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Search found 200 results on 8 pages for 'mousedown'.

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  • Catch/Intercept all mouse clicks

    - by Hallik
    I have this simple script that catches all mouse clicks, unless you click on something that actually works. Links, flash videos, etc. How can I adjust this so no matter what a user clicks on, before the video loads, new page loads, etc. It sends the simple GET request I built? (function($) { $.fn.saveClicks = function() { $(this).bind('mousedown.clickmap', function(evt) { var clickDocument = (document.documentElement != undefined && document.documentElement.clientHeight != 0) ? document.documentElement : document.body; var width = clickHeatDocument.clientWidth != undefined ? clickDocument.clientWidth : window.innerWidth; var height = clickHeatDocument.clientHeight != undefined ? clickDocument.clientHeight : window.innerHeight; var scrollx = window.pageXOffset == undefined ? clickDocument.scrollLeft : window.pageXOffset; var scrolly = window.pageYOffset == undefined ? clickDocument.scrollTop : window.pageYOffset; var x = evt.clientX + scrollx; var y = evt.clientY + scrolly; $.get('/click-save.php', { "x":evt.pageX, "y":evt.pageY, "click":"true", "w":width, "h":height, "l":escape(document.location.pathname), "d":escape(document.domain) }); }); }; })(jQuery); $(function() { $(document).saveClicks(); });

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  • select list modified on-the-fly doesn't fire onChange() for new first element.

    - by staremperor
    In the code below, I'm using jquery 1.4.1 to modify the options in a select list when the user clicks on the list (replacing the single Old item with three New items). Selecting either New 2 or New 3 correctly fires the change() method (and show the alert), but selecting "New 1" does not. What am I missing? Thanks. <html> <head> <script type="text/javascript" src="js/jquery-1.4.1.min.js"></script> <script> $(document).ready(function() { $("#dropdown").mousedown(function() { $(this).empty(); $(this).append($("<option></option>").attr("value",100).text("New 1")); $(this).append($("<option></option>").attr("value",200).text("New 2")); $(this).append($("<option></option>").attr("value",300).text("New 3")); }); $("#dropdown").change(function() { alert($(this).val()); }); }); </script> <body> <select id="dropdown"><option value="1">Old 1</option></select>

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  • Drawing straight lines in JavaScript

    - by Shawn31313
    I'm just trying to draw a line with JavaScript. I would like it to be like this: http://deepliquid.com/projects/blog/arrows2.html My version: http://jsfiddle.net/shawn31313/qsWML/5/show Doesn't work too well and I don't know how to get it too work. It must be an issue in my JavaScript. This my code: $(document).ready(function() { var dragStatus = 2, getPos, giveRandomID; $(document).mousedown(function(event) { dragStatus = 0; getPos = { top: event.clientY, left: event.clientX }; giveRandomID = Math.floor(Math.random() * 99999); }); $(document).mousemove(function() { var line = $('#line' + giveRandomID); if (dragStatus == 0) { $('body').append("<div id='line" + giveRandomID + "' style='position:absolute;top:" + getPos.top + "px;left:" + getPos.left + "px;background:black;width:2px;height:5px'></div>"); dragStatus = 1; } if (dragStatus == 1) { if (event.clientX > getPos.left) { line.css({ left: getPos.left, width: event.clientX - getPos.left }); } else { line.css({ left: event.clientX, width: getPos.left - event.clientX }); } if (event.clientY > getPos.top) { line.css({ top: getPos.top - Math.abs((event.clientY - getPos.top) * 2), '-webkit-transform': 'rotate(' + (event.clientY - getPos.top) + 'deg)' }); } else { line.css({ top: getPos.top + Math.abs((getPos.top - event.clientY) * 2), '-webkit-transform': 'rotate(' + (getPos.top - event.clientY) + 'deg)' }); } //for DEG "-" Top-Math.abs(DEG*2) for Deg "+" Top+(DEG*2) } }); $(document).mouseup(function() { dragStatus = 2; }); });? Thanks for any help fixing this. Mainly an issue with the math, just don't know how I can fix this.

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  • Scripting Part 1

    - by rbishop
    Dynamic Scripting is a large topic, so let me get a couple of things out of the way first. If you aren't familiar with JavaScript, I can suggest CodeAcademy's JavaScript series. There are also many other websites and books that cover JavaScript from every possible angle.The second thing we need to deal with is JavaScript as a programming language versus a JavaScript environment running in a web browser. Many books, tutorials, and websites completely blur these two together but they are in fact completely separate. What does this really mean in relation to DRM? Since DRM isn't a web browser, there are no document, window, history, screen, or location objects. There are no events like mousedown or click. Trying to call alert('hello!') in DRM will just cause an error. Those concepts are all related to an HTML document (web page) and are part of the Browser Object Model or Document Object Model. DRM has its own object model that exposes DRM-related objects. In practice, feel free to use those sorts of tutorials or practice within your browser; Many of the concepts are directly translatable to writing scripts in DRM. Just don't try to call document.getElementById in your property definition!I think learning by example tends to work the best, so let's try getting a list of all the unique property values for a given node and its children. var uniqueValues = {}; var childEnumerator = node.GetChildEnumerator(); while(childEnumerator.MoveNext()) { var propValue = childEnumerator.GetCurrent().PropValue("Custom.testpropstr1"); print(propValue); if(propValue != null && propValue != '' && !uniqueValues[propValue]) uniqueValues[propValue] = true; } var result = ''; for(var value in uniqueValues){ result += "Found value " + value + ","; } return result;  Now lets break this down piece by piece. var uniqueValues = {}; This declares a variable and initializes it as a new empty Object. You could also have written var uniqueValues = new Object(); Why use an object here? JavaScript objects can also function as a list of keys and we'll use that later to store each property value as a key on the object. var childEnumerator = node.GetChildEnumerator(); while(childEnumerator.MoveNext()) { This gets an enumerator for the node's children. The enumerator allows us to loop through the children one by one. If we wanted to get a filtered list of children, we would instead use ChildrenWith(). When we reach the end of the child list, the enumerator will return false for MoveNext() and that will stop the loop. var propValue = childEnumerator.GetCurrent().PropValue("Custom.testpropstr1"); print(propValue); if(propValue != null && propValue != '' && !uniqueValues[propValue]) uniqueValues[propValue] = true; } This gets the node the enumerator is currently pointing at, then calls PropValue() on it to get the value of a property. We then make sure the prop value isn't null or the empty string, then we make sure the value doesn't already exist as a key. Assuming it doesn't we add it as a key with a value (true in this case because it makes checking for an existing value faster when the value exists). A quick word on the print() function. When viewing the prop grid, running an export, or performing normal DRM operations it does nothing. If you have a lot of print() calls with complicated arguments it can slow your script down slightly, but otherwise has no effect. But when using the script editor, all the output of print() will be shown in the Warnings area. This gives you an extremely useful debugging tool to see what exactly a script is doing. var result = ''; for(var value in uniqueValues){ result += "Found value " + value + ","; } return result; Now we build a string by looping through all the keys in uniqueValues and adding that value to our string. The last step is to simply return the result. Hopefully this small example demonstrates some of the core Dynamic Scripting concepts. Next time, we can try checking for node references in other hierarchies to see if they are using duplicate property values.

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  • Hiding elements based on last closed element jquery script

    - by Jared
    Hi my question is, how can I make this jquery script close all previously opened children when entering a new parent? At the moment it traverses thru all the tree structure fine, but switching from one parent to another does not close the previous children, but rather only the each individual parents elements as a user browses. Here is the jquery I'm using: <script type="text/javascript"> $(document).ready($(function(){ $('#nav>li>ul').hide(); $('.children').hide(); $('#nav>li').mousedown(function(){ // check that the menu is not currently animated if ($('#nav ul:animated').size() == 0) { // create a reference to the active element (this) // so we don't have to keep creating a jQuery object $heading = $(this); // create a reference to visible sibling elements // so we don't have to keep creating a jQuery object $expandedSiblings = $heading.siblings().find('ul:visible'); if ($expandedSiblings.size() > 0) { $expandedSiblings.slideUp(0, function(){ $heading.find('ul').slideDown(0); }); } else { $heading.find('ul').slideDown(0); } } }); $('#nav>li>ul>li').mousedown(function(){ // check that the menu is not currently animated if ($('#nav ul:animated').size() == 0) { // create a reference to the active element (this) // so we don't have to keep creating a jQuery object $heading2 = $(this); // create a reference to visible sibling elements // so we don't have to keep creating a jQuery object $expandedSiblings2 = $heading2.siblings().find('.children:visible'); if ($expandedSiblings2.size() > 0) { $expandedSiblings2.slideUp(0, function(){ $heading2.find('.children').slideDown(0); }); } else { $heading2.find('.children').slideDown(0); } } }); })); </script> and here is my html output <ul id="nav"> <li><a href="#">folder 4</a> <ul><li><a href="#">2001</a> <ul><li class="children"><a href="./directory//folder 4/2001/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder 4/2001/doc2.txt">doc2.txt</a></li> <li class="children"><a href="./directory//folder 4/2001/doc3.txt">doc3.txt</a></li> </ul> </li> <li><a href="#">2002</a> <ul><li class="children"><a href="./directory//folder 4/2002/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder 4/2002/doc2.txt">doc2.txt</a></li> <li class="children"><a href="./directory//folder 4/2002/doc3.txt">doc3.txt</a></li> <li class="children"><a href="./directory//folder 4/2002/doc4.txt">doc4.txt</a></li> </ul> </li> <li><a href="#">2003</a> <ul><li class="children"><a href="./directory//folder 4/2003/Copy of doc1.txt">Copy of doc1.txt</a></li> <li class="children"><a href="./directory//folder 4/2003/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder 4/2003/doc2.txt">doc2.txt</a></li> </ul> </li> <li><a href="#">2004</a> <ul><li class="children"><a href="./directory//folder 4/2004/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder 4/2004/doc2.txt">doc2.txt</a></li> <li class="children"><a href="./directory//folder 4/2004/doc3.txt">doc3.txt</a></li> <li class="children"><a href="./directory//folder 4/2004/doc4.txt">doc4.txt</a></li> </ul> </li> </ul> </li> <li><a href="#">folder1</a> <ul><li><a href="#">2001</a> <ul><li class="children"><a href="./directory//folder1/2001/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder1/2001/doc2.txt">doc2.txt</a></li> <li class="children"><a href="./directory//folder1/2001/doc3.txt">doc3.txt</a></li> </ul> </li> <li><a href="#">2002</a> <ul><li class="children"><a href="./directory//folder1/2002/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder1/2002/doc2.txt">doc2.txt</a></li> <li class="children"><a href="./directory//folder1/2002/doc3.txt">doc3.txt</a></li> <li class="children"><a href="./directory//folder1/2002/doc4.txt">doc4.txt</a></li> </ul> </li> <li><a href="#">2003</a> <ul><li class="children"><a href="./directory//folder1/2003/Copy of doc1.txt">Copy of doc1.txt</a></li> <li class="children"><a href="./directory//folder1/2003/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder1/2003/doc2.txt">doc2.txt</a></li> </ul> </li> <li><a href="#">2004</a> <ul><li class="children"><a href="./directory//folder1/2004/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder1/2004/doc2.txt">doc2.txt</a></li> <li class="children"><a href="./directory//folder1/2004/doc3.txt">doc3.txt</a></li> <li class="children"><a href="./directory//folder1/2004/doc4.txt">doc4.txt</a></li> </ul> </li> </ul> </li> <li><a href="#">folder2</a> <ul><li><a href="#">2001</a> <ul><li class="children"><a href="./directory//folder2/2001/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder2/2001/doc2.txt">doc2.txt</a></li> <li class="children"><a href="./directory//folder2/2001/doc3.txt">doc3.txt</a></li> </ul> </li> <li><a href="#">2002</a> <ul><li class="children"><a href="./directory//folder2/2002/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder2/2002/doc2.txt">doc2.txt</a></li> <li class="children"><a href="./directory//folder2/2002/doc3.txt">doc3.txt</a></li> <li class="children"><a href="./directory//folder2/2002/doc4.txt">doc4.txt</a></li> </ul> </li> <li><a href="#">2003</a> <ul><li class="children"><a href="./directory//folder2/2003/Copy of doc1.txt">Copy of doc1.txt</a></li> <li class="children"><a href="./directory//folder2/2003/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder2/2003/doc2.txt">doc2.txt</a></li> </ul> </li> <li><a href="#">2004</a> <ul><li class="children"><a href="./directory//folder2/2004/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder2/2004/doc2.txt">doc2.txt</a></li> <li class="children"><a href="./directory//folder2/2004/doc3.txt">doc3.txt</a></li> <li class="children"><a href="./directory//folder2/2004/doc4.txt">doc4.txt</a></li> </ul> </li> </ul> </li> <li><a href="#">folder3</a> <ul><li><a href="#">2001</a> <ul><li class="children"><a href="./directory//folder3/2001/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder3/2001/doc2.txt">doc2.txt</a></li> <li class="children"><a href="./directory//folder3/2001/doc3.txt">doc3.txt</a></li> </ul> </li> <li><a href="#">2002</a> <ul><li class="children"><a href="./directory//folder3/2002/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder3/2002/doc2.txt">doc2.txt</a></li> <li class="children"><a href="./directory//folder3/2002/doc3.txt">doc3.txt</a></li> <li class="children"><a href="./directory//folder3/2002/doc4.txt">doc4.txt</a></li> </ul> </li> <li><a href="#">2003</a> <ul><li class="children"><a href="./directory//folder3/2003/Copy of doc1.txt">Copy of doc1.txt</a></li> <li class="children"><a href="./directory//folder3/2003/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder3/2003/doc2.txt">doc2.txt</a></li> </ul> </li> <li><a href="#">2004</a> <ul><li class="children"><a href="./directory//folder3/2004/doc1.txt">doc1.txt</a></li> <li class="children"><a href="./directory//folder3/2004/doc2.txt">doc2.txt</a></li> <li class="children"><a href="./directory//folder3/2004/doc3.txt">doc3.txt</a></li> <li class="children"><a href="./directory//folder3/2004/doc4.txt">doc4.txt</a></li> </ul> </li> </ul> </li> </ul> I assume my problem is, jquery isn't closing the children between each new parent so I need to make a call, but I'm a bit lost on how to do that. I know the code is pretty messy, this project was done in a huge rush and a very tight timeframe. Appreciate your answers and any other constructive comments, cheers :)

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  • jQuery - Why editable-select list plugin doesn't work with latest jQuery?

