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  • Why is my GZipStream not writeable?

    - by Ozzah
    I have some GZ compressed resources in my program and I need to be able to write them out to temporary files for use. I wrote the following function to write the files out and return true on success or false on failure. In addition, I've put a try/catch in there which shows a MessageBox in the event of an error: private static bool extractCompressedResource(byte[] resource, string path) { try { using (MemoryStream ms = new MemoryStream(resource)) { using (FileStream fs = new FileStream(path, FileMode.Create, FileAccess.ReadWrite)) { using (GZipStream zs = new GZipStream(fs, CompressionMode.Decompress)) { ms.CopyTo(zs); // Throws exception zs.Close(); ms.Close(); } } } } catch (Exception ex) { MessageBox.Show(ex.Message); // Stream is not writeable return false; } return true; } I've put a comment on the line which throws the exception. If I put a breakpoint on that line and take a look inside the GZipStream then I can see that it's not writeable (which is what's causing the problem). Am I doing something wrong, or is this a limitation of the GZipStream class?

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  • Help decrypting in ColdFusion passwords created in .NET

    - by KnightStalker
    I have a SQL db storing passwords that were encrypted through a .NET application, that I need to decrypt through a ColdFusion app. I just can't seem to get things set upproperly for the CF decryption to work. Any help would by appreciated. Thanks. The .NET decryption code is: public string Decrypt(string input) { try { DESCryptoServiceProvider des = new DESCryptoServiceProvider(); int ZeroBasedByteCount = (input.Length / 2); //Put the input string into the byte array byte[] inputByteArray = new byte[ZeroBasedByteCount]; int i; int x; for (x = 0;x<ZeroBasedByteCount;x++) { i = (Convert.ToInt32(input.Substring(x * 2, 2), 16)); inputByteArray[x] = (byte)i; } //Create the crypto objects des.Key = ASCIIEncoding.ASCII.GetBytes(key); des.IV = ASCIIEncoding.ASCII.GetBytes(key); MemoryStream ms = new MemoryStream(); CryptoStream cs = new CryptoStream(ms, des.CreateDecryptor(), CryptoStreamMode.Write); //Flush the data through the crypto stream into the memory stream cs.Write(inputByteArray, 0, inputByteArray.Length); cs.FlushFinalBlock(); //Get the decrypted data back from the memory stream StringBuilder ret = new StringBuilder(); foreach(byte b in ms.ToArray()) { ret.Append((char)b); } return ret.ToString(); } catch(Exception ex) { throw(ex); return null; } }

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  • How can I get at the raw bytes of the request in WCF?

    - by Gregory Higley
    For logging purposes, I want to get at the raw request sent to my RESTful web service implemented in WCF. I have already implemented IDispatchMessageInspector. In my implementation of AfterReceiveRequest, I want to spit out the raw bytes of the message even (and especially) if the content of the message is invalid. This is for debugging purposes. My service works perfectly already, but it is often helpful when working through problems with clients who are trying to call the service to know what it was they sent, i.e., the raw bytes. For example, let's say that instead of sending a well-formed XML document, they post the string "your mama" to my service endpoint. I want to see that that's what they did. Unfortunately using MessageBuffer::CreateBufferedCopy() won't work unless the contents of the message are already well-formed XML. Here's (roughly) what I already have in my implementation of AfterReceiveRequest: // The immediately following line raises an exception if the message // does not contain valid XML. This is uncool because I want // the raw bytes regardless of whether they are valid or not. using (MessageBuffer buffer = request.CreateBufferedCopy(Int32.MaxValue)) { using (MemoryStream stream = new MemoryStream()) using (StreamReader reader = new StreamReader(stream)) { buffer.WriteMessage(stream); stream.Position = 0; Trace.TraceInformation(reader.ReadToEnd()); } request = buffer.CreateMessage(); } My guess here is that I need to get at the raw request before it becomes a Message. This will most likely have to be done at a lower level in the WCF stack than an IDispatchMessageInspector. Anyone know how to do this?

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  • Problem in loading chart on the view in asp.net mvc?

    - by mary
    hello, I am working on the chart project in asp.net mvc. i used followinf code to genrate the chart on the controller. Chart chart1 = new Chart(); chart1.Height = 296; chart1.Width = 412; chart1.ImageType = ChartImageType.Png; Title title = chart1.Titles.Add("Main"); Series series1 = chart1.Series.Add("series1"); chart1.Series["series1"].Points.DataBindXY(xvalues, yvalues); chart1.Series["series1"].ChartType = SeriesChartType.Column ; ChartArea chartArea = chart1.ChartAreas.Add("Default"); chartArea.Area3DStyle.Enable3D = false ; MemoryStream ms = new MemoryStream(); chart1.SaveImage(ms); return File(ms.GetBuffer(), @"image/png"); and on the view page i am calling it as when i am running it on local pc its working fine but when i deployed it on server then chart is not displaying instated alernate text is showing. and its not working on another pc also. plz if anyone can know the reson tell me. thank you.

