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  • BASH Wildcard Expansion

    - by Aaron Copley
    I'm not really sure how to phrase this, and maybe that's why I can't find any thing, but I want to reuse the values enumerated by a wildcard in a command. Is this possible? Scenario: $ ls /dir 1 2 3 Contents of /dir are directories 1, 2, and 3. $ cp /dir/*/file . Results in file being copied from /dir/1 /dir/2 and /dir/3 to here. What I would like to do is copy the files to a new destination name based on the wildcard expansion. $ cp /dir/*/file ???-file Would result in /dir/*/file being copied to 1-file, 2-file, and 3-file. What I can't figured out is the ??? portion to tell BASH I want to use the wildcard expanded values. Using the wildcard in the target nets a cp error: cp: target `*-file' is not a directory. Is there something else in bash that can be used here? The find command has {} to use with -exec which is similar to what I am looking for above.

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  • Problem installing SQLite3 RubyGem on Ubuntu

    - by misbehavens
    I am having a problem trying to install the SQLite3 RubyGem. Here's what I'm doing: $ sudo gem install --remote sqlite3-ruby Here's the output: Building native extensions. This could take a while... ERROR: Error installing sqlite3-ruby: ERROR: Failed to build gem native extension. /usr/bin/ruby1.8 extconf.rb checking for fdatasync() in -lrt... yes checking for sqlite3.h... no *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --without-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=/usr/bin/ruby1.8 --with-sqlite3-dir --without-sqlite3-dir --with-sqlite3-include --without-sqlite3-include=${sqlite3-dir}/include --with-sqlite3-lib --without-sqlite3-lib=${sqlite3-dir}/lib --with-rtlib --without-rtlib Gem files will remain installed in /usr/lib/ruby/gems/1.8/gems/sqlite3-ruby-1.2.5 for inspection. Results logged to /usr/lib/ruby/gems/1.8/gems/sqlite3-ruby-1.2.5/ext/sqlite3_api/gem_make.out

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  • How to install the MySQL Ruby Gem on Ubuntu 9.10?

    - by misbehavens
    I am having a problem installing the Ruby Gem for MySQL. This is the command that I am running: sudo gem install mysql and this is the output that I'm getting: Building native extensions. This could take a while... ERROR: Error installing mysql: ERROR: Failed to build gem native extension. /usr/bin/ruby1.8 extconf.rb checking for mysql_query() in -lmysqlclient... no checking for main() in -lm... yes checking for mysql_query() in -lmysqlclient... no checking for main() in -lz... yes checking for mysql_query() in -lmysqlclient... no checking for main() in -lsocket... no checking for mysql_query() in -lmysqlclient... no checking for main() in -lnsl... yes checking for mysql_query() in -lmysqlclient... no checking for main() in -lmygcc... no checking for mysql_query() in -lmysqlclient... no *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --without-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=/usr/bin/ruby1.8 --with-mysql-config --without-mysql-config --with-mysql-dir --without-mysql-dir --with-mysql-include --without-mysql-include=${mysql-dir}/include --with-mysql-lib --without-mysql-lib=${mysql-dir}/lib --with-mysqlclientlib --without-mysqlclientlib --with-mlib --without-mlib --with-mysqlclientlib --without-mysqlclientlib --with-zlib --without-zlib --with-mysqlclientlib --without-mysqlclientlib --with-socketlib --without-socketlib --with-mysqlclientlib --without-mysqlclientlib --with-nsllib --without-nsllib --with-mysqlclientlib --without-mysqlclientlib --with-mygcclib --without-mygcclib --with-mysqlclientlib --without-mysqlclientlib Gem files will remain installed in /usr/lib/ruby/gems/1.8/gems/mysql-2.8.1 for inspection. Results logged to /usr/lib/ruby/gems/1.8/gems/mysql-2.8.1/ext/mysql_api/gem_make.out What do I need to do in order to get this to install?

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  • Why does Windows XP (during a rename operation) report file already exists when it doesn't?

