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  • Drawing a rectangle on a video in C#

    - by Haxed
    Hi I want to draw a rectangle on a video stream(web cam video or loaded saved video) that I have streaming on a picture box. This is a C# application and I am using EmguCV 2.1.0.0. I have been successful in displaying the video stream on the picturebox in the form. Can I use Emgucv to draw on the video or should I use something else ? Can I use Dshownet or something like that ? Thanks for taking the time to read this. Many Thanks

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  • Modification of a template has resulted in confusion...

    - by Dixon Crews
    Hello, I'm working on a site right now that has a short picture slideshow for the homepage. I purchased a template and I am modifying it to work for this situation. On modification, the thumbnail row under the slideshow is now separated from the slideshow and the thumbs are not centered. I can't seem to understand how to get this to get right under the slideshow and have them centered in the row. Any help for me? http://cormanroofinginc.com/ Thanks.

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  • a problem to update Text of UILabel in TableViewCell

    - by RAGOpoR
    From picture i try to update UILabel at cell that i press but it update incorrect row how can i update text correct row? mycode when add To accessoryView it will reuse to create each row self.info = [[UILabel alloc] initWithFrame:CGRectMake((accView.image.size.width/2.5), 0.0, accView.image.size.width/2, accView.image.size.height)]; self.info.text = @"RSS"; self.info.tag = 3; self.info.textColor = [UIColor whiteColor]; self.info.shadowColor = [UIColor blackColor]; self.info.shadowOffset = CGSizeMake(1,1); self.info.font = [UIFont boldSystemFontOfSize:11]; self.info.backgroundColor = [UIColor clearColor]; [cell.accessoryView addSubview:self.info];

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  • WatiN File Upload

    - by James Jeffery
    I've hit a snag. I am trying to use WatiN to upload a file. I can load the upload box, but it quickly disappears. The last line of my code at the moment is: ie.FileUpload(Find.ById("profile_file")).Click(); It loads the dialog to select a picture but disappears. Is it possible to set the path of the box automatically example, load "C:/Desktop/image.jpg"? Also, is it possible to wait for the upload to complete before continuing? Help is much appreciated. Thanks.

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  • complicated graphviz tree structure

    - by thomas
    Hello. I am trying to create a tree structure with graphviz. I am open to either writing the graphviz code by hand or using the ruby-graphviz gem for ruby. Given the below picture can anyone provide any insight on the necessary code? Ignore that the lines are not straight...they should be when graphviz builds the graph. I am open to having dots/points when lines intersect as well. I have played with ruby-graphviz and the family tree class...this is getting me part of the way there but I really need all lines to be straight and intersect at right angles and the out-of-the-box code doesn't seem to do that.

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  • C# winforms Picturebox, backgroundimage zoomed at the top?

    - by Oskar Kjellin
    I have a picturebox where I set change the BackgroundImage frequently. I have a the BackgroundImageLayout set to Zoom. The problem is that when an image does not have the same scale as the picturebox, the picture is drawn in the middle. That is, the top and the bottom padding of the picturebox is always the same. I would like for the BackgroundImage to always be aligned at the top. What is the easiest and most performance efficient way of doing this? I can add that I download the images from the internet. If you think that the best way to deal with this is to resize them at that point I can do that :)

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  • C# LINQ Oracle date Functions

    - by user1079925
    I am trying to generate a sql statement to be used in Oracle11g, using linq. The problem arises when using dates: The SQL generated by linq gives SELECT * FROM <table> WHERE start_date > '24/11/2012 00:00:00' and end_date < '28/11/2012 00:00:00' This causes an oracle error: ORA-01830 - date format picture ends before converting entire input string Adding TO_DATE to the query fixes the ORA-01830, as it is converting the string to a oracle date whilst now knowing the date format. SELECT * FROM <table> WHERE start_date > TO_DATE('24/11/2012 00:00:00','DD/MM/YYYY HH24:MI:SS') and end_date < TO_DATE('28/11/2012 00:00:00','DD/MM/YYYY HH24:MI:SS') So, is there a way to add TO_DATE to LINQ (for oracle)? If not, please tell me how to work around this issue. Thanks

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  • Java method for android:layout_gravity

    - by André Leitão
    Hi folks, I would like to know if is there a way to call android:layout_gravity property from a java method. I didn't found any method in Android documentation to do it. This is the picture of the layout I want to implement: I know to do it through xml, as following: <FrameLayout xlmns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content"> <Button android:layout_gravity="left|center_vertical" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="<" /> <Button android:layout_gravity="right|center_vertical" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text=">" /> </FrameLayout> But in my situation, I need to do it through Java code, because I'll implement another layout views dinamically. To avoid merging xml layout with Java code, I would prefer make all layout using Java. Can you help me? Thanks. André Leitão

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  • Object Oriented Design Questions

    - by Robert
    Hello there. I am going to develop a Tic-Tac-Toe game using Java(or maybe other OO Languages).Now I have a picture in my mind about the general design. Interface: Player ,then I will be able to implement a couple of Player classes,based on how I want the opponent to be,for example,random player,intelligent player. Classes: Board class,with a two-dimensional array of integers,0 indicates open,1 indicates me,-1 indicates opponent.The evaluation function will be in here as well,to return the next best move based on the current board arrangement and whose turn it is. Refree class,which will create instance of the Board and two player instances,then get the game begin. This is a rough idea of my OO design,could anybody give me any critiques please,I find this is really beneficial,thank you very much.

