Search Results

Search found 254 results on 11 pages for 'c in a nutshell'.

Page 8/11 | < Previous Page | 4 5 6 7 8 9 10 11  | Next Page >

  • 'Bank Switching' Sprites on old NES applications

    - by Jeffrey Kern
    I'm currently writing in C# what could basically be called my own interpretation of the NES hardware for an old-school looking game that I'm developing. I've fired up FCE and have been observing how the NES displayed and rendered graphics. In a nutshell, the NES could hold two bitmaps worth of graphical information, each with the dimensions of 128x128. These are called the PPU tables. One was for BG tiles and the other was for sprites. The data had to be in this memory for it to be drawn on-screen. Now, if a game had more graphical data then these two banks, it could write portions of this new information to these banks -overwriting what was there - at the end of each frame, and use it from the next frame onward. So, in old games how did the programmers 'bank switch'? I mean, within the level design, how did they know which graphic set to load? I've noticed that Mega Man 2 bankswitches when the screen programatically scrolls from one portion of the stage to the next. But how did they store this information in the level - what sprites to copy over into the PPU tables, and where to write them at? Another example would be hitting pause in MM2. BG tiles get over-written during pause, and then get restored when the player unpauses. How did they remember which tiles they replaced and how to restore them? If I was lazy, I could just make one huge static bitmap and just grab values that way. But I'm forcing myself to limit these values to create a more authentic experience. I've read the amazing guide on how M.C. Kids was made, and I'm trying to be barebones about how I program this game. It still just boggles my mind how these programmers accomplisehd what they did with what they had. EDIT: The only solution I can think of would be to hold separate tables that state what tiles should be in the PPU at what time, but I think that would be a huge memory resource that the NES wouldn't be able to handle.

    Read the article

  • Action Mailer: How do I render dynamic data in an email body that is stored in the database?

    - by Brandon Toone
    I have Action Mailer setup to render an email using the body attribute of my Email model (in the database). I want to be able to use erb in the body but I can't figure out how to get it to render in the sent email message. I'm able to get the body as a string with this code # models/user_mailer.rb def custom_email(user, email_id) email = Email.find(email_id) recipients user.email from "Mail It Example <[email protected]>" subject "Hello From Mail It" sent_on Time.now # pulls the email body and passes a string to the template views/user_mailer/customer_email.text.html.erb body :msg => email.body end I came across this article http://rails-nutshell.labs.oreilly.com/ch05.html which says I can use render but I'm only able to get render :text to work and not render :inline # models/user_mailer.rb def custom_email(user, email_id) email = Email.find(email_id) recipients user.email from "Mail It Example <[email protected]>" subject "Hello From Mail It" sent_on Time.now # body :msg => email.body body :msg => (render :text => "Thanks for your order") # renders text and passes as a variable to the template # body :msg => (render :inline => "We shipped <%= Time.now %>") # throws a NoMethodError end

    Read the article

  • ASP MVC Controller Method not always called from $.getJSON request

    - by johnvpetersen
    I have a controller method that returns a jSON object and in one calling situation, it works and in another calling situation, it does not work. When the URL in my browser is this: http://localhost:65247/Client -- it works. But, when my url looks like this: http://localhost:65247/Client/UserAdmin?id=6 -- it DOES NOT work In a nutshell, clients have users. From within the client, I wish to work on a specific user (this is the UserAdmin view). In this case, the client id is 6. From within the UserAdmin view that was launched with Id=6, I then wish to select a user from a dropdown. The idea was to use javascript and $.getJSON to fetch data for the specific user so as not to have to refresh the entire page. I use this approach in other parts of the app. The only difference I can see is with the URL in the browser. It would appear the presence of parameters via the '?' is futzing things up a bit. Any ideas?? Thanks in advance. John

    Read the article

  • php - arrange array to display in score order

    - by Phil Jackson
    hi, i have wrote a script to produce an array of data but now want to display in order of score. The array outputs as follows; [display_name] => Array ( [0] => ACT_Web_Designs [1] => user1_design [2] => user2_design ) [proffesion] => Array ( [0] => Web Developer [1] => web developer [2] => Web Developer ) [score] => Array ( [0] => 15 [1] => 6 [2] => 15 ) [img] => Array ( [0] => ./?0000=gif&0001=3fadb8c362ff39f3322909899ff14760&0002=prof_pic [1] => [2] => ) so in a nutshell I am wanting it to be converted as follows; [display_name] => Array ( [0] => ACT_Web_Designs [1] => user2_design [2] => user1_design ) [proffesion] => Array ( [0] => Web Developer [1] => web developer [2] => Web Developer ) [score] => Array ( [0] => 15 [1] => 15 [2] => 6 ) [img] => Array ( [0] => ./?0000=gif&0001=3fadb8c362ff39f3322909899ff14760&0002=prof_pic [1] => [2] => ) I have been looking at asort() but cant get anything to work. any help would be much appreciated.

