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  • Very Simple Regex Question

    - by Sunil
    Hello sir I have a very simple regex question suppose I have 2 condition 1 url =http://www.abc.com/cde/def 2 url =https://www.abc.com/sadfl/dsaf and how can I extract the baseUrl using regex. sample output 1 http://www.abc.com 2 https://www.abc.com Thanks

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  • Computational geometry: find where the triangle is after rotation, translation or reflection on a mi

    - by newba
    I have a small contest problem in which is given a set of points, in 2D, that form a triangle. This triangle may be subject to an arbitrary rotation, may be subject to an arbitrary translation (both in the 2D plane) and may be subject to a reflection on a mirror, but its dimensions were kept unchanged. Then, they give me a set of points in the plane, and I have to find 3 points that form my triangle after one or more of those geometric operations. Example: 5 15 8 5 20 10 6 5 17 5 20 20 5 10 5 15 20 15 10 I bet that have to apply some known algorithm, but I don't know which. The most common are: convex hull, sweep plane, triangulation, etc. Can someone give a tip? I don't need the code, only a push, please!

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  • Publishing selection in eclipse RCP

    - by Stuart
    I'm writing an RCP application plug-in. I want to make a set of objects the global selection from a IHandler but this can be triggered from other views out of my control - it is possible that these do not have an ISelectionProvider. Is it possible to publish a selection to the eclipse selection service without going through some view site?

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  • adding only odd numbers

    - by Jessica M.
    So the question I'm trying to solve the user is supposed to enter any positive number. Then I'm trying to write a program that adds only the odd numbers up to the number the user enters and displays the total. So for example if the user enters 4 my program should add four odd numbers. 1 + 3 + 5 + 7 = 16. The only tools I have available are for statement, if, if/else if,while loop and println. I can only figure out how to print out the odd numbers. I know I want to create a variable named total to store the value of adding up all the odd numbers but I don't know how that fits into the program. import acm.program.*; public class AddingOddNumbers extends ConsoleProgram { public void run() { int n = readInt("enter a positive nunber: "); int total = 0; for (int i = 0; i < n; i++) { if (n == 1) { println(1); } else { println((i * 2) + 1); } } } }

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  • android linear layout solution

    - by dykzei
    ![alt text][1] [1]: http://s48.radikal.ru/i120/1005/ff/6e439e04bbc8.jpg hi what i'm trying to achieve is #1 but what i get is #2 it seems linear layout stacks with height of it's first element and shrinks second's element height to that. the xml for those is the following: <?xml version="1.0" encoding="utf-8"?> android:layout_weight="5" / android:text="Aaa aaaaa aaa aaaaa, aaaaaaa aaa aaa a, aaa aa aaaaaaa aaa aa. Aaa aaaaa aaa aaaaa, aaaaaaa aaa aaa a, aaa aa aaaaaaa aaa aa. Aaa aaaaa aaa aaaaa, aaaaaaa aaa aaa a, aaa aa aaaaaaa aaa aa. Aaa aaaaa aaa aaaaa, aaaaaaa aaa aaa a, aaa aa aaaaaaa aaa aa. Aaa aaaaa aaa aaaaa, aaaaaaa aaa aaa a, aaa aa aaaaaaa aaa aa. Aaa aaaaa aaa aaaaa, aaaaaaa aaa aaa a, aaa aa aaaaaaa aaa aa." /

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  • Remove an element from an xml File using jdom

    - by Llistes Sugra
    I have a 300 KB xml file with 70 elements in it. I need to be efficient upon removing one of the root's elements. What is the best approach? Should I detach the element in memory, save it and overwrite it by moving it? Is there a better option? I like org.jdom but any improvement is welcome

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  • ListView items not responding to tap

