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  • IIS6 Log time recording problems

    - by Hafthor
    On three separate occasions on two separate servers at nearly the same times, 6.9 hours seemingly went by without any data being written to the IIS logs, but, on closer inspection, it appears that it was all recorded all at once. Here's the facts as I know them: Windows Server 2003 R2 w/ IIS6 Logging using GMT, server local time GMT-7. Application was still operating and I have SQL data to prove that Time gaps appear in log file, not across two # headers appear at gap Load balancer pings every 30 seconds No caching Here's info on a particular case: an entry appears for 2009-09-21 18:09:27 then #headers the next entry is for 2009-09-22 01:21:54, and so are the next 1600 entries in this log file and 370 in the next log file. about half of the ~2000 entries on 2009-09-22 01:21:54 are load balancer pings (est. at 2/min for 6.9hrs = 828 pings) then entries are recorded as normal. I believe that these events may coincide with me deploying an ASP.NET application update into those machines. Here's some relevant content from the logs in question: ex090921.log line 3684 2009-09-21 17:54:40 GET /ping.aspx - 80 404 0 0 3733 122 0 2009-09-21 17:55:11 GET /ping.aspx - 80 404 0 0 3733 122 0 2009-09-21 17:55:42 GET /ping.aspx - 80 404 0 0 3733 122 0 2009-09-21 17:56:13 GET /ping.aspx - 80 404 0 0 3733 122 0 2009-09-21 17:56:45 GET /ping.aspx - 80 404 0 0 3733 122 0 #Software: Microsoft Internet Information Services 6.0 #Version: 1.0 #Date: 2009-09-21 18:04:37 #Fields: date time cs-method cs-uri-stem cs-uri-query s-port sc-status sc-substatus sc-win32-status sc-bytes cs-bytes time-taken 2009-09-22 01:04:06 GET /ping.aspx - 80 404 0 0 3733 122 3078 2009-09-22 01:04:06 GET /ping.aspx - 80 404 0 0 3733 122 109 2009-09-22 01:04:06 GET /ping.aspx - 80 200 0 0 278 122 3828 2009-09-22 01:04:06 GET /ping.aspx - 80 200 0 0 278 122 0 2009-09-22 01:04:06 GET /ping.aspx - 80 200 0 0 278 122 0 ... continues until line 5449 2009-09-22 01:04:06 GET /ping.aspx - 80 200 0 0 277 122 0 <eof> ex090922.log #Software: Microsoft Internet Information Services 6.0 #Version: 1.0 #Date: 2009-09-22 00:00:16 #Fields: date time cs-method cs-uri-stem cs-uri-query s-port sc-status sc-substatus sc-win32-status sc-bytes cs-bytes time-taken 2009-09-22 01:04:06 GET /ping.aspx - 80 200 0 0 277 122 0 2009-09-22 01:04:06 GET /ping.aspx - 80 200 0 0 277 122 0 ... continues until line 367 2009-09-22 01:04:06 GET /ping.aspx - 80 200 0 0 277 122 0 2009-09-22 01:04:30 GET /ping.aspx - 80 200 0 0 277 122 0 ... back to normal behavior Note the seemingly correct date/time written to the #header of the new log file. Also note that /ping.aspx returned 404 then switched to 200 just as the problem started. I rename the "I'm alive page" so the load balancer stops sending requests to the server while I'm working on it. What you see here is me renaming it back so the load balancer will use the server. So, this problem definitely coincides with me re-enabling the server. Any ideas?

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  • IIS6 Log time recording problems

    - by Hafthor
    On three separate occasions on two separate servers at nearly the same times, 6.9 hours seemingly went by without any data being written to the IIS logs, but, on closer inspection, it appears that it was all recorded all at once. Here's the facts as I know them: Windows Server 2003 R2 w/ IIS6 Logging using GMT, server local time GMT-7. Application was still operating and I have SQL data to prove that Time gaps appear in log file, not across two # headers appear at gap Load balancer pings every 30 seconds No caching Here's info on a particular case: an entry appears for 2009-09-21 18:09:27 then #headers the next entry is for 2009-09-22 01:21:54, and so are the next 1600 entries in this log file and 370 in the next log file. about half of the ~2000 entries on 2009-09-22 01:21:54 are load balancer pings (est. at 2/min for 6.9hrs = 828 pings) then entries are recorded as normal. I believe that these events may coincide with me deploying an ASP.NET application update into those machines. Here's some relevant content from the logs in question: ex090921.log line 3684 2009-09-21 17:54:40 GET /ping.aspx - 80 404 0 0 3733 122 0 2009-09-21 17:55:11 GET /ping.aspx - 80 404 0 0 3733 122 0 2009-09-21 17:55:42 GET /ping.aspx - 80 404 0 0 3733 122 0 2009-09-21 17:56:13 GET /ping.aspx - 80 404 0 0 3733 122 0 2009-09-21 17:56:45 GET /ping.aspx - 80 404 0 0 3733 122 0 #Software: Microsoft Internet Information Services 6.0 #Version: 1.0 #Date: 2009-09-21 18:04:37 #Fields: date time cs-method cs-uri-stem cs-uri-query s-port sc-status sc-substatus sc-win32-status sc-bytes cs-bytes time-taken 2009-09-22 01:04:06 GET /ping.aspx - 80 404 0 0 3733 122 3078 2009-09-22 01:04:06 GET /ping.aspx - 80 404 0 0 3733 122 109 2009-09-22 01:04:06 GET /ping.aspx - 80 200 0 0 278 122 3828 2009-09-22 01:04:06 GET /ping.aspx - 80 200 0 0 278 122 0 2009-09-22 01:04:06 GET /ping.aspx - 80 200 0 0 278 122 0 ... continues until line 5449 2009-09-22 01:04:06 GET /ping.aspx - 80 200 0 0 277 122 0 <eof> ex090922.log #Software: Microsoft Internet Information Services 6.0 #Version: 1.0 #Date: 2009-09-22 00:00:16 #Fields: date time cs-method cs-uri-stem cs-uri-query s-port sc-status sc-substatus sc-win32-status sc-bytes cs-bytes time-taken 2009-09-22 01:04:06 GET /ping.aspx - 80 200 0 0 277 122 0 2009-09-22 01:04:06 GET /ping.aspx - 80 200 0 0 277 122 0 ... continues until line 367 2009-09-22 01:04:06 GET /ping.aspx - 80 200 0 0 277 122 0 2009-09-22 01:04:30 GET /ping.aspx - 80 200 0 0 277 122 0 ... back to normal behavior Note the seemingly correct date/time written to the #header of the new log file. Also note that /ping.aspx returned 404 then switched to 200 just as the problem started. I rename the "I'm alive page" so the load balancer stops sending requests to the server while I'm working on it. What you see here is me renaming it back so the load balancer will use the server. So, this problem definitely coincides with me re-enabling the server. Any ideas?

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  • What IDE to use for Python

    - by husayt
    As a Python newbie, it is interesting to know what IDE's ("GUIs/editors") others use for Python coding. If you can just give the name (e.g. Textpad, Eclipse ..) that will be enough. If it is already mentioned, you can just vote for it. But if you can also give some more comparative information, that will be much appreciated. Thanks. Update: Results so far PyDev with Eclipse (CP, F, AC, PD, EM, SI, MLS, UML, SC, UT, LN, CF, BM) Komodo (CP, C/F, MLS, PD, AC, SC, SI, BM, LN, CF, CT) Emacs (CP, F, AC, MLS, PD, EM, SC, SI, BM, LN, CF, CT, UT, UML) Vim (CP, F, AC, MLS, SI, BM, LN, CF ) TextMate (Mac, CT, CF, MLS, SI, BM, LN) Gedit (Linux, F, AC, MLS, BM, LN, CT [sort of]) Idle (CP, F, AC) PIDA (Linux, CP, F, AC, MLS, SI, BM, LN, CF)(VIM Based) NotePad++ (Windows) BlueFish (Linux) JEdit (CP, F, BM, LN, CF, MLS) E-Texteditor (TextMate Clone for Windows) WingIde (CP, C, AC, MLS (support for C), PD, EM, SC, SI, BM, LN, CF, CT, UT) Eric Ide (CP, F, AC, PD, EM, SI, LN, CF, UT) Pyscripter (Windows, F, AC, PD, EM, SI, LN, CT, UT) ConTEXT (Windows, C) SPE (F, AC, UML) SciTE (CP, F, MLS, EM, BM, LN, CF, CT, SH) Zeus (W, C, BM, LN, CF, SI, SC, CT) NetBeans (CP, F, PD, UML, AC, MLS, SC, SI, BM, LN, CF, CT, UT, RAD) DABO (CP) BlackAdder (C, CP, CF, SI) PythonWin (W, F, AC, PD, SI, BM, CF) Geany (CP, F, very limited AC, MLS, SI, BM, LN, CF) UliPad (CP, F, AC, PD, MLS, SI, LI, CT, UT, BM) Boa Constructor (CP, F, AC, PD, EM, SI, BM, LN, UML, CF, CT) ScriptDev (W, C, AC, MLS, PD, EM, SI, BM, LN, CF, CT) Spider (CP, F, AC) Editra (CP, F, AC, MLS, SC, SI, BM, LN, CF) Pfaide (Windows, C, AC, MLS, SI, BM, LN, CF, CT) KDevelop (CP, F, MLS, SC, SI, BM, LN, CF) Acronyms used: CP - Cross Platfom C - Commercial F - Free AC - Automatic Code-completion MLS - Multi-Language Support PD - Integrated Python Debugging EM - ErrorMarkup SC - Source Control integration SI - Smart Indent BM - Bracket Matching LN - Line Numbering UML - UML editing / viewing CF - Code Folding CT - Code Templates UT - Unit Testing UID - Gui Designer (e.g. QT, Eric, ..) DB - integrated database support RAD - Rapid app development support I don't mention basics like Syntax highlighting as I expect these by default. This is a just dry list reflecting your feedback and comments, I am not advocating any of these tools. I will keep updating this list as you keep posting your answers. PS. Can you help me to add features of the above editors to the list (like autocomplete, debugging, or etc)?

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  • SocketChannel in Java sends data, but it doesn't get to destination application

