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  • What is a good IDE for client side JavaScript development? [closed]

    - by Isuru
    I recently started learning JavaScript and am looking for a good JavaScript Editor/IDE. I found dozens of them in a Google search but I would appreciate if users who have experience with using such an IDE could recommend one. I want an IDE with syntax highlighting, possibly IntelliSense and debugging support for JavaScipt code. I'm a Windows 7 user and do just client-side JavaScript development. Any suggestions??

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  • Get started with Omnis Studio

    <b>Linux User and Developer:</b> "Omnis Studio is a cross-platform (Windows, Mac and Linux) Rapid Application Development tool. It allows you to quickly build applications using a combination of graphical elements as well as a code editor."

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  • How to build a Query Template Explorer

    Having introduced his cross-platform Query Template solution, Michael now gives us the technical details on how to integrate his .NET controls into applications both simple and complex. With screenshots and code samples, this has everything you need to build your own powerful SQL editor or Query Template explorer.

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  • WYSIWYG is Simple

    A WYSIWYG editor is very simple to learn and use. You have to be careful because there are many different skill levels and functionalities. Learning which one is best for you is important.

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  • Making CopySourceAsHtml add-on work with VS2010

    - by DigiMortal
    As there are still bloggers who use CopySourceAsHtml add-on for Visual Studio to get syntax highlighted code to their blog posts and there is no guidance in CSAH site how to make it work with Visual Studio 2010 I will give my guidance here. Almost all code in this blog is syntax highlighted by this add-on (read more from my post Visual Studio add-in: CopySourceAsHTML). Last version of CSAH is available for VS2008 but it is easy to make it work with VS2010. Just follow these steps. Close VS2010 if it is opened. Goto folder MyDocuments\Visual Studio 2010. Move to AddIns subfolder (create it if there is no such subfolder). Create file called CopySourceAsHtml.AddIn and open it in text editor. Paste the following XML to editor:   <?xml version="1.0" encoding="utf-8" standalone="no"?> <Extensibility xmlns="http://schemas.microsoft.com/AutomationExtensibility"> <HostApplication> <Name>Microsoft Visual Studio Macros</Name> <Version>10.0</Version> </HostApplication> <HostApplication> <Name>Microsoft Visual Studio</Name> <Version>10.0</Version> </HostApplication> <Addin> <FriendlyName>CopySourceAsHtml</FriendlyName> <Description>Adds support to Microsoft Visual Studio 2010 for copying source code, syntax highlighting, and line numbers as HTML.</Description> <Assembly>JTLeigh.Tools.Development.CopySourceAsHtml, Version=3.0.3215.1, Culture=neutral, PublicKeyToken=bb2a58bdc03d2e14, processorArchitecture=MSIL</Assembly> <FullClassName>JTLeigh.Tools.Development.CopySourceAsHtml.Connect</FullClassName> <LoadBehavior>1</LoadBehavior> <CommandPreload>0</CommandPreload> <CommandLineSafe>0</CommandLineSafe> </Addin> </Extensibility> Save file and close it. Run VS2010 and activate add-on if it is not activated yet. That’s it. If you are heavy user of CSAH then I recommend you to bookmark this post. :)

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  • New Features in DNM 01.20.00 for DotNetNuke

    In this tutorial we look at the new features of DNM RAD and walk you through how to create a new data source, creating a linked table, creating a direct query and we preview the new color coded editor in DNM RAD 1.2 for DotNetNuke.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Liquid XML 2012 Service Pack 1 available

    - by bconlon
    Liquid XML Editor is one of my favourite tools, but I was slightly concerned with the original 2012 release as the new XML Data Mapper tool was a bit buggy. So I was pleased to see SP1 is now available for download.Sure enough the issues have been fixed and it's once more a great tool!The data mapper can also now be run from the command line (this was a little limiting before as you had to open the IDE to run the mapping) and the Help now contains full documentation.#

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  • Disable Dash Home Shortcut in 12.04

    - by kunigami
    I'm using Ubuntu 12.04 in VirtualBox on a MacBook. The current shortcut for the dash home launcher is the Command key (Super). I'm trying to disable it. First, this option is not present in the shortcuts preferences. I have already tried: Changing it through gconf-editor Changing it through ccsm Even though when I press Super or Super+F it still launches the dash home. Any ideas on what I can still try?

