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  • Adding Play Framework directory to my system path on Ubuntu 12.04 LTS

    - by Martha Kumi
    I just installed Ubuntu 12.04 LTS, I am very new to the Ubuntu OS and I would need help with it. I am trying to install this open source platform called Play Framework, to install it I need to add the installation directory to my system path, the documentation for Play says that I should open a terminal and type export PATH=$PATH:/to/path/play. I have tried this it did not work. I also tried sudo apt-get install play and that did not work either. I am completely lost now, I need help urgently because it is for work. Best Martha

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  • Scalable distributed file system for blobs like images and other documents

    - by Pinnacle
    Cassandra & HBase both do not efficiently support storage of blobs like images. Storing directly on HDFS stresses the Namenode because of huge number of files. Facebook uses Haystack for images and attachments storage, but this is not open source. So is Lustre a good choice for distributed blob storage? I have read that Amazon S3 is used by many, but this would cost money and personally, I would not like to rely on third party system. What are other suggestions?

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  • How do I set a system wide proxy?

    - by armando Armandiano
    I'm trying to set a system wide proxy, and I'm specifically having difficulties with apt-get for installing applications on my Ubuntu. I'm in a university using a proxy server with username/password. I'm aware of setting a proxy with username and password in the following manner: http://username:[email protected]:8080/ But it fails, as a critical example with apt-get. Username contains backslash( \ ) in it and I'm wondering whether that could be a problem for failing. I'd be grateful with any input on this. P.S I'm on Ubuntu 11.04

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  • How to add extensions to a lot of files using content of each file?

    - by v8media
    I've got over 10,000 files that don't have extensions from older versions of the Mac OS. They're extremely nested, and they also have all sorts of strange formatting and characters. They don't have file types or creator codes attached to them any longer. A great deal of these files have text in the file that will let me determine extensions (for example Word.Document.8 is in every file created by that version of Word, and Excel.Sheet.8 in every file created with that version of Excel). I found a script that looks like it would work for one of these file types at a time, but it erases parts of filenames after nefarious characters, which is not good. find . -type f -not -name "." -print0 |\ xargs -0 file |\ grep 'Word.Document.8' |\ sed 's/:.*//' |\ xargs -I % echo mv % %.doc So, two questions from that: One is, should I clean the characters in the filenames first, or programmatically deal with those in the script in order to leave them the same? As long as I lose no information from the filenames, I don't see a problem cleaning out slashes and other problem characters. Also, if I clean the filenames, there are likely to be duplicates, so any cleaning script would have to add something like "-1" before the extension to make sure nothing gets lost. 2nd question is how do I change the script so that it will look for more than one file type at the same time and give each the proper extension? I'm not tied to this script, but it is understandable, which is a pro. Mac OS X 10.6 is installed on this file server, but I've got access to any recent versions of OS X. Thanks, Ian

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  • System Requirement Checking

    - by gl3829
    I am working on a game and want to strengthen its requirement checking to ensure that it can run successfully. Therefore, I am looking for information on what is useful to check before starting the game. As a simple example, Why check for a specific amount of memory? Should I as a game developer ensure a minimum amount of memory? I feel this information is usually skipped in many books and resources but is critical to be able to deliver a game that will run on many machines. I would appreciate if you answered with what you check in the system, why you check it and if you have a good resource about it, please include. Just to be a bit more specific, I'm developing in Windows.

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  • Emacs-like keybindings system-wide?

    - by kermit666
    Is there a way to set Emacs-like keyboard shortcuts (at least the subset mentioned below) for the whole OS? This is possible in some apps such as the terminal, Emacs (go figure :) and additionally through special plugins in some other apps (Eclipse), but I got so used to C-f-ing through text and never having to jump to arrows that I'd like to be able to do this system-wide so that I can do it whenever I'm typing - e.g. searching for songs in Rhythmbox, typing stuff into the dash or the HUD, writing mails in Thunderbird or Gmail... The combos I'm most interested in are: C-f - forward C-b - backwards C-a - home C-e - end C-d - delete C-k - delete line (note for non-emacs users - C means Ctrl)

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  • Entity System and rendering

    - by hayer
    Okey, what I know so far; The entity contains a component(data-storage) which holds information like; - Texture/sprite - Shader - etc And then I have a renderer system which draws all this. But what I don't understand is how the renderer should be designed. Should I have one component for each "visual type". One component without shader, one with shader, etc? Just need some input on whats the "correct way" to do this. Tips and pitfalls to watch out for.

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  • Python file-io code listing current folder path instead of the specified

    - by Tom Brito
    I have the code: import os import sys fileList = os.listdir(sys.argv[1]) for file in fileList: if os.path.isfile(file): print "File >> " + os.path.abspath(file) else: print "Dir >> " + os.path.abspath(file) Located in my music folder ("/home/tom/Music") When I call it with: python test.py "/tmp" I expected it to list my "/tmp" files and folders with the full path. But it printed lines like: Dir >> /home/tom/Music/seahorse-gw2jNn Dir >> /home/tom/Music/FlashXX9kV847 Dir >> /home/tom/Music/pulse-DcIEoxW5h2gz This is, the correct file names, but the wrong path (and this files are not either in my Music folder).. What's wrong with this code?