    - by Hawk
    From the command-line: E:\menu\html\tom\val\.svn\tmp\text-base>ver Microsoft Windows [Version 5.2.3790] E:\menu\html\tom\val\.svn\tmp\text-base>dir Volume in drive E is DATA Volume Serial Number is F047-F44B Directory of E:\menu\html\tom\val\.svn\tmp\text-base 12/23/2010 04:36 PM <DIR> . 12/23/2010 04:36 PM <DIR> .. 12/23/2010 04:01 PM 0 wtf.com3.csv.svn-base 1 File(s) 0 bytes 2 Dir(s) 170,780,262,400 bytes free E:\menu\html\tom\val\.svn\tmp\text-base>rename wtf.com3.csv.svn-base com3.csv.svn-base A duplicate file name exists, or the file cannot be found. E:\menu\html\tom\val\.svn\tmp\text-base>dir Volume in drive E is DATA Volume Serial Number is F047-F44B Directory of E:\menu\html\tom\val\.svn\tmp\text-base 12/23/2010 04:36 PM <DIR> . 12/23/2010 04:36 PM <DIR> .. 12/23/2010 04:01 PM 0 wtf.com3.csv.svn-base 1 File(s) 0 bytes 2 Dir(s) 170,753,064,960 bytes free E:\menu\html\tom\val\.svn\tmp\text-base>` I don't know what to do about this, as there is no other file in this directory. Why does Windows XP report that there is already a file here named com3.csv.svn-base when there is clearly no other file here?

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  • NFS: Server says "authenticated mount request", but client sees "access denied"

    - by zigdon
    I have two machine, an NFS server (RHEL) and a client (Debian). The server has NFS set up, exporting a particular directory: server:~$ sudo /usr/sbin/rpcinfo -p localhost program vers proto port 100000 2 tcp 111 portmapper 100000 2 udp 111 portmapper 100024 1 udp 910 status 100024 1 tcp 913 status 100021 1 udp 53391 nlockmgr 100021 3 udp 53391 nlockmgr 100021 4 udp 53391 nlockmgr 100021 1 tcp 32774 nlockmgr 100021 3 tcp 32774 nlockmgr 100021 4 tcp 32774 nlockmgr 100007 2 udp 830 ypbind 100007 1 udp 830 ypbind 100007 2 tcp 833 ypbind 100007 1 tcp 833 ypbind 100011 1 udp 999 rquotad 100011 2 udp 999 rquotad 100011 1 tcp 1002 rquotad 100011 2 tcp 1002 rquotad 100003 2 udp 2049 nfs 100003 3 udp 2049 nfs 100003 4 udp 2049 nfs 100003 2 tcp 2049 nfs 100003 3 tcp 2049 nfs 100003 4 tcp 2049 nfs 100005 1 udp 1013 mountd 100005 1 tcp 1016 mountd 100005 2 udp 1013 mountd 100005 2 tcp 1016 mountd 100005 3 udp 1013 mountd 100005 3 tcp 1016 mountd server$ cat /etc/exports /dir *.my.domain.com(ro) client$ grep dir /etc/fstab server.my.domain.com:/dir /dir nfs tcp,soft,bg,noauto,ro 0 0 All seems well, but when I try to mount, I see the following: client$ sudo mount /dir mount.nfs: access denied by server while mounting server.my.domain.com:/dir And on the server I see: server$ tail /var/log/messages Mar 15 13:46:23 server mountd[413]: authenticated mount request from client.my.domain.com:723 for /dir (/dir) What am I missing here? How should I be debugging this?

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  • Need some help on how to replay the last game of a java maze game