    Read the article

  • How to sort multiple arrays in PHP

    - by Phil Jackson
    hi, i have wrote a script to produce an array of data but now want to display in order of score. The array outputs as follows; [display_name] => Array ( [0] => ACT_Web_Designs [1] => user1_design [2] => user2_design ) [proffesion] => Array ( [0] => Web Developer [1] => web developer [2] => Web Developer ) [score] => Array ( [0] => 15 [1] => 6 [2] => 15 ) [img] => Array ( [0] => ./?0000=gif&0001=3fadb8c362ff39f3322909899ff14760&0002=prof_pic [1] => [2] => ) so in a nutshell I am wanting it to be converted as follows; [display_name] => Array ( [0] => ACT_Web_Designs [1] => user2_design [2] => user1_design ) [proffesion] => Array ( [0] => Web Developer [1] => web developer [2] => Web Developer ) [score] => Array ( [0] => 15 [1] => 15 [2] => 6 ) [img] => Array ( [0] => ./?0000=gif&0001=3fadb8c362ff39f3322909899ff14760&0002=prof_pic [1] => [2] => ) I have been looking at asort() but cant get anything to work. any help would be much appreciated.

    Read the article

  • Trying to make a plugin system in C++/Qt

    - by Pirate for Profit
    I'm making a task-based program that needs to have plugins. Tasks need to have properties which can be easily edited, I think this can be done with Qt's Meta-Object Compiler reflection capabilities (I could be wrong, but I should be able to stick this in a QtPropertyBrowser?) So here's the base: class Task : public QObject { Q_OBJECT public: explicit Task(QObject *parent = 0) : QObject(parent){} virtual void run() = 0; signals: void taskFinished(bool success = true); } Then a plugin might have this task: class PrinterTask : public Task { Q_OBJECT public: explicit PrinterTask(QObject *parent = 0) : Task(parent) {} void run() { Printer::getInstance()->Print(this->getData()); // fictional emit taskFinished(true); } inline const QString &getData() const; inline void setData(QString data); Q_PROPERTY(QString data READ getData WRITE setData) // for reflection } In a nutshell, here's what I want to do: // load plugin // find all the Tasks interface implementations in it // have user able to choose a Task and edit its specific Q_PROPERTY's // run the TASK It's important that one .dll has multiple tasks, because I want them to be associated by their module. For instance, "FileTasks.dll" could have tasks for deleting files, making files, etc. The only problem with Qt's plugin setup is I want to store X amount of Tasks in one .dll module. As far as I can tell, you can only load one interface per plugin (I could be wrong?). If so, the only possible way to do accomplish what I want is to create a FactoryInterface with string based keys which return the objects (as in Qt's Plug-And-Paint example), which is a terrible boilerplate that I would like to avoid. Anyone know a cleaner C++ plugin architecture than Qt's to do what I want? Also, am I safely assuming Qt's reflection capabilities will do what I want (i.e. able to edit an unknown dynamically loaded tasks' properties with the QtPropertyBrowser before dispatching)?

    Read the article

  • Getting Preferred, Varied Products -- Tough Pseudocode Question

    - by Volomike
    I have a Dallas client who has given me a tough process to work out. I'm seeking your advice. I use PHP, but the language doesn't matter. We can work this out in pseudocode. In a nutshell, this involves showing products on a page based on matching keyword phrases, and using a preferred product provider, but varying this up so that I try to show products from each provider as much as possible when I can. He has 3 product companies: Amazon, eBay, and Overstock. I already have worked out with the API to get products back in an array via a function. He wants to give the user the preference of which one to use primarily -- so a priority number on each. He wants to display anywhere from 1 to 6 products on a page from them. Let's go with 6 for now in this example to start with. Let's assume Amazon first, then eBay, then Overstock as far as priority. He wants me to attempt to take a keyword phrase and find relevant products (all the keywords found in product title) from Amazon, eBay, and Overstock. If we find 1 product from each provider, he wants me to only display one product from each. But if we run out of a particular provider with a matching product, I start over again and grab another product from another provider until we reach 6 products. If there just aren't 6 relevant products, then I do the best I can -- even if I only display one product. If no relevant products, then I don't display anything.

    Read the article

  • How do actually castings work at the CLR level?

