking for something "faster" to read and get me rolling.

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  • What's the best way to retrieve two pieces of data from an XML file?

    - by Morinar
    I've got an XML document that is in either a pre or post FO transformed state that I need to extract some information from. In the pre-case, I need to pull out two tags that represent the pageWidth and pageHeight and in the post case I need to extract the page-height and page-width parameters from a specific tag (I forget which one it is off the top of my head). What I'm looking for is an efficient/easily maintainable way to grab these two elements. I'd like to only read the document a single time fetching the two things I need. I initially started writing something that would use BufferedReader + FileReader, but then I'm doing string searching and it gets messy when the tags span multiple lines. I then looked at the DOMParser, which seems like it would be ideal, but I don't want to have to read the entire file into memory if I could help it as the files could potentially be large and the tags I'm looking for will nearly always be close to the top of the file. I then looked into SAXParser, but that seems like a big pile of complicated overkill for what I'm trying to accomplish. Anybody have any advice? Or simple implementations that would accomplish my goal? Thanks.

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  • how to play wave file using http

    - by angelina
    Dear all, how can i play wave file using http .my content(wave files ) are on remote server. Client-Server-ContenrServer I m able to play mp3 files using following code <embed id="wmp" type="application/x-mplayer2" pluginspage="http://www.microsoft.com/Windows/MediaPlayer/" name="mediaplayer1" ShowStatusBar="true" EnableContextMenu="false" autostart="true" width="320" height="240" loop="false" src=<%= request.getParameter("url") %> />

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  • dynamic behavior of factory class

    - by manu1001
    I have a factory class that serves out a bunch of properties. Now, the properties might come either from a database or from a properties file. This is what I've come up with. public class Factory { private static final INSTANCE = new Factory(source); private Factory(DbSource source) { // read from db, save properties } private Factory(FileSource source) { // read from file, save properties } // getInstance() and getProperties() here } What's a clean way of switching between these behaviors based on the environment. I want to avoid having to recompile the class each time.

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  • OpenGL extensions available on different Android devices

    - by MH114
    I'm in the process of writing an OpenGL ES powered framework for my next Android game(s). Currently I'm supporting three different techniques of drawing sprites: the basic way: using vertex arrays (slow) using vertex-buffer-objects (VBOs) (faster) using the draw_texture extension (fastest, but only for basic sprites, i.e. no transforming) Vertex arrays are supported in OpenGL ES 1.0 and thus in every Android-device. I'm guessing most (if not all) of the current devices also support VBOs and draw_texture. Instead of guessing, I'd like to know the extensions supported by different devices. If majority of devices support VBOs, I could simplify my code and focus only on VBOs + draw_texture. It'd be helpful to know what different devices support, so if you have an Android-device, do report the extensions list please. :) String extensions = gl.glGetString(GL10.GL_EXTENSIONS); I've got a HTC Hero, so I can share those extensions next.

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  • Design for tagging system in GAE-J

    - by tempy
    I need a simple tagging system in GAE-J. As I see it, the entity that is being tagged should have a collection of keys referring to the tags with which it's associated. A tag entity should simply contain the tag string itself, and a collection of keys pointing to the entities associated with the tag. When an entity's list of tags is altered, the system will create a new tag if the tag is unknown, and then append the entity's key to that tag's key collection. If the tag already exists, then the entity's key is simply appended to the tag's key collection. This seems relatively straight-forward and uncontroversial to me, but I would like some feedback on this design, just to be sure.

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  • Implementing tagging in JDO

    - by Julie Paltrow
    I am implementing a tagging system for a website that uses JDO . I would like to use this method. However I am new to relationships in JDO. To keep it simple, what I have looks like this: @PersistentCapable class Post { @Persistent String title; @Persistent String body; } @PersistentCapable class Tag { @Persistent String name; } What kind of JDO relationships do I need and how to implement them? I want to be able to list all Tags that belong to a Post, and also be able to list all Posts that have a given Tag. So in the end I would like to have something like this: Table: Post Columns: PostID, Title, Body Table: Tag Columns: TagID, name Table: PostTag Columns: PostID, TagID

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  • JPanel: both implementing my own paintComponent() and rendering children doesn't work

    - by Paul Marshall
    I'm extending a JPanel to display a game board, and adding a JEditorPane at the bottom to hold some status text. Unfortunately, the game board renders just fine, but the JEditorPane is just a blank gray area until I highlight the text in it, when it will render whatever text is highlighted (but not the rest). If I'm understanding Swing right, it should work, because super.paintComponent(g) should render the other children (i.e., the JEditorPane). Tell me, o great stackoverflow, what bonehead mistake am I making? public GameMap extends JPanel { public GameMap() { JEditorPane statusLines = new JEditorPane("text/plain","Stuff"); this.setLayout(new BoxLayout(this,BoxLayout.PAGE_AXIS)); this.add(new Box.Filler(/*enough room to draw my game board*/)); this.add(statusLines); } public void paintComponent(Graphics g){ super.paintComponent(g); for ( all rows ){ for (all columns){ //paint one tile } } } }

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  • Dynamically formatting a string

    - by TofuBeer
    Before I wander off and roll my own I was wondering if anyone knows of a way to do the following sort of thing... Currently I am using MessageFormat to create some strings. I now have the requirement that some of those strings will have a variable number of arguments. For example (current code): MessageFormat.format("{0} OR {1}", array[0], array[1]); Now I need something like: // s will have "1 OR 2 OR 3" String s = format(new int[] { 1, 2, 3 }); and: // s will have "1 OR 2 OR 3 OR 4" String s = format(new int[] { 1, 2, 3, 4 }); There are a couple ways I can think of creating the format string, such as having 1 String per number of arguments (there is a finite number of them so this is practical, but seems bad), or build the string dynamically (there are a lot of them so this could be slow). Any other suggestions?

