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  • SSH issues: Read from socket failed: Connection reset by peer

    - by nitins
    I compiled OpenSSH_6.6p1 on one of our server. I am able login via SSH to the upgraded server. But I am not able to connect to other servers running OpenSSH_6.6p1 or OpenSSH_5.8 from this. While connecting I am getting an error as below. Read from socket failed: Connection reset by peer On the destination server in the logs, I am seeing it as below. sshd: fatal: Read from socket failed: Connection reset by peer [preauth] I tried specifying the cipher_spec [ ssh -c aes128-ctr destination-server ] as mentioned in here and was able to connect. How can configure ssh to use the cipher by default? Why is the cipher required here?

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  • Secondary DHCP server won't start on Centos 6.2

    - by Slowjoe
    I'm trying to create a backup DHCP server. Server times are in sync. Primary server starts fine. Secondary server won't start. Error from /var/log/messages is: Sep 15 14:47:45 stream dhcpd: Copyright 2004-2010 Internet Systems Consortium. Sep 15 14:47:45 stream dhcpd: All rights reserved. Sep 15 14:47:45 stream dhcpd: For info, please visit https://www.isc.org/software/dhcp/ Sep 15 14:47:45 stream dhcpd: /etc/dhcp/dhcpd.conf line 25: invalid statement in peer declaration Sep 15 14:47:45 stream dhcpd: #011max-response-default Sep 15 14:47:45 stream dhcpd: ^ Sep 15 14:47:45 stream dhcpd: /etc/dhcp/dhcpd.conf line 41: failover peer dhcp-failover: not found Sep 15 14:47:45 stream dhcpd: failover peer "dhcp-failover" Sep 15 14:47:45 stream dhcpd: ^ Sep 15 14:47:45 stream dhcpd: /etc/dhcp/dhcpd.conf line 49: failover peer dhcp-failover: not found Sep 15 14:47:45 stream dhcpd: failover peer "dhcp-failover" Sep 15 14:47:45 stream dhcpd: ^ Sep 15 14:47:45 stream dhcpd: WARNING: Host declarations are global. They are not limited to the scope you declared them in. Sep 15 14:47:45 stream dhcpd: /etc/dhcp/dhcpd.conf line 70: failover peer dhcp-failover: not found Sep 15 14:47:45 stream dhcpd: failover peer "dhcp-failover" Sep 15 14:47:45 stream dhcpd: ^ Sep 15 14:47:45 stream dhcpd: /etc/dhcp/dhcpd.conf line 78: failover peer dhcp-failover: not found Sep 15 14:47:45 stream dhcpd: failover peer "dhcp-failover" Sep 15 14:47:45 stream dhcpd: ^ Sep 15 14:47:45 stream dhcpd: Configuration file errors encountered -- exiting Sep 15 14:47:45 stream dhcpd: Sep 15 14:47:45 stream dhcpd: This version of ISC DHCP is based on the release available Sep 15 14:47:45 stream dhcpd: on ftp.isc.org. Features have been added and other changes Sep 15 14:47:45 stream dhcpd: have been made to the base software release in order to make Sep 15 14:47:45 stream dhcpd: it work better with this distribution. Sep 15 14:47:45 stream dhcpd: Sep 15 14:47:45 stream dhcpd: Please report for this software via the CentOS Bugs Database: Sep 15 14:47:45 stream dhcpd: http://bugs.centos.org/ Sep 15 14:47:45 stream dhcpd: Sep 15 14:47:45 stream dhcpd: exiting. Config file contents: # DHCP Server Configuration file. # see /usr/share/doc/dhcp*/dhcpd.conf.sample # see 'man 5 dhcpd.conf' # option domain-name "eng.foo.com"; option domain-name-servers ns0.eng.foo.com, ns1.eng.foo.com; option ntp-servers ntp.eng.foo.com; #option time-servers ntp.eng.foo.com; default-lease-time 3600; max-lease-time 7200; authoritative; log-facility local7; failover peer "dhcp-failover" { secondary; address 10.0.1.70; port 647; peer address 10.0.1.11; peer port 647; max-response-default 30; max-unacked-updates 10; load balance max seconds 3; } # # Management subnet # subnet 10.0.0.0 netmask 255.255.255.0 { option subnet-mask 255.255.255.0; option broadcast-address 10.0.0.255; option routers 10.0.0.1; option domain-search "eng.foo.com", "foo.com"; # Unknown clients get this pool pool { failover peer "dhcp-failover"; max-lease-time 300; range 10.0.0.240 10.0.0.249; allow unknown-clients; } # Known clients get this pool pool { failover peer "dhcp-failover"; max-lease-time 28800; range 10.0.0.150 10.0.0.199; deny unknown-clients; } include "/etc/dhcp/dhcpd.conf-engmgmt"; } # # Data subnet # subnet 10.0.1.0 netmask 255.255.255.0 { option subnet-mask 255.255.255.0; option broadcast-address 10.0.1.255; option routers 10.0.1.1; option domain-search "eng.foo.com", "foo.com"; # Unknown clients get this pool pool { failover peer "dhcp-failover"; max-lease-time 300; range 10.0.1.240 10.0.1.249; allow unknown-clients; } # Known clients get this pool pool { failover peer "dhcp-failover"; max-lease-time 28800; range 10.0.1.150 10.0.1.199; deny unknown-clients; } # For centos network installs if substring (option vendor-class-identifier, 0, 8) = "anaconda" { filename "/autohome/distro/ks/"; next-server eng-data.eng.foo.com; } # For PXE network installs if substring (option vendor-class-identifier, 0, 9) = "PXEClient" { filename "pxelinux.0"; next-server eng-data.eng.foo.com; } # For KVM PXE network installs if substring (option vendor-class-identifier, 0, 9) = "Etherboot" { filename "pxelinux.0"; next-server eng-data.eng.foo.com; } include "/etc/dhcp/dhcpd.conf-engdata"; }