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  • android customize gallery focus problem

    - by Faisal khan
    Gallery With reference to the following link http://www.anddev.org/novice-tutorials-f8/a-android-widget-gallery-example-t332-60.html In above link they are actually animating selected item of the gallery but i want to change the picture when it is selected, for that i am having following code. Problem is when i use roller ball to scroll gallery from left to right or right to left to right after scroll on image focus automatically shift to next widget. public class SizingGallery extends Gallery{ public SizingGallery(Context context, AttributeSet attrs) { super(context, attrs); } @Override protected boolean getChildStaticTransformation(View child, Transformation t) { t.clear(); ImageView selectedChild = (ImageView) getSelectedView(); ImageView iv = (ImageView) child; BrowseMapCategoryRow cr = (BrowseMapCategoryRow) iv.getTag(); //Following line change the image resource that causing defocus gallery iv.setImageResource((iv == selectedChild)?cr.getSelectedImgSrc():cr.getUnSelectedImgSrc()); return true; } }

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  • Getting Started with UDK

    - by Sean Edwards
    I've been trying for a couple of days now to learn UDK, but I seem to be stuck at making that leap to understanding how everything works together. I understand the syntax, that's all well and good, and I pretty much get how classes and .ini files interact. As for the API, I have the entire reference as pretty decent Doxygen-style HTML output. What I'm looking for is a sort of intermediate tutorial on game creation from scratch (as opposed to modding UT3 itself), more advanced than just learning language syntax, but not yet to the level of going through the API step by step. I'm looking for some guide to the structure of the internals - how GameInfo and PlayerController interact, where Pawn comes in, etc. - a way to visualize the big picture. Does anyone have a particular favorite intermediate-level tutorials (or set of tutorials) that they used when first learning UDK?

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  • UITableView like Contact App

    - by Matthias
    Hi, I try to create an UITableView similar to the Standard Contact App, when selecting a contact (i.e. grouped style). But how do I get some controls at the top or at the bottom of the cells, which scroll with the rest? In the Contact App you have at the top the picture together with the name and at the bottom three buttons. Are these just special customized Cells? Or can you have controls directly there? Thanks for your help! Regards Matthias

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  • MFMailComposeViewController: how to get notified when view appears?

    - by Karsten Silz
    In my app, users can take a picture with the camera or pick one from the library and email it as an attachment. I use the MFMailComposeViewController for seamless email. On my iPhone 3GS, it takes about 5-7 seconds for the email view to appear with the attachment. Now I want to show a progress indicator view when the user pushes the "Send" button and hide that view when the email view comes up. The problem is that the MFMailComposeViewController delegate only calls when the email sending is done. Can I get notified somehow when the email window appears on the screen?

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  • graphics programming

    - by PVB
    hi , i would like to program some graphic figures such as line, circle,etc. i have used turboc++ 3.0 for dos graphics. i would like to do the same with the compilers dev c++ or code blocks or vc++. i would like to implement dda and bresenhems line and circle drawing algorithm. how should i go about implementing these programs through these compilers (not the command line tools). i have a really vague picture of graphics programming.please help.. thanks in advance. please note : i have a nvidia graphics card 1gb.. so i cannot use dos graphics (i think the card is the reason).

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  • image focus calculation

    - by Oren Mazor
    Hi folks, I'm trying to develop an image focusing algorithm for some test automation work. I've chosen to use AForge.net, since it seems like a nice mature .net friendly system. Unfortunately, I can't seem to find information on building autofocus algorithms from scratch, so I've given it my best try: take image. apply sobel edge detection filter, which generates a greyscale edge outline. generate a histogram and save the standard dev. move camera one step closer to subject and take another picture. if the standard dev is smaller than previous one, we're getting more in focus. otherwise, we've past the optimal distance to be taking pictures. is there a better way? update: HUGE flaw in this, by the way. as I get past the optimal focus point, my "image in focus" value continues growing. you'd expect a parabolic-ish function looking at distance/focus-value, but in reality you get something that's more logarithmic

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  • Json.NET - How to serialize a class using custom resolver

    - by Mendy
    I want to serialize this class: public class CarDisplay { public string Name { get; set; } public string Brand { get; set; } public string Year { get; set; } public PictureDisplay[] Pictures { get; set; } } public class PictureDisplay { public int Id { get; set; } public string SecretKey { get; set; } public string AltText { get; set; } } To this Json test: { Name: "Name value", Brand: "Brand value", Year: "Year value", Pictures: ["url1", "url2", "url3"] } Note that each Car have an pictures array with only url string, instead of all the properties that Picture class have. I know that Json.NET have the notion of Custom Resolver, but I don't sure exactly how to use it.