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  • How to know file type without extension

    - by Ayusman
    While trying to come-up with a servlet based application to read files and manipulate them (image type conversion) here is a question that came up to me: Is it possible to inspect a file content and know the filetype? Is there a standard that specifies that each file MUST provide some type of marker in their content so that the application will not have to rely on the file extension constraints? Consider an application scenario: I am creating an application that will be able to convert different file formats to a set of output formats. Say user uploads an PDF, my application can suggest that the possible conversion formats are microsoft word or TIFF or JPEG etc. As my application will gradually support different file formats (over a period of time), I want my application to inspect the input file instead of having the user to specify the format. And suggest to user the possible formats of output. I understand this is an open ended, broad question. Please let me know if it needs to be modified. Thanks, Ayusman

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  • Read a file to multiple array byte[]

    - by hankol
    I have an encryption algorithm (AES) that accepts file converted to array byte and encrypt it. Since I am going to process a very big size files, the JVM may go out of memory. I am planing to read the files in multiple array byte. each containing some part of the file. Then I teratively feed the algorithm. Finally merge them to produce encrypted file. So my question is: there any way to read a file part by part to multiple array byte? I thought I can use the following to read the file to array byte: IOUtils.toByteArray(InputStream input). And then split the array into multiple bytes using: Arrays.copyOfRange(). But I am afraid that the first code that reads file to byte will make the JVM to go out of memory. any suggestion please ? thanks

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  • VFS: file-max limit 1231582 reached

    - by Rick Koshi
    I'm running a Linux 2.6.36 kernel, and I'm seeing some random errors. Things like ls: error while loading shared libraries: libpthread.so.0: cannot open shared object file: Error 23 Yes, my system can't consistently run an 'ls' command. :( I note several errors in my dmesg output: # dmesg | tail [2808967.543203] EXT4-fs (sda3): re-mounted. Opts: (null) [2837776.220605] xv[14450] general protection ip:7f20c20c6ac6 sp:7fff3641b368 error:0 in libpng14.so.14.4.0[7f20c20a9000+29000] [4931344.685302] EXT4-fs (md16): re-mounted. Opts: (null) [4982666.631444] VFS: file-max limit 1231582 reached [4982666.764240] VFS: file-max limit 1231582 reached [4982767.360574] VFS: file-max limit 1231582 reached [4982901.904628] VFS: file-max limit 1231582 reached [4982964.930556] VFS: file-max limit 1231582 reached [4982966.352170] VFS: file-max limit 1231582 reached [4982966.649195] top[31095]: segfault at 14 ip 00007fd6ace42700 sp 00007fff20746530 error 6 in libproc-3.2.8.so[7fd6ace3b000+e000] Obviously, the file-max errors look suspicious, being clustered together and recent. # cat /proc/sys/fs/file-max 1231582 # cat /proc/sys/fs/file-nr 1231712 0 1231582 That also looks a bit odd to me, but the thing is, there's no way I have 1.2 million files open on this system. I'm the only one using it, and it's not visible to anyone outside the local network. # lsof | wc 16046 148253 1882901 # ps -ef | wc 574 6104 44260 I saw some documentation saying: file-max & file-nr: The kernel allocates file handles dynamically, but as yet it doesn't free them again. The value in file-max denotes the maximum number of file- handles that the Linux kernel will allocate. When you get lots of error messages about running out of file handles, you might want to increase this limit. Historically, the three values in file-nr denoted the number of allocated file handles, the number of allocated but unused file handles, and the maximum number of file handles. Linux 2.6 always reports 0 as the number of free file handles -- this is not an error, it just means that the number of allocated file handles exactly matches the number of used file handles. Attempts to allocate more file descriptors than file-max are reported with printk, look for "VFS: file-max limit reached". My first reading of this is that the kernel basically has a built-in file descriptor leak, but I find that very hard to believe. It would imply that any system in active use needs to be rebooted every so often to free up the file descriptors. As I said, I can't believe this would be true, since it's normal to me to have Linux systems stay up for months (even years) at a time. On the other hand, I also can't believe that my nearly-idle system is holding over a million files open. Does anyone have any ideas, either for fixes or further diagnosis? I could, of course, just reboot the system, but I don't want this to be a recurring problem every few weeks. As a stopgap measure, I've quit Firefox, which was accounting for almost 2000 lines of lsof output (!) even though I only had one window open, and now I can run 'ls' again, but I doubt that will fix the problem for long. (edit: Oops, spoke too soon. By the time I finished typing out this question, the symptom was/is back) Thanks in advance for any help. And another update: My system was basically unusable, so I decided I had no option but to reboot. But before I did, I carefully quit one process at a time, checking /proc/sys/fs/file-nr after each termination. I found that, predictably, the number of open files gradually went down as I closed things down. Unfortunately, it wasn't a large effect. Yes, I was able to clear up 5000-10000 open files, but there were still over 1.2 million left. I shut down just about everything. All interactive shells, except for the one ssh I left open to finish closing down, httpd, even nfs service. Basically everything in the process table that wasn't a kernel process, and there were still an appalling number of files apparently left open. After the reboot, I found that /proc/sys/fs/file-nr showed about 2000 files open, which is much more reasonable. Starting up 2 Xvnc sessions as usual, along with the dozen or so monitoring windows I like to keep open, brought the total up to about 4000 files. I can see nothing wrong with that, of course, but I've obviously failed to identify the root cause. I'm still looking for ideas, since I definitely expect it to happen again. And another update, the next day: I watched the system carefully, and discovered that /proc/sys/fs/file-nr showed a growth of about 900 open files per hour. I shut down the system's only NFS client for the night, and the growth stopped. Mind you, it didn't free up the resources, but it did at least stop consuming more. Is this a known bug with NFS? I'll be bringing the NFS client back online today, and I'll narrow it down further. If anyone is familiar with this behavior, feel free to jump in with "Yeah, NFS4 has this problem, go back to NFS3" or something like that.