    - by Binyamin
    Why editable-select list plugin<select><option>value</option>doesn't work with latest jQuery? editable-select code: /** * Copyright (c) 2009 Anders Ekdahl (http://coffeescripter.com/) * Dual licensed under the MIT (http://www.opensource.org/licenses/mit-license.php) * and GPL (http://www.opensource.org/licenses/gpl-license.php) licenses. * * Version: 1.3.1 * * Demo and documentation: http://coffeescripter.com/code/editable-select/ */ (function($) { var instances = []; $.fn.editableSelect = function(options) { var defaults = { bg_iframe: false, onSelect: false, items_then_scroll: 10, case_sensitive: false }; var settings = $.extend(defaults, options); // Only do bg_iframe for browsers that need it if(settings.bg_iframe && !$.browser.msie) { settings.bg_iframe = false; }; var instance = false; $(this).each(function() { var i = instances.length; if(typeof $(this).data('editable-selecter') == 'undefined') { instances[i] = new EditableSelect(this, settings); $(this).data('editable-selecter', i); }; }); return $(this); }; $.fn.editableSelectInstances = function() { var ret = []; $(this).each(function() { if(typeof $(this).data('editable-selecter') != 'undefined') { ret[ret.length] = instances[$(this).data('editable-selecter')]; }; }); return ret; }; var EditableSelect = function(select, settings) { this.init(select, settings); }; EditableSelect.prototype = { settings: false, text: false, select: false, wrapper: false, list_item_height: 20, list_height: 0, list_is_visible: false, hide_on_blur_timeout: false, bg_iframe: false, current_value: '', init: function(select, settings) { this.settings = settings; this.select = $(select); this.text = $('<input type="text">'); this.text.attr('name', this.select.attr('name')); this.text.data('editable-selecter', this.select.data('editable-selecter')); // Because we don't want the value of the select when the form // is submitted this.select.attr('disabled', 'disabled'); var id = this.select.attr('id'); if(!id) { id = 'editable-select'+ instances.length; }; this.text.attr('id', id); this.text.attr('autocomplete', 'off'); this.text.addClass('editable-select'); this.select.attr('id', id +'_hidden_select'); this.initInputEvents(this.text); this.duplicateOptions(); this.positionElements(); this.setWidths(); if(this.settings.bg_iframe) { this.createBackgroundIframe(); }; }, duplicateOptions: function() { var context = this; var wrapper = $(document.createElement('div')); wrapper.addClass('editable-select-options'); var option_list = $(document.createElement('ul')); wrapper.append(option_list); var options = this.select.find('option'); options.each(function() { if($(this).attr('selected')) { context.text.val($(this).val()); context.current_value = $(this).val(); }; var li = $('<li>'+ $(this).val() +'</li>'); context.initListItemEvents(li); option_list.append(li); }); this.wrapper = wrapper; this.checkScroll(); }, checkScroll: function() { var options = this.wrapper.find('li'); if(options.length > this.settings.items_then_scroll) { this.list_height = this.list_item_height * this.settings.items_then_scroll; this.wrapper.css('height', this.list_height +'px'); this.wrapper.css('overflow', 'auto'); } else { this.wrapper.css('height', 'auto'); this.wrapper.css('overflow', 'visible'); }; }, addOption: function(value) { var li = $('<li>'+ value +'</li>'); var option = $('<option>'+ value +'</option>'); this.select.append(option); this.initListItemEvents(li); this.wrapper.find('ul').append(li); this.setWidths(); this.checkScroll(); }, initInputEvents: function(text) { var context = this; var timer = false; $(document.body).click( function() { context.clearSelectedListItem(); context.hideList(); } ); text.focus( function() { // Can't use the blur event to hide the list, because the blur event // is fired in some browsers when you scroll the list context.showList(); context.highlightSelected(); } ).click( function(e) { e.stopPropagation(); context.showList(); context.highlightSelected(); } ).keydown( // Capture key events so the user can navigate through the list function(e) { switch(e.keyCode) { // Down case 40: if(!context.listIsVisible()) { context.showList(); context.highlightSelected(); } else { e.preventDefault(); context.selectNewListItem('down'); }; break; // Up case 38: e.preventDefault(); context.selectNewListItem('up'); break; // Tab case 9: context.pickListItem(context.selectedListItem()); break; // Esc case 27: e.preventDefault(); context.hideList(); return false; break; // Enter, prevent form submission case 13: e.preventDefault(); context.pickListItem(context.selectedListItem()); return false; }; } ).keyup( function(e) { // Prevent lots of calls if it's a fast typer if(timer !== false) { clearTimeout(timer); timer = false; }; timer = setTimeout( function() { // If the user types in a value, select it if it's in the list if(context.text.val() != context.current_value) { context.current_value = context.text.val(); context.highlightSelected(); }; }, 200 ); } ).keypress( function(e) { if(e.keyCode == 13) { // Enter, prevent form submission e.preventDefault(); return false; }; } ); }, initListItemEvents: function(list_item) { var context = this; list_item.mouseover( function() { context.clearSelectedListItem(); context.selectListItem(list_item); } ).mousedown( // Needs to be mousedown and not click, since the inputs blur events // fires before the list items click event function(e) { e.stopPropagation(); context.pickListItem(context.selectedListItem()); } ); }, selectNewListItem: function(direction) { var li = this.selectedListItem(); if(!li.length) { li = this.selectFirstListItem(); }; if(direction == 'down') { var sib = li.next(); } else { var sib = li.prev(); }; if(sib.length) { this.selectListItem(sib); this.scrollToListItem(sib); this.unselectListItem(li); }; }, selectListItem: function(list_item) { this.clearSelectedListItem(); list_item.addClass('selected'); }, selectFirstListItem: function() { this.clearSelectedListItem(); var first = this.wrapper.find('li:first'); first.addClass('selected'); return first; }, unselectListItem: function(list_item) { list_item.removeClass('selected'); }, selectedListItem: function() { return this.wrapper.find('li.selected'); }, clearSelectedListItem: function() { this.wrapper.find('li.selected').removeClass('selected'); }, pickListItem: function(list_item) { if(list_item.length) { this.text.val(list_item.text()); this.current_value = this.text.val(); }; if(typeof this.settings.onSelect == 'function') { this.settings.onSelect.call(this, list_item); }; this.hideList(); }, listIsVisible: function() { return this.list_is_visible; }, showList: function() { this.wrapper.show(); this.hideOtherLists(); this.list_is_visible = true; if(this.settings.bg_iframe) { this.bg_iframe.show(); }; }, highlightSelected: function() { var context = this; var current_value = this.text.val(); if(current_value.length < 0) { if(highlight_first) { this.selectFirstListItem(); }; return; }; if(!context.settings.case_sensitive) { current_value = current_value.toLowerCase(); }; var best_candiate = false; var value_found = false; var list_items = this.wrapper.find('li'); list_items.each( function() { if(!value_found) { var text = $(this).text(); if(!context.settings.case_sensitive) { text = text.toLowerCase(); }; if(text == current_value) { value_found = true; context.clearSelectedListItem(); context.selectListItem($(this)); context.scrollToListItem($(this)); return false; } else if(text.indexOf(current_value) === 0 && !best_candiate) { // Can't do return false here, since we still need to iterate over // all list items to see if there is an exact match best_candiate = $(this); }; }; } ); if(best_candiate && !value_found) { context.clearSelectedListItem(); context.selectListItem(best_candiate); context.scrollToListItem(best_candiate); } else if(!best_candiate && !value_found) { this.selectFirstListItem(); }; }, scrollToListItem: function(list_item) { if(this.list_height) { this.wrapper.scrollTop(list_item[0].offsetTop - (this.list_height / 2)); }; }, hideList: function() { this.wrapper.hide(); this.list_is_visible = false; if(this.settings.bg_iframe) { this.bg_iframe.hide(); }; }, hideOtherLists: function() { for(var i = 0; i < instances.length; i++) { if(i != this.select.data('editable-selecter')) { instances[i].hideList(); }; }; }, positionElements: function() { var offset = this.select.offset(); offset.top += this.select[0].offsetHeight; this.select.after(this.text); this.select.hide(); this.wrapper.css({top: offset.top +'px', left: offset.left +'px'}); $(document.body).append(this.wrapper); // Need to do this in order to get the list item height this.wrapper.css('visibility', 'hidden'); this.wrapper.show(); this.list_item_height = this.wrapper.find('li')[0].offsetHeight; this.wrapper.css('visibility', 'visible'); this.wrapper.hide(); }, setWidths: function() { // The text input has a right margin because of the background arrow image // so we need to remove that from the width var width = this.select.width() + 2; var padding_right = parseInt(this.text.css('padding-right').replace(/px/, ''), 10); this.text.width(width - padding_right); this.wrapper.width(width + 2); if(this.bg_iframe) { this.bg_iframe.width(width + 4); }; }, createBackgroundIframe: function() { var bg_iframe = $('<iframe frameborder="0" class="editable-select-iframe" src="about:blank;"></iframe>'); $(document.body).append(bg_iframe); bg_iframe.width(this.select.width() + 2); bg_iframe.height(this.wrapper.height()); bg_iframe.css({top: this.wrapper.css('top'), left: this.wrapper.css('left')}); this.bg_iframe = bg_iframe; } }; })(jQuery); $(function() { $('.editable-select').editableSelect( { bg_iframe: true, onSelect: function(list_item) { alert('List item text: '+ list_item.text()); // 'this' is a reference to the instance of EditableSelect // object, so you have full access to everything there // alert('Input value: '+ this.text.val()); }, case_sensitive: false, // If set to true, the user has to type in an exact // match for the item to get highlighted items_then_scroll: 10 // If there are more than 10 items, display a scrollbar } ); var select = $('.editable-select:first'); var instances = select.editableSelectInstances(); // instances[0].addOption('Germany, value added programmatically'); });

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  • WPF: Animating TranslateTransform from code

    - by ghostskunks
    I have a WPF canvas on which I'm dynamically creating objects from code. These objects are being transformed by setting the RenderTransform property, and an animation needs to be applied one of those transforms. Currently, I can't get properties of any transform to animate (although no exception gets raised and the animation appears to run - the completed event gets raised). In addition, if the animation system is stressed, sometimes the Storyboard.Completed event is never raised. All the examples I've come accross animate the transforms from XAML. MSDN documentation suggests that the x:Name property of a transform must be set for it to be animatable, but I haven't found a working way to set it from code. Any ideas? Here's the full code listing that reproduces the problem: using System; using System.Diagnostics; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace AnimationCompletedTest { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { Canvas panel; public MainWindow() { InitializeComponent(); MouseDown += DoDynamicAnimation; Content = panel = new Canvas(); } void DoDynamicAnimation(object sender, MouseButtonEventArgs args) { for (int i = 0; i < 12; ++i) { var e = new Ellipse { Width = 16, Height = 16, Fill = SystemColors.HighlightBrush }; Canvas.SetLeft(e, Mouse.GetPosition(this).X); Canvas.SetTop(e, Mouse.GetPosition(this).Y); var tg = new TransformGroup(); var translation = new TranslateTransform(30, 0); tg.Children.Add(translation); tg.Children.Add(new RotateTransform(i * 30)); e.RenderTransform = tg; panel.Children.Add(e); var s = new Storyboard(); Storyboard.SetTarget(s, translation); Storyboard.SetTargetProperty(s, new PropertyPath(TranslateTransform.XProperty)); s.Children.Add( new DoubleAnimation(3, 100, new Duration(new TimeSpan(0, 0, 0, 1, 0))) { EasingFunction = new PowerEase {EasingMode = EasingMode.EaseOut} }); s.Completed += (sndr, evtArgs) => { Debug.WriteLine("Animation {0} completed {1}", s.GetHashCode(), Stopwatch.GetTimestamp()); panel.Children.Remove(e); }; Debug.WriteLine("Animation {0} started {1}", s.GetHashCode(), Stopwatch.GetTimestamp()); s.Begin(); } } [STAThread] public static void Main() { var app = new Application(); app.Run(new MainWindow()); } } }

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  • Flash AS3 blur or liquify part of an image with mouse

    - by hamlet
    Hi, I am very beginner in flash. I want to load an image, show a cursor over the image and on mousedown I want to blur that actual part of the image. (e.g you can blur your face on the image and then save the new image). I can delete parts of the image with white line, but I would like to blur it instead // LIVE JPEG ENCODER 0.3 // from bytearray.org import asfiles.encoding.JPEGEncoder; import flash.external.ExternalInterface; ExternalInterface.addCallback("flash_saveImage", inflash_saveImage); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, handleComplete); loader.load(new URLRequest(loaderInfo.parameters._filename)); //loader.load(new URLRequest("b.jpg")); var container_mc:MovieClip = new MovieClip;//create movieclip function handleComplete(e:Event):void { addChild(container_mc); var bitmapData:BitmapData = Bitmap(e.target.content).bitmapData; var matrix:Matrix = new Matrix(); container_mc.graphics.clear(); container_mc.graphics.beginBitmapFill(bitmapData, matrix, false); //container_mc.graphics.beginFill(0xFFFFFF,0); container_mc.graphics.drawRect(0, 0, bitmapData.width, bitmapData.height); container_mc.graphics.endFill(); swapChildren(container_mc, pencil); container_mc.addEventListener(MouseEvent.MOUSE_DOWN, startDrawing); container_mc.addEventListener(MouseEvent.MOUSE_UP, stopDrawing); container_mc.addEventListener(MouseEvent.MOUSE_MOVE, makeLine); } stage.addEventListener(MouseEvent.MOUSE_MOVE, moveCursor); Mouse.hide(); function moveCursor(event:MouseEvent):void { pencil.x = event.stageX; pencil.y = event.stageY; } function startDrawing(event:MouseEvent):void{ container_mc.graphics.lineStyle(20, 0xFFFFFF, 1); container_mc.graphics.moveTo(mouseX, mouseY); container_mc.addEventListener(MouseEvent.MOUSE_MOVE, makeLine); } function stopDrawing(event:MouseEvent):void{ container_mc.removeEventListener(MouseEvent.MOUSE_MOVE, makeLine); } function makeLine(event:MouseEvent):void{ container_mc.graphics.lineTo(mouseX, mouseY); } function inflash_saveImage ( ):void { var myURLLoader:URLLoader = new URLLoader(); var myBitmapSource:BitmapData = new BitmapData ( container_mc.width, container_mc.height ); // render the player as a bitmapdata myBitmapSource.draw ( container_mc ); // create the encoder with the appropriate quality var myEncoder:JPEGEncoder = new JPEGEncoder( 80 ); // generate a JPG binary stream to have a preview var myCapStream:ByteArray = myEncoder.encode ( myBitmapSource ); var header:URLRequestHeader = new URLRequestHeader ("Content-type", "application/octet-stream"); var myRequest:URLRequest = new URLRequest ( "save.php" ); myRequest.requestHeaders.push (header); myRequest.method = URLRequestMethod.POST; myRequest.data = myCapStream; myURLLoader.load ( myRequest ); } Thanks, hamlet

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  • C#: Windows Forms: What could cause Invalidate() to not redraw?

    - by Rosarch
    I'm using Windows Forms. For a long time, pictureBox.Invalidate(); worked to make the screen be redrawn. However, it now doesn't work and I'm not sure why. this.worldBox = new System.Windows.Forms.PictureBox(); this.worldBox.BackColor = System.Drawing.SystemColors.Control; this.worldBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; this.worldBox.Location = new System.Drawing.Point(170, 82); this.worldBox.Name = "worldBox"; this.worldBox.Size = new System.Drawing.Size(261, 250); this.worldBox.TabIndex = 0; this.worldBox.TabStop = false; this.worldBox.MouseMove += new System.Windows.Forms.MouseEventHandler(this.worldBox_MouseMove); this.worldBox.MouseDown += new System.Windows.Forms.MouseEventHandler(this.worldBox_MouseDown); this.worldBox.MouseUp += new System.Windows.Forms.MouseEventHandler(this.worldBox_MouseUp); Called in my code to draw the world appropriately: view.DrawWorldBox(worldBox, canvas, gameEngine.GameObjectManager.Controllers, selectedGameObjects, LevelEditorUtils.PREVIEWS); View.DrawWorldBox: public void DrawWorldBox(PictureBox worldBox, Panel canvas, ICollection<IGameObjectController> controllers, ICollection<IGameObjectController> selectedGameObjects, IDictionary<string, Image> previews) { int left = Math.Abs(worldBox.Location.X); int top = Math.Abs(worldBox.Location.Y); Rectangle screenRect = new Rectangle(left, top, canvas.Width, canvas.Height); IDictionary<float, ICollection<IGameObjectController>> layers = LevelEditorUtils.LayersOfControllers(controllers); IOrderedEnumerable<KeyValuePair<float, ICollection<IGameObjectController>>> sortedLayers = from item in layers orderby item.Key descending select item; using (Graphics g = Graphics.FromImage(worldBox.Image)) { foreach (KeyValuePair<float, ICollection<IGameObjectController>> kv in sortedLayers) { foreach (IGameObjectController controller in kv.Value) { // ... float scale = controller.View.Scale; float width = controller.View.Width; float height = controller.View.Height; Rectangle controllerRect = new Rectangle((int)controller.Model.Position.X, (int)controller.Model.Position.Y, (int)(width * scale), (int)(height * scale)); // cull objects that aren't intersecting with the canvas if (controllerRect.IntersectsWith(screenRect)) { Image img = previews[controller.Model.HumanReadableName]; g.DrawImage(img, controllerRect); } if (selectedGameObjects.Contains(controller)) { selectionRectangles.Add(controllerRect); } } } foreach (Rectangle rect in selectionRectangles) { g.DrawRectangle(drawingPen, rect); } selectionRectangles.Clear(); } worldBox.Invalidate(); } What could I be doing wrong here?