    - by devoured elysium
    When doing an upcast or downcast, what does really happen behind the scenes? I had the idea that when doing something as: string myString = "abc"; object myObject = myString; string myStringBack = (string)myObject; the cast in the last line would have as only purpose tell the compiler we are safe we are not doing anything wrong. So, I had the idea that actually no casting code would be embedded in the code itself. It seems I was wrong: .maxstack 1 .locals init ( [0] string myString, [1] object myObject, [2] string myStringBack) L_0000: nop L_0001: ldstr "abc" L_0006: stloc.0 L_0007: ldloc.0 L_0008: stloc.1 L_0009: ldloc.1 L_000a: castclass string L_000f: stloc.2 L_0010: ret Why does the CLR need something like castclass string? There are two possible implementations for a downcast: You require a castclass something. When you get to the line of code that does an castclass, the CLR tries to make the cast. But then, what would happen had I ommited the castclass string line and tried to run the code? You don't require a castclass. As all reference types have a similar internal structure, if you try to use a string on an Form instance, it will throw an exception of wrong usage (because it detects a Form is not a string or any of its subtypes). Also, is the following statamente from C# 4.0 in a Nutshell correct? Upcasting and downcasting between compatible reference types performs reference conversions: a new reference is created that points to the same object. Does it really create a new reference? I thought it'd be the same reference, only stored in a different type of variable. Thanks

    Read the article

  • Need a workaround to filter on related model and aggregated fields in Django

    - by parxier
    I opened a ticket for this problem. In a nutshell here is my model: class Plan(models.Model): cap = models.IntegerField() class Phone(models.Model): plan = models.ForeignKey(Plan, related_name='phones') class Call(models.Model): phone = models.ForeignKey(Phone, related_name='calls') cost = models.IntegerField() I want to run a query like this one: Phone.objects.annotate(total_cost=Sum('calls__cost')).filter(total_cost__gte=0.5*F('plan__cap')) Unfortunately Django generates bad SQL: SELECT "app_phone"."id", "app_phone"."plan_id", SUM("app_call"."cost") AS "total_cost" FROM "app_phone" INNER JOIN "app_plan" ON ("app_phone"."plan_id" = "app_plan"."id") LEFT OUTER JOIN "app_call" ON ("app_phone"."id" = "app_call"."phone_id") GROUP BY "app_phone"."id", "app_phone"."plan_id" HAVING SUM("app_call"."cost") >= 0.5 * "app_plan"."cap" and errors with: ProgrammingError: column "app_plan.cap" must appear in the GROUP BY clause or be used in an aggregate function LINE 1: ...."plan_id" HAVING SUM("app_call"."cost") >= 0.5 * "app_plan".... Is there any workaround apart from running raw SQL?

    Read the article

  • Configuring TeamCity + NUnit unit tests so files can be loaded properly

    - by Dave
    In a nutshell, I have a solution that builds fine in the IDE, and the unit tests all run fine with the NUnit GUI (via the NUnitit VS2008 plugin). However, when I execute my TeamCity build runner, all unit tests that require file access (e.g. for running tests against specific XML files), I just get System.IO.DirectoryNotFoundExceptions. The reason for this is clear: it's looking for those supporting XML files loaded by various unit tests in the wrong folder. The way my unit tests are structured looks like this: +-- project folder +-- unit tests folder +-- test.xml +-- test.cs +-- project file.xaml +-- project file.xaml.cs All of my projects own their own UnitTests folder, which contains the .cs file and any XML files, XML Schemas, etc that are necessary to run the tests. So when I write my test.cs, I have it look for "test.xml" in the code because they are in the same folder (actually, I do something like ....\unit tests\test.xml, but that's kind of silly). As I said before, the tests run great in NUnit. But that's because the unit tests are part of the project. When running the unit tests from TeamCity, I am executing them against the assemblies that get copied to the main app's output folder. These unit test XML files should not be copied willy-nilly to the output folder just to make the tests pass. Can anyone suggest a better method of organizing my unit tests in each project (which are dependencies for the main app), such that I can execute the unit tests from NUnit and from the TeamCity build runner? The only other option I can come up with is to just put the testing XML data in code, rather than loading it from a file. I would rather not do this.