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  • Windows 8.1 Will Start Encrypting Hard Drives By Default: Everything You Need to Know

    - by Chris Hoffman
    Windows 8.1 will automatically encrypt the storage on modern Windows PCs. This will help protect your files in case someone steals your laptop and tries to get at them, but it has important ramifications for data recovery. Previously, “BitLocker” was available on Professional and Enterprise editions of Windows, while “Device Encryption” was available on Windows RT and Windows Phone. Device encryption is included with all editions of Windows 8.1 — and it’s on by default. When Your Hard Drive Will Be Encrypted Windows 8.1 includes “Pervasive Device Encryption.” This works a bit differently from the standard BitLocker feature that has been included in Professional, Enterprise, and Ultimate editions of Windows for the past few versions. Before Windows 8.1 automatically enables Device Encryption, the following must be true: The Windows device “must support connected standby and meet the Windows Hardware Certification Kit (HCK) requirements for TPM and SecureBoot on ConnectedStandby systems.”  (Source) Older Windows PCs won’t support this feature, while new Windows 8.1 devices you pick up will have this feature enabled by default. When Windows 8.1 installs cleanly and the computer is prepared, device encryption is “initialized” on the system drive and other internal drives. Windows uses a clear key at this point, which is removed later when the recovery key is successfully backed up. The PC’s user must log in with a Microsoft account with administrator privileges or join the PC to a domain. If a Microsoft account is used, a recovery key will be backed up to Microsoft’s servers and encryption will be enabled. If a domain account is used, a recovery key will be backed up to Active Directory Domain Services and encryption will be enabled. If you have an older Windows computer that you’ve upgraded to Windows 8.1, it may not support Device Encryption. If you log in with a local user account, Device Encryption won’t be enabled. If you upgrade your Windows 8 device to Windows 8.1, you’ll need to enable device encryption, as it’s off by default when upgrading. Recovering An Encrypted Hard Drive Device encryption means that a thief can’t just pick up your laptop, insert a Linux live CD or Windows installer disc, and boot the alternate operating system to view your files without knowing your Windows password. It means that no one can just pull the hard drive from your device, connect the hard drive to another computer, and view the files. We’ve previously explained that your Windows password doesn’t actually secure your files. With Windows 8.1, average Windows users will finally be protected with encryption by default. However, there’s a problem — if you forget your password and are unable to log in, you’d also be unable to recover your files. This is likely why encryption is only enabled when a user logs in with a Microsoft account (or connects to a domain). Microsoft holds a recovery key, so you can gain access to your files by going through a recovery process. As long as you’re able to authenticate using your Microsoft account credentials — for example, by receiving an SMS message on the cell phone number connected to your Microsoft account — you’ll be able to recover your encrypted data. With Windows 8.1, it’s more important than ever to configure your Microsoft account’s security settings and recovery methods so you’ll be able to recover your files if you ever get locked out of your Microsoft account. Microsoft does hold the recovery key and would be capable of providing it to law enforcement if it was requested, which is certainly a legitimate concern in the age of PRISM. However, this encryption still provides protection from thieves picking up your hard drive and digging through your personal or business files. If you’re worried about a government or a determined thief who’s capable of gaining access to your Microsoft account, you’ll want to encrypt your hard drive with software that doesn’t upload a copy of your recovery key to the Internet, such as TrueCrypt. How to Disable Device Encryption There should be no real reason to disable device encryption. If nothing else, it’s a useful feature that will hopefully protect sensitive data in the real world where people — and even businesses — don’t enable encryption on their own. As encryption is only enabled on devices with the appropriate hardware and will be enabled by default, Microsoft has hopefully ensured that users won’t see noticeable slow-downs in performance. Encryption adds some overhead, but the overhead can hopefully be handled by dedicated hardware. If you’d like to enable a different encryption solution or just disable encryption entirely, you can control this yourself. To do so, open the PC settings app — swipe in from the right edge of the screen or press Windows Key + C, click the Settings icon, and select Change PC settings. Navigate to PC and devices -> PC info. At the bottom of the PC info pane, you’ll see a Device Encryption section. Select Turn Off if you want to disable device encryption, or select Turn On if you want to enable it — users upgrading from Windows 8 will have to enable it manually in this way. Note that Device Encryption can’t be disabled on Windows RT devices, such as Microsoft’s Surface RT and Surface 2. If you don’t see the Device Encryption section in this window, you’re likely using an older device that doesn’t meet the requirements and thus doesn’t support Device Encryption. For example, our Windows 8.1 virtual machine doesn’t offer Device Encryption configuration options. This is the new normal for Windows PCs, tablets, and devices in general. Where files on typical PCs were once ripe for easy access by thieves, Windows PCs are now encrypted by default and recovery keys are sent to Microsoft’s servers for safe keeping. This last part may be a bit creepy, but it’s easy to imagine average users forgetting their passwords — they’d be very upset if they lost all their files because they had to reset their passwords. It’s also an improvement over Windows PCs being completely unprotected by default.     

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  • Failed to install ntp via apt-get in Debian