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  • for cycle not works allright

    - by joseph
    Hello. I call addNotify() method in class that I posted here. The problem is, that when I call addNotify() as it is in the code, setKeys(objs) do nothing. Nothing appears in my explorer of running app. But when I call addNotify()without loop(for int....), and add only one item to ArrayList, it shows that one item correctly. Does anybody knows where can be problem? See the cede class ProjectsNode extends Children.Keys{ private ArrayList objs = new ArrayList(); public ProjectsNode() { } @Override protected Node[] createNodes(Object o) { MainProject obj = (MainProject) o; AbstractNode result = new AbstractNode (new DiagramsNode(), Lookups.singleton(obj)); result.setDisplayName (obj.getName()); return new Node[] { result }; } @Override protected void addNotify() { //this loop causes nothing appears in my explorer. //but when I replace this loop by single line "objs.add(new MainProject("project1000"));", it shows that one item in explorer for (int i=0;i==10;i++){ objs.add(new MainProject("project1000")); } setKeys (objs); } }

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  • Android: roatating images in a loop.

    - by user573736
    Hello, I am trying with no success to modify the code example from: http://www.inter-fuser.com/2009/08/android-animations-3d-flip.html so it will rotate the images in a loop, when clicking on the image once. (second click should pause). I tried using Handler and threading but cannot update the view since only the main thread can update UI. Exception I get from the code below: android.view.ViewRoot$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views. [in 'image1.startAnimation(rotation);' ('applyRotation(0, 90);' from the main thread)] package com.example.flip3d; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.view.animation.AccelerateInterpolator; import android.widget.ImageView; public class Flip3d extends Activity { private ImageView image1; private ImageView image2; private boolean isFirstImage = true; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); image1 = (ImageView) findViewById(R.id.image01); image2 = (ImageView) findViewById(R.id.image02); image2.setVisibility(View.GONE); image1.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { if (isFirstImage) { applyRotation(0, 90); isFirstImage = !isFirstImage; } else { applyRotation(0, -90); isFirstImage = !isFirstImage; } } }); } private void applyRotation(float start, float end) { // Find the center of image final float centerX = image1.getWidth() / 2.0f; final float centerY = image1.getHeight() / 2.0f; // Create a new 3D rotation with the supplied parameter // The animation listener is used to trigger the next animation final Flip3dAnimation rotation = new Flip3dAnimation(start, end, centerX, centerY); rotation.setDuration(500); rotation.setFillAfter(true); rotation.setInterpolator(new AccelerateInterpolator()); rotation.setAnimationListener(new DisplayNextView(isFirstImage, image1, image2)); if (isFirstImage) { image1.startAnimation(rotation); } else { image2.startAnimation(rotation); } } } How can I manage to update the UI and control the rotation within onClick listener? Thank you, Oakist

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  • using internationalization on list data

    - by singh
    i am using Struts2 in application. <s:iterator value="listObject"> <s:component template="abc.vm"> <s:param name="text" value="listValue" /> <s:param name="prefix" value="listIndex" /> </s:component> </s:iterator> listValue is a values of list. i am using iterator to traverse the list. now on listValue, i want to put here internationalization concept.so that all the list value can be display based on Locale which store in a list. please suggest!

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  • MySQL best usage in Tomcat?

    - by mabuzer
    Which one is better way of using MySQL in Tomcat : A) assign a DB connection for user as long as it's session is valid. [OR] B) open connection to DB, on every request come to server and when it's done close that. ?

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  • JSTL param implicit object

    - by srinannapa
    Hi , i'm using struts 2 and jstl. facing problem with param implicit object. Here is the test code : <% request.setAttribute ("error", "Failed"); %> <%= request.getAttribute("error") %> ----------> Prints "Failed" <c:out value="${param.error}"></c:out> ---------> Prints nothing?? Why param.error is not producing the result.

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  • How to change a Datasource's username/password at runtime in a J2EE app?

    - by Toto
    I've deployed a web-module which connects to the database via a datasource configured in the J2EE application server. Currently, the user/password for the database connection is set in the proper J2EE application server's datasources configuration file. I want to change during runtime the datasource's user/password. (e.g.: implement a new web form in which the user is asked to enter de user/password to be used in the database connection). Is there a standard way to do that in J2EE applications or it depends on the J2EE application server? In this case I'm using Orion application server.

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  • Running server-program from a .jar file

    - by skiwi
    I have created and am working on a server-application that monitors for specific folders and takes appropriate actions whenever files are being added. Now I come to the point where I want to be able to shutdown the program, for example for applying a patch. The server runs simply in a command prompt, how can I signal that I want to perform maintenance on it? I do not think reading System.In is feasible as I am also outputting text in the prompt. Regards.

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