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  • Determining the angle to fire a shot when target and shooter moves, and bullet moves with shooter velocity added in

    - by Azaral
    I saw this question: Predicting enemy position in order to have an object lead its target and followed the link in the answer to stack overflow. In the stack overflow page I used the 2nd answer, the one that is a large mathematical derivation. My situation is a little different though. My first question though is will the answer provided in the stack overflow page even work to begin with, assuming the original circumstances of moving target and stationary shooter. My situation is a little different than that situation. My target moves, the shooter moves, and the bullets from the shooter start off with the velocities in x and y added to the bullets' x and y velocities. If you are sliding to the right, the bullets will remain in front of you as you move so as long as your velocity remains constant. What I'm trying to do is to get the enemy to be able to determine where they need to shoot in order to hit the player. Unless the player and enemy is stationary, the velocity from the ship adding to the velocity of the bullets will cause a miss. I'd rather like to prevent that. I used the formula in the stack overflow answer and did what I thought were the appropriate adjustments. I've been banging at this for the last four hours and I just can't make it click. It is probably something really simple and boneheaded that I am missing (that seems to be a lot of my problems lately). Here is the solution presented from the stack overflow answer: It boils down to solving a quadratic equation of the form: a * sqr(x) + b * x + c == 0 Note that by sqr I mean square, as opposed to square root. Use the following values: a := sqr(target.velocityX) + sqr(target.velocityY) - sqr(projectile_speed) b := 2 * (target.velocityX * (target.startX - cannon.X) + target.velocityY * (target.startY - cannon.Y)) c := sqr(target.startX - cannon.X) + sqr(target.startY - cannon.Y) Now we can look at the discriminant to determine if we have a possible solution. disc := sqr(b) - 4 * a * c If the discriminant is less than 0, forget about hitting your target -- your projectile can never get there in time. Otherwise, look at two candidate solutions: t1 := (-b + sqrt(disc)) / (2 * a) t2 := (-b - sqrt(disc)) / (2 * a) Note that if disc == 0 then t1 and t2 are equal. If there are no other considerations such as intervening obstacles, simply choose the smaller positive value. (Negative t values would require firing backward in time to use!) Substitute the chosen t value back into the target's position equations to get the coordinates of the leading point you should be aiming at: aim.X := t * target.velocityX + target.startX aim.Y := t * target.velocityY + target.startY Here is my code, after being corrected by Sam Hocevar (thank you again for your help!). It still doesn't work. For some reason it never enters the section of code inside the if(disc = 0) (obviously because it is always less than zero but...). However, if I plug the numbers from my game log on the enemy and player positions and velocities it outputs a valid firing solution. I have looked at the code side by side a couple of times now and I can't find any differences. There has got to be something simple I'm missing here. If someone else could look at this code and determine what is going on here I'd appreciate it. I know it's not going through that section because if it were, shouldShoot would become true and the enemy would be blasting away at the player. This section calls the function in question, CalculateShootHeading() if(shouldMove) { UseEngines(); } x += xVelocity; y += yVelocity; CalculateShootHeading(); if(shouldShoot) { ShootWeapons(); } UpdateWeapons(); This is CalculateShootHeading(). This is inside the enemy class so x and y are the enemy's x and y and the same with velocity. One output from my game log gives Player X = 2108, Player Y = -180.956, Player X velocity = 10.9949, Player Y Velocity = -6.26017, Enemy X = 1988.31, Enemy Y = -339.051, Enemy X velocity = 1.81666, Enemy Y velocity = -9.67762, 0 enemy projectiles. The output from the console tester is Bullet position = 2210.49, -239.313 and Player Position = 2210.49, -239.313. This doesn't make any sense. The only thing that could be different is the code or the input into my function in the game and I've checked that and I don't think that it is wrong as it's updated before this and never changed. float const bulletSpeed = 30.f; float const dx = playerX - x; float const dy = playerY - y; float const vx = playerXVelocity - xVelocity; float const vy = playerYVelocity - yVelocity; float const a = vx * vx + vy * vy - bulletSpeed * bulletSpeed; float const b = 2.f * (vx * dx + vy * dy); float const c = dx * dx + dy * dy; float const disc = b * b - 4.f * a * c; shouldShoot = false; if (disc >= 0.f) { float t0 = (-b - std::sqrt(disc)) / (2.f * a); float t1 = (-b + std::sqrt(disc)) / (2.f * a); if (t0 < 0.f || (t1 < t0 && t1 >= 0.f)) { t0 = t1; } if (t0 >= 0.f) { float shootx = vx + dx / t0; float shooty = vy + dy / t0; heading = std::atan2(shooty, shootx) * RAD2DEGREE; } shouldShoot = true; }

