Search Results

Search found 10911 results on 437 pages for 'dynamically loaded xap'.

Page 8/437 | < Previous Page | 4 5 6 7 8 9 10 11 12 13 14 15  | Next Page >

  • Which image sharing websites supports file uploading dynamically via api

    - by KoolKabin
    Hi, I have been searching for image hosting website that displays images of a user in a nice and managed way. I want to upload the files to that image hosting website in my account of that website from a page in my website. i.e if i have a website abc.com then user browse my website abc.com. Uploads the file to my website. Now I want to transfer the uploaded file to the image hosting website so that it can be viewed by other users of that hosting website and get better visibility to world

    Read the article

  • Helper class to dynamically modify the Location configuration element

    - by anas
    The location element is used to restrict user or role access on a specific path.The path could be a folder,aspx page,ashx,axd or any other file that is handled by ASP.NET runtime. In most cases, you use that element declarativley in the web.config file of your website.In this case, you are declaratively telling the ASP.NET runtime and specifically the UrlAuthorizationModule or the FileAuthorizationModule (depending on the Authentication Mode) to grant/deny the access to that path for the specified...(read more)

    Read the article

  • Which image sharing websites supports file uploading dynamically via api

    - by KoolKabin
    I have been searching for image hosting website that displays images of a user in a nice and managed way. I want to upload the files to that image hosting website in my account of that website from a page in my website. i.e if i have a website abc.com then user browse my website abc.com. Uploads the file to my website. Now I want to transfer the uploaded file to the image hosting website so that it can be viewed by other users of that hosting website and get better visibility to world

    Read the article

  • Dynamically load images inside jar

    - by Rahat Ahmed
    I'm using Slick2d for a game, and while it runs fine in Eclipse, i'm trying to figure out how to make it work when exported to a runnable .jar. I have it set up to where I load every image located in the res/ directory. Here's the code /** * Loads all .png images located in source folders. * @throws SlickException */ public static void init() throws SlickException { loadedImages = new HashMap<>(); try { URI uri = new URI(ResourceLoader.getResource("res").toString()); File[] files = new File(uri).listFiles(new FilenameFilter(){ @Override public boolean accept(File dir, String name) { if(name.endsWith(".png")) return true; return false; } }); System.out.println("Naming filenames now."); for(File f:files) { System.out.println(f.getName()); FileInputStream fis = new FileInputStream(f); Image image = new Image(fis, f.getName(), false); loadedImages.put(f.getName(), image); } } catch (URISyntaxException | FileNotFoundException e) { System.err.println("UNABLE TO LOAD IMAGES FROM RES FOLDER!"); e.printStackTrace(); } font = new AngelCodeFont("res/bitmapfont.fnt",Art.get("bitmapfont.png")); } Now the obvious problem is the line URI uri = new URI(ResourceLoader.getResource("res").toString()); If I pack the res folder into the .jar there will not be a res folder on the filesystem. How can I iterate through all the images in the compiled .jar itself, or what is a better system to automatically load all images?