    - by Marty
    Hello, I am working on creating a Java maze game for a project. The maze is displayed on the console as standard output not in an applet. I have created most of hte code I need, however I am stuck at one problem and that is I need a user to be able to replay the last game i.e redraw the maze with the users moves but without any input from the user. I am not sure on what course of action to take, i was thinking about copying each users move or the position of each move into another array, as you can see i have 2 variables which hold the position of the player, plyrX and plyrY do you think copying these values into a new array after each move would solve my problem and how would i go about this? I have updated my code, apologies about the textIO.java class not being present, not sure how to resolve that exept post a link to TextIO.java [TextIO.java][1] My code below is updated with a new array of type char to hold values from the original maze (read in from text file and displayed using unicode characters) and also to new variables c_plyrX and c_plyrY which I am thinking should hold the values of plyrX and plyrY and copy them into the new array. When I try to call the replayGame(); method from the menu the maze loads for a second then the console exits so im not sure what I am doing wrong Thanks public class MazeGame { //unicode characters that will define the maze walls, //pathways, and in game characters. final static char WALL = '\u2588'; //wall final static char PATH = '\u2591'; //pathway final static char PLAYER = '\u25EF'; //player final static char ENTRANCE = 'E'; //entrance final static char EXIT = '\u2716'; //exit //declaring member variables which will hold the maze co-ordinates //X = rows, Y = columns static int entX = 0; //entrance X co-ordinate static int entY = 1; //entrance y co-ordinate static int plyrX = 0; static int plyrY = 1; static int exitX = 24; //exit X co-ordinate static int exitY = 37; //exit Y co-ordinate //static member variables which hold maze values //used so values can be accessed from different methods static int rows; //rows variable static int cols; //columns variable static char[][] maze; //defines 2 dimensional array to hold the maze //variables that hold player movement values static char dir; //direction static int spaces; //amount of spaces user can travel //variable to hold amount of moves the user has taken; static int movesTaken = 0; //new array to hold player moves for replaying game static char[][] mazeCopy; static int c_plyrX; static int c_plyrY; /** userMenu method for displaying the user menu which will provide various options for * the user to choose such as play a maze game, get instructions, etc. */ public static void userMenu(){ TextIO.putln("Maze Game"); TextIO.putln("*********"); TextIO.putln("Choose an option."); TextIO.putln(""); TextIO.putln("1. Play the Maze Game."); TextIO.putln("2. View Instructions."); TextIO.putln("3. Replay the last game."); TextIO.putln("4. Exit the Maze Game."); TextIO.putln(""); int option; //variable for holding users option TextIO.put("Type your choice: "); option = TextIO.getlnInt(); //gets users option //switch statement for processing menu options switch(option){ case 1: playMazeGame(); case 2: instructions(); case 3: if (c_plyrX == plyrX && c_plyrY == plyrY)replayGame(); else { TextIO.putln("Option not available yet, you need to play a game first."); TextIO.putln(); userMenu(); } case 4: System.exit(0); //exits the user out of the console default: TextIO.put("Option must be 1, 2, 3 or 4"); } } //end of userMenu /**main method, will call the userMenu and get the users choice and call * the relevant method to execute the users choice. */ public static void main(String[]args){ userMenu(); //calls the userMenu method } //end of main method /**instructions method, displays instructions on how to play * the game to the user/ */ public static void instructions(){ TextIO.putln("To beat the Maze Game you have to move your character"); TextIO.putln("through the maze and reach the exit in as few moves as possible."); TextIO.putln(""); TextIO.putln("Your characer is displayed as a " + PLAYER); TextIO.putln("The maze exit is displayed as a " + EXIT); TextIO.putln("Reach the exit and you have won escaped the maze."); TextIO.putln("To control your character type the direction you want to go"); TextIO.putln("and how many spaces you want to move"); TextIO.putln("for example 'D3' will move your character"); TextIO.putln("down 3 spaces."); TextIO.putln("Remember you can't walk through walls!"); boolean insOption; //boolean variable TextIO.putln(""); TextIO.put("Do you want to play the Maze Game now? (Y or N) "); insOption = TextIO.getlnBoolean(); if (insOption == true)playMazeGame(); else userMenu(); } //end of instructions method /**playMazeGame method, calls the loadMaze method and the charMove method * to start playing the Maze Game. */ public static void playMazeGame(){ loadMaze(); plyrMoves(); } //end of playMazeGame method /**loadMaze method, loads the 39x25 maze from the MazeGame.txt text file * and inserts values from the text file into the maze array and * displays the maze on screen using the unicode block characters. * plyrX and plyrY variables are set at their staring co ordinates so that when * a game is completed and the user selects to play a new game * the player character will always be at position 01. */ public static void loadMaze(){ plyrX = 0; plyrY = 1; TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions maze = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ maze[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == plyrX && j == plyrY){ plyrX = i; plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (maze[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (maze[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (maze[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (maze[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end of loadMaze method /**redrawMaze method, method for redrawing the maze after each move. * */ public static void redrawMaze(){ TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions maze = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ maze[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == plyrX && j == plyrY){ plyrX = i; plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (maze[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (maze[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (maze[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (maze[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end redrawMaze method /**replay game method * */ public static void replayGame(){ c_plyrX = plyrX; c_plyrY = plyrY; TextIO.readFile("MazeGame.txt"); //now reads from the external MazeGame.txt file rows = TextIO.getInt(); //gets the number of rows from text file to create X dimensions cols = TextIO.getlnInt(); //gets number of columns from text file to create Y dimensions mazeCopy = new char[rows][cols]; //creates maze array of base type char with specified dimnensions //loop to process the array and read in values from the text file. for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ mazeCopy[i][j] = TextIO.getChar(); } TextIO.getln(); } //end for loop TextIO.readStandardInput(); //closes MazeGame.txt file and reads from //standard input. //loop to process the array values and display as unicode characters for (int i = 0; i<rows; i++){ for (int j = 0; j<cols; j++){ if (i == c_plyrX && j == c_plyrY){ c_plyrX = i; c_plyrY = j; TextIO.put(PLAYER); //puts the player character at player co-ords } else{ if (mazeCopy[i][j] == '0') TextIO.putf("%c",WALL); //puts wall block if (mazeCopy[i][j] == '1') TextIO.putf("%c",PATH); //puts path block if (mazeCopy[i][j] == '2') { entX = i; entY = j; TextIO.putf("%c",ENTRANCE); //puts entrance character } if (mazeCopy[i][j] == '3') { exitX = i; //holds value of exit exitY = j; //co-ordinates TextIO.putf("%c",EXIT); //puts exit character } } } TextIO.putln(); } //end for loop } //end replayGame method /**plyrMoves method, method for moving the players character * around the maze. */ public static void plyrMoves(){ int nplyrX = plyrX; int nplyrY = plyrY; int pMoves; direction(); //UP if (dir == 'U' || dir == 'u'){ nplyrX = plyrX; nplyrY = plyrY; for(pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again."); } else if (pMoves != spaces){ nplyrX =plyrX + 1; } else { plyrX = plyrX-spaces; c_plyrX = plyrX; movesTaken++; } } }//end UP if //DOWN if (dir == 'D' || dir == 'd'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves ++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again"); } else if (pMoves != spaces){ nplyrX = plyrX+1; } else{ plyrX = plyrX+spaces; c_plyrX = plyrX; movesTaken++; } } } //end DOWN if //LEFT if (dir == 'L' || dir =='l'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again"); } else if (pMoves != spaces){ nplyrY = plyrY + 1; } else{ plyrY = plyrY-spaces; c_plyrY = plyrY; movesTaken++; } } } //end LEFT if //RIGHT if (dir == 'R' || dir == 'r'){ nplyrX = plyrX; nplyrY = plyrY; for (pMoves = 0; pMoves <= spaces; pMoves++){ if (maze[nplyrX][nplyrY] == '0'){ TextIO.putln("Invalid move, try again."); } else if (pMoves != spaces){ nplyrY += 1; } else{ plyrY = plyrY+spaces; c_plyrY = plyrY; movesTaken++; } } } //end RIGHT if //prints message if player escapes from the maze. if (maze[plyrX][plyrY] == '3'){ TextIO.putln("****Congratulations****"); TextIO.putln(); TextIO.putln("You have escaped from the maze."); TextIO.putln(); userMenu(); } else{ movesTaken++; redrawMaze(); plyrMoves(); } } //end of plyrMoves method /**direction, method * */ public static char direction(){ TextIO.putln("Enter the direction you wish to move in and the distance"); TextIO.putln("i.e D3 = move down 3 spaces"); TextIO.putln("U - Up, D - Down, L - Left, R - Right: "); dir = TextIO.getChar(); if (dir =='U' || dir == 'D' || dir == 'L' || dir == 'R' || dir == 'u' || dir == 'd' || dir == 'l' || dir == 'r'){ spacesMoved(); } else{ loadMaze(); TextIO.putln("Invalid direction!"); TextIO.put("Direction must be one of U, D, L or R"); direction(); } return dir; //returns the value of dir (direction) } //end direction method /**spaces method, gets the amount of spaces the user wants to move * */ public static int spacesMoved(){ TextIO.putln(" "); spaces = TextIO.getlnInt(); if (spaces <= 0){ loadMaze(); TextIO.put("Invalid amount of spaces, try again"); spacesMoved(); } return spaces; } //end spacesMoved method } //end of MazeGame class

