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  • Inconsistent accessibility error in xna.

    - by Tom
    Hey all, you may remember me asking a question regarding a snake game I was creating about two weeks ago. Well I'm quite far now into making the game (thanks to a brilliant tutorial I found). But I've come across the error described named above. So heres my problem; I have a SnakeFood class that has a method called "Reposition". In the game1 class I have a method called "UpdateInGame" which calls the reposition method to load an orange that spawns in a random place every second. My latest piece of code changed the reposition method to allow the snake I have on the screen to not be overlapped by the orange that randomly spawns. Now I get the error (in full): Error 1 Inconsistent accessibility: parameter type 'TheMathsSnakeGame.Snake' is less accessible than method 'TheMathsSnakeGame.SnakeFood.Reposition(TheMathsSnakeGame.Snake)' C:\Users\Tom\Documents\Visual Studio 2008\Projects\TheMathsSnakeGame\TheMathsSnakeGame\SnakeFood.cs 33 21 TheMathsSnakeGame I understand what the errors trying to tell me but having changed the accessiblity of the methods, I still can't get it to work. Sorry about the longwinded question. Thanks in advance :) Edit: Code I'm using (Game1 Class) private void UpdateInGame(GameTime gameTime) { //Calls the oranges "reposition" method every second if (gameTime.TotalGameTime.Milliseconds % 1000 == 0) orange.Reposition(sidney); sidney.Update(gameTime); } (SnakeFood Class) public void Reposition(Snake snake) { do { position = new Point(rand.Next(Grid.maxHeight), rand.Next(Grid.maxWidth)); } while (snake.IsBodyOnPoint(position)); }

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  • What features does D3D have that OpenGL does not (and vice versa)?

    - by Tom
    Are there any feature comparisons on Direct3D 11 and the newest OpenGL versions? Well, simply put, Direct3D 11 introduced three main features (taken from Wikipedia): Tesselation Multithreaded rendering Compute shaders Increased texture cache Now I'm wondering, how does the newest versions of OpenGL cope with these features? And since I have this feeling that there are features that Direct3D lacks from OpenGL's side, what are those?

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  • Unable to install ubuntu on a AMD 64 bit system with a AMD Radeon HD 6670 graphics card

    - by Tom Wingrove
    I’ve been running a dual boot system (Ubuntu/Windows7) for two years or so with no problems. I recently built an AMD 64 Bit System, re-installed Windows but when I went to load Ubuntu inside Windows, hit a snag. The screen view during installation became small square blocks of colour, which obviously is a graphics drive problem. I tried various live disks both 32 & 64 bit for, Ubuntu 12.04, 11.10 & 10.10, all but Ubuntu 10.10 had the same problem. Ubuntu 10.10 loaded ok, installed the presented ATI graphics driver as usual but was left with the AMD Unsupported watermark at the bottom right of the screen. The graphics card installed in the computer is an MSI ATI Radeon HD 6670 (in effect an AMD Radeon HD 6670). I am fairly new to linux and while I can install and tweak the OS, I am rather baffled as to what to do. So my question is will an up to date ATI Driver be released in the near future for installation/live disks? Or am I going to have to downgrade my graphics card to use linux? Yours Tom Wingrove

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  • Desktop goes un-usable after upgrade to 12.04

    - by Tom Nail
    I have multiple Ubuntu systems connected to a KVM, one of which I recently upgraded from Ubuntu 10 to 12.04. After the upgrade, this system desktop does fine until it is allowed to go to idle (i.e., I've switched to another system on the KVM and it locks it's desktop). When I come back to it, the screen is garbled and paging across at a rate seemingly determined by the mouse. Although no pointer is visible, I can get the screen to stop paging (and just be garbled) by moving the mouse left and right. The paging will slow down and come to a stop, if I can align things carefully enough. This condition persists even when I try to go to a CLI-based login (e.g., CTRL+Alt+F1) and will continue until I reboot the machine. Unfortunately, I'm not very familiar with the Unity desktop, so I don't know where to find things to troubleshoot. A restart of lightdm doesn't change anything, so I'm wondering if this might be more hardware based( although this machine hasn't given me any trouble previously in the same setup). The .xsession-errors file has some issues with compiz, nautilus and GConf listed, but I'm not sure those are actually germane to the issue. Thanks for any help, -=Tom