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  • Canvas scalable arc position

    - by Amay
    http://jsfiddle.net/cs5Sg/11/ I want to do the scalable canvas. I created two circles (arcs) and one line, when you click on circle and move it, the line will follow and change position. The problem is when I added code for resize: var canvas = document.getElementById('myCanvas'), context = canvas.getContext('2d'), radius = 12, p = null, point = { p1: { x:100, y:250 }, p2: { x:400, y:100 } }, moving = false; window.addEventListener("resize", OnResizeCalled, false); function OnResizeCalled() { var gameWidth = window.innerWidth; var gameHeight = window.innerHeight; var scaleToFitX = gameWidth / 800; var scaleToFitY = gameHeight / 480; var currentScreenRatio = gameWidth / gameHeight; var optimalRatio = Math.min(scaleToFitX, scaleToFitY); if (currentScreenRatio >= 1.77 && currentScreenRatio <= 1.79) { canvas.style.width = gameWidth + "px"; canvas.style.height = gameHeight + "px"; } else { canvas.style.width = 800 * optimalRatio + "px"; canvas.style.height = 480 * optimalRatio + "px"; } } function init() { return setInterval(draw, 10); } canvas.addEventListener('mousedown', function(e) { for (p in point) { var mouseX = e.clientX - 1, mouseY = e.clientY - 1, distance = Math.sqrt(Math.pow(mouseX - point[p].x, 2) + Math.pow(mouseY - point[p].y, 2)); if (distance <= radius) { moving = p; break; } } }); canvas.addEventListener('mouseup', function(e) { moving = false; }); canvas.addEventListener('mousemove', function(e) { if(moving) { point[moving].x = e.clientX - 1; point[moving].y = e.clientY - 1; } }); function draw() { context.clearRect(0, 0, canvas.width, canvas.height); context.beginPath(); context.moveTo(point.p1.x,point.p1.y); context.lineTo(point.p2.x,point.p2.y); context.closePath(); context.fillStyle = '#8ED6FF'; context.fill(); context.stroke(); for (p in point) { context.beginPath(); context.arc(point[p].x,point[p].y,radius,0,2*Math.PI); context.fillStyle = 'red'; context.fill(); context.stroke(); } context.closePath(); } init(); The canvas is scalable, but the problem is with the points (circles). When you change the window size, they still have the same position on the canvas area, but the distance change (so the click option fails). How to fix that?

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  • Flex 4, chart, Error 1009

    - by Stephane
    Hello, I am new to flex development and I am stuck with this error TypeError: Error #1009: Cannot access a property or method of a null object reference. at mx.charts.series::LineSeries/findDataPoints()[E:\dev\4.0.0\frameworks\projects\datavisualization\src\mx\charts\series\LineSeries.as:1460] at mx.charts.chartClasses::ChartBase/findDataPoints()[E:\dev\4.0.0\frameworks\projects\datavisualization\src\mx\charts\chartClasses\ChartBase.as:2202] at mx.charts.chartClasses::ChartBase/mouseMoveHandler()[E:\dev\4.0.0\frameworks\projects\datavisualization\src\mx\charts\chartClasses\ChartBase.as:4882] I try to create a chart where I can move the points with the mouse I notice that the error doesn't occur if I move the point very slowly I have try to use the debugger and pint some debug every where without success All the behaviours were ok until I had the modifyData Please let me know if you have some experience with this kind of error I will appreciate any help. Is it also possible to remove the error throwing because after that the error occur if I click the dismiss all error button then the component work great there is the simple code of the chart <fx:Declarations> </fx:Declarations> <fx:Script> <![CDATA[ import mx.charts.HitData; import mx.charts.events.ChartEvent; import mx.charts.events.ChartItemEvent; import mx.collections.ArrayCollection; [Bindable] private var selectItem:Object; [Bindable] private var chartMouseY:int; [Bindable] private var hitData:Boolean=false; [Bindable] private var profitPeriods:ArrayCollection = new ArrayCollection( [ { period: "Qtr1 2006", profit: 32 }, { period: "Qtr2 2006", profit: 47 }, { period: "Qtr3 2006", profit: 62 }, { period: "Qtr4 2006", profit: 35 }, { period: "Qtr1 2007", profit: 25 }, { period: "Qtr2 2007", profit: 55 } ]); public function chartMouseUp(e:MouseEvent):void{ if(hitData){ hitData = false; } } private function chartMouseMove(e:MouseEvent):void { if(hitData){ var p:Point = new Point(linechart.mouseX,linechart.mouseY); var d:Array = linechart.localToData(p); chartMouseY=d[1]; modifyData(); } } public function modifyData():void { var idx:int = profitPeriods.getItemIndex(selectItem); var item:Object = profitPeriods.getItemAt(idx); item.profit = chartMouseY; profitPeriods.setItemAt(item,idx); } public function chartMouseDown(e:MouseEvent):void{ if(!hitData){ var hda:Array = linechart.findDataPoints(e.currentTarget.mouseX, e.currentTarget.mouseY); if (hda[0]) { selectItem = hda[0].item; hitData = true; } } } ]]> </fx:Script> <s:layout> <s:HorizontalLayout horizontalAlign="center" verticalAlign="middle" /> </s:layout> <s:Panel title="LineChart Control" > <s:VGroup > <s:HGroup> <mx:LineChart id="linechart" color="0x323232" height="500" width="377" mouseDown="chartMouseDown(event)" mouseMove="chartMouseMove(event)" mouseUp="chartMouseUp(event)" showDataTips="true" dataProvider="{profitPeriods}" > <mx:horizontalAxis> <mx:CategoryAxis categoryField="period"/> </mx:horizontalAxis> <mx:series> <mx:LineSeries yField="profit" form="segment" displayName="Profit"/> </mx:series> </mx:LineChart> <mx:Legend dataProvider="{linechart}" color="0x323232"/> </s:HGroup> <mx:Form> <mx:TextArea id="DEBUG" height="200" width="300"/> </mx:Form> </s:VGroup> </s:Panel> UPDATE 30/2010 : the null object is _renderData.filteredCache from the chartline the code call before error is the default mouseMoveHandler of chartBase to chartline. Is it possible to remove it ? or provide a filteredCache

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  • Sporadic EXC_BAD_INSTRUCTION (SIGILL) when in 64 bit mode

    - by Ger Teunis
    For some reason for a low-number of users (say 1 in a few hundred) the application seem to crash when run in 64bit mode on a Snow Leopard 10.6.3 I've attached the code, but please remind IT IS NOT A CODE issue. The crashed seem to be random in com.apple.AppKit at random locations and random moments. Anyone else had any experiences? Using GCC compiler of Xcode 3.2.2 Crash #1 of user Code Type: X86-64 (Native) Parent Process: launchd [90] Date/Time: 2010-05-02 04:12:59.708 -0500 OS Version: Mac OS X 10.6.3 (10D573) Report Version: 6 Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Application Specific Information: objc[232]: alt handlers in objc runtime are buggy! Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x00007fff874dd8b7 _objc_fatal + 238 1 libobjc.A.dylib 0x00007fff874de57c objc_addExceptionHandler + 1026 2 com.apple.CoreFoundation 0x00007fff83914212 _CFDoExceptionOperation + 402 3 com.apple.AppKit 0x00007fff87afc55d _NSAppKitLock + 79 4 com.apple.AppKit 0x00007fff87bd1f93 +[NSColorList _findColorListNamed:forDeviceType:] + 86 5 com.apple.AppKit 0x00007fff87b9d304 -[NSCatalogColor colorUsingColorSpaceName:device:] + 255 6 com.apple.AppKit 0x00007fff87c985ad -[NSLayoutManager(NSPrivate) _drawGlyphsForGlyphRange:atPoint:parameters:] + 4764 7 com.apple.AppKit 0x00007fff87c5d79c -[NSTextView drawRect:] + 1839 8 com.apple.AppKit 0x00007fff87c5ce2e -[NSTextView _drawRect:clip:] + 2343 9 com.apple.AppKit 0x00007fff87be4485 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1325 10 com.apple.AppKit 0x00007fff87be47ef -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2199 11 com.apple.AppKit 0x00007fff87be2b57 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 767 12 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 13 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 14 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 15 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 16 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 17 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 18 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 19 com.apple.AppKit 0x00007fff87be3a23 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 4555 20 com.apple.AppKit 0x00007fff87be2678 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 254 21 com.apple.AppKit 0x00007fff87bdef27 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 2683 22 com.apple.AppKit 0x00007fff87b58777 -[NSView displayIfNeeded] + 969 23 com.apple.AppKit 0x00007fff87b53622 _handleWindowNeedsDisplay + 678 24 com.apple.Foundation 0x00007fff8600fa4d __NSFireTimer + 114 25 com.apple.CoreFoundation 0x00007fff83908708 __CFRunLoopRun + 6488 26 com.apple.CoreFoundation 0x00007fff839068df CFRunLoopRunSpecific + 575 27 com.apple.HIToolbox 0x00007fff821b5ada RunCurrentEventLoopInMode + 333 28 com.apple.HIToolbox 0x00007fff821b58df ReceiveNextEventCommon + 310 29 com.apple.HIToolbox 0x00007fff821b5798 BlockUntilNextEventMatchingListInMode + 59 30 com.apple.AppKit 0x00007fff87b28a2a _DPSNextEvent + 708 31 com.apple.AppKit 0x00007fff87b28379 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155 32 com.apple.AppKit 0x00007fff87d37060 -[NSTextView mouseDown:] + 8426 33 com.apple.AppKit 0x00007fff87c21f1b -[NSWindow sendEvent:] + 5409 34 com.apple.AppKit 0x00007fff87b57662 -[NSApplication sendEvent:] + 4719 35 com.apple.AppKit 0x00007fff87aee0aa -[NSApplication run] + 474 36 com.apple.AppKit 0x00007fff87ae6d7c NSApplicationMain + 364 37 com.NZBVortex.NZBVortex 0x0000000100000fe0 start + 52 Crash #2 from same user moments later Code Type: X86-64 (Native) Parent Process: launchd [76] Date/Time: 2010-05-02 11:59:33.226 +0200 OS Version: Mac OS X 10.6.3 (10D573) Report Version: 6 Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Application Specific Information: objc[4360]: alt handlers in objc runtime are buggy! Thread 0 Crashed: Dispatch queue: com.apple.main-thread 0 libobjc.A.dylib 0x00007fff8015d8b7 _objc_fatal + 238 1 libobjc.A.dylib 0x00007fff8015e57c objc_addExceptionHandler + 1026 2 com.apple.CoreFoundation 0x00007fff85367212 _CFDoExceptionOperation + 402 3 com.apple.AppKit 0x00007fff840b5f2f -[NSViewHierarchyLock lockForReadingWithExceptionHandler:] + 478 4 com.apple.AppKit 0x00007fff8420753e -[NSConcreteTextStorage _lockForReading] + 243 5 com.apple.AppKit 0x00007fff841e1449 -[NSLayoutManager(NSPrivate) _fillGlyphHoleForCharacterRange:startGlyphIndex:desiredNumberOfCharacters:] + 320 6 com.apple.AppKit 0x00007fff840e204a _NSFastFillAllGlyphHolesForGlyphRange + 719 7 com.apple.AppKit 0x00007fff841e10e2 _NSFastFillAllLayoutHolesUpToEndOfContainerForGlyphIndex + 653 8 com.apple.AppKit 0x00007fff841e0c72 -[NSLayoutManager textContainerForGlyphAtIndex:effectiveRange:] + 243 9 com.apple.AppKit 0x00007fff840f6786 -[NSLayoutManager glyphRangeForTextContainer:] + 286 10 com.apple.AppKit 0x00007fff846664a9 -[NSToolTipStringDrawingLayoutManager _sizeWithSize:attributedString:] + 883 11 com.apple.AppKit 0x00007fff84665dad +[NSToolTipStringDrawingLayoutManager sizeForDisplayingAttributedString:] + 354 12 com.apple.AppKit 0x00007fff84667292 -[NSToolTipManager displayToolTip:] + 616 13 com.apple.AppKit 0x00007fff846657d4 toolTipTimerFired + 114 14 com.apple.CoreFoundation 0x00007fff8535b708 __CFRunLoopRun + 6488 15 com.apple.CoreFoundation 0x00007fff853598df CFRunLoopRunSpecific + 575 16 com.apple.HIToolbox 0x00007fff88510ada RunCurrentEventLoopInMode + 333 17 com.apple.HIToolbox 0x00007fff885108df ReceiveNextEventCommon + 310 18 com.apple.HIToolbox 0x00007fff88510798 BlockUntilNextEventMatchingListInMode + 59 19 com.apple.AppKit 0x00007fff840d1a2a _DPSNextEvent + 708 20 com.apple.AppKit 0x00007fff840d1379 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155 21 com.apple.AppKit 0x00007fff8409705b -[NSApplication run] + 395 22 com.apple.AppKit 0x00007fff8408fd7c NSApplicationMain + 364 23 com.NZBVortex.NZBVortex 0x0000000100000fe0 start + 52 Weirdly enough the crashes seem to go away for these users when running the code in 32 bit mode. Any suggestions other then running the application in 32 bit only? Please do not dilute the feedback by asking for or blaming the code, the code is 100% solid, guaranteed! No memory leaks, the crashes clearly are triggered in 32 bit mode only just after start inside the AppKit itself like deep inside NSThread sleep's callstack.

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  • Problem with the output of Jquery function .offset in IE

    - by vandalk
    Hello! I'm new to jquery and javascript, and to web site developing overall, and I'm having a problem with the .offset function. I have the following code working fine on chrome and FF but not working on IE: $(document).keydown(function(k){ var keycode=k.which; var posk=$('html').offset(); var centeryk=screen.availHeight*0.4; var centerxk=screen.availWidth*0.4; $("span").text(k.which+","+posk.top+","+posk.left); if (keycode==37){ k.preventDefault(); $("html,body").stop().animate({scrollLeft:-1*posk.left-centerxk}) }; if (keycode==38){ k.preventDefault(); $("html,body").stop().animate({scrollTop:-1*posk.top-centeryk}) }; if (keycode==39){ k.preventDefault(); $("html,body").stop().animate({scrollLeft:-1*posk.left+centerxk}) }; if (keycode==40){ k.preventDefault(); $("html,body").stop().animate({scrollTop:-1*posk.top+centeryk}) }; }); hat I want it to do is to scroll the window a set percentage using the arrow keys, so my thought was to find the current coordinates of the top left corner of the document and add a percentage relative to the user screen to it and animate the scroll so that the content don't jump and the user looses focus from where he was. The $("span").text are just so I know what's happening and will be turned into comments when the code is complete. So here is what happens, on Chrome and Firefox the output of the $("span").text for the position variables is correct, starting at 0,0 and always showing how much of the content was scrolled in coordinates, but on IE it starts on -2,-2 and never gets out of it, even if I manually scroll the window until the end of it and try using the right arrow key it will still return the initial value of -2,-2 and scroll back to the beggining. I tried substituting the offset for document.body.scrollLetf and scrollTop but the result is the same, only this time the coordinates are 0,0. Am I doing something wrong? Or is this some IE bug? Is there a way around it or some other function I can use and achieve the same results? On another note, I did other two navigating options for the user in this section of the site, one is to click and drag anywhere on the screen to move it: $("html").mousedown(function(e) { var initx=e.pageX var inity=e.pageY $(document).mousemove(function(n) { var x_inc= initx-n.pageX; var y_inc= inity-n.pageY; window.scrollBy(x_inc*0.7,y_inc*0.7); initx=n.pageX; inity=n.pageY //$("span").text(initx+ "," +inity+ "," +x_inc+ "," +y_inc+ "," +e.pageX+ "," +e.pageY+ "," +n.pageX+ "," +n.pageY); // cancel out any text selections document.body.focus(); // prevent text selection in IE document.onselectstart = function () { return false; }; // prevent IE from trying to drag an image document.ondragstart = function() { return false; }; // prevent text selection (except IE) return false; }); }); $("html").mouseup(function() { $(document).unbind('mousemove'); }); The only part of this code I didn't write was the preventing text selection lines, these ones I found in a tutorial about clicking and draging objects, anyway, this code works fine on Chrome, FireFox and IE, though on Firefox and IE it's more often to happen some moviment glitches while you drag, sometimes it seems the "scrolling" is a litlle jagged, it's only a visual thing and not that much significant but if there's a way to prevent it I would like to know.

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  • Delphi: EReadError with message ‘Property PageNr does Not Exist’.

