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  • Collision detection problem in XNA

    - by Fantasy
    I'm having two problems with my collision detection in XNA. There are two boxes, the red box represents a player and the blue box represents a wall. The first problem is when the player moves to the upper side or bottom side of the wall and collides with it, and then try to go to the left or right, the player will just jump in the opposite direction as seen in the video. However if I go to the right side or the left side of the wall and try to go up or down the player will smoothly go up or down without jumping. The second problem is that when I collide with the box and my key is still pressed down the blue box goes half way through red box and and goes back out and it keeps doing that until I stop pressing the keyboard. its not very clear on the video but the keeps going in and out really fast until I stop pressing the key. Here is a video example:- http://www.youtube.com/watch?v=mKLJsrPviYo and Here is my code Vector2 Position; Rectangle PlayerRectangle, BoxRectangle; float Speed = 0.25f; enum Direction { Up, Right, Down, Left }; Direction direction; protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); KeyboardState keyboardState = Keyboard.GetState(); if (keyboardState.IsKeyDown(Keys.Up)) { Position.Y -= (float)(Speed * gameTime.ElapsedGameTime.TotalMilliseconds); direction = Direction.Up; } if (keyboardState.IsKeyDown(Keys.Down)) { Position.Y += (float)(Speed * gameTime.ElapsedGameTime.TotalMilliseconds); direction = Direction.Down; } if (keyboardState.IsKeyDown(Keys.Right)) { Position.X += (float)(Speed * gameTime.ElapsedGameTime.TotalMilliseconds); direction = Direction.Right; } if (keyboardState.IsKeyDown(Keys.Left)) { Position.X -= (float)(Speed * gameTime.ElapsedGameTime.TotalMilliseconds); direction = Direction.Left; } if (PlayerRectangle.Intersects(BoxRectangle)) { if (direction == Direction.Right) Position.X = BoxRectangle.Left - PlayerRectangle.Width; else if (direction == Direction.Left) Position.X = BoxRectangle.Right; if (direction == Direction.Down) Position.Y = BoxRectangle.Top - PlayerRectangle.Height; else if (direction == Direction.Up) Position.Y = BoxRectangle.Bottom; } PlayerRectangle = new Rectangle((int)Position.X, (int)Position.Y, (int)32, (int)32); base.Update(gameTime); }

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  • updating/refereshing dojo datagrid with new store value on combobox value changes

    - by Raj
    hey all, I have a combo box and a datagrid in my page. when the user changes the combo box value i have to update the grid with children details of newly selected parent. How can I achieve this using Dojo combo box and datagrid. the following code snippet not working for me. when I use setStore method on the grid with new json data. <div dojoType="dojo.data.ItemFileReadStore" jsId="store" url="/child/index/"></div> // grid store <div dojoType="dojo.data.ItemFileReadStore" jsId="parentStore" url="/parent/index/"></div> // combo box store //combo box <input dojoType="dijit.form.ComboBox" value="Select" width="auto" store="parentStore" searchAttr="name" name="parent" id="parent" onchange="displayChildren()"> //MY GRID <table dojoType="dojox.grid.DataGrid" jsId="grid" store="store" id="display_grid" query="{ child_id: '*' }" rowsPerPage="2" clientSort="true" singleClickEdit="false" style="width: 90%; height: 400px;" rowSelector="20px" selectionMode="multiple"> <thead> <tr> <th field="child_id" name="ID" width="auto" editable="false" hidden="true">Text</th> <th field="parent_id" name="Parent" width="auto" editable="false" hidden="true">Text</th> <th field="child_name" name="child" width="300px" editable="false">Text</th> <th field="created" name="Created Date" width="200px" editable="false" cellType='dojox.grid.cells.DateTextBox' datePattern='dd-MMM-yyyy'></th> <th field="last_updated" name="Updated Date" width="200px" editable="false" cellType='dojox.grid.cells.DateTextBox' datePattern='dd-MMM-yyyy'></th> <th field="child_id" name="Edit/Update" formatter="fmtEdit"></th> </tr> </thead> </table> //onchange method of parent combo box in which i am trying to reload the grid with new data from the server. function displayChildren() { var selected = dijit.byId("parent").attr("value"); var grid = dojo.byId('display_grid'); var Url = "/childsku/index/parent/" + selected; grid.setStore(new dojo.data.ItemFileReadStore({ url: Url })); } But its not updating my grid with new contents. I don know how to refresh the grid every time users changes the combo box value. Could anyone help me to solve this issue... I would be glad if I get the solution for both ItemFileReadStore and ItemFileWrireStore. Thanks Raj..