    Read the article

  • Adjusting server-side tickrate dynamically

    - by Stuart Blackler
    I know nothing of game development/this site, so I apologise if this is completely foobar. Today I experimented with building a small game loop for a network game (think MW3, CSGO etc). I was wondering why they do not build in automatic rate adjustment based on server performance? Would it affect the client that much if the client knew this frame is based on this tickrate? Has anyone attempted this before? Here is what my noobish C++ brain came up with earlier. It will improve the tickrate if it has been stable for x ticks. If it "lags", the tickrate will be reduced down by y amount: // GameEngine.cpp : Defines the entry point for the console application. // #ifdef WIN32 #include <Windows.h> #else #include <sys/time.h> #include <ctime> #endif #include<iostream> #include <dos.h> #include "stdafx.h" using namespace std; UINT64 GetTimeInMs() { #ifdef WIN32 /* Windows */ FILETIME ft; LARGE_INTEGER li; /* Get the amount of 100 nano seconds intervals elapsed since January 1, 1601 (UTC) and copy it * to a LARGE_INTEGER structure. */ GetSystemTimeAsFileTime(&ft); li.LowPart = ft.dwLowDateTime; li.HighPart = ft.dwHighDateTime; UINT64 ret = li.QuadPart; ret -= 116444736000000000LL; /* Convert from file time to UNIX epoch time. */ ret /= 10000; /* From 100 nano seconds (10^-7) to 1 millisecond (10^-3) intervals */ return ret; #else /* Linux */ struct timeval tv; gettimeofday(&tv, NULL); uint64 ret = tv.tv_usec; /* Convert from micro seconds (10^-6) to milliseconds (10^-3) */ ret /= 1000; /* Adds the seconds (10^0) after converting them to milliseconds (10^-3) */ ret += (tv.tv_sec * 1000); return ret; #endif } int _tmain(int argc, _TCHAR* argv[]) { int sv_tickrate_max = 1000; // The maximum amount of ticks per second int sv_tickrate_min = 100; // The minimum amount of ticks per second int sv_tickrate_adjust = 10; // How much to de/increment the tickrate by int sv_tickrate_stable_before_increment = 1000; // How many stable ticks before we increase the tickrate again int sys_tickrate_current = sv_tickrate_max; // Always start at the highest possible tickrate for the best performance int counter_stable_ticks = 0; // How many ticks we have not lagged for UINT64 __startTime = GetTimeInMs(); int ticks = 100000; while(ticks > 0) { int maxTimeInMs = 1000 / sys_tickrate_current; UINT64 _startTime = GetTimeInMs(); // Long code here... cout << "."; UINT64 _timeTaken = GetTimeInMs() - _startTime; if(_timeTaken < maxTimeInMs) { Sleep(maxTimeInMs - _timeTaken); counter_stable_ticks++; if(counter_stable_ticks >= sv_tickrate_stable_before_increment) { // reset the stable # ticks counter counter_stable_ticks = 0; // make sure that we don't go over the maximum tickrate if(sys_tickrate_current + sv_tickrate_adjust <= sv_tickrate_max) { sys_tickrate_current += sv_tickrate_adjust; // let me know in console #DEBUG cout << endl << "Improving tickrate. New tickrate: " << sys_tickrate_current << endl; } } } else if(_timeTaken > maxTimeInMs) { cout << endl; if((sys_tickrate_current - sv_tickrate_adjust) > sv_tickrate_min) { sys_tickrate_current -= sv_tickrate_adjust; } else { if(sys_tickrate_current == sv_tickrate_min) { cout << "Please reduce sv_tickrate_min..." << endl; } else{ sys_tickrate_current = sv_tickrate_min; } } // let me know in console #DEBUG cout << "The server has lag. Reduced tickrate to: " << sys_tickrate_current << endl; } ticks--; } UINT64 __timeTaken = GetTimeInMs() - __startTime; cout << endl << endl << "Total time in ms: " << __timeTaken; cout << endl << "Ending tickrate: " << sys_tickrate_current; char test; cin >> test; return 0; }

    Read the article

  • Dynamically Create Different Controls on Grid view as a Single Column

    Usually we use Grid view control to display either a static or dynamic data (ie., in row column format). We may use either datatable , dataview , dataset to display records. Here is also the same but quit different to create more than one control in gridview as a single column. We may add such a set of controls for more than one time depends on the need of the user. Here is the code for you dear friends....

    Read the article

  • generating a class dynamically from types that are fetched at runtime

    - by Ritwik G
    is doing the following possible in C# (or in any other language) 1. I am fetching data from a database. At run time i can compute the no. of columns and data types of the columns fetched. 2. Next i want to "generate" a class with these data types as fields. I also want to store all the records that i fetch in a collection. The problem is that i wanna do both step **1** and **2** at runt ime is this possible ? I am using C# currently but i can shift to something else if i need to.

