Black or White Border/Shadow around PNGs in SDL/OPENGL
- by Dylan
having the same issue as this: Why do my sprites have a dark shadow/line/frame surrounding the texture?
however, when I do the fix suggested there (changing GL_SRC_ALPHA to GL_ONE) it just replaces the black border with a white border on the images, and messes with my background color and some polygons I'm drawing (not all of them weirdly) by…