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  • Any guidelines for handling the Headset and Bluetooth AVRC transport controls in Android 2.2

    - by StefanK
    I am trying to figure out what is the correct (new) approach for handling the Intent.ACTION_MEDIA_BUTTON in Froyo. In pre 2.2 days we had to register a BroadcastReceiver (either permanently or at run-time) and the Media Button events would arrive, as long as no other application intercepts them and aborts the broadcast. Froyo seems to still somewhat support that model (at least for the wired headset), but it also introduces the registerMediaButtonEventReceiver, and unregisterMediaButtonEventReceiver methods that seem to control the "transport focus" between applications. During my experiments, using registerMediaButtonEventReceiver does cause both the bluetooth and the wired headset button presses to be routed to the application's broadcast receiver (the app gets the "transport focus"), but it looks like any change in the audio routing (for example unplugging the headset) shits the focus back to the default media player. What is the logic behind the implementation in Android 2.2? What is correct way to handle transport controls? Do we have to detect the change in the audio routing and try to re-gain the focus? This is an issue that any 3rd party media player on the Android platform has to deal with, so I hope that somebody (probably a Google Engineer) can provide some guidelines that we can all follow. Having a standard approach may make headset button controls a bit more predictable for the end users. Stefan

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  • Loading saved byte array to memory stream causes out of memory exception

    - by user2320861
    At some point in my program the user selects a bitmap to use as the background image of a Panel object. When the user does this, the program immediately draws the panel with the background image and everything works fine. When the user clicks "Save", the following code saves the bitmap to a DataTable object. MyDataSet.MyDataTableRow myDataRow = MyDataSet.MyDataTableRow.NewMyDataTableRow(); //has a byte[] column named BackgroundImageByteArray using (MemoryStream stream = new MemoryStream()) { this.Panel.BackgroundImage.Save(stream, ImageFormat.Bmp); myDataRow.BackgroundImageByteArray = stream.ToArray(); } Everything works fine, there is no out of memory exception with this stream, even though it contains all the image bytes. However, when the application launches and loads saved data, the following code throws an Out of Memory Exception: using (MemoryStream stream = new MemoryStream(myDataRow.BackGroundImageByteArray)) { this.Panel.BackgroundImage = Image.FromStream(stream); } The streams are the same length. I don't understand how one throws an out of memory exception and the other doesn't. How can I load this bitmap? P.S. I've also tried using (MemoryStream stream = new MemoryStream(myDataRow.BackgroundImageByteArray.Length)) { stream.Write(myDataRow.BackgroundImageByteArray, 0, myDataRow.BackgroundImageByteArray.Length); //throw OoM exception here. }

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  • Openswan ipsec transport tunnel not going up