    - by lyborko
    Hi, I get SOMETIMES error message: EReadError with message 'Property PageNr does Not exist', when I try to run my own project. I am really desperate, because I see simply nothing what is the cause. The devilish is that it comes up sometimes but often. It concerns of my own component TPage. Here is declaration TPage = class(TCustomControl) // private FPaperHeight, FPaperWidth:Integer; FPaperBrush:TBrush; FPaperSize:TPaperSize; FPaperOrientation:TPaperOrientation; FPDFDocument: TPDFDocument; FPageNr:integer; procedure PaintBasicLayout; procedure PaintInterior; procedure SetPapersize(Value: TPapersize); procedure SetPaperHeight(Value: Integer); procedure SetPaperWidth(Value: Integer); procedure SetPaperOrientation(value:TPaperOrientation); procedure SetPaperBrush(Value:TBrush); procedure SetPageNr(Value:Integer); protected procedure CreateParams(var Params:TCreateParams); override; procedure AdjustClientRect(var Rect: TRect); override; public constructor Create(AOwner: TComponent);override; destructor Destroy;override; // function GetChildOwner:TComponent; override; procedure DrawControl(X,Y :integer; Dx,Dy:Double; Ctrl:TControl;NewCanvas:TCanvas); // procedure GetChildren(Proc:TGetChildProc; Root:TComponent); override; procedure Loaded; override; procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer); override; procedure Paint; override; procedure PrintOnCanvas(X,Y:integer; rX,rY:Double; ACanvas:TCanvas); procedure PrintOnPDFCanvas(X,Y:integer); procedure PrintOnPrinterCanvas(X,Y:integer); procedure Resize; override; procedure SetPrintKind(APrintKind:TPrintKind; APrintGroupindex:Integer); published property PageNr:integer read FPageNr write SetPageNr; property PaperBrush: TBrush read FPaperBrush write SetPaperBrush; property PaperHeight: integer read FPaperHeight write SetPaperHeight; property PaperWidth: integer read FPaperWidth write SetPaperWidth; property PaperSize: TPaperSize read FPaperSize write SetPaperSize; property PaperOrientation:TPaperOrientation read FPaperOrientation write SetPaperOrientation; property PDFDocument:TPDFDocument read FPDFDocument write FPDFDocument; property TabOrder; end; I thoroughly read the similar topic depicted here: Delphi: EReadError with message 'Property Persistence does Not exist' But here it is my own source code. No third party. Interesting: when I delete PageNr property in my dfm file (unit1.dfm), then pops up : EReadError with message 'Property PaperHeight does Not exist'. when I delete PaperHeight then it will claim PaperWidth and so on... Here is piece of dfm file: object pg1: TPage Left = 128 Top = 144 Width = 798 Height = 1127 PageNr = 0 PaperHeight = 1123 PaperWidth = 794 PaperSize = psA4 PaperOrientation = poPortrait TabOrder = 0 object bscshp4: TBasicShape Left = 112 Top = 64 Width = 105 Height = 105 PrintKind = pkNormal PrintGroupIndex = 0 Zooming = 100 Transparent = False Repeating = False PageRepeatOffset = 1 ShapeStyle = ssVertical LinePosition = 2 end object bscshp5: TBasicShape Left = 288 Top = 24 Width = 105 Height = 105 PrintKind = pkNormal PrintGroupIndex = 0 Zooming = 100 Transparent = False What the hell happens ??????? I have never seen that. I compiled the unit several times... Encoutered no problem. Maybe the cause is beyond this. I feel completely powerless.

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  • jQuery UI Tabs Plugin Broke

    - by Warren J Thompson
    We are using the jquery ui tabs arrow plugin from this fiddle: http://jsfiddle.net/dECtZ/282/, but like many plugins, it breaks with the latest version of jQuery. We were able to get the csscur to work, but still get the following error in the jquery core (line 353): Uncaught TypeError: Cannot assign to read only property 'length' of function (e,t){if(!this._createWidget)return new o(e,t);arguments.length&&this._createWidget(e,t)} Code is as follows: (function($, undefined) { if (!$.xui) { $.xui = {}; } var tabs = $.extend({}, $.ui.tabs.prototype), _super = { _create: tabs._create, _destroy: tabs._destroy, _update: tabs._update }; $.xui.tabs = $.extend(tabs, { options: $.extend({}, tabs.options, { scrollable: false, changeOnScroll: false, closable: false, resizable: false, resizeHandles: "e,s,se" }), _create: function() { var self = this, o = self.options; _super._create.apply(self); if (o.scrollable) { self.element.addClass("ui-tabs-scrollable"); var scrollContainer = $('<div class="ui-tabs-scroll-container"></div>').prependTo(this.element); self.header = $('<div class="ui-tabs-nav-scrollable ui-widget-header ui-corner-all"></div>').prependTo(scrollContainer); var nav = self.element.find(".ui-tabs-nav:first").removeClass("ui-widget-header ui-corner-all").appendTo(this.header); var arrowsNav = $('<ol class="ui-helper-reset ui-helper-clearfix ui-tabs-nav-arrows"></ol>').prependTo(self.element); var navPrev = $('<li class="ui-tabs-arrow-previous ui-state-default ui-corner-bl ui-corner-tl" title="Previous"><a href="#"><span class="ui-icon ui-icon-carat-1-w">Previous tab</span></a></li>').prependTo(arrowsNav).hide(), navNext = $('<li class="ui-tabs-arrow-next ui-state-default ui-corner-tr ui-corner-br" title="Next"><a href="#"><span class="ui-icon ui-icon-carat-1-e">Next tab</span></a></li>').appendTo(arrowsNav).hide(); var scrollTo = function(to, delay) { var navWidth = 0, arrowWidth = navPrev.outerWidth(), marginLeft = -(parseInt(nav.css("marginLeft"), 10)), hwidth = self.header.width(), newMargin = 0; nav.find("li").each(function() { navWidth += $(this).outerWidth(true); }); if (to instanceof $.Event) { } else { newMargin = marginLeft+to; if (newMargin > (navWidth-hwidth)) { newMargin = (navWidth-hwidth); } else if (newMargin < 0) { newMargin = 0; } nav.stop(true).animate({ marginLeft: -(newMargin) }, delay, function(){ $(window).trigger("resize.tabs"); }); } } var holdTimer = false; navPrev.add(navNext).bind({ "click": function(e) { var isNext = this === navNext[0]; e.preventDefault(); if (o.changeOnScroll) { self.select(self.options.selected + (isNext ? 1 : -1)); } else { if (!holdTimer) scrollTo(isNext ? 150 : -150, 250); } }, "mousedown": function(e){ if (!o.changeOnScroll) { var isNext = this === navNext[0], duration = 10, pos = 15, timer; if (holdTimer) clearTimeout(holdTimer); holdTimer = setTimeout(timer = function(){ scrollTo(isNext ? pos : -(pos), duration); holdTimer = setTimeout(arguments.callee, duration); }, 150); } }, "mouseup mouseout": function(e){ if (!o.changeOnScroll) { clearTimeout(holdTimer); holdTimer = false; nav.stop(); } } }); self.header.bind('mousewheel', function(e, d, dX, dY) { e.preventDefault(); if (d === -1) { navNext.click(); } else if (d === 1) { navPrev.click(); } }); $(window).bind("resize.tabs", function(e) { var navWidth = 0; var arrowWidth = navPrev.outerWidth(); nav.find("li").each(function() { navWidth += $(this).outerWidth(true); }); var marginLeft = -(parseInt(nav.css("marginLeft"), 10)), hwidth = self.header.width(); if (navWidth > (hwidth+marginLeft)) { self.header.addClass("ui-tabs-arrow-r"); navNext.show("fade"); if (marginLeft > 0) { self.header.addClass("ui-tabs-arrow-l"); navPrev.show("fade"); } else { self.header.removeClass("ui-tabs-arrow-l"); navPrev.hide("fade"); } } else { self.header.removeClass("ui-tabs-arrows ui-tabs-arrow-l"); navNext.hide("fade"); if (marginLeft > 0) { self.header.addClass("ui-tabs-arrow-l"); navPrev.show("fade"); } else { self.header.removeClass("ui-tabs-arrow-l"); navPrev.hide("fade"); } } }).trigger("resize.tabs"); arrowsNav.find("li").bind({ "mouseenter focus": function(e) { $(this).addClass("ui-state-hover"); }, "mouseleave blur": function(e) { $(this).removeClass("ui-state-hover"); } }); this.anchors.bind("click.tabs", function(){ var li = $(this).parent(), arrowWidth = navPrev.outerWidth(), width = li.outerWidth(true), hwidth = self.header.width(), pos = li.position().left, marginLeft = -(parseInt(nav.stop(true,true).css("marginLeft"),10)), newMargin = -1; if (li.index() === 0) { newMargin = 0; } else if ((pos+width) >= (hwidth+marginLeft)) { newMargin = pos-hwidth+width; if ((li.index()+1) < nav.find("li").length) { newMargin += arrowWidth; } } else if (pos < marginLeft) { newMargin = pos-arrowWidth; } if (newMargin > -1) { nav.animate({ marginLeft: -(newMargin) }, 250, function(){ $(window).trigger("resize.tabs"); }); } }); } return self; }, _update: function(){ console.log(arguments); _super._update.apply(this); } }); $.widget("xui.tabs", $.xui.tabs); })(jQuery); $(function() { $("#tabs").tabs({ scrollable: true, changeOnScroll: false, closable: true }); $("#switcher").themeswitcher(); });

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  • WPF - List View Row Index and Validation

    - by abhishek
    Hi, I have a ListView with TextBoxes in second column. I want to validate that my text box does not contain a number if the third column(data_type) is "Text". I am unable to do the validation. I tried a few approaches. In one approach I try to handle the MouseDown event and am trying to get the Row number so that I can get the data_type value of that row. I want to us this value in the Validate method. I have been struggling for a week now. Would appreciate if anybody could help. <ControlTemplate x:Key="validationTemplate"> <DockPanel> <TextBlock Foreground="Red" FontSize="20">!</TextBlock> <AdornedElementPlaceholder/> </DockPanel> </ControlTemplate> <Style x:Key="textBoxInError" TargetType="{x:Type TextBox}"> <Style.Triggers> <Trigger Property="Validation.HasError" Value="true"> <Setter Property="ToolTip" Value="{Binding RelativeSource={x:Static RelativeSource.Self}, Path=(Validation.Errors)[0].ErrorContent}"/> </Trigger> </Style.Triggers> </Style> <DataTemplate x:Key="textTemplate"> <TextBox HorizontalAlignment= "Stretch" IsEnabled="{Binding XPath=./@isenabled}" Validation.ErrorTemplate="{StaticResource validationTemplate}" Style="{StaticResource textBoxInError}"> <TextBox.Text> <Binding XPath="./@value" UpdateSourceTrigger="PropertyChanged"> <Binding.ValidationRules> <local:TextBoxMinMaxValidation> <local:TextBoxMinMaxValidation.DataType> <local:DataTypeCheck Datatype="{Binding Source={StaticResource dataProvider}, XPath='/[@id=CustomerServiceQueueName]'}"/> </local:TextBoxMinMaxValidation.DataType> <local:TextBoxMinMaxValidation.ValidRange> <local:Int32RangeChecker Minimum="{Binding Source={StaticResource dataProvider}, XPath=./@min}" Maximum="{Binding Source={StaticResource dataProvider}, XPath=./@max}"/> </local:TextBoxMinMaxValidation.ValidRange> </local:TextBoxMinMaxValidation> </Binding.ValidationRules> </Binding > </TextBox.Text> </TextBox> </DataTemplate> <DataTemplate x:Key="dropDownTemplate"> <ComboBox Name="cmbBox" HorizontalAlignment="Stretch" SelectedIndex="{Binding XPath=./@value}" ItemsSource="{Binding XPath=.//OPTION/@value}" IsEnabled="{Binding XPath=./@isenabled}" /> </DataTemplate> <DataTemplate x:Key="booldropDownTemplate"> <ComboBox Name="cmbBox" HorizontalAlignment="Stretch" SelectedIndex="{Binding XPath=./@value, Converter={StaticResource boolconvert}}"> <ComboBoxItem>True</ComboBoxItem> <ComboBoxItem>False</ComboBoxItem> </ComboBox> </DataTemplate> <local:ControlTemplateSelector x:Key="myControlTemplateSelector"/> <Style x:Key="StretchedContainerStyle" TargetType="{x:Type ListViewItem}"> <Setter Property="HorizontalContentAlignment" Value="Stretch" /> <Setter Property="Template" Value="{DynamicResource ListBoxItemControlTemplate1}"/> </Style> <ControlTemplate x:Key="ListBoxItemControlTemplate1" TargetType="{x:Type ListBoxItem}"> <Border SnapsToDevicePixels="true" x:Name="Bd" Background="{TemplateBinding Background}" BorderBrush="{DynamicResource {x:Static SystemColors.ActiveBorderBrushKey}}" Padding="{TemplateBinding Padding}" BorderThickness="0,0.5,0,0.5"> <GridViewRowPresenter SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/> </Border> </ControlTemplate> <Style x:Key="CustomHeaderStyle" TargetType="{x:Type GridViewColumnHeader}"> <Setter Property="Background" Value="LightGray" /> <Setter Property="FontWeight" Value="Bold"/> <Setter Property="FontFamily" Value="Arial"/> <Setter Property="HorizontalContentAlignment" Value="Left" /> <Setter Property="Padding" Value="2,0,2,0"/> </Style> </UserControl.Resources> <Grid x:Name="GridViewControl" Height="Auto"> <Grid.RowDefinitions> <RowDefinition Height="*" /> <RowDefinition Height="34"/> </Grid.RowDefinitions> <ListView x:Name="ListViewControl" Grid.Row="0" ItemContainerStyle="{DynamicResource StretchedContainerStyle}" ItemTemplateSelector="{DynamicResource myControlTemplateSelector}" IsSynchronizedWithCurrentItem="True" ItemsSource="{Binding Source={StaticResource dataProvider}, XPath=//CONFIGURATION}"> <ListView.View > <GridView > <GridViewColumn Header="ID" HeaderContainerStyle="{StaticResource CustomHeaderStyle}" DisplayMemberBinding="{Binding XPath=./@id}"/> <GridViewColumn Header="VALUE" HeaderContainerStyle="{StaticResource CustomHeaderStyle}" CellTemplateSelector="{DynamicResource myControlTemplateSelector}" /> <GridViewColumn Header="DATATYPE" HeaderContainerStyle="{StaticResource CustomHeaderStyle}" DisplayMemberBinding="{Binding XPath=./@data_type}"/> <GridViewColumn Header="DESCRIPTION" HeaderContainerStyle="{StaticResource CustomHeaderStyle}" DisplayMemberBinding="{Binding XPath=./@description}" Width="{Binding ElementName=ListViewControl, Path=ActualWidth}"/> </GridView> </ListView.View> </ListView> <StackPanel Grid.Row="1"> <Button Grid.Row="1" HorizontalAlignment="Stretch" Height="34" HorizontalContentAlignment="Stretch" > <StackPanel HorizontalAlignment="Stretch" VerticalAlignment="Center" Orientation="Horizontal" FlowDirection="RightToLeft" Height="30"> <Button Grid.Row="1" Content ="Apply" Padding="0,0,0,0 " Margin="6,2,0,2" Name="btn_Apply" HorizontalAlignment="Right" VerticalContentAlignment="Center" HorizontalContentAlignment="Center" Width="132" IsTabStop="True" Click="btn_ApplyClick" Height="24" /> </StackPanel > </Button> </StackPanel > </Grid>

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  • How to fix flicker when using Webkit transforms & transitions