    - by Justin Williams
    I'm just getting my feet wet with Android and have built a UI that contains a TabHost with three tabs. Each tab is powered by its own Activity. The first Tab contains a listview with a prepopulated set of rows and is built from a custom ArrayAdapter. The problem I'm running into is that none of the ListView rows are tappable. In other words, when I tap on them there is no orange selection. If I use the scroll ball on my Nexus One it will select, but any touch gestures don't seem to be responding. All the UI is being handled using XML files with a main.xml housing the TabHost - LinearLayout - TabWidget/FrameLayout and a nearby_activity.xml file containing my ListView UI <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:id="@+id/android:empty" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="@string/nearby_no_events" /> <ListView android:id="@android:id/list" android:layout_width="fill_parent" android:layout_height="0dip" android:layout_weight="1.0" android:choiceMode="multipleChoice" android:divider="#d9d9d9" android:dividerHeight="1px" android:cacheColorHint="#eee" /> </LinearLayout> And the relevant code from my Activity that is set to show in the selected tab. public class NearbyActivity extends ListActivity { private ArrayList<Event> m_events = null; private EventAdapter m_adapter = null; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.nearby_activity); getEvents(); this.m_adapter = new EventAdapter(this, R.layout.eventrow, m_events); setListAdapter(this.m_adapter); } private void getEvents() { m_events = new ArrayList<Event>(); for (int i = 0; i < 100 ; i++) { Event e = new Event(); e.setEventName("Event " + i); e.setVenueName("Staples Center"); e.setStartDate(new Date()); m_events.add(e); } } private class EventAdapter extends ArrayAdapter<Event> { private ArrayList<Event> items; public EventAdapter(Context context, int textViewResourceId, ArrayList<Event> items) { super(context, textViewResourceId, items); this.items = items; } @Override public View getView (int position, View convertView, ViewGroup parent) { View v = convertView; if (v == null) { LayoutInflater vi = (LayoutInflater)getSystemService(Context.LAYOUT_INFLATER_SERVICE); v = vi.inflate(R.layout.eventrow, null); } Event e = items.get(position); if (e != null) { TextView nameText = (TextView)v.findViewById(R.id.eventName); TextView venueNameText = (TextView)v.findViewById(R.id.venueName); if (nameText != null) { nameText.setText(e.getEventName()); } if(venueNameText != null) { venueNameText.setText(e.getVenueName()); } } return v; } } } My listview row's are populated by an XML file as well. <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="?android:attr/listPreferredItemHeight" android:orientation="vertical" android:padding="4dip"> <TextView android:id="@+id/eventName" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:inputType="text" android:singleLine="true" android:ellipsize="marquee" android:textSize="18sp" android:textColor="#000" /> <TextView android:id="@+id/venueName" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@id/eventName" android:layout_alignParentBottom="true" android:layout_marginRight="55dip" android:singleLine="true" android:ellipsize="end" android:scrollHorizontally="true" android:textSize="13sp" android:textColor="#313131" android:layout_alignWithParentIfMissing="true" android:gravity="center_vertical" /> </RelativeLayout> Thanks for any help you can offer.

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  • Jackson XML globally set element name for container types

    - by maxenglander
    I'm using Jackson 1.9.2 with the XML databind module. I need to tweak the way that Jackson serializes arrays, lists, collections. By default, with an int array property called myProperty containing a couple numbers, Jackson / XML is producing the following: <myProperty> <myProperty>1</myProperty> <myProperty>2</myProperty> </myProperty> What I need to produce is: <myProperty> <item>1</item> <item>2</item> </myProperty> I can do this on a per-POJO basis using a combination of JacksonXmlElementWrapper and JacksonXmlProperty like so: @JacksonXmlElementWrapper(localname='myProperty') @JacksonXmlProperty(localname='item') public int[] myProperty; This solution, however, would require that I manually apply these annotations to every array, list, collection in my POJOs. A much better solution would allow me to apply a solution once, globally, for all array, list, collection types. Any ideas on how to implement such a solution? Thanks!

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  • JSP Googlemaps taglib not found, where have I gone wrong?

    - by James.Elsey
    I'm trying to add Google Maps onto my JSPs by using the Googlemaps taglib. I've added this into my maven pom <dependency> <groupId>com.lamatek</groupId> <artifactId>googlemaps</artifactId> <version>0.98c</version> <scope>provided<>/scope </dependency> This then included the googlemaps-0.98c library under my project libraries in NetBeans, I right clicked and selected Manually install artifact and located the googlemaps.jar file I had downloaded. I've then added this into my taglibs file <%@taglib prefix="googlemaps" uri="/WEB-INF/googlemaps" %> And have then included this where I actually want to show a map on my jsp <googlemaps:map id="map" width="250" height="300" version="2" type="STREET" zoom="12"> <googlemaps:key domain="localhost" key="xxxx"/> <googlemaps:point id="point1" address="74 Connors Lane" city="Elkton" state="MD" zipcode="21921" country="US"/> <googlemaps:marker id="marker1" point="point1"/> </googlemaps:map> But when I load up my application, I get the following error. org.apache.jasper.JasperException: /jsp/dashboard.jsp(1,1) /jsp/common/taglibs.jsp(6,56) PWC6117: File "/WEB-INF/googlemaps" not found root cause org.apache.jasper.JasperException: /jsp/common/taglibs.jsp(6,56) PWC6117: File "/WEB-INF/googlemaps" not found Have I missed something simple? I'm unable to spot what I've done wrong so far..