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  • 2d, Top-down map with different levels

    - by Ktash
    So, I'm creating a 2d, top down, sprite based (tiled) game, and right now I'm working on maps (well, a map editor at the moment, but it will be creating my maps, so basically the same thing). The scenario So, I'm thinking about efficiency and creating a map in pieces. In each piece, I plan on having 'layers'. Basically, I plan on rendering it down to a 'below hero' level, and an 'above hero' level, with the hero rendered in between obviously. There will likely also be a 'on level with hero' layer, but I'm not quite there yet. Not even worrying about events or interaction yet. Just looking to get a hero on the screen. Now for movement, I obviously need to know what tiles can be moved and in what direction. My plan at the moment is each tile getting 8 bits (4 'can enter in direction' bits, 4 'can leave in direction'). This will allow me to limit movement and even allow one way directional movement. The dilemma This works great for a lot of scenarios. It will allow me to store a map in essentially 3 layers, a string, and gives me flexibility going forward. However, I can't create maps that themselves have layers. A good example is a bridge where the user can go under or over the bridge without invalid moves being allowed. I can't create a platform and allow movement underneath. These are things I would like to be able to include in my game. My idea In theory, I could allow multiple hero layers and then allow multiple sets of 'below' and 'above' layers (or sandwich layers). But this complicates my system, and makes movement between maps potentially tricky (If the hero is on the third layer at the edge of a map, but that corresponds to the second layer on the other map, how can I allow or disallow movement). My question Is there a better way to manage multiple maps with multiple levels like this where a users level may be 'connected' on different levels on different maps? Or even... Am I doing this the hard way? Is there a more standard way to handle top-down 2d tiled maps that I am just not aware of? Things to note or that might be helpful This will be done in Javascript (transferred around in JSON) State will need to be transferred quickly, so a map-id and x/y/direction should be enough to get me a boolean 'can move' value Maps will not be standard sized (though they will be in a certain number of tiles) Making an editor tool so that I can have others help, so something that I can create in a tool would be helpful 'Teleportation' locations will likely need to exist to get into building maps and to and from different map sets (which will not necessarily be connected), but have not been created yet (lumping in with events at the moment).

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  • Raiders of the Lost iPhone

    <b>MacNewsWorld:</b> "Will Gizmodo's Jason Chen land in the cooler for his part in leaking Apple's next-gen iPhone to the world? Or did Silicon Valley's High Tech Task Force violate legal protections established to shield journalists when they raided the editor's home?"

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  • Useful utilities - NotePad++ add-ons

    - by TATWORTH
    There are some useful plug-ins for Notepad++ at http://sourceforge.net/apps/mediawiki/notepad-plus/index.php?title=Plugin_Central These plug-ins include a hex editor and other useful tools. One tool that I especially like is to ability to run the current file. This is very useful when working on batch files.

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  • Does Geany or Gedit provide a browser protocol in the way Textmate does with txmt://?

    - by Rich
    Textmate on the Mac can be bound to the txmt protocol, meaning that development frameworks (such as the Play Framework) can be configured to use this to display error messages. If a stacktrace appears, each line of the stacktrace is a URL of the format (I'm guessing): txmt:///home/myuser/projects/myproject/ProblemFile.java:123 (where 123 is the line number). Clicking this opens the file in Textmate. Is this possible with Gedit, Geany or another programmer's text editor?

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  • Syntax error in Maya Python Script [on hold]

    - by Enchanter
    Ok this error is immensly frustrating as it is obviously a simple syntax issue. Basically I've written two lines of maya script in python designed to create a list of the names of all the joints of a model currently selected in the model viewer. Here are the two lines of script: import maya.cmds joints = ls(selection = true, type = 'joint') Upon compiling the code the script editor is saying there is a syntax error in the second line, but I do not see any reason why this code should not execute?

