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  • Graphics problems: noise-like glitch, and screen freezes in Ubuntu 13.04

    - by user207253
    I have recently upgraded to 13.04 and am using unity. I am experiencing two intermittent problems with the graphics: 1) All or part of the screen is taken up by 'noise', which lasts for about a second, see screenshot: 2) The launcher panel freezes. I can still move the mouse and the keyboard responds to function keys (I can dim the screen), but I cannot select anything. At the moment I recover by ctr-alt-f1, and restarting lightdm. My computer is a Samsung Chronos 7 laptop, model NP700Z5C, with Intel HD 4000 graphics The same problems occur with lightdm and gdm. I have attempted to install the intel drivers (as the screenshot hints) but these are not indicated as additional drivers in software & updates so I'm not sure whether they are in use. Any suggestions?

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  • HD 6770M low graphics mode after update (AGAIN)

    - by Pihkal
    I have Ubuntu 12.04 LTS (re)installed on this laptop: I've also installed the fglrx-drivers for my ATI card (using apt-get),it appeared to work fine,that is until i updated my distro. Once again i got the "low graphics mode" error when i booted into the new kernel,booting in the old kernel works fine however. When i look into the logs i see "no screen found". This is the second time i install Ubuntu and the second time i run into problems with my graphics. Reinstalling isn't a solution since the problem keeps comming back. My question now is: does anyone know a REAL solution for this issue ar at least knows what's causing it? Any help would be greatly appreciated.

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  • Best Graphics card (Setup) for three, high-res monitors attached to desktop

    - by nomrasco
    I have been looking around a little bit, but most of the discussions are about problems with already existing systems (particular graphics card and setup etc.). I would like to ask what would be the best option for me if I want to build powerful desktop with triple monitor setup. I have one Dell UltraSharp U2713HM (27 inches, 2560x1440) and I was thinking about getting two more. Would it be possible to have those three working with ubuntu (kubuntu) on any graphics card out there today? What is the best option if it comes to choosing particular model? Should I use proprietary drivers or some open sourced ones? I am not a gamer. I mostly develop on my machines and running some computational tasks, but I would rather like to spend some more money and have setup where I don't see any lags :) thank You very much in advance! Darek

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  • Cannot enable wireless on an Intel WifiLink 1000 on an Lenovo Ideapad z570

    - by Brij
    I am using the ubuntu 11.10 on lenovo ideapad z570. My wireless internet is not working. I have ensure that wireless switch is on. Windows 7, wireless works great.However ubuntu 11.10 is not allowing me to enable wireless connection. I have run the following command and here is the status. sudo lshw -class network *-network DISABLED description: Wireless interface product: Centrino Wireless-N 1000 vendor: Intel Corporation physical id: 0 bus info: pci@0000:02:00.0 logical name: wlan0 version: 00 serial: 74:e5:0b:1c:a4:a4 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=iwlagn driverversion=3.0.0-12-generic firmware=39.31.5.1 build 35138 latency=0 link=no multicast=yes wireless=IEEE 802.11bgn resources: irq:42 memory:d0500000-d0501fff *-network description: Ethernet interface product: RTL8101E/RTL8102E PCI Express Fast Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:03:00.0 logical name: eth0 version: 05 serial: f0:de:f1:64:b6:62 size: 10Mbit/s capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half firmware=rtl_nic/rtl8105e-1.fw latency=0 link=no multicast=yes port=MII speed=10Mbit/s resources: irq:41 ioport:2000(size=256) memory:d0404000-d0404fff memory:d0400000-d0403fff Here is rfkill list all output: rfkill list all 0: ideapad_wlan: Wireless LAN Soft blocked: no Hard blocked: no 1: phy0: Wireless LAN Soft blocked: no Hard blocked: no 2: acer-wireless: Wireless LAN Soft blocked: yes Hard blocked: no Note : Windows 7, wireless card property shows that Intel WifiLink 1000 BGN. Could someone help me to fix this issue.