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  • Asynchronous Processing = Spanning Threads = Valid?

    - by jens
    Hello Experts, am I allowed (without any sideeffects) to create and start a new Thread() from within a doGet() Method of a servlet? Or does this somehow leak ressources? Is it valid to also pass the "Session" Object into the Thread to later save the result of my asynchronous processing (I will synchronized correctly) in the session? Or will this leak ressources when using the session "in indepedant threads"? = What would happen if the session meanwhile would be expired by the webcontainer as it has timedout and I will access it from my thread? Or would could this also lead to the sideffect, that storing the session in the thread will prevent the webcontainer from expiring the session at all (and therefore finally leak ressources as the sessions do not get cleared up)? (I know there are other Solutions, like working with DB-(Job)Records, JMS or Servlets 3.0) but I need so solve the problem as described by spanning a new Thread within doGet.) Thank you very much!! Jens

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  • When the request xml with extra elements, return Unmarshalling Error in CXF 2.2.7

    - by yunchat
    The wsdl as following: <xs:complexType name="GetCompositionDto" <xs:complexContent <xs:extension base="tns:baseDto" <xs:sequence <xs:element minOccurs="0" name="itemCode" type="xs:string"/ <xs:element minOccurs="0" name="compositionVersion" type="xs:string"/ </xs:sequence </xs:extension </xs:complexContent </xs:complexType After I updated the CXF the jars. from cxf-2.1.4, jaxb-Impl-2.1.9, jaxb-xjc-2.1.9 To cxf-2.2.7, jaxb-Impl-2.1.12, jaxb-xjc-2.1.12. When I request the XML with following: <itemCodeaa</itemCode <compositionVersionbb</compositionVersion <h22</h --- extra element Displays Errors: Unmarshalling Error: unexpected element (uri:"", local:"h"). Expected elements are <{}itemCode,<{}compositionVersion I know the 'h' doesn't map the element in WSDL. But It's OK in the cxf-2.1.4 version. How can i solve this problem? thanks.

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  • Align the values of the cells in JTable?

    - by Venkats
    I'm not aware of how to align the values of cells in JTable. For Ex,The Jtable shows, Name Salary Mr.X 100000.50 XXXX 234.34 YYYy 1205.50 I want to align the "Salaries" in the following format. Name Salary Mr.X 100000.50 XXXX 234.34 YYYy 1205.50 How to align as above the JTable

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  • How to get contacts in order of they upcoming birthdays?

    - by Pentium10
    I have code to read contacts details and to read birthday. But how do I get a list of contacts in order of they upcoming birthday? For a single contact identified by id I get details and birthday like this. Cursor c = null; try { Uri uri = ContentUris.withAppendedId( ContactsContract.Contacts.CONTENT_URI, id); c = ctx.getContentResolver().query(uri, null, null, null, null); if (c != null) { if (c.moveToFirst()) { DatabaseUtils.cursorRowToContentValues(c, data); } } c.close(); // read birthday c = ctx.getContentResolver() .query( Data.CONTENT_URI, new String[] { Event.DATA }, Data.CONTACT_ID + "=" + id + " AND " + Data.MIMETYPE + "= '" + Event.CONTENT_ITEM_TYPE + "' AND " + Event.TYPE + "=" + Event.TYPE_BIRTHDAY, null, Data.DISPLAY_NAME); if (c != null) { try { if (c.moveToFirst()) { this.setBirthday(c.getString(0)); } } finally { c.close(); } } return super.load(id); } catch (Exception e) { Log.v(TAG(), e.getMessage(), e); e.printStackTrace(); return false; } finally { if (c != null) c.close(); }

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  • Get from Android BroadcastReciever to a UI

    - by Andy
    I have a reciever that works well, but I can't seem to show a proper UI, although the toast appears correctly. As far as I can tell, this is caused by Android requiring the class to extend Activity, however, the class already extends BroadcastReciever, so I can't do this. So, I tried to do an Intent, but this failed too. There are no errors, but the screen doesn't show. Source code is below, and any help would be most appreciated. Reciever public class Reciever extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { Toast.makeText(context, "Alarm Recieved", Toast.LENGTH_LONG).show(); Intent i = new Intent(); i.setClass(context, AlarmRing.class); } } AlarmRing public class AlarmRing extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.alarm); MediaPlayer mp = MediaPlayer.create(getBaseContext(), R.raw.sweetchild); mp.start(); } Manifest <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.comaad.andyroidalarm" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".AndyRoidAlarm" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <receiver android:name="com.comaad.andyroidalarm.Reciever" android:enabled="true"> <intent-filter> <action android:name="com.comaad.andyroidalarm.Reciever"></action> </intent-filter> </receiver> <activity android:name=".AlarmRing"></activity> </application> </manifest> }

