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  • Turning on the wireless card freezes Ubuntu 12.04

    - by Ryan Schram
    I've been using Ubuntu 12.04 for close to a year. Occasionally after booting into Gnome 3, the desktop is unresponsive to cursor clicks. The mouse cursor moves but can't open menus. Also the network icon displays a red error badge instead of the usual gray x indicating that it is off. The only way I have found to solve this is to switch to a terminal shell (Ctrl-Alt-F5), login and kill gnome-session. This is an intermittent and occasional problem. Recently I moved house and set up this computer in my new apartment. Now I have for the first time a new and more difficult problem. Switching on the wireless card (wlan0) to connect to the wifi router causes the desktop to freeze. Switching to a terminal via Ctrl-Alt-F5 doesn't work. The only solution is a hard reboot from the power switch. How can I diagnose the second, more recent problem? Is there a solution? Cheers, Ryan

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  • PCI-e SEALEVEL dual serial card not recognized on Ubuntu 14.04

    - by kwhunter
    New to Ubuntu, running 14.04. I have trouble with the serial port setup, I have a plug-in PCI-e SEALEVEL dual serial card that is not recognized. user1@WSIWORKSTATION2:~$ dmesg | grep tty [ 0.000000] console [tty0] enabled [ 1.577197] 00:06: ttyS0 at I/O 0x3f8 (irq = 4, base_baud = 115200) is a 16550A [ 1.943326] tty ttyprintk: hash matches [ 17.240880] ttyS4: LSR safety check engaged! [ 17.241589] ttyS4: LSR safety check engaged! [ 17.242354] ttyS5: LSR safety check engaged! [ 17.243058] ttyS5: LSR safety check engaged! [ 17.243918] ttyS6: LSR safety check engaged! [ 17.244485] ttyS6: LSR safety check engaged! [ 17.245195] ttyS7: LSR safety check engaged! [ 17.245830] ttyS7: LSR safety check engaged! [ 17.246554] ttyS8: LSR safety check engaged! [ 17.247191] ttyS8: LSR safety check engaged! user1@WSIWORKSTATION2:~/Desktop/seacom$ lspci -d 135e: -vvv 02:04.0 Bridge: Sealevel Systems Inc Device e205 (rev aa) Subsystem: Sealevel Systems Inc Device e205 Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV+ VGASnoop- ParErr- Stepping- SERR+ FastB2B- DisINTx- Status: Cap+ 66MHz+ UDF- FastB2B+ ParErr- DEVSEL=medium TAbort- SERR- Capabilities: However, the manufacturer's drivers won't install: 1. user1@WSIWORKSTATION2:~/Desktop/seacom$ make install ---------------------------------------------------------------- Installing seacom suite. ---------------------------------------------------------------- --Installing utilities-- /usr/bin/ld: skipping incompatible ../../lib/libftd2xx.a when searching for -lftd2xx /usr/bin/ld: cannot find -lftd2xx collect2: error: ld returned 1 exit status make[2]: *** [setusb] Error 1 make[1]: *** [install] Error 1 make: *** [install] Error 1 2. user1@WSIWORKSTATION2:~/Desktop/seaio$ make install ---------------------------------------------------------------- Installing SD suite. ---------------------------------------------------------------- *Compiling SeaIO Library source file: digitalIoDevice.cpp gcc: error trying to exec 'cc1plus': execvp: No such file or directory make[1]: *** [digitalIoDevice.o] Error 1 make: *** [install] Error 1 I was not able to find a solution, so if anyone can help it will be much appreciated. PS Have some troubles with formatting my post, apologies...

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  • Acer Aspire One 725 - missing graphic card driver?