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  • How to send Sound Stream of a file from disk over network using FMOD?

    - by chris
    Hey everyone, i'm currently working on a project in college. my application should do some things with audio files from my computer. i'm using FMOD as sound library. the problem i have is, that i dont know how to access the data of a soundfile (wich was opened and startet using the FMOD methods) to stream it over network for playback on another pc in the net. does anyone has a similar problem?! any help is apreciated. thanks in advance. chris

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  • how to model a follower stream in appengine?

    - by molicule
    I am trying to design tables to buildout a follower relationship. Say I have a stream of 140char records that have user, hashtag and other text. Users follow other users, and can also follow hashtags. I am outlining the way I've designed this below, but there are two limitaions in my design. I was wondering if others had smarter ways to accomplish the same goal. The issues with this are The list of followers is copied in for each record If a new follower is added or one removed, 'all' the records have to be updated. The code class HashtagFollowers(db.Model): """ This table contains the followers for each hashtag """ hashtag = db.StringProperty() followers = db.StringListProperty() class UserFollowers(db.Model): """ This table contains the followers for each user """ username = db.StringProperty() followers = db.StringListProperty() class stream(db.Model): """ This table contains the data stream """ username = db.StringProperty() hashtag = db.StringProperty() text = db.TextProperty() def save(self): """ On each save all the followers for each hashtag and user are added into a another table with this record as the parent """ super(stream, self).save() hfs = HashtagFollowers.all().filter("hashtag =", self.hashtag).fetch(10) for hf in hfs: sh = streamHashtags(parent=self, followers=hf.followers) sh.save() ufs = UserFollowers.all().filter("username =", self.username).fetch(10) for uf in ufs: uh = streamUsers(parent=self, followers=uf.followers) uh.save() class streamHashtags(db.Model): """ The stream record is the parent of this record """ followers = db.StringListProperty() class streamUsers(db.Model): """ The stream record is the parent of this record """ followers = db.StringListProperty() Now, to get the stream of followed hastags indexes = db.GqlQuery("""SELECT __key__ from streamHashtags where followers = 'myusername'""") keys = [k,parent() for k in indexes[offset:numresults]] return db.get(keys) Is there a smarter way to do this?