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  • Problem in loading chart on the view in asp.net mvc?

    - by mary
    hello, I am working on the chart project in asp.net mvc. i used followinf code to genrate the chart on the controller. Chart chart1 = new Chart(); chart1.Height = 296; chart1.Width = 412; chart1.ImageType = ChartImageType.Png; Title title = chart1.Titles.Add("Main"); Series series1 = chart1.Series.Add("series1"); chart1.Series["series1"].Points.DataBindXY(xvalues, yvalues); chart1.Series["series1"].ChartType = SeriesChartType.Column ; ChartArea chartArea = chart1.ChartAreas.Add("Default"); chartArea.Area3DStyle.Enable3D = false ; MemoryStream ms = new MemoryStream(); chart1.SaveImage(ms); return File(ms.GetBuffer(), @"image/png"); and on the view page i am calling it as img src="/Home/SampleChart" alt="Sample Chart" when i am running it on local pc its working fine but when i deployed it on server then chart is not displaying instated alernate text is showing. and its not working on another pc also. plz if anyone can know the reson tell me. thank you.

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  • Inverted colours in tiff to PDF conversion

    - by spiderdijon
    I'm sure I'm making some kind of silly mistake here, but when converting a tiff file to PDF, the colours become reversed. I can't figure out why. Here's my code: PdfWriter writer = PdfWriter.GetInstance(document, new FileStream("Image.pdf", FileMode.Create)); System.Drawing.Bitmap bm = new System.Drawing.Bitmap(@"C:\Temp\338814-00.tif"); int total = bm.GetFrameCount(FrameDimension.Page); document.Open(); PdfContentByte cb = writer.DirectContent; for (int k = 0; k < total; ++k) { bm.SelectActiveFrame(FrameDimension.Page, k); MemoryStream ms = new MemoryStream(); bm.Save(ms, ImageFormat.Tiff); Image img = Image.GetInstance(ms.ToArray()); img.ScalePercent(72f / (float)img.DpiX * 100); img.SetAbsolutePosition(0, 0); cb.AddImage(img); document.NewPage(); } document.Close(); Thanks.

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  • Is there a fast alternative to creating a Texture2D from a Bitmap object in XNA?

    - by Matthew Bowen
    I've looked around a lot and the only methods I've found for creating a Texture2D from a Bitmap are: using (MemoryStream s = new MemoryStream()) { bmp.Save(s, System.Drawing.Imaging.ImageFormat.Png); s.Seek(0, SeekOrigin.Begin); Texture2D tx = Texture2D.FromFile(device, s); } and Texture2D tx = new Texture2D(device, bmp.Width, bmp.Height, 0, TextureUsage.None, SurfaceFormat.Color); tx.SetData<byte>(rgbValues, 0, rgbValues.Length, SetDataOptions.NoOverwrite); Where rgbValues is a byte array containing the bitmap's pixel data in 32-bit ARGB format. My question is, are there any faster approaches that I can try? I am writing a map editor which has to read in custom-format images (map tiles) and convert them into Texture2D textures to display. The previous version of the editor, which was a C++ implementation, converted the images first into bitmaps and then into textures to be drawn using DirectX. I have attempted the same approach here, however both of the above approaches are significantly too slow. To load into memory all of the textures required for a map takes for the first approach ~250 seconds and for the second approach ~110 seconds on a reasonable spec computer. If there is a method to edit the data of a texture directly (such as with the Bitmap class's LockBits method) then I would be able to convert the custom-format images straight into a Texture2D and hopefully save processing time. Any help would be very much appreciated. Thanks

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  • JSON Twitter List in C#.net

    - by James
    Hi, My code is below. I am not able to extract the 'name' and 'query' lists from the JSON via a DataContracted Class (below) I have spent a long time trying to work this one out, and could really do with some help... My Json string: {"as_of":1266853488,"trends":{"2010-02-22 15:44:48":[{"name":"#nowplaying","query":"#nowplaying"},{"name":"#musicmonday","query":"#musicmonday"},{"name":"#WeGoTogetherLike","query":"#WeGoTogetherLike"},{"name":"#imcurious","query":"#imcurious"},{"name":"#mm","query":"#mm"},{"name":"#HumanoidCityTour","query":"#HumanoidCityTour"},{"name":"#awesomeindianthings","query":"#awesomeindianthings"},{"name":"#officeformac","query":"#officeformac"},{"name":"Justin Bieber","query":"\"Justin Bieber\""},{"name":"National Margarita","query":"\"National Margarita\""}]}} My code: WebClient wc = new WebClient(); wc.Credentials = new NetworkCredential(this.Auth.UserName, this.Auth.Password); string res = wc.DownloadString(new Uri(link)); //the download string gives me the above JSON string - no problems Trends trends = new Trends(); Trends obj = Deserialise<Trends>(res); private T Deserialise<T>(string json) { T obj = Activator.CreateInstance<T>(); using (MemoryStream ms = new MemoryStream(Encoding.Unicode.GetBytes(json))) { DataContractJsonSerializer serialiser = new DataContractJsonSerializer(obj.GetType()); obj = (T)serialiser.ReadObject(ms); ms.Close(); return obj; } } [DataContract] public class Trends { [DataMember(Name = "as_of")] public string AsOf { get; set; } //The As_OF value is returned - But how do I get the //multidimensional array of Names and Queries from the JSON here? }