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  • Android setImageURI out of memory error

    - by Improver
    I have a very small activity that must show an image. If picture is not very small (for example 1.12 Mb 2560x1920) it produces out of memory on change screen orientation. I tried getDrawable.setCallback(null) but no luck. Where am I wrong? public class Fullscreen extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); System.gc(); setContentView(R.layout.fullscreen); ImageView imageView = (ImageView) findViewById(R.id.full_screen_image); long imageId = 2; imageView.setImageURI(Uri.withAppendedPath(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, "" + imageId)); } }

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  • gmaps4rails version 2 build method

    - by BrainLikeADullPencil
    I installed gmaps4rails for my Rails app, ran the generator, and required the two files like this in my application.js file, along with underscore.js //= require underscore //= require gmaps4rails/gmaps4rails.base //= require gmaps4rails/gmaps4rails.googlemaps adding, as instructed on github https://github.com/apneadiving/Google-Maps-for-Rails, these dependencies in layout.html.erb When I tried to create the demo map from the github page with this code, I got an error that the object doesn't have a build method. Uncaught TypeError: Object # has no method 'build' handler = Gmaps.build('Google'); handler.buildMap({ provider: {}, internal: {id: 'map'}}, function(){ markers = handler.addMarkers([ { "lat": 0, "lng": 0, "picture": { "url": "https://addons.cdn.mozilla.net/img/uploads/addon_icons/13/13028-64.png", "width": 36, "height": 36 }, "infowindow": "hello!" } ]); handler.bounds.extendWith(markers); handler.fitMapToBounds(); }); Indeed, when I look inside the base file that I require in the manifest file there is no build method for that object. How does one create a map in the new version for gmaps4rails?

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  • Desigining problem in asp.net?

    - by Surya sasidhar
    hi, in my application i am displaying a image (image size is 90px width,90px height) and below that i displaying title of the image in data list control (horizontal display). i used table (tags) in source code. the image and title will display dynamically from database. my problem is when title is too long it is disturbing my design, when title is too long it should come down, the title should same size as the picture if it is too long it come down in second line. for example the below is a image and below that image title -------------- | | | | | | | | | | |_____________| surya sasidhar rao the above image title is too long. the letters "rao" should come in second line. -------------- | | | | | | | | | | |_____________| surya sasidhar rao this is the desing i want. how can i get it. this is my source code ' CommandName="Play" CommandArgument='<%#Eval("VideoName")+"|"+Eval("videoid")+","+Eval("username")%' Width ="90px" Height ="90px" / ' CommandName="title" CommandArgument='<%#Eval("VideoName")+"|"+Eval("videoid")+","+Eval("username")%' ' '

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  • Android Image Orientation Issue on Motorola Droid

    - by roundhill
    Hi there, Our app uses the gallery pick action to grab an image from the device to upload to a new blog post. We're seeing on the Moto Droid that images taken in portrait are being sent back to the app in landscape orientation so the image is sideways. AFAIK this only occurs on the Droid. Found this via google, but we need the full size image to be uploaded in the correct orientation so the solution doesn't work for us: http://groups.google.com/group/android-developers/browse_frm/thread/1246475fd4c3fdb6?pli=1 An easy way to reproduce this is to take a picture in portrait on the Droid, then send it to yourself via Gmail. In the email message, the image will be in landscape (sideways). I've tested on the droid 2.1 update and the issue is still there.

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  • UIImagePickerController Causes my app to crash!

    - by Flafla2
    In my app, a user can select an image, change the picture of a UIImageView to the new imge, and save the image to NSUserDefaults using NSKeyedArchiver. When the user selects the image the app immediately crashes! Here is my code - - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { [picker dismissModalViewControllerAnimated:YES]; if ([[NSUserDefaults standardUserDefaults] integerForKey:@"PictureKey"] == 1) { UIImage *previmage = [info objectForKey:@"UIImagePickerControllerOriginalImage"]; [prevbutton setImage:previmage]; NSData *previmagedata = [NSKeyedArchiver archivedDataWithRootObject:previmage]; [[NSUserDefaults standardUserDefaults] setObject:previmagedata forKey:@"PrevImage"]; } else if ([[NSUserDefaults standardUserDefaults] integerForKey:@"PictureKey"] == 2) { UIImage *nextimage = [info objectForKey:@"UIImagePickerControllerOriginalImage"]; [nextbutton setImage:nextimage]; NSData *nextimagedata = [NSKeyedArchiver archivedDataWithRootObject:nextimage]; [[NSUserDefaults standardUserDefaults] setObject:nextimagedata forKey:@"NextImage"]; }else { UIImage *optionsimage = [info objectForKey:@"UIImagePickerControllerOriginalImage"]; [moreoptionsbutton setImage:optionsimage]; NSData *optimagedata = [NSKeyedArchiver archivedDataWithRootObject:optionsimage]; [[NSUserDefaults standardUserDefaults] setObject:optimagedata forKey:@"OptionsImage"]; } } Thanks in advance!