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  • Authenticating Windows 7 against MIT Kerberos 5

    - by tommed
    Hi There, I've been wracking my brains trying to get Windows 7 authenticating against a MIT Kerberos 5 Realm (which is running on an Arch Linux server). I've done the following on the server (aka dc1): Installed and configured a NTP time server Installed and configured DHCP and DNS (setup for the domain tnet.loc) Installed Kerberos from source Setup the database Configured the keytab Setup the ACL file with: *@TNET.LOC * Added a policy for my user and my machine: addpol users addpol admin addpol hosts ank -policy users [email protected] ank -policy admin tom/[email protected] ank -policy hosts host/wdesk3.tnet.loc -pw MYPASSWORDHERE I then did the following to the windows 7 client (aka wdesk3): Made sure the ip address was supplied by my DHCP server and dc1.tnet.loc pings ok Set the internet time server to my linux server (aka dc1.tnet.loc) Used ksetup to configure the realm: ksetup /SetRealm TNET.LOC ksetup /AddKdc dc1.tnet.loc ksetip /SetComputerPassword MYPASSWORDHERE ksetip /MapUser * * After some googl-ing I found that DES encryption was disabled by Windows 7 by default and I turned the policy on to support DES encryption over Kerberos Then I rebooted the windows client However after doing all that I still cannot login from my Windows client. :( Looking at the logs on the server; the request looks fine and everything works great, I think the issue is that the response from the KDC is not recognized by the Windows Client and a generic login error appears: "Login Failure: User name or password is invalid". The log file for the server looks like this (I tail'ed this so I know it's happening when the Windows machine attempts the login): Screen-shot: http://dl.dropbox.com/u/577250/email/login_attempt.png If I supply an invalid realm in the login window I get a completely different error message, so I don't think it's a connection problem from the client to the server? But I can't find any error logs on the Windows machine? (anyone know where these are?) If I try: runas /netonly /user:[email protected] cmd.exe everything works (although I don't get anything appear in the server logs, so I'm wondering if it's not touching the server for this??), but if I run: runas /user:[email protected] cmd.exe I get the same authentication error. Any Kerberos Gurus out there who can give me some ideas as to what to try next? pretty please?

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  • Is Subversion(SVN) supported on Ubuntu 10.04 LTS 32bit?

    - by Chad
    I've setup subversion on Ubuntu 10.04, but can't get authentication to work. I believe all my config files are setup correctly, However I keep getting prompted for credentials on a SVN CHECKOUT. Like there is an issue with apache2 talking to svnserve. If I allow anonymous access checkout works fine. Does anybody know if there is a known issue with subversion and 10.04 or see a error in my configuration? below is my configuration: # fresh install of Ubuntu 10.04 LTS 32bit sudo apt-get install apache2 apache2-utils -y sudo apt-get install subversion libapache2-svn subversion-tools -y sudo mkdir /svn sudo svnadmin create /svn/DataTeam sudo svnadmin create /svn/ReportingTeam #Setup the svn config file sudo vi /etc/apache2/mods-available/dav_svn.conf #replace file with the following. <Location /svn> DAV svn SVNParentPath /svn/ AuthType Basic AuthName "Subversion Server" AuthUserFile /etc/apache2/dav_svn.passwd Require valid-user AuthzSVNAccessFile /etc/apache2/svn_acl </Location> sudo touch /etc/apache2/svn_acl #replace file with the following. [groups] dba_group = tom, jerry report_group = tom [DataTeam:/] @dba_group = rw [ReportingTeam:/] @report_group = rw #Start/Stop subversion automatically sudo /etc/init.d/apache2 restart cd /etc/init.d/ sudo touch subversion sudo cat 'svnserve -d -r /svn' > svnserve sudo cat '/etc/init.d/apache2 restart' >> svnserve sudo chmod +x svnserve sudo update-rc.d svnserve defaults #Add svn users sudo htpasswd -cpb /etc/apache2/dav_svn.passwd tom tom sudo htpasswd -pb /etc/apache2/dav_svn.passwd jerry jerry #Test by performing a checkout sudo svnserve -d -r /svn sudo /etc/init.d/apache2 restart svn checkout http://127.0.0.1/svn/DataTeam /tmp/DataTeam