    - by Peterson
    Hi Everybody, I'm suffering a lot to create a simple ChatServer in Java, using the NIO libraries. Wonder if someone could help me. I am doing that by using SocketChannel and Selector to handle multiple clients in a single thread. The problem is: I am able to accept new connections and get it's data, but when I try to send data back, the SocketChannel simply doesn't work. In the method write(), it returns a integer that is the same size of the data i'm passing to it, but the client never receives that data. Strangely, when I close the server application, the client receives the data. It's like the socketchannel maintains a buffer, and it only get flushed when I close the application. Here are some more details, to give you more information to help. I'm handling the events in this piece of code: private void run() throws IOException { ServerSocketChannel ssc = ServerSocketChannel.open(); // Set it to non-blocking, so we can use select ssc.configureBlocking( false ); // Get the Socket connected to this channel, and bind it // to the listening port this.serverSocket = ssc.socket(); InetSocketAddress isa = new InetSocketAddress( this.port ); serverSocket.bind( isa ); // Create a new Selector for selecting this.masterSelector = Selector.open(); // Register the ServerSocketChannel, so we can // listen for incoming connections ssc.register( masterSelector, SelectionKey.OP_ACCEPT ); while (true) { // See if we've had any activity -- either // an incoming connection, or incoming data on an // existing connection int num = masterSelector.select(); // If we don't have any activity, loop around and wait // again if (num == 0) { continue; } // Get the keys corresponding to the activity // that has been detected, and process them // one by one Set keys = masterSelector.selectedKeys(); Iterator it = keys.iterator(); while (it.hasNext()) { // Get a key representing one of bits of I/O // activity SelectionKey key = (SelectionKey)it.next(); // What kind of activity is it? if ((key.readyOps() & SelectionKey.OP_ACCEPT) == SelectionKey.OP_ACCEPT) { // Aceita a conexão Socket s = serverSocket.accept(); System.out.println( "LOG: Conexao TCP aceita de " + s.getInetAddress() + ":" + s.getPort() ); // Make sure to make it non-blocking, so we can // use a selector on it. SocketChannel sc = s.getChannel(); sc.configureBlocking( false ); // Registra a conexao no seletor, apenas para leitura sc.register( masterSelector, SelectionKey.OP_READ ); } else if ( key.isReadable() ) { SocketChannel sc = null; // It's incoming data on a connection, so // process it sc = (SocketChannel)key.channel(); // Verifica se a conexão corresponde a um cliente já existente if((clientsMap.getClient(key)) != null){ boolean closedConnection = !processIncomingClientData(key); if(closedConnection){ int id = clientsMap.getClient(key); closeClient(id); } } else { boolean clientAccepted = processIncomingDataFromNewClient(key); if(!clientAccepted){ // Se o cliente não foi aceito, sua conexão é simplesmente fechada sc.socket().close(); sc.close(); key.cancel(); } } } } // We remove the selected keys, because we've dealt // with them. keys.clear(); } } This piece of code is simply handles new clients that wants to connect to the chat. So, a client makes a TCP connection to the server, and once it gets accepted, it sends data to the server following a simply text protocol, informing his id and asking to get registrated to the server. I handle this in the method processIncomingDataFromNewClient(key). I'm also keeping a map of clients and its connections in a data structure similar to a hashtable. I? doing that because I need to recover a client Id from a connection and a connection from a client Id. This is can be shown in: clientsMap.getClient(key). But the problem itself resides in the method processIncomingDataFromNewClient(key). There, I simply read the data that the client sent to me, validate it, and if it's ok, I send a message back to the client to tell that it is connected to the chat server. Here is a similar piece of code: private boolean processIncomingDataFromNewClient(SelectionKey key){ SocketChannel sc = (SocketChannel) key.channel(); String connectionOrigin = sc.socket().getInetAddress() + ":" + sc.socket().getPort(); int id = 0; //id of the client buf.clear(); int bytesRead = 0; try { bytesRead = sc.read(buf); if(bytesRead<=0){ System.out.println("Conexão fechada pelo: " + connectionOrigin); return false; } System.out.println("LOG: " + bytesRead + " bytes lidos de " + connectionOrigin); String msg = new String(buf.array(),0,bytesRead); // Do validations with the client sent me here // gets the client id }catch (Exception e) { e.printStackTrace(); System.out.println("LOG: Oops. Cliente não conhece o protocolo. Fechando a conexão: " + connectionOrigin); System.out.println("LOG: Primeiros 10 caracteres enviados pelo cliente: " + msg); return false; } } } catch (IOException e) { System.out.println("LOG: Erro ao ler dados da conexao: " + connectionOrigin); System.out.println("LOG: "+ e.getLocalizedMessage()); System.out.println("LOG: Fechando a conexão..."); return false; } // If it gets to here, the protocol is ok and we can add the client boolean inserted = clientsMap.addClient(key, id); if(!inserted){ System.out.println("LOG: Não foi possível adicionar o cliente. Ou ele já está conectado ou já têm clientes demais. Id: " + id); System.out.println("LOG: Fechando a conexão: " + connectionOrigin); return false; } System.out.println("LOG: Novo cliente conectado! Enviando mesnsagem de confirmação. Id: " + id + " Conexao: " + connectionOrigin); /* Here is the error */ sendMessage(id, "Servidor pet: connection accepted"); System.out.println("LOG: Novo cliente conectado! Id: " + id + " Conexao: " + connectionOrigin); return true; } And finally, the method sendMessage(SelectionKey key) looks like this: private void sendMessage(int destId, String msg) { Charset charset = Charset.forName("ISO-8859-1"); CharBuffer charBuffer = CharBuffer.wrap(msg, 0, msg.length()); ByteBuffer bf = charset.encode(charBuffer); //bf.flip(); int bytesSent = 0; SelectionKey key = clientsMap.getClient(destId); SocketChannel sc = (SocketChannel) key.channel(); try { / int total_bytes_sent = 0; while(total_bytes_sent < msg.length()){ bytesSent = sc.write(bf); total_bytes_sent += bytesSent; } System.out.println("LOG: Bytes enviados para o cliente " + destId + ": "+ total_bytes_sent + " Tamanho da mensagem: " + msg.length()); } catch (IOException e) { System.out.println("LOG: Erro ao mandar mensagem para: " + destId); System.out.println("LOG: " + e.getLocalizedMessage()); } } So, what is happening is that the server, when send a message, prints something like this: LOG: Bytes sent to the client: 28 Size of the message: 28 So, it tells that it sent the data, but the chat client keeps blocking, waiting in the recv() method. So, the data never gets to it. When I close the server application, though, all the data appears in the client. I wonder why. It is important to say that the client is in C and the server JAVA, and I'm running both in the same machine, an Ubuntu Guest in virtualbox under windows. I also run both under windows host and under linuxes hosts, and keep getting the same strange problem. I'm sorry for the great lenght of this question, but I already searched a lot of places for an answer, found a lot of tutorials and questions, including here at StackOverflow, but coundn't find a reasonable explanation. I am really not liking this Java NIO, and i saw a lot of people complaining about it too. I am thinking that if I had done that in C it would have been a lot easier :-D So, if someone could help me and even discuss this behavor, it would be great! :-) Thanks everybody in advance, Péterson

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  • Running Solaris 11 as a control domain on a T2000

    - by jsavit
    There is increased adoption of Oracle Solaris 11, and many customers are deploying it on systems that previously ran Solaris 10. That includes older T1-processor based systems like T1000 and T2000. Even though they are old (from 2005) and don't have the performance of current SPARC servers, they are still functional, stable servers that customers continue to operate. One reason to install Solaris 11 on them is that older machines are attractive for testing OS upgrades before updating current, production systems. Normally this does not present a challenge, because Solaris 11 runs on any T-series or M-series SPARC server. One scenario adds a complication: running Solaris 11 in a control domain on a T1000 or T2000 hosting logical domains. Solaris 11 pre-installed Oracle VM Server for SPARC incompatible with T1 Unlike Solaris 10, Solaris 11 comes with Oracle VM Server for SPARC preinstalled. The ldomsmanager package contains the logical domains manager for Oracle VM Server for SPARC 2.2, which requires a SPARC T2, T2+, T3, or T4 server. It does not work with T1-processor systems, which are only supported by LDoms Manager 1.2 and earlier. The following screenshot shows what happens (bold font) if you try to use Oracle VM Server for SPARC 2.x commands in a Solaris 11 control domain. The commands were issued in a control domain on a T2000 that previously ran Solaris 10. We also display the version of the logical domains manager installed in Solaris 11: root@t2000 psrinfo -vp The physical processor has 4 virtual processors (0-3) UltraSPARC-T1 (chipid 0, clock 1200 MHz) # prtconf|grep T SUNW,Sun-Fire-T200 # ldm -V Failed to connect to logical domain manager: Connection refused # pkg info ldomsmanager Name: system/ldoms/ldomsmanager Summary: Logical Domains Manager Description: LDoms Manager - Virtualization for SPARC T-Series Category: System/Virtualization State: Installed Publisher: solaris Version: 2.2.0.0 Build Release: 5.11 Branch: 0.175.0.8.0.3.0 Packaging Date: May 25, 2012 10:20:48 PM Size: 2.86 MB FMRI: pkg://solaris/system/ldoms/[email protected],5.11-0.175.0.8.0.3.0:20120525T222048Z The 2.2 version of the logical domains manager will have to be removed, and 1.2 installed, in order to use this as a control domain. Preparing to change - create a new boot environment Before doing anything else, lets create a new boot environment: # beadm list BE Active Mountpoint Space Policy Created -- ------ ---------- ----- ------ ------- solaris NR / 2.14G static 2012-09-25 10:32 # beadm create solaris-1 # beadm activate solaris-1 # beadm list BE Active Mountpoint Space Policy Created -- ------ ---------- ----- ------ ------- solaris N / 4.82M static 2012-09-25 10:32 solaris-1 R - 2.14G static 2012-09-29 11:40 # init 0 Normally an init 6 to reboot would have been sufficient, but in the next step I reset the system anyway in order to put the system in factory default mode for a "clean" domain configuration. Preparing to change - reset to factory default There was a leftover domain configuration on the T2000, so I reset it to the factory install state. Since the ldm command is't working yet, it can't be done from the control domain, so I did it by logging onto to the service processor: $ ssh -X admin@t2000-sc Copyright (c) 2010, Oracle and/or its affiliates. All rights reserved. Oracle Advanced Lights Out Manager CMT v1.7.9 Please login: admin Please Enter password: ******** sc> showhost Sun-Fire-T2000 System Firmware 6.7.10 2010/07/14 16:35 Host flash versions: OBP 4.30.4.b 2010/07/09 13:48 Hypervisor 1.7.3.c 2010/07/09 15:14 POST 4.30.4.b 2010/07/09 14:24 sc> bootmode config="factory-default" sc> poweroff Are you sure you want to power off the system [y/n]? y SC Alert: SC Request to Power Off Host. SC Alert: Host system has shut down. sc> poweron SC Alert: Host System has Reset At this point I rebooted into the new Solaris 11 boot environment, and Solaris commands showed it was running on the factory default configuration of a single domain owning all 32 CPUs and 32GB of RAM (that's what it looked like in 2005.) # psrinfo -vp The physical processor has 8 cores and 32 virtual processors (0-31) The core has 4 virtual processors (0-3) The core has 4 virtual processors (4-7) The core has 4 virtual processors (8-11) The core has 4 virtual processors (12-15) The core has 4 virtual processors (16-19) The core has 4 virtual processors (20-23) The core has 4 virtual processors (24-27) The core has 4 virtual processors (28-31) UltraSPARC-T1 (chipid 0, clock 1200 MHz) # prtconf|grep Mem Memory size: 32640 Megabytes Note that the older processor has 4 virtual CPUs per core, while current processors have 8 per core. Remove ldomsmanager 2.2 and install the 1.2 version The Solaris 11 pkg command is now used to remove the 2.2 version that shipped with Solaris 11: # pkg uninstall ldomsmanager Packages to remove: 1 Create boot environment: No Create backup boot environment: No Services to change: 2 PHASE ACTIONS Removal Phase 130/130 PHASE ITEMS Package State Update Phase 1/1 Package Cache Update Phase 1/1 Image State Update Phase 2/2 Finally, LDoms 1.2 installed via its install script, the same way it was done years ago: # unzip LDoms-1_2-Integration-10.zip # cd LDoms-1_2-Integration-10/Install/ # ./install-ldm Welcome to the LDoms installer. You are about to install the Logical Domains Manager package that will enable you to create, destroy and control other domains on your system. Given the capabilities of the LDoms domain manager, you can now change the security configuration of this Solaris instance using the Solaris Security Toolkit. ... ... normal install messages omitted ... The Solaris Security Toolkit applies to Solaris 10, and cannot be used in Solaris 11 (in which several things hardened by the Toolkit are already hardened by default), so answer b in the choice below: You are about to install the Logical Domains Manager package that will enable you to create, destroy and control other domains on your system. Given the capabilities of the LDoms domain manager, you can now change the security configuration of this Solaris instance using the Solaris Security Toolkit. Select a security profile from this list: a) Hardened Solaris configuration for LDoms (recommended) b) Standard Solaris configuration c) Your custom-defined Solaris security configuration profile Enter a, b, or c [a]: b ... other install messages omitted for brevity... After install I ensure that the necessary services are enabled, and verify the version of the installed LDoms Manager: # svcs ldmd STATE STIME FMRI online 22:00:36 svc:/ldoms/ldmd:default # svcs vntsd STATE STIME FMRI disabled Aug_19 svc:/ldoms/vntsd:default # ldm -V Logical Domain Manager (v 1.2-debug) Hypervisor control protocol v 1.3 Using Hypervisor MD v 1.1 System PROM: Hypervisor v. 1.7.3. @(#)Hypervisor 1.7.3.c 2010/07/09 15:14\015 OpenBoot v. 4.30.4. @(#)OBP 4.30.4.b 2010/07/09 13:48 Set up control domain and domain services At this point we have a functioning LDoms 1.2 environment that can be configured in the usual fashion. One difference is that LDoms 1.2 behavior had 'delayed configuration mode (as expected) during initial configuration before rebooting the control domain. Another minor difference with a Solaris 11 control domain is that you define virtual switches using the 'vanity name' of the network interface, rather than the hardware driver name as in Solaris 10. # ldm list ------------------------------------------------------------------------------ Notice: the LDom Manager is running in configuration mode. Configuration and resource information is displayed for the configuration under construction; not the current active configuration. The configuration being constructed will only take effect after it is downloaded to the system controller and the host is reset. ------------------------------------------------------------------------------ NAME STATE FLAGS CONS VCPU MEMORY UTIL UPTIME primary active -n-c-- SP 32 32640M 3.2% 4d 2h 50m # ldm add-vdiskserver primary-vds0 primary # ldm add-vconscon port-range=5000-5100 primary-vcc0 primary # ldm add-vswitch net-dev=net0 primary-vsw0 primary # ldm set-mau 2 primary # ldm set-vcpu 8 primary # ldm set-memory 4g primary # ldm add-config initial # ldm list-spconfig factory-default initial [current] That's it, really. After reboot, we are ready to install guest domains. Summary - new wine in old bottles This example shows that (new) Solaris 11 can be installed on (old) T2000 servers and used as a control domain. The main activity is to remove the preinstalled Oracle VM Server for 2.2 and install Logical Domains 1.2 - the last version of LDoms to support T1-processor systems. I tested Solaris 10 and Solaris 11 guest domains running on this server and they worked without any surprises. This is a viable way to get further into Solaris 11 adoption, even on older T-series equipment.