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  • FindBugs controversal description

    - by Tom Brito
    Am I understanding it wrong, or is the description wrong? Equals checks for noncompatible operand (EQ_CHECK_FOR_OPERAND_NOT_COMPATIBLE_WITH_THIS) This equals method is checking to see if the argument is some incompatible type (i.e., a class that is neither a supertype nor subtype of the class that defines the equals method). For example, the Foo class might have an equals method that looks like: public boolean equals(Object o) { if (o instanceof Foo) return name.equals(((Foo)o).name); else if (o instanceof String) return name.equals(o); else return false; This is considered bad practice, as it makes it very hard to implement an equals method that is symmetric and transitive. Without those properties, very unexpected behavoirs are possible. From: http://findbugs.sourceforge.net/bugDescriptions.html#EQ_CHECK_FOR_OPERAND_NOT_COMPATIBLE_WITH_THIS The description says that the Foo class might have an aquals method like that, and after it says that "This is considered bad practice". I'm not getting the "right way".. How should the following method be to be right? @Override public boolean equals(Object obj) { if (obj instanceof DefaultTableModel) return model.equals((DefaultTableModel)obj); else return false; }

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  • Android: get all the notifications by code

    - by Profete162
    Hello! I am using some home replacement that allow me to hide the notification Bar and that's something I really like. All the informations can be replaced by some widgets, but I would like to display the notifications too. As I already developed some applications, I would like to know if there is a command line that allow an application to get all the notifications. I plan to add this to a widget or a toast. Thank a lot for any clue or help.