    - by Petah
    When trying to install ntp (because my server clock is wrong), it just pukes this massive error. Any idea how to fix this? root@pan-prodweb01:~# apt-get install ntp Reading package lists... Done Building dependency tree Reading state information... Done ntp is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 75 not upgraded. 1 not fully installed or removed. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? Y Setting up ntp (1:4.2.6.p2+dfsg-1+b1) ... insserv: warning: script 'S99obmaua' missing LSB tags and overrides insserv: warning: script 'S99obmscheduler' missing LSB tags and overrides insserv: warning: script 'obmscheduler' missing LSB tags and overrides insserv: warning: script 'obmaua' missing LSB tags and overrides insserv: There is a loop between service stop-bootlogd and mountnfs if started insserv: loop involving service mountnfs at depth 8 insserv: loop involving service nfs-common at depth 7 insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! 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insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! 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insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$aconfigured to not write apport reports ll' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmaua depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Starting obmscheduler depends on stop-bootlogd and therefore on system facility `$all' which can not be true! insserv: Max recursions depth 99 reached insserv: loop involving service tomcat6 at depth 9 insserv: There is a loop between service stop-bootlogd and mountall if started insserv: loop involving service mountall at depth 4 insserv: loop involving service checkfs at depth 3 insserv: loop involving service mountnfs-bootclean at depth 10 insserv: loop involving service networking at depth 6 insserv: There is a loop between service stop-bootlogd and checkroot if started insserv: loop involving service checkroot at depth 5 insserv: loop involving service hostname at depth 4 insserv: loop involving service kbd at depth 12 insserv: loop involving service module-init-tools at depth 6 insserv: There is a loop between service stop-bootlogd and mountoverflowtmp if started insserv: loop involving service mountoverflowtmp at depth 9 insserv: loop involving service mountall-bootclean at depth 8 insserv: There is a loop at service obmaua if started insserv: There is a loop between service obmaua and ifupdown-clean if started insserv: loop involving service ifupdown-clean at depth 6 insserv: There is a loop at service stop-bootlogd if started insserv: loop involving service obmaua at depth 1 insserv: loop involving service mtab at depth 7 insserv: exiting now without changing boot order! update-rc.d: error: insserv rejected the script header dpkg: error processing ntp (--configure): subprocess installed post-installation script returned error exit status 1 Errors were encountered while processing: ntp localepurge: Disk space freed in /usr/share/locale: 0 KiB localepurge: Disk space freed in /usr/share/man: 0 KiB Total disk space freed by localepurge: 0 KiB E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • Entity Component System for HUD and GUI

    - by Jason L.
    This is a very rough sketch of how I currently have things designed. It should, at least, give an idea of how my ECS is currently designed. If you notice in that diagram, I have basically split the HUD out of the ECS. They have their own set of things (HudLayer, HudComponent, etc) and are handled differently. This is where I'm struggling, though. There are many different instances in which the HUD will need to know about entities. Not just data changing (I have an event dispatcher for that), but the actual entity and all it encompasses. There are also situations where entities will need to be able to query the HUD for data. Let's take a couple examples: First, my equipment screen. On here I can change the equipment on a character (Entity). In order for this to happen, I need to know about the entity. At least I think I do? How can I handle this? The second scenario involves my Systems needing to query a HudComponent for data. A specific example would be my battle system. Each "team" is given a 3x3 grid they can move around in. See here: Skills target these cells, and not the player, so I would need a way for my systems to determine which cells are occupied and which are not. Basically I need a way for two way communication between Systems and my HUD. I know it's recommended (by some people, anyways) to take your HUD out of the ECS. Is that appropriate in my case?

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  • Stuck at the STARTUP [closed]

    - by Tarik Setia
    I started with "Getting started with asp mvc4 tutorial". I just created the project and when I pressed F5 I got this: Server Error in '/' Application. -------------------------------------------------------------------------------- Could not load type 'System.Web.WebPages.DisplayModes' from assembly 'System.Web.WebPages, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.TypeLoadException: Could not load type 'System.Web.WebPages.DisplayModes' from assembly 'System.Web.WebPages, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35'. Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [TypeLoadException: Could not load type 'System.Web.WebPages.DisplayModes' from assembly 'System.Web.WebPages, Version=2.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35'.] System.Web.Mvc.VirtualPathProviderViewEngine.GetPath(ControllerContext controllerContext, String[] locations, String[] areaLocations, String locationsPropertyName, String name, String controllerName, String cacheKeyPrefix, Boolean useCache, String[]& searchedLocations) +0 System.Web.Mvc.VirtualPathProviderViewEngine.FindView(ControllerContext controllerContext, String viewName, String masterName, Boolean useCache) +315 System.Web.Mvc.c__DisplayClassc.b__a(IViewEngine e) +68 System.Web.Mvc.ViewEngineCollection.Find(Func`2 lookup, Boolean trackSearchedPaths) +182 System.Web.Mvc.ViewEngineCollection.Find(Func`2 cacheLocator, Func`2 locator) +67 System.Web.Mvc.ViewEngineCollection.FindView(ControllerContext controllerContext, String viewName, String masterName) +329 System.Web.Mvc.ViewResult.FindView(ControllerContext context) +135 System.Web.Mvc.ViewResultBase.ExecuteResult(ControllerContext context) +230 System.Web.Mvc.ControllerActionInvoker.InvokeActionResult(ControllerContext controllerContext, ActionResult actionResult) +39 System.Web.Mvc.c__DisplayClass1c.b__19() +74 System.Web.Mvc.ControllerActionInvoker.InvokeActionResultFilter(IResultFilter filter, ResultExecutingContext preContext, Func`1 continuation) +388 System.Web.Mvc.c__DisplayClass1e.b__1b() +72 System.Web.Mvc.ControllerActionInvoker.InvokeActionResultWithFilters(ControllerContext controllerContext, IList`1 filters, ActionResult actionResult) +303 System.Web.Mvc.ControllerActionInvoker.InvokeAction(ControllerContext controllerContext, String actionName) +844 System.Web.Mvc.Controller.ExecuteCore() +130 System.Web.Mvc.ControllerBase.Execute(RequestContext requestContext) +229 System.Web.Mvc.ControllerBase.System.Web.Mvc.IController.Execute(RequestContext requestContext) +39 System.Web.Mvc.c__DisplayClassb.b__5() +71 System.Web.Mvc.Async.c__DisplayClass1.b__0() +44 System.Web.Mvc.Async.c__DisplayClass8`1.b__7(IAsyncResult _) +42 System.Web.Mvc.Async.WrappedAsyncResult`1.End() +152 System.Web.Mvc.Async.AsyncResultWrapper.End(IAsyncResult asyncResult, Object tag) +59 System.Web.Mvc.Async.AsyncResultWrapper.End(IAsyncResult asyncResult, Object tag) +40 System.Web.Mvc.c__DisplayClasse.b__d() +75 System.Web.Mvc.SecurityUtil.b__0(Action f) +31 System.Web.Mvc.SecurityUtil.ProcessInApplicationTrust(Action action) +61 System.Web.Mvc.MvcHandler.EndProcessRequest(IAsyncResult asyncResult) +118 System.Web.Mvc.MvcHandler.System.Web.IHttpAsyncHandler.EndProcessRequest(IAsyncResult result) +38 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +10303829 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +178 -------------------------------------------------------------------------------- Version Information: Microsoft .NET Framework Version:4.0.30319; ASP.NET Version:4.0.30319.17020