    - by Melon
    Recently I bought an Acer Aspire One 725 Netbook and installed Ubuntu 12.10 on it. I bought it, because it can run HD movies and has Full HD on external VGA port. However, movies from youtube have a really slow framerate. If you open three tabs in Opera (for example g-mail, youtube and askubuntu) it gets really laggy. My suspicion is that the driver for graphic card is missing. When I check the System->Details->Graphics the driver is unknown. After running lspci | grep VGA I get this output: 00:01.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI Device 980a From what I see, I have a AMD C70 processor integrated with (or something similar) AMD Radeon HD 6290. Has anyone had the same problem? Do you know which drivers need to be installed for the graphics to work properly? On official Acer page there are only drivers for Win7 and Win8... Update: I have tried installing fglrx but I get the following error (either I don't have libraries or someone didn't make a clean build before release ;) /lib/modules/fglrx/build_mod/2.6.x/firegl_public.c: In function ‘KCL_MEM_AllocLinearAddrInterval’: /lib/modules/fglrx/build_mod/2.6.x/firegl_public.c:2124:5: error: implicit declaration of function ‘do_mmap’ [-Werror=implicit-function-declaration] /lib/modules/fglrx/build_mod/2.6.x/firegl_public.c:2124:13: warning: cast to pointer from integer of different size [-Wint-to-pointer-cast] /lib/modules/fglrx/build_mod/2.6.x/firegl_public.c: In function ‘kasInitExecutionLevels’: /lib/modules/fglrx/build_mod/2.6.x/firegl_public.c:4159:5: error: ‘cpu_possible_map’ undeclared (first use in this function) /lib/modules/fglrx/build_mod/2.6.x/firegl_public.c:4159:5: note: each undeclared identifier is reported only once for each function it appears in /lib/modules/fglrx/build_mod/2.6.x/firegl_public.c:4159:5: warning: left-hand operand of comma expression has no effect [-Wunused-value] Update 2: After fixing the erros in compilation, ubuntu acts bizarre and unstable (no left icon panel, no upper panel, cannot run any programs, I only see desktop)

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  • Dummy output after upgrade from 12.04 to 12.10, even though sound card is detected

    - by user115441
    So I just recently upgraded my system from Ubuntu 12.04 to 12.10. However, when I booted into 12.10 for the first time, no sound comes out of my speakers. I checked the sound settings and the Dummy Output was the only thing showing up. I used "hwinfo --sound" to check to see if my sound card was actually installed, and it was installed. hwinfo --sound hal.1: read hal dataprocess 2687: arguments to dbus_move_error() were incorrect, assertion "(dest) == NULL || !dbus_error_is_set ((dest))" failed in file ../../dbus/dbus-errors.c line 282. This is normally a bug in some application using the D-Bus library. libhal.c 3483 : Error unsubscribing to signals, error=The name org.freedesktop.Hal was not provided by any .service files 11: PCI 1b.0: 0403 Audio device [Created at pci.318] Unique ID: u1Nb._aiKlM91Nt0 SysFS ID: /devices/pci0000:00/0000:00:1b.0 SysFS BusID: 0000:00:1b.0 Hardware Class: sound Model: "Intel 82801FB/FBM/FR/FW/FRW (ICH6 Family) High Definition Audio Controller" Vendor: pci 0x8086 "Intel Corporation" Device: pci 0x2668 "82801FB/FBM/FR/FW/FRW (ICH6 Family) High Definition Audio Controller" SubVendor: pci 0x107b "Gateway 2000" SubDevice: pci 0x4040 Revision: 0x04 Driver: "snd_hda_intel" Driver Modules: "snd_hda_intel" Memory Range: 0x50240000-0x50243fff (rw,non-prefetchable) IRQ: 44 (91 events) Module Alias: "pci:v00008086d00002668sv0000107Bsd00004040bc04sc03i00" Driver Info #0: Driver Status: snd_hda_intel is active Driver Activation Cmd: "modprobe snd_hda_intel" Config Status: cfg=new, avail=yes, need=no, active=unknown I'm not sure what to do here. The only time the sound will actually work is when I boot into my Windows partition and then reboot into Ubuntu. I mean I don't want to have to do that every time I want to use Ubuntu. I would really appreciate any help I can get on here.