    - by gargantaun
    I have a very simple demo working that uses Webkit transforms and transitions for smooth horizontal scrolling between 'panels' (divs). The reason I want to go this route as opposed to a Javascript driven system is that it's for the iPad and Javascript performance is quite poor, but the css transforms and transitions are smooth as silk. Sadly though, I'm getting a lot of flicker on the iPad with my Demo. You can see the demo here You'll need safari or and iPad to see it in action. I've never seen this happening in any of the demos for transforms and transitions so I'm hopeful that this is fixable. Anyway here's the code that powers the thing.... The HTML looks like this. <html> <head> <title>Swipe Demo</title> <link href="test.css" rel="stylesheet" /> <link href="styles.css" rel="stylesheet" /> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="functions.js"></script> <script type="text/javascript" src="swiping.js"></script> </head> <body> <div id="wrapper"> <div class='panel one'> <h1>This is panel 1</h1> </div> <div class='panel two'> <h1>This is panel 2</h1> </div> <div class='panel three'> <h1>This is panel 3</h1> </div> <div class='panel four'> <h1>This is panel 4</h1> </div> </div> </body> </html> The CSS looks like this body, html { padding: 0; margin: 0; background: #000; } #wrapper { width: 10000px; -webkit-transform: translateX(0px); } .panel { width: 1024px; height: 300px; background: #fff; display: block; float: left; position: relative; } and the javascript looks like this // Mouse / iPad Touch var touchSupport = (typeof Touch == "object"), touchstart = touchSupport ? 'touchstart' : 'mousedown', touchmove = touchSupport ? 'touchmove' : 'mousemove', touchend = touchSupport ? 'touchend' : 'mouseup'; $(document).ready(function(){ // set top and left to zero $("#wrapper").css("top", 0); $("#wrapper").css("left", 0); // get total number of panels var panelTotal; $(".panel").each(function(){ panelTotal += 1 }); // Touch Start // ------------------------------------------------------------------------------------------ var touchStartX; var touchStartY; var currentX; var currentY; var shouldMove = false; document.addEventListener(touchstart, swipeStart, false); function swipeStart(event){ touch = realEventType(event); touchStartX = touch.pageX; touchStartY = touch.pageY; var pos = $("#wrapper").position(); currentX = parseInt(pos.left); currentY = parseInt(pos.top); shouldMove = true; } // Touch Move // ------------------------------------------------------------------------------------------ var touchMoveX; var touchMoveY; var distanceX; var distanceY; document.addEventListener(touchmove, swipeMove, false); function swipeMove(event){ if(shouldMove){ touch = realEventType(event); event.preventDefault(); touchMoveX = touch.pageX; touchMoveY = touch.pageY; distanceX = touchMoveX - touchStartX; distanceY = touchMoveY - touchStartY; movePanels(distanceX); } } function movePanels(distance){ newX = currentX + (distance/4); $("#wrapper").css("left", newX); } // Touch End // ------------------------------------------------------------------------------------------ var cutOff = 100; var panelIndex = 0; document.addEventListener(touchend, swipeEnd, false); function swipeEnd(event){ touch = (touchSupport) ? event.changedTouches[0] : event; var touchEndX = touch.pageX; var touchEndY = touch.pageY; updatePanelIndex(distanceX); gotToPanel(); shouldMove = false; } // -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- function updatePanelIndex(distance){ if(distanceX > cutOff) panelIndex -= 1; if(distanceX < (cutOff * -1)){ panelIndex += 1; } if(panelIndex < 0){ panelIndex = 0; } if(panelIndex >= panelTotal) panelIndex = panelTotal -1; console.log(panelIndex); } // -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- function gotToPanel(){ var panelPos = getTotalWidthOfElement($(".panel")) * panelIndex * -1; $("#wrapper").css("-webkit-transition-property", "translateX"); $("#wrapper").css("-webkit-transition-duration", "1s"); $("#wrapper").css("-webkit-transform", "translateX("+panelPos+"px)"); } }); function realEventType(event){ e = (touchSupport) ? event.targetTouches[0] : event; return e; }

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  • Possible to manipulate UI elements via dispatchEvent()?

    - by rinogo
    Hi all! I'm trying to manually dispatch events on a textfield so I can manipulate it indirectly via code (e.g. place cursor at a given set of x/y coordinates). However, my events seem to have no effect. I've written a test to experiment with this phenomenon: package sandbox { import flash.display.Sprite; import flash.events.MouseEvent; import flash.text.TextField; import flash.text.TextFieldType; import flash.text.TextFieldAutoSize; import flash.utils.setTimeout; public class Test extends Sprite { private var tf:TextField; private var tf2:TextField; public function Test() { super(); tf = new TextField(); tf.text = 'Interact here'; tf.type = TextFieldType.INPUT; addChild(tf); tf2 = new TextField(); tf2.text = 'Same events replayed with five second delay here'; tf2.autoSize = TextFieldAutoSize.LEFT; tf2.type = TextFieldType.INPUT; tf2.y = 30; addChild(tf2); tf.addEventListener(MouseEvent.CLICK, mouseListener); tf.addEventListener(MouseEvent.DOUBLE_CLICK, mouseListener); tf.addEventListener(MouseEvent.MOUSE_DOWN, mouseListener); tf.addEventListener(MouseEvent.MOUSE_MOVE, mouseListener); tf.addEventListener(MouseEvent.MOUSE_OUT, mouseListener); tf.addEventListener(MouseEvent.MOUSE_OVER, mouseListener); tf.addEventListener(MouseEvent.MOUSE_UP, mouseListener); tf.addEventListener(MouseEvent.MOUSE_WHEEL, mouseListener); tf.addEventListener(MouseEvent.ROLL_OUT, mouseListener); tf.addEventListener(MouseEvent.ROLL_OVER, mouseListener); } private function mouseListener(event:MouseEvent):void { //trace(event); setTimeout(function():void {trace(event); tf2.dispatchEvent(event);}, 5000); } } } Essentially, all this test does is to use setTimeout to effectively 'record' events on TextField tf and replay them five seconds later on TextField tf2. When an event is dispatched on tf2, it is traced to the console output. The console output upon running this program and clicking on tf is: [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=0 localY=1 stageX=0 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="rollOver" bubbles=false cancelable=false eventPhase=2 localX=0 localY=1 stageX=0 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseOver" bubbles=true cancelable=false eventPhase=3 localX=0 localY=1 stageX=0 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=2 localY=1 stageX=2 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=2 localY=2 stageX=2 stageY=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=2 localY=3 stageX=2 stageY=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=3 localY=3 stageX=3 stageY=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=5 localY=3 stageX=5 stageY=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=6 localY=5 stageX=6 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=7 localY=5 stageX=7 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=9 localY=5 stageX=9 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=10 localY=5 stageX=10 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=11 localY=5 stageX=11 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseDown" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseUp" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="click" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=10 localY=4 stageX=10 stageY=4 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=9 localY=2 stageX=9 stageY=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=9 localY=1 stageX=9 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseOut" bubbles=true cancelable=false eventPhase=3 localX=-1 localY=-1 stageX=-1 stageY=-1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="rollOut" bubbles=false cancelable=false eventPhase=2 localX=-1 localY=-1 stageX=-1 stageY=-1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] As we can see, the events are being captured and replayed successfully. However, no change occurs in tf2 - the mouse cursor does not appear in tf2 as we would expect. In fact, the cursor remains in tf even after the tf2 events are dispatched. Please help! Thanks, -Rich

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  • ASP.NET with jQueryUI: text box value is getting as null in Button click event

    - by Shyju
    I have an ASP.NET page where I have a button When a user clicks on the button,I will check whether the user has logged in or not.If not logged in I will show a modal popup to login (using jQueryUI). I have placed one textbox(txtPassword) and one button(btnLogin) control in the Div which will be shown by the jQueryDialog.But in btnLogin's Click event, I am not able to read the Text value entered in the textbox txtPassword The below is my code <form id="form1" runat="server"> <div> <br /> <asp:TextBox ID="txtModelId" runat="server" Text=""></asp:TextBox><br /> <asp:Button ID="btnGo" runat="server" Text="Go" OnClick="btnGo_Click" /> <br /> <asp:Label ID="lblUserMsg" runat="server" Text="Label"></asp:Label></div> <div id="divContentHolder"> <div class="demo"> <div id="dialog" title="Login with your TradeIn Account"> <p id="validateTips">Enter your EmailId & password</p> <fieldset> <label for="email">Email</label> <asp:TextBox ID="txtEmail" CssClass="text ui-widget-content ui-corner-all" runat="server" ></asp:TextBox> <label for="password"> <asp:TextBox ID="TextBox1" runat="server" Text="sample"></asp:TextBox>Password</label> <asp:TextBox ID="txtPassword" CssClass="text ui-widget-content ui-corner-all" runat="server" ></asp:TextBox> <asp:Button ID="btnLogin" runat="server" Text="Login" OnClick="btnLogin_Click" UseSubmitBehavior="false"/> </fieldset> </div><!--dialog--> </div><!--demo--> </div><!--divContentHolder--> </form> Server side Code protected void btnGo_Click(object sender, EventArgs e) { CheckUserLoggedIn(); } private void CheckUserLoggedIn() { if (Session["username"] != null) { Response.Write("Logged in user"); ClientScript.RegisterHiddenField("isAuthenticated", "true"); } else { ClientScript.RegisterHiddenField("isAuthenticated", "false"); } } protected void btnLogin_Click(object sender, EventArgs e) { string txtSample= TextBox1.Text; // this is showing the value 'sample' string txtPass= txtPassword.Text; // this is showing null if (txtPass == "shyju") { Session["username"] = txtPassword.Text; Response.Redirect("TestingModal.aspx"); } } My java script code to render the dialog $(function() { var name = $("#name"), email = $("#email"), password = $("#password"), allFields = $([]).add(name).add(email).add(password), tips = $("#validateTips"); function updateTips(t) { tips.text(t).effect("highlight",{},1500); } function checkLength(o,n,min,max) { if ( o.val().length > max || o.val().length < min ) { o.addClass('ui-state-error'); updateTips("Length of " + n + " must be between "+min+" and "+max+"."); return false; } else { return true; } } function checkRegexp(o,regexp,n) { if ( !( regexp.test( o.val() ) ) ) { o.addClass('ui-state-error'); updateTips(n); return false; } else { return true; } } $("#dialog").dialog({ bgiframe: true, autoOpen: false, height: 300, modal: true, buttons: { 'Create an account': function() { var bValid = true; allFields.removeClass('ui-state-error'); bValid=true; if (bValid) { /*$('#users tbody').append('<tr>' + '<td>' + name.val() + '</td>' + '<td>' + email.val() + '</td>' + '<td>' + password.val() + '</td>' + '</tr>'); */ alert("Check User Credentials") $(this).dialog('close'); } }, Cancel: function() { $(this).dialog('close'); } }, close: function() { allFields.val('').removeClass('ui-state-error'); } }); $('#create-user').click(function() { $('#dialog').dialog('open'); }) .hover( function(){ $(this).addClass("ui-state-hover"); }, function(){ $(this).removeClass("ui-state-hover"); } ).mousedown(function(){ $(this).addClass("ui-state-active"); }) .mouseup(function(){ $(this).removeClass("ui-state-active"); }); var isAuthenticated = $("#isAuthenticated").val(); if (isAuthenticated && isAuthenticated == "false") { // Display the modal dialog. $("#dialog").dialog("open"); } }); I had hard coded the text properties value of TextBox1 as 'sample' in the HTML part of my ASPX file .In button click event i am getting it.But the other textbox,txtPassword 's Text property is giving me null value Please guide me to go ahead Thanks in advance

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  • iPhone SDK vs. Windows Phone 7 Series SDK Challenge, Part 2: MoveMe