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  • classpath error when executing a jar by ant

    - by changed
    Hi I am trying to execute a jar file created using ant. But i am not able to find out why libraries are not available while executing jar. I am trying to load derby embedded database driver but some how i am not getting derby.jar in classpath. Error that i am getting is [java] Unable to load the JDBC driver org.apache.derby.jdbc.EmbeddedDriver [java] Please check your CLASSPATH. [java] java.lang.ClassNotFoundExcepApplication Started [java] tion: org.apache.derby.jdbc.EmbeddedDriver [java] at java.net.URLClassLoader$1.run(URLClassLoader.java:200) a <path id="jar.classpath"> <fileset dir="${lib.dir}" includes="*.jar" /> </path> <path id="compiled-src.jar.classpath"> <path refid="jar.classpath" /> <pathelement location="${build.classes.dir}" /> </path> <target name="jar" depends="compile-src" description="Create Jar"> <mkdir dir="${dist.dir}" /> <manifestclasspath property="lib.list" jarfile="${dist.dir}/"> <classpath refid="jar.classpath" /> </manifestclasspath> <jar destfile="${dist.dir}/${ant.project.name}.jar" basedir="${build.classes.dir}" > <manifest> <attribute name="Main-Class" value="${main-class}" /> <attribute name="Class-Path" value="${lib.list}" /> </manifest> </jar> </target> <target name="run" depends="jar" description="Run application from jar"> <java jar="${dist.dir}/${ant.project.name}.jar" fork="true" /> </target>