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  • How to intercept, parse and compile?

    - by epitka
    This is a problem I've been struggling to solve for a while. I need a way to either replace code in the method with a parsed code from the template at compile time (PostSharp comes to mind) or to create a dynamic proxy (Linfu or Castle). So given a source code like this [Template] private string GetSomething() { var template = [%=Customer.Name%] } I need it to be compiled into this private string GetSomething() { MemoryStream mStream = new MemoryStream(); StreamWriter writer = new StreamWriter(mStream,System.Text.Encoding.UTF8); writer.Write(@"" ); writer.Write(Customer.Name); StreamReader sr = new StreamReader(mStream); writer.Flush(); mStream.Position = 0; return sr.ReadToEnd(); } It is not important what technology is used. I tried with PostSharp's ImplementMethodAspect but got nowhere (due to lack of experience with it). I also looked into Linfu framework. Can somebody suggest some other approach or way to do this, I would really appreciate. My whole project depends on this.

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  • Display new image on web page

    - by RuiT
    Hello, I'm uploading images to a folder and I want to display each new image on a web page every time it is saved in the folder. I can display the initial image, which is already in the folder, and I can also detect when a new image is saved into the folder but I don't know how to display the new images. I'm new to web development. Can somebody help me? Here's the code: public partial class _Default : System.Web.UI.Page { string DirectoryPath = "C:\\Users\\Desktop\\PhotoUpload\\Uploads\\"; protected void Page_Load(object sender, EventArgs e) { FileSystemWatcher watcher = new FileSystemWatcher(); try { watcher.Path = DirectoryPath; watcher.Created += new FileSystemEventHandler(watcher_Created); watcher.EnableRaisingEvents = true; Image image = Image.FromFile(DirectoryPath + "inicial.jpg"); MemoryStream ms = new MemoryStream(); image.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg); byte[] im = ms.ToArray(); Context.Response.ContentType = "Image/JPG"; Context.Response.BinaryWrite(im); } catch (Exception ex) { } } void watcher_Created(object sender, FileSystemEventArgs e) { Console.WriteLine("File Created: Name: " + e.Name); try { //How to display new image? } catch (Exception ex) { } } }

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  • Sending jpegs by tcp socket...sometimes incomplete.

    - by Guy
    Vb.net Hi I've been working on a project for months now (vb 2008 express). There is one final problem which I can't solve. I need to send images to a client from a 'server'(listener). The code below works most of the time but sometimes the image is incomplete. I believe this might be something to do with the tcp packet sizes varying, maybe limited by how busy it is out there on the net. I have seen examples of code that splits the image into chunks and sends them out, but I can't get them to work maybe because I'm using a different vb version. The pictures to be sent are small 20k max. Any working code examples would be wonderful. I have been experimenting and failing with this final hurdle for weeks. Thanks in anticipation. Client----- Sub GetPic() '------- Connect to Server ClientSocket = New Socket(AddressFamily.InterNetwork, SocketType.Stream, _ ProtocolType.Tcp) ClientSocket.Connect(Epoint) '------- Send Picture Request Dim Bytes() As Byte = System.Text.ASCIIEncoding.ASCII.GetBytes("Send Picture") ClientSocket.Send(Bytes, Bytes.Length, SocketFlags.None) '------- Receive Response Dim RecvBuffer(20000) As Byte Dim Numbytes As Integer Numbytes = ClientSocket.Receive(RecvBuffer) Dim Darray(Numbytes) As Byte Buffer.BlockCopy(RecvBuffer, 0, Darray, 0, Numbytes) '------- Close Connection ClientSocket.Shutdown(SocketShutdown.Both) ClientSocket.Close() '------- Dim MStrm = New MemoryStream(Darray) Picture = Image.FromStream(MStrm) End Sub Listener----- 'Threaded from a listener Sub ClientThread(ByVal Client As TcpClient) Dim MStrm As New MemoryStream Dim Rbuffer(1024) As Byte Dim Tbyte As Byte() Dim NStrm As NetworkStream = Client.GetStream() Dim I As Integer = NStrm.Read(Rbuffer, 0, Rbuffer.Length) Dim Incoming As String = System.Text.Encoding.ASCII.GetString(Rbuffer, 0, I) If Incoming = "Send Picture" then Picture Save(MStrm, Picture.RawFormat) Tbyte = MStrm.ToArray NStrm.Write(Tbyte, 0, Tbyte.Length) End if Client.Close() End Sub