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  • PHP: Grab an image from a stream (in an img tag) but if it's not there, i don't want the img tag wri

    - by Gary Willoughby
    I currently have code like this in a web based file called 'view_file.php' to grab an image from an internal network. <img src="put_file.php?type=<?=$TN_TYPE;?>&path=<?=$TN_PATH;?>&filename=<?=$TN_FILENAME;?>" /> The 'put_file.php' script allows access to an internal server that we don't want to expose to the internet. This script checks to see if an image is available and if it is, sends an image header and then uses readfile() to stream the image to the 'view_file.php' page. The problem is if there isn't an image available, instead of streaming a temporary 'spacer.gif' i want to not have the img tag written at all. Any Ideas how to do this? I'm thinking maybe move the img tag into the 'put_file.php' script, but how to mix strings and steams?

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  • How to get the stream of a public Facebook fanpage in php?

    - by Bundy
    Hi, I want to display my public fanpage feed onto my website via the Facebook API without requiring a login. I'm doing this require_once('../includes/classes/facebook-platform/php/facebook.php'); $fb = new Facebook($api_key, $secret); $fb->api_client->stream_get('',$app_id,'0','0','','','','','')); But I get this error Fatal error: Uncaught exception 'FacebookRestClientException' with message 'user id parameter or session key required' in includes/classes/facebook-platform/php/facebookapi_php5_restlib.php:3065 Stack trace: #0 includes/classes/facebook-platform/php/facebookapi_php5_restlib.php(1915): FacebookRestClient->call_method('facebook.stream...', Array) #1 facebook/api.php(12): FacebookRestClient->stream_get('', 13156929019, '0', '0', 30, '', '', '', '') #2 {main} thrown in includes/classes/facebook-platform/php/facebookapi_php5_restlib.php on line 3065 Then I figured, because of 'user id parameter or session key required', to add my user id to the call require_once('../includes/classes/facebook-platform/php/facebook.php'); $fb = new Facebook($api_key, $secret); $fb->api_client->stream_get(502945616,13156929019,$app_id,'0','0','','','','','')); But then I got this error Fatal error: Uncaught exception 'FacebookRestClientException' with message 'Session key invalid or no longer valid' I'm totally clueless :)

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  • How to redirect a live data stream adding to it another header and returning it on demand? (PHP)

    - by Ole Jak
    I have a url like http://localhost:8020/stream.flv On request to my php sctipt I want to return (be something like a proxy) all data I can get from that URL (so I mean my php code should get data from that url and give it to user) and my header and my beginning of file. So I have my header and some data I want to write in the beginning of response like # content headers header("Content-Type: video/x-flv"); header("Content-Disposition: attachment; filename=\"" . $fileName . "\""); header("Content-Length: " . $fileSize); # FLV file format header if($seekPos != 0) { print('FLV'); print(pack('C', 1)); print(pack('C', 1)); print(pack('N', 9)); print(pack('N', 9)); } How to do such thing?

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  • How to copy one Stream to a byte array with the smallest C# code?

    - by estourodepilha.com
    Until now I am counting 12 LoCs. Could you make it smaller? using (Stream fileStream = File.OpenRead(fileName)) { using (BinaryReader binaryReader = new BinaryReader(fileStream)) { using (MemoryStream memoryStream = new MemoryStream()) { byte[] buffer = new byte[256]; int count; int totalBytes = 0; while ((count = binaryReader.Read(buffer, 0, 256)) > 0) { memoryStream.Write(buffer, 0, count); totalBytes += count; } memoryStream.Position = 0; byte[] transparentPng = new byte[totalBytes]; memoryStream.Read(transparentPng, 0, totalBytes); } } }

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  • Best way to convert Stream (of unknown length) to byte array, in .NET?

    - by Frank Hamming
    Hello, I have the following code to read data from a Stream (in this case, from a named pipe) and into a byte array: // NPSS is an instance of NamedPipeServerStream int BytesRead; byte[] StreamBuffer = new byte[BUFFER_SIZE]; // defined elsewhere (less than total possible message size, though) MemoryStream MessageStream = new MemoryStream(); do { BytesRead = NPSS.Read(StreamBuffer, 0, StreamBuffer.Length); MessageStream.Write(StreamBuffer, 0, BytesRead); } while (!NPSS.IsMessageComplete); byte[] Message = MessageStream.ToArray(); // final data Could you please take a look and let me know if it can be done more efficiently or neatly? Seems a bit messy as it is, using a MemoryStream. Thanks!