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  • How do I create a fire sphere (fireball) in opengl? (opengl Visual C++)

    - by gn66
    I'm making an evil Pacman in OpenGL and I need to make my spheres look like a fireballs, does anyone know how I do that? And what material colour should I use? Also, is there a colour palette to change the colour of my materials? This is how I create a sphere: GLfloat mat_ambient[] = { 0.25, 0.25, 0.25, 1.0 }; GLfloat mat_diffuse[] = { 0.4, 0.4, 0.4, 1.0 }; GLfloat mat_specular[] = { 0.774597, 0.774597, 0.774597, 1.0 }; GLfloat mat_shine = 0.6; glMaterialfv (GL_FRONT, GL_AMBIENT, mat_ambient); glMaterialfv (GL_FRONT, GL_DIFFUSE, mat_diffuse); glMaterialfv (GL_FRONT, GL_SPECULAR, mat_specular); glMaterialf (GL_FRONT, GL_SHININESS, mat_shine * 128); glPushMatrix(); glTranslatef(x,y,0); glutSolidSphere(size, 20, 10); glFlush(); glPopMatrix();

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  • What other protocols must not be fire-walled for FTP to work?

    - by Chris
    my Netgear router randomly reset itself the other day loosing all of my config settings: DSL details, Firewall rules, the lot! So I set about restoring all of the details manually, but when it came to configuring the firewall I wanted improve the security by explicitly setting 'deny' rules for everything that I figured is 'non-essential', and (although not necessary) whilst I was at it I set explicit 'allow' for the 'essential' protocols. I'll admit now I didn't really know what I was doing and everything was just 'my best guess', but I enabled only DNS, HTTP, HTTPS, FTP, SFTP, TFTP with everything else blocked. This did not work for me as I could not access 99% of web sites (although strangely Google worked!), so I played around a bit more and found that (oddly) if I disabled just the explicit 'allow' rules then everything worked fine, for browsing anyway. Today I came to work on some web-sites via FTP and just could not get a consistent connection, it kept dropping out after a few files or being blocked by the server or simply not connecting. It would authenticate okay but then stop when retrieving the initial directory listing! e.g.: Status: Delaying connection for 1 second due to previously failed connection attempt... Status: Resolving address of ftp.domain.co.uk Status: Resolving address of ftp.domain.co.uk Status: Connecting to 123.123.123.123:21... Status: Connecting to 123.123.123.123:21... Status: Connection established, waiting for welcome message... Status: Connection established, waiting for welcome message... Response: 421 Too many connections (8) from this IP Error: Could not connect to server Status: Delaying connection for 5 seconds due to previously failed connection attempt... Response: 421 Too many connections (8) from this IP Error: Could not connect to server Status: Delaying connection for 5 seconds due to previously failed connection attempt... I've checked and re-checked the FTP settings (they worked before anyway), I have Googled the I.T. out of the various protocols that I have blocked in the fire-wall but none seem essential to FTP (other than FTP/SFTP etc. which I have passively enabled). I'm (clearly) no server engineer, or protocols / fire-wall expert so I was hoping that some one could maybe shed some light on why my FTP is failing. I've been wondering if I ought to be allowing BGP, BOOTP and/or IDENT (or any others)? What other protocols are required for FTP? Thanks in advance!

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  • how to fire the function event on PageLoad event of XtraReport ?

    - by ahmed
    I have a situation, I am working on a XtraReport where I am pulling some data from table.Now I created a function and passing a parameter at runtime for the report to generate. But when I fire the function event from a Onclick Button the result is perfect but when I fire the same function event on the page load of the ReportViewer ..I do not get the result. About function , i am creating dataset, and adapter with Sqlquery from runtime passing the parameter value from a session in the query and binding the data to the labels. But as I said I want the result on the pageload event of the reportviewer.

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  • How to get the Blur event to fire for the document on the iPhone?

    - by Ian Storm Taylor
    Does anyone know how to get the blur event to fire on the document for the iPhone? I'm trying to get it to fire either when a user changes windows in Safari, or when they open their bookmarks or when they decide to add the page to their homescreen. But none of these are firing it. Here's my code: $(document).blur( function () { document.title = "Ian Taylor"; }); I've tried "document", "window", "'body'". Nothing seems to work.

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  • Can mouseenter be made to not fire in IE on DOMready?