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  • Positioning an image inside an ImageView with max height and max width set

    - by andern
    I have an ImageView with max height and max width both set to 100. The figure below is clearly not a square, but you can use your imagination ;) Figure 1: +----------------------------------------------+ ¦ ImageView +--------------+ ¦ ¦ ¦ ¦ ¦ ¦ ¦ Actual image ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ +--------------+ ¦ +----------------------------------------------+ Anyway, If I try to set a BitMap to the ImageView that does not have a ratio of 1:1, the image is positioned like pictured in Figure 1. What I want is for the picture to be placed to the left inside the ImageView like pictured in Figure 2 below. Figure 2: +----------------------------------------------+ ¦--------------+ ¦ ¦ ¦ ¦ ¦ Actual image ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦ ¦--------------+ ¦ +----------------------------------------------+ You can see my ImageView in XML below. maxHeight, maxWidth and adjustViewBounds are set during runtime. <ImageView android:id="@+id/someImage" android:layout_alignParentLeft="true" android:layout_below="@+id/textName" android:layout_height="wrap_content" android:layout_width="wrap_content" android:paddingRight="4dp" /> This is in a RelativeLayout if it makes any difference.

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  • Move multiple BufferedImage in Java2D?

    - by zo0mbie
    How can I mousedrag different BufferedImages in Java2D? For instance, if I have ten or more images, how can I move that images which my mouse is over? Now I'm importing an BufferedImage with BufferedImage img = new BufferdImage(new File("filename")); And I'm painting this with Graphics2D with public void paintComponent(Graphics g) { super.paintComponent(g); g2d = (Graphics2D) g; g2d.drawImage(img, x1, y1, null); g2d.drawImage(img2, x2, y2,null); } Everytime I'm moving on a image I'm repaint()-ing the entire screen. My mousemove class is as follows class MouseMotionHandler extends MouseMotionAdapter { @Override public void mouseDragged(MouseEvent e) { x1 = e.getX() - (img.getWidth() / 2); y1 = e.getY() - (img.getHeight() / 2); repaint(); } } With this method I'm able to "drag" one picture, but what to do when I will drag more individually?

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  • Is there such a thing as an "elisp bundle" for TextMate?

    - by Vivi
    I started using Code Collector Pro to organise and save my Emacs codes, and this software requires TextMate bundles for syntax highlighting. They have a lisp bundle, but not an elisp bundle, at least not that I can see. I would think that the syntax highlighting would work under the lisp bundle, but for some reason it isn't happening. I have never even seen any lisp code with syntax highlighting, so it is possible that the thing is working and I don't know, but I honestly don't think so, because the ;; before a line seems to me to be a comment thing, so anything after that should be in the color defined for comments which in my case is green. Here is a picture of my code collector screen with a piece of code written by huaiyuan answering my question posted here: Is this looking as it should or is there something wrong? Back to the initial question: is there a textmate bundle for elisp or a bundle like the ones from textmate I can download to get syntax highlighting?

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  • insert an image in a tablelayout without streching it android

    - by Sephy
    Hi, I'm having some trouble getting pictures inside a tablelayout...actually, each I have 2 columns and when i put a picture in a cell of the table, it's completely streched and disproportionnated...I can't find how to make it stay it's original inside the cell and let the rest of the space filled by white background for instance.... XML is like that : <TableLayout android:layout_width="fill_parent" android:stretchColumns="*" android:layout_marginLeft="3dip" android:layout_marginRight="10dip" android:layout_height="wrap_content"> <TableRow android:layout_marginBottom="10dip"> <TextView android:id="@+id/tv01" android:text="text1" android:textSize="14sp" android:layout_margin="1dip" android:layout_height="wrap_content" android:textColor="@color/bleuLink" android:layout_width="wrap_content" android:layout_weight="1" android:background="@color/background"></TextView> <Button android:id="@+id/add" android:background="@drawable/addressbook" android:layout_height="wrap_content" android:layout_width="wrap_content"></Button> <Button android:id="@+id/call" android:background="@drawable/greenphone" android:layout_height="wrap_content" android:layout_width="wrap_content"></Button> help plz, thx

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