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  • Frequent Disconnects with an Intel 3945ABG Wireless Card

    - by Alex Forsythe
    I'm brand new to Ubuntu, and I really love it so far, but one issue I have encountered is that my WLAN is disconnecting about every 5-10 minutes. Often times the connection is repaired automatically, but sometimes the network manager will repeatedly reject my encryption key (which of course is correct). Occasionally after a disconnect, the wireless network fails to show up at all. The only way I can solve this seems to be by completely restarting Ubuntu or connecting with a USB wireless adapter. I am using WPA/WPA2 encryption, which I've read can cause problems with network-manager, but I experience the exact same issues with WICD. I should probably note that I've not experienced any of these issues using Windows 7 on my other partition. I have a hunch that there may be a better driver out there for my card, but I have no idea how to go about searching for it or installing it. Any help would be really appreciated! lsb_release -a No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 11.10 Release: 11.10 Codename: oneiric lspci -nnk 09:00.0 Ethernet controller [0200]: Broadcom Corporation NetXtreme BCM5752 Gigabit Ethernet PCI Express [14e4:1600] (rev 02) Subsystem: Dell Device [1028:0201] Kernel driver in use: tg3 Kernel modules: tg3 0c:00.0 Network controller [0280]: Intel Corporation PRO/Wireless 3945ABG [Golan] Network Connection [8086:4222] (rev 02) Subsystem: Intel Corporation Device [8086:1020] Kernel driver in use: iwl3945 Kernel modules: iwl3945 rfkill list 0: phy0: Wireless LAN Soft blocked: no Hard blocked: no 2: dell-wifi: Wireless LAN Soft blocked: no Hard blocked: no 3: dell-bluetooth: Bluetooth Soft blocked: yes Hard blocked: no

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  • Game Object Factory: Fixing Memory Leaks

    - by Bunkai.Satori
    Dear all, this is going to be tough: I have created a game object factory that generates objects of my wish. However, I get memory leaks which I can not fix. Memory leaks are generated by return new Object(); in the bottom part of the code sample. static BaseObject * CreateObjectFunc() { return new Object(); } How and where to delete the pointers? I wrote bool ReleaseClassType(). Despite the factory works well, ReleaseClassType() does not fix memory leaks. bool ReleaseClassTypes() { unsigned int nRecordCount = vFactories.size(); for (unsigned int nLoop = 0; nLoop < nRecordCount; nLoop++ ) { // if the object exists in the container and is valid, then render it if( vFactories[nLoop] != NULL) delete vFactories[nLoop](); } return true; } Before taking a look at the code below, let me help you in that my CGameObjectFactory creates pointers to functions creating particular object type. The pointers are stored within vFactories vector container. I have chosen this way because I parse an object map file. I have object type IDs (integer values) which I need to translate them into real objects. Because I have over 100 different object data types, I wished to avoid continuously traversing very long Switch() statement. Therefore, to create an object, I call vFactoriesnEnumObjectTypeID via CGameObjectFactory::create() to call stored function that generates desired object. The position of the appropriate function in the vFactories is identical to the nObjectTypeID, so I can use indexing to access the function. So the question remains, how to proceed with garbage collection and avoid reported memory leaks? #ifndef GAMEOBJECTFACTORY_H_UNIPIXELS #define GAMEOBJECTFACTORY_H_UNIPIXELS //#include "MemoryManager.h" #include <vector> template <typename BaseObject> class CGameObjectFactory { public: // cleanup and release registered object data types bool ReleaseClassTypes() { unsigned int nRecordCount = vFactories.size(); for (unsigned int nLoop = 0; nLoop < nRecordCount; nLoop++ ) { // if the object exists in the container and is valid, then render it if( vFactories[nLoop] != NULL) delete vFactories[nLoop](); } return true; } // register new object data type template <typename Object> bool RegisterClassType(unsigned int nObjectIDParam ) { if(vFactories.size() < nObjectIDParam) vFactories.resize(nObjectIDParam); vFactories[nObjectIDParam] = &CreateObjectFunc<Object>; return true; } // create new object by calling the pointer to the appropriate type function BaseObject* create(unsigned int nObjectIDParam) const { return vFactories[nObjectIDParam](); } // resize the vector array containing pointers to function calls bool resize(unsigned int nSizeParam) { vFactories.resize(nSizeParam); return true; } private: //DECLARE_HEAP; template <typename Object> static BaseObject * CreateObjectFunc() { return new Object(); } typedef BaseObject*(*factory)(); std::vector<factory> vFactories; }; //DEFINE_HEAP_T(CGameObjectFactory, "Game Object Factory"); #endif // GAMEOBJECTFACTORY_H_UNIPIXELS