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  • django + ExtJs - list of example implementations with source code

    - by Tom Tom
    Hi, I want to learn ExtJs http://www.extjs.com/ in combination with Django (I know Django already .. a bit ;-) and I'm on the search of examples I can learn from. I found already this post. Would be great if you post your links to examples here. Maybe we get a nice list of examplary implementations that help users to start with django + ExtJs. Ext js Poll Tutorial Ext js vs. Jquery "Show how you can use extjs to display a table and how to use jqgrid 3.2 to get the same as in extjs. Incluses extjs and jqgird libraries. I have had to patch jqgrid adding" RESTful Web apps with Django, Piston and Ext JS Convert your forms.Form and forms.ModelForm to extjs and handles the form submission like any django form.

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  • Django custom managers - how do I return only objects created by the logged-in user?

    - by Tom Tom
    I want to overwrite the custom objects model manager to only return objects a specific user created. Admin users should still return all objects using the objects model manager. Now I have found an approach that could work. They propose to create your own middleware looking like this: #### myproject/middleware/threadlocals.py try: from threading import local except ImportError: # Python 2.3 compatibility from django.utils._threading_local import local _thread_locals = local() def get_current_user(): return getattr(_thread_locals, 'user', None) class ThreadLocals(object): """Middleware that gets various objects from the request object and saves them in thread local storage.""" def process_request(self, request): _thread_locals.user = getattr(request, 'user', None) #### end And in the Custom manager you could call the get_current_user() method to return only objects a specific user created. class UserContactManager(models.Manager): def get_query_set(self): return super(UserContactManager, self).get_query_set().filter(creator=get_current_user()) Is this a good approach to this use-case? Will this work? Or is this like "using a sledgehammer to crack a nut" ? ;-) Just using: Contact.objects.filter(created_by= user) in each view doesn`t look very neat to me. EDIT Do not use this middleware approach !!! use the approach stated by Jack M. below After a while of testing this approach behaved pretty strange and with this approach you mix up a global-state with a current request. Use the approach presented below. It is really easy and no need to hack around with the middleware. create a custom manager in your model with a function that expects the current user or any other user as an input. #in your models.py class HourRecordManager(models.Manager): def for_user(self, user): return self.get_query_set().filter(created_by=user) class HourRecord(models.Model): #Managers objects = HourRecordManager() #in vour view you can call the manager like this and get returned only the objects from the currently logged-in user. hr_set = HourRecord.objects.for_user(request.user)

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  • additional security measures besides a login with user-password - what can you think of?

    - by Tom Tom
    I'm wondering which additional security measures one could take besides a traditional login with user and password. What do you think of this one: _manually adding a cookie to each client which includes a secret key _this cookie is not served by the webserver, it is actually copied "by hand" to each client computer _if a client connects to the web-app the server graps that cookie and if the containing secret key is ok, the traditional login box is presented where the user has to enter the user-password combination _communication between client and server is encrypted with https Thus a potential intruder would first need to get the cookie from the clients computer, which is only possible with having access to the clients computer. This would work only for a very small user-base and an admin willing to do this manual work.