    Read the article

  • Change the shape of body dynamically

    - by user45491
    I have a problem where i have a ballon which i need to continuously inflate and defalte in update method, I have tried to used setScaleCenter but it is not giving desired result. Below is a code i am trying to make work scale += (float) ((dist-lastDist)/lastDist); Log.d("pinch","scale is "+scale); Log.d("pinch","change in scale is "+(float) ((lastDist-dist)/lastDist)); player.setScaleCenter(scale, scale); player.setScale(scale);

    Read the article

  • Dynamically change page content based on URL parameter?

    - by volume one
    The title of my question seems simple but here is an example of what I want to do: http://www.mayoclinic.com/health/infant-jaundice/DS00107 What happens on that page is whenever you click on a link to go a section (e.g. "Symptoms") in the article on "Infant Jaundice", it provides a URL parameter like this: http://www.mayoclinic.com/health/infant-jaundice/DS00107/DSECTION=symptoms As the DESCTION parameter changes, you get different content on the same page DS00107. The content changes as well as <meta keywords>. Can someone please tell me how this is achieved? I was thinking it was an if/else situation programmed into the page itself to display different properties depending on the URL parameter. Any help or suggestions are very much appreciated and my thanks to you for reading my question.

    Read the article

  • How to dynamically override a method in an object

    - by Ace Takwas
    If this is possible, how can I change what a method does after I might have created an instance of that class and wish to keep the reference to that object but override a public method in it's class' definition? Here's my code: package time_applet; public class TimerGroup implements Runnable{ private Timer hour, min, sec; private Thread hourThread, minThread, secThread; public TimerGroup(){ hour = new HourTimer(); min = new MinuteTimer(); sec = new SecondTimer(); } public void run(){ hourThread.start(); minThread.start(); secThread.start(); } /*Please pay close attention to this method*/ private Timer activateHourTimer(int start_time){ hour = new HourTimer(start_time){ public void run(){ while (true){ if(min.changed)//min.getTime() == 0) changeTime(); } } }; hourThread = new Thread(hour); return hour; } private Timer activateMinuteTimer(int start_time){ min = new MinuteTimer(start_time){ public void run(){ while (true){ if(sec.changed)//sec.getTime() == 0) changeTime(); } } }; minThread = new Thread(min); return min; } private Timer activateSecondTimer(int start_time){ sec = new SecondTimer(start_time); secThread = new Thread(sec); return sec; } public Timer addTimer(Timer timer){ if (timer instanceof HourTimer){ hour = timer; return activateHourTimer(timer.getTime()); } else if (timer instanceof MinuteTimer){ min = timer; return activateMinuteTimer(timer.getTime()); } else{ sec = timer; return activateSecondTimer(timer.getTime()); } } } So for example in the method activateHourTimer(), I would like to override the run() method of the hour object without having to create a new object. How do I go about that?

    Read the article

  • Change density of the body dynamically

    - by Siddharth
    In my game, I want to change density of my body object when it collide with other objects. I found something like following to change density but further I could not able to find any hint for this. So someone please help. Fixture fixture = goldenBoxArrayList.get(i) .getGoldenBoxBody() .getFixtureList().get(0); fixture.setDensity(0.5f); After setting fixture data I could not able to set it to the body.