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  • Failed to get i915 symbols, graphics turbo disabled

    - by Optimus Prime
    I'm getting "Failed to get i915 symbols, graphics turbo disabled" error message after installing following softwares and few updates from Ubuntu. Django, Mysql server 5.5 Mysql benchmark And i have installed few updates for ubuntu. It was showing as Security Updates for Ubuntu. After installing Updates the update manager showed that i should restart the system. On restart i got following error message. " failed to get i915 symbols, graphics turbo disabled". So i tried the work around mentioned here (using the Live CD) ie add intel_ips to the blacklist echo "blacklist intel_ips" /etc/modprobe.d/blacklist.conf add i915 and intel_ips to /etc/modules echo -e "i915/nintel_ips" /etc/modules Now when start the system it freezes at Ubuntu splash screen. I'm using Ubuntu 12.04 LTS, on Dell inspiron N1040. I need to boot the system as i have spend lot of days configuring. Python and Django. Please help EDIT : OK when i restarted the system yesterday it magically turned on. Now i can view my desktop. But one problem, i can't mount any of the drives. It says failed to mount Drive. I'm also frequently getting "Ubuntu System Failure" Error Message.

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  • Gateway ZA8 Netbook graphics Issue

    - by Hansel
    The graphics keep tearing and are barely usable anytime I try to use my Netbook. And I did a full install with Ubuntu so I'm pretty much stuck. These are the specs of the Netbook: Processor AMD Athlon™ 64 L110 Single-Core Processor (1.2GHz, 800MHz FSB, 512KB L2 Cache)6 Operating System Genuine Windows Vista® Home Basic (32-bit) with SP1 Display 11.6" HD WXGA Ultrabright™ LED-backlit Display (1366 x 768 resolution, 16:9 aspect ratio)7 Memory 2048MB DDR2 533MHz SDRAM Single Channel Memory8 Hard Drive 250GB SATA hard drive2 Color Classic and Elegant Design with Cherry Red finish Wireless Network 802.11b/g Wi-Fi CERTIFIED®3 Adapter AC Adapter Application Software Microsoft® Works, Microsoft® Money Essentials, Microsoft® Office Home and Student 2007 (60-day complimentary trial period)1 Battery 6-Cell Lithium Ion (5200mAh) Chassis Chassis with ATI Radeon® X1270 Graphics and AMD RS690E Chipset8 Dimensions (Box) 3.1" (H) x 14.8" (W) x 10.1" (D) or 80mm (H) x 376mm (W) x 256mm (D) Dimensions (System) 1.03" (H) x 11.26" (W) x 7.99" (D) or 26.4mm (H) x 286mm (W) x 203mm (D) External Ports (3) USB 2.0, VGA Connector Keyboard and Mouse Keyboard with Multi-Gesture Touchpad Media Card Reader Multi-in-1 Digital Media Card Reader (Memory Stick®, Memory Stick Pro™, MultiMediaCard, Secure Digital™, xD-Picture Card™) Network 10/100 Ethernet LAN (RJ-45 port) What can I do?

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  • 2D graphics - why use spritesheets?

    - by Columbo
    I have seen many examples of how to render sprites from a spritesheet but I havent grasped why it is the most common way of dealing with sprites in 2d games. I have started out with 2d sprite rendering in the few demo applications I've made by dealing with each animation frame for any given sprite type as its own texture - and this collection of textures is stored in a dictionary. This seems to work for me, and suits my workflow pretty well, as I tend to make my animations as gif/mng files and then extract the frames to individual pngs. Is there a noticeable performance advantage to rendering from a single sheet rather than from individual textures? With modern hardware that is capable of drawing millions of polygons to the screen a hundred times a second, does it even matter for my 2d games which just deal with a few dozen 50x100px rectangles? The implementation details of loading a texture into graphics memory and displaying it in XNA seems pretty abstracted. All I know is that textures are bound to the graphics device when they are loaded, then during the game loop, the textures get rendered in batches. So it's not clear to me whether my choice affects performance. I suspect that there are some very good reasons most 2d game developers seem to be using them, I just don't understand why.