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  • django return file over HttpResonse - file is not served correctly

    - by Tom Tom
    I want to return some files in a HttpResponse and I'm using the following function. The file that is returned always has a filesize of 1kb and I do not know why. I can open the file, but it seems that it is not served correctly. Thus I wanted to know how one can return files with django/python over a HttpResponse. @login_required def serve_upload_files(request, file_url): import os.path import mimetypes mimetypes.init() try: file_path = settings.UPLOAD_LOCATION + '/' + file_url fsock = open(file_path,"r") #fsock = open(file_path,"r").read() file_name = os.path.basename(file_path) mime_type_guess = mimetypes.guess_type(file_name) try: if mime_type_guess is not None: response = HttpResponse(mimetype=mime_type_guess[0]) response['Content-Disposition'] = 'attachment; filename=' + file_name response.write(fsock) finally: fsock.close() except IOError: response = HttpResponseNotFound() return response

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  • django media url is not resolved in 500 internal server error template

    - by Tom Tom
    Hi, I'm using a 500.html template for my app, which is an identical copy of the 404.html with some minor text changes. Interestingly the {{ media_url }} context variable will not be resolved by the server if the 500.html is presented (e.g. when I force an internal server error), resulting in a page without any css loaded. An easy way to circumvent this would be to hardcode the links to the css, but I m just curious why the media_url is not resolved. Probably it is because the server encounters a internal server error and that leads to context variables not any more available!?

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  • django custom management command does not show up in production

    - by Tom Tom
    I wrote a custom management command for django. Locally with my dev settings everything works fine. Now I deployed my project onto the production server and the management command does not show up, respectively is not available. But I did not get an error message deploying the project (syncdb). Any ideas where I could try to begin to search? Is there a special command that all custom management commands are "autodiscovered"?

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  • serving files using django - is this a security vulnerability

    - by Tom Tom
    I'm using the following code to serve uploaded files from a login secured view in a django app. Do you think that there is a security vulnerability in this code? I'm a bit concerned about that the user could place arbitrary strings in the url after the upload/ and this is directly mapped to the local filesystem. Actually I don't think that it is a vulnerability issue, since the access to the filesystem is restricted to the files in the folder defined with the UPLOAD_LOCATION setting. UPLOAD_LOCATION = is set to a not publicly available folder on the webserver url(r'^upload/(?P<file_url>[/,.,\s,_,\-,\w]+)', 'aeon_infrastructure.views.serve_upload_files', name='project_detail'), @login_required def serve_upload_files(request, file_url): import os.path import mimetypes mimetypes.init() try: file_path = settings.UPLOAD_LOCATION + '/' + file_url fsock = open(file_path,"r") file_name = os.path.basename(file_path) file_size = os.path.getsize(file_path) print "file size is: " + str(file_size) mime_type_guess = mimetypes.guess_type(file_name) if mime_type_guess is not None: response = HttpResponse(fsock, mimetype=mime_type_guess[0]) response['Content-Disposition'] = 'attachment; filename=' + file_name #response.write(file) except IOError: response = HttpResponseNotFound() return response

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  • django handling file uploads - target different than media folder

    - by Tom Tom
    Hi, I want to enable the user to upload media which will not be saved in the media folder. When I use the following line of code data will be uploaded to media/upload/logo . logo_img = models.FileField(upload_to='upload/logo', blank=True) I'm wondering how I can change this behaviour. I would try to write a custom FileField and a view that serves the data based on the database entries. I do not want to place the data the user uploads to the media folder, since it is no public data. Is this approach correct? Are there solutions out there which do exactly what I want and I would reinvent the wheel with implementing this by myself? Would appreciate any help!