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  • Invalid Cast Exception ASP.NET C#

    - by Shadow Scorpion
    I have a problem in this code: public static T[] GetExtras <T>(Type[] Types) { List<T> Res = new List<T>(); foreach (object Current in GetExtras(typeof(T), Types)) { Res.Add((T)Current);//this is the error } return Res.ToArray(); } public static object[] GetExtras(Type ExtraType, Type[] Types) { lock (ExtraType) { if (!ExtraType.IsInterface) return new object[] { }; List<object> Res = new List<object>(); bool found = false; found = (ExtraType == typeof(IExtra)); foreach (Type CurInterFace in ExtraType.GetInterfaces()) { if (found = (CurInterFace == typeof(IExtra))) break; } if (!found) return new object[] { }; foreach (Type CurType in Types) { found = false; if (!CurType.IsClass) continue; foreach (Type CurInterface in CurType.GetInterfaces()) { try { if (found = (CurInterface.FullName == ExtraType.FullName)) break; } catch { } } try { if (found) Res.Add(Activator.CreateInstance(CurType)); } catch { } } return Res.ToArray(); } } When I'm using this code in windows application it works! But I cant use it on ASP page. Why?

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  • ASP.Net Web Farm Monitoring

    - by cisellis
    I am looking for suggestions on doing some simple monitoring of an ASP.Net web farm as close to real-time as possible. The objectives of this question are to: Identify the best way to monitor several Windows Server production boxes during short (minutes long) period of ridiculous load Receive near-real-time feedback on a few key metrics about each box. These are simple metrics available via WMI such as CPU, Memory and Disk Paging. I am defining my time constraints as soon as possible with 120 seconds delayed being the absolute upper limit. Monitor whether any given box is up (with "up" being defined as responding web requests in a reasonable amount of time) Here are more details, things I've tried, etc. I am not interested in logging. We have logging solutions in place. I have looked at solutions such as ELMAH which don't provide much in the way of hardware monitoring and are not visible across an entire web farm. ASP.Net Health Monitoring is too broad, focuses too much on logging and is not acceptable for deep analysis. We are on Amazon Web Services and we have looked into CloudWatch. It looks great but messages in the forum indicate that the metrics are often a few minutes behind, with one thread citing 2 minutes as the absolute soonest you could expect to receive the feedback. This would be good to have for later analysis but does not help us real-time Stuff like JetBrains profiler is good for testing but again, not helpful during real-time monitoring. The closest out-of-box solution I've seen is Nagios which is free and appears to measure key indicators on any kind of box, including Windows. However, it appears to require a Linux box to run itself on and a good deal of manual configuration. I'd prefer to not spend my time mining config files and then be up a creek when it fails in production since Linux is not my main (or even secondary) environment. Are there any out-of-box solutions that I am missing? Obviously a windows-based solution that is easy to setup is ideal. I don't require many bells and whistles. In the absence of an out-of-box solution, it seems easy for me to write something simple to handle what I need. I've been thinking a simple client-server setup where the server requests a few WMI metrics from each client over http and sticks them in a database. We could then monitor the metrics via a query or a dashboard or something. If the client doesn't respond, it's effectively down. Any problems with this, best practices, or other ideas? Thanks for any help/feedback.

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  • How can two eclipse plugin use the same preferences store?