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  • Frequent Disconnects with an Intel 3945ABG Wireless Card

    - by Alex Forsythe
    I'm brand new to Ubuntu, and I really love it so far, but one issue I have encountered is that my WLAN is disconnecting about every 5-10 minutes. Often times the connection is repaired automatically, but sometimes the network manager will repeatedly reject my encryption key (which of course is correct). Occasionally after a disconnect, the wireless network fails to show up at all. The only way I can solve this seems to be by completely restarting Ubuntu or connecting with a USB wireless adapter. I am using WPA/WPA2 encryption, which I've read can cause problems with network-manager, but I experience the exact same issues with WICD. I should probably note that I've not experienced any of these issues using Windows 7 on my other partition. I have a hunch that there may be a better driver out there for my card, but I have no idea how to go about searching for it or installing it. Any help would be really appreciated! lsb_release -a No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 11.10 Release: 11.10 Codename: oneiric lspci -nnk 09:00.0 Ethernet controller [0200]: Broadcom Corporation NetXtreme BCM5752 Gigabit Ethernet PCI Express [14e4:1600] (rev 02) Subsystem: Dell Device [1028:0201] Kernel driver in use: tg3 Kernel modules: tg3 0c:00.0 Network controller [0280]: Intel Corporation PRO/Wireless 3945ABG [Golan] Network Connection [8086:4222] (rev 02) Subsystem: Intel Corporation Device [8086:1020] Kernel driver in use: iwl3945 Kernel modules: iwl3945 rfkill list 0: phy0: Wireless LAN Soft blocked: no Hard blocked: no 2: dell-wifi: Wireless LAN Soft blocked: no Hard blocked: no 3: dell-bluetooth: Bluetooth Soft blocked: yes Hard blocked: no

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  • Screen problems on 11.10 using VGA compatible controller 2nd Generation Core Processor Family Integrated Graphics Controller

    - by MorrisseyJ
    I am having problems with my display. The problem manifests as lots of screen artefacts, which seem to be worse in Unity than in Gnome 3, are worse after i have used suspend and are intolerable if i set myself up on a dual monitor. Specific issues include: icons disappearing, lines occurring all over the screen, the backgrounds of certain windows going another colour and window borders disappearing or being filled with text from other parts of the screen. The most annoying problem is lines of text disappearing from a host of word processing programmes (libreoffice, gedit, bluefish etc), as i type. In most circumstances the screen problem can be temporarily fixed (so that i can see the screen clearly) by either scrolling the text off the screen and then scrolling it back onto the screen, or highlighting the offending area of the desktop, by clicking and dragging. Errors on parts of the screen that don't seem to redraw (window borders (off the universal menu) or the screen area outside of a LO document, in print layout view, for example) can't seem to be fixed in a session. I am running 11.10, 64 bit on my Thinkpad x121e Display information is: description: VGA compatible controller product: 2nd Generation Core Processor Family Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:42 memory:d0000000-d03fffff memory:c0000000-cfffffff ioport:4000(size=64) There appear to be a few problems with the Intel graphics and Ubuntu but i am not sure if they are all the same. If anyone knows if this is a known bug it'd be great to know, otherwise i'll file a report. Should anyone know of a fix i would greatly appreciate hearing about it. Let me know if you need any more information. Thanks

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  • Problem using graphics.h in Ubuntu

    - by blooooomer
    # include<stdio.h> # include<graphics.h> # include<math.h> using namespace std; int main(void) { int gd=DETECT,gm; int r,x,y,p,xc=320,yc=240; initgraph(&gd,&gm,NULL); cleardevice(); printf("Enter the radius "); scanf("%d",&r); x=0; y=r; putpixel(xc+x,yc-y,1); p=3-(2*r); for(x=0;x<=y;x++) { if (p<0) { y=y; p=(p+(4*x)+6); } else { y=y-1; p=p+((4*(x-y)+10)); } putpixel(xc+x,yc-y,1); putpixel(xc-x,yc-y,2); putpixel(xc+x,yc+y,3); putpixel(xc-x,yc+y,4); putpixel(xc+y,yc-x,5); putpixel(xc-y,yc-x,6); putpixel(xc+y,yc+x,7); putpixel(xc-y,yc+x,8); } getch(); closegraph(); } installed graphics.h compiled using gcc filename.cpp -0 filename -lgraph then used ./filename the window apperared for 10 seconds and the error below appears: [xcb] Unknown sequence number while processing queue [xcb] Most likely this is a multi-threaded client and XInitThreads has not been called [xcb] Aborting, sorry about that. heart: ../../src/xcb_io.c:273: poll_for_event: Assertion `!xcb_xlib_threads_sequence_lost' failed. Aborted Any solutions?