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  • Error installing FeedZirra

    - by Gautam
    Hi, I am new to Ruby on Rails. I am excited about Feed parsing but when I install FeedZirra I am getting this error. I use Windows 7 and Ruby 1.8.7. Please help. Thanks in advance. C:\Ruby187>gem sources -a http://gems.github.com http://gems.github.com added to sources C:\Ruby187>gem install pauldix-feedzirra Building native extensions. This could take a while... ERROR: Error installing pauldix-feedzirra: ERROR: Failed to build gem native extension. C:/Ruby187/bin/ruby.exe extconf.rb checking for curl-config... no checking for main() in -lcurl... no *** extconf.rb failed *** Could not create Makefile due to some reason, probably lack of necessary libraries and/or headers. Check the mkmf.log file for more details. You may need configuration options. Provided configuration options: --with-opt-dir --without-opt-dir --with-opt-include --without-opt-include=${opt-dir}/include --with-opt-lib --without-opt-lib=${opt-dir}/lib --with-make-prog --without-make-prog --srcdir=. --curdir --ruby=C:/Ruby187/bin/ruby --with-curl-dir --without-curl-dir --with-curl-include --without-curl-include=${curl-dir}/include --with-curl-lib --without-curl-lib=${curl-dir}/lib --with-curllib --without-curllib extconf.rb:12: Can't find libcurl or curl/curl.h (RuntimeError) Try passing --with-curl-dir or --with-curl-lib and --with-curl-include options to extconf. Gem files will remain installed in C:/Ruby187/lib/ruby/gems/1.8/gems/taf2-curb-0 .5.4.0 for inspection. Results logged to C:/Ruby187/lib/ruby/gems/1.8/gems/taf2-curb-0.5.4.0/ext/gem_ma ke.out

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  • Games to Vista Game explorer with Inno Setup