    - by mrclay
    jQuery emulates IE's mouseenter event on non-IE browsers. In IE, however, mouseenter is being triggered when the page loads (maybe due to jQuery's use of doScroll in the $.ready implementation), even if the mouse is not moved at all. This doesn't happen in other browsers and definitely doesn't follow Microsoft's own spec, which says (emphasis mine): The event fires only if the mouse pointer is outside the boundaries of the object and the user moves the mouse pointer inside the boundaries of the object. If the mouse pointer is currently inside the boundaries of the object, for the event to fire, the user must move the mouse pointer outside the boundaries of the object and then back inside the boundaries of the object. This only becomes an issue of usability if hover (or the hoverIntent plugin) is applied to a navigational item to display a drop down or "mega-menu": In IE, mouseenter will fire immediately after $.ready, obscuring the content with the menu. I've put together a demonstration of both the mouseenter inconsistency and the usability issue it creates.

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  • jQuery - events won't fire for dynamically created tab elements..

    - by Amit
    Hi, I am using jQuery UI Tabs. <div id="tabs"> <ul id="tablist"> <li><a href="#fragment-1"><span>One</span></a></li> </ul> </div> I have a button that adds new tabs. I use the following code: var newTabId = $('#tabs').tabs('option', 'selected') + 1; $('#tabs').tabs("add",'someUrl.htm','New Tab',newTabId); (Tab will be added next to the currently selected tab) Now none of the newly added tabs fire any events such as a click or hover $('#tablist li').click(function(){ alert('test message'); }); But events fire properly for the tabs that were there in the initial source code. How to resolve?

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  • what causes the .NET SerialPort class DataReceived event to fire?

    - by Klay
    I understand from the MSDN docs that the event DataReceived will not necessarily fire once per byte. But does anyone know what exactly is the mechanism that causes the event to fire? Does the receipt of each byte restart a timer that has to reach, say 10 ms between bytes, before the event fires? I ask because I'm trying to write an app that reads XML data coming in from a serial port. Because my laptop has no serial ports, I use a virtual serial port emulator. (I know, I know--I can't do anything about it ATM). When I pass data through the emulated port to my app, the event fires once for each XML record (about 1500 bytes). Perfect. But when a colleague at another office tries it with two computers connected by an actual cable, the DataReceived event fires repeatedly, after every 10 or so bytes of XML, which totally throws off the app.

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  • How do I fire an asynchronous call in asp classic and ignore the response?

    - by Hexate
    Here's the gist: I have a call I want to make in asp, and I do not care about the response. I just want to fire the call and I do not want the page to wait for the response. According to the documentation, it should look something like this: dim xmlhttp : set xmlhttp = Server.CreateObject("MSXML2.ServerXMLHTTP") xmlhttp.Open "POST", url, true '' setting the 'asynchronous' option to 'true' xmlhttp.setRequestHeader "Content-Type", "application/soap+xml; charset=utf-8" xmlhttp.setRequestHeader "Content-Length", Len(XMLData) xmlhttp.send XMLData This works peachy when calling synchronously, but when I flip the ansynchronous option to 'true', nothing fires. What I can gather from the internet is that users do something like the following: While xmlhttp.readyState <> 4 xmlhttp.waitForResponse 1000 Wend Am I crazy in that this does not really seem like an asynchrous call anymore though if you are waiting for a response? putting the line xmlhttp.waitForResponse 1 right after the send will cause the request to fire, but again, I don't want to wait a second. Any thoughts?

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  • Sometimes Explorer_WindowStateChanged does not fire while opening new tab.

    - by Ramveer Singh
    I am using Explorer_WindowStateChanged to identified tab change event in IE 7 or IE 8. My problem is, When i open any link in new tab (By right click on link and click on open in new tab), then somtimes Explorer_WindowStateChanged event does not fire and i am not able to detect that a new tab has been opened. Explorer_WindowStateChanged event is working fine when i am switching between tab. The problem is only when i am opening new tab and the new opened tab is not active (Means active tab is that where i opened link) Actually i am keeping the count of opened tab. So sometimes 8 tabs are open and my count show that 7 tab are open. Please help me that how can i ensure that whenever a new tab is opening then after setsite() method, Explorer_WindowStateChanged event must fire. Please Help

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  • How can I tell what events fire from GXT?