    Read the article

  • Dynamically loaded control - how can I access a value in Page_Init

    - by Sam
    I am loading a LinkButton dynamically when a user clicks on another LinkButton. I am attaching an event handler to it. When the user clicks on the dynamically loaded LinkButton, the event does not fire. From what I've been reading, I understand this is because when the page posts back the dynamically loaded control no longer exists. It looks like I'm supposed to make sure this control is recreated in Page_Init. The dynamically created LinkButton is dependedent on a value (Product ID). I need someway to access this value so I can properly create the control. ViewState is not accessible and I'm concerned if I use Session it could time out and then that wouldn't help. Any ideas? Also, I hardcoded a Product ID value just for testing, and that still did not cause the event to fire. Is there something else I need to do? protected void Page_Init(object sender, EventArgs e) { SetTabText(1, 1); } SetTabText calls SetActionLinks which creates the LinkButton: protected Panel SetActionLinks(int prodID, int tabID) { ... LinkButton lnkBtn = new LinkButton(); lnkBtn.ID = "lnkBtn" + rand.Next().ToString(); lnkBtn.CommandName = "action"; lnkBtn.Command += new CommandEventHandler(this.lnkAction_Command); panel.Controls.Add(lnkBtn); ... } void lnkAction_Command(object sender, CommandEventArgs e) { LinkButton btn = (LinkButton)sender; switch (btn.CommandArgument) { AddCart(); } }

    Read the article

  • window.onload seems to trigger before the DOM is loaded (JavaScript)

    - by Dr. Monkey
    I am having trouble with the window.onload and document.onload events. Everything I read tells me these will not trigger until the DOM is fully loaded with all its resources, it seems like this isn't happening for me: I tried the following simple page in Chrome 4.1.249.1036 (41514) and IE 8.0.7600.16385 with the same result: both displayed the message "It failed!", indicating that myParagraph is not loaded (and so the DOM seems incomplete). <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en"> <head> <script type="text/javascript"> window.onload = doThis(); // document.onload gives the same result function doThis() { if (document.getElementById("myParagraph")) { alert("It worked!"); } else { alert("It failed!"); } } </script> </head> <body> <p id="myParagraph">Nothing is here.</p> </body> </html> I am using more complex scripts than this, in an external .js file, but this illustrates the problem. I can get it working by having window.onload set a timer for half a second to run doThis(), but this seems like an inelegant solution, and doesn't answer the question of why window.onload doesn't seem to do what everyone says it does. Another solution would be to set a timer that will check if the DOM is loaded, and if not it will just call itself half a second later (so it will keep checking until the DOM is loaded), but this seems overly complex to me. Is there a more appropriate event to use?

    Read the article

  • Assemblies mysteriously loaded into new AppDomains

    - by Eric
    I'm testing some code that does work whenever assemblies are loaded into an appdomain. For unit testing (in VS2k8's built-in test host) I spin up a new, uniquely-named appdomain prior to each test with the idea that it should be "clean": [TestInitialize()] public void CalledBeforeEachTestMethod() { AppDomainSetup appSetup = new AppDomainSetup(); appSetup.ApplicationBase = @"G:\<ProjectDir>\bin\Debug"; Evidence baseEvidence = AppDomain.CurrentDomain.Evidence; Evidence evidence = new Evidence( baseEvidence ); _testAppDomain = AppDomain.CreateDomain( "myAppDomain" + _appDomainCounter++, evidence, appSetup ); } [TestMethod] public void MissingFactoryCausesAppDomainUnload() { SupportingClass supportClassObj = (SupportingClass)_testAppDomain.CreateInstanceAndUnwrap( GetType().Assembly.GetName().Name, typeof( SupportingClass ).FullName ); try { supportClassObj.LoadMissingRegistrationAssembly(); Assert.Fail( "Should have nuked the app domain" ); } catch( AppDomainUnloadedException ) { } } [TestMethod] public void InvalidFactoryMethodCausesAppDomainUnload() { SupportingClass supportClassObj = (SupportingClass)_testAppDomain.CreateInstanceAndUnwrap( GetType().Assembly.GetName().Name, typeof( SupportingClass ).FullName ); try { supportClassObj.LoadInvalidFactoriesAssembly(); Assert.Fail( "Should have nuked the app domain" ); } catch( AppDomainUnloadedException ) { } } public class SupportingClass : MarshalByRefObject { public void LoadMissingRegistrationAssembly() { MissingRegistration.Main(); } public void LoadInvalidFactoriesAssembly() { InvalidFactories.Main(); } } If every test is run individually I find that it works correctly; the appdomain is created and has only the few intended assemblies loaded. However, if multiple tests are run in succession then each _testAppDomain already has assemblies loaded from all previous tests. Oddly enough, the two tests get appdomains with different names. The test assemblies that define MissingRegistration and InvalidFactories (two different assemblies) are never loaded into the unit test's default appdomain. Can anyone explain this behavior?