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  • Attempting to Convert Byte[] into Image... but is there platform issues involved

    - by user305535
    Greetings, Current, I'm attempting to develop an application that takes a Byte Array that is streamed to us from a Linux C language program across a TCPClient (stream) and reassemble it back into an image/jpg. The "sending" application was developed by a off-site developer who claims that the image reassembles back into an image without any problems or errors in his test environment (all Linux)... However, we are not so fortunate. I (believe) we successfully get all of the data sent, storing it as a string (lets us append the stream until it is complete) and then we convert it back into a Byte[]. This appears to be working fine... But, when we take the byte[] we get from the streaming (and our string assembly) and try to convert it into an image using the System.Drawing.Image.FromStream() we get errors.... Anyone have any idea what we're doing wrong? Or, does anyone know if this is a cross-platform issue? We're developing our app for Windows XP and C# .net, but the off-site developer did his work in c and Linux... perhaps there's some difference as to how each Operating System Coverts Images into Byte Arrays? Anyway, here's the code for converting our received ByteArray (from the TCPClient Stream) into an image. This code works when we send an image from a test machine we built that RUNS on XP, but not from the Linux box... System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); byte[] imageBytes = encoding.GetBytes(data); MemoryStream ms = new MemoryStream(imageBytes, 0, imageBytes.Length); // Convert byte[] to Image ms.Write(imageBytes, 0, imageBytes.Length); System.Drawing.Image image = System.Drawing.Image.FromStream(ms, false); <-- DIES here, throws a {System.ArgumentException: Parameter is not valid.} error Any advice, suggestions, theories, or HELP would be GREATLY appreciated! Please let me know??? Best wishes all! Thanks in advance! Greg

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  • How to get the output of an XslCompiledTransform into an XmlReader?

    - by Graham Clark
    I have an XslCompiledTransform object, and I want the output in an XmlReader object, as I need to pass it through a second stylesheet. I'm getting a bit confused - I can successfully transform some XML and read it using either a StreamReader or an XmlDocument, but when I try an XmlReader, I get nothing. In the example below, stylesheet is my XslCompiledTransform object. The first two Console.WriteLine calls output the correct transformed XML, but the third call gives no XML. I'm guessing it might be that the XmlTextReader is expecting text, so maybe I need to wrap this in a StreamReader..? What am I doing wrong? MemoryStream transformed = new MemoryStream(); stylesheet.Transform(input, args, transformed); transformed.Position = 0; StreamReader s = new StreamReader(transformed); Console.WriteLine("s = " + s.ReadToEnd()); // writes XML transformed.Position = 0; XmlDocument doc = new XmlDocument(); doc.Load(transformed); Console.WriteLine("doc = " + doc.OuterXml); // writes XML transformed.Position = 0; XmlReader reader = new XmlTextReader(transformed); Console.WriteLine("reader = " + reader.ReadOuterXml()); // no XML written

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  • C# Attribute XmlIgnore and XamlWriter class - XmlIgnore not working

    - by Horst Walter
    I have a class, containing a property Brush MyBrush marked as [XmlIgnore]. Nevertheless it is serialized in the stream causing trouble when trying to read via XamlReader. I did some tests, e.g. when changing the visibility (to internal) of the Property it is gone in the stream. Unfortunately I cannot do this in my particular scenario. Did anybody have the same issue and? Do you see any way to work around this? Remark: C# 4.0 as far I can tell This is a method from my Unit Test where I do test the XamlSerialization: // buffer to a StringBuilder StringBuilder sb = new StringBuilder(); XmlWriter writer = XmlWriter.Create(sb, settings); XamlDesignerSerializationManager manager = new XamlDesignerSerializationManager(writer) {XamlWriterMode = XamlWriterMode.Expression}; XamlWriter.Save(testObject, manager); xml = sb.ToString(); Assert.IsTrue(!String.IsNullOrEmpty(xml) && !String.IsNullOrEmpty(xml), "Xaml Serialization failed for " + testObject.GetType() + " no xml string available"); xml = sb.ToString(); MemoryStream ms = xml.StringToStream(); object root = XamlReader.Load(ms); Assert.IsTrue(root != null, "After reading from MemoryStream no result for Xaml Serialization"); In one of my classes I use the Property Brush. In the above code this Unit Tests fails because of a Brush object not serializable is the value. When I remove the Setter (as below, the Unit Test passes. Using the XmlWriter (basically same test as above) it works. In the StringBuffer sb I can see that Property Brush is serialized when the Setter is there and not when removed (most likely another check ignoring the Property because of no setter). Other Properties with [XmlIgnore] are ignored as intended. [XmlIgnore] public Brush MyBrush { get { ..... } // removed because of problem with Serialization // set { ... } }

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  • Is Stream.Write thread-safe?