    - by St.Shadow
    I have two plugins, say com.site.plugin.core and com.site.plugin.ui. I'd like to separate core part from UI part, so at plugin com.site.plugin.ui I created Preferences page where I defined some preferences, which should be used by com.site.plugin.core. I check article at Eclipse site, but it is quite outdated, and linked bug also do not provide much info. So is it possible to do this using standard Eclipse mechanism, or I need use direct low-level API via package org.eclipse.core.runtime.preferences?

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  • Invalid Cast Exception in ASP.NET but not in WinForms

    - by Shadow Scorpion
    I have a problem in this code: public static T[] GetExtras <T>(Type[] Types) { List<T> Res = new List<T>(); foreach (object Current in GetExtras(typeof(T), Types)) { Res.Add((T)Current);//this is the error } return Res.ToArray(); } public static object[] GetExtras(Type ExtraType, Type[] Types) { lock (ExtraType) { if (!ExtraType.IsInterface) return new object[] { }; List<object> Res = new List<object>(); bool found = false; found = (ExtraType == typeof(IExtra)); foreach (Type CurInterFace in ExtraType.GetInterfaces()) { if (found = (CurInterFace == typeof(IExtra))) break; } if (!found) return new object[] { }; foreach (Type CurType in Types) { found = false; if (!CurType.IsClass) continue; foreach (Type CurInterface in CurType.GetInterfaces()) { try { if (found = (CurInterface.FullName == ExtraType.FullName)) break; } catch { } } try { if (found) Res.Add(Activator.CreateInstance(CurType)); } catch { } } return Res.ToArray(); } } When I'm using this code in windows application it works! But I cant use it on ASP page. Why?

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  • How should I manage data in an 2D vector based animation program?

    - by shadow
    I've been trying to design a program that makes 2D animations and then uses the ffmpeg library to create the video for possible use in tv and movies. The problem is when I think about how to manage the data in the application I can only think of two ways, I don't think either of them will work out very well. One is to use an SQlite database, but it seems like it will be difficult to save, especially if an artist puts 1000 things on screen. The other is to use something like linked lists, which would duplicate many features of the database and get complicated when dealing with things like points on a bezier curve and jumping to a frame and collecting all the objects that need to be drawn on that frame. Should I use one of these solutions, or is there something else that would be better? Currently planning to use C# for code.

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  • Find all cycles in graph, redux

    - by Shadow
    Hi, I know there are a quite some answers existing on this question. However, I found none of them really bringing it to the point. Some argue that a cycle is (almost) the same as a strongly connected components (s. http://stackoverflow.com/questions/546655/finding-all-cycles-in-graph/549402#549402) , so one could use algorithms designed for that goal. Some argue that finding a cycle can be done via DFS and checking for back-edges (s. boost graph documentation on file dependencies). I now would like to have some suggestions on whether all cycles in a graph can be detected via DFS and checking for back-edges? My opinion is that it indeed could work that way as DFS-VISIT (s. pseudocode of DFS) freshly enters each node that was not yet visited. In that sense, each vertex exhibits a potential start of a cycle. Additionally, as DFS visits each edge once, each edge leading to the starting point of a cycle is also covered. Thus, by using DFS and back-edge checking it should indeed be possible to detect all cycles in a graph. Note that, if cycles with different numbers of participant nodes exist (e.g. triangles, rectangles etc.), additional work has to be done to discriminate the acutal "shape" of each cycle.

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  • Collision detections and how efficient they are

    - by Shadow
    How exactly do you implement collision detection? What are the costs involved? Do different platforms(c/c++, java, cocoa/iphone, flash, directX) have different optimizations for calculating collisions. And lastly are there libraries available to do this for me, or some that I can just interpret for my platform of choice? As I understand it you would need to loop through the collision map and find the area in question and then compair the input thing(e.g. a sprite) to the type of pixel that is in the questioned area. I understand the very basic idea, but I don't understand the underlying implementation or even a higher level one for that matter. It would seem that this type of detection, or any for that matter, is very costly. Tile map? Bit array? How are these created from an image(I would guess looping and doing stuff)? The reason I ask this question is to get a better understanding of the efficiency behind the scenes and to understand exactly what is going on. Links, references, or examples would be very helpful. I know this question is a bit longwinded so any help or references would be very welcome. Thanks SO!