    - by Kraemer
    Ok, i'm trying to force my inno setup installer to add a shortcut of my game to Vista Games Explorer. Theoretically this should do the trick: [Files] Source: "GameuxInstallHelper.dll"; DestDir: "{app}"; Flags: ignoreversion overwritereadonly; [Registry] Root: HKLM; Subkey: SOFTWARE\dir\dir; Flags: uninsdeletekeyifempty Root: HKLM; Subkey: SOFTWARE\dir\dir; ValueName: Path; ValueType: String; ValueData: {app}; Flags: uninsdeletekey Root: HKLM; Subkey: SOFTWARE\dir\dir; ValueName: AppFile; ValueType: String; ValueData:{app}\executable.exe ; Flags: uninsdeletekey [CustomMessages] en.Local=en en.removemsg=Do you wish to remove game saves and settings? en.taskentry=Play [Code] const PlayTask = 0; AllUsers = 2; Current = 3; type TGUID = record Data1: Cardinal; Data2, Data3: Word; Data4: array [0..7] of char; end; var GUID: TGUID; function GetDC(HWND: DWord): DWord; external '[email protected] stdcall'; function GetDeviceCaps(DC: DWord; Index: Integer): Integer; external '[email protected] stdcall'; function ReleaseDC(HWND: DWord;DC: DWord): Integer; external '[email protected] stdcall'; function ShowWindow(hWnd: DWord; nCmdShow: Integer): boolean; external '[email protected] stdcall'; function SetWindowLong(hWnd: DWord; nIndex: Integer; dwNewLong: Longint):Longint; external '[email protected] stdcall'; function GenerateGUID(var GUID: TGUID): Cardinal; external 'GenerateGUID@files:GameuxInstallHelper.dll stdcall setuponly'; function AddToGameExplorer(Binary: String; Path: String; InstallType: Integer; var GUID: TGUID): Cardinal; external 'AddToGameExplorerW@files:GameuxInstallHelper.dll stdcall setuponly'; function CreateTask(InstallType: Integer; var GUID: TGUID; TaskType: Integer; TaskNumber: Integer; TaskName: String; Binary: String; Parameters: String): Cardinal; external 'CreateTaskW@files:GameuxInstallHelper.dll stdcall setuponly'; function RetrieveGUIDForApplication(Binary: String; var GUID: TGUID): Cardinal; external 'RetrieveGUIDForApplicationW@{app}\GameuxInstallHelper.dll stdcall uninstallonly'; function RemoveFromGameExplorer(var GUID: TGUID): Cardinal; external 'RemoveFromGameExplorer@{app}\GameuxInstallHelper.dll stdcall uninstallonly'; function RemoveTasks(var GUID: TGUID): Cardinal; external 'RemoveTasks@{app}\GameuxInstallHelper.dll stdcall uninstallonly'; function InitializeSetup(): Boolean; var appath: string; ResultCode: Integer; begin if RegKeyExists(HKEY_LOCAL_MACHINE, 'SOFTWARE\dir\dir') then begin RegQueryStringValue(HKEY_LOCAL_MACHINE, 'SOFTWARE\dir\dir', 'Path', appath) Exec((appath +'\unins000.exe'), '', '', SW_SHOW, ewWaitUntilTerminated, ResultCode) end else begin Result := TRUE end; end; procedure CurUninstallStepChanged(CurUninstallStep: TUninstallStep); begin if CurUninstallStep = usUninstall then begin if GetWindowsVersion shr 24 > 5 then begin RetrieveGUIDForApplication(ExpandConstant('{app}\AWL_Release.dll'), GUID); RemoveFromGameExplorer(GUID); RemoveTasks(GUID); UnloadDll(ExpandConstant('{app}\GameuxInstallHelper.dll')); end; end; if CurUninstallStep = usPostUninstall then begin if MsgBox(ExpandConstant('{cm:removemsg}'), mbConfirmation, MB_YESNO)=IDYES then begin DelTree(ExpandConstant('{app}'), True, True, True); end; end; end; procedure CurStepChanged(CurStep: TSetupStep); begin if GetWindowsVersion shr 24 > 5 then begin if CurStep = ssInstall then GenerateGUID(GUID); if CurStep = ssPostInstall then begin AddToGameExplorer(ExpandConstant('{app}\AWL_Release.dll'), ExpandConstant('{app}'), Current, GUID); CreateTask(3, GUID, PlayTask, 0, ExpandConstant('{cm:taskentry}'), ExpandConstant('{app}\executable.exe'), ''); CreateTask(3, GUID, 1, 0, 'Game Website', 'http://www.gamewebsite.com/', ''); end; end; end; The installer works just fine, but it doesn't place a shortcut of my game to Games explorer. Since i believe that the problem is on the binary file i guess for that part i should ask for some help. So, can anyone please give me a hand here?

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  • Ubuntu chroot “No such file or directory”

    - by Paris
    Hi there. I hace a web application where I create some folders on my server and put executables there. Then I try to wun them with chroot but I get a message that access is denied there. I tried chroot -r 777 blah blah.... and then I get a message that the folder or the file that I call (sudo chroot mydirectory myfile_inside_Mydirectory) does not exist. This happens only when I call chroot on folders created by the web server. My web application is in php and I use: shell_exec("cp -R /var/www/comp/prison/bin $dir"); shell_exec("cp -R /var/www/comp/prison/lib $dir"); shell_exec("cp /var/www/janitor.out $dir/janitor.out"); shell_exec("sudo chmod -R 777 $dir"); $process = proc_open("sudo chroot $dir janitor.out", $descriptorspec, $pipes); sudo does not need password.

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  • Why is the user.dir system property working in Java?

    - by Geo
    Almost every article I read told me that you can't have chdir in Java. The accepted answer to this question says you can't do it in Java. However, here's some of the stuff I tried : geo@codebox:~$ java -version java version "1.6.0_14" Java(TM) SE Runtime Environment (build 1.6.0_14-b08) Java HotSpot(TM) Client VM (build 14.0-b16, mixed mode, sharing) Here's a test class I'm using : import java.io.*; public class Ch { public static void main(String[] args) { System.out.println(new File(".").getAbsolutePath()); System.setProperty("user.dir","/media"); System.out.println(new File(".").getAbsolutePath()); } } geo@codebox:~$ pwd /home/geo geo@codebox:~$ java Ch /home/geo/. /media/. Please explain why this worked. Can I use this from now on and expect it to work the same way on all platforms?