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  • game speed problem

    - by Meko
    HI..I made a little game.But this game works on every computer with different speed.I think it is about resolution.I used every thing in paintcomponent.and If I change screen size the game goes slower or faster.And if i run this game on another computer wich has different resolution it also works different. This is my game http://rapidshare.com/files/364597095/ShooterGame.2.6.0.jar and here code public class Shooter extends JFrame implements KeyListener, Runnable { JFrame frame = new JFrame(); String player; Font startFont, startSubFont, timerFont,healthFont; Image img; Image backGround; Graphics dbi; URL url1 = this.getClass().getResource("Images/p2.gif"); URL url2 = this.getClass().getResource("Images/p3.gif"); URL url3 = this.getClass().getResource("Images/p1.gif"); URL url4 = this.getClass().getResource("Images/p4.gif"); URL urlMap = this.getClass().getResource("Images/zemin.jpg"); Player p1 = new Player(5, 150, 10, 40, Color.GREEN, url3); Computer p2 = new Computer(750, 150, 10, 40, Color.BLUE, url1); Computer p3 = new Computer(0, 0, 10, 40, Color.BLUE, url2); Computer p4 = new Computer(0, 0, 10, 40, Color.BLUE, url4); ArrayList<Bullets> b = new ArrayList<Bullets>(); ArrayList<CBullets> cb = new ArrayList<CBullets>(); Thread sheap; boolean a, d, w, s; boolean toUp, toDown; boolean GameOver; boolean Level2; boolean newGame, resart, pause; int S, E; int random; int cbSpeed = 0; long timeStart, timeEnd; int timeElapsed; long GameStart, GameEnd; int GameScore; int Timer = 0; int timerStart, timerEnd; public Shooter() { sheap = new Thread(this); sheap.start(); startFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 32); startSubFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 25); timerFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 16); healthFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 16); setTitle("Shooter 2.5.1"); setBounds(350, 250, 800, 600); // setResizable(false); setBackground(Color.black); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); addKeyListener(this); a = d = w = s = false; toUp = toDown = true; GameOver = true; newGame = true; Level2 = false; S = E = 0; setVisible(true); } public void paint(Graphics g) { img = createImage(getWidth(), getHeight()); dbi = img.getGraphics(); paintComponent(dbi); g.drawImage(img, 0, 0, this); } public void paintComponent(Graphics g) { repaint(); timeStart = System.currentTimeMillis(); backGround = Toolkit.getDefaultToolkit().getImage(urlMap); g.drawImage(backGround, 0, 0, null); g.setColor(Color.red); g.setFont(healthFont); g.drawString("" + player + " Health : " + p1.health, 30, 50); g.setColor(Color.red); g.drawString("Computer Health : " + (p2.health + p3.health + p4.health), 600, 50); g.setColor(Color.BLUE); g.setFont(timerFont); g.drawString("Time : " + Timer, 330, 50); if (newGame) { g.setColor(Color.LIGHT_GRAY); g.setFont(startFont); g.drawString("Well Come To Shoot Game", 200, 190); g.drawString("Press ENTER To Start", 250, 220); g.setColor(Color.LIGHT_GRAY); g.setFont(startSubFont); g.drawString("Use W,A,S,D and Space For Fire", 200, 250); g.drawString("GOOD LUCK", 250, 280); newGame(); } if (!GameOver) { for (Bullets b1 : b) { b1.draw(g); } for (CBullets b2 : cb) { b2.draw(g); } update(); // Here MOvements for Player and For Fires } if (p1.health <= 0) { g.setColor(p2.col); g.setFont(startFont); g.drawString("Computer Wins ", 200, 190); g.drawString("Press Key R to Restart ", 200, 220); GameOver = true; } else if (p2.health <= 0 && p3.health <= 0 && p4.health <= 0) { g.setColor(p1.col); g.setFont(startFont); g.drawString(""+player+" Wins ", 200, 190); g.drawString("Press Key R to Resart ", 200, 220); GameOver = true; g.setColor(Color.MAGENTA); g.drawString(""+player+"`s Score is " + Timer, 200, 120); } if (Level2) { if (p3.health >= 0) { p3.draw(g); for (CBullets b3 : cb) { b3.draw(g); } } else { p3.x = 1000; } if (p4.health >= 0) { p4.draw(g); for (CBullets b4 : cb) { b4.draw(g); } } else { p4.x = 1000; } } if (p1.health >= 0) { p1.draw(g); } if (p2.health >= 0) { p2.draw(g); } else { p2.x = 1000; } } public void update() { if (w && p1.y > 54) { p1.moveUp(); } if (s && p1.y < 547) { p1.moveDown(); } if (a && p1.x > 0) { p1.moveLeft(); } if (d && p1.x < 200) { p1.moveRight(); } random = 1 * (int) (Math.random() * 100); if (random > 96) { if (p2.health >= 0) { CBullets bo = p2.getCBull(); bo.xVel =-1-cbSpeed; cb.add(bo); } if (Level2) { if (p3.health >= 0) { CBullets bo1 = p3.getCBull(); bo1.xVel = -2-cbSpeed; cb.add(bo1); } if (p4.health >= 0) { CBullets bo2 = p4.getCBull(); bo2.xVel = -4-cbSpeed; cb.add(bo2); } } } if (S == 1) { if (p1.health >= 0) { Bullets bu = p1.getBull(); bu.xVel = 5; b.add(bu); S += 1; } } //Here Also Problem .. When COmputer have More fire then it gaves Array Exeption . Or Player have More Fire for (int i = cb.size() -1; i = 0 ; i--) { boolean bremoved = false; for (int j = b.size() -1 ; j =0 ; j--) { if (b.get(j).rect.intersects(cb.get(i).rect) || cb.get(i).rect.intersects(b.get(j).rect)) { bremoved = true; b.remove(j); } } if(bremoved) cb.remove(i); } for (int i = 0; i < b.size(); i++) { b.get(i).move(); if (b.get(i).rect.intersects(p2.rect)) { if (p2.health >= 0) { p2.health--; b.remove(i); // System.out.println("Hited P2"); i--; continue; } } if (b.get(i).rect.intersects(p3.rect)) { if (p3.health >= 0) { p3.health--; b.remove(i); // System.out.println("Hited P3"); i--; continue; } } if (b.get(i).rect.intersects(p4.rect)) { if (p4.health >= 0) { p4.health--; b.remove(i); // System.out.println("Hited P4"); i--; continue; } } if (b.get(i).rect.x > 790) { b.remove(i); } } for (int j = 0; j < cb.size(); j++) { cb.get(j).move(); if (cb.get(j).rect.intersects(p1.rect) && cb.get(j).xVel < 0) { p1.health--; cb.remove(j); j--; continue; } } timeEnd = System.currentTimeMillis(); timeElapsed = (int) (timeEnd - timeStart); } public void level2() { if (p2.health <= 10) { Level2 = true; cbSpeed = 4; p3.x = 750; p4.x = 750; p2.speed = 10; p3.speed = 20; p4.speed = 30; } } public void keyTyped(KeyEvent e) { } public void keyPressed(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_ENTER: newGame = false; break; case KeyEvent.VK_P: pause = true; break; case KeyEvent.VK_R: resart = true; break; case KeyEvent.VK_A: a = true; break; case KeyEvent.VK_D: d = true; break; case KeyEvent.VK_W: w = true; break; case KeyEvent.VK_S: s = true; break; case KeyEvent.VK_SPACE: S += 1; break; } } public void keyReleased(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_A: a = false; break; case KeyEvent.VK_D: d = false; break; case KeyEvent.VK_W: w = false; break; case KeyEvent.VK_S: s = false; break; case KeyEvent.VK_SPACE: S = 0; break; } } public void newGame() { p1.health = 20; p2.health = 20; p3.health = 20; p4.health = 20; p3.x = 0; p4.x = 0; p2.x = 750; Level2 = false; cbSpeed = 0; p2.speed = 9; b.removeAll(b); cb.removeAll(cb); timerStart = (int) System.currentTimeMillis(); GameOver = false; } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { KeyListener k = new Shooter(); } }); } @Override public void run() { player = JOptionPane.showInputDialog(frame, "Enter Player Name", "New Player", JOptionPane.DEFAULT_OPTION); while (true) { timerEnd = (int) System.currentTimeMillis(); if (resart) { newGame(); resart = false; } if (pause) { Thread.currentThread().notify(); } try { if (!GameOver) { Timer = timerEnd - timerStart; level2(); if (p1.y < p2.y && p2.y60) { p2.moveUp(); } if (p1.y < p3.y && p3.y43) { p3.moveUp(); } if (p1.y < p4.y && p4.y43) { p4.moveUp(); } if (p1.y > p2.y && p2.y<535) { p2.moveDown(); } if (p1.y > p3.y && p3.y<535) { p3.moveDown(); } if (p1.y > p4.y && p4.y<530) { p4.moveDown(); } } if (timeElapsed < 125) { Thread.currentThread().sleep(125); } } catch (InterruptedException ex) { System.out.print("FInished"); } } } }