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  • Why is the this-pointer needed to access inherited attributes?

    - by Shadow
    Hi, assume the following class is given: class Base{ public: Base() {} Base( const Base& b) : base_attr(b.base_attr) {} void someBaseFunction() { .... } protected: SomeType base_attr; }; When I want a class to inherit from this one and include a new attribute for the derived class, I would write: class Derived: public Base { public: Derived() {} Derived( const Derived& d ) : derived_attr(d.derived_attr) { this->base_attr = d.base_attr; } void SomeDerivedFunction() { .... } private: SomeOtherType derived_attr; }; This works for me (let's ignore eventually missing semicolons or such please). However, when I remove the "this-" in the copy constructor of the derived class, the compiler complains that "'base_attr' was not declared in this scope". I thought that, when inheriting from a class, the protected attributes would then also be accessible directly. I did not know that the "this-" pointer was needed. I am now confused if it is actually correct what I am doing there, especially the copy-constructor of the Derived-class. Because each Derived object is supposed to have a base_attr and a derived_attr and they obviously need to be initialized/set correctly. And because Derived is inheriting from Base, I don't want to explicitly include an attribute named "base_attr" in the Derived-class. IMHO doing so would generally destroy the idea behind inheritance, as everything would have to be defined again. EDIT Thank you all for the quick answers. I completely forgot the fact that the classes actually are templates. Please, see the new examples below, which are actually compiling when including "this-" and are failing when omiting "this-" in the copy-constructor of the Derived-class: Base-class: #include <iostream> template<class T> class Base{ public: Base() : base_attr(0) {} Base( const Base& b) : base_attr(b.base_attr) {} void baseIncrement() { ++base_attr; } void printAttr() { std::cout << "Base Attribute: " << base_attr << std::endl; } protected: T base_attr; }; Derived-class: #include "base.hpp" template< class T > class Derived: public Base<T>{ public: Derived() : derived_attr(1) {} Derived( const Derived& d) : derived_attr(d.derived_attr) { this->base_attr = d.base_attr; } void derivedIncrement() { ++derived_attr; } protected: T derived_attr; }; and for completeness also the main function: #include "derived.hpp" int main() { Derived<int> d; d.printAttr(); d.baseIncrement(); d.printAttr(); Derived<int> d2(d); d2.printAttr(); return 0; }; I am using g++-4.3.4. Although I understood now that it seems to come from the fact that I use template-class definitions, I did not quite understand what is causing the problem when using templates and why it works when not using templates. Could someone please further clarify this?

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  • Using JQuery to traverse DOM structure, finding a specific <table> element located after HTML 'comme

    - by Shadow
    I currently have a website source code (no control over the source) which contains certain content that needs to be manipulated. This would be simple on the surface, however there is no unique ID attribute on the tag in question that can uniquely identify it, and therefore allow for further traversal. Here is a snippet of the source code, surrounding the tag in question. ... <td width="100%"> <!--This table snaps the content columns(one or two)--> <table border="0" width="100%"> ... Essentially, the HTML comment stuck out as an easy way to gain access to that element. Using the JQuery comment add-on from this question, and some help from snowlord comment below, I have been able to identify the comment and retrieve the following output using the 'dump' extension. $('td').comments().filter(":contains('This table snaps the content columns(one or two)')").dump(); returns; jQuery Object { 0 = DOMElement [ nodeName: DIV nodeValue: null innerHTML: [ 0 = String: This table snaps the content columns(one or two) ] ] } However I am not sure how to traverse to the sibling element in the DOM. This should be simple, but I haven't had much selector experience with JQuery. Any suggestions are appreciated.