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  • IRQ Conflicts Causing Video Card and Boot Problems?

    - by sanpatricio
    tl;dr - I have 4 devices sharing 1 IRQ. Is this bad and how do I tell the BIOS to stop it? Background: I have an old Dell GX280 dual Pentium 4 that I (semi) resurrected last weekend with an installation of Ubuntu 12.04. Everything was going fine the first several hours until a problem that plagued me when WinXP was on that machine happened -- it froze. Completely froze. None of the myriad of ways I have found here on askubuntu helped me to regain control except a long-press of the power button to shut it off. Clearly, this wasn't a software/WinXP issue. After much googling, I found that hardware conflicts can often cause this sort of total lock-up and with all the odd blocks of yellow and flecks of color showing on my screen (both WinXP and Ubuntu) I figured my old GeForce 7600 was failing and causing me these odd issues. (A good canned-air dusting of the entire interior fixed the color fleck problem) Again, through much googling and numerous answers found on askubuntu, I somehow stumbled my way onto the lshw command. After going through it, line by line, I found that I have four devices sharing IRQ 16: eth0, wlan0, ide0 (DVD-RW), and my video card. In hindsight, I can recall weird instances of my Ethernet connection to another computer not working when I thought it should. I never full troubleshot those issues so it could be a coincidence. The other thing that has been plaguing me since installing Ubuntu (wasn't there during WinXP) has been periodic moments of my monitor getting no signal from Ubuntu during boot. The first couple days, it would disappear after the Dell boot screen and reappear at Ubuntu login. Now, it disappears after the Dell boot screen and doesn't return at all -- I have to hit F12 where I can load a safe mode version of Ubuntu and get more details like dmesg and lsdev. I also ran memtest86 overnight and woke up to zero errors, so failing RAM is out. Where do I go from here?

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  • Is it possible to share a C struct in shared memory between apps compiled with different compilers?

    - by Joseph Garvin
    I realize that in general the C and C++ standards gives compiler writers a lot of latitude. But in particular it guarantees that POD types like C struct members have to be laid out in memory the same order that they're listed in the structs definition, and most compilers provide extensions letting you fix the alignment of members. So if you had a header that defined a struct and manually specified the alignment of its members, then compiled two apps with different compilers using the header, shouldn't one app be able to write an instance of the struct into shared memory and the other app be able to read it without errors? I am assuming though that the size of the types contained is consistent across two compilers on the same architecture (it has to be the same platform already since we're talking about shared memory). I realize that this is not always true for some types (e.g. long vs. long long in GCC and MSVC 64-bit) but nowadays there are uint16_t, uint32_t, etc. types, and float and double are specified by IEEE standards.

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  • What are some of best Javascript memory detecting tools?