    - by Mike Spross
    I'm working on a client/server library for a legacy RPC implementation and was running into issues where the client would sometimes hang when waiting to a receive a response message to an RPC request message. It turns out the real problem was in my message framing code (I wasn't handling message boundaries correctly when reading data off the underlying NetworkStream), but it also made me suspicious of the code I was using to send data across the network, specifically in the case where the RPC server sends a large amount of data to a client as the result of a client RPC request. My send code uses a BinaryWriter to write a complete "message" to the underlying NetworkStream. The RPC protocol also implements a heartbeat algorithm, where the RPC server sends out PING messages every 15 seconds. The pings are sent out by a separate thread, so, at least in theory, a ping can be sent while the server is in the middle of streaming a large response back to a client. Suppose I have a Send method as follows, where stream is a NetworkStream: public void Send(Message message) { //Write the message to a temporary stream so we can send it all-at-once MemoryStream tempStream = new MemoryStream(); message.WriteToStream(tempStream); //Write the serialized message to the stream. //The BinaryWriter is a little redundant in this //simplified example, but here because //the production code uses it. byte[] data = tempStream.ToArray(); BinaryWriter bw = new BinaryWriter(stream); bw.Write(data, 0, data.Length); bw.Flush(); } So the question I have is, is the call to bw.Write (and by implication the call to the underlying Stream's Write method) atomic? That is, if a lengthy Write is still in progress on the sending thread, and the heartbeat thread kicks in and sends a PING message, will that thread block until the original Write call finishes, or do I have to add explicit synchronization to the Send method to prevent the two Send calls from clobbering the stream?

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  • General String Encryption in .NET

    - by cryptospin
    I am looking for a general string encryption class in .NET. (Not to be confused with the 'SecureString' class.) I have started to come up with my own class, but thought there must be a .NET class that already allows you to encrypt/decrypt strings of any encoding with any Cryptographic Service Provider. Public Class SecureString Private key() As Byte Private iv() As Byte Private m_SecureString As String Public ReadOnly Property Encrypted() As String Get Return m_SecureString End Get End Property Public ReadOnly Property Decrypted() As String Get Return Decrypt(m_SecureString) End Get End Property Public Sub New(ByVal StringToSecure As String) If StringToSecure Is Nothing Then StringToSecure = "" m_SecureString = Encrypt(StringToSecure) End Sub Private Function Encrypt(ByVal StringToEncrypt As String) As String Dim result As String = "" Dim bytes() As Byte = Text.Encoding.UTF8.GetBytes(StringToEncrypt) Using provider As New AesCryptoServiceProvider() With provider .Mode = CipherMode.CBC .GenerateKey() .GenerateIV() key = .Key iv = .IV End With Using ms As New IO.MemoryStream Using cs As New CryptoStream(ms, provider.CreateEncryptor(), CryptoStreamMode.Write) cs.Write(bytes, 0, bytes.Length) cs.FlushFinalBlock() End Using result = Convert.ToBase64String(ms.ToArray()) End Using End Using Return result End Function Private Function Decrypt(ByVal StringToDecrypt As String) As String Dim result As String = "" Dim bytes() As Byte = Convert.FromBase64String(StringToDecrypt) Using provider As New AesCryptoServiceProvider() Using ms As New IO.MemoryStream Using cs As New CryptoStream(ms, provider.CreateDecryptor(key, iv), CryptoStreamMode.Write) cs.Write(bytes, 0, bytes.Length) cs.FlushFinalBlock() End Using result = Text.Encoding.UTF8.GetString(ms.ToArray()) End Using End Using Return result End Function End Class

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  • Trying to create a .NET DLL to be used with Non-.NET Application