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  • Skewed: a rotating camera in a simple CPU-based voxel raycaster/raytracer

    - by voxelizr
    TL;DR -- in my first simple software voxel raycaster, I cannot get camera rotations to work, seemingly correct matrices notwithstanding. The result is skewed: like a flat rendering, correctly rotated, however distorted and without depth. (While axis-aligned ie. unrotated, depth and parallax are as expected.) I'm trying to write a simple voxel raycaster as a learning exercise. This is purely CPU based for now until I figure out how things work exactly -- fow now, OpenGL is just (ab)used to blit the generated bitmap to the screen as often as possible. Now I have gotten to the point where a perspective-projection camera can move through the world and I can render (mostly, minus some artifacts that need investigation) perspective-correct 3-dimensional views of the "world", which is basically empty but contains a voxel cube of the Stanford Bunny. So I have a camera that I can move up and down, strafe left and right and "walk forward/backward" -- all axis-aligned so far, no camera rotations. Herein lies my problem. Screenshot #1: correct depth when the camera is still strictly axis-aligned, ie. un-rotated. Now I have for a few days been trying to get rotation to work. The basic logic and theory behind matrices and 3D rotations, in theory, is very clear to me. Yet I have only ever achieved a "2.5 rendering" when the camera rotates... fish-eyey, bit like in Google Streetview: even though I have a volumetric world representation, it seems --no matter what I try-- like I would first create a rendering from the "front view", then rotate that flat rendering according to camera rotation. Needless to say, I'm by now aware that rotating rays is not particularly necessary and error-prone. Still, in my most recent setup, with the most simplified raycast ray-position-and-direction algorithm possible, my rotation still produces the same fish-eyey flat-render-rotated style looks: Screenshot #2: camera "rotated to the right by 39 degrees" -- note how the blue-shaded left-hand side of the cube from screen #2 is not visible in this rotation, yet by now "it really should"! Now of course I'm aware of this: in a simple axis-aligned-no-rotation-setup like I had in the beginning, the ray simply traverses in small steps the positive z-direction, diverging to the left or right and top or bottom only depending on pixel position and projection matrix. As I "rotate the camera to the right or left" -- ie I rotate it around the Y-axis -- those very steps should be simply transformed by the proper rotation matrix, right? So for forward-traversal the Z-step gets a bit smaller the more the cam rotates, offset by an "increase" in the X-step. Yet for the pixel-position-based horizontal+vertical-divergence, increasing fractions of the x-step need to be "added" to the z-step. Somehow, none of my many matrices that I experimented with, nor my experiments with matrix-less hardcoded verbose sin/cos calculations really get this part right. Here's my basic per-ray pre-traversal algorithm -- syntax in Go, but take it as pseudocode: fx and fy: pixel positions x and y rayPos: vec3 for the ray starting position in world-space (calculated as below) rayDir: vec3 for the xyz-steps to be added to rayPos in each step during ray traversal rayStep: a temporary vec3 camPos: vec3 for the camera position in world space camRad: vec3 for camera rotation in radians pmat: typical perspective projection matrix The algorithm / pseudocode: // 1: rayPos is for now "this pixel, as a vector on the view plane in 3d, at The Origin" rayPos.X, rayPos.Y, rayPos.Z = ((fx / width) - 0.5), ((fy / height) - 0.5), 0 // 2: rotate around Y axis depending on cam rotation. No prob since view plane still at Origin 0,0,0 rayPos.MultMat(num.NewDmat4RotationY(camRad.Y)) // 3: a temp vec3. planeDist is -0.15 or some such -- fov-based dist of view plane from eye and also the non-normalized, "in axis-aligned world" traversal step size "forward into the screen" rayStep.X, rayStep.Y, rayStep.Z = 0, 0, planeDist // 4: rotate this too -- 0,zstep should become some meaningful xzstep,xzstep rayStep.MultMat(num.NewDmat4RotationY(CamRad.Y)) // set up direction vector from still-origin-based-ray-position-off-rotated-view-plane plus rotated-zstep-vector rayDir.X, rayDir.Y, rayDir.Z = -rayPos.X - me.rayStep.X, -rayPos.Y, rayPos.Z + rayStep.Z // perspective projection rayDir.Normalize() rayDir.MultMat(pmat) // before traversal, the ray starting position has to be transformed from origin-relative to campos-relative rayPos.Add(camPos) I'm skipping the traversal and sampling parts -- as per screens #1 through #3, those are "basically mostly correct" (though not pretty) -- when axis-aligned / unrotated.

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  • Sniffing out SQL Code Smells: Inconsistent use of Symbolic names and Datatypes

    - by Phil Factor
    It is an awkward feeling. You’ve just delivered a database application that seems to be working fine in production, and you just run a few checks on it. You discover that there is a potential bug that, out of sheer good chance, hasn’t kicked in to produce an error; but it lurks, like a smoking bomb. Worse, maybe you find that the bug has started its evil work of corrupting the data, but in ways that nobody has, so far detected. You investigate, and find the damage. You are somehow going to have to repair it. Yes, it still very occasionally happens to me. It is not a nice feeling, and I do anything I can to prevent it happening. That’s why I’m interested in SQL code smells. SQL Code Smells aren’t necessarily bad practices, but just show you where to focus your attention when checking an application. Sometimes with databases the bugs can be subtle. SQL is rather like HTML: the language does its best to try to carry out your wishes, rather than to be picky about your bugs. Most of the time, this is a great benefit, but not always. One particular place where this can be detrimental is where you have implicit conversion between different data types. Most of the time it is completely harmless but we’re  concerned about the occasional time it isn’t. Let’s give an example: String truncation. Let’s give another even more frightening one, rounding errors on assignment to a number of different precision. Each requires a blog-post to explain in detail and I’m not now going to try. Just remember that it is not always a good idea to assign data to variables, parameters or even columns when they aren’t the same datatype, especially if you are relying on implicit conversion to work its magic.For details of the problem and the consequences, see here:  SR0014: Data loss might occur when casting from {Type1} to {Type2} . For any experienced Database Developer, this is a more frightening read than a Vampire Story. This is why one of the SQL Code Smells that makes me edgy, in my own or other peoples’ code, is to see parameters, variables and columns that have the same names and different datatypes. Whereas quite a lot of this is perfectly normal and natural, you need to check in case one of two things have gone wrong. Either sloppy naming, or mixed datatypes. Sure it is hard to remember whether you decided that the length of a log entry was 80 or 100 characters long, or the precision of a number. That is why a little check like this I’m going to show you is excellent for tidying up your code before you check it back into source Control! 1/ Checking Parameters only If you were just going to check parameters, you might just do this. It simply groups all the parameters, either input or output, of all the routines (e.g. stored procedures or functions) by their name and checks to see, in the HAVING clause, whether their data types are all the same. If not, it lists all the examples and their origin (the routine) Even this little check can occasionally be scarily revealing. ;WITH userParameter AS  ( SELECT   c.NAME AS ParameterName,  OBJECT_SCHEMA_NAME(c.object_ID) + '.' + OBJECT_NAME(c.object_ID) AS ObjectName,  t.name + ' '     + CASE     --we may have to put in the length            WHEN t.name IN ('char', 'varchar', 'nchar', 'nvarchar')             THEN '('               + CASE WHEN c.max_length = -1 THEN 'MAX'                ELSE CONVERT(VARCHAR(4),                    CASE WHEN t.name IN ('nchar', 'nvarchar')                      THEN c.max_length / 2 ELSE c.max_length                    END)                END + ')'         WHEN t.name IN ('decimal', 'numeric')             THEN '(' + CONVERT(VARCHAR(4), c.precision)                   + ',' + CONVERT(VARCHAR(4), c.Scale) + ')'         ELSE ''      END  --we've done with putting in the length      + CASE WHEN XML_collection_ID <> 0         THEN --deal with object schema names             '(' + CASE WHEN is_XML_Document = 1                    THEN 'DOCUMENT '                    ELSE 'CONTENT '                   END              + COALESCE(               (SELECT QUOTENAME(ss.name) + '.' + QUOTENAME(sc.name)                FROM sys.xml_schema_collections sc                INNER JOIN Sys.Schemas ss ON sc.schema_ID = ss.schema_ID                WHERE sc.xml_collection_ID = c.XML_collection_ID),'NULL') + ')'          ELSE ''         END        AS [DataType]  FROM sys.parameters c  INNER JOIN sys.types t ON c.user_Type_ID = t.user_Type_ID  WHERE OBJECT_SCHEMA_NAME(c.object_ID) <> 'sys'   AND parameter_id>0)SELECT CONVERT(CHAR(80),objectName+'.'+ParameterName),DataType FROM UserParameterWHERE ParameterName IN   (SELECT ParameterName FROM UserParameter    GROUP BY ParameterName    HAVING MIN(Datatype)<>MAX(DataType))ORDER BY ParameterName   so, in a very small example here, we have a @ClosingDelimiter variable that is only CHAR(1) when, by the looks of it, it should be up to ten characters long, or even worse, a function that should be a char(1) and seems to let in a string of ten characters. Worth investigating. Then we have a @Comment variable that can't decide whether it is a VARCHAR(2000) or a VARCHAR(MAX) 2/ Columns and Parameters Actually, once we’ve cleared up the mess we’ve made of our parameter-naming in the database we’re inspecting, we’re going to be more interested in listing both columns and parameters. We can do this by modifying the routine to list columns as well as parameters. Because of the slight complexity of creating the string version of the datatypes, we will create a fake table of both columns and parameters so that they can both be processed the same way. After all, we want the datatypes to match Unfortunately, parameters do not expose all the attributes we are interested in, such as whether they are nullable (oh yes, subtle bugs happen if this isn’t consistent for a datatype). We’ll have to leave them out for this check. Voila! A slight modification of the first routine ;WITH userObject AS  ( SELECT   Name AS DataName,--the actual name of the parameter or column ('@' removed)  --and the qualified object name of the routine  OBJECT_SCHEMA_NAME(ObjectID) + '.' + OBJECT_NAME(ObjectID) AS ObjectName,  --now the harder bit: the definition of the datatype.  TypeName + ' '     + CASE     --we may have to put in the length. e.g. CHAR (10)           WHEN TypeName IN ('char', 'varchar', 'nchar', 'nvarchar')             THEN '('               + CASE WHEN MaxLength = -1 THEN 'MAX'                ELSE CONVERT(VARCHAR(4),                    CASE WHEN TypeName IN ('nchar', 'nvarchar')                      THEN MaxLength / 2 ELSE MaxLength                    END)                END + ')'         WHEN TypeName IN ('decimal', 'numeric')--a BCD number!             THEN '(' + CONVERT(VARCHAR(4), Precision)                   + ',' + CONVERT(VARCHAR(4), Scale) + ')'         ELSE ''      END  --we've done with putting in the length      + CASE WHEN XML_collection_ID <> 0 --tush tush. XML         THEN --deal with object schema names             '(' + CASE WHEN is_XML_Document = 1                    THEN 'DOCUMENT '                    ELSE 'CONTENT '                   END              + COALESCE(               (SELECT TOP 1 QUOTENAME(ss.name) + '.' + QUOTENAME(sc.Name)                FROM sys.xml_schema_collections sc                INNER JOIN Sys.Schemas ss ON sc.schema_ID = ss.schema_ID                WHERE sc.xml_collection_ID = XML_collection_ID),'NULL') + ')'          ELSE ''         END        AS [DataType],       DataObjectType  FROM   (Select t.name AS TypeName, REPLACE(c.name,'@','') AS Name,          c.max_length AS MaxLength, c.precision AS [Precision],           c.scale AS [Scale], c.[Object_id] AS ObjectID, XML_collection_ID,          is_XML_Document,'P' AS DataobjectType  FROM sys.parameters c  INNER JOIN sys.types t ON c.user_Type_ID = t.user_Type_ID  AND parameter_id>0  UNION all  Select t.name AS TypeName, c.name AS Name, c.max_length AS MaxLength,          c.precision AS [Precision], c.scale AS [Scale],          c.[Object_id] AS ObjectID, XML_collection_ID,is_XML_Document,          'C' AS DataobjectType            FROM sys.columns c  INNER JOIN sys.types t ON c.user_Type_ID = t.user_Type_ID   WHERE OBJECT_SCHEMA_NAME(c.object_ID) <> 'sys'  )f)SELECT CONVERT(CHAR(80),objectName+'.'   + CASE WHEN DataobjectType ='P' THEN '@' ELSE '' END + DataName),DataType FROM UserObjectWHERE DataName IN   (SELECT DataName FROM UserObject   GROUP BY DataName    HAVING MIN(Datatype)<>MAX(DataType))ORDER BY DataName     Hmm. I can tell you I found quite a few minor issues with the various tabases I tested this on, and found some potential bugs that really leap out at you from the results. Here is the start of the result for AdventureWorks. Yes, AccountNumber is, for some reason, a Varchar(10) in the Customer table. Hmm. odd. Why is a city fifty characters long in that view?  The idea of the description of a colour being 256 characters long seems over-ambitious. Go down the list and you'll spot other mistakes. There are no bugs, but just mess. We started out with a listing to examine parameters, then we mixed parameters and columns. Our last listing is for a slightly more in-depth look at table columns. You’ll notice that we’ve delibarately removed the indication of whether a column is persisted, or is an identity column because that gives us false positives for our code smells. If you just want to browse your metadata for other reasons (and it can quite help in some circumstances) then uncomment them! ;WITH userColumns AS  ( SELECT   c.NAME AS columnName,  OBJECT_SCHEMA_NAME(c.object_ID) + '.' + OBJECT_NAME(c.object_ID) AS ObjectName,  REPLACE(t.name + ' '   + CASE WHEN is_computed = 1 THEN ' AS ' + --do DDL for a computed column          (SELECT definition FROM sys.computed_columns cc           WHERE cc.object_id = c.object_id AND cc.column_ID = c.column_ID)     --we may have to put in the length            WHEN t.Name IN ('char', 'varchar', 'nchar', 'nvarchar')             THEN '('               + CASE WHEN c.Max_Length = -1 THEN 'MAX'                ELSE CONVERT(VARCHAR(4),                    CASE WHEN t.Name IN ('nchar', 'nvarchar')                      THEN c.Max_Length / 2 ELSE c.Max_Length                    END)                END + ')'       WHEN t.name IN ('decimal', 'numeric')       THEN '(' + CONVERT(VARCHAR(4), c.precision) + ',' + CONVERT(VARCHAR(4), c.Scale) + ')'       ELSE ''      END + CASE WHEN c.is_rowguidcol = 1          THEN ' ROWGUIDCOL'          ELSE ''         END + CASE WHEN XML_collection_ID <> 0            THEN --deal with object schema names             '(' + CASE WHEN is_XML_Document = 1                THEN 'DOCUMENT '                ELSE 'CONTENT '               END + COALESCE((SELECT                QUOTENAME(ss.name) + '.' + QUOTENAME(sc.name)                FROM                sys.xml_schema_collections sc                INNER JOIN Sys.Schemas ss ON sc.schema_ID = ss.schema_ID                WHERE                sc.xml_collection_ID = c.XML_collection_ID),                'NULL') + ')'            ELSE ''           END + CASE WHEN is_identity = 1             THEN CASE WHEN OBJECTPROPERTY(object_id,                'IsUserTable') = 1 AND COLUMNPROPERTY(object_id,                c.name,                'IsIDNotForRepl') = 0 AND OBJECTPROPERTY(object_id,                'IsMSShipped') = 0                THEN ''                ELSE ' NOT FOR REPLICATION '               END             ELSE ''            END + CASE WHEN c.is_nullable = 0               THEN ' NOT NULL'               ELSE ' NULL'              END + CASE                WHEN c.default_object_id <> 0                THEN ' DEFAULT ' + object_Definition(c.default_object_id)                ELSE ''               END + CASE                WHEN c.collation_name IS NULL                THEN ''                WHEN c.collation_name <> (SELECT                collation_name                FROM                sys.databases                WHERE                name = DB_NAME()) COLLATE Latin1_General_CI_AS                THEN COALESCE(' COLLATE ' + c.collation_name,                '')                ELSE ''                END,'  ',' ') AS [DataType]FROM sys.columns c  INNER JOIN sys.types t ON c.user_Type_ID = t.user_Type_ID  WHERE OBJECT_SCHEMA_NAME(c.object_ID) <> 'sys')SELECT CONVERT(CHAR(80),objectName+'.'+columnName),DataType FROM UserColumnsWHERE columnName IN (SELECT columnName FROM UserColumns  GROUP BY columnName  HAVING MIN(Datatype)<>MAX(DataType))ORDER BY columnName If you take a look down the results against Adventureworks, you'll see once again that there are things to investigate, mostly, in the illustration, discrepancies between null and non-null datatypes So I here you ask, what about temporary variables within routines? If ever there was a source of elusive bugs, you'll find it there. Sadly, these temporary variables are not stored in the metadata so we'll have to find a more subtle way of flushing these out, and that will, I'm afraid, have to wait!