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  • python need some help

    - by maxt0r
    hi i have my codes i have to do a module def subjects but i cant figure out how can u help me thanks. class Enrol: def init(self, dir): def readFiles(, dir, files): for file in files: if file == "classes.txt": class_list = readtable(dir+"/"+file) for item in class_list: Enrol.class_info_dict[item[0]] = item[1:] if item[1] in Enrol.classes_dict: Enrol.classes_dict[item[1]].append(item[0]) else: Enrol.classes_dict[item[1]] = [item[0]] elif file == "subjects.txt": subject_list = readtable(dir+"/"+file) for item in subject_list: Enrol.subjects_dict[item[0]] = item[1] elif file == "venues.txt": venue_list = readtable(dir+"/"+file) for item in venue_list: Enrol.venues_dict[item[0]] = item[1:] elif file.endswith('.roll'): roll_list = readlines(dir+"/"+file) file = os.path.splitext(file)[0] Enrol.class_roll_dict[file] = roll_list for item in roll_list: if item in Enrol.enrolled_dict: Enrol.enrolled_dict[item].append(file) else: Enrol.enrolled_dict[item] = [file] try: os.walk(dir, _readFiles, None) except: print "directory not properly been recognise error" def subjects(what should i write here??): for name in suject_list: print name, out put should look like import enrol e = enrol.Enrol("/path/to/data") e.subjects() ['bw101', 'bw110', 'bw232', 'bw290', 'bw660']

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  • open_basedir restriction does not allow me to use rename() or write files in a dir.

    - by lukasoppermann
    Hey, I have a php file (currently at / ) and I want this file to change the content of a file, "test.js". This file is in the dir "/libs/js/test.js". While I can read the content, for example with fread or file_get_contents, I can not write in it with file_put_contents or any other function. I always get the Warning Warning: rename() [function.rename]: open_basedir restriction in effect. File(/libs/js/test.js) is not within the allowed path(s): (/var/www/web166/:/usr/bin/) in /var/www/web166/html/info.php on line 88 Does anyone have any idea what to do? Thanks in advance.

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  • How to use webdav and user dir in the same time in the same section ?

    - by Louis
    Dear community, i would like to mount trough webdav my https://myserver/~user_account but not https://myserver/. What i am doing now is : <IfModule mod_userdir.c> UserDir public_html UserDir disabled root <Directory /banonymous/data/home/*/public_html> DAV On AllowOverride FileInfo Limit AuthConfig Options MultiViews SymLinksIfOwnerMatch IncludesNoExec <Limit GET POST OPTIONS> Order allow,deny Allow from all </Limit> <LimitExcept GET POST OPTIONS> Order deny,allow Deny from all </LimitExcept> </Directory> </IfModule> and i am setting the authentification in the .htaccess of eache user. AuthType Basic AuthName "Password Required" AuthUserFile /etc/apache2/users/htpasswd Require User geeky It does not work. Is there someone who can tell me if it is possible ? and if it is how to do it. My dream would have been to put the Dav On in the .htaccess.

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  • Spamassassin command to tag & move mail with an X-Spam-Score of 10+ to a new dir?

    - by ane
    Have a maildir with tens of thousands of messages in it, about 70% of which are spam. Would like to: Run /usr/local/bin/spamassassin against it, tagging each message if the score is 10 or greater Have a tcsh shell or perl one-liner grep all mails with a spam score of over 10 and move those mails to /tmp/spam What commands can I run to accomplish this? Pseudocode: /usr/local/bin/spamassassin ./Maildir/cur/* -tagscore10 grep "X-Spam-Score: [10-100]" ./Maildir/cur/* | mv %1 /tmp/spam

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  • Hard link not works under MacOS in GUI mode

    - by AntonAL
    Hi, i faced a little strange behavior, while using hard links. From terminal, i create a text file 1.txt and a hard link "to this file" nano 1.txt mkdir dir ln 1.txt ./dir/ I check the resulting hard link and see that its contents are the same as of the original file. less ./dir/1.txt I change the initial file ... nano 1.txt ... and see, that changes was reflected in hard-link less ./dir/1.txt I change content of hard-link (more correct, of course - file, being referenced with hard-link) ... nano ./dir/1.txt ... and see, that changes are reflected in initial file less 1.txt Until now, all going well... Now, I close terminal and start playing with created files (1.txt and ./dir/1.txt) from Finder. When i change on this two files with TextEdit, changes are not reflected in another file. Just like the hard link was teared off... What is going on here ?