    - by Changeling
    I am trying to create a .NET DLL so I can use the cryptographic functions with my non .NET application. I have created a class library so far with this code: namespace AESEncryption { public class EncryptDecrypt { private static readonly byte[] optionalEntropy = { 0x21, 0x05, 0x07, 0x08, 0x27, 0x02, 0x23, 0x36, 0x45, 0x50 }; public interface IEncrypt { string Encrypt(string data, string filePath); }; public class EncryptDecryptInt:IEncrypt { public string Encrypt(string data, string filePath) { byte[] plainKey; try { // Read in the secret key from our cipher key store byte[] cipher = File.ReadAllBytes(filePath); plainKey = ProtectedData.Unprotect(cipher, optionalEntropy, DataProtectionScope.CurrentUser); // Convert our plaintext data into a byte array byte[] plainTextBytes = Encoding.ASCII.GetBytes(data); MemoryStream ms = new MemoryStream(); Rijndael alg = Rijndael.Create(); alg.Mode = CipherMode.CBC; alg.Key = plainKey; alg.IV = optionalEntropy; CryptoStream cs = new CryptoStream(ms, alg.CreateEncryptor(), CryptoStreamMode.Write); cs.Write(plainTextBytes, 0, plainTextBytes.Length); cs.Close(); byte[] encryptedData = ms.ToArray(); return Convert.ToString(encryptedData); } catch (Exception ex) { return ex.Message; } } } } } In my VC++ application, I am using the #import directive to import the TLB file created from the DLL, but the only available functions are _AESEncryption and LIB_AES etc I don't see the interface or the function Encrypt. When I try to instantiate so I can call the functions in my VC++ program, I use this code and get the following error: HRESULT hr = CoInitialize(NULL); IEncryptPtr pIEncrypt(__uuidof(EncryptDecryptInt)); error C2065: 'IEncryptPtr': undeclared identifier error C2146: syntax error : missing ';' before identifier 'pIEncrypt'

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  • C# DynamicPDF Merging causing "Index out of bounds" error

    - by Dining Philanderer
    Greetings, We use DynamicPDF to merge multiple PDF documents stored in a MSSQL database. The vast majority of times it works wonderfully, but occasionally one of these documents will fail to merge generating the exception message "Index was outside the bounds of the array." I think I have isolated the problem to PDF files that are greater than 8.5 x 11.0. Does anyone know if this is a known issue with DynamicPDF? The merging code is posted here. What would be ideal is if there is a way to resize the PDF files to the correct size so this is not a concern at all... for (int docs = 0; docs < dsPDFInfo.Tables[0].Rows.Count; docs++) { byte[] bytePDFArray = (byte[])dsPDFInfo.Tables[0].Rows[docs]["Content"]; int iContentSize = Convert.ToInt32(dsPDFInfo.Tables[0].Rows[docs]["ContentSize"]); MemoryStream ms = new MemoryStream(bytePDFArray, 0, iContentSize); ceTe.DynamicPDF.Merger.PdfDocument pdfdoc = new ceTe.DynamicPDF.Merger.PdfDocument(ms); ceTe.DynamicPDF.Merger.MergeDocument mergedoc = new ceTe.DynamicPDF.Merger.MergeDocument(pdfdoc); docCombinedPDF.Append(mergedoc); } Thanks....

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  • "A generic error occurred in GDI+" error while showing uploaded images

    - by Prasad
    i am using the following code to show the image that has been saved in my database from my asp.net mvc(C#) application:. public ActionResult GetSiteHeaderLogo() { SiteHeader _siteHeader = new SiteHeader(); Image imgImage = null; long userId = Utility.GetUserIdFromSession(); if (userId > 0) { _siteHeader = this.siteBLL.GetSiteHeaderLogo(userId); if (_siteHeader.Logo != null && _siteHeader.Logo.Length > 0) { byte[] _imageBytes = _siteHeader.Logo; if (_imageBytes != null) { using (System.IO.MemoryStream imageStream = new System.IO.MemoryStream(_imageBytes)) { imgImage = Image.FromStream(imageStream); } } string sFileExtension = _siteHeader.FileName.Substring(_siteHeader.FileName.IndexOf('.') + 1, _siteHeader.FileName.Length - (_siteHeader.FileName.IndexOf('.') + 1)); Response.ContentType = Utility.GetContentTypeByExtension(sFileExtension.ToLower()); Response.Cache.SetCacheability(HttpCacheability.NoCache); Response.BufferOutput = false; if (imgImage != null) { ImageFormat _imageFormat = Utility.GetImageFormat(sFileExtension.ToLower()); imgImage.Save(Response.OutputStream, _imageFormat); imgImage.Dispose(); } } } return new EmptyResult(); } It works fine when i upload original image. But when i upload any downloaded images, it throws the following error: System.Runtime.InteropServices.ExternalException: A generic error occurred in GDI+. System.Runtime.InteropServices.ExternalException: A generic error occurred in GDI+. at System.Drawing.Image.Save(Stream stream, ImageCodecInfo encoder, EncoderParameters encoderParams) at System.Drawing.Image.Save(Stream stream, ImageFormat format) For. Ex: When i upload the original image, it shows as logo in my site and i downloaded that logo from the site and when i re-upload the same downloaded image, it throws the above error. It seems very weird to me and not able to find why its happening. Any ideas on this?