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  • Problems with Intel Video Resolution on Acer Laptop Wide Display

    - by ricstr
    I have an ACER Aspire 5332 laptop which I have just installed Ubuntu 12.04 x64, which is causing some issues with the video display on boot and video resolution. First and foremost, it will only boot past the purple screen if GRUB has been edited to replace 'quick splash' with 'nomodeset'. Secondly, once it has booted with the the 'nomodeset' option, it does not allow me to change the resolution higher or lower from 1024 x 786. Is it OK to use the 'nomodeset' for normal use? Will this compromise performance of other devices? The video card is an on-board one, integrated within the Intel GL40 chip-set. The display is a wide-screen LCD, and under Windows could operate under various resolutions. Ideally I would like it to operate on a resolution to fit the wide-screen display as it a bit stretched out at the moment, and less desktop space as I am used to. I believe the optimal resolution is 1366 x 768. Below is some information from the terminal which may be useful. ricstr@Aspire-5332:~$ lspci | grep -i VGA 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 09) ricstr@Aspire-5332:~$ xrandr xrandr: Failed to get size of gamma for output default Screen 0: minimum 1024 x 768, current 1024 x 768, maximum 1024 x 768 default connected 1024x768+0+0 0mm x 0mm 1024x768 0.0*

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  • System in low-graphics mode

    - by Artem Moskalev
    I am totally new to Linux, and Ubuntu. I bought ASUS X53E Notebook, erased Windows and installed Ubuntu. First it worked ok. Then when I started working with it, i opened the terminal, entered sudo chmod 666 usr and then all the icons from the main panel disappeared + the whole system stopped responding. I decided to restart the system. When restarted, a message appears: the system is running in low graphics mode and below it: Your screen, graphics card and input device setting could not be detected correctly. You will need to configure it yourself. But the "OK" button is disabled and if I press any buttons nothing happens. If I enter Ctrl-Alt-F2 it opens the bash terminal. But there commands sudo or apt-get are not found and it says that permission denied if i try to enter any folder like cd /usr If I enter the su command it asks for the password I don't know. When encountering this problem first, I reinstalled the whole Ubuntu. but today it happened again just the same. What shall I do? maybe there is something wrong with the hardware? If I need to install another distribution of Linux could you recommend one? but I'd rather stick to Debian releases like Ubuntu. so how do I fix the problem? PS: Please give answers in simple terms because am a newbie so i don't know what goes where yet.

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  • Collision and Graphics integration

    - by Shlomi Atia
    I'm a little confused about the integration between collision and graphics. They both need to share the same position in the world. The most obvious choice is the center of the entity, which is good for bounding volumes and fixed sized sprites. However, for characters with variable height size sprites like this: http://gamemedia.wcgame.ru/data/2011-07-17/game-sprite-sheet.jpg This is no longer good. The character won't align to the ground if I'll draw it from the center. I can just make the sprites the same height, but it will be a waste of memory (the largest sprite is 4 times larger then the smallest one). Even then, this is not an option at all with skeletal sprites like this one: http://user-generated-content.java-gaming.org/img-vault/212a171fc1ebb27ab77608fb9b2dd9bd9205361ce6300b21a7f8d06d025fbbd8.png It seems that the graphics need to be drawn from the ground for characters, but not for other images such as scenery and obstacles. The only solution I could think of was having another position called draw-position, which is the entity center for images, and is the the bottom of the collision volume for characters. Then when I draw relative to that position, it should work properly. I haven't found any references for something like that, so I'm kinda insecure about it. Does anyone knows of a better approach for this problem? Thanks

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  • Blank screen during boot after clean Ubuntu 11.10 install (Intel N10 graphics)