    Read the article

  • Trying to make a plugin system in C++

    - by Pirate for Profit
    I'm making a task-based program that needs to have plugins. Tasks need to have properties which can be easily edited, I think this can be done with Qt's Meta-Object Compiler reflection capabilities (I could be wrong, but I should be able to stick this in a QtPropertyBrowser?) So here's the base: class Task : public QObject { Q_OBJECT public: explicit Task(QObject *parent = 0) : QObject(parent){} virtual void run() = 0; signals: void taskFinished(bool success = true); } Then a plugin might have this task: class PrinterTask : public Task { Q_OBJECT public: explicit PrinterTask(QObject *parent = 0) : Task(parent) {} void run() { Printer::getInstance()->Print(this->getData()); // fictional emit taskFinished(true); } inline const QString &getData() const; inline void setData(QString data); Q_PROPERTY(QString data READ getData WRITE setData) // for reflection } In a nutshell, here's what I want to do: // load plugin // find all the Tasks interface implementations in it // have user able to choose a Task and edit its specific Q_PROPERTY's // run the TASK It's important that one .dll has multiple tasks, because I want them to be associated by their module. For instance, "FileTasks.dll" could have tasks for deleting files, making files, etc. The only problem with Qt's plugin setup is I want to store X amount of Tasks in one .dll module. As far as I can tell, you can only load one interface per plugin (I could be wrong?). If so, the only possible way to do accomplish what I want is to create a FactoryInterface with string based keys which return the objects (as in Qt's Plug-And-Paint example), which is a terrible boilerplate that I would like to avoid. Anyone know a cleaner C++ plugin architecture than Qt's to do what I want? Also, am I safely assuming Qt's reflection capabilities will do what I want (i.e. able to edit an unknown dynamically loaded tasks' properties with the QtPropertyBrowser before dispatching)?

    Read the article

  • Image Resizing and Compression

    - by GSTAR
    Hi guys, I'm implementing an image upload facility for my website. The uploading facility is complete but what I'm working on at the moment is manipulating the images. For this task I am using PHPThumb (http://phpthumb.gxdlabs.com). Anyway as I go along I'm coming across potential issues, to do with resizing and compression. Basically I want to acheive the following results: The ideal image dimensions are: 800px width, 600px height. If an uploaded image exceeds either of these dimensions, it will need be resized to meet the requirements. Otherwise, leave as it is. The ideal file size is 200kb. If an uploaded image exceeds this then it will need to be compressed to meet this requirement. Otherwise, leave as it is. So in a nutshell: 1) Check the dimensions, resize if required. 2) Check the filesize, compress if required. Has anybody done anything like this / could you give me some pointers? Is PHPThumb the correct tool to do this in?

    Read the article

  • Are background threads a bad idea? Why?

    - by Matt Grande
    So I've been told what I'm doing here is wrong, but I'm not sure why. I have a webpage that imports a CSV file with document numbers to perform an expensive operation on. I've put the expensive operation into a background thread to prevent it from blocking the application. Here's what I have in a nutshell. protected void ButtonUpload_Click(object sender, EventArgs e) { if (FileUploadCSV.HasFile) { string fileText; using (var sr = new StreamReader(FileUploadCSV.FileContent)) { fileText = sr.ReadToEnd(); } var documentNumbers = fileText.Split(new[] {',', '\n', '\r'}, StringSplitOptions.RemoveEmptyEntries); ThreadStart threadStart = () => AnotherClass.ExpensiveOperation(documentNumbers); var thread = new Thread(threadStart) {IsBackground = true}; thread.Start(); } } (obviously with some error checking & messages for users thrown in) So my three-fold question is: a) Is this a bad idea? b) Why is this a bad idea? c) What would you do instead?

    Read the article

  • COCOA: Programatically creating new windows and accessing window objects

    - by Jeffrey Kern
    I'm having an issue with creating new windows in Cocoa. Hypothetically speaking, lets say I have "WindowA" and has a button called "myButton". When you click on "myButton", it runs this code in the following class file: -(void)openFile2:(id)sender { myNextWindow = [[TestWindowController alloc] initWithWindowNibName:@"MainMenu"]; NSString *testString = @"foo"; [myNextWindow showWindow:self]; [myNextWindow setButtonText:testString]; } The code in a nutshell makes a duplicate "WindowA" and shows it. As you can see, this code also runs a method called 'setButtonText', which is this: - (void)setButtonText:(NSString *)passedText { [myButton setTitle:passedText]; } The problem is that when I call this method locally, in the original window - the button text changes (e.g., [self setButtonText:testString]) it works. However, it does not work in the newly created window (e.g., [myNextWindow setButtonText:testString];) When I debug the newly created window, step by step, the 'myButton' value it gives is 0x0. Do I have to manually assign controllers/delegates to the new window? I think the 'myButton' in the code isn't associated to the 'myButton' in the newly created window. How would I fix this problem?

    Read the article

  • Panel in Windows Forms Application not clearing

    - by SwiftStriker00
    I'm working on my project: [Beer Pong Management System][1], a Windows Forms application. I am currently trying to add a whole tournament mode to it. In a nutshell, I've created a TabControl, with the first tab page with the settings and setup and the second page the brackets. There is a feature for each of the match-ups, that once there is a winner is decided, a yellow cancel button will appear in order to revert the tournament. However my issue is when i click the button the next match-up does not get removed in the series is going. See below: Image Here(not high enough rep to insert image) I have tried to set the MatchUp to null, I've tried dispose(), close(). even Parent.Controls.Remove(). Even after I switch tabs which is supposed to clear all, they still sit there when i come back. I have a feeling I might be loosing a reference or something because I can't even push new teams into them, they just sit there with their buttons. Does anyone have any tips or know of any known issues that might be causing this? Thanks. [1] _http://www.cs.rit.edu/~rmb1201/pages/code.shtml

    Read the article

  • How to: StructureMap and configuration based on runtime parameters?