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  • Getting Started with TypeScript – Classes, Static Types and Interfaces

    - by dwahlin
    I had the opportunity to speak on different JavaScript topics at DevConnections in Las Vegas this fall and heard a lot of interesting comments about JavaScript as I talked with people. The most frequent comment I heard from people was, “I guess it’s time to start learning JavaScript”. Yep – if you don’t already know JavaScript then it’s time to learn it. As HTML5 becomes more and more popular the amount of JavaScript code written will definitely increase. After all, many of the HTML5 features available in browsers have little to do with “tags” and more to do with JavaScript (web workers, web sockets, canvas, local storage, etc.). As the amount of JavaScript code being used in applications increases, it’s more important than ever to structure the code in a way that’s maintainable and easy to debug. While JavaScript patterns can certainly be used (check out my previous posts on the subject or my course on Pluralsight.com), several alternatives have come onto the scene such as CoffeeScript, Dart and TypeScript. In this post I’ll describe some of the features TypeScript offers and the benefits that they can potentially offer enterprise-scale JavaScript applications. It’s important to note that while TypeScript has several great features, it’s definitely not for everyone or every project especially given how new it is. The goal of this post isn’t to convince you to use TypeScript instead of standard JavaScript….I’m a big fan of JavaScript. Instead, I’ll present several TypeScript features and let you make the decision as to whether TypeScript is a good fit for your applications. TypeScript Overview Here’s the official definition of TypeScript from the http://typescriptlang.org site: “TypeScript is a language for application-scale JavaScript development. TypeScript is a typed superset of JavaScript that compiles to plain JavaScript. Any browser. Any host. Any OS. Open Source.” TypeScript was created by Anders Hejlsberg (the creator of the C# language) and his team at Microsoft. To sum it up, TypeScript is a new language that can be compiled to JavaScript much like alternatives such as CoffeeScript or Dart. It isn’t a stand-alone language that’s completely separate from JavaScript’s roots though. It’s a superset of JavaScript which means that standard JavaScript code can be placed in a TypeScript file (a file with a .ts extension) and used directly. That’s a very important point/feature of the language since it means you can use existing code and frameworks with TypeScript without having to do major code conversions to make it all work. Once a TypeScript file is saved it can be compiled to JavaScript using TypeScript’s tsc.exe compiler tool or by using a variety of editors/tools. TypeScript offers several key features. First, it provides built-in type support meaning that you define variables and function parameters as being “string”, “number”, “bool”, and more to avoid incorrect types being assigned to variables or passed to functions. Second, TypeScript provides a way to write modular code by directly supporting class and module definitions and it even provides support for custom interfaces that can be used to drive consistency. Finally, TypeScript integrates with several different tools such as Visual Studio, Sublime Text, Emacs, and Vi to provide syntax highlighting, code help, build support, and more depending on the editor. Find out more about editor support at http://www.typescriptlang.org/#Download. TypeScript can also be used with existing JavaScript frameworks such as Node.js, jQuery, and others and even catch type issues and provide enhanced code help. Special “declaration” files that have a d.ts extension are available for Node.js, jQuery, and other libraries out-of-the-box. Visit http://typescript.codeplex.com/SourceControl/changeset/view/fe3bc0bfce1f#samples%2fjquery%2fjquery.d.ts for an example of a jQuery TypeScript declaration file that can be used with tools such as Visual Studio 2012 to provide additional code help and ensure that a string isn’t passed to a parameter that expects a number. Although declaration files certainly aren’t required, TypeScript’s support for declaration files makes it easier to catch issues upfront while working with existing libraries such as jQuery. In the future I expect TypeScript declaration files will be released for different HTML5 APIs such as canvas, local storage, and others as well as some of the more popular JavaScript libraries and frameworks. Getting Started with TypeScript To get started learning TypeScript visit the TypeScript Playground available at http://www.typescriptlang.org. Using the playground editor you can experiment with TypeScript code, get code help as you type, and see the JavaScript that TypeScript generates once it’s compiled. Here’s an example of the TypeScript playground in action:   One of the first things that may stand out to you about the code shown above is that classes can be defined in TypeScript. This makes it easy to group related variables and functions into a container which helps tremendously with re-use and maintainability especially in enterprise-scale JavaScript applications. While you can certainly simulate classes using JavaScript patterns (note that ECMAScript 6 will support classes directly), TypeScript makes it quite easy especially if you come from an object-oriented programming background. An example of the Greeter class shown in the TypeScript Playground is shown next: class Greeter { greeting: string; constructor (message: string) { this.greeting = message; } greet() { return "Hello, " + this.greeting; } } Looking through the code you’ll notice that static types can be defined on variables and parameters such as greeting: string, that constructors can be defined, and that functions can be defined such as greet(). The ability to define static types is a key feature of TypeScript (and where its name comes from) that can help identify bugs upfront before even running the code. Many types are supported including primitive types like string, number, bool, undefined, and null as well as object literals and more complex types such as HTMLInputElement (for an <input> tag). Custom types can be defined as well. The JavaScript output by compiling the TypeScript Greeter class (using an editor like Visual Studio, Sublime Text, or the tsc.exe compiler) is shown next: var Greeter = (function () { function Greeter(message) { this.greeting = message; } Greeter.prototype.greet = function () { return "Hello, " + this.greeting; }; return Greeter; })(); Notice that the code is using JavaScript prototyping and closures to simulate a Greeter class in JavaScript. The body of the code is wrapped with a self-invoking function to take the variables and functions out of the global JavaScript scope. This is important feature that helps avoid naming collisions between variables and functions. In cases where you’d like to wrap a class in a naming container (similar to a namespace in C# or a package in Java) you can use TypeScript’s module keyword. The following code shows an example of wrapping an AcmeCorp module around the Greeter class. In order to create a new instance of Greeter the module name must now be used. This can help avoid naming collisions that may occur with the Greeter class.   module AcmeCorp { export class Greeter { greeting: string; constructor (message: string) { this.greeting = message; } greet() { return "Hello, " + this.greeting; } } } var greeter = new AcmeCorp.Greeter("world"); In addition to being able to define custom classes and modules in TypeScript, you can also take advantage of inheritance by using TypeScript’s extends keyword. The following code shows an example of using inheritance to define two report objects:   class Report { name: string; constructor (name: string) { this.name = name; } print() { alert("Report: " + this.name); } } class FinanceReport extends Report { constructor (name: string) { super(name); } print() { alert("Finance Report: " + this.name); } getLineItems() { alert("5 line items"); } } var report = new FinanceReport("Month's Sales"); report.print(); report.getLineItems();   In this example a base Report class is defined that has a variable (name), a constructor that accepts a name parameter of type string, and a function named print(). The FinanceReport class inherits from Report by using TypeScript’s extends keyword. As a result, it automatically has access to the print() function in the base class. In this example the FinanceReport overrides the base class’s print() method and adds its own. The FinanceReport class also forwards the name value it receives in the constructor to the base class using the super() call. TypeScript also supports the creation of custom interfaces when you need to provide consistency across a set of objects. The following code shows an example of an interface named Thing (from the TypeScript samples) and a class named Plane that implements the interface to drive consistency across the app. Notice that the Plane class includes intersect and normal as a result of implementing the interface.   interface Thing { intersect: (ray: Ray) => Intersection; normal: (pos: Vector) => Vector; surface: Surface; } class Plane implements Thing { normal: (pos: Vector) =>Vector; intersect: (ray: Ray) =>Intersection; constructor (norm: Vector, offset: number, public surface: Surface) { this.normal = function (pos: Vector) { return norm; } this.intersect = function (ray: Ray): Intersection { var denom = Vector.dot(norm, ray.dir); if (denom > 0) { return null; } else { var dist = (Vector.dot(norm, ray.start) + offset) / (-denom); return { thing: this, ray: ray, dist: dist }; } } } }   At first glance it doesn’t appear that the surface member is implemented in Plane but it’s actually included automatically due to the public surface: Surface parameter in the constructor. Adding public varName: Type to a constructor automatically adds a typed variable into the class without having to explicitly write the code as with normal and intersect. TypeScript has additional language features but defining static types and creating classes, modules, and interfaces are some of the key features it offers. So is TypeScript right for you and your applications? That’s a not a question that I or anyone else can answer for you. You’ll need to give it a spin to see what you think. In future posts I’ll discuss additional details about TypeScript and how it can be used with enterprise-scale JavaScript applications. In the meantime, I’m in the process of working with John Papa on a new Typescript course for Pluralsight that we hope to have out in December of 2012.