    - by Philip Fourie
    Our team is faced with slow but serious Javascript memory leak. We have read up on the normal causes for memory leaks in Javascript (eg. closures and circular references). We tried to avoid those pitfalls in the code but it likely we still have unknown mistakes left in our code. I started my search for available tools but would like input from people with actual experience with these tools. Some of the tools I found so far (but have no idea how good and useful they would be for our problem): Sieve Drip JavaScript Memory Leak Detector Our search is not limited to free tools, it will be a bonus, but more importantly something that will get the job done. We do the following in our Javascript code: AJAX calls to a .NET WCF back-end that send back JSON data Manipulate the DOM Keep a fairly sized object model in the Javascript to store current state

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  • Can SHA-1 algorithm be computed on a stream? With low memory footprint?

    - by raoulsson
    I am looking for a way to compute SHA-1 checksums of very large files without having to fully load them into memory at once. I don't know the details of the SHA-1 implementation and therefore would like to know if it is even possible to do that. If you know the SAX XML parser, then what I look for would be something similar: Computing the SHA-1 checksum by only always loading a small part into memory at a time. All the examples I found, at least in Java, always depend on fully loading the file/byte array/string into memory. If you even know implementations (any language), then please let me know!

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  • How do I force my std::map to deallocate memory used?

    - by monkeyking
    I'm using a std::map, and I can't seem to free the memory back to the OS. It looks like, int main(){ aMap m; while(keepGoing){ while(fillUpMap){ //populate m } doWhatIwantWithMap(m); m.clear(); //flush some buffered values into map for next iteration flushIntoMap(m); } } Each (fillUpmap) allocates around 1gig, so I'm very much interested in getting this back to my system before it eats up all my memory. Ive experienced the same with std::vector, but there I could force it to free by doing a swap with an empty std::vector. This doesn't work with map. When I use valgrind it says that all memory is freed, so its not a problem with a leak, since everything is cleared up nicely after a run.

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  • How do you make your Java application memory efficient?

    - by Boune
    How do you optimize the heap size usage of an application that has a lot (millions) of long-lived objects? (big cache, loading lots of records from a db) Use the right data type Avoid java.lang.String to represent other data types Avoid duplicated objects Use enums if the values are known in advance Use object pools String.intern() (good idea?) Load/keep only the objects you need I am looking for general programming or Java specific answers. No funky compiler switch. Edit: Optimize the memory representation of a POJO that can appear millions of times in the heap. Use cases Load a huge csv file in memory (converted into POJOs) Use hibernate to retrieve million of records from a database Resume of answers: Use flyweight pattern Copy on write Instead of loading 10M objects with 3 properties, is it more efficient to have 3 arrays (or other data structure) of size 10M? (Could be a pain to manipulate data but if you are really short on memory...)

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  • Which is faster in memory, ints or chars? And file-mapping or chunk reading?

    - by Nick
    Okay, so I've written a (rather unoptimized) program before to encode images to JPEGs, however, now I am working with MPEG-2 transport streams and the H.264 encoded video within them. Before I dive into programming all of this, I am curious what the fastest way to deal with the actual file is. Currently I am file-mapping the .mts file into memory to work on it, although I am not sure if it would be faster to (for example) read 100 MB of the file into memory in chunks and deal with it that way. These files require a lot of bit-shifting and such to read flags, so I am wondering that when I reference some of the memory if it is faster to read 4 bytes at once as an integer or 1 byte as a character. I thought I read somewhere that x86 processors are optimized to a 4-byte granularity, but I'm not sure if this is true... Thanks!

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  • Which of FILE* or ifstream has better memory usage?

    - by Viet
    I need to read fixed number of bytes from files, whose sizes are around 50MB. To be more precise, read a frame from YUV 4:2:0 CIF/QCIF files (~25KB to ~100KB per frame). Not very huge number but I don't want whole file to be in the memory. I'm using C++, in such a case, which of FILE* or ifstream has better (less/minimal) memory usage? Please kindly advise. Thanks! EDIT: I read fixed number of bytes: 25KB or 100KB (depending on QCIF/CIF format). The reading is in binary mode and forward-only. No seeking needed. No writing needed, only reading. EDIT: If identifying better of them is hard, which one does not require loading the whole file into memory?