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  • SQL SERVER – Signal Wait Time Introduction with Simple Example – Wait Type – Day 2 of 28

    - by pinaldave
    In this post, let’s delve a bit more in depth regarding wait stats. The very first question: when do the wait stats occur? Here is the simple answer. When SQL Server is executing any task, and if for any reason it has to wait for resources to execute the task, this wait is recorded by SQL Server with the reason for the delay. Later on we can analyze these wait stats to understand the reason the task was delayed and maybe we can eliminate the wait for SQL Server. It is not always possible to remove the wait type 100%, but there are few suggestions that can help. Before we continue learning about wait types and wait stats, we need to understand three important milestones of the query life-cycle. Running - a query which is being executed on a CPU is called a running query. This query is responsible for CPU time. Runnable – a query which is ready to execute and waiting for its turn to run is called a runnable query. This query is responsible for Signal Wait time. (In other words, the query is ready to run but CPU is servicing another query). Suspended – a query which is waiting due to any reason (to know the reason, we are learning wait stats) to be converted to runnable is suspended query. This query is responsible for wait time. (In other words, this is the time we are trying to reduce). In simple words, query execution time is a summation of the query Executing CPU Time (Running) + Query Wait Time (Suspended) + Query Signal Wait Time (Runnable). Again, it may be possible a query goes to all these stats multiple times. Let us try to understand the whole thing with a simple analogy of a taxi and a passenger. Two friends, Tom and Danny, go to the mall together. When they leave the mall, they decide to take a taxi. Tom and Danny both stand in the line waiting for their turn to get into the taxi. This is the Signal Wait Time as they are ready to get into the taxi but the taxis are currently serving other customer and they have to wait for their turn. In other word they are in a runnable state. Now when it is their turn to get into the taxi, the taxi driver informs them he does not take credit cards and only cash is accepted. Neither Tom nor Danny have enough cash, they both cannot get into the vehicle. Tom waits outside in the queue and Danny goes to ATM to fetch the cash. During this time the taxi cannot wait, they have to let other passengers get into the taxi. As Tom and Danny both are outside in the queue, this is the Query Wait Time and they are in the suspended state. They cannot do anything till they get the cash. Once Danny gets the cash, they are both standing in the line again, creating one more Signal Wait Time. This time when their turn comes they can pay the taxi driver in cash and reach their destination. The time taken for the taxi to get from the mall to the destination is running time (CPU time) and the taxi is running. I hope this analogy is bit clear with the wait stats. You can check the Signalwait stats using following query of Glenn Berry. -- Signal Waits for instance SELECT CAST(100.0 * SUM(signal_wait_time_ms) / SUM (wait_time_ms) AS NUMERIC(20,2)) AS [%signal (cpu) waits], CAST(100.0 * SUM(wait_time_ms - signal_wait_time_ms) / SUM (wait_time_ms) AS NUMERIC(20,2)) AS [%resource waits] FROM sys.dm_os_wait_stats OPTION (RECOMPILE); Higher the Signal wait stats are not good for the system. Very high value indicates CPU pressure. In my experience, when systems are running smooth and without any glitch the Signal wait stat is lower than 20%. Again, this number can be debated (and it is from my experience and is not documented anywhere). In other words, lower is better and higher is not good for the system. In future articles we will discuss in detail the various wait types and wait stats and their resolution. Read all the post in the Wait Types and Queue series. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL DMV, SQL Performance, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • SQL SERVER – Single Wait Time Introduction with Simple Example – Wait Type – Day 2 of 28