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  • Friday Tips #3

    - by Chris Kawalek
    Even though yesterday was Thanksgiving here in the US, we still have a Friday tip for those of you around your computers today. In fact, we have two! The first one came in last week via our #AskOracleVirtualization Twitter hashtag. The tweet has disappeared into the ether now, but we remember the gist, so here it is: Question: Will there be an Oracle Virtual Desktop Client for Android? Answer by our desktop virtualization product development team: We are looking at Android as a supported platform for future releases. Question: How can I make a Sun Ray Client automatically connect to a virtual machine? Answer by Rick Butland, Principal Sales Consultant, Oracle Desktop Virtualization: Someone recently asked how they can assign VM’s to specific Sun Ray Desktop Units (“DTU’s”) without any user interfaction being required, without the “Desktop Selector” being displayed, or any User Directory.  That is, they wanted each Sun Ray to power on and immediately connect to a pre-assigned Solaris VM.   This can be achieved by using “tokens” for user assignment – that is, the tokens found on Smart Cards, DTU’s, or OVDC clients can be used in place of user credentials.  Note, however, that mixing “token-only” assignments and “User Directories” in the same VDI Center won’t work.   Much of this procedure is covered in the documentation, particularly here. But it can useful to have everything in one place, “cookbook-style”:  1. Create the “token-only” directory type: From the VDI administration interface, select:  “Settings”, “Company”, “New”, select the “None” radio button, and click “Next.” Enter a name for the new “Company”, and click “Next”, then “Finish.” 2. Create Desktop Providers, Pools, and VM’s as appropriate. 3. Access the Sun Ray administration interface at http://servername:1660 and login using “root” credentials, and access the token-id’s you wish to use for assignment.  If you’re using DTU tokens rather than Smart Card tokens, these can be found under the “Tokens” tab, and “Search-ing” using the “Currently Used Tokens” tab.  DTU’s can be identified by the prefix “psuedo.”   For example: 4. Copy/paste this token into the VDI administrative interface, by selecting “Users”, “New”, and pasting in the token ID, and click “OK” - for example: 5. Assign the token (DTU) to a desktop, that is, in the VDI Admin Gui, select “Pool”, “Desktop”, select the VM, and click "Assign" and select the token you want, for example: In addition to assigning tokens to desktops, you'll need to bypass the login screen.  To do this, you need to do two things:  1.  Disable VDI client authentication with:  /opt/SUNWvda/sbin/vda settings-setprops -p clientauthentication=Disabled 2. Disable the VDI login screen – to do this,  add a kiosk argument of "-n" to the Sun Ray kiosk arguments screen.   You set this on the Sun Ray administration page - "Advanced", "Kiosk Mode", "Edit", and add the “-n” option to the arguments screen, for example: 3.  Restart both the Sun Ray and VDI services: # /opt/SUNWut/sbin/utstart –c # /opt/SUNWvda/sbin/vda-service restart Remember, if you have a question for us, please post on Twitter with our hashtag (again, it's #AskOracleVirtualization), and we'll try to answer it if we can. See you next time!

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  • Sharing an internet connection through the Ethernet port

    - by Bob Cunningham
    I have a small living room PC (Bohica, running fully-updated Ubuntu 10.10/Maverick) connected to my HDTV that I use for web browsing and media streaming. It connects via WiFi (wlan0) to my Fedora server (Snafu) that in turn connects to the internet. I use static addressing, and everything has been working fine. I just got a Blu-ray player, and I'd like to give it wired network access to the internet via Bohica's available wired ethernet port (eth0). So far, I haven't been to get eth0 and the network configured to get the Blu-ray player talking to the internet. Here's my wlan0 configuration: ip4 addr: 192.168.0.100 mask: /24 (255.255.255.0) gateway: 192.168.0.4 (fedora box) The Blu-ray player is set to an IP of 192.168.0.98/24, with the same gateway as above. I want eth0 set to an IP of 192.168.0.99/24, but when I do this using nm-connection-editor I lose internet access (the system tries to use eth0 as the default internet access interface). How do I get my blu-ray player to talk to the internet through Bohica, and do so without disrupting my current (working) network? Thanks. Edit: Here's the relevant output from nm-tool with the Blu-ray player connected: $ nm-tool NetworkManager Tool State: connected - Device: eth0 Type: Wired Driver: forcedeth State: disconnected Default: no HW Address: 90:FB:A6:2C:94:32 Capabilities: Carrier Detect: yes Speed: 100 Mb/s Wired Properties Carrier: on - Device: wlan0 [wlan0] Type: 802.11 WiFi Driver: ndiswrapper State: connected Default: yes HW Address: 00:26:5A:C0:D0:05 IPv4 Settings: Address: 192.168.0.100 Prefix: 24 (255.255.255.0) Gateway: 192.168.0.4

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  • VDI ? Synergy

    - by katsumii
    ????·?????????&???? ????·???? - ????????????????????·????????????Oracle Sun Ray??????????????·?????????Sun Ray 3? ??Windows??????????·??????????Windows Server Remote Desktop Services??????????????Sun Ray Software?????????Oracle?????????????????????????????????NotePC????SunRay???2?????????????????????????????????????????????????SynergySynergy???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????&????????Remote Desktop??????????????????????????????????????????????????????Bug #3002 - Mouse Pointer Invisible on Client PC - SynergyMouse pointer does not move.Remote Desktop ?????????????????????????RDP????Synergy???????????????????????????????????·???????Synergy?????????????????????????????????? 

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  • Way to automate setting of MergeOptions

    - by Nix
    I am looking for an automated way to iterate over all ObjectQueries and set the merge option to no tracking (read only context). Once i find out how to do it i will be able to generate a default read only context using a T4 template. Is this possible? For example lets say i have these tables in my object context SampleContext TableA TableB TableC I would have to go through and do the below. SampleContext sc = new SampleContext(); sc.TableA.MergeOption = MergeOption.NoTracking; sc.TableB.MergeOption = MergeOption.NoTracking; sc.TableC.MergeOption = MergeOption.NoTracking; I am trying to find a way to generalize this using object context. I want to get it down to something like foreach(var objectQuery : sc){ objectQuery.MergeOption = MergeOption.NoTracking; } Preferably I would like to do it using the baseclass(ObjectContext): ObjectContext baseClass = sc as ObjectContext var objectQueries = sc.MetadataWorkspace.GetItem("Magic Object Query Option); But i am not sure i can even get access to the queries. Any help would be appreciated.

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  • PHP secure logon script - md5 hash is not matching the hash i wrote to the database in a previous sc

    - by Chris Sobolewski
    I am trying to cobble together a login script in PHP as a learning project. This is the code for my database write when the user registers. Both of these values are written to the database. $this->salt = md5(uniqid()); $this->password = md5($password.$salt); Upon logging in, the following function is fired. For some function challengeLogin($submittedPassword, $publicSalt, $storedPassword){ if(md5($submittedPassword.$publicSalt) == $actualPassword){ return 0; }else{ return 1; }; } Unfortunately, on stepping through my code, the two values have never equaled. Can someone help me understand why?

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  • How does an ASP.NET programmer go from working on/developing existing sites, to creating one from sc

    - by SLC
    I've been an ASP.NET developer for some time, always working on existing ASP.NET pages, modifying functionality, adding features, tweaking things etc. but have never built a site up from scratch. I've read books on ASP.NET, and they generally talk you through the various features of ASP.NET with a mock up site, but it's always very basic and they jump straight in. The time has come however, to write a site from scratch for a client. I've never done this before. There are design considerations, but like a lot of ASP.NET sites, the basic idea is, you have a site, where users can log in, and save some information like their name and password and address. The site has some functionality, but that's the basic design of a majority of (business-related) asp.net websites I would wager. I know how to program in ASP.NET already on an existing site, but I don't know how to design my own properly that meets the criteria above. I guess the main worry is security. I don't know the best way to handle a simple log-in system that stores user information like their name and password. I understand there are a few approaches to this, but the catch with this project is that it has to be absolutely bulletproof. Maximum security. All those good practices for security, it needs to have them all. I'm not asking what they are, but I am asking where to begin. What should be the first steps after I do File New Project ? Where can I look for information about setting up a secure ASP.NET website? I'll figure out the content and page layout later, it's the framework that is the big thing. Any and all advice would be welcome. I really want to get my first from-scratch project right from the beginning. Just to confuse things, it's possible I will be using MVC, I am not sure if this has any impact.