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  • Decompress a GZipped response from the server (Socket)

    - by Lith
    Umm, ok, after sending some data to the server, noting this particular part: "Accept-Encoding: gzip,deflate\r\n" I am getting the following response: HTTP/1.1 200 OK Server: nginx Date: Fri, 09 Apr 2010 23:25:27 GMT Content-Type: text/html; charset=UTF-8 Transfer-Encoding: chunked Connection: keep-alive X-Powered-By: PHP/5.2.8 Expires: Mon, 26 Jul 1997 05:00:00 GMT Last-Modified: Fri, 09 Apr 2010 23:25:27 GMT Cache-Control: no-store, no-cache, must-revalidate Cache-Control: post-check=0, pre-check=0 Pragma: no-cache Content-Encoding: gzip Vary: Accept-Encoding 7aa ??U-?Rh?%?2?w??PM]??7?qZ?K?)???2?&??m???"q??/p9w?????x?[`tA!G???G?5z??????a>k????????Q ???N?? ('??f?,(??Y:5B???-?)?3x^0e:j?`,???**???F>G)?2????@???b??????A?k???Ar?n? But how do I decompress it? Note that I am using the Socket Class to do all the work. I know how to decompress it, but the problem here lies in the fact that I cannot separate the Packet from the GZipped data, psuedo-psuedocode (or whatever) on how I do it: Socket sends packet; Socket reads response from server, stores into a ByteArray; Create MemoryStream, use ByteArray; Create GZipStream, use Memorystream; now the problem occurs; I am getting the following Error: System.IO.InvalidDataException The magic number in GZip header is not correct. Make sure you are passing in a GZip stream. I hope the explanation is clear enough __.

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  • ASP.NET MVC: Can't figure out what VirtualPath is?

    - by Ryan_Pitts
    I have a View that displays a list of images and i am now trying to get it to display the images as thumbnails. Well, i'm pretty sure i got most of it right using VirtualPath's from a custom ActionResult although i can't seem to figure out what it is making the VirtualPath url?? BTW, i'm using XML to store the data from the images instead of SQL. Here is my code: Code from my custom ActionResult: public class ThumbnailResult : ActionResult { public ThumbnailResult(string virtualPath) { this.VirtualPath = virtualPath; } public string VirtualPath { get; set; } public override void ExecuteResult(ControllerContext context) { context.HttpContext.Response.ContentType = "image/bmp"; string fullFileName = context.HttpContext.Server.MapPath("~/Galleries/WhereConfusionMeetsConcrete/" + VirtualPath); using (System.Drawing.Image photoImg = System.Drawing.Image.FromFile(fullFileName)) { using (System.Drawing.Image thumbPhoto = photoImg.GetThumbnailImage(100, 100, null, new System.IntPtr())) { using (System.IO.MemoryStream ms = new System.IO.MemoryStream()) { thumbPhoto.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg); context.HttpContext.Response.BinaryWrite(ms.ToArray()); context.HttpContext.Response.End(); } } } } } Code for my Controller: public ActionResult Thumbnail(string id) { return new ThumbnailResult(id); } Code for my View: <% foreach (var image in ViewData.Model) { %> <a href="../Galleries/TestGallery1/<%= image.Path %>"><img src="../Galleries/TestGallery1/thumbnail/<%= image.Path %>" alt="<%= image.Caption %>" /></a> <br /><br /><%= image.Caption %><br /><br /><br /> <% } %> Any help would be greatly appreciated!! Let me know of any questions you have as well. :) Thanks!

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  • Handling Corrupted JPEGs in C#

    - by ddango
    We have a process that pulls images from a remote server. Most of the time, we're good to go, the images are valid, we don't timeout, etc. However, every once and awhile we see this error similar to this: Unhandled Exception: System.Runtime.InteropServices.ExternalException: A generic error occurred in GDI+. at System.Drawing.Image.Save(Stream stream, ImageCodecInfo encoder, EncoderPa rameters encoderParams) at ConsoleApplication1.Program.Main(String[] args) in C:\images\ConsoleApplic ation1\ConsoleApplication1\Program.cs:line 24 After not being able to reproduce it locally, we looked closer at the image, and realized that there were artifacts, making us suspect corruption. Created an ugly little unit test with only the image in question, and was unable to reproduce the error on Windows 7 as was expected. But after running our unit test on Windows Server 2008, we see this error every time. Is there a way to specify non-strictness for jpegs when writing them? Some sort of check/fix we can use? Unit test snippet: var r = ReadFile("C:\\images\\ConsoleApplication1\\test.jpg"); using (var imgStream = new MemoryStream(r)) { using (var ms = new MemoryStream()) { var guid = Guid.NewGuid(); var fileName = "C:\\images\\ConsoleApplication1\\t" + guid + ".jpg"; Image.FromStream(imgStream).Save(ms, ImageFormat.Jpeg); using (FileStream fs = File.Create(fileName)) { fs.Write(ms.GetBuffer(), 0, ms.GetBuffer().Length); } } }

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  • how to monitor the program code execution? (file creation and modification by code lines etc)