    - by user981375
    In a nutshell - I want to be able to instantiate object based on runtime parameters. In this particular case there are only two parameters but the problem is that I'm facing different permutations of these parameters and it gets messy. Here is the situation: I want to get an instance of an object specific to, say, given country and then, say, specific state/province. So, considering the US, there are 50 possible combinations. In reality it's less than that but that's the max. Think of it this way, I want to find out what's the penalty for smoking pot in a given country/state, I pass this information in and I get instantiated object telling me what it is. To the code (for reference only): interface IState { string Penalty { get; } } interface ICountry { IState State { get; set; } string Name { get; } } class BasePenalty : IState { virtual public string Penalty { get { return "Slap on a wrist"; } } } class USA : ICountry { public USA(IState state) { State = state; } public IState State { get; set; } public string Name { get { return "USA"; } } } class Florida: BasePenalty { public override string Penalty { get { return "Public beheading"; } } } // and so on ... I defined other states // which have penalties other than the "Slap on a wrist" How do I configure my container that when given country and state combination it will return the penalty? I tried combinations of profile and contextual binding but that configuration was directly proportional to the number of classes I've created. I have already gone thru trouble of defining different combinations. I'd like to avoid having to do the same during container configuration. I want to inject State into the Country. Also, I'd like to return UsaBasePenalty value in case state is not specified. Is that possible? Perhaps these is something wrong with the design.

    Read the article

  • refactoring my code. My headers (Header Guard Issues)

    - by numerical25
    I had a post similar to this awhile ago based on a error I was getting. I was able to fix it but since then I been having trouble doing things because headers keep blocking other headers from using code. Honestly, these headers are confusing me and if anyone has any resources that will address these types of issues, that will be helpful. What I essentially want to do is be able to have rModel.h be included inside RenderEngine.h. every time I add rModel.h to RenderEngine.h, rModel.h is no longer able to use RenderEngine.h. (rModel.h has a #include of RenderEngine.h as well). So in a nutshell, RenderEngine and rModel need to use each others functionalities. On top of all this confusion, the Main.cpp needs to use RenderEngine. stdafx.h #include "targetver.h" #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include <windows.h> // C RunTime Header Files #include <stdlib.h> #include <malloc.h> #include <memory.h> #include <tchar.h> #include "resource.h" main.cpp #include "stdafx.h" #include "RenderEngine.h" #include "rModel.h" // Global Variables: RenderEngine go; rModel *g_pModel; ...code........... rModel.h #ifndef _MODEL_H #define _MODEL_H #include "stdafx.h" #include <vector> #include <string> #include "rTri.h" #include "RenderEngine.h" ........Code RenderEngine.h #pragma once #include "stdafx.h" #include "d3d10.h" #include "d3dx10.h" #include "dinput.h" #include "rModel.h" .......Code......

    Read the article

  • Dealing with image upload on server

    - by user1073320
    I have got a the following problem: I have got multi-step form where in one step user upload image to server and then few steps further supplies other information, when this information is invalid no data should be commited - also the image should be deleted. I was thinking about PHP session, but I've read here PHP - Store Images in SESSION data? that it is inefficient way. Every time you proceed step in the form the image is reloaded (in the session) and as somebody mentioned "You will want it to only be as big as it needs to be and you need to delete it as soon as you don't need it because large pieces of information in the session will slow down the session startup." - here i got a question: will it slow down the stratup the session of user who upload file or sessions of all users? I have to mention that I'm looking for solution that doesn't rely on operating system scripts (cron or etc) - I have no permission to run such scripts. The perfect solution for me would be: saving image on disk (for example in some folder named after session id) then after the latest step of form move this image or delete depending on form validation. If user unexpectedly destroy the session (for example closing the browser) of course the folder with image should be deleted. In nutshell I need somethig like callback to event "destroying session".

    Read the article

  • Communicating with a running python daemon

    - by hanksims
    I wrote a small Python application that runs as a daemon. It utilizes threading and queues. I'm looking for general approaches to altering this application so that I can communicate with it while it's running. Mostly I'd like to be able to monitor its health. In a nutshell, I'd like to be able to do something like this: python application.py start # launches the daemon Later, I'd like to be able to come along and do something like: python application.py check_queue_size # return info from the daemonized process To be clear, I don't have any problem implementing the Django-inspired syntax. What I don't have any idea how to do is to send signals to the daemonized process (start), or how to write the daemon to handle and respond to such signals. Like I said above, I'm looking for general approaches. The only one I can see right now is telling the daemon constantly log everything that might be needed to a file, but I hope there's a less messy way to go about it. UPDATE: Wow, a lot of great answers. Thanks so much. I think I'll look at both Pyro and the web.py/Werkzeug approaches, since Twisted is a little more than I want to bite off at this point. The next conceptual challenge, I suppose, is how to go about talking to my worker threads without hanging them up. Thanks again.