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  • Failing Sata HDD

    - by DaveCol
    I think my HDD is fried... Could someone confirm or help me restore it? I was using Hardware RAID 1 Configuration [2 x 160GB SATA HDD] on a CentOS 4 Installation. All of a sudden I started seeing bad sectors on the second HDD which stopped being mirrored. I have removed the RAID array and have tested with SMART which showed the following error: 187 Unknown_Attribute 0x003a 001 001 051 Old_age Always FAILING_NOW 4645 I have no clue what this means, or if I can recover from it. Could someone give me some ideas on how to fix this, or what HDD to get to replace this? Complete SMART report: Smartctl version 5.33 [i686-redhat-linux-gnu] Copyright (C) 2002-4 Bruce Allen Home page is http://smartmontools.sourceforge.net/ === START OF INFORMATION SECTION === Device Model: GB0160CAABV Serial Number: 6RX58NAA Firmware Version: HPG1 User Capacity: 160,041,885,696 bytes Device is: Not in smartctl database [for details use: -P showall] ATA Version is: 7 ATA Standard is: ATA/ATAPI-7 T13 1532D revision 4a Local Time is: Tue Oct 19 13:42:42 2010 COT SMART support is: Available - device has SMART capability. SMART support is: Enabled === START OF READ SMART DATA SECTION === SMART overall-health self-assessment test result: PASSED See vendor-specific Attribute list for marginal Attributes. General SMART Values: Offline data collection status: (0x82) Offline data collection activity was completed without error. Auto Offline Data Collection: Enabled. Self-test execution status: ( 0) The previous self-test routine completed without error or no self-test has ever been run. Total time to complete Offline data collection: ( 433) seconds. Offline data collection capabilities: (0x5b) SMART execute Offline immediate. Auto Offline data collection on/off support. Suspend Offline collection upon new command. Offline surface scan supported. Self-test supported. No Conveyance Self-test supported. Selective Self-test supported. SMART capabilities: (0x0003) Saves SMART data before entering power-saving mode. Supports SMART auto save timer. Error logging capability: (0x01) Error logging supported. General Purpose Logging supported. Short self-test routine recommended polling time: ( 2) minutes. Extended self-test routine recommended polling time: ( 54) minutes. SMART Attributes Data Structure revision number: 10 Vendor Specific SMART Attributes with Thresholds: ID# ATTRIBUTE_NAME FLAG VALUE WORST THRESH TYPE UPDATED WHEN_FAILED RAW_VALUE 1 Raw_Read_Error_Rate 0x000f 100 253 006 Pre-fail Always - 0 3 Spin_Up_Time 0x0002 097 097 000 Old_age Always - 0 4 Start_Stop_Count 0x0033 100 100 020 Pre-fail Always - 152 5 Reallocated_Sector_Ct 0x0033 095 095 036 Pre-fail Always - 214 7 Seek_Error_Rate 0x000f 078 060 030 Pre-fail Always - 73109713 9 Power_On_Hours 0x0032 083 083 000 Old_age Always - 15133 10 Spin_Retry_Count 0x0013 100 100 097 Pre-fail Always - 0 12 Power_Cycle_Count 0x0033 100 100 020 Pre-fail Always - 154 184 Unknown_Attribute 0x0032 038 038 000 Old_age Always - 62 187 Unknown_Attribute 0x003a 001 001 051 Old_age Always FAILING_NOW 4645 189 Unknown_Attribute 0x0022 100 100 000 Old_age Always - 0 190 Unknown_Attribute 0x001a 061 055 000 Old_age Always - 656408615 194 Temperature_Celsius 0x0000 039 045 000 Old_age Offline - 39 (Lifetime Min/Max 0/22) 195 Hardware_ECC_Recovered 0x0032 070 059 000 Old_age Always - 12605265 197 Current_Pending_Sector 0x0000 100 100 000 Old_age Offline - 1 198 Offline_Uncorrectable 0x0000 100 100 000 Old_age Offline - 0 199 UDMA_CRC_Error_Count 0x0000 200 200 000 Old_age Offline - 62 SMART Error Log Version: 1 ATA Error Count: 4645 (device log contains only the most recent five errors) CR = Command Register [HEX] FR = Features Register [HEX] SC = Sector Count Register [HEX] SN = Sector Number Register [HEX] CL = Cylinder Low Register [HEX] CH = Cylinder High Register [HEX] DH = Device/Head Register [HEX] DC = Device Command Register [HEX] ER = Error register [HEX] ST = Status register [HEX] Powered_Up_Time is measured from power on, and printed as DDd+hh:mm:SS.sss where DD=days, hh=hours, mm=minutes, SS=sec, and sss=millisec. It "wraps" after 49.710 days. Error 4645 occurred at disk power-on lifetime: 15132 hours (630 days + 12 hours) When the command that caused the error occurred, the device was active or idle. After command completion occurred, registers were: ER ST SC SN CL CH DH -- -- -- -- -- -- -- 40 51 00 7b 86 b1 ea Error: UNC at LBA = 0x0ab1867b = 179406459 Commands leading to the command that caused the error were: CR FR SC SN CL CH DH DC Powered_Up_Time Command/Feature_Name -- -- -- -- -- -- -- -- ---------------- -------------------- c8 00 02 7b 86 b1 ea 00 00:38:52.796 READ DMA ec 03 45 00 00 00 a0 00 00:38:52.796 IDENTIFY DEVICE ef 03 45 00 00 00 a0 00 00:38:52.794 SET FEATURES [Set transfer mode] ec 00 00 7b 86 b1 a0 00 00:38:49.991 IDENTIFY DEVICE c8 00 04 79 86 b1 ea 00 00:38:49.935 READ DMA Error 4644 occurred at disk power-on lifetime: 15132 hours (630 days + 12 hours) When the command that caused the error occurred, the device was active or idle. After command completion occurred, registers were: ER ST SC SN CL CH DH -- -- -- -- -- -- -- 40 51 00 7b 86 b1 ea Error: UNC at LBA = 0x0ab1867b = 179406459 Commands leading to the command that caused the error were: CR FR SC SN CL CH DH DC Powered_Up_Time Command/Feature_Name -- -- -- -- -- -- -- -- ---------------- -------------------- c8 00 04 79 86 b1 ea 00 00:38:41.517 READ DMA ec 03 45 00 00 00 a0 00 00:38:41.515 IDENTIFY DEVICE ef 03 45 00 00 00 a0 00 00:38:41.515 SET FEATURES [Set transfer mode] ec 00 00 7b 86 b1 a0 00 00:38:49.991 IDENTIFY DEVICE c8 00 06 77 86 b1 ea 00 00:38:49.935 READ DMA Error 4643 occurred at disk power-on lifetime: 15132 hours (630 days + 12 hours) When the command that caused the error occurred, the device was active or idle. After command completion occurred, registers were: ER ST SC SN CL CH DH -- -- -- -- -- -- -- 40 51 00 7b 86 b1 ea Error: UNC at LBA = 0x0ab1867b = 179406459 Commands leading to the command that caused the error were: CR FR SC SN CL CH DH DC Powered_Up_Time Command/Feature_Name -- -- -- -- -- -- -- -- ---------------- -------------------- c8 00 06 77 86 b1 ea 00 00:38:41.517 READ DMA ec 03 45 00 00 00 a0 00 00:38:41.515 IDENTIFY DEVICE ef 03 45 00 00 00 a0 00 00:38:41.515 SET FEATURES [Set transfer mode] ec 00 00 7b 86 b1 a0 00 00:38:41.513 IDENTIFY DEVICE c8 00 06 77 86 b1 ea 00 00:38:38.706 READ DMA Error 4642 occurred at disk power-on lifetime: 15132 hours (630 days + 12 hours) When the command that caused the error occurred, the device was active or idle. After command completion occurred, registers were: ER ST SC SN CL CH DH -- -- -- -- -- -- -- 40 51 00 7b 86 b1 ea Error: UNC at LBA = 0x0ab1867b = 179406459 Commands leading to the command that caused the error were: CR FR SC SN CL CH DH DC Powered_Up_Time Command/Feature_Name -- -- -- -- -- -- -- -- ---------------- -------------------- c8 00 06 77 86 b1 ea 00 00:38:41.517 READ DMA ec 03 45 00 00 00 a0 00 00:38:41.515 IDENTIFY DEVICE ef 03 45 00 00 00 a0 00 00:38:41.515 SET FEATURES [Set transfer mode] ec 00 00 7b 86 b1 a0 00 00:38:41.513 IDENTIFY DEVICE c8 00 06 77 86 b1 ea 00 00:38:38.706 READ DMA Error 4641 occurred at disk power-on lifetime: 15132 hours (630 days + 12 hours) When the command that caused the error occurred, the device was active or idle. After command completion occurred, registers were: ER ST SC SN CL CH DH -- -- -- -- -- -- -- 40 51 00 7b 86 b1 ea Error: UNC at LBA = 0x0ab1867b = 179406459 Commands leading to the command that caused the error were: CR FR SC SN CL CH DH DC Powered_Up_Time Command/Feature_Name -- -- -- -- -- -- -- -- ---------------- -------------------- c8 00 06 77 86 b1 ea 00 00:38:41.517 READ DMA ec 03 45 00 00 00 a0 00 00:38:41.515 IDENTIFY DEVICE ef 03 45 00 00 00 a0 00 00:38:41.515 SET FEATURES [Set transfer mode] ec 00 00 7b 86 b1 a0 00 00:38:41.513 IDENTIFY DEVICE c8 00 06 77 86 b1 ea 00 00:38:38.706 READ DMA SMART Self-test log structure revision number 1 Num Test_Description Status Remaining LifeTime(hours) LBA_of_first_error # 1 Short offline Completed without error 00% 15131 - # 2 Short offline Completed without error 00% 15131 - SMART Selective self-test log data structure revision number 1 SPAN MIN_LBA MAX_LBA CURRENT_TEST_STATUS 1 0 0 Not_testing 2 0 0 Not_testing 3 0 0 Not_testing 4 0 0 Not_testing 5 0 0 Not_testing Selective self-test flags (0x0): After scanning selected spans, do NOT read-scan remainder of disk. If Selective self-test is pending on power-up, resume after 0 minute delay.

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  • Hard Disk DRDY error: is it a crash