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  • Scanning the Error Log with PowerShell

    - by AllenMWhite
    One of the most important things you can do as a DBA is to keep tabs on the errors reported in the error log, but there's a lot of information there and sometimes it's hard to find the 'good stuff'. You can open the errorlog file directly in a text editor and search for errors but that gets tedious, and string searches generally return just the lines with the error message numbers, and in the error log the real information you want is in the line after that. PowerShell 2.0 introduced a new cmdlet...(read more)

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  • What tales of horror have you regarding "whitespace" errors?

    - by reechard
    I'm looking for tales of woe such as companies, websites and products failing, religious flamewars, data loss. Examples: text editor settings conflicts indent at 4 tabs at 8 vs. indent at 2 tabs at 4 windows line endings vs. unix line endings, text vs. binary files, source code control related terms: "line feed" "carriage return" "horizontal tab" "mono spacing" "unix line endings" "version control" "diff" "merge" "ftp"

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  • The cpuidle subsystem

    <b>LWN.net:</b> "Your editor recently had cause to dig around in the cpuidle subsystem. It never makes sense to let such work go to only a single purpose when it could be applied toward the creation of a kernel-page article. So, what follows is a multi-level discussion of cpuidle, what it's for, and how it works. Doing nothing, it turns out, is more complicated than one might think."

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  • Edit Your Images Online For Free With Aviary

    While looking for something to fill our Refresh Cartridges blog, we came accross this free online image editor and felt the need to create paper penguins with its help. In case you thought there was ... [Author: Chris Holgate - Computers and Internet - April 05, 2010]

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  • Running CopySourceAsHtml Add-in under Visual Studio 2010

    - by Marko Apfel
    Until now CopySourceAsHtml only supports Visual  Studio 2008 out of the box. But it is no problem to pimp up the config-file for supporting Visual Studio 2010. Copy all three files to "%userprofile%\Documents\Visual Studio 2010\Addins" Open CopySourceAsHtml.AddIn in a text editor and change both lines with <Version>9.0</Version> to <Version>10.0</Version> Run Visual Studio 2010 and CopySourceAsHtml works fine

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  • What is the relationship between the command line, the OS and the microprocessor? [closed]

    - by ssbrewster
    I'm not totally clear on how using the command line differs from working through the OS' interface using an editor for example. Obviously the UI is different but I want to understand how the command line interacts with the kernel and microprocessor, and how this compares to how kernel interfaces with the OS' GUI. I know I'm missing several layers of abstraction but would be grateful for someone to explain this.

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  • Are there similar sites to jsdo.it and jsfiddle.net? [closed]

    - by TK Kocheran
    I'm looking for sites similar to jsdo.it and jsfiddle.net. I really like jsdo.it, as it provides a nice editor and the ability to fork, but I really can't stand the usability as it really gets to be a pain to use after a while. I also like jsfiddle.net, but it too has some usability issues and the URL for your fiddle changes every time you save. Are there any other good alternatives for in-browser HTML testing and development?

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  • How do I set a different wallpaper for each workspace in Xubuntu 13.04?

    - by Sebastian
    This might seem like a common question that have been already solved. Well, I checked many tutorials, question and googled a lot but almost everything failed after all. The main problem is that I do not have gconf-editor and even if I install it, I don't have an "/apps/nautilus/preferences/show_desktop" option to uncheck to finish whole quite known compiz tweak. Does anybody managed this issue on Xubuntu 13.04? May I ask how? Thank you in advance.

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  • Open Source painting with MyPaint

    <b>Worldlabel:</b> "MyPaint is a lightweight, easy-to-use open source painting application that you might not have heard of before. It's not a photo editor, it doesn't bother with paths, geometric shapes, text manipulation, or fancy masking options. Instead, it focuses on one and only one use: painting."

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