    - by CoverosGene
    I cannot seem to find any documentation of what events fire and when in GXT. The API docs have lists of all the events that could fire (in Events). And it describes how to handle events that you catch. But I'm interested in the opposite side, which events are fired when I take a certain action. I can set some listeners for various different components, or I can use addListener with a specific event code to catch individual events. That's spotty, and I seem to be using trial-and-error to guess what I might want to catch. Is there a way to log all the events that are firing? Or catch all of them so I could look at them in a debugger? Or is there some documentation I am missing that has the information? Something along the lines of "when you click on a widget, a ButtonEvent is fired. Events.x is fired on the hover, Events.y on the click."

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  • What's wrong with addlistener... how do i fire my event

    - by KoolKabin
    I am using the following functions to do my task. It works fine when cursor moves away from textbox but if i want to fire the same event from code say like next function i get error... function addEvent( obj, type, fn ) { if (obj.addEventListener) { obj.addEventListener( type, fn, false ); } else if (obj.attachEvent) { obj["e"+type+fn] = fn; obj[type+fn] = function() { obj"e"+type+fn; } obj.attachEvent( "on"+type, obj[type+fn] ); } else { obj["on"+type] = obj["e"+type+fn]; } } function addEventByName(ObjName, event, func){ MyEle = document.getElementsByName(ObjName); addEvent(MyEle[0], event, func); } addEventByName("txtBox", 'blur', function(){ alert('hello'); }); function fire(){ x = document.getElementsByName('txtBox')[0]; x.blur(); //gives error x.onblur(); //gives error }

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  • Cannot cause $(this).find("a").click(); to fire using JQuery

    - by Ali
    Hi Everyone, I have a small question which should be very easy for the jquery experts out there. I am trying to follow http://aspdotnetcodebook.blogspot.com/2010/01/page-languagec-autoeventwireuptrue.html to be able to perform an action on gridview row double click. I can redirect to another page fine (as shown in the example) but I cannot cause the $(this).find("a").click(); to fire. Below is my GridView markup. <asp:GridView ID="gvCustomers" runat="server" DataSourceID="odsCustomers" CssClass="datagrid" GridLines="None" AutoGenerateColumns="False" DataKeyNames="Customer_ID" PageSize="3" AllowPaging="True" AllowSorting="True" OnRowCommand="gvCustomers_RowCommand" OnRowDataBound="gvCustomers_RowDataBound"> <Columns> <asp:BoundField DataField="Customer_ID" HeaderText="ID" ReadOnly="true" Visible="false" /> <asp:BoundField DataField="Customer_FirstName" HeaderText="First Name" ReadOnly="true" /> <asp:BoundField DataField="Customer_LastName" HeaderText="Last Name" ReadOnly="true" /> <asp:BoundField DataField="Customer_Email" HeaderText="Email" ReadOnly="true" /> <asp:BoundField DataField="Customer_Mobile" HeaderText="Mobile" ReadOnly="true" /> <asp:TemplateField> <ItemTemplate> <asp:LinkButton ID="lnkButton" runat="server" CommandName="showVehicles" CommandArgument='<%# Eval("Customer_ID") %>' ></asp:LinkButton> </ItemTemplate> </asp:TemplateField> </Columns> <EmptyDataTemplate> Sorry No Record Found. </EmptyDataTemplate> </asp:GridView> I just cant make it work as the author has suggested: /* or you could have a hidden LinkButton in the row (Text="" or not set) that you could trigger. Make sure you set the CommandName="Something" and CommandArgument="RecordId" */ on the OnCommand of linkButton, I have my server side method which I would like to fire. Any ideas will be most apprecited. Thanks, Ali

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  • Javascript to fire event when a key pressed on the Ajax Toolkit Combo box.

    - by Paul Chapman
    I have the following drop down list which is using the Ajax Toolkit to provide a combo box <cc1:ComboBox ID="txtDrug" runat="server" style="font-size:8pt; width:267px;" Font-Size="8pt" DropDownStyle="DropDownList" AutoCompleteMode="SuggestAppend" AutoPostBack="True" ontextchanged="txtDrug_TextChanged" /> Now I need to load this up with approx 7,000 records which takes a considerable time, and effects the response times when the page is posted back and forth. The code which loads these records is as follows; dtDrugs = wsHelper.spGetAllDrugs(); txtDrug.DataValueField = "pkDrugsID"; txtDrug.DataTextField = "drugName"; txtDrug.DataSource = dtDrugs; txtDrug.DataBind(); However if I could get an event to fire when a letter is typed instead of having to load 7000 records it is reduced to less than 50 in most instances. I think this can be done in Javascript. So the question is how can I get an event to fire such that when the form starts there is nothing in the drop down, but as soon as a key is pressed it searches for those records starting with that letter. The .Net side of things I'm sure about - it is the Javascript I'm not. Thanks in advance

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  • How to make Nginx fire 504 immediately is server is not available?