    - by pinaldave
    In this post, let’s delve a bit more in depth regarding wait stats. The very first question: when do the wait stats occur? Here is the simple answer. When SQL Server is executing any task, and if for any reason it has to wait for resources to execute the task, this wait is recorded by SQL Server with the reason for the delay. Later on we can analyze these wait stats to understand the reason the task was delayed and maybe we can eliminate the wait for SQL Server. It is not always possible to remove the wait type 100%, but there are few suggestions that can help. Before we continue learning about wait types and wait stats, we need to understand three important milestones of the query life-cycle. Running - a query which is being executed on a CPU is called a running query. This query is responsible for CPU time. Runnable – a query which is ready to execute and waiting for its turn to run is called a runnable query. This query is responsible for Single Wait time. (In other words, the query is ready to run but CPU is servicing another query). Suspended – a query which is waiting due to any reason (to know the reason, we are learning wait stats) to be converted to runnable is suspended query. This query is responsible for wait time. (In other words, this is the time we are trying to reduce). In simple words, query execution time is a summation of the query Executing CPU Time (Running) + Query Wait Time (Suspended) + Query Single Wait Time (Runnable). Again, it may be possible a query goes to all these stats multiple times. Let us try to understand the whole thing with a simple analogy of a taxi and a passenger. Two friends, Tom and Danny, go to the mall together. When they leave the mall, they decide to take a taxi. Tom and Danny both stand in the line waiting for their turn to get into the taxi. This is the Signal Wait Time as they are ready to get into the taxi but the taxis are currently serving other customer and they have to wait for their turn. In other word they are in a runnable state. Now when it is their turn to get into the taxi, the taxi driver informs them he does not take credit cards and only cash is accepted. Neither Tom nor Danny have enough cash, they both cannot get into the vehicle. Tom waits outside in the queue and Danny goes to ATM to fetch the cash. During this time the taxi cannot wait, they have to let other passengers get into the taxi. As Tom and Danny both are outside in the queue, this is the Query Wait Time and they are in the suspended state. They cannot do anything till they get the cash. Once Danny gets the cash, they are both standing in the line again, creating one more Single Wait Time. This time when their turn comes they can pay the taxi driver in cash and reach their destination. The time taken for the taxi to get from the mall to the destination is running time (CPU time) and the taxi is running. I hope this analogy is bit clear with the wait stats. You can check the single wait stats using following query of Glenn Berry. -- Signal Waits for instance SELECT CAST(100.0 * SUM(signal_wait_time_ms) / SUM (wait_time_ms) AS NUMERIC(20,2)) AS [%signal (cpu) waits], CAST(100.0 * SUM(wait_time_ms - signal_wait_time_ms) / SUM (wait_time_ms) AS NUMERIC(20,2)) AS [%resource waits] FROM sys.dm_os_wait_stats OPTION (RECOMPILE); Higher the single wait stats are not good for the system. Very high value indicates CPU pressure. In my experience, when systems are running smooth and without any glitch the single wait stat is lower than 20%. Again, this number can be debated (and it is from my experience and is not documented anywhere). In other words, lower is better and higher is not good for the system. In future articles we will discuss in detail the various wait types and wait stats and their resolution. Read all the post in the Wait Types and Queue series. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL DMV, SQL Performance, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQL Wait Stats, SQL Wait Types, T SQL, Technology

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  • pci-express ssd running an OS

    - by tom
    Hi, Simple question really, is it possible to install an OS such as windows or ubuntu on a PCI-Express SSD (solid state drive)? And if so is it as straight forward as selecting that drive on install? Thanks Tom

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  • Replace sound in another YouTube video

    - by Tom
    I have received permission from someone to translate the audio in their movies. The problem I am facing is that the video quality is quite poor and the author does not have the original videos any more. How can I replace the audio in the YouTube videos without further degrading the quality of the videos? Thanks, Tom

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  • Setting Manager path in Tomcat6

    - by Tom
    Hi gurus I want to switch context path to Manager app in Tomcat6 http://tomcat.apache.org/tomcat-6.0-doc/manager-howto.html I change $CATALINA_BASE/conf/[enginename]/[hostname]/manager.xml to: <Context path="/adm" docBase="${catalina.home}/webapps/manager" privileged="true" antiResourceLocking="false" antiJARLocking="false"> notice to: path="/adm", but manager app is always in /manager. Please, how can I change manager path in Tomcat6? Thanks a lot. Tom

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  • How can I disable the css {position:fixed} side-bar on Slashdot?

    - by Tom
    When I look at a story on Slashdot, I see a side-bar that sits constantly in the upper-left corner. Every time I open a story, I have to click on the "slash" sign in its upper-right corner. How can I disable it, so it will always have css position absolute, relative or static? Is there an option for it? Because I find it is slowing my browser down when I am scrolling the page. Thank you, Tom

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  • Logon onto shared Windows account using individual passwords?