    Read the article

  • What's the jquery CSS3 selector for excluding nested descendents?

    - by Danjah
    Per my SO question here, which has turned to jquery to solve this, but which may be worked back into YUI if I get my thinking straight, I need a selector to exclude descendents. The solution proposed says something like this: $( '.revealer:not(.revealer > .revealer)' ); To fit more accurately with my situation, because I have multiple HTML chunks to perform the same test on, I have updated it be: $( '#_revealerEl_0 .handle:not(#_revealerEl_0 .reveal .handle)' ); The HTML its selecting on (image there are numerous copies of this same chunk on a page, each needing to be treated alone - an id attribute is assigned to each 'revealer'): <div class="revealer"> <div class="hotspot"> <a class="handle" href="javascript:;">A</a> <div class="reveal"> <p>Content A.</p> </div> <div class="reveal"> <p>Content B.</p> <!-- nested revealer --> <div class="revealer"> <div class="hotspot"> <a class="handle" href="javascript:;">A</a> <div class="reveal"> <p>Sub-content A.</p> </div> <div class="reveal"> <p>Sub-content B.</p> </div> </div> </div> </div> </div> </div> In a nutshell: I need to target 'top level' handles within a 'hotspot', per revealer - and no nested descendents with the same class names. thanks, d

    Read the article

  • CSS challenge: Two background images, centered column with fixed with, min-height 100%

    - by laurent
    In a nutshell I need a CSS solution for the following requirements: Layout: One centered column with fixed width and a minimum height of 100% Two vertically repeated background images behind the centered column, one aligned to the left, one aligned to the right Cross browser compatibility A little more details Today a new requirement for my current web site project came up: A background image with gradients on the left and right side. The challenge is now to specify two different background images while keeping the rest of the layout spec. Unfortunately the (simple) layout somehow doesn't go with the two backgrounds. My layout is basically one centered column with fixed width: #main_container { margin: 0 auto; min-height: 100%; width: 800px; } Furthermore it's necessary to stretch the column to a minimum height of 100%, since there are quite some pages with only little content. The following CSS styles take care of that: html { height: 100%; } body { margin: 0; height: 100%; padding: 0; } So far so good - until the two background image issue arrived... I tried the following solutions Two absolute positioned divs behind the main container One image defined with the body, one with the html CSS class One image defined with the body, the other one with a large div begind the main container With either one of them, the dynamic height solution was ruined. Either the main container didn't stretch to 100% when it was too small, or the background remained at 100% when the content was actually longer

    Read the article

  • Django + gunicorn + virtualenv + Supervisord issue

    - by Florian Le Goff
    Dear all, I have a strange issue with my virtualenv + gunicorn setup, only when gunicorn is launched via supervisord. I do realize that it may very well be an issue with my supervisord and I would appreciate any feedback on a better place to ask for help... In a nutshell : when I run gunicorn from my user shell, inside my virtualenv, everything is working flawlessly. I'm able to access all the views of my Django project. When gunicorn is launched by supervisord at the system startup, everything is OK. But, if I have to kill the gunicorn_django processes, or if I perform a supervisord restart, once that gunicorn_django has relaunched, every request is answered with a weird Traceback : (...) File "/home/hc/prod/venv/lib/python2.6/site-packages/Django-1.2.5-py2.6.egg/django/db/__init__.py", line 77, in connection = connections[DEFAULT_DB_ALIAS] File "/home/hc/prod/venv/lib/python2.6/site-packages/Django-1.2.5-py2.6.egg/django/db/utils.py", line 92, in __getitem__ backend = load_backend(db['ENGINE']) File "/home/hc/prod/venv/lib/python2.6/site-packages/Django-1.2.5-py2.6.egg/django/db/utils.py", line 50, in load_backend raise ImproperlyConfigured(error_msg) TemplateSyntaxError: Caught ImproperlyConfigured while rendering: 'django.db.backends.postgresql_psycopg2' isn't an available database backend. Try using django.db.backends.XXX, where XXX is one of: 'dummy', 'mysql', 'oracle', 'postgresql', 'postgresql_psycopg2', 'sqlite3' Error was: cannot import name utils Full stack available here : http://pastebin.com/BJ5tNQ2N I'm running... Ubuntu/maverick (up-to-date) Python = 2.6.6 virtualenv = 1.5.1 gunicorn = 0.12.0 Django = 1.2.5 psycopg2 = '2.4-beta2 (dt dec pq3 ext)' gunicorn configuration : backlog = 2048 bind = "127.0.0.1:8000" pidfile = "/tmp/gunicorn-hc.pid" daemon = True debug = True workers = 3 logfile = "/home/hc/prod/log/gunicorn.log" loglevel = "info" supervisord configuration : [program:gunicorn] directory=/home/hc/prod/hc command=/home/hc/prod/venv/bin/gunicorn_django -c /home/hc/prod/hc/gunicorn.conf.py user=hc umask=022 autostart=True autorestart=True redirect_stderr=True Any advice ? I've been stuck on this one for quite a while. It seems like some weird memory limit, as I'm not enforcing anything special : $ ulimit -a core file size (blocks, -c) 0 data seg size (kbytes, -d) unlimited scheduling priority (-e) 20 file size (blocks, -f) unlimited pending signals (-i) 16382 max locked memory (kbytes, -l) 64 max memory size (kbytes, -m) unlimited open files (-n) 1024 pipe size (512 bytes, -p) 8 POSIX message queues (bytes, -q) 819200 real-time priority (-r) 0 stack size (kbytes, -s) 8192 cpu time (seconds, -t) unlimited max user processes (-u) unlimited virtual memory (kbytes, -v) unlimited file locks (-x) unlimited Thank you.