    In this series, I will be taking sample applications from the iPhone SDK and implementing them on Windows Phone 7 Series.  My goal is to do as much of an apples-to-apples comparison as I can.  This series will be written to not only compare and contrast how easy or difficult it is to complete tasks on either platform, how many lines of code, etc., but Id also like it to be a way for iPhone developers to either get started on Windows Phone 7 Series development, or for developers in general to learn the platform. Heres my methodology: Run the iPhone SDK app in the iPhone Simulator to get a feel for what it does and how it works, without looking at the implementation Implement the equivalent functionality on Windows Phone 7 Series using Silverlight. Compare the two implementations based on complexity, functionality, lines of code, number of files, etc. Add some functionality to the Windows Phone 7 Series app that shows off a way to make the scenario more interesting or leverages an aspect of the platform, or uses a better design pattern to implement the functionality. You can download Microsoft Visual Studio 2010 Express for Windows Phone CTP here, and the Expression Blend 4 Beta here. If youre seeing this series for the first time, check out Part 1: Hello World. A note on methodologyin the prior post there was some feedback about lines of code not being a very good metric for this exercise.  I dont really disagree, theres a lot more to this than lines of code but I believe that is a relevant metric, even if its not the ultimate one.  And theres no perfect answer here.  So I am going to continue to report the number of lines of code that I, as a developer would need to write in these apps as a data point, and Ill leave it up to the reader to determine how that fits in with overall complexity, etc.  The first example was so basic that I think it was difficult to talk about in real terms.  I think that as these apps get more complex, the subjective differences in concept count and will be more important.  MoveMe The MoveMe app is the main end-to-end app writing example in the iPhone SDK, called Creating an iPhone Application.  This application demonstrates a few concepts, including handling touch input, how to do animations, and how to do some basic transforms. The behavior of the application is pretty simple.  User touches the button: The button does a throb type animation where it scales up and then back down briefly. User drags the button: After a touch begins, moving the touch point will drag the button around with the touch. User lets go of the button: The button animates back to its original position, but does a few small bounces as it reaches its original point, which makes the app fun and gives it an extra bit of interactivity. Now, how would I write an app that meets this spec for Windows Phone 7 Series, and how hard would it be?  Lets find out!     Implementing the UI Okay, lets build the UI for this application.  In the HelloWorld example, we did all the UI design in Visual Studio and/or by hand in XAML.  In this example, were going to use the Expression Blend 4 Beta. You might be wondering when to use Visual Studio, when to use Blend, and when to do XAML by hand.  Different people will have different takes on this, but heres mine: XAML by hand simple UI that doesnt contain animations, gradients, etc., and or UI that I want to really optimize and craft when I know exactly what I want to do. Visual Studio Basic UI layout, property setting, data binding, etc. Blend Any serious design work needs to be done in Blend, including animations, handling states and transitions, styling and templating, editing resources. As in Part 1, go ahead and fire up Visual Studio 2010 Express for Windows Phone (yes, soon it will take longer to say the name of our products than to start them up!), and create a new Windows Phone Application.  As in Part 1, clear out the XAML from the designer.  An easy way to do this is to just: Click on the design surface Hit Control+A Hit Delete Theres a little bit left over (the Grid.RowDefinitions element), just go ahead and delete that element so were starting with a clean state of only one outer Grid element. To use Blend, we need to save this project.  See, when you create a project with Visual Studio Express, it doesnt commit it to the disk (well, in a place where you can find it, at least) until you actually save the project.  This is handy if youre doing some fooling around, because it doesnt clutter your disk with WindowsPhoneApplication23-like directories.  But its also kind of dangerous, since when you close VS, if you dont save the projectits all gone.  Yes, this has bitten me since I was saving files and didnt remember that, so be careful to save the project/solution via Save All, at least once. So, save and note the location on disk.  Start Expression Blend 4 Beta, and chose File > Open Project/Solution, and load your project.  You should see just about the same thing you saw over in VS: a blank, black designer surface. Now, thinking about this application, we dont really need a button, even though it looks like one.  We never click it.  So were just going to create a visual and use that.  This is also true in the iPhone example above, where the visual is actually not a button either but a jpg image with a nice gradient and round edges.  Well do something simple here that looks pretty good. In Blend, look in the tool pane on the left for the icon that looks like the below (the highlighted one on the left), and hold it down to get the popout menu, and choose Border:    Okay, now draw out a box in the middle of the design surface of about 300x100.  The Properties Pane to the left should show the properties for this item. First, lets make it more visible by giving it a border brush.  Set the BorderBrush to white by clicking BorderBrush and dragging the color selector all the way to the upper right in the palette.  Then, down a bit farther, make the BorderThickness 4 all the way around, and the CornerRadius set to 6. In the Layout section, do the following to Width, Height, Horizontal and Vertical Alignment, and Margin (all 4 margin values): Youll see the outline now is in the middle of the design surface.  Now lets give it a background color.  Above BorderBrush select Background, and click the third tab over: Gradient Brush.  Youll see a gradient slider at the bottom, and if you click the markers, you can edit the gradient stops individually (or add more).  In this case, you can select something you like, but wheres what I chose: Left stop: #BFACCFE2 (I just picked a spot on the palette and set opacity to 75%, no magic here, feel free to fiddle these or just enter these numbers into the hex area and be done with it) Right stop: #FF3E738F Okay, looks pretty good.  Finally set the name of the element in the Name field at the top of the Properties pane to welcome. Now lets add some text.  Just hit T and itll select the TextBlock tool automatically: Now draw out some are inside our welcome visual and type Welcome!, then click on the design surface (to exit text entry mode) and hit V to go back into selection mode (or the top item in the tool pane that looks like a mouse pointer).  Click on the text again to select it in the tool pane.  Just like the border, we want to center this.  So set HorizontalAlignment and VerticalAlignment to Center, and clear the Margins: Thats it for the UI.  Heres how it looks, on the design surface: Not bad!  Okay, now the fun part Adding Animations Using Blend to build animations is a lot of fun, and its easy.  In XAML, I can not only declare elements and visuals, but also I can declare animations that will affect those visuals.  These are called Storyboards. To recap, well be doing two animations: The throb animation when the element is touched The center animation when the element is released after being dragged. The throb animation is just a scale transform, so well do that first.  In the Objects and Timeline Pane (left side, bottom half), click the little + icon to add a new Storyboard called touchStoryboard: The timeline view will appear.  In there, click a bit to the right of 0 to create a keyframe at .2 seconds: Now, click on our welcome element (the Border, not the TextBlock in it), and scroll to the bottom of the Properties Pane.  Open up Transform, click the third tab ("Scale), and set X and Y to 1.2: This all of this says that, at .2 seconds, I want the X and Y size of this element to scale to 1.2. In fact you can see this happen.  Push the Play arrow in the timeline view, and youll see the animation run! Lets make two tweaks.  First, we want the animation to automatically reverse so it scales up then back down nicely. Click in the dropdown that says touchStoryboard in Objects and Timeline, then in the Properties pane check Auto Reverse: Now run it again, and youll see it go both ways. Lets even make it nicer by adding an easing function. First, click on the Render Transform item in the Objects tree, then, in the Property Pane, youll see a bunch of easing functions to choose from.  Feel free to play with this, then seeing how each runs.  I chose Circle In, but some other ones are fun.  Try them out!  Elastic In is kind of fun, but well stick with Circle In.  Thats it for that animation. Now, we also want an animation to move the Border back to its original position when the user ends the touch gesture.  This is exactly the same process as above, but just targeting a different transform property. Create a new animation called releaseStoryboard Select a timeline point at 1.2 seconds. Click on the welcome Border element again Scroll to the Transforms panel at the bottom of the Properties Pane Choose the first tab (Translate), which may already be selected Set both X and Y values to 0.0 (we do this just to make the values stick, because the value is already 0 and we need Blend to know we want to save that value) Click on RenderTransform in the Objects tree In the properties pane, choose Bounce Out Set Bounces to 6, and Bounciness to 4 (feel free to play with these as well) Okay, were done. Note, if you want to test this Storyboard, you have to do something a little tricky because the final value is the same as the initial value, so playing it does nothing.  If you want to play with it, do the following: Next to the selection dropdown, hit the little "x (Close Storyboard) Go to the Translate Transform value for welcome Set X,Y to 50, 200, respectively (or whatever) Select releaseStoryboard again from the dropdown Hit play, see it run Go into the object tree and select RenderTransform to change the easing function. When youre done, hit the Close Storyboard x again and set the values in Transform/Translate back to 0 Wiring Up the Animations Okay, now go back to Visual Studio.  Youll get a prompt due to the modification of MainPage.xaml.  Hit Yes. In the designer, click on the welcome Border element.  In the Property Browser, hit the Events button, then double click each of ManipulationStarted, ManipulationDelta, ManipulationCompleted.  Youll need to flip back to the designer from code, after each double click. Its code time.  Here we go. Here, three event handlers have been created for us: welcome_ManipulationStarted: This will execute when a manipulation begins.  Think of it as MouseDown. welcome_ManipulationDelta: This executes each time a manipulation changes.  Think MouseMove. welcome_ManipulationCompleted: This will  execute when the manipulation ends. Think MouseUp. Now, in ManipuliationStarted, we want to kick off the throb animation that we called touchAnimation.  Thats easy: 1: private void welcome_ManipulationStarted(object sender, ManipulationStartedEventArgs e) 2: { 3: touchStoryboard.Begin(); 4: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Likewise, when the manipulation completes, we want to re-center the welcome visual with our bounce animation: 1: private void welcome_ManipulationCompleted(object sender, ManipulationCompletedEventArgs e) 2: { 3: releaseStoryboard.Begin(); 4: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Note there is actually a way to kick off these animations from Blend directly via something called Triggers, but I think its clearer to show whats going on like this.  A Trigger basically allows you to say When this event fires, trigger this Storyboard, so its the exact same logical process as above, but without the code. But how do we get the object to move?  Well, for that we really dont want an animation because we want it to respond immediately to user input. We do this by directly modifying the transform to match the offset for the manipulation, and then well let the animation bring it back to zero when the manipulation completes.  The manipulation events do a great job of keeping track of all the stuff that you usually had to do yourself when doing drags: where you started from, how far youve moved, etc. So we can easily modify the position as below: 1: private void welcome_ManipulationDelta(object sender, ManipulationDeltaEventArgs e) 2: { 3: CompositeTransform transform = (CompositeTransform)welcome.RenderTransform; 4:   5: transform.TranslateX = e.CumulativeManipulation.Translation.X; 6: transform.TranslateY = e.CumulativeManipulation.Translation.Y; 7: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Thats it! Go ahead and run the app in the emulator.  I suggest running without the debugger, its a little faster (CTRL+F5).  If youve got a machine that supports DirectX 10, youll see nice smooth GPU accelerated graphics, which also what it looks like on the phone, running at about 60 frames per second.  If your machine does not support DX10 (like the laptop Im writing this on!), it wont be quite a smooth so youll have to take my word for it! Comparing Against the iPhone This is an example where the flexibility and power of XAML meets the tooling of Visual Studio and Blend, and the whole experience really shines.  So, for several things that are declarative and 100% toolable with the Windows Phone 7 Series, this example does them with code on the iPhone.  In parens is the lines of code that I count to do these operations. PlacardView.m: 19 total LOC Creating the view that hosts the button-like image and the text Drawing the image that is the background of the button Drawing the Welcome text over the image (I think you could technically do this step and/or the prior one using Interface Builder) MoveMeView.m:  63 total LOC Constructing and running the scale (throb) animation (25) Constructing the path describing the animation back to center plus bounce effect (38) Beyond the code count, yy experience with doing this kind of thing in code is that its VERY time intensive.  When I was a developer back on Windows Forms, doing GDI+ drawing, we did this stuff a lot, and it took forever!  You write some code and even once you get it basically working, you see its not quite right, you go back, tweak the interval, or the math a bit, run it again, etc.  You can take a look at the iPhone code here to judge for yourself.  Scroll down to animatePlacardViewToCenter toward the bottom.  I dont think this code is terribly complicated, but its not what Id call simple and its not at all simple to get right. And then theres a few other lines of code running around for setting up the ViewController and the Views, about 15 lines between MoveMeAppDelegate, PlacardView, and MoveMeView, plus the assorted decls in the h files. Adding those up, I conservatively get something like 100 lines of code (19+63+15+decls) on iPhone that I have to write, by hand, to make this project work. The lines of code that I wrote in the examples above is 5 lines of code on Windows Phone 7 Series. In terms of incremental concept counts beyond the HelloWorld app, heres a shot at that: iPhone: Drawing Images Drawing Text Handling touch events Creating animations Scaling animations Building a path and animating along that Windows Phone 7 Series: Laying out UI in Blend Creating & testing basic animations in Blend Handling touch events Invoking animations from code This was actually the first example I tried converting, even before I did the HelloWorld, and I was pretty surprised.  Some of this is luck that this app happens to match up with the Windows Phone 7 Series platform just perfectly.  In terms of time, I wrote the above application, from scratch, in about 10 minutes.  I dont know how long it would take a very skilled iPhone developer to write MoveMe on that iPhone from scratch, but if I was to write it on Silverlight in the same way (e.g. all via code), I think it would likely take me at least an hour or two to get it all working right, maybe more if I ended up picking the wrong strategy or couldnt get the math right, etc. Making Some Tweaks Silverlight contains a feature called Projections to do a variety of 3D-like effects with a 2D surface. So lets play with that a bit. Go back to Blend and select the welcome Border in the object tree.  In its properties, scroll down to the bottom, open Transform, and see Projection at the bottom.  Set X,Y,Z to 90.  Youll see the element kind of disappear, replaced by a thin blue line. Now Create a new animation called startupStoryboard. Set its key time to .5 seconds in the timeline view Set the projection values above to 0 for X, Y, and Z. Save Go back to Visual Studio, and in the constructor, add the following bold code (lines 7-9 to the constructor: 1: public MainPage() 2: { 3: InitializeComponent(); 4:   5: SupportedOrientations = SupportedPageOrientation.Portrait; 6:   7: this.Loaded += (s, e) => 8: { 9: startupStoryboard.Begin(); 10: }; 11: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } If the code above looks funny, its using something called a lambda in C#, which is an inline anonymous method.  Its just a handy shorthand for creating a handler like the manipulation ones above. So with this youll get a nice 3D looking fly in effect when the app starts up.  Here it is, in flight: Pretty cool!Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Grid overlayed on image using javascript, need help getting grid coordinates.

    - by Alos
    Hi I am fairly new to javascript and could use some help, I am trying to overlay a grid on top of an image and then be able to have the user click on the grid and get the grid coordinate from the box that the user clicked. I have been working with the code from the following stackoverflow question: Creating a grid overlay over image. link text Here is the code that I have so far: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> </script> <script type="text/javascript"> var SetGrid = function(el, sz, nr, nc){ //get number of rows/columns according to the 'grid' size //numcols = el.getSize().x/sz; //numrows = el.getSize().y/sz; numcols = 48; numrows = 32; //create table element for injecting cols/rows var gridTable = new Element('table', { 'id' : 'gridTable', 'styles' : { 'width' : el.getSize().x, 'height' : el.getSize().y, 'top' : el.getCoordinates().top, 'left' : el.getCoordinates().left } }); //inject rows/cols into gridTable for (row = 1; row<=numrows; row++){ thisRow = new Element('tr', { 'id' : row, 'class' : 'gridRow' }); for(col = 1; col<=numcols; col++){ thisCol = new Element('td', { 'id' : col, 'class' : 'gridCol0' }); //each cell gets down/up over event... down starts dragging|up stops|over draws area if down was fired thisCol.addEvents({ 'mousedown' : function(){ dragFlag = true; startRow = this.getParent().get('id'); startCol = this.get('id'); }, 'mouseup' : function(){ dragFlag = false; }, 'mouseover' : function(){ if (dragFlag==true){ this.set('class', 'gridCol'+$$('#lvlSelect .on').get('value')); } }, 'click' : function(){ //this.set('class', 'gridCol'+$$('#lvlSelect .on').get('id').substr(3, 1) ); str = $$('#lvlSelect .on').get('id'); alert(str.substr(2, 3)); } }); thisCol.inject(thisRow, 'bottom'); }; thisRow.inject(gridTable, 'bottom'); }; gridTable.inject(el.getParent()); } //sens level selector func var SetSensitivitySelector = function(el, sz, nr, nc){ $$('#lvlSelect ul li').each(function(el){ el.addEvents({ 'click' : function(){ $$('#lvlSelect ul li').set('class', ''); this.set('class', 'on'); }, 'mouseover' : function(){ el.setStyle('cursor','pointer'); }, 'mouseout' : function(){ el.setStyle('cursor',''); } }); }); } //execute window.addEvent('load', function(){ SetGrid($('imagetomap'), 32); SetSensitivitySelector(); }); var gridSize = { x: 48, y: 32 }; var img = document.getElementById('imagetomap'); img.onclick = function(e) { if (!e) e = window.event; alert(Math.floor(e.offsetX/ gridSize.x) + ', ' + Math.floor(e.offsetY / gridSize.y)); } </script> <style> #imagetomapdiv { float:left; display: block; } #gridTable { border:1px solid red; border-collapse:collapse; position:absolute; z-index:5; } #gridTable td { opacity:0.2; filter:alpha(opacity=20); } #gridTable .gridCol0 { border:1px solid gray; background-color: none; } #gridTable .gridCol1 { border:1px solid gray; background-color: green; } #gridTable .gridCol2 { border:1px solid gray; background-color: blue; } #gridTable .gridCol3 { border:1px solid gray; background-color: yellow; } #gridTable .gridCol4 { border:1px solid gray; background-color: orange; } #gridTable .gridCol5 { border:1px solid gray; background-color: red; } #lvlSelect ul {float: left; display:block; position:relative; margin-left: 20px; padding: 10px; } #lvlSelect ul li { width:40px; text-align:center; display:block; border:1px solid black; position:relative; padding: 10px; list-style:none; opacity:0.2; filter:alpha(opacity=20); } #lvlSelect ul li.on { opacity:1; filter:alpha(opacity=100); } #lvlSelect ul #li0 { background-color: none; } #lvlSelect ul #li1 { background-color: green; } #lvlSelect ul #li2 { background-color: blue; } #lvlSelect ul #li3 { background-color: yellow; } #lvlSelect ul #li4 { background-color: orange; } #lvlSelect ul #li5 { background-color: red; } </style> </div> <div id="lvlSelect"> <ul> <li value="0" id="li0">0</li> <li value="1" id="li1">1</li> <li value="2" id="li2">2</li> <li value="3" id="li3">3</li> <li value="4" id="li4">4</li> <li value="5" id="li5" class="on">5</li> </ul> </div> In this example the grid box changes color when the image is grid box is clicked, but I would like to be able to have the coordinates of the box. Any help would be great. Thank you

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  • Creating a grid overlay over image.

    - by neteus
    Hi everybody, I made a script (using mootools library) that is supposed to overlay an image with a table grid and when each grid cell is clicked/dragged over its background color changes 'highlighting' the cell. Current code creates a table and positions it over the element (el, image in this case). Table was used since I am planning to add rectangle select tool later on, and it seemed easiest way to do it. <html> <head> <title></title> <script type="text/javascript" src="mootools.js"></script> <script type="text/javascript"> var SetGrid = function(el, sz, nr, nc){ //get number of rows/columns according to the 'grid' size numcols = el.getSize().x/sz; numrows = el.getSize().y/sz; //create table element for injecting cols/rows var gridTable = new Element('table', { 'id' : 'gridTable', 'styles' : { 'width' : el.getSize().x, 'height' : el.getSize().y, 'top' : el.getCoordinates().top, 'left' : el.getCoordinates().left } }); //inject rows/cols into gridTable for (row = 1; row<=numrows; row++){ thisRow = new Element('tr', { 'id' : row, 'class' : 'gridRow' }); for(col = 1; col<=numcols; col++){ thisCol = new Element('td', { 'id' : col, 'class' : 'gridCol0' }); //each cell gets down/up over event... down starts dragging|up stops|over draws area if down was fired thisCol.addEvents({ 'mousedown' : function(){ dragFlag = true; startRow = this.getParent().get('id'); startCol = this.get('id'); }, 'mouseup' : function(){ dragFlag = false; }, 'mouseover' : function(){ if (dragFlag==true){ this.set('class', 'gridCol'+$$('#lvlSelect .on').get('value')); } }, 'click' : function(){ //this.set('class', 'gridCol'+$$('#lvlSelect .on').get('id').substr(3, 1) ); str = $$('#lvlSelect .on').get('id'); alert(str.substr(2, 3)); } }); thisCol.inject(thisRow, 'bottom'); }; thisRow.inject(gridTable, 'bottom'); }; gridTable.inject(el.getParent()); } //sens level selector func var SetSensitivitySelector = function(el, sz, nr, nc){ $$('#lvlSelect ul li').each(function(el){ el.addEvents({ 'click' : function(){ $$('#lvlSelect ul li').set('class', ''); this.set('class', 'on'); }, 'mouseover' : function(){ el.setStyle('cursor','pointer'); }, 'mouseout' : function(){ el.setStyle('cursor',''); } }); }); } //execute window.addEvent('load', function(){ SetGrid($('imagetomap'), 32); SetSensitivitySelector(); }); </script> <style> #imagetomapdiv { float:left; display: block; } #gridTable { border:1px solid red; border-collapse:collapse; position:absolute; z-index:5; } #gridTable td { opacity:0.2; filter:alpha(opacity=20); } #gridTable .gridCol0 { border:1px solid gray; background-color: none; } #gridTable .gridCol1 { border:1px solid gray; background-color: green; } #gridTable .gridCol2 { border:1px solid gray; background-color: blue; } #gridTable .gridCol3 { border:1px solid gray; background-color: yellow; } #gridTable .gridCol4 { border:1px solid gray; background-color: orange; } #gridTable .gridCol5 { border:1px solid gray; background-color: red; } #lvlSelect ul {float: left; display:block; position:relative; margin-left: 20px; padding: 10px; } #lvlSelect ul li { width:40px; text-align:center; display:block; border:1px solid black; position:relative; padding: 10px; list-style:none; opacity:0.2; filter:alpha(opacity=20); } #lvlSelect ul li.on { opacity:1; filter:alpha(opacity=100); } #lvlSelect ul #li0 { background-color: none; } #lvlSelect ul #li1 { background-color: green; } #lvlSelect ul #li2 { background-color: blue; } #lvlSelect ul #li3 { background-color: yellow; } #lvlSelect ul #li4 { background-color: orange; } #lvlSelect ul #li5 { background-color: red; } </style> </head> <body> <div id="imagetomapdiv"> <img id="imagetomap" src="1.png"> </div> <div id="lvlSelect"> <ul> <li value="0" id="li0">0</li> <li value="1" id="li1">1</li> <li value="2" id="li2">2</li> <li value="3" id="li3">3</li> <li value="4" id="li4">4</li> <li value="5" id="li5" class="on">5</li> </ul> </div> </body> </html> A 'working' example: http://72.14.186.218/~alex/motion.php There are two problems: while it works just fine in FF, IE and Chrome do not create the table if the page is refreshed. If you go back to directory root and click on the link to the file the grid table is displayed, if you hit 'refresh' button -- the script runs but the table is not injected. Secondly, although the table HTML is injected in IE, it does not display it. I tried adding nbsp's to make sure its not ignored -- to no avail. Any suggestions on improving code or help with the issues is appreciated. Thanks!