    - by pranjal
    I am using IBM Thinkpad, 1.7GHz, 512 RAM with Linux Mint 9 installed. I have two partitions in addition to root. One of the partitions became read-only yesterday, after which I rebooted my system. It is extremely slow along with DRDY Error : Is my Hard disk crashed ? Error Log while booting. Differences between boot sector and its backup. failed command : READ DMA BMDMA : stat 0X25 ata 1.00 : status : { DRDY ERR } ata 1.00 : status :{ UNC } Buffer I/O error on logical device, logical block 65467 smartctl output for the partition: mint mint # smartctl -a /dev/sda1 smartctl version 5.38 [i686-pc-linux-gnu] Copyright (C) 2002-8 Bruce Allen Home page is http://smartmontools.sourceforge.net/ === START OF INFORMATION SECTION === Device Model: TOSHIBA MK4026GAX RoHS Serial Number: X5LY1623T Firmware Version: PA107E User Capacity: 40,007,761,920 bytes Device is: Not in smartctl database [for details use: -P showall] ATA Version is: 6 ATA Standard is: Exact ATA specification draft version not indicated Local Time is: Thu Feb 17 06:48:25 2011 UTC SMART support is: Available - device has SMART capability. SMART support is: Enabled === START OF READ SMART DATA SECTION === SMART overall-health self-assessment test result: PASSED General SMART Values: Offline data collection status: (0x84) Offline data collection activity was suspended by an interrupting command from host. Auto Offline Data Collection: Enabled. Self-test execution status: ( 0) The previous self-test routine completed without error or no self-test has ever been run. Total time to complete Offline data collection: ( 153) seconds. Offline data collection capabilities: (0x1b) SMART execute Offline immediate. Auto Offline data collection on/off support. Suspend Offline collection upon new command. Offline surface scan supported. Self-test supported. No Conveyance Self-test supported. No Selective Self-test supported. SMART capabilities: (0x0003) Saves SMART data before entering power-saving mode. Supports SMART auto save timer. Error logging capability: (0x01) Error logging supported. No General Purpose Logging support. Short self-test routine recommended polling time: ( 2) minutes. Extended self-test routine recommended polling time: ( 30) minutes. SMART Attributes Data Structure revision number: 16 Vendor Specific SMART Attributes with Thresholds: ID# ATTRIBUTE_NAME FLAG VALUE WORST THRESH TYPE UPDATED WHEN_FAILED RAW_VALUE 1 Raw_Read_Error_Rate 0x000b 100 100 050 Pre-fail Always - 0 2 Throughput_Performance 0x0005 100 100 050 Pre-fail Offline - 0 3 Spin_Up_Time 0x0027 100 100 001 Pre-fail Always - 310 4 Start_Stop_Count 0x0032 100 100 000 Old_age Always - 3968 5 Reallocated_Sector_Ct 0x0033 100 100 050 Pre-fail Always - 40 7 Seek_Error_Rate 0x000b 100 100 050 Pre-fail Always - 0 8 Seek_Time_Performance 0x0005 100 100 050 Pre-fail Offline - 0 9 Power_On_Hours 0x0032 082 082 000 Old_age Always - 7257 10 Spin_Retry_Count 0x0033 179 100 030 Pre-fail Always - 0 12 Power_Cycle_Count 0x0032 100 100 000 Old_age Always - 3484 192 Power-Off_Retract_Count 0x0032 100 100 000 Old_age Always - 489 193 Load_Cycle_Count 0x0032 064 064 000 Old_age Always - 367150 194 Temperature_Celsius 0x0022 100 100 000 Old_age Always - 36 (Lifetime Min/Max 14/57) 196 Reallocated_Event_Count 0x0032 100 100 000 Old_age Always - 33 197 Current_Pending_Sector 0x0032 100 100 000 Old_age Always - 82 198 Offline_Uncorrectable 0x0030 100 100 000 Old_age Offline - 1 199 UDMA_CRC_Error_Count 0x0032 200 253 000 Old_age Always - 0 220 Disk_Shift 0x0002 100 100 000 Old_age Always - 101 222 Loaded_Hours 0x0032 085 085 000 Old_age Always - 6146 223 Load_Retry_Count 0x0032 100 100 000 Old_age Always - 0 224 Load_Friction 0x0022 100 100 000 Old_age Always - 0 226 Load-in_Time 0x0026 100 100 000 Old_age Always - 227 240 Head_Flying_Hours 0x0001 100 100 001 Pre-fail Offline - 0 SMART Error Log Version: 1 ATA Error Count: 2371 (device log contains only the most recent five errors) CR = Command Register [HEX] FR = Features Register [HEX] SC = Sector Count Register [HEX] SN = Sector Number Register [HEX] CL = Cylinder Low Register [HEX] CH = Cylinder High Register [HEX] DH = Device/Head Register [HEX] DC = Device Command Register [HEX] ER = Error register [HEX] ST = Status register [HEX] Powered_Up_Time is measured from power on, and printed as DDd+hh:mm:SS.sss where DD=days, hh=hours, mm=minutes, SS=sec, and sss=millisec. It "wraps" after 49.710 days. Error 2371 occurred at disk power-on lifetime: 7256 hours (302 days + 8 hours) When the command that caused the error occurred, the device was active or idle. After command completion occurred, registers were: ER ST SC SN CL CH DH -- -- -- -- -- -- -- 40 51 05 1a 1b 00 e0 Error: UNC 5 sectors at LBA = 0x00001b1a = 6938 Commands leading to the command that caused the error were: CR FR SC SN CL CH DH DC Powered_Up_Time Command/Feature_Name -- -- -- -- -- -- -- -- ---------------- -------------------- c8 00 05 1a 1b 00 e0 00 00:03:10.061 READ DMA f8 00 00 00 00 00 e0 00 00:03:10.061 READ NATIVE MAX ADDRESS ec 00 00 00 00 00 a0 02 00:03:10.053 IDENTIFY DEVICE ef 03 45 00 00 00 a0 02 00:03:10.053 SET FEATURES [Set transfer mode] f8 00 00 00 00 00 e0 00 00:03:10.053 READ NATIVE MAX ADDRESS Error 2370 occurred at disk power-on lifetime: 7256 hours (302 days + 8 hours) When the command that caused the error occurred, the device was active or idle. After command completion occurred, registers were: ER ST SC SN CL CH DH -- -- -- -- -- -- -- 40 51 05 1a 1b 00 e0 Error: UNC 5 sectors at LBA = 0x00001b1a = 6938 Commands leading to the command that caused the error were: CR FR SC SN CL CH DH DC Powered_Up_Time Command/Feature_Name -- -- -- -- -- -- -- -- ---------------- -------------------- c8 00 05 1a 1b 00 e0 00 00:03:03.328 READ DMA f8 00 00 00 00 00 e0 00 00:03:03.327 READ NATIVE MAX ADDRESS ec 00 00 00 00 00 a0 02 00:03:03.320 IDENTIFY DEVICE ef 03 45 00 00 00 a0 02 00:03:03.319 SET FEATURES [Set transfer mode] f8 00 00 00 00 00 e0 00 00:03:03.319 READ NATIVE MAX ADDRESS Error 2369 occurred at disk power-on lifetime: 7256 hours (302 days + 8 hours) When the command that caused the error occurred, the device was active or idle. After command completion occurred, registers were: ER ST SC SN CL CH DH -- -- -- -- -- -- -- 40 51 05 1a 1b 00 e0 Error: UNC 5 sectors at LBA = 0x00001b1a = 6938 Commands leading to the command that caused the error were: CR FR SC SN CL CH DH DC Powered_Up_Time Command/Feature_Name -- -- -- -- -- -- -- -- ---------------- -------------------- c8 00 05 1a 1b 00 e0 00 00:02:56.582 READ DMA f8 00 00 00 00 00 e0 00 00:02:56.582 READ NATIVE MAX ADDRESS ec 00 00 00 00 00 a0 02 00:02:56.574 IDENTIFY DEVICE ef 03 45 00 00 00 a0 02 00:02:56.574 SET FEATURES [Set transfer mode] f8 00 00 00 00 00 e0 00 00:02:56.574 READ NATIVE MAX ADDRESS Error 2368 occurred at disk power-on lifetime: 7256 hours (302 days + 8 hours) When the command that caused the error occurred, the device was active or idle. After command completion occurred, registers were: ER ST SC SN CL CH DH -- -- -- -- -- -- -- 40 51 05 1a 1b 00 e0 Error: UNC 5 sectors at LBA = 0x00001b1a = 6938 Commands leading to the command that caused the error were: CR FR SC SN CL CH DH DC Powered_Up_Time Command/Feature_Name -- -- -- -- -- -- -- -- ---------------- -------------------- c8 00 05 1a 1b 00 e0 00 00:02:49.809 READ DMA f8 00 00 00 00 00 e0 00 00:02:49.809 READ NATIVE MAX ADDRESS ec 00 00 00 00 00 a0 02 00:02:49.801 IDENTIFY DEVICE ef 03 45 00 00 00 a0 02 00:02:49.801 SET FEATURES [Set transfer mode] f8 00 00 00 00 00 e0 00 00:02:49.801 READ NATIVE MAX ADDRESS Error 2367 occurred at disk power-on lifetime: 7256 hours (302 days + 8 hours) When the command that caused the error occurred, the device was active or idle. After command completion occurred, registers were: ER ST SC SN CL CH DH -- -- -- -- -- -- -- 40 51 05 1a 1b 00 e0 Error: UNC 5 sectors at LBA = 0x00001b1a = 6938 Commands leading to the command that caused the error were: CR FR SC SN CL CH DH DC Powered_Up_Time Command/Feature_Name -- -- -- -- -- -- -- -- ---------------- -------------------- c8 00 05 1a 1b 00 e0 00 00:02:43.056 READ DMA f8 00 00 00 00 00 e0 00 00:02:43.056 READ NATIVE MAX ADDRESS ec 00 00 00 00 00 a0 02 00:02:43.048 IDENTIFY DEVICE ef 03 45 00 00 00 a0 02 00:02:43.048 SET FEATURES [Set transfer mode] f8 00 00 00 00 00 e0 00 00:02:43.047 READ NATIVE MAX ADDRESS SMART Self-test log structure revision number 1 No self-tests have been logged. [To run self-tests, use: smartctl -t] Device does not support Selective Self Tests/Logging Do I need to get a new Hard Disk my PC ?

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  • Create dynamic script - IE doesn't work

    - by poru
    I'm creating a script with javascript which works in every browser except IE. <script type="text/javascript"> (function() { var sc = document.createElement('script'); sc.type = 'text/javascript'; sc.src = 'http://domain.com/script.js'; (document.getElementsByTagName('head')[0]||document.getElementsByTagName('body')[0]).appendChild(sc); })(); </script> How could I get this working in IE (tested IE6, IE7, IE8)?

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  • How to Make a Game like Space Invaders - Ray Wenderlich (why do my space invaders scroll off screen)

    - by Erv Noel
    I'm following this tutorial(http://www.raywenderlich.com/51068/how-to-make-a-game-like-space-invaders-with-sprite-kit-tutorial-part-1) and I've run into a problem right after the part where I add [self determineInvaderMovementDirection]; to my GameScene.m file (specifically to my moveInvadersForUpdate method) The tutorial states that the space invaders should be moving accordingly after adding this piece of code but when I run they move to the left and they do not come back. I'm not sure what I am doing wrong as I have followed this tutorial very carefully. Any help or clarification would be greatly appreciated. Thanks in advance ! Here is the full GameScene.m #import "GameScene.h" #import <CoreMotion/CoreMotion.h> #pragma mark - Custom Type Definitions /* The type definition and constant definitions 1,2,3 take care of the following tasks: 1.Define the possible types of invader enemies. This can be used in switch statements later when things like displaying different sprites images for each enemy type. The typedef makes InvaderType a formal Obj-C type that is type checked for method arguments and variables.This is so that the wrong method argument is not used or assigned to the wrong variable. 2. Define the size of the invaders and that they'll be laid out in a grid of rows and columns on the screen. 3. Define a name that will be used to identify invaders when searching for them. */ //1 typedef enum InvaderType { InvaderTypeA, InvaderTypeB, InvaderTypeC } InvaderType; /* Invaders move in a fixed pattern: right, right, down, left, down, right right. InvaderMovementDirection tracks the invaders' progress through this pattern */ typedef enum InvaderMovementDirection { InvaderMovementDirectionRight, InvaderMovementDirectionLeft, InvaderMovementDirectionDownThenRight, InvaderMovementDirectionDownThenLeft, InvaderMovementDirectionNone } InvaderMovementDirection; //2 #define kInvaderSize CGSizeMake(24,16) #define kInvaderGridSpacing CGSizeMake(12,12) #define kInvaderRowCount 6 #define kInvaderColCount 6 //3 #define kInvaderName @"invader" #define kShipSize CGSizeMake(30, 16) //stores the size of the ship #define kShipName @"ship" // stores the name of the ship stored on the sprite node #define kScoreHudName @"scoreHud" #define kHealthHudName @"healthHud" /* this class extension allows you to add “private” properties to GameScene class, without revealing the properties to other classes or code. You still get the benefit of using Objective-C properties, but your GameScene state is stored internally and can’t be modified by other external classes. As well, it doesn’t clutter the namespace of datatypes that your other classes see. This class extension is used in the method didMoveToView */ #pragma mark - Private GameScene Properties @interface GameScene () @property BOOL contentCreated; @property InvaderMovementDirection invaderMovementDirection; @property NSTimeInterval timeOfLastMove; @property NSTimeInterval timePerMove; @end @implementation GameScene #pragma mark Object Lifecycle Management #pragma mark - Scene Setup and Content Creation /*This method simply invokes createContent using the BOOL property contentCreated to make sure you don’t create your scene’s content more than once. This property is defined in an Objective-C Class Extension found near the top of the file()*/ - (void)didMoveToView:(SKView *)view { if (!self.contentCreated) { [self createContent]; self.contentCreated = YES; } } - (void)createContent { //1 - Invaders begin by moving to the right self.invaderMovementDirection = InvaderMovementDirectionRight; //2 - Invaders take 1 sec for each move. Each step left, right or down // takes 1 second. self.timePerMove = 1.0; //3 - Invaders haven't moved yet, so set the time to zero self.timeOfLastMove = 0.0; [self setupInvaders]; [self setupShip]; [self setupHud]; } /* Creates an invade sprite of a given type 1. Use the invadeType parameterr to determine color of the invader 2. Call spriteNodeWithColor:size: of SKSpriteNode to alloc and init a sprite that renders as a rect of the given color invaderColor with size kInvaderSize */ -(SKNode*)makeInvaderOfType:(InvaderType)invaderType { //1 SKColor* invaderColor; switch (invaderType) { case InvaderTypeA: invaderColor = [SKColor redColor]; break; case InvaderTypeB: invaderColor = [SKColor greenColor]; break; case InvaderTypeC: invaderColor = [SKColor blueColor]; break; } //2 SKSpriteNode* invader = [SKSpriteNode spriteNodeWithColor:invaderColor size:kInvaderSize]; invader.name = kInvaderName; return invader; } -(void)setupInvaders { //1 - loop over the rows CGPoint baseOrigin = CGPointMake(kInvaderSize.width / 2, 180); for (NSUInteger row = 0; row < kInvaderRowCount; ++row) { //2 - Choose a single InvaderType for all invaders // in this row based on the row number InvaderType invaderType; if (row % 3 == 0) invaderType = InvaderTypeA; else if (row % 3 == 1) invaderType = InvaderTypeB; else invaderType = InvaderTypeC; //3 - Does some math to figure out where the first invader // in the row should be positioned CGPoint invaderPosition = CGPointMake(baseOrigin.x, row * (kInvaderGridSpacing.height + kInvaderSize.height) + baseOrigin.y); //4 - Loop over the columns for (NSUInteger col = 0; col < kInvaderColCount; ++col) { //5 - Create an invader for the current row and column and add it // to the scene SKNode* invader = [self makeInvaderOfType:invaderType]; invader.position = invaderPosition; [self addChild:invader]; //6 - update the invaderPosition so that it's correct for the //next invader invaderPosition.x += kInvaderSize.width + kInvaderGridSpacing.width; } } } -(void)setupShip { //1 - creates ship using makeShip. makeShip can easily be used later // to create another ship (ex. to set up more lives) SKNode* ship = [self makeShip]; //2 - Places the ship on the screen. In SpriteKit the origin is at the lower //left corner of the screen. The anchorPoint is based on a unit square with (0, 0) at the lower left of the sprite's area and (1, 1) at its top right. Since SKSpriteNode has a default anchorPoint of (0.5, 0.5), i.e., its center, the ship's position is the position of its center. Positioning the ship at kShipSize.height/2.0f means that half of the ship's height will protrude below its position and half above. If you check the math, you'll see that the ship's bottom aligns exactly with the bottom of the scene. ship.position = CGPointMake(self.size.width / 2.0f, kShipSize.height/2.0f); [self addChild:ship]; } -(SKNode*)makeShip { SKNode* ship = [SKSpriteNode spriteNodeWithColor:[SKColor greenColor] size:kShipSize]; ship.name = kShipName; return ship; } -(void)setupHud { //Sets the score label font to Courier SKLabelNode* scoreLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //1 - Give the score label a name so it becomes easy to find later when // the score needs to be updated. scoreLabel.name = kScoreHudName; scoreLabel.fontSize = 15; //2 - Color the score label green scoreLabel.fontColor = [SKColor greenColor]; scoreLabel.text = [NSString stringWithFormat:@"Score: %04u", 0]; //3 - Positions the score label near the top left corner of the screen scoreLabel.position = CGPointMake(20 + scoreLabel.frame.size.width/2, self.size.height - (20 + scoreLabel.frame.size.height/2)); [self addChild:scoreLabel]; //Applies the font of the health label SKLabelNode* healthLabel = [SKLabelNode labelNodeWithFontNamed:@"Courier"]; //4 - Give the health label a name so it can be referenced later when it needs // to be updated to display the health healthLabel.name = kHealthHudName; healthLabel.fontSize = 15; //5 - Colors the health label red healthLabel.fontColor = [SKColor redColor]; healthLabel.text = [NSString stringWithFormat:@"Health: %.1f%%", 100.0f]; //6 - Positions the health Label on the upper right hand side of the screen healthLabel.position = CGPointMake(self.size.width - healthLabel.frame.size.width/2 - 20, self.size.height - (20 + healthLabel.frame.size.height/2)); [self addChild:healthLabel]; } #pragma mark - Scene Update - (void)update:(NSTimeInterval)currentTime { //Makes the invaders move [self moveInvadersForUpdate:currentTime]; } #pragma mark - Scene Update Helpers //This method will get invoked by update -(void)moveInvadersForUpdate:(NSTimeInterval)currentTime { //1 - if it's not yet time to move, exit the method. moveInvadersForUpdate: // is invoked 60 times per second, but you don't want the invaders to move // that often since the movement would be too fast to see if (currentTime - self.timeOfLastMove < self.timePerMove) return; //2 - Recall that the scene holds all the invaders as child nodes; which were // added to the scene using addChild: in setupInvaders identifying each invader // by its name property. Invoking enumerateChildNodesWithName:usingBlock only loops over the invaders because they're named kInvaderType; which makes the loop skip the ship and the HUD. The guts og the block moves the invaders 10 pixels either right, left or down depending on the value of invaderMovementDirection [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionLeft: node.position = CGPointMake(node.position.x - 10, node.position.y); break; case InvaderMovementDirectionDownThenLeft: case InvaderMovementDirectionDownThenRight: node.position = CGPointMake(node.position.x, node.position.y - 10); break; InvaderMovementDirectionNone: default: break; } }]; //3 - Record that you just moved the invaders, so that the next time this method is invoked (1/60th of a second from when it starts), the invaders won't move again until the set time period of one second has elapsed. self.timeOfLastMove = currentTime; //Makes it so that the invader movement direction changes only when the invaders are actually moving. Invaders only move when the check on self.timeOfLastMove passes (when conditional expression is true) [self determineInvaderMovementDirection]; } #pragma mark - Invader Movement Helpers -(void)determineInvaderMovementDirection { //1 - Since local vars accessed by block are default const(means they cannot be changed), this snippet of code qualifies proposedMovementDirection with __block so that you can modify it in //2 __block InvaderMovementDirection proposedMovementDirection = self.invaderMovementDirection; //2 - Loops over the invaders in the scene and refers to the block with the invader as an argument [self enumerateChildNodesWithName:kInvaderName usingBlock:^(SKNode *node, BOOL *stop) { switch (self.invaderMovementDirection) { case InvaderMovementDirectionRight: //3 - If the invader's right edge is within 1pt of the right edge of the scene, it's about to move offscreen. Sets proposedMovementDirection so that the invaders move down then left. You compare the invader's frame(the frame that contains its content in the scene's coordinate system) with the scene width. Since the scene has an anchorPoint of (0,0) by default and is scaled to fill it's parent view, this comparison ensures you're testing against the view's edges. if (CGRectGetMaxX(node.frame) >= node.scene.size.width - 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenLeft; *stop = YES; } break; case InvaderMovementDirectionLeft: //4 - If the invader's left edge is within 1 pt of the left edge of the scene, it's about to move offscreen. Sets the proposedMovementDirection so invaders move down then right if (CGRectGetMinX(node.frame) <= 1.0f) { proposedMovementDirection = InvaderMovementDirectionDownThenRight; *stop = YES; } break; case InvaderMovementDirectionDownThenLeft: //5 - If invaders are moving down then left, they already moved down at this point, so they should now move left. proposedMovementDirection = InvaderMovementDirectionLeft; *stop = YES; break; case InvaderMovementDirectionDownThenRight: //6 - if the invaders are moving down then right, they already moved down so they should now move right. proposedMovementDirection = InvaderMovementDirectionRight; *stop = YES; break; default: break; } }]; //7 - if the proposed invader movement direction is different than the current invader movement direction, update the current direction to the proposed direction if (proposedMovementDirection != self.invaderMovementDirection) { self.invaderMovementDirection = proposedMovementDirection; } } #pragma mark - Bullet Helpers #pragma mark - User Tap Helpers #pragma mark - HUD Helpers #pragma mark - Physics Contact Helpers #pragma mark - Game End Helpers @end