    - by Coen
    After a clean install of Ubuntu 11.10 on my Asus eee PC 1005p, Ubuntu seems to boot correctly, except for initialization of the LCD screen. What I observe: I choose Ubuntu 11.10 in the GRUB 2 menu A blank screen with a blinking cursor in the top left of the screen, for 15-20 seconds. The ubuntu logo with 5 red dots in the center of the screen, for 1 second. The LCD screen is entirely blank The startup sound plays (Ubuntu is configured to auto-login) Still, the LCD screen is entirely blank. When I press Fn-F8 (the switch between LCD screen and external VGA), the LCD screen shows my desktop correctly and everything seems to work fine. Except for the adjust contrast buttons (Fn-F5 and Fn-F6), these seem to cycle through random brightness modes. Something like: 0% - 50% - 20% - 0% - 20% - 0% Any ideas what's causing this or how to solve this? coen@elpicu:~$ lspci -v 00:02.0 VGA compatible controller: Intel Corporation N10 Family Integrated Graphics Controller (prog-if 00 [VGA controller]) Subsystem: ASUSTeK Computer Inc. Device 83ac Flags: bus master, fast devsel, latency 0, IRQ 44 Memory at f7e00000 (32-bit, non-prefetchable) [size=512K] I/O ports at dc00 [size=8] Memory at d0000000 (32-bit, prefetchable) [size=256M] Memory at f7d00000 (32-bit, non-prefetchable) [size=1M] Expansion ROM at <unassigned> [disabled] Capabilities: <access denied> Kernel driver in use: i915 Kernel modules: i915 00:02.1 Display controller: Intel Corporation N10 Family Integrated Graphics Controller Subsystem: ASUSTeK Computer Inc. Device 83ac Flags: bus master, fast devsel, latency 0 Memory at f7e80000 (32-bit, non-prefetchable) [size=512K] Capabilities: <access denied>

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  • Why does the screen resolution of 1440x900 suddenly disappear from Intel GMA Control Panel?

    - by GeneQ
    I'm using a Vostro 1200 laptop with the Mobile Intel(R) 965 Express Chipset powering its graphics and running Vista 32-bit SP2. I've been using the Vostro with a Dell SE198WFP LCD Monitor as the external display since day one for about two years without any problems. Recently, I plugged the Vostro into a couple of other monitors. The problem is, now the native resolution for my main monitor's (the SE198WFP) resolution of 1440x900 @ 60 Hz is no longer available. (See below) I've tried everything from uninstalling and reinstalling the Intel drivers as well as the monitor drivers to no avail. I've goggled this problem and it appears that this has happened to other people but all the answers involve people giving up in frustration or reinstalling; both terrible outcomes. Has anybody ever figured why this happens and have a good solution? UPDATE: This dude has a complicated solution, which I haven't tried yet. His explanations for the problem was After an exausting search for an answer to the matter of why my brand new 19? widescreen monitor’s native resolution (1440×900) was unavailible (sic) in the display properties, I finally stumbled upon an article a person posted on Intel’s forums that basically explained what shannanigans Intel had been up to with their GMA 950 line of onboard graphic solutions. Not very comforting.

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  • Why does the screen resolution of 1440x900 suddenly disappears from Intel GMA Control Panel?

    - by GeneQ
    I'm using a Vostro 1200 laptop with the Mobile Intel(R) 965 Express Chipset powering its graphics and running Vista 32-bit SP2 . I've been using the Vostro with a Dell SE198WFP LCD Monitor as the external display since day one for about two years without any problems. Recently, I plugged the Vostro into a couple of other monitors. The problem is, now the native resolution for my main monitor's (the SE198WFP) resolution of 1440x900 @ 60 Hz is no longer available. (See below) I've tried everything from uninstalling and reinstalling the Intel drivers as well as the monitor drivers to no avail. I've Goggled that this problem and it appears that this has happened to other people but all the answers involve people giving up in frustration or reinstalling; both terrible outcomes. Has anybody ever figured why this happens and have a good solution? Thanks. UPDATE: This dude has a complicated solution, which I haven't tried yet. His explanations for the problem was After an exausting search for an answer to the matter of why my brand new 19? widescreen monitor’s native resolution (1440×900) was unavailible (sic) in the display properties, I finally stumbled upon an article a person posted on Intel’s forums that basically explained what shannanigans Intel had been up to with their GMA 950 line of onboard graphic solutions. Not very comforting.