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  • Google Maps API v3 - Different markers/labels on different zoom levels

    - by krikara
    I was wondering if it is possible that Google has a feature to view different markers on different zoom levels. For example, on zoom level 1, I want one marker over China with the label saying "5". And as the user zooms in, lets say on zoom level 4, I want the previous marker and label to disappear. And I want to have 5 new markers/labels, each on a different city in China all saying "1". Thus China will say a number and all the cities in China will say numbers adding up to China's number. The key concept I am trying to figure out here is how to hide markers and labels based on zoom levels. A constraint for me is that I am living in China currently where google is censored, so a lot of online documents are censored for me, including many of google's documentations. Here is my code thus far <!DOCTYPE html> <html> <head> <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /> <title>TM China</title> <style type="text/css"> html, body, #map_canvas { margin: 0; padding: 0; height: 100% } .labels { color: red; background-color: white; font-family: "Lucida Grande", "Arial", sans-serif; font-size: 10px; font-weight: bold; text-align: center; width: 60px; border: 2px solid black; white-space: nowrap; } </style> <script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?key=AIzaSyDV0lcdK7C2GHbQAmdkBID70Uppuf-D030&sensor=true"> </script> <script type="text/javascript"> eval(function(p,a,c,k,e,r){e=function(c){return(c<a?'':e(parseInt(c/a)))+((c=c%a)>35?String.fromCharCode(c+29):c.toString(36))};if(!''.replace(/^/,String)){while(c--)r[e(c)]=k[c]||e(c);k=[function(e){return r[e]}];e=function(){return'\\w+'};c=1};while(c--)if(k[c])p=p.replace(new RegExp('\\b'+e(c)+'\\b','g'),k[c]);return p}('7 m(a){2.3=a;2.8=V.1E("1u");2.8.4.C="I: 1m; J: 1g;";2.k=V.1E("1u");2.k.4.C=2.8.4.C}m.l=E 6.5.22();m.l.1Y=7(){n c=2;n h=t;n f=t;n j;n b;n d,K;n i;n g=7(e){p(e.1v){e.1v()}e.2b=u;p(e.1t){e.1t()}};2.1s().24.G(2.8);2.1s().20.G(2.k);2.11=[6.5.9.w(V,"1o",7(a){p(f){a.s=j;i=u;6.5.9.r(c.3,"1n",a)}h=t;6.5.9.r(c.3,"1o",a)}),6.5.9.o(c.3.1P(),"1N",7(a){p(h&&c.3.1M()){a.s=E 6.5.1J(a.s.U()-d,a.s.T()-K);j=a.s;p(f){6.5.9.r(c.3,"1i",a)}F{d=a.s.U()-c.3.Z().U();K=a.s.T()-c.3.Z().T();6.5.9.r(c.3,"1e",a)}}}),6.5.9.w(2.k,"1d",7(e){c.k.4.1c="2i";6.5.9.r(c.3,"1d",e)}),6.5.9.w(2.k,"1D",7(e){c.k.4.1c=c.3.2g();6.5.9.r(c.3,"1D",e)}),6.5.9.w(2.k,"1C",7(e){p(i){i=t}F{g(e);6.5.9.r(c.3,"1C",e)}}),6.5.9.w(2.k,"1A",7(e){g(e);6.5.9.r(c.3,"1A",e)}),6.5.9.w(2.k,"1z",7(e){h=u;f=t;d=0;K=0;g(e);6.5.9.r(c.3,"1z",e)}),6.5.9.o(2.3,"1e",7(a){f=u;b=c.3.1b()}),6.5.9.o(2.3,"1i",7(a){c.3.O(a.s);c.3.D(2a)}),6.5.9.o(2.3,"1n",7(a){f=t;c.3.D(b)}),6.5.9.o(2.3,"29",7(){c.O()}),6.5.9.o(2.3,"28",7(){c.D()}),6.5.9.o(2.3,"27",7(){c.N()}),6.5.9.o(2.3,"26",7(){c.N()}),6.5.9.o(2.3,"25",7(){c.16()}),6.5.9.o(2.3,"23",7(){c.15()}),6.5.9.o(2.3,"21",7(){c.13()}),6.5.9.o(2.3,"1Z",7(){c.L()}),6.5.9.o(2.3,"1X",7(){c.L()})]};m.l.1W=7(){n i;2.8.1r.1q(2.8);2.k.1r.1q(2.k);1p(i=0;i<2.11.1V;i++){6.5.9.1U(2.11[i])}};m.l.1T=7(){2.15();2.16();2.L()};m.l.15=7(){n a=2.3.z("Y");p(H a.1S==="P"){2.8.W=a;2.k.W=2.8.W}F{2.8.G(a);a=a.1R(u);2.k.G(a)}};m.l.16=7(){2.k.1Q=2.3.1O()||""};m.l.L=7(){n i,q;2.8.S=2.3.z("R");2.k.S=2.8.S;2.8.4.C="";2.k.4.C="";q=2.3.z("q");1p(i 1L q){p(q.1K(i)){2.8.4[i]=q[i];2.k.4[i]=q[i]}}2.1l()};m.l.1l=7(){2.8.4.I="1m";2.8.4.J="1g";p(H 2.8.4.B!=="P"){2.8.4.1k="1j(B="+(2.8.4.B*1I)+")"}2.k.4.I=2.8.4.I;2.k.4.J=2.8.4.J;2.k.4.B=0.1H;2.k.4.1k="1j(B=1)";2.13();2.O();2.N()};m.l.13=7(){n a=2.3.z("X");2.8.4.1h=-a.x+"v";2.8.4.1f=-a.y+"v";2.k.4.1h=-a.x+"v";2.k.4.1f=-a.y+"v"};m.l.O=7(){n a=2.1G().1F(2.3.Z());2.8.4.12=a.x+"v";2.8.4.M=a.y+"v";2.k.4.12=2.8.4.12;2.k.4.M=2.8.4.M;2.D()};m.l.D=7(){n a=(2.3.z("14")?-1:+1);p(H 2.3.1b()==="P"){2.8.4.A=2h(2.8.4.M,10)+a;2.k.4.A=2.8.4.A}F{2.8.4.A=2.3.1b()+a;2.k.4.A=2.8.4.A}};m.l.N=7(){p(2.3.z("1a")){2.8.4.Q=2.3.2f()?"2e":"1B"}F{2.8.4.Q="1B"}2.k.4.Q=2.8.4.Q};7 19(a){a=a||{};a.Y=a.Y||"";a.X=a.X||E 6.5.2d(0,0);a.R=a.R||"2c";a.q=a.q||{};a.14=a.14||t;p(H a.1a==="P"){a.1a=u}2.1y=E m(2);6.5.18.1x(2,1w)}19.l=E 6.5.18();19.l.17=7(a){6.5.18.l.17.1x(2,1w);2.1y.17(a)};',62,143,'||this|marker_|style|maps|google|function|labelDiv_|event|||||||||||eventDiv_|prototype|MarkerLabel_|var|addListener|if|labelStyle|trigger|latLng|false|true|px|addDomListener|||get|zIndex|opacity|cssText|setZIndex|new|else|appendChild|typeof|position|overflow|cLngOffset|setStyles|top|setVisible|setPosition|undefined|display|labelClass|className|lng|lat|document|innerHTML|labelAnchor|labelContent|getPosition||listeners_|left|setAnchor|labelInBackground|setContent|setTitle|setMap|Marker|MarkerWithLabel|labelVisible|getZIndex|cursor|mouseover|dragstart|marginTop|hidden|marginLeft|drag|alpha|filter|setMandatoryStyles|absolute|dragend|mouseup|for|removeChild|parentNode|getPanes|stopPropagation|div|preventDefault|arguments|apply|label|mousedown|dblclick|none|click|mouseout|createElement|fromLatLngToDivPixel|getProjection|01|100|LatLng|hasOwnProperty|in|getDraggable|mousemove|getTitle|getMap|title|cloneNode|nodeType|draw|removeListener|length|onRemove|labelstyle_changed|onAdd|labelclass_changed|overlayMouseTarget|labelanchor_changed|OverlayView|labelcontent_changed|overlayImage|title_changed|labelvisible_changed|visible_changed|zindex_changed|position_changed|1000000|cancelBubble|markerLabels|Point|block|getVisible|getCursor|parseInt|pointer'.split('|'),0,{})) var map; var mapOptions = { center: new google.maps.LatLng(35, 105), zoom: 3, mapTypeId: google.maps.MapTypeId.ROADMAP }; var locations = [ ['Hong Kong', 22.39, 114.10, 1885], ['Shanghai', 31.232, 121.47, 5885], ['Beijing', 39.88, 116.40, 6426], ['Guangzhou', 23.129, 113.264, 4067], ['Shenzhen', 22.54, 114.05, 3089], ['Hangzhou', 30.27, 120.15, 954] ]; var infowindow = new google.maps.InfoWindow(); var i; /* for (i = 0; i < locations.length; i++) { marker = new google.maps.Marker({ position: new google.maps.LatLng(locations[i][1], locations[i][2]), map: map }); google.maps.event.addListener(marker, 'click', (function(marker, i) { return function() { infowindow.setContent(locations[i][0]); infowindow.open(map, marker); } })(marker, i)); } */ function myMarker(options) { if(!options.labelAnchor) { options.labelAnchor = new google.maps.Point(30, 50); } if(!options.labelClass) { options.labelClass = "labels"; } options.map = map; return new MarkerWithLabel(options); } function initialize() { map = new google.maps.Map(document.getElementById("map_canvas"), mapOptions); for (i = 0; i < locations.length; i++) { var marker = new MarkerWithLabel({ position: new google.maps.LatLng(locations[i][1], locations[i][2]), draggable: false, map: map, labelContent: locations[i][3], labelAnchor: new google.maps.Point(30, 0), labelClass: "labels", // the CSS class for the label labelStyle: {opacity: 0.75} }); } /* var marker2 = new myMarker({ position: new google.maps.LatLng(20,20), draggable: true, labelContent: "second" }); */ } google.maps.event.addDomListener(window, 'load', initialize); </script> </head> <body onload="initialize()"> <div id="map_canvas" style="width:85%; height:85%"></div> <script type="text/javascript"> </script> </body> </html> EDIT I have been trying to experiment with the MarkerManager, but I can't get the markers to create successfully on different zoom levels. First, I changed my default zoom level to 1, and then I changed my code to what is shown below. function initialize() { map = new google.maps.Map(document.getElementById("map_canvas"), mapOptions); /* for (i = 0; i < locations.length; i++) { var marker = new MarkerWithLabel({ position: new google.maps.LatLng(locations[i][1], locations[i][2]), draggable: false, map: map, labelContent: locations[i][3], labelAnchor: new google.maps.Point(30, 0), labelClass: "labels", // the CSS class for the label labelStyle: {opacity: 0.75} }); } */ var listener = google.maps.event.addListener(map, 'bounds_changed', function(){ setupMarkers(); google.maps.event.removeListener(listener); }); } function createCityMarkers() { for (i = 0; i < locations.length; i++) { var marker = new MarkerWithLabel({ position: new google.maps.LatLng(locations[i][1], locations[i][2]), draggable: false, map: map, labelContent: locations[i][3], labelAnchor: new google.maps.Point(30, 0), labelClass: "labels", // the CSS class for the label labelStyle: {opacity: 0.75} }); } } function setupMarkers() { mgr = new MarkerManager(map); google.maps.event.addListener(mgr, 'loaded', function(){ mgr.addMarkers(createCityMarkers(), 4); mgr.refresh(); }); } I have also tried applying the source code of this link as well, but nothing is working out. And when I copy the source code directly to my computer and replace all the icons with markers, the markers still don't appear. I can't seem to figure how to make markers appear using the marker Manager. http://google-maps-utility-library-v3.googlecode.com/svn/tags/markermanager/1.0/examples/weather_map.html

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  • Image re sizing not working after rotation in Html5 canvas

    - by Deepu the Don
    In my HTML 5 + Javascript application, we can drag, re size and rotate image in Html 5 canvas. But after doing rotation, re sizing is not working. (I think it i related to finding dx,dy,not sure). Please help me to fix the code given below. Thanks in advance. <!doctype html> <html> <head> <style> #canvas{ border:red dashed #ccc; } </style> <script type="text/javascript" src="http://code.jquery.com/jquery.min.js"></script> <script> $(function(){ var canvas=document.getElementById("canvas"),ctx=canvas.getContext("2d"),canvasOffset=$("#canvas").offset(); var offsetX=canvasOffset.left,offsetY=canvasOffset.top,startX,startY,isDown=false,pi2=Math.PI*2; var resizerRadius=8,rr=resizerRadius*resizerRadius,draggingResizer={x:0,y:0},imageX=50,imageY=50; var imageWidth,imageHeight,imageRight,imageBottom,draggingImage=false,startX,startY,doRotation=false; var r=0,rotImg = new Image(); rotImg.src="rotation.jpg"; var img=new Image(); img.onload=function(){ imageWidth=img.width; imageHeight=img.height; imageRight=imageX+imageWidth; imageBottom=imageY+imageHeight; w=img.width/2; h=img.height/2; draw(true,false); } img.src="https://dl.dropboxusercontent.com/u/139992952/stackoverflow/facesSmall.png"; function draw(withAnchors,withBorders){ ctx.fillStyle="black"; ctx.clearRect(0,0,canvas.width,canvas.height); ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.drawImage(img,0,0,img.width,img.height,imageX,imageY,imageWidth,imageHeight); ctx.restore(); if(withAnchors){ drawDragAnchor(imageX,imageY); drawDragAnchor(imageRight,imageY); drawDragAnchor(imageRight,imageBottom); drawDragAnchor(imageX,imageBottom); } if(withBorders){ ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.beginPath(); ctx.moveTo(imageX,imageY); ctx.lineTo(imageRight,imageY); ctx.lineTo(imageRight,imageBottom); ctx.lineTo(imageX,imageBottom); ctx.closePath(); ctx.stroke(); ctx.restore(); } ctx.fillStyle="blue"; ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.beginPath(); ctx.moveTo(imageRight+15,imageY-10); ctx.lineTo(imageRight+45,imageY-10); ctx.lineTo(imageRight+45,imageY+20); ctx.lineTo(imageRight+15,imageY+20); ctx.fill(); ctx.closePath(); ctx.restore(); } function drawDragAnchor(x,y){ ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.beginPath(); ctx.arc(x,y,resizerRadius,0,pi2,false); ctx.closePath(); ctx.fill(); ctx.restore(); } function anchorHitTest(x,y){ var dx,dy; dx=x-imageX; dy=y-imageY; if(dx*dx+dy*dy<=rr){ return(0); } // top-right dx=x-imageRight; dy=y-imageY; if(dx*dx+dy*dy<=rr){ return(1); } // bottom-right dx=x-imageRight; dy=y-imageBottom; if(dx*dx+dy*dy<=rr){ return(2); } // bottom-left dx=x-imageX; dy=y-imageBottom; if(dx*dx+dy*dy<=rr){ return(3); } return(-1); } function hitImage(x,y){ return(x>imageX && x<imageX+imageWidth && y>imageY && y<imageY+imageHeight); } function handleMouseDown(e){ startX=parseInt(e.clientX-offsetX); startY=parseInt(e.clientY-offsetY); draggingResizer= anchorHitTest(startX,startY); draggingImage= draggingResizer<0 && hitImage(startX,startY); doRotation = draggingResizer<0 && !draggingImage && ctx.isPointInPath(startX,startY); } function handleMouseUp(e){ draggingResizer=-1; draggingImage=false; doRotation=false; draw(true,false); } function handleMouseOut(e){ handleMouseUp(e); } function handleMouseMove(e){ mouseX=parseInt(e.clientX-offsetX); mouseY=parseInt(e.clientY-offsetY); if(draggingResizer>-1){ switch(draggingResizer){ case 0: //top-left imageX=mouseX; imageWidth=imageRight-mouseX; imageY=mouseY; imageHeight=imageBottom-mouseY; break; case 1: //top-right imageY=mouseY; imageWidth=mouseX-imageX; imageHeight=imageBottom-mouseY; break; case 2: //bottom-right imageWidth=mouseX-imageX; imageHeight=mouseY-imageY; break; case 3: //bottom-left imageX=mouseX; imageWidth=imageRight-mouseX; imageHeight=mouseY-imageY; break; } if(imageWidth<25) imageWidth=25; if(imageHeight<25) imageHeight=25; imageRight=imageX+imageWidth; imageBottom=imageY+imageHeight; draw(true,true); }else if(draggingImage){ imageClick=false; var dx=mouseX-startX; var dy=mouseY-startY; imageX+=dx; imageY+=dy; imageRight+=dx; imageBottom+=dy; startX=mouseX; startY=mouseY; draw(false,true); }else if(doRotation){ var dx=mouseX-imageX; var dy=mouseY-imageY; r=Math.atan2(dy,dx); draw(false,true); } } $("#canvas").mousedown(function(e){handleMouseDown(e);}); $("#canvas").mousemove(function(e){handleMouseMove(e);}); $("#canvas").mouseup(function(e){handleMouseUp(e);}); $("#canvas").mouseout(function(e){handleMouseOut(e);}); }); </script> </head> <body> <canvas id="canvas" width=800 height=500></canvas> </body> </html>

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  • Cannot see the variable In my own JQuery plugin's function.