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  • How to convert an object into a double?

    - by george t.
    I am working on VS C# on the following code, which converts an user input math expression and computes it. MSScriptControl.ScriptControl sc = new MSScriptControl.ScriptControl(); sc.Language = "VBScript"; sc.ExecuteStatement( "function pi\n" + "pi = 3.14159265\n" + "end function"); sc.ExecuteStatement( "function e\n" + "e = exp(1)\n" + "end function"); expression = textBox1.Text.ToString(); expression = expression.Replace("x", i.ToString()); object y = sc.Eval(expression); string k = y.ToString(); double result = double.Parse(k); While this outputs onto the console with the correct result, I want to use the values to make a graph of the function user inputs and it's not doing it correctly. Thank you for your help.

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  • How to capture screen with timer using C#?

    - by ankush
    This is a Windows application using C#. I want to capture a screen shot with a timer. The timer is set to a 5000 ms interval. As the timer is started, the desktop screen should be captured with the source window caption. try { System.Windows.Forms.Timer timer = new System.Windows.Forms.Timer(); timer.Tick += new EventHandler(timer2_Tick); timer.Interval = (100) * (50); timer.Enabled = true; timer.Start(); ScreenShots sc = new ScreenShots(); sc.pictureBox1.Image = system_serveillance.CaptureScreen.GetDesktopImage(); while(sc.pictureBox1.Image != null) { sc.pictureBox1.Image.Save("s"+".jpg", System.Drawing.Imaging.ImageFormat.Jpeg); sc.pictureBox1.Image = null; } This code is not working properly. How can I make it work?

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  • scrollTop issue on constant moving div

    - by joe
    I have a FLASH object that I mouse over which in turn calls the following function to scroll a div. It works but due to the constant high speed scrolling it would throw up NULLS. This in turn caused IE to open a new page through my FLASH ActionScript 2.0 I found that by creating the SC variable and throwing in the condition "if it exists" keeps FLASH from causing IE to open a new page. However, it still creates an error behind the scenes of "Object Required". Although my application works I do not want load up memory with errors. Any thoughts? var SC; function pP(PT){ SC=document.getElementById('P'+PT).offsetTop; if(SC){document.getElementById('CBOX').scrollTop=SC;} }

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  • Bluetooth automatic mouse connection not working

    - by Ray B.
    I'd like my HP Bluetooth Mouse x4000b (no usb dongle) to connect automatically when starting my HP laptop (Ubuntu 14.04), but I can't succeed in it : I'm forced to do it manually by clicking the "connect" button. I know this topic has been answered many times, but no solution worked for me. Here's what I tried so far : Creating the file /etc/default/bluetooth with lines : HIDD_ENABLED=1 HIDD_OPTIONS="--connect F0:65:DD:7D:EC:A0 --server" Putting hciconfig hci0 reset at the end of /etc/init.d/bluetooth Putting /etc/init.d/bluetooth stop sleep 1 /etc/init.d/bluetooth start in /etc/rc.local None of these solution worked, I've read a lot of topics but couldn't find a solution ... that's why I'm asking that here, hoping you can help me troubleshooting that. Thank you ! Ray

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  • Getting User input with Scanner

    - by Giannis
    I am trying to have a scanner take input in a loop. Once the user wants to finish he can exit this loop. I have tried many different ways to do it but there is always some problem. This is the code: Scanner sc = new Scanner(System.in); System.out.println("Continue?[Y/N]"); while (sc.hasNext()&& (sc.next().equals("Y"))) { System.out.println("Enter first name"); String name = sc.nextLine(); System.out.println("Enter surname"); String surname = sc.nextLine(); . . . System.out.println("Continue?[Y/N]"); } } The problem with the code above, which also happens on different methods I tried, is that when the user types Y, the scanner will skip the first input for first name,and jump to the surname. If the user types N the loop stops correctly. Someone can explain the reason this happens, and how to overcome using scanner class? p.s: Doing something like while(sc.nextLine().equals("Y")), will cause the loop to terminate before getting input from user after first run of the loop.

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  • Index question: Select * with WHERE clause. Where and how to create index

    - by Mestika
    Hi, I’m working on optimizing some of my queries and I have a query that states: select * from SC where c_id ="+c_id” The schema of ** SC** looks like this: SC ( c_id int not null, date_start date not null, date_stop date not null, r_t_id int not null, nt int, t_p decimal, PRIMARY KEY (c_id, r_t_id, date_start, date_stop)); My immediate bid on how the index should be created is a covering index in this order: INDEX(c_id, date_start, date_stop, nt, r_t_id, t_p) The reason for this order I base on: The WHERE clause selects from c_id thus making it the first sorting order. Next, the date_start and date_stop to specify a sort of “range” to be defined in these parameters Next, nt because it will select the nt Next the r_t_id because it is a ID for a specific type of my r_t table And last the t_p because it is just a information. I don’t know if it is at all necessary to order it in a specific way when it is a SELECT ALL statement. I should say, that the SC is not the biggest table. I can say how many rows it contains but a estimate could be between <10 and 1000. The next thing to add is, that the SC, in different queries, inserts the data into the SC, and I know that indexes on tables which have insertions can be cost ineffective, but can I somehow create a golden middle way to effective this performance. Don't know if it makes a different but I'm using IBM DB2 version 9.7 database Sincerely Mestika

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  • Weird behaviour with Scanner#nextFloat

    - by James P.
    Running the following in Eclipse initially caused Scanner to not recognize carriage returns in the console effectively blocking further input: price = sc.nextFloat(); Adding this line before the code causes Scanner to accept 0,23 (french notation) as a float: Locale.setDefault(Locale.US); This is most probably due to regional settings in Windows XP Pro. When the code is run again 0,23 is still accepted and entering 0.23 causes it to throw a java.util.InputMismatchException. Any explanation as to why this is happening? Also is there a workaround or should I just use Float#parseFloat? Edit: import java.util.Locale; import java.util.Scanner; public class NexFloatTest { public static void main(String[] args) { //Locale.setDefault(Locale.US); //Locale.setDefault(Locale.FRANCE); // Gives fr_BE on this system System.out.println(Locale.getDefault()); float price; String uSDecimal = "0.23"; String frenchDecimal = "0,23"; Scanner sc = new Scanner(uSDecimal); try{ price = sc.nextFloat(); System.out.println(price); } catch (java.util.InputMismatchException e){ e.printStackTrace(); } try{ sc = new Scanner(frenchDecimal); price = sc.nextFloat(); System.out.println(price); } catch (java.util.InputMismatchException e){ e.printStackTrace(); } String title = null; System.out.print("Enter title:"); try{ title = sc.nextLine(); // This line is skippe } catch(java.util.NoSuchElementException e ){ e.printStackTrace(); } System.out.print(title); } }

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