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  • batch file command to run jar file

    - by Arivu2020
    I am created jar file.The jar file is an executable one.But how can i run the jar file from the out side,using created batch file.I want to know the batch file coding to run the jar file without mentioning class path. Or is there any way to do it?

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  • How to Fix "Read-only file system" error when I run something as sudo and try to make a folder/file?

    - by Andrew
    When I try to save something or rename a file/folder it say this error " Read-only file system" or run something as root in the terminal it say this error sudo: unable to open /var/lib/sudo/"My User Name"/0: Read-only file system W: Not using locking for read only lock file /var/lib/dpkg/lock E: Unable to write to /var/cache/apt/ E: The package lists or status file could not be parsed or opened. When I make a Folder the error dialog in the details with Nautilus is this: Error creating directory: Read-only file system I would show you I picture of it but it isn't even letting my save onto my flash drive. Please help me.

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  • How to structure game states in an entity/component-based system

    - by Eva
    I'm making a game designed with the entity-component paradigm that uses systems to communicate between components as explained here. I've reached the point in my development that I need to add game states (such as paused, playing, level start, round start, game over, etc.), but I'm not sure how to do it with my framework. I've looked at this code example on game states which everyone seems to reference, but I don't think it fits with my framework. It seems to have each state handling its own drawing and updating. My framework has a SystemManager that handles all the updating using systems. For example, here's my RenderingSystem class: public class RenderingSystem extends GameSystem { private GameView gameView_; /** * Constructor * Creates a new RenderingSystem. * @param gameManager The game manager. Used to get the game components. */ public RenderingSystem(GameManager gameManager) { super(gameManager); } /** * Method: registerGameView * Registers gameView into the RenderingSystem. * @param gameView The game view registered. */ public void registerGameView(GameView gameView) { gameView_ = gameView; } /** * Method: triggerRender * Adds a repaint call to the event queue for the dirty rectangle. */ public void triggerRender() { Rectangle dirtyRect = new Rectangle(); for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); dirtyRect.add(graphicsComponent.getDirtyRect()); } gameView_.repaint(dirtyRect); } /** * Method: renderGameView * Renders the game objects onto the game view. * @param g The graphics object that draws the game objects. */ public void renderGameView(Graphics g) { for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); if (!graphicsComponent.isVisible()) continue; GraphicsComponent.Shape shape = graphicsComponent.getShape(); BoundsComponent boundsComponent = object.getComponent(BoundsComponent.class); Rectangle bounds = boundsComponent.getBounds(); g.setColor(graphicsComponent.getColor()); if (shape == GraphicsComponent.Shape.RECTANGULAR) { g.fill3DRect(bounds.x, bounds.y, bounds.width, bounds.height, true); } else if (shape == GraphicsComponent.Shape.CIRCULAR) { g.fillOval(bounds.x, bounds.y, bounds.width, bounds.height); } } } /** * Method: getRenderableObjects * @return The renderable game objects. */ private HashSet<GameObject> getRenderableObjects() { return gameManager.getGameObjectManager().getRelevantObjects( getClass()); } } Also all the updating in my game is event-driven. I don't have a loop like theirs that simply updates everything at the same time. I like my framework because it makes it easy to add new GameObjects, but doesn't have the problems some component-based designs encounter when communicating between components. I would hate to chuck it just to get pause to work. Is there a way I can add game states to my game without removing the entity-component design? Does the game state example actually fit my framework, and I'm just missing something? EDIT: I might not have explained my framework well enough. My components are just data. If I was coding in C++, they'd probably be structs. Here's an example of one: public class BoundsComponent implements GameComponent { /** * The position of the game object. */ private Point pos_; /** * The size of the game object. */ private Dimension size_; /** * Constructor * Creates a new BoundsComponent for a game object with initial position * initialPos and initial size initialSize. The position and size combine * to make up the bounds. * @param initialPos The initial position of the game object. * @param initialSize The initial size of the game object. */ public BoundsComponent(Point initialPos, Dimension initialSize) { pos_ = initialPos; size_ = initialSize; } /** * Method: getBounds * @return The bounds of the game object. */ public Rectangle getBounds() { return new Rectangle(pos_, size_); } /** * Method: setPos * Sets the position of the game object to newPos. * @param newPos The value to which the position of the game object is * set. */ public void setPos(Point newPos) { pos_ = newPos; } } My components do not communicate with each other. Systems handle inter-component communication. My systems also do not communicate with each other. They have separate functionality and can easily be kept separate. The MovementSystem doesn't need to know what the RenderingSystem is rendering to move the game objects correctly; it just need to set the right values on the components, so that when the RenderingSystem renders the game objects, it has accurate data. The game state could not be a system, because it needs to interact with the systems rather than the components. It's not setting data; it's determining which functions need to be called. A GameStateComponent wouldn't make sense because all the game objects share one game state. Components are what make up objects and each one is different for each different object. For example, the game objects cannot have the same bounds. They can have overlapping bounds, but if they share a BoundsComponent, they're really the same object. Hopefully, this explanation makes my framework less confusing.