    Read the article

  • File open fails initially when trying to open a file located on a win2k8 share but eventually can su

    - by Ruddy Douglass
    Core of the problem: I receive "(0x80070002) The system cannot find the file specified" for roughly 8 to 9 seconds before it can open it successfully. In a nutshell, we have two COM components. Component A calls into Component B and asks for a UNC filename to write to - the filename returned doesn't exist yet, but the path does - it then does its work, creates and populates the file, and tells Component B its done by making another com call. At that point Component B will call MoveFile to rename the file to its "official" name. This code has worked for (literally) years. Its works fine on win2k3. Its works fine when its running on win2k8 and points to a share on a win2k3 server. It also runs fine, if the share is actually located on the same win2k8 machine that the code is running on. But if you run it on win2k8 and point it to a share on a different win2k8 server, it fails. Both Component A & component B exist in their own Windows Service running with as a domain admin account. The shares are configured for "Everyone/Full control" in all test environments, similarly so are the underlying folders that the share points to. All machines are in the same domain. During debugging I realized the file actually does exist by the time I get to checking manually for it - after several iterations it occurred to me that the file doesn't "show up" until some delay passes by - so I put in the loop below in component B as shown below: int nCounter = 0; while (true) { CFileStatus fs; if (CFile::GetStatus(tempname, fs)) break; SleepEx(100, FALSE); nCounter++; } This code does, in fact, exit and nCounter is generally between 80 & 90 iterations when it does -- indicating the file "appears" approx 8 to 9 seconds later. Once that loop exits the code can successfully rename the file and all further processing appears to work. I put a CFile::GetStatus in component A immediately before it calls into Component B and that indicates success - it can see the file and get its true size yet the call into component b made immediately after can not see the file until the above indicated delay passes. I have verified the pathnames are precisely the same, even though it would clearly have to be for the calls to eventually succeed after a pause of 8 to 9 seconds... When something like this occurs I always assume there is a bug in my code until proven otherwise, but given (a) this code has executed properly for a very long time and (other than my diagnostic loop added) has not changed, and (b) it works in all environments except the win2k8 - win2k8 share, I'm guessing there is some OS issue in here that i do not understand. Any insight would be helpful. Thanks!

    Read the article

  • File open fails initially when trying to open a file located on a win2k8 share but eventually can su