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  • How much memory is reserved when i declare a string?

    - by Bhagya
    What exactly happens, in terms of memory, when i declare something like: char arr[4]; How many bytes are reserved for arr? How is null string accommodated when I 'strcpy' a string of length 4 in arr? I was writing a socket program, and when I tried to suffix NULL at arr[4] (i.e. the 5th memory location), I ended up replacing the values of some other variables of the program (overflow) and got into a big time mess. Any descriptions of how compilers (gcc is what I used) manage memory?

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  • How to protect against GHC7 compiled programs taking all memory?

    - by Petr Pudlák
    When playing with various algorithms in Haskell it often happens to me that I create a program with a memory leak, as it often happens with lazy evaluation. The program taking all the memory isn't really fun, I often have difficulty killing it if I realize it too late. When using GHC6 I simply had export GHCRTS='-M384m' in my .bashrc. But in GHC7 they added a security measure that unless a program is compiled with -rtsopts, it simply fails when it is given any RTS option either on a command line argument or in GHCRTS. Unfortunately, almost no Haskell programs are compiled with this flag, so setting this variable makes everything to fail (as I discovered in After upgrading to GHC7, all programs suddenly fail saying "Most RTS options are disabled. Link with -rtsopts to enable them."). Any ideas how to make any use of GHCRTS with GHC7, or another convenient way how to prevent my programs taking all memory?

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  • using arrays to get best memory alignment and cache use, is it necessary?

    - by Alberto Toglia
    I'm all about performance these days cause I'm developing my first game engine. I'm no c++ expert but after some research I discovered the importance of the cache and the memory alignment. Basically what I found is that it is recommended to have memory well aligned specially if you need to access them together, for example in a loop. Now, In my project I'm doing my Game Object Manager, and I was thinking to have an array of GameObjects references. meaning I would have the actual memory of my objects one after the other. static const size_t MaxNumberGameObjects = 20; GameObject mGameObjects[MaxNumberGameObjects]; But, as I will be having a list of components per object -Component based design- (Mesh, RigidBody, Transformation, etc), will I be gaining something with the array at all? Anyway, I have seen some people just using a simple std::map for storing game objects. So what do you guys think? Am I better off using a pure component model?

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  • Under Windows CE, how can I check which RAM based DLLs are loaded in virtual memory space?

    - by Michal Drozdowicz
    I have a problem with loading a DLL under Windows Mobile 5.0. I'm pretty confident that this is caused by running out of the application virtual memory (the 32 MB slot of the process, as explained in Windows CE .NET Advanced Memory Management). I'm looking for a way to actually make sure that this is the issue and investigate whether my efforts bring expected results. Do you know of a way to check the contents of the virtual memory application slot? Any applications that can help me with this task?

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  • Why and How to avoid Event Handler memory leaks ?

    - by gillyb
    Hey There, I just came to realize, by reading some questions and answers on StackOverflow, that adding event handlers using += in C# (or i guess, other .net languages) can cause common memory leaks... I have used event handlers like this in the past many times, and never realized that they can cause, or have caused, memory leaks in my applications. How does this work (meaning, why does this actually cause a memory leak) ? How can I fix this problem ? Is using -= to the same event handler enough ? Are there common design patterns or best practices for handling situations like this ? Example : How am I supposed to handle an application that has many different threads, using many different event handlers to raise several events on the UI ? Are there any good and simple ways to monitor this efficiently in an already built big application ? Thanks in advance!

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  • Shared memory of same DLL in different 32 bit processes is sometimes different in a terminal session

    - by KBrusing
    We have an 32 bit application consisting of some processes. They communicate with shared memory of a DLL used by every process. Shared memory is build with global variables in C++ by "#pragma data_seg ("Shared")". When running this application sometime during starting a new process in addition to an existing (first) process we observe that the shared memory of both processes is not the same. All new started processes cannot communicate with the first process. After stopping all of our processes and restarting the application (with some processes) everything works fine. But sometime or other after successfully starting and finishing new processes the problem occurs again. Running on all other Windows versions or terminal sessions on Windows server 2003 our application never got this problem. Is there any new "feature" on Windows server 2008 that might disturb the hamony of our application?