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  • Rails Autocompletion Issue - Rails 1.2.3 to 2.3.5

    - by Grant Sayer
    I have an issue with rails Autocompletion from some code that i've inherited from an old Rails 1.2.3 project that I'm porting to Rails 2.3.5. The issue revolves around javascript execution within the auto_complete helper :after_update_element. The scenario is: A user is presented with a popup form with a number of fields. In the first field as they enter text the auto_complete AJAX call occurs, returning a result, plus a series of other HTML data wrapped in <divs> so that the after_update_element call can iterate over the other data and fill in the remaining fields. The issue lies with the extraction of the other fields which works on IE, fails on Firefox. Here is the code: <%= text_field_with_auto_complete :item, :product_code, {:value => ""}, {:size => 40, :class => "input-text", :tabindex => 6, :select => 'code', :with => "element.name + '=' + escape(element.value) + '&supplier_id=' + $('item_supplier_id').value", :after_update_element => "function (ele, value) { $('item_supplier_id').value = Utilities.extract_value(value, 'supplier_id'); $('item_supplied_size').value = Utilities.extract_value(value, 'size')}"}%> Now the function Utilities is designed to grab the fields from the string of values and looks like: // // Extract a particular set of data from the autocomplete actions // Utilities.extract_value = function (value, className) { var result; var elements = document.getElementsByClassName(className, value); if (elements && elements.length == 1) { result = elements[0].innerHTML.unescapeHTML(); } return result; }; In Firefox the value of result is undefined

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  • Exclude filter from certain url's

    - by Mads Mobæk
    I'm using a filter in web.xml to check if a user is logged in or not: <filter> <filter-name>LoginFilter</filter-name> <filter-class>com.mycompany.LoginFilter</filter-class> </filter> <filter-mapping> <filter-name>LoginFilter</filter-name> <url-pattern>/*</url-pattern> </filter-mapping> And this works like a charm until I have a stylesheet or image I want to exclude from this filter. I know one approach is to put everything that's protected inside /privateor similar, and then set the url-pattern to: <url-pattern>/private/*</url-pattern>. The downside to this is my URLs now looking like: http://www.mycompany.com/private/mypage instead of http://www.mycompany.com/mypage. Is there another solution to this problem, that let me keep my pretty-urls?

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