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  • scanf segfaults and various other anomalies inside while loop

    - by Shadow
    while(1){ //Command prompt char *command; printf("%s>",current_working_directory); scanf("%s",command);<--seg faults after input has been received. printf("\ncommand:%s\n",command); } I am getting a few different errors and they don't really seem reproducible(except for the segfault at this point .<). This code worked fine about 10 minutes ago, then it infinite looped the printf command and now it seg faults on the line mentioned above. The only thing I changed was scanf("%s",command); to what it currently is. If I change the command variable to be an array it works, obviously this is because the storage is set aside for it. 1) I got prosecuted about telling someone that they needed to malloc a pointer* (But that usually seems to solve the problem such as making it an array) 2) the command I am entering is "magic" 5 characters so there shouldn't be any crazy stack overflow. 3) I am running on mac OSX 10.6 with newest version of xCode(non-OS4) and standard gcc 4) this is how I compile the program: gcc --std=c99 -W sfs.c Just trying to figure out what is going on. Being this is for a school project I am never going to have to see again, I will just code some noob work around that would make my boss cry :) But for afterwards I would love to figure out why this is happening and not just make some fix for it, and if there is some fix for it why that fix works.

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  • whats wrong with this peace of code for saving contacts

    - by Shadow
    Hi, i am using the latest Nokia Qt SDK. i have tried to add the contacts, its not getting added.. what is missing here.. // Construct contact manager for default contact backend QContactManager* cm = new QContactManager("simulator"); // QContactManager* cm = new QContactManager("memory"); // i tried this, its also not working // Create example contact QContact example; // Add contact name QContactName name; name.setFirstName("John"); name.setLastName("Doe"); example.saveDetail(&name); // Add contact email address //QContactEmailAddress email; // email.setContexts(QContactDetail::ContextHome); //email.setEmailAddress(“[email protected]”); // example.saveDetail(&email); // Finally, save the contact details cm->saveContact(&example); delete cm; Thanks

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  • Private API and SMS content URI's on Android

    - by Shadow
    Without accessing private API's to get Content URI's, etc. for SMS, how are we expected to query this data? I am currently in the process of writing my own SMS app and I want to stay as compatible as possible. Without storing the information myself in my own database (such that I can store the text messages so that other programs can access the data when/if they delete my app) and without using private API's how the heck are we suppose to query SMS data?

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  • what property should i set to Fit the text in label

    - by Shadow
    Hi, i want to display a big string in Qlablel for this simply i have created a label in Qt GUI editor, then i put the string, with the Wordwrap property ON. here text is not coming to the next line itself, instead its crossing the view region. but if i give "\n" it works well. how to put up big string in label, to display in visible region.

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  • How to install the Qt mobility ?

    - by Shadow
    Hi, i have installed Qt 4.6.2 and developing the application for symbian. Now i want use Qt mobility API for accessing the contacts.. how can i install the Qt mobility and acces the API.. my build environment is windows XP :) Thanks

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  • How can I find out how much memory an object (rather the instance of an object) of a C++ class consu

    - by Shadow
    Hi, I am developing a Graph-class, based on boost-graph-library. A Graph-object contains a boost-graph, so to say an adjacency_list, and a map. When monitoring the total memory usage of my program, it consumes quite a lot (checked with pmap). Now, I would like to know, how much of the memory is exactly consumed by a filled object of this Graph-class? With filled I mean when the adjacency_list is full of vertices and edges. I found out, that using sizeof() doesn't bring me far. Using valgrind is also not an alternative as there is quite some memory allocation done previously and this makes the usage of valgrind impractical for this purpose. I'm also not interested in what other parts of the program cost in memory, I want to focus on one single object. Thank you.

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  • whats wrong with this piece of code for saving contacts

    - by Shadow
    Hi, i am using the latest Nokia Qt SDK. i have tried to add the contacts, its not getting added.. what is missing here.. // Construct contact manager for default contact backend QContactManager* cm = new QContactManager("simulator"); // QContactManager* cm = new QContactManager("memory"); // i tried this, its also not working // Create example contact QContact example; // Add contact name QContactName name; name.setFirstName("John"); name.setLastName("Doe"); example.saveDetail(&name); // Add contact email address //QContactEmailAddress email; // email.setContexts(QContactDetail::ContextHome); //email.setEmailAddress(“[email protected]”); // example.saveDetail(&email); // Finally, save the contact details cm->saveContact(&example); delete cm; Thanks

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  • wget: retrieving files recursively

    - by Shadow
    When using wget with the recursive option turned on I am getting an error message when it is trying to download a file. It thinks the link is a downloadable file when in reality it should just be following it to get to the page that actually contains the files that I want. wget -r -l 16 --accept=jpg website.com The error message is: .... since it should be rejected. This usually occurs when the website link it is trying to fetch ends with a sql statement. The problem however doesn't occur when using the very same wget command on that link. I want to know how exactly it is trying to fetch the pages. I guess I could always take a poke around the source although I don't know how messy the project is.