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  • Is it possible to define a virtual directory in IIS and make the files relative to the physical dir

    - by Mikey John
    Is it possible to define a virtual directory in IIS and somehow make the files in that directory relative to the physical directory and not to the virtual directory ? For instance on my server I have the following folders: D:\WebSite\Css\myTheme.css, D:\WebSite\Images\image1.jpg I created a virtual directory on IIS resources.mysite: Inside my website I reference the sheet like this resources.mysite/myTheme.css But inside myTheme.css I reference pictures from ../Images/images1.jpg. So the problem is that image1.jpg is not found because it is relative to the physical folder and not the virtual folder on IIS. Can I solve this problem without modifying the style sheet ?

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  • Why do "ls" in UNIX and "dir" in DOS have different names?

    - by bizso09
    Why do they have different names for the same command, listing a directory? Surely, they could have talked to each other and agreed on one common name, such as for example cd which is the same for both unix and dos. This decision to have different names has created many headaches for developers and users and also increased incompatibility between the two systems. Did they do it on purpose? Then how come "cd" is the same?

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  • eCryptFS: How to mount a backup of an encrypted home dir?

    - by Boldewyn
    I use eCryptFS to encrypt the home directory of my laptop. My backup script copies the encrypted files to a server (together with everything else in (home/.ecryptfs). How can I mount the encrypted files of the backup? I'd like to verify that I can do that, and that everything is in place. My naive try with mount -t ecryptfs /backup/home/.ecryptfs/boldewyn /mnt/test didn't work, eCryptFS wanted to create a new partition.

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  • tar: How to create a tar file with arbitrary leading directories w/o 'cd'ing to parent dir

    - by Yan
    Say I have a directory of files at /home/user1/dir1 and I want to create a tar with only "dir1" as the leading directory: /dir1/file1 /dir1/file2 I know I can first cd to the directory cd /home/user1/ tar czvf dir1.tar.gz dir1 But when writing scripts, jumping from directory to directory isn't always favorable. I am wondering is there a way to do it with absolute paths without changing current directories? I know I can always create a tar file with absolute paths INSIDE and use --strip-components when extracting but sometimes extra path names are extra private information that you don't want to distribute with your tar files. Thanks!

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  • Freshly installed dd-wrt on dir-300 and no internet. What to do?

    - by Erik B
    With the d-link firmware I just connected the router and it worked, as is expected when using DHCP, but with dd-wrt I have no internet access. It is configured with DHCP, and dd-wrt's wan status page reports that it is connected and that it has an ip address. Yet it is impossible to reach the internet. If I disconnect the router and plugs the cable directly into my computer I get internet access, so it's obviously the dd-wrt software that isn't doing its job. However, I have no previous experience with the dd-wrt software and have no clue what to look for. I thought it would just work. By the way, the power led is orange, the internet led is off, and wireless+lan1 is green. They all used to be green with the d-link firmware. Not sure if it's relevant, but now you know. Does anyone have any idea what I should do to get internet access (besides reinstalling d-link's firmware)? EDIT: It's a version B1. I read that it is very different from the A1 version, so I thought it may be relevant.

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  • eCryptFS: How to mount a backup of an encrypted home dir?

    - by Boldewyn
    I use eCryptFS to encrypt the home directory of my laptop. My backup script copies the encrypted files to a server (together with everything else in (home/.ecryptfs). How can I mount the encrypted files of the backup? I'd like to verify that I can do that, and that everything is in place. My naive try with mount -t ecryptfs /backup/home/.ecryptfs/boldewyn /mnt/test didn't work, eCryptFS wanted to create a new partition.

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  • I try to access a NFS mount via FTP. It works but the FTP Dir listing is very slow

    - by W0bble
    I mount an NFS using this command: mount -o rsize=8192,wsize=8192,timeo=14,intr serverip:/directory /mnt/directory However the mount appears on the client as expected a cmd like "ls -a" work pretty fast on the nfs mount. But when I try to list the mounted directory via FTP it gets very very slow ( 1.250 bytes in 160,39s (0,01KB/s) ). But surprisingly downloading files via FTP from nfs work with normal speeds. I tested several values for rsize and wsize parameter with no success. Both client and server are running Debian squeeze and NFSv4

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  • Suspicious activity in access logs - someone trying to find phpmyadmin dir - should I worry?

    - by undefined
    I was looking over the access logs for a server that we are running on Amazon Web Services. I noticed that someone was obviously trying to find the phpmyadmin directory - they (or a bot) were trying different paths eg - admin/phpmyadmin/, db_admin, ... and the list goes on. Actually there isnt a database on this server and so this was not a problem, they were never going to find it, but should I be worried about such snooping? Is this just a really basic attempt at getting in to our system? Actually our database is held on another managed server which I assume is protected from such intrusions. What are your views on such sneaky activity?

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