    - by infant programmer
    My program is about triggering XSL transformation, Its fact that this code for carrying out the transformation, creates some dll and tmp files and deletes them pretty soon after the transformation is completed. It is almost untraceable for me to monitor the creation and deletion of files manually, so I want to include some chunk of codelines to display "which codeline has created/modified which tmp and dll files" in console window. This is the relevant part of the code: string strXmlQueryTransformPath = @"input.xsl"; string strXmlOutput = string.Empty; StringReader srXmlInput = null; StringWriter swXmlOutput = null; XslCompiledTransform xslTransform = null; XPathDocument xpathXmlOrig = null; XsltSettings xslSettings = null; MemoryStream objMemoryStream = null; objMemoryStream = new MemoryStream(); xslTransform = new XslCompiledTransform(false); xpathXmlOrig = new XPathDocument("input.xml"); xslSettings = new XsltSettings(); xslSettings.EnableScript = true; xslTransform.Load(strXmlQueryTransformPath, xslSettings, new XmlUrlResolver()); xslTransform.Transform(xpathXmlOrig, null, objMemoryStream); objMemoryStream.Position = 0; StreamReader objStreamReader = new StreamReader(objMemoryStream); strXmlOutput = objStreamReader.ReadToEnd(); // make use of Data in string "strXmlOutput" google and msdn search couldn't help me much..

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  • Am I encrypting my passwords correctly in ASP.NET

    - by Nick
    I have a security class: public class security { private static string createSalt(int size) { //Generate a random cryptographic number RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider(); byte[] b = new byte[size]; rng.GetBytes(b); //Convert to Base64 return Convert.ToBase64String(b); } /// <summary> /// Generate a hashed password for comparison or create a new one /// </summary> /// <param name="pwd">Users password</param> /// <returns></returns> public static string createPasswordHash(string pwd) { string salt = "(removed)"; string saltAndPwd = string.Concat(pwd, salt); string hashedPwd = FormsAuthentication.HashPasswordForStoringInConfigFile( saltAndPwd, "sha1"); return hashedPwd; } } This works fine, but I am wondering if it is sufficient enough. Also, is this next block of code better? Overkill? static byte[] encrInitVector = new byte[] { 0x12, 0x34, 0x56, 0x78, 0x90, 0xAB, 0xCD, 0xEF }; static string encrKey = "(removed)"; public static string EncryptString(string s) { byte[] key; try { key = Encoding.UTF8.GetBytes(encrKey.Substring(0, 8)); DESCryptoServiceProvider des = new DESCryptoServiceProvider(); byte[] inputByteArray = Encoding.UTF8.GetBytes(s); MemoryStream ms = new MemoryStream(); CryptoStream cs = new CryptoStream(ms, des.CreateEncryptor(key, encrInitVector), CryptoStreamMode.Write); cs.Write(inputByteArray, 0, inputByteArray.Length); cs.FlushFinalBlock(); return Convert.ToBase64String(ms.ToArray()); } catch (Exception e) { throw e; }

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  • Mono & DeflateStream

    - by ILya
    I have a simple code byte[] buffer = Encoding.UTF8.GetBytes("abracadabra"); MemoryStream ms = new MemoryStream(); DeflateStream ds = new DeflateStream(ms, CompressionMode.Compress, false); ms.Write(buffer, 0, buffer.Length); DeflateStream ds2 = new DeflateStream(ms, CompressionMode.Decompress, false); byte[] buffer2 = new byte[ms.Length]; ds2.Read(buffer2, 0, (int)ms.Length); Console.WriteLine(Encoding.UTF8.GetString(buffer2)); And when reading from ds2, i have the following: Stacktrace: at (wrapper managed-to-native) System.IO.Compression.DeflateStream.ReadZStream (intptr,intptr,int) <0x00004 at (wrapper managed-to-native) System.IO.Compression.DeflateStream.ReadZStream (intptr,intptr,int) <0x00004 at System.IO.Compression.DeflateStream.ReadInternal (byte[],int,int) [0x00031] in C:\cygwin\tmp\monobuild\build\BUILD\mono-2.6.3\mcs\class\System\System.IO.Compression\DeflateStream.cs:192 at System.IO.Compression.DeflateStream.Read (byte[],int,int) [0x00086] in C:\cygwin\tmp\monobuild\build\BUILD\mono-2.6.3\mcs\class\System\System.IO.Compression\DeflateStream.cs:214 at testtesttest.MainClass.Main (string[]) [0x00041] in C:\Users\ilukyanov\Desktop\Cassini\GZipDemo\Main.cs:27 at (wrapper runtime-invoke) .runtime_invoke_void_object (object,intptr,intptr,intptr) This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. This problem appears in Mono 2.6.1 & 2.6.3... Is there any known way to successfully read from DeflateStream in Mono? Or maybe there are some third-party open-source assemblies with the same functionality?

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