    - by Tom
    In a networked WinXP environment, I have a computer-controlled device which I want to connect to the network, but allow various people to use. The computer must be left running and logged on at all times. My thought is to run the computer under a "shared account" which would allow each user to logon/unlock the screen using their own network password (i.e., the password for their personal account). Is this possible? Thanks, Tom

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  • efficient collision detection - tile based html5/javascript game

    - by Tom Burman
    Im building a basic rpg game and onto collisions/pickups etc now. Its tile based and im using html5 and javascript. i use a 2d array to create my tilemap. Im currently using a switch statement for whatever key has been pressed to move the player, inside the switch statement. I have if statements to stop the player going off the edge of the map and viewport and also if they player is about to land on a tile with tileID 3 then the player stops. Here is the statement: canvas.addEventListener('keydown', function(e) { console.log(e); var key = null; switch (e.which) { case 37: // Left if (playerX > 0) { playerX--; } if(board[playerX][playerY] == 3){ playerX++; } break; case 38: // Up if (playerY > 0) playerY--; if(board[playerX][playerY] == 3){ playerY++; } break; case 39: // Right if (playerX < worldWidth) { playerX++; } if(board[playerX][playerY] == 3){ playerX--; } break; case 40: // Down if (playerY < worldHeight) playerY++; if(board[playerX][playerY] == 3){ playerY--; } break; } viewX = playerX - Math.floor(0.5 * viewWidth); if (viewX < 0) viewX = 0; if (viewX+viewWidth > worldWidth) viewX = worldWidth - viewWidth; viewY = playerY - Math.floor(0.5 * viewHeight); if (viewY < 0) viewY = 0; if (viewY+viewHeight > worldHeight) viewY = worldHeight - viewHeight; }, false); My question is, is there a more efficient way of handling collisions, then loads of if statements for each key? The reason i ask is because i plan on having many items that the player will need to be able to pickup or not walk through like walls cliffs etc. Thanks for your time and help Tom

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  • Create Chemistry Equations and Diagrams in Word

    - by Matthew Guay
    Microsoft Word is a great tool for formatting text, but what if you want to insert a chemistry formula or diagram?  Thanks to a new free add-in for Word, you can now insert high-quality chemistry formulas and diagrams directly from the Ribbon in Word. Microsoft’s new Education Labs has recently released the new Chemistry Add-in for Word 2007 and 2010.  This free download adds support for entering and editing chemistry symbols, diagrams, and formulas using the standard XML based Chemical Markup Language.  You can convert any chemical name, such as benzene, or formula, such as H2O, into a chemical diagram, standard name, or formula.  Whether you’re a professional chemist, just taking chemistry in school, or simply curious about the makeup of Citric Acid, this add-in is an exciting way to bring chemistry to your computer. This add-in works great on Word 2007 and 2010, including the 64 bit version of Word 2010.  Please note that the current version is still in beta, so only run it if you are comfortable running beta products. Getting Started Download the Chemistry add-in from Microsoft Education Labs (link below), and unzip the file.  Then, run the ChemistryAddinforWordBeta2.Setup.msi. It may inform you that you need to install the Visual Studio Tools for Office 3.0.  Simply click Yes to download these tools. This will open the download in your default browser.  Simply click run, or save and then run it when it is downloaded. Now, click next to install the Visual Studio Tools for Office as usual. When this is finished, run the ChemistryAddinforWordBeta2.Setup.msi again.  This time, you can easily install it with the default options. Once it’s finished installing, open Word to try out the Chemistry Add-in.  You will be asked if you want to install this customization, so click Install to enable it. Now you will have a new Chemistry tab in your Word ribbon.  Here’s the ribbon in Word 2010… And here it is in Word 2007.   Using the Chemistry Add-in It’s very easy to insert nice chemistry diagrams and formulas in Word with the Chemistry add-in.  You can quickly insert a premade diagram from the Chemistry Gallery: Or you can insert a formula from file.  Simply click “From File” and choose any Chemical Markup Language (.cml) formatted file to insert the chemical formula. You can also convert any chemical name to it’s chemical form.  Simply select the word, right-click, select “Convert to Chemistry Zone” and then click on its name. Now you can see the chemical form in the sidebar if you click the Chemistry Navigator button, and can choose to insert the diagram into the document.  Some chemicals will automatically convert to the diagram in the document, while others simply link to it in the sidebar.  Either way, you can display exactly what you want. You can also convert a chemical formula directly to it’s chemical diagram.  Here we entered H2O and converted it to Chemistry Zone: This directly converted it to the diagram directly in the document. You can click the Edit button on the top, and from there choose to either edit the 2D model of the chemical, or edit the labels. When you click Edit Labels, you may be asked which form you wish to display.  Here’s the options for potassium permanganate: You can then edit the names and formulas, and add or remove any you wish. If you choose to edit the chemical in 2D, you can even edit the individual atoms and change the chemical you’re diagramming.  This 2D editor has a lot of options, so you can get your chemical diagram to look just like you want. And, if you need any help or want to learn more about the Chemistry add-in and its features, simply click the help button in the Chemistry Ribbon.  This will open a Word document containing examples and explanations which can be helpful in mastering all the features of this add-in. All of this works perfectly, whether you’re running it in Word 2007 or 2010, 32 or 64 bit editions. Conclusion Whether you’re using chemistry formulas everyday or simply want to investigate a chemical makeup occasionally, this is a great way to do it with tools you already have on your computer.  It will also help make homework a bit easier if you’re struggling with it in high school or college. 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  • Cannot Unbind Super Key from Unity