    Read the article

  • jQuery ajax form submit - how to ensure dynamically loaded form's action is used

    - by kenny99
    Hi, i'm having a problem with dynamically loaded forms - instead of using the action attribute of the newly loaded form, my jquery code is still using the action attribute of the first form loaded. I have the following code: //generic ajax form handler - calls next page load on success $('input.next:not(#eligibility)').live("click", function(){ $(".form_container form").validationEngine({ ajaxSubmit: true, ajaxSubmitFile: $(this).attr('action'), success : function() { var url = $('input.next').attr('rel'); ajaxFormStage(url); }, failure : function() { } }); }); But when the next form is loaded, the above code does not pick up the new action attribute. I have tried adding the above code to my callback on successful ajax load (shown below), but this doesn't make any difference. Can anyone help? Many thanks function ajaxFormStage(url) { var $data = $('#main_body #content'); $.validationEngine.closePrompt('body'); //close any validation messages $data.fadeOut('fast', function(){ $data.load(url, function(){ $data.animate({ opacity: 'show' }, 'fast'); '); //generic ajax form handler - calls next page load on success $('input.next:not(#eligibility)').live("click", function(){ $(".form_container form").validationEngine({ ajaxSubmit: true, ajaxSubmitFile: $(this).attr('action'), success : function() { var url = $('input.next').attr('rel'); ajaxFormStage(url); }, failure : function() { } }); }); }); });

    Read the article

  • Determine Configured Location of MySQL's data directory OR all loaded *.cfn Locations

    - by alanstorm
    I'm not a sys-admin, but sometimes I play one at work. I've inherited a virtual server that had MySQL installed from source. I'm gathering as much information about the install as I can (original people who installed it are, of course, not a resource). How can I find The default/current location of the MySQL binary files (often stored in a directory named data?) Any default or custom loaded cnf files? Looking for solutions that are a bit more sophisticated than a find / -iname '*.cnf' :)

    Read the article

  • get img src from an img loaded dynamically using jQuery

    - by Lee
    Hey Guys (and Ladies) I am looking at getting the image name from an image with a src loaded dynamically. Basically what I am doing is using the Google chat badge on a site to live chatting. And else where on the page, I have an image saying Live Chat:Online or Live Chat:Offline. And I want this to change depending on whether I am available to chat or not. Does this make sense? Anyway, the easiest way I figure to do this would be check the img url. If the img is offline.gif then obviously I am offline. An example of a dynamically loaded img would be something like <img src="http://www.google.com/talk/service/badge/Show?encrypted_acount_id_here" /> Once this image has loaded, it loads one of the following images "http://www.google.com/talk/service/resources/offlinef.gif" "http://www.google.com/talk/service/resources/idlef.gif" "http://www.google.com/talk/service/resources/onlinef.gif" Hopefully this make sense now. Thanks heaps

    Read the article

  • Browser Helper Object doesnot get loaded in IE8

    - by velusbits
    I have a BHO, which i can see it as enabled in Add On's list. But it does not get loaded when i start my IE on the Win2k8 R2 machines(64 bit). I have disabled IE Enhanced security as well but no help. The same BHO gets loaded in other machines. The registry details under (HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Windows\CurrentVersion\Explorer\Browser Helper Objects & HKEY_CLASSES_ROOT\Wow6432Node\CLSID) seem to be fine. Is there any setting that disables BHO from actually getting loaded?