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  • Intel GMA 500 support for 11.10

    - by lucazade
    I would like to know if the new open-source video driver included in kernel 3.0.x for the Intel GMA 500 will be included by default in the kernel that will be shipped in OO. The driver support of this GFX chipset has always been poor and mainly community-driven, now finally we have a KMS open-source driver, written by kernel hackers, and actually included in staging kernel repo. If there is any kind of testing needed there is a mega-thread on Ubuntu Forums with hundreds of users ready to test everything.

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  • Physics/Graphics Components

    - by Brett Powell
    I have spent the last 48 hours reading up on Object Component systems, and feel I am ready enough to start implementing it. I got the base Object and Component classes created, but now that I need to start creating the actual components I am a bit confused. When I think of them in terms of HealthComponent or something that would basically just be a property, it makes perfect sense. When it is something more general as a Physics/Graphics component, I get a bit confused. My Object class looks like this so far (If you notice any changes I should make please let me know, still new to this)... typedef unsigned int ID; class GameObject { public: GameObject(ID id, Ogre::String name = ""); ~GameObject(); ID &getID(); Ogre::String &getName(); virtual void update() = 0; // Component Functions void addComponent(Component *component); void removeComponent(Ogre::String familyName); template<typename T> T* getComponent(Ogre::String familyName) { return dynamic_cast<T*>(m_components[familyName]); } protected: // Properties ID m_ID; Ogre::String m_Name; float m_flVelocity; Ogre::Vector3 m_vecPosition; // Components std::map<std::string,Component*> m_components; std::map<std::string,Component*>::iterator m_componentItr; }; Now the problem I am running into is what would the general population put into Components such as Physics/Graphics? For Ogre (my rendering engine) the visible Objects will consist of multiple Ogre::SceneNode (possibly multiple) to attach it to the scene, Ogre::Entity (possibly multiple) to show the visible meshes, and so on. Would it be best to just add multiple GraphicComponent's to the Object and let each GraphicComponent handle one SceneNode/Entity or is the idea to have one of each Component needed? For Physics I am even more confused. I suppose maybe creating a RigidBody and keeping track of mass/interia/etc. would make sense. But I am having trouble thinking of how to actually putting specifics into a Component. Once I get a couple of these "Required" components done, I think it will make a lot more sense. As of right now though I am still a bit stumped.

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  • Can not connect to wireless on 12.04 with Intel WiFi Link 5100

    - by WiData
    I am having problem in connecting to wifi. I have dual boot (Windows 7 and Ubuntu 12.04) on my Dell Studio 15. I upgraded to 12.04 quite some time ago (at least one month) from 11.10. Everything was working fine till yesterday. Since yesterday I can see the list of available Wifi connection but does not connect to any or if connects (after hours of trying) then disconnects after few minutes. My wifi interface is Intel WiFi Link 5100 AGN. However the problem is on both Windows and Ubuntu. Here are outputs of some commands which may be useful for those interested in helping: ~$ ifconfig eth0 Link encap:Ethernet HWaddr 00:22:19:fa:65:bb UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:17 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:794 errors:0 dropped:0 overruns:0 frame:0 TX packets:794 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:56280 (56.2 KB) TX bytes:56280 (56.2 KB) wlan0 Link encap:Ethernet HWaddr 00:22:fb:d2:fc:ce UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:239 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:53603 (53.6 KB) Here is the output for the command sudo lshw -C network *-network description: Wireless interface product: WiFi Link 5100 vendor: Intel Corporation physical id: 0 bus info: pci@0000:04:00.0 logical name: wlan0 version: 00 serial: 00:22:fb:d2:fc:ce width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=iwlwifi driverversion=3.2.0-48-generic-pae firmware=8.83.5.1 build 33692 latency=0 link=no multicast=yes wireless=IEEE 802.11abgn resources: irq:47 memory:f8000000-f8001fff My kernel version is kernel version 3.2.0-48-generic-pae I also checked this post which was helpful. But I am not sure if what is the exact problem. Any suggestions will be helpful. Should I be changing the firmware/driver? Currently my /lib/firmware has following iwlwifi files /lib/firmware/iwlwifi-1000-5.ucode /lib/firmware/iwlwifi-5000-5.ucode /lib/firmware/iwlwifi-100-5.ucode /lib/firmware/iwlwifi-5150-2.ucode /lib/firmware/iwlwifi-105-6.ucode /lib/firmware/iwlwifi-6000-4.ucode /lib/firmware/iwlwifi-135-6.ucode /lib/firmware/iwlwifi-6000g2a-5.ucode /lib/firmware/iwlwifi-2000-6.ucode /lib/firmware/iwlwifi-6000g2a-6.ucode /lib/firmware/iwlwifi-2030-6.ucode /lib/firmware/iwlwifi-6000g2b-6.ucode /lib/firmware/iwlwifi-3945-2.ucode /lib/firmware/iwlwifi-6050-5.ucode /lib/firmware/iwlwifi-4965-2.ucode Thanks a lot for the help.