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  • safely lock a file then move? windows

    - by acidzombie24
    I have a file and need to ensure it exist before inserting a row into the db. After i insert i need to use the PK as part of the filename and move it into another location. How do i check if it exist then lock it so it cant be deleted until i can insert into the db then proceed to move the file without it being deleted upon releasing the lock? also the file may be in use. I am thinking of copying the file into a safe location then moving that file away. In this case i need to copy a file that is being used for reading. How can i do the above steps safely? Using .NET

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  • Allow user to download file and filename on client defaults to no extension

    - by Andrew
    I want the user to be able to download a file from a page and have the filename extension in the Save As dialog box to be defaulted to nothing. This is the code I'm using: Response.ContentType = "text/plain" Response.AppendHeader("content-disposition", "attachment; filename=FILE") Response.WriteFile("C:\Temp\FILE") Response.End() FILE is the actual file. It is saved on the server without any extension. Currently, the "Save As Type" drop down list in the dialog defaults to "Text Document". How can I make it so that it defaults to "All Files"?

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  • Pulseaudio is no longer working in Debian Squeeze: 'Failed to open module "module-combine-sink": file not found'

    - by mattalexx
    I'm having a problem with pulseaudio. My machine crashed, and when I rebooted and ran pavucontrol, I got a "Connection Failed: Connection refused" dialog. When I run pulseaudio --log-level=info --log-target=stderr from the command line, I get the following output: [...] I: alsa-util.c: Error opening PCM device front:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device hw:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device iec958:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device iec958:1: No such file or directory I: alsa-util.c: Failed to set hardware parameters on plug:iec958:1: Invalid argument I: alsa-util.c: Failed to set hardware parameters on plug:iec958:1: Invalid argument I: alsa-util.c: Failed to set hardware parameters on plug:iec958:1: Invalid argument I: alsa-util.c: Failed to set hardware parameters on plug:iec958:1: Invalid argument I: alsa-util.c: Failed to set hardware parameters on plug:iec958:1: Invalid argument I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:1 I: alsa-util.c: Error opening PCM device a52:1: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=1,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:1 I: alsa-util.c: Error opening PCM device hdmi:1: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=1,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:1 I: alsa-util.c: Error opening PCM device hdmi:1: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=1,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:1 I: alsa-util.c: Error opening PCM device hdmi:1: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=1,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:1 I: alsa-util.c: Error opening PCM device hdmi:1: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=1,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:1 I: alsa-util.c: Error opening PCM device hdmi:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device hw:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device front:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device hw:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device iec958:1: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC1D0c' failed (-2) I: alsa-util.c: Error opening PCM device iec958:1: No such file or directory I: card.c: Created 0 "alsa_card.usb-FiiO_DigiHug_USB_Audio-01-Audio" I: alsa-sink.c: Successfully opened device front:1. I: alsa-sink.c: Selected mapping 'Analog Stereo' (analog-stereo). I: alsa-sink.c: Successfully enabled mmap() mode. I: alsa-sink.c: Successfully enabled timer-based scheduling mode. I: (alsa-lib)control.c: Invalid CTL front:1 I: alsa-mixer.c: Unable to attach to mixer front:1: No such file or directory I: alsa-mixer.c: Successfully attached to mixer 'hw:1' W: alsa-mixer.c: Your kernel driver is broken: it reports a volume range from 0.00 dB to 0.00 dB which makes no sense. I: module-device-restore.c: Restoring volume for sink alsa_output.usb-FiiO_DigiHug_USB_Audio-01-Audio.analog-stereo. I: sink.c: Created sink 0 "alsa_output.usb-FiiO_DigiHug_USB_Audio-01-Audio.analog-stereo" with sample spec s16le 2ch 44100Hz and channel map front-left,front-right I: sink.c: alsa.resolution_bits = "16" I: sink.c: device.api = "alsa" I: sink.c: device.class = "sound" I: sink.c: alsa.class = "generic" I: sink.c: alsa.subclass = "generic-mix" I: sink.c: alsa.name = "USB Audio" I: sink.c: alsa.id = "USB Audio" I: sink.c: alsa.subdevice = "0" I: sink.c: alsa.subdevice_name = "subdevice #0" I: sink.c: alsa.device = "0" I: sink.c: alsa.card = "1" I: sink.c: alsa.card_name = "DigiHug USB Audio" I: sink.c: alsa.long_card_name = "FiiO DigiHug USB Audio at usb-0000:00:1a.0-1.2, full speed" I: sink.c: alsa.driver_name = "snd_usb_audio" I: sink.c: device.bus_path = "pci-0000:00:1a.0-usb-0:1.2:1.1" I: sink.c: sysfs.path = "/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2:1.1/sound/card1" I: sink.c: udev.id = "usb-FiiO_DigiHug_USB_Audio-01-Audio" I: sink.c: device.bus = "usb" I: sink.c: device.vendor.id = "1852" I: sink.c: device.vendor.name = "GYROCOM C&C Co., LTD" I: sink.c: device.product.id = "7022" I: sink.c: device.product.name = "DigiHug_USB_Audio" I: sink.c: device.serial = "FiiO_DigiHug_USB_Audio" I: sink.c: device.string = "front:1" I: sink.c: device.buffering.buffer_size = "352800" I: sink.c: device.buffering.fragment_size = "176400" I: sink.c: device.access_mode = "mmap+timer" I: sink.c: device.profile.name = "analog-stereo" I: sink.c: device.profile.description = "Analog Stereo" I: sink.c: device.description = "DigiHug_USB_Audio Analog Stereo" I: sink.c: alsa.mixer_name = "USB Mixer" I: sink.c: alsa.components = "USB1852:7022" I: sink.c: module-udev-detect.discovered = "1" I: sink.c: device.icon_name = "audio-card-usb" I: source.c: Created source 0 "alsa_output.usb-FiiO_DigiHug_USB_Audio-01-Audio.analog-stereo.monitor" with sample spec s16le 2ch 44100Hz and channel map front-left,front-right I: source.c: device.description = "Monitor of DigiHug_USB_Audio Analog Stereo" I: source.c: device.class = "monitor" I: source.c: alsa.card = "1" I: source.c: alsa.card_name = "DigiHug USB Audio" I: source.c: alsa.long_card_name = "FiiO DigiHug USB Audio at usb-0000:00:1a.0-1.2, full speed" I: source.c: alsa.driver_name = "snd_usb_audio" I: source.c: device.bus_path = "pci-0000:00:1a.0-usb-0:1.2:1.1" I: source.c: sysfs.path = "/devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2:1.1/sound/card1" I: source.c: udev.id = "usb-FiiO_DigiHug_USB_Audio-01-Audio" I: source.c: device.bus = "usb" I: source.c: device.vendor.id = "1852" I: source.c: device.vendor.name = "GYROCOM C&C Co., LTD" I: source.c: device.product.id = "7022" I: source.c: device.product.name = "DigiHug_USB_Audio" I: source.c: device.serial = "FiiO_DigiHug_USB_Audio" I: source.c: device.string = "1" I: source.c: module-udev-detect.discovered = "1" I: source.c: device.icon_name = "audio-card-usb" I: alsa-sink.c: Using 2.0 fragments of size 176400 bytes (1000.00ms), buffer size is 352800 bytes (2000.00ms) I: alsa-sink.c: Time scheduling watermark is 20.00ms I: alsa-sink.c: Hardware volume ranges from 0 to 110. I: alsa-sink.c: Using hardware volume control. Hardware dB scale not supported. I: alsa-sink.c: Using hardware mute control. I: core-util.c: Successfully enabled SCHED_RR scheduling for thread, with priority 5. I: alsa-sink.c: Starting playback. I: module.c: Loaded "module-alsa-card" (index: #4; argument: "device_id="1" name="usb-FiiO_DigiHug_USB_Audio-01-Audio" card_name="alsa_card.usb-FiiO_DigiHug_USB_Audio-01-Audio" tsched=yes ignore_dB=no card_properties="module-udev-detect.discovered=1""). I: module-udev-detect.c: Card /devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.2/1-1.2:1.1/sound/card1 (alsa_card.usb-FiiO_DigiHug_USB_Audio-01-Audio) module loaded. I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device front:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device front:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device front:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device front:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device front:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device hw:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround40:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround40:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround40:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround40:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround40:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround41:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround41:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround41:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround41:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround41:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround50:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround50:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround50:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround50:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround50:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround51:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround51:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround51:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround51:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround51:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround71:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround71:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround71:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround71:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device surround71:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm_hw.c: open '/dev/snd/pcmC2D0p' failed (-2) I: alsa-util.c: Error opening PCM device iec958:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM a52:2 I: alsa-util.c: Error opening PCM device a52:2: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=2,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:2 I: alsa-util.c: Error opening PCM device hdmi:2: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=2,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:2 I: alsa-util.c: Error opening PCM device hdmi:2: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=2,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:2 I: alsa-util.c: Error opening PCM device hdmi:2: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=2,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:2 I: alsa-util.c: Error opening PCM device hdmi:2: No such file or directory I: (alsa-lib)confmisc.c: Unable to find definition 'cards.USB-Audio.pcm.hdmi.0:CARD=2,AES0=4,AES1=130,AES2=0,AES3=2' I: (alsa-lib)conf.c: function snd_func_refer returned error: No such file or directory I: (alsa-lib)conf.c: Evaluate error: No such file or directory I: (alsa-lib)pcm.c: Unknown PCM hdmi:2 I: alsa-util.c: Error opening PCM device hdmi:2: No such file or directory I: alsa-util.c: Device hw:2 doesn't support 44100 Hz, changed to 8000 Hz. I: alsa-util.c: Failed to set hardware parameters on plug:front:2: Invalid argument I: alsa-util.c: Failed to set hardware parameters on plug:hw:2: Invalid argument I: alsa-util.c: Failed to set hardware parameters on plug:iec958:2: Invalid argument I: alsa-util.c: Failed to set hardware parameters on plug:iec958:2: Invalid argument I: module-card-restore.c: Restoring profile for card alsa_card.usb-046d_08d7-01-U0x46d0x8d7. I: card.c: Created 1 "alsa_card.usb-046d_08d7-01-U0x46d0x8d7" I: module.c: Loaded "module-alsa-card" (index: #5; argument: "device_id="2" name="usb-046d_08d7-01-U0x46d0x8d7" card_name="alsa_card.usb-046d_08d7-01-U0x46d0x8d7" tsched=yes ignore_dB=no card_properties="module-udev-detect.discovered=1""). I: module-udev-detect.c: Card /devices/pci0000:00/0000:00:1a.0/usb1/1-1/1-1.6/1-1.6:1.1/sound/card2 (alsa_card.usb-046d_08d7-01-U0x46d0x8d7) module loaded. I: module-udev-detect.c: Found 3 cards. I: module.c: Loaded "module-udev-detect" (index: #6; argument: ""). I: module.c: Loaded "module-esound-protocol-unix" (index: #7; argument: ""). I: module.c: Loaded "module-native-protocol-unix" (index: #8; argument: ""). I: module-default-device-restore.c: Saved default sink 'alsa_output.pci-0000_00_1b.0.analog-surround-41' not existant, not restoring default sink setting. I: module-default-device-restore.c: Saved default source 'alsa_output.pci-0000_00_1b.0.analog-surround-41.monitor' not existant, not restoring default source setting. I: module.c: Loaded "module-default-device-restore" (index: #9; argument: ""). I: module.c: Loaded "module-rescue-streams" (index: #10; argument: ""). I: module.c: Loaded "module-always-sink" (index: #11; argument: ""). I: module.c: Loaded "module-intended-roles" (index: #12; argument: ""). I: module.c: Loaded "module-suspend-on-idle" (index: #13; argument: ""). I: client.c: Created 0 "ConsoleKit Session /org/freedesktop/ConsoleKit/Session2" I: module.c: Loaded "module-console-kit" (index: #14; argument: ""). I: module.c: Loaded "module-position-event-sounds" (index: #15; argument: ""). I: module.c: Loaded "module-cork-music-on-phone" (index: #16; argument: ""). E: module.c: Failed to open module "module-combine-sink": file not found E: main.c: Module load failed. E: main.c: Failed to initialize daemon. I: module.c: Unloading "module-device-restore" (index: #0). I: module.c: Unloaded "module-device-restore" (index: #0). I: module.c: Unloading "module-stream-restore" (index: #1). I: module.c: Unloaded "module-stream-restore" (index: #1). I: module.c: Unloading "module-card-restore" (index: #2). I: module.c: Unloaded "module-card-restore" (index: #2). I: module.c: Unloading "module-augment-properties" (index: #3). I: module.c: Unloaded "module-augment-properties" (index: #3). I: module.c: Unloading "module-alsa-card" (index: #4). I: sink.c: Freeing sink 0 "alsa_output.usb-FiiO_DigiHug_USB_Audio-01-Audio.analog-stereo" I: source.c: Freeing source 0 "alsa_output.usb-FiiO_DigiHug_USB_Audio-01-Audio.analog-stereo.monitor" I: card.c: Freed 0 "alsa_card.usb-FiiO_DigiHug_USB_Audio-01-Audio" I: module.c: Unloaded "module-alsa-card" (index: #4). I: module.c: Unloading "module-alsa-card" (index: #5). I: card.c: Freed 1 "alsa_card.usb-046d_08d7-01-U0x46d0x8d7" I: module.c: Unloaded "module-alsa-card" (index: #5). I: module.c: Unloading "module-udev-detect" (index: #6). I: module.c: Unloaded "module-udev-detect" (index: #6). I: module.c: Unloading "module-esound-protocol-unix" (index: #7). I: module.c: Unloaded "module-esound-protocol-unix" (index: #7). I: module.c: Unloading "module-native-protocol-unix" (index: #8). I: module.c: Unloaded "module-native-protocol-unix" (index: #8). I: module.c: Unloading "module-default-device-restore" (index: #9). I: module.c: Unloaded "module-default-device-restore" (index: #9). I: module.c: Unloading "module-rescue-streams" (index: #10). I: module.c: Unloaded "module-rescue-streams" (index: #10). I: module.c: Unloading "module-always-sink" (index: #11). I: module.c: Unloaded "module-always-sink" (index: #11). I: module.c: Unloading "module-intended-roles" (index: #12). I: module.c: Unloaded "module-intended-roles" (index: #12). I: module.c: Unloading "module-suspend-on-idle" (index: #13). I: module.c: Unloaded "module-suspend-on-idle" (index: #13). I: module.c: Unloading "module-console-kit" (index: #14). I: client.c: Freed 0 "ConsoleKit Session /org/freedesktop/ConsoleKit/Session2" I: module.c: Unloaded "module-console-kit" (index: #14). I: module.c: Unloading "module-position-event-sounds" (index: #15). I: module.c: Unloaded "module-position-event-sounds" (index: #15). I: module.c: Unloading "module-cork-music-on-phone" (index: #16). I: module.c: Unloaded "module-cork-music-on-phone" (index: #16). I: main.c: Daemon terminated. I believe the relevant part is this: E: module.c: Failed to open module "module-combine-sink": file not found E: main.c: Module load failed. E: main.c: Failed to initialize daemon. I tried uninstalling and reinstalling pulseaudio, I tried to find a way to install module-combine-sink. Nothing worked. I'm on a Debian Squeeze 32-bit machine. What can I do to fix this?