    Read the article

  • Draw text on a loaded pdf file with Zend Framework

    - by Rick de Graaf
    Hello, I'm trying to load a existing pdf file, and fill this with database information. Loading the file and everything is working, except for writing data to the loaded page. It doesn't write text to the loaded page. If I add a new page en use a foreach to apply drawing to all pages, all added pages are written, except for the loaded one. Below is the code I'm using: $pdf = Zend_Pdf::load('./documents/agreements/_root/gegevens.pdf'); // Load pdf $pdf->pages = array_reverse($pdf->pages); // reverse pages $pdf->pages[] = new Zend_Pdf_Page(Zend_Pdf_Page::SIZE_A4); // Add a page (A4) $font = Zend_Pdf_Font::fontWithName(Zend_Pdf_Font::FONT_HELVETICA); // Set font foreach($pdf->pages as $page) // Apply settings+text to every page (total of 2) { $page->setFont($font, 36); $page->setAlpha(0.25); $page->drawText('LALALALALALALA', 62, 260, 'UTF-8'); } $pdf->save('./documents/agreements/Gegevens_'.$this->school_id.'.pdf'); // Save file

    Read the article

  • Binding key/value pairs loaded from xml

    - by Hichem
    I want to load key/values configuration pairs stored in XML file. To bind a collection of data i know i need to use the ArrayList class, but the problem is that i want to be able to bind the loaded values using their corresponding keys and not by their indexes in the ArrayList object. For example i want to be able to do this : <mx:Text id="errorText" text="{Config.params['someKey']}" /> instead of : <mx:Text id="errorText" text="{Config.params[0]}" /> where Config.params is ArrayList (obviously i couldn't use ArrayList since it doesn't allow selecting a value by key) So the question is how to bind the key/value pairs loaded form XML. I don't want to go manually set variables, i want to bind them so when they are loaded the are set automatically. Did anyone had to do something like that ?

    Read the article

  • could i get access to the loaded uri in actionscript for "loadmovie"

    - by softi
    i wanna load a movieclip inside another movieclip with loadmovie or anything like this. so my question is.... could have i access to the location of the loaded swf-file inside the loaded swf-file? example: swf#1 loads swf#2 inside itself, so now the swf#2 should check its own uri with an identical key.. but without access to the loaded uri... it would be hard to pass this step :-). is there any information given? as2, as3 dosn't matter.... could use both :-)

    Read the article

  • How to run Javascript code before document is completely loaded (using jQuery)

    - by eliza sahoo
    Hi all, I am sahring atip with you all.Please add on to this discussion. JQuery helps faster page load than javascript. JQuery functions are fired when the related elements are loaded, instead of complete pageload. This is a common practice to call a javascript function when page is loaded like window.onload = function(){ alert("Mindfire") } or Inside of which is the code that we want to run right when the page is loaded. Problematically, however, the Javascript code isn't run until all images are finished downloading (this includes banner ads). The reason for using window.onload in the first place is due to the fact that the HTML 'document' isn't finished loading yet, when you first try to run your code. To circumvent both problems, jQuery has a simple statement that checks the document and waits until it's ready to be manipulated, known as the ready event $(document).ready(function() { // Your code here });

    Read the article

  • Protocol buffer deserialization and a dynamically loaded DLL in Compact Framework

    - by cloudraven
    I saw a question related to this on the full framework here. Since it seems to have stayed unresolved for quite a while and this is for the compact framework, I though it would be better to create a new question for it. I want to deserialize types for which I am loading assemblies dynamically (with Assembly.LoadFrom) and I am getting a "Unable to identify known-type for ProtoIncludeAttribute" error. In the related question I mentioned, it was hinted that hooking AppDomain.AssemblyResolve event would help solving the problem. It makes sense for the full framework, but that event is not available in the CF. I wonder if there is a way to do this with CF. The structures I am using look a lot like this and all the classes required for deserialization are loaded from the same Assembly. If the assembly is referenced instead of dynamically loaded it works fine, but fails if done dynamically.

    Read the article

< Previous Page | 4 5 6 7 8 9 10 11 12 13 14 15  | Next Page >