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  • Facebook Stream.Get -- How to access data in array?

    - by user316841
    On stream.get, I try to echo $feeds["posts"][$i]["attachment"]["href"]; It return the URL, but, in the same array scope where "type" is located (which returns string: video, etc), trying $feeds["posts"][$i]["attachment"]["type"] returns nothing at all! Here's an array through PHP's var_dump: http://pastie.org/930475 So, from testing I suppose this is protected by Facebook? Does that makes sense at all? Here it's full: http://pastie.org/930490, but not all attachment/media/types has values. It's also strange, because I can't access through [attachment][media][href] or [attachment][media][type], and if I try [attachment][media][0][type] or href, it gives me a string offset error. ["attachment"]=> array(8) { ["media"]=> array(1) { [0]=> array(5) { ["href"]=> string(55) "http://www.facebook.com/video/video.php?v=1392999461587" ["alt"]=> string(13) "IN THE STUDIO" ["type"]=> string(5) "video" My question is, is this protected by Facebook? Or we can actually access this array position?

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  • Encrypted AES key too large to Decrypt with RSA (Java)

    - by Petey B
    Hello, I am trying to make a program that Encrypts data using AES, then encrypts the AES key with RSA, and then decrypt. However, once i encrypt the AES key it comes out to 128 bytes. RSA will only allow me to decrypt 117 bytes or less, so when i go to decrypt the AES key it throws an error. Relavent code: KeyPairGenerator kpg = KeyPairGenerator.getInstance("RSA"); kpg.initialize(1024); KeyPair kpa = kpg.genKeyPair(); pubKey = kpa.getPublic(); privKey = kpa.getPrivate(); updateText("Private Key: " +privKey +"\n\nPublic Key: " +pubKey); updateText("Encrypting " +infile); //Genereate aes key KeyGenerator kgen = KeyGenerator.getInstance("AES"); kgen.init(128); // 192/256 SecretKey aeskey = kgen.generateKey(); byte[] raw = aeskey.getEncoded(); SecretKeySpec skeySpec = new SecretKeySpec(raw, "AES"); updateText("Encrypting data with AES"); //encrypt data with AES key Cipher aesCipher = Cipher.getInstance("AES"); aesCipher.init(Cipher.ENCRYPT_MODE, skeySpec); SealedObject aesEncryptedData = new SealedObject(infile, aesCipher); updateText("Encrypting AES key with RSA"); //encrypt AES key with RSA Cipher cipher = Cipher.getInstance("RSA"); cipher.init(Cipher.ENCRYPT_MODE, pubKey); byte[] encryptedAesKey = cipher.doFinal(raw); updateText("Decrypting AES key with RSA. Encrypted AES key length: " +encryptedAesKey.length); //decrypt AES key with RSA Cipher decipher = Cipher.getInstance("RSA"); decipher.init(Cipher.DECRYPT_MODE, privKey); byte[] decryptedRaw = cipher.doFinal(encryptedAesKey); //error thrown here because encryptedAesKey is 128 bytes SecretKeySpec decryptedSecKey = new SecretKeySpec(decryptedRaw, "AES"); updateText("Decrypting data with AES"); //decrypt data with AES key Cipher decipherAES = Cipher.getInstance("AES"); decipherAES.init(Cipher.DECRYPT_MODE, decryptedSecKey); String decryptedText = (String) aesEncryptedData.getObject(decipherAES); updateText("Decrypted Text: " +decryptedText); Any idea on how to get around this?

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  • cancel stream request from WCF server to client

    - by ArsenMkrt
    Hi, I posted about stream request here [wcf-chunk-data-with-stream]:http://stackoverflow.com/questions/853448/wcf-chunk-data-with-stream I solved that task but now when i close request in client part server continue to send data. is it possible to cancel stream request from WCF server to client?