    - by Georgiy Ivankin
    I have Nginx set up as a load balancer with cookie-based stickiness. The logic is: If the cookie is NOT there, use round-robbing to choose a server from cluster. If the cookie is there, go to the server that is associated with the cookie value. Server is then responsible for setting the cookie. What I want to add is this: If the cookie is there, but server is down, fallback to round-robbing step to choose next available server. So actually I have load balancing and want to add failover support on top of it. I have managed to do that with the help of error_page directive, but it doesn't work as I expected it to. The problem: 504 (and the fallback associated with it) fires only after 30s timeout even if the server is not physically available. So what I want Nginx to do is fire a 504 (or any other error, doesn't matter) immediately (I suppose this means: when TCP connection fails). This is the behavior we can see in browsers: if we go directly to server when it is down, browser immediately tells us that it can't connect. Moreover, Nginx seems to be doing this for 502 error: if I intentionally misconfigure my servers, Nginx fires 502 immediately. Configuration (stripped down to basics): http { upstream my_cluster { server 192.168.73.210:1337; server 192.168.73.210:1338; } map $cookie_myCookie $http_sticky_backend { default 0; value1 192.168.73.210:1337; value2 192.168.73.210:1338; } server { listen 8080; location @fallback { proxy_pass http://my_cluster; } location / { error_page 504 = @fallback; # Create a map of choices # see https://gist.github.com/jrom/1760790 set $test HTTP; if ($http_sticky_backend) { set $test "${test}-STICKY"; } if ($test = HTTP-STICKY) { proxy_pass http://$http_sticky_backend$uri?$args; break; } if ($test = HTTP) { proxy_pass http://my_cluster; break; } return 500 "Misconfiguration"; } } } Disclaimer: I am pretty far from systems administration of any kind, so there may be some basics that I miss here. EDIT: I'm interested in solution with standard free version of Nginx, not Nginx Plus. Thanks.

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  • How to fire the action of a uibarbuttonitem programatically?

    - by Aruna Herath
    I have created an uibarbuttonitem dynamically and it works properly. I want to fire that uibarbutton item action(click) programatically for unit testing. Even though the code work properly when I log the action of the bar button item in the application code (not on testing code) it gives null. The code I have used is given below. NSLog(@"%@",NSStringFromSelector(barButton.action)); In the testing code I have created a bar button called logout and assign barbutton to that.To click the bar button item programatically I followed the following code. [logout.target performSelector:logout.action]; But it didn't work . I logged the action of logout button and it also gives null. NSLog(@"%@",logout.action); I want to know how to programatically click a uibarbutton item which created dynamically .

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  • File input javascript event, is there an event fire when someone click okay on the dialog box?

    - by Mickey Cheong
    Hi, When someone click on Browse for the input file below: <input type="file" name="blah" /> A dialog box will appear. The user will then select a file and click 'Ok'. The dialog box will close. Is there an event fire because of that? I tried onfocus and onblur, it didnt work out. The only way is, i start a timer to check the value content when it is onfocus. Not that elegant. Any solution? Cheers, Mickey

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  • Can I fire a Text Changed Event for an asp.net Text Box before it loses focus?

    - by Xaisoft
    I have an asp.net TextBox in which I want to check if the text entered into the TextBox is > 0. It works once I tab out or click out of the TextBox, but if I keep focus on the TextBox, it won't fire the Text Changed Event, so I have the following scenario, I want to enable something if and only if the TextBox.Text.Length = 0. Now, if I put my caret in the TextBox and delete all the characters and then leave the caret in the TextBox so it still has focus and take my mouse and click a button, it will not do what it was supposed to do because it never fired the Text Changed Event. How would something like this be handled?

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  • Where should I put code that is supposed to fire AFTER the view has loaded?

    - by Timbo
    I’m writing an objective-c program that does some calculations based on time and will eventually updates UILabels each second. To explain the concept here’s some simplified code, which I’ve placed into the viewDidLoad of the class that handles the view. (void)viewDidLoad { [super viewDidLoad]; // how do i make this stuff happen AFTER the view has loaded?? int a = 1; while (a < 10) { NSLog(@"doing something"); a = a + 1; sleep(1); } } My problem is that the code halts the loading of the view until the loop is all complete (in this case 10 seconds). Where should I put code that I want to fire AFTER the view has finished loading? newbie question I know =/

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