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  • Windows XP restore point file from disk.

    - by Dragos Toader
    Suppose I copied a Windows XP restore point file to a USB memory stick. I copied C:\System Volume Information\MountPointManagerRemoteDatabase C:\System Volume Information\tracking.log C:\System Volume Information\_restore{45B5E8B9-949A-471E-999D-F381DA56A2D3} C:\System Volume Information\catalog.wci to F:\System Volume Information\ How can I restore this restore point? Can I fool the system into using that file (if I copied it back into the restore point folder)? From F:\System Volume Information\MountPointManagerRemoteDatabase F:\System Volume Information\tracking.log F:\System Volume Information\_restore{45B5E8B9-949A-471E-999D-F381DA56A2D3} F:\System Volume Information\catalog.wci to C:\System Volume Information\

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  • Where are the Windows 7 System Restore Points stored and how to preserve them?

    - by Rohit
    I am using Windows 7 Professional. My system crashed few days back and to recover that, I inserted the Windows 7 DVD. While running the System Restore from the DVD, it showed there are no restore points. It shocked me. I created few restore points, where they disappeared. Is there a way to preserve these restore points from accidental deletion? Is there any other FREE tool to take snapshot of the image on other disk?

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  • Prevent the "System" process from locking my files in a shared folder.

    - by Kamarey
    I have an application that creates files to be processed by SQL bulk. The files are created in shared folder on another server and than taken from there by SQL. The problem that sometime SQL returns an error, that the file is locked by another process and can't be accessed. The process that locks these files is "System" process. Looks like it lock files because of they are in a shared folder, but not sure. The use of any software to unlock files manually is not an option, as all bulk process is automatic. The question is: Why the "System" process locks these files and is there a way to prevent this?

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