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  • Changing namespace of Stream

    - by phenevo
    Hi, I've got asmx with method [Webmethod] public Ssytem.IO.Stream GetStream(string path) { ... } and winforms application which has webreference to this webservice. I cannot do something on my winforms application like something: var myStream= (System.IO.Stream)client.GetStream(path); because i Cannot cast expression "MyWinformsApp.MyService.Stream" to Stream. Why is that ?

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  • How to stream semi-live audio over internet

    - by Thomas Tempelmann
    I want to write something like Skype, i.e. I have a constant audio stream on one computer and then recompress it in a format that's suitable for a latent internet connection, receive it on the other end and play it. Let's also assume that the internet connection is fairly modern and fast, i.e. DSL or alike, no slow connections over phone and such. The involved computers will also be rather modern (Dual Core Intel CPUs at 2GHz or more). I know how to handle the audio on the machines. What I don't know is how to transmit the audio in an efficient way. The challenges are: I'd like get good audio quality across the line. The stream should be received without drops. The stream may, however, be received with a little delay (a second delay is acceptable). I imagine that the transport software could first determine the average (and max) latency, then start the stream and tell the receiver to wait for that max latency before starting to play the audio. With that, if the latency doesn't get any higher, the entire stream will be playable on the other side without stutter or drops. If, due to unexpected IP latencies or blockages, the stream does get cut off, I want to be able to notice this so that I can take actions (e.g. abort the stream) and eventually start a new transmission. What are my options if I want do use ready-made software for the compression and tranmission? I have no intention to write my own audio compression engine, really. OTOH, I plan to sell the solution in a vertical market, meaning I can afford a few dollars of license fees per copy, but not $100s. I guess the simplest solution would be to just open a TCP stream, send a few packets back and forth to determine their running time (or even use UDP for that), then use the results as the guide for my max latency value, then simply fire the audio data in its raw form (uncompressed 16 bit stereo), along with a timing code over the TCP connection. The receiver reads the data and plays it with the pre-determined delay. That might just work with the type of fast connection I expect. I just wonder if there are better solutions to reach this goal, with better performance (lower latency) and less data (compressed). BTW, I first try to implement this on OS X, but might want to do it on Windows, too, if it proves successful.

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  • Fliping the video stream in Sony Vegas Studio!

    - by NoCanDo
    How do I flip a video stream, making it effectively appear to run backwards. For example, I've got a 6 second video stream. I cut it at 2, 4, 6, so I've got now 3 seperate streams with 2 seconds each. 1-2 ; 3-4; 5-6 - That how it'll be displayed normal. Now what I want to do in Sony Vegas is to copy/paste and flip a selected stream. Let say: 1-2; 3-4; 3'-4' (copy/pasted); 5-6 - Now I've got a video stream with 8 seconds. Now I want to flip this copy pasted making it effectively run backwards. 1-2; 3-4; 4'-3'; 5-6. The idea is I want something like a movie, it goes, and goes and goes, then a text appears "WAIT! What just happend?", then the movie goes back to second 3 (1-2-3-4-'WAIT, WHAT JUST HAPPEND?'-4-3-4-5-6. I hope you get what I want to do in Sony Vegas.

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  • Flipping the video stream in Sony Vegas Studio!

    - by NoCanDo
    How do I flip a video stream, making it effectively appear to run backwards? For example, I've got a 6 second video stream. I cut it at 2, 4, 6, so I've got now 3 seperate streams with 2 seconds each. 1-2 ; 3-4; 5-6 - That's how it'll be displayed normally. Now what I want to do in Sony Vegas is to copy/paste and flip a selected stream. Let say: 1-2; 3-4; 3'-4'; 5-6 - The second 3-4 is copy/pasted; now I've got a video stream with 8 seconds. Now I want to flip this copy pasted making it effectively run backwards. 1-2; 3-4; 4'-3'; 5-6. The idea is I want something like a movie, it goes, and goes and goes, then a text appears "WAIT! What just happend?", then the movie goes back to second 3. 1-2-3-4-'WAIT! What just happened?'-4-3-4-5-6. I hope you get what I want to do in Sony Vegas.

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  • How to send audio stream via UDP in java?