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  • Intel Fortran error #10001

    - by Ricardo
    I have a problem with the Intel Fortran compiler. It has been working fine in 8.04 and 10.04 LTS (well, some changes required during the installation due to the fact that 10.04 uses dash and not bash as the shell /bin/sh) Now I have upgraded to 12.04 and when compiling I get the following message: ifort: error #10001: could not find directory in which g++ resides Is there anybody that knows how to solve this problem?

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  • Ubuntu 12.04.3 - Graphics Driver: Default vs Nvidia 319-recommended vs Nvidia 319-updated

    - by Navraj
    Background: I switched from default driver to Nvidia-319-recommended. I am guessing that this update has caused issues with Keyboard shortcuts, battery status icon disappearing as well as power management issues as speculated by others. Closing laptop lid no longer suspends laptop - It has to be manually done by licking 'suspend' before closing lid. Question: How do you restore the original/default graphics driver? Thanks for your help. Regards

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  • Intel GMA 500 support for 11.10

    - by lucazade
    I would like to know if the new open-source video driver included in kernel 3.0.x for the Intel GMA 500 will be included by default in the kernel that will be shipped in Oneiric Ocelot. The driver support of this GFX chipset has always been poor and mainly community-driven, now finally we have a KMS open-source driver, written by kernel hackers, and actually included in staging kernel repo. If there is any kind of testing needed there is a mega-thread on Ubuntu Forums with hundreds of users ready to test everything.

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  • Driver for the Intel GMA X4500HD

    - by broiyan
    I have a Dell Vostro 220s with the built-in Intel GMA X4500HD graphics adapter. I am using Maverick (10.10). My Philips 190CW 1440 x 900 pixel monitor is connected via the analog path. After a fresh installation of Maverick, this works on various resolutions but 1440 x 900 is not one of the available options. I may need a hardware specific driver. Does a GMA X4500HD driver exist that will work on Maverick?

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  • Graphics driver being reported as Gallium 0.4 on llvmpipe (LLVM 0x300) instead of intel

    - by schonjones
    I have an integrated Intel 945GM in a Toshiba laptop. Previously the graphics driver was reported correctly, but at some point it has changed. I've noticed general poor performance and though it should meet minimum requirements for unity 3d is using unity 2d. Under the details panel in system settings it is now reporting Gallium 0.4 on llvmpipe (LLVM 0x300). any help would be appreciated. I have searched google for hours trying to find an answer.

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  • Dual Frame Buffer on Ubuntu 12.04 Intel HD Graphics 4600 i7-4770

    - by user3692512
    I have 2 monitors connected to the PC, one in HDMI, one in DVI. I have Intel integrated graphics HD4600 Now as far my understanding, both the monitors is connected at the same framebuffer /dev/fb0 How can I detach them and create 2 frame buffers at startup, so that I can directly write to the second monitor, by writing on the /dev/fb1, and not hamper the /dev/fb0, so that x-server can run normally on that?

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