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  • How can I find out how much memory an object of a C++ class consumes?

    - by Shadow
    Hi, I am developing a Graph-class, based on boost-graph-library. A Graph-object contains a boost-graph, so to say an adjacency_list, and a map. When monitoring the total memory usage of my program, it consumes quite a lot (checked with pmap). Now, I would like to know, how much of the memory is exactly consumed by a filled object of this Graph-class? With filled I mean when the adjacency_list is full of vertices and edges. I found out, that using sizeof() doesn't bring me far. Using valgrind is also not an alternative as there is quite some memory allocation done previously and this makes the usage of valgrind impractical for this purpose. I'm also not interested in what other parts of the program cost in memory, I want to focus on one single object. Thank you.

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  • How can I find out how much memory an instance of a C++ class consumes?

    - by Shadow
    Hi, I am developing a Graph-class, based on boost-graph-library. A Graph-object contains a boost-graph, so to say an adjacency_list, and a map. When monitoring the total memory usage of my program, it consumes quite a lot (checked with pmap). Now, I would like to know, how much of the memory is exactly consumed by a filled object of this Graph-class? With filled I mean when the adjacency_list is full of vertices and edges. I found out, that using sizeof() doesn't bring me far. Using valgrind is also not an alternative as there is quite some memory allocation done previously and this makes the usage of valgrind impractical for this purpose. I'm also not interested in what other parts of the program cost in memory, I want to focus on one single object. Thank you.

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  • how do i install a game patch on an external hard drive

    - by shadow
    I have a 2tb external hard drive and I want to install battlefield 1942 on it. i can get the game on the hard drive without problems, and it runs great. the problem is that i have an outdated version, and i need to install a patch. thats when it gets iffy. i get the patch and start the install, and it finishes, but it doesnt install to the game itself. it goes to its own seperate folder, and that does nothing to the game. the patch installer doesnt ask me where the game is, and so im thinking that it cant find the game itself, and then screws up. any help would be great!

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  • How to get the Displayed Webpage source

    - by Shadow
    Hi, how can i get the web-page source displayed on a web-browser control, either in c# or Win32.even ATL COM also fine. i mean.. i dont want to create new "HTTPReqest" or "openURL" to get source.. i want to get the source from the control only..is it possible for windows mobile.. if so how?.. please let me know. Thank u

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  • Safe way for getting/finding a vertex in a graph with custom properties -> good programming practice

    - by Shadow
    Hi, I am writing a Graph-class using boost-graph-library. I use custom vertex and edge properties and a map to store/find the vertices/edges for a given property. I'm satisfied with how it works, so far. However, I have a small problem, where I'm not sure how to solve it "nicely". The class provides a method Vertex getVertex(Vertexproperties v_prop) and a method bool hasVertex(Vertexproperties v_prop) The question now is, would you judge this as good programming practice in C++? My opinion is, that I have first to check if something is available before I can get it. So, before getting a vertex with a desired property, one has to check if hasVertex() would return true for those properties. However, I would like to make getVertex() a bit more robust. ATM it will segfault when one would directly call getVertex() without prior checking if the graph has a corresponding vertex. A first idea was to return a NULL-pointer or a pointer that points past the last stored vertex. For the latter, I haven't found out how to do this. But even with this "robust" version, one would have to check for correctness after getting a vertex or one would also run into a SegFault when dereferencing that vertex-pointer for example. Therefore I am wondering if it is "ok" to let getVertex() SegFault if one does not check for availability beforehand?

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