    - by Nob Venoda
    Hi to all :) I have a problem, i have set MediaLocator to microphone input, and then created Player. I need to grab that sound from the microphone, encode it to some lower quality stream, and send it as a datagram packet via UDP. Here's the code, i found most of it online and adapted it to my app: public class AudioSender extends Thread { private MediaLocator ml = new MediaLocator("javasound://44100"); private DatagramSocket socket; private boolean transmitting; private Player player; TargetDataLine mic; byte[] buffer; private AudioFormat format; private DatagramSocket datagramSocket(){ try { return new DatagramSocket(); } catch (SocketException ex) { return null; } } private void startMic() { try { format = new AudioFormat(AudioFormat.Encoding.PCM_SIGNED, 8000.0F, 16, 2, 4, 8000.0F, true); DataLine.Info info = new DataLine.Info(TargetDataLine.class, format); mic = (TargetDataLine) AudioSystem.getLine(info); mic.open(format); mic.start(); buffer = new byte[1024]; } catch (LineUnavailableException ex) { Logger.getLogger(AudioSender.class.getName()).log(Level.SEVERE, null, ex); } } private Player createPlayer() { try { return Manager.createRealizedPlayer(ml); } catch (IOException ex) { return null; } catch (NoPlayerException ex) { return null; } catch (CannotRealizeException ex) { return null; } } private void send() { try { mic.read(buffer, 0, 1024); DatagramPacket packet = new DatagramPacket( buffer, buffer.length, InetAddress.getByName(Util.getRemoteIP()), 91); socket.send(packet); } catch (IOException ex) { Logger.getLogger(AudioSender.class.getName()).log(Level.SEVERE, null, ex); } } @Override public void run() { player = createPlayer(); player.start(); socket = datagramSocket(); transmitting = true; startMic(); while (transmitting) { send(); } } public static void main(String[] args) { AudioSender as = new AudioSender(); as.start(); } } And only thing that happens when I run the receiver class, is me hearing this Player from the sender class. And I cant seem to see the connection between TargetDataLine and Player. Basically, I need to get the sound form player, and somehow convert it to bytes[], therefore I can sent it as datagram. Any ideas? Everything is acceptable, as long as it works :)

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  • How to record streaming camera video and auto-erase old data before drive fills up?

    - by nLinked
    I'm interested in making my own home CCTV system using Ubuntu. I want to get network cameras similar to this: http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=260745150596 I want a way to dump or record the live stream to a large hard drive, but have Ubuntu automatically delete the oldest parts of the video while the drive fills, so it can continue recording new data continuously. How can this auto-delete while recording be accomplished? I've searched and searched.

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  • Forward secrecy in Nginx (CentOS6)

    - by Anil
    I am trying to enable Forward secrecy in CentOS with nginx webserver. What I have tried I have read some tutorials and seems like we should have nginx, openssl latest versions to enable it. So I had installed the openssl latest from source. sudo wget http://www.openssl.org/source/openssl-1.0.1e.tar.gz sudo tar -xvzf openssl-1.0.1e.tar.gz cd openssl-1.0.1e sudo ./config --prefix=/usr/local sudo make sudo make install Now OpenSSL supports the Eliptic Curve ciphers(ECDHE). I tested this with openssl s_server also. It worked well. Next, I replaced Nginx with latest. sudo wget http://nginx.org/packages/centos/6/x86_64/RPMS/nginx-1.4.2-1.el6.ngx.x86_64.rpm sudo rpm -e nginx sudo rpm -ivh nginx-1.4.2-1.el6.ngx.x86_64.rpm and configured Nginx as described in this link ssl_protocols TLSv1 TLSv1.1 TLSv1.2; ssl_prefer_server_ciphers on; ssl_ciphers EECDH+ECDSA+AESGCM:EECDH+aRSA+AESGCM:EECDH+ECDSA+SHA256:EECDH+aRSA+RC4:EDH+aRSA:EECDH:RC4:!aNULL:!eNULL:!LOW:!3DES:!MD5:!EXP:!PSK:!SRP:!DSS; http://baudehlo.wordpress.com/2013/06/24/setting-up-perfect-forward-secrecy-for-nginx-or-stud/ But now Nginx does not support ECDHE ciphers. It supports DHE ciphers. I tried by just enabling ECDHE cipher in nginx still doesn't work. I am using latest web browser(chrome 29 and it support this cipher) Am i missing anything ? Or Having issues with CentOS or Nginx? I read somewhere that ECC patent issues with CentOS, is this causing problem?