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  • How to manage memory for ios with large csv files?

    - by Pell000
    I'm new to ios development, and I'm running into issues relating to memory management and my approaches to dealing with large datasets. Right now, I am loading the csv files and storing the relevant data as objects in memory at app initialization. Some of the csv files are larger than 1MB, and in total, my app uses about 180MB of memory. This is obviously way too high of a number (unless the info I found is wrong and this is an acceptable number, then please let me know). I feel as though there is a fundamental flaw in my approach: is there a way I can avoid storing the csv files in the project itself? Or, is there a kind of "lazy" loading I can do so that I can simply look up info in the csv file, as opposed to loading all of the data from it at once? Any help would do. I think that I need a new perspective in how to manage this more efficiently.

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  • How to interpret output from Linux 'top' command?

    - by Ali
    Following a discussion made HERE about how PHP-FPM consuming memory, I just found a problem in reading the memory in top command. Here is a screenshot of my top just after restarting PHP-FPM. Everything is normal: about 20 PHP-FPM processes, each consuming 5.5MB memory (0.3% of total). Here is the aged server right before restart of PHP-FPM (one day after the previous restart). Here, we still have about 25 PHP-FPM with double memory usage (10MB indicating 0.5% of total). Thus, the total memory used should be 600-700 MB. Then, why 1.6GB memory has been used?

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  • 'Memory read error',Sever hardware error?

    - by wss8848
    hello I got a error about my server which is running CentOS5.5. MCE 20 HARDWARE ERROR. This is *NOT* a software problem! Please contact your hardware vendor CPU 1 BANK 8 TSC 6ab9ff9745f62 [at 2394 Mhz 9 days 1:50:52 uptime (unreliable)] MISC cf36ad0100081186 ADDR 203376500 MCG status: MCi status: MCi_MISC register valid MCi_ADDR register valid MCA: MEMORY CONTROLLER RD_CHANNELunspecified_ERR Transaction: Memory read error STATUS 8c0000400001009f MCGSTATUS 0 what is the matter? is memory card error or memory controller error?

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  • Apache consuming large memory with Apache Mobile Filter

    - by VarunGupta
    I installed and configured Apache Mobile Filter module for Apache to redirect users to mobile version of our website, depending on their user agents. I configured the module to use WURFL. But as soon as I start Apache it hogs a large amount of memory (without any in-coming web requests): Resident Memory: 300 to 400 MB Virtual Memory: 300 to 650 MB Without this module, Apache was consuming much lesser memory (4 to 10 MB). What could be the reason here?

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  • ubuntu nic card issue

    - by Blainer
    I am trying to install NIC r8168 and it shows everything installed ok. It is a brand new NIC and the lights wont come on when I plug in a ethernet. The NIC is that is not working is eth0. Why does it show the r8168 driver being used by 0? My NIC model number is ST1000SPEX if anyone is wondering. lsmod Module Size Used by r8168 215669 0 ifconfig eth0 Link encap:Ethernet HWaddr 00:0a:cd:1e:0a:4a UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:43 Base address:0x2000 eth1 Link encap:Ethernet HWaddr 00:19:d1:1d:f6:7a inet addr:192.168.1.83 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::219:d1ff:fe1d:f67a/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:551467 errors:0 dropped:0 overruns:0 frame:0 TX packets:145219 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:409744342 (409.7 MB) TX bytes:12233173 (12.2 MB) Interrupt:21 Memory:dfde0000-dfe00000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:280 errors:0 dropped:0 overruns:0 frame:0 TX packets:280 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:22608 (22.6 KB) TX bytes:22608 (22.6 KB) Ubuntu 11.10 x64 Kernel 3.0.0-12-generic

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