    - by Ruddy Douglass
    Core of the problem: I receive "(0x80070002) The system cannot find the file specified" for roughly 8 to 9 seconds before it can open it successfully. In a nutshell, we have two COM components. Component A calls into Component B and asks for a UNC filename to write to - the filename returned doesn't exist yet, but the path does - it then does its work, creates and populates the file, and tells Component B its done by making another com call. At that point Component B will call MoveFile to rename the file to its "official" name. This code has worked for (literally) years. Its works fine on win2k3. Its works fine when its running on win2k8 and points to a share on a win2k3 server. It also runs fine, if the share is actually located on the same win2k8 machine that the code is running on. But if you run it on win2k8 and point it to a share on a different win2k8 server, it fails. Both Component A & component B exist in their own Windows Service running with as a domain admin account. The shares are configured for "Everyone/Full control" in all test environments, similarly so are the underlying folders that the share points to. All machines are in the same domain. During debugging I realized the file actually does exist by the time I get to checking manually for it - after several iterations it occurred to me that the file doesn't "show up" until some delay passes by - so I put in the loop below in component B as shown below: int nCounter = 0; while (true) { CFileStatus fs; if (CFile::GetStatus(tempname, fs)) break; SleepEx(100, FALSE); nCounter++; } This code does, in fact, exit and nCounter is generally between 80 & 90 iterations when it does -- indicating the file "appears" approx 8 to 9 seconds later. Once that loop exits the code can successfully rename the file and all further processing appears to work. I put a CFile::GetStatus in component A immediately before it calls into Component B and that indicates success - it can see the file and get its true size yet the call into component b made immediately after can not see the file until the above indicated delay passes. I have verified the pathnames are precisely the same, even though it would clearly have to be for the calls to eventually succeed after a pause of 8 to 9 seconds... When something like this occurs I always assume there is a bug in my code until proven otherwise, but given (a) this code has executed properly for a very long time and (other than my diagnostic loop added) has not changed, and (b) it works in all environments except the win2k8 - win2k8 share, I'm guessing there is some OS issue in here that i do not understand. Any insight would be helpful. Thanks!

    Read the article

  • How to change key mappings in Cygwin's Vim

    - by Boldewyn
    I'm using Vim under Debian, Win Vista and WinXP (the latter two with Cygwin). To handle tabs more easily, I mapped <C-Left> and <C-Right> to :tab(prev|next). This mapping works like a charm on the Debian machine. On the Windows machines, however, pressing <C-Left> deletes 5 lines, as far as I can tell, and meddles with cursor position, while <C-Right> does this, too, and additionally enters Insert mode. Question: To put it in a nutshell, how can I find out, why Vim behaves as it does? Is there a way to backtrace the active commands and keystrokes? Could there be a plugin the culprit? (I didn't install one, perhaps a default include by the Cygwin distro...) If so, how can I find it? Edit 1: OK, it seems, that I got a first trace: The terminal sends for <C-Left> '^[[1;5D', and for right '^[[1;5C' (evaluated with the <C-V><C-Left> trick). If vim interprets this literally and discards the first characters, it explains the strange behaviour. Any ideas, how I could change this key mapping? Additional Diagnosis: This behaviour occurs regardless of any existing ~/.vimrc file (is therefore not related to my above mentioned mapings) and is not inherited of some /etc/vim/vimrc, since this doesn't exist in the default Cygwin installation. :verbose map doesn't yield any new insights. Either nothing or my mentioned mappings appear, based on the existence of the .vimrc file :help <C-Left> suggests, that the default would be a simple cursor movement, which is apparently not the case. Vim's version under Cygwin: VIM - Vi IMproved 7.2 (2008 Aug 9, compiled Feb 11 2010 17:36:58) Included patches: 1-264 Compiled by http://cygwin.com/ Huge version without GUI. Features included (+) or not (-): +arabic +autocmd -balloon_eval -browse ++builtin_terms +byte_offset +cindent -clientserver -clipboard +cmdline_compl +cmdline_hist +cmdline_info +comments +cryptv +cscope +cursorshape +dialog_con +diff +digraphs -dnd -ebcdic +emacs_tags +eval +ex_extra +extra_search +farsi +file_in_path +find_in_path +float +folding -footer +fork() -gettext -hangul_input +iconv +insert_expand +jumplist +keymap +langmap +libcall +linebreak +lispindent +listcmds +localmap +menu +mksession +modify_fname +mouse -mouseshape +mouse_dec -mouse_gpm -mouse_jsbterm +mouse_netterm -mouse_sysmouse +mouse_xterm +multi_byte +multi_lang -mzscheme -netbeans_intg -osfiletype +path_extra -perl +postscript +printer +profile -python +quickfix +reltime +rightleft -ruby +scrollbind +signs +smartindent -sniff +statusline -sun_workshop +syntax +tag_binary +tag_old_static -tag_any_white -tcl +terminfo +termresponse +textobjects +title -toolbar +user_commands +vertsplit +virtualedit +visual +visualextra +viminfo +vreplace +wildignore +wildmenu +windows +writebackup -X11 -xfontset -xim -xsmp -xterm_clipboard -xterm_save system vimrc file: "$VIM/vimrc" user vimrc file: "$HOME/.vimrc" user exrc file: "$HOME/.exrc" fall-back for $VIM: "/usr/share/vim" Compilation: gcc -c -I. -Iproto -DHAVE_CONFIG_H -g -O2 -D_FORTIFY_SOURCE=1 Linking: gcc -L/usr/local/lib -o vim.exe -lm -lncurses -liconv

    Read the article

< Previous Page | 4 5 6 7 8 9 10 11  | Next Page >