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  • map based on specific type of stream

    - by Steven Penny
    Consider the following file Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'infile.mp4': Stream #0:0(und): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 1920x1038 Stream #0:1(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, 5.1, fltp, 386 kb/s Stream #0:2(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 124 kb/s I would like to run a command that uses the video and only the stereo audio. With this particular file I could just run ffmpeg -i infile.mp4 -c copy -map v -map :2 outfile.mp4 However this will not work if the audio streams are switched. How can I tell FFmpeg to use the 2 channel audio only?

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  • Stream Music To Ventrilo From ESXi VM

    - by omghai2u
    I would like to stream music to my Ventrilo server from a Windows XP virtual machine running on an ESXi host. I have followed the instructions outlined here to stream music from something like VLC to the Ventrilo server on another machine and it works fine. I have also added the lines: sound.present = "TRUE" sound.virtualDev = "es1371" sound.fileName = "-1" sound.autodetect = "TRUE" to my .vmx file, as suggested here (http://communities.vmware.com/thread/191878), to get a sound card in my VM. The problem I am having is that it seems that my VM is not outputting any sound, so there's nothing to stream through Ventrilo. The Device Manager on the VM shows that this new sound card has drivers and doesn't appear to have any concerns with it. Can someone point me in the right direction to get my desired outcome? Thanks! PS. sorry for the long 2nd link, apparently I can only post 1 hyperlink with this low reputation.

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  • 912 stream processor available in OpenCL

    - by tugrul büyükisik
    I am thinking of assembling this system: AMD CPU (A8-3870 APU which has Radeon HD 6550D inside: 400 stream processors:xxx GFLOPS) nearly 110$ AMD Graphics card: HD 7750 (512 stream processors:819 GFLOPS peak performance) nearly 170$ Appropriate ram (1600MHz bus) Mainboard What GFLOPS level can I reach as a stable mode with using OpenCL and similar programs? Can I use all 912 stream processors at the same time? I am not trying to do a VS question. I need to know what could be better for scientific computing (%75 of the time) and gaming (%25 of the time) because I have a low budget. With "scientific calculations" I mean fluid dynamics/solid state physics simulating; with games I mean those that need openCL and PhysX.

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  • How to remove $data stream from file in windows 8

    - by chris.w.mclean
    Windows for a while now has added an additional hidden stream to files that were downloaded from the internet. If you attempted to use these files, you'd get all kinds of odd behavior as windows was detecting this additional stream and then preventing the app / exe from getting all sorts of security clearance. But in previous versions of windows you could right click on a file, go to properties then click 'Unblock' which removed the extra stream. Windows 8 seems to be doing the additional streams trick, but I haven't yet found a way to remove them using the win 8 UI. Anyone know how to do this?

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  • PRNG test suite: bitstream and stream length

    - by Martin Trigaux
    On the NIST website, there is a tool called sts (Statistical Test Suite) that allow us to rest the validity of a pseudo-random number generator based on a stream of bits in input. When running the program, there is two variables I am not sure to understand : the stream length and number of bitstream. Is the stream length the size of the file ? The number of bit inside ? The size of a bitstream ? Are the bitstreams subset of the whole file ? Chosen how ? Let say I have a text file containing 1,000,000 bits in ascii. What should be my arguments ? You can find the user manual here if needed (I didn't find explanation about what are these variables in it). Thank you

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  • duplicate video stream using a router (?)

    - by Dani
    I have a viedo stream coming from one site, I want to do the following with the minimum delay possible: I want to duplicate the stream (inside the router - preferred) and send it to a few more locations one of them is local network and the rest - on other networks. I want to be able to do it to several streams simultaneously. Is it possible to do this - using network devices only ? What device is capable to do this ? (I can always record the stream and rebroadcast it - but that's a lot of delay, I'm looking for functionality that similar to port duplicating, but on higher layers). Thanks.

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