    - by qinHaiXiang
    I am writing one of my own JQuery plugin. And I got some strange which make me confused. I am using JQuery UI datepicker with my plugin. ;(function($){ var newMW = 1, mwZIndex = 0; // IgtoMW contructor Igtomw = function(elem , options){ var activePanel, lastPanel, daysWithRecords, sliding; // used to check the animation below is executed to the end. // used to access the plugin's default configuration this.opts = $.extend({}, $.fn.igtomw.defaults, options); // intial the model window this.intialMW(); }; $.extend(Igtomw.prototype, { // intial model window intialMW : function(){ this.sliding = false; //this.daysWithRecords = []; this.igtoMW = $('<div />',{'id':'igto'+newMW,'class':'igtoMW',}) .css({'z-index':mwZIndex}) // make it in front of all exist model window; .appendTo('body') .draggable({ containment: 'parent' , handle: '.dragHandle' , distance: 5 }); //var igtoWrapper = igtoMW.append($('<div />',{'class':'igtoWrapper'})); this.igtoWrapper = $('<div />',{'class':'igtoWrapper'}).appendTo(this.igtoMW); this.igtoOpacityBody = $('<div />',{'class':'igtoOpacityBody'}).appendTo(this.igtoMW); //var igtoHeaderInfo = igtoWrapper.append($('<div />',{'class':'igtoHeaderInfo dragHandle'})); this.igtoHeaderInfo = $('<div />',{'class':'igtoHeaderInfo dragHandle'}) .appendTo(this.igtoWrapper); this.igtoQuickNavigation = $('<div />',{'class':'igtoQuickNavigation'}) .css({'color':'#fff'}) .appendTo(this.igtoWrapper); this.igtoContentSlider = $('<div />',{'class':'igtoContentSlider'}) .appendTo(this.igtoWrapper); this.igtoQuickMenu = $('<div />',{'class':'igtoQuickMenu'}) .appendTo(this.igtoWrapper); this.igtoFooter = $('<div />',{'class':'igtoFooter dragHandle'}) .appendTo(this.igtoWrapper); // append to igtoHeaderInfo this.headTitle = this.igtoHeaderInfo.append($('<div />',{'class':'headTitle'})); // append to igtoQuickNavigation this.igQuickNav = $('<div />', {'class':'igQuickNav'}) .html('??') .appendTo(this.igtoQuickNavigation); // append to igtoContentSlider this.igInnerPanelTopMenu = $('<div />',{'class':'igInnerPanelTopMenu'}) .appendTo(this.igtoContentSlider); this.igInnerPanelTopMenu.append('<div class="igInnerPanelButtonPreWrapper"><a href="" class="igInnerPanelButton Pre" action="" style="background-image:url(images/igto/igInnerPanelTopMenu.bt.bg.png);"></a></div>'); this.igInnerPanelTopMenu.append('<div class="igInnerPanelSearch"><input type="text" name="igInnerSearch" /><a href="" class="igInnerSearch">??</a></div>' ); this.igInnerPanelTopMenu.append('<div class="igInnerPanelButtonNextWrapper"><a href="" class="igInnerPanelButton Next" action="sm" style="background-image:url(images/igto/igInnerPanelTopMenu.bt.bg.png); background-position:-272px"></a></div>' ); this.igInnerPanelBottomMenu = $('<div />',{'class':'igInnerPanelBottomMenu'}) .appendTo(this.igtoContentSlider); this.icWrapper = $('<div />',{'class':'icWrapper','id':'igto'+newMW+'Panel'}) .appendTo(this.igtoContentSlider); this.icWrapperCotentPre = $('<div class="slider pre"></div>').appendTo(this.icWrapper); this.icWrapperCotentShow = $('<div class="slider firstShow "></div>').appendTo(this.icWrapper); this.icWrapperCotentnext = $('<div class="slider next"></div>').appendTo(this.icWrapper); this.initialPanel(); this.initialQuickMenus(); console.log(this.leftPad(9)); newMW++; mwZIndex++; this.igtoMW.bind('mousedown',function(){ var $this = $(this); //alert($this.css('z-index') + ' '+mwZIndex); if( parseInt($this.css('z-index')) === (mwZIndex-1) ) return; $this.css({'z-index':mwZIndex}); mwZIndex++; //alert(mwZIndex); }); }, initialPanel : function(){ this.defaultPanelNum = this.opts.initialPanel; this.activePanel = this.defaultPanelNum; this.lastPanel = this.defaultPanelNum; this.defaultPanel = this.loadPanelContents(this.defaultPanelNum); $(this.defaultPanel).appendTo(this.icWrapperCotentShow); }, initialQuickMenus : function(){ // store the current element var obj = this; var defaultQM = this.opts.initialQuickMenu; var strMenu = ''; var marginFirstEle = '8'; $.each(defaultQM,function(key,value){ //alert(key+':'+value); if(marginFirstEle === '8'){ strMenu += '<a href="" class="btPanel" panel="'+key+'" style="margin-left: 8px;" >'+value+'</a>'; marginFirstEle = '4'; } else{ strMenu += '<a href="" class="btPanel" panel="'+key+'" style="margin-left: 4px;" >'+value+'</a>'; } }); // append to igtoQuickMenu this.igtoQMenu = $(strMenu).appendTo(this.igtoQuickMenu); this.igtoQMenu.bind('click',function(event){ event.preventDefault(); var element = $(this); if(element.is('.active')){ return; } else{ $(obj.igtoQMenu).removeClass('active'); element.addClass('active'); } var d = new Date(); var year = d.getFullYear(); var month = obj.leftPad( d.getMonth() ); var inst = null; if( obj.sliding === false){ console.log(obj.lastPanel); var currentPanelNum = parseInt(element.attr('panel')); obj.checkAvailability(); obj.getDays(year,month,inst,currentPanelNum); obj.slidePanel(currentPanelNum); obj.activePanel = currentPanelNum; console.log(obj.activePanel); obj.lastPanel = obj.activePanel; obj.icWrapper.find('input').val(obj.activePanel); } }); }, initialLoginPanel : function(){ var obj = this; this.igPanelLogin = $('<div />',{'class':"igPanelLogin"}); this.igEnterName = $('<div />',{'class':"igEnterName"}).appendTo(this.igPanelLogin); this.igInput = $('<input type="text" name="name" value="???" />').appendTo(this.igEnterName); this.igtoLoginBtWrap = $('<div />',{'class':"igButtons"}).appendTo(this.igPanelLogin); this.igtoLoginBt = $('<a href="" class="igtoLoginBt" action="OK" >??</a>\ <a href="" class="igtoLoginBt" action="CANCEL" >??</a>\ <a href="" class="igtoLoginBt" action="ADD" >????</a>').appendTo(this.igtoLoginBtWrap); this.igtoLoginBt.bind('click',function(event){ event.preventDefault(); var elem = $(this); var action = elem.attr('action'); var userName = obj.igInput.val(); obj.loadRootMenu(); }); return this.igPanelLogin; }, initialWatchHistory : function(){ var obj = this; // for thirt part plugin used if(this.sliding === false){ this.watchHistory = $('<div />',{'class':'igInnerPanelSlider'}).append($('<div />',{'class':'igInnerPanel_pre'}).addClass('igInnerPanel')) .append($('<div />',{'class':'igInnerPanel'}).datepicker({ dateFormat: 'yy-mm-dd',defaultDate: '2010-12-01' ,showWeek: true,firstDay: 1, //beforeShow:setDateStatistics(), onChangeMonthYear:function(year, month, inst) { var panelNum = 1; month = obj.leftPad(month); obj.getDays(year,month,inst,panelNum); } , beforeShowDay: obj.checkAvailability, onSelect: function(dateText, inst) { obj.checkAvailability(); } }).append($('<div />',{'class':'extraMenu'})) ) .append($('<div />',{'class':'igInnerPanel_next'}).addClass('igInnerPanel')); return this.watchHistory; } }, loadPanelContents : function(panelNum){ switch(panelNum){ case 1: alert('inside loadPanelContents') return this.initialWatchHistory(); break; case 2: return this.initialWatchHistory(); break; case 3: return this.initialWatchHistory(); break; case 4: return this.initialWatchHistory(); break; case 5: return this.initialLoginPanel(); break; } }, loadRootMenu : function(){ var obj = this; var mainMenuPanel = $('<div />',{'class':'igRootMenu'}); var currentMWId = this.igtoMW.attr('id'); this.activePanel = 0; $('#'+currentMWId+'Panel .pre'). queue(function(next){ $(this). html(mainMenuPanel). addClass('panelShow'). removeClass('pre'). attr('panelNum',0); next(); }). queue(function(next){ $('<div style="width:0;" class="slider pre"></div>'). prependTo('#'+currentMWId+'Panel').animate({width:348}, function(){ $('#'+currentMWId+'Panel .slider:last').remove() $('#'+currentMWId+'Panel .slider:last').replaceWith('<div class="slider next"></div>'); $('.btMenu').remove(); // remove bottom quick menu obj.sliding = false; $(this).removeAttr('style'); }); $('.igtoQuickMenu .active').removeClass('active'); next(); }); }, slidePanel : function(currentPanelNum){ var currentMWId = this.igtoMW.attr('id'); var obj = this; //alert(obj.loadPanelContents(currentPanelNum)); if( this.activePanel > currentPanelNum){ $('#'+currentMWId+'Panel .pre'). queue(function(next){ alert('inside slidePanel') //var initialDate = getPanelDateStatus(panelNum); //console.log('intial day in bigger panel '+initialDate) $(this). html(obj.loadPanelContents(currentPanelNum)). addClass('panelShow'). removeClass('pre'). attr('panelNum',currentPanelNum); $('#'+currentMWId+'Panel .next').remove(); next(); }). queue(function(next){ $('<div style="width:0;" class="slider pre"></div>'). prependTo('#'+currentMWId+'Panel').animate({width:348}, function(){ //$('#igto1Panel .slider:last').find(setPanel(currentPanelNum)).datepicker('destroy'); $('#'+currentMWId+'Panel .slider:last').empty().removeClass('panelShow').addClass('next').removeAttr('panelNum'); $('#'+currentMWId+'Panel .slider:last').replaceWith('<div class="slider next"></div>') obj.sliding = false;console.log('inuse inside animation: '+obj.sliding); $(this).removeAttr('style'); }); next(); }); } else{ ///// current panel num smaller than next $('#'+currentMWId+'Panel .next'). queue(function(next){ $(this). html(obj.loadPanelContents(currentPanelNum)). addClass('panelShow'). removeClass('next'). attr('panelNum',currentPanelNum); $('<div class="slider next">empty</div>').appendTo('#'+currentMWId+'Panel'); next(); }). queue(function(next){ $('#'+currentMWId+'Panel .pre').animate({width:0}, function(){ $(this).remove(); //$('#igto1Panel .slider:first').find(setPanel(currentPanelNum)).datepicker('destroy'); $('#'+currentMWId+'Panel .slider:first').empty().removeClass('panelShow').addClass('pre').removeAttr('panelNum').removeAttr('style'); $('#'+currentMWId+'Panel .slider:first').replaceWith('<div class="slider pre"></div>') obj.sliding = false; console.log('inuse inside animation: '+obj.sliding); }); next(); }); } }, getDays : function(year,month,inst,panelNum){ var obj = this; // depand on the mysql qurey condition var table_of_record = 'moviewh';//getTable(panelNum); var date_of_record = 'watching_date';//getTableDateCol(panelNum); var date_to_find = year+'-'+month; var node_of_xml_date_list = 'whDateRecords';//getXMLDateNode(panelNum); var user_id = '1';//getLoginUserId(); //var daysWithRecords = []; // empty array before asigning this.daysWithRecords.length = 0; $.ajax({ type: "GET", url: "include/get.date.list.process.php", data:({ table_of_record : table_of_record,date_of_record:date_of_record,date_to_find:date_to_find,user_id:user_id,node_of_xml_date_list:node_of_xml_date_list }), dataType: "json", cache: false, // force broser don't cache the xml file async: false, // using this option to prevent datepicker refresh ??NO success:function(data){ // had no date records if(data === null) return; obj.daysWithRecords = data; } }); //setPanelDateStatus(year,month,panelNum); console.log('call from getdays() ' + this.daysWithRecords); }, checkAvailability : function(availableDays) { // var i; var checkdate = $.datepicker.formatDate('yy-mm-dd', availableDays); //console.log( checkdate); // for(var i = 0; i < this.daysWithRecords.length; i++) { // // if(this.daysWithRecords[i] == checkdate){ // // return [true, "available"]; // } // } //console.log('inside check availablility '+ this.daysWithRecords); //return [true, "available"]; console.log(typeof this.daysWithRecords) for(i in this.daysWithRecords){ //if(this.daysWithRecords[i] == checkdate){ console.log(typeof this.daysWithRecords[i]); //return [true, "available"]; //} } return [true, "available"]; //return [false, ""]; }, leftPad : function(num) { return (num < 10) ? '0' + num : num; } }); $.fn.igtomw = function(options){ // Merge options passed in with global defaults var opt = $.extend({}, $.fn.igtomw.defaults , options); return this.each(function() { new Igtomw(this,opt); }); }; $.fn.igtomw.defaults = { // 0:mainMenu 1:whatchHistor 2:requestHistory 3:userManager // 4:shoppingCart 5:loginPanel initialPanel : 5, // default panel is LoginPanel initialQuickMenu : {'1':'whatchHIstory','2':'????','3':'????','4':'????'} // defalut quick menu }; })(jQuery); usage: $('.openMW').click(function(event){ event.preventDefault(); $('<div class="">').igtomw(); }) HTML code: <div id="taskBarAndStartMenu"> <div class="taskBarAndStartMenuM"> <a href="" class="openMW" >??IGTO</a> </div> <div class="taskBarAndStartMenuO"></div> </div> In my work flow: when I click the "whatchHistory" button, my plugin would load a panel with JQuery UI datepicker applied which days had been set to be availabled or not. I am using the function "getDays()" to get the available days list and stored the data inside daysWithRecords, and final the UI datepicker's function "beforeShowDay()" called the function "checkAvailability()" to set the days. the variable "daysWithRecords" was declared inside Igtomw = function(elem , options) and was initialized inside the function getDays() I am using the function "initialWatchHistory()" to initialization and render the JQuery UI datepicker in the web. My problem is the function "checkAvailability()" cannot see the variable "daysWithRecords".The firebug prompts me that "daysWithRecords" is "undefined". this is the first time I write my first plugin. So .... Thank you very much for any help!!

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