    - by Tom Thorogood
    Due to a graphics card compatibility issue using CrunchBang, I was told that my best option would be to move to 12.04 LTS. I'm trying to get everything configured and personalized the way I'm used to things, but am having some issues with unbinding default Unity shortcuts. I'm used to having all my shortcuts routed through the super key (T for Terminal, W for Web, Up for increased opacity, and so on). I've followed instructions to install compizconfig-settings-manager, and did an advanced search for all keyboard shortcuts binding to the super key, including the Unity shortcuts, but Unity still seems to listen for that keypress, and thus neither compiz nor the keybindings set up in system prefs - keyboard receive the commands I give them. (I did try also to simply change the unity launcher key instead of disabling it as shown below -- neither worked)

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  • Understanding normal maps on terrain

    - by JohnB
    I'm having trouble understanding some of the math behind normal map textures even though I've got it to work using borrowed code, I want to understand it. I have a terrain based on a heightmap. I'm generating a mesh of triangles at load time and rendering that mesh. Now for each vertex I need to calculate a normal, a tangent, and a bitangent. My understanding is as follows, have I got this right? normal is a unit vector facing outwards from the surface of the triangle. For a vertex I take the average of the normals of the triangles using that vertex. tangent is a unit vector in the direction of the 'u' coordinates of the texture map. As my texture u,v coordinates follow the x and y coordinates of the terrain, then my understanding is that this vector is simply the vector along the surface in the x direction. So should be able to calculate this as simply the difference between vertices in the x direction to get a vector, (and normalize it). bitangent is a unit vector in the direction of the 'v' coordinates of the texture map. As my texture u,v coordinates follow the x and y coordinates of the terrain, then my understanding is that this vector is simply the vector along the surface in the y direction. So should be able to calculate this as simply the difference between vertices in the y direction to get a vector, (and normalize it). However the code I have borrowed seems much more complicated than this and takes into account the actual values of u, and v at each vertex which I don't understand the need for as they increase in exactly the same direction as x, and y. I implemented what I thought from above, and it simply doesn't work, the normals are clearly not working for lighting. Have I misunderstood something? Or can someone explain to me the physical meaning of the tangent and bitangent vectors when applied to a mesh generated from a hightmap like this, when u and v texture coordinates map along the x and y directions. Thanks for any help understanding this.

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