    - by gparent
    On ClusterA and B I have installed the "openswan" package on Debian Squeeze. ClusterA ip is 172.16.0.107, B is 172.16.0.108 When they ping one another, it does not reach the destination. /etc/ipsec.conf: version 2.0 # conforms to second version of ipsec.conf specification config setup protostack=netkey oe=off conn L2TP-PSK-CLUSTER type=transport left=172.16.0.107 right=172.16.0.108 auto=start ike=aes128-sha1-modp2048 authby=secret compress=yes /etc/ipsec.secrets: 172.16.0.107 172.16.0.108 : PSK "L2TPKEY" 172.16.0.108 172.16.0.107 : PSK "L2TPKEY" Here is the result of ipsec verify on both machines: root@cluster2:~# ipsec verify Checking your system to see if IPsec got installed and started correctly: Version check and ipsec on-path [OK] Linux Openswan U2.6.28/K2.6.32-5-amd64 (netkey) Checking for IPsec support in kernel [OK] NETKEY detected, testing for disabled ICMP send_redirects [OK] NETKEY detected, testing for disabled ICMP accept_redirects [OK] Checking that pluto is running [OK] Pluto listening for IKE on udp 500 [OK] Pluto listening for NAT-T on udp 4500 [FAILED] Checking for 'ip' command [OK] Checking for 'iptables' command [OK] Opportunistic Encryption Support [DISABLED] root@cluster2:~# This is the end of the output of ipsec auto --status: 000 "cluster": 172.16.0.108<172.16.0.108>[+S=C]...172.16.0.107<172.16.0.107>[+S=C]; prospective erouted; eroute owner: #0 000 "cluster": myip=unset; hisip=unset; 000 "cluster": ike_life: 3600s; ipsec_life: 28800s; rekey_margin: 540s; rekey_fuzz: 100%; keyingtries: 0 000 "cluster": policy: PSK+ENCRYPT+COMPRESS+PFS+UP+IKEv2ALLOW+lKOD+rKOD; prio: 32,32; interface: eth0; 000 "cluster": newest ISAKMP SA: #1; newest IPsec SA: #0; 000 "cluster": IKE algorithm newest: AES_CBC_128-SHA1-MODP2048 000 000 #3: "cluster":500 STATE_QUICK_R0 (expecting QI1); EVENT_CRYPTO_FAILED in 298s; lastdpd=-1s(seq in:0 out:0); idle; import:admin initiate 000 #2: "cluster":500 STATE_QUICK_I1 (sent QI1, expecting QR1); EVENT_RETRANSMIT in 13s; lastdpd=-1s(seq in:0 out:0); idle; import:admin initiate 000 #1: "cluster":500 STATE_MAIN_I4 (ISAKMP SA established); EVENT_SA_REPLACE in 2991s; newest ISAKMP; lastdpd=-1s(seq in:0 out:0); idle; import:admin initiate 000 Interestingly enough, if I do ike-scan on the server here's what happens: Doesn't seem to take my ike settings into account root@cluster1:~# ike-scan -M 172.16.0.108 Starting ike-scan 1.9 with 1 hosts (http://www.nta-monitor.com/tools/ike-scan/) 172.16.0.108 Main Mode Handshake returned HDR=(CKY-R=641bffa66ba717b6) SA=(Enc=3DES Hash=SHA1 Auth=PSK Group=2:modp1024 LifeType=Seconds LifeDuration(4)=0x00007080) VID=4f45517b4f7f6e657a7b4351 VID=afcad71368a1f1c96b8696fc77570100 (Dead Peer Detection v1.0) Ending ike-scan 1.9: 1 hosts scanned in 0.008 seconds (118.19 hosts/sec). 1 returned handshake; 0 returned notify root@cluster1:~# I can't tell what's going on here, this is pretty much the simplest config I can have according to the examples.

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  • Log transport and aggregation at scale

    - by markdrayton
    How're you analysing log files from UNIX/Linux machines? We run several hundred servers which all generate their own log files, either directly or through syslog. I'm looking for a decent solution to aggregate these and pick out important events. This problem breaks down into 3 components: 1) Message transport The classic way is to use syslog to log messages to a remote host. This works fine for applications that log into syslog but less useful for apps that write to a local file. Solutions for this might include having the application log into a FIFO connected to a program to send the message using syslog, or by writing something that will grep the local files and send the output to the central syslog host. However, if we go to the trouble of writing tools to get messages into syslog would we be better replacing the whole lot with something like Facebook's Scribe which offers more flexibility and reliability than syslog? 2) Message aggregation Log entries seem to fall into one of two types: per-host and per-service. Per-host messages are those which occur on one machine; think disk failures or suspicious logins. Per-service messages occur on most or all of the hosts running a service. For instance, we want to know when Apache finds an SSI error but we don't want the same error from 100 machines. In all cases we only want to see one of each type of message: we don't want 10 messages saying the same disk has failed, and we don't want a message each time a broken SSI is hit. One approach to solving this is to aggregate multiple messages of the same type into one on each host, send the messages to a central server and then aggregate messages of the same kind into one overall event. SER can do this but it's awkward to use. Even after a couple of days of fiddling I had only rudimentary aggregations working and had to constantly look up the logic SER uses to correlate events. It's powerful but tricky stuff: I need something which my colleagues can pick up and use in the shortest possible time. SER rules don't meet that requirement. 3) Generating alerts How do we tell our admins when something interesting happens? Mail the group inbox? Inject into Nagios? So, how're you solving this problem? I don't expect an answer on a plate; I can work out the details myself but some high-level discussion on what is surely a common problem would be great. At the moment we're using a mishmash of cron jobs, syslog and who knows what else to find events. This isn't extensible, maintainable or flexible and as such we miss a lot of stuff we shouldn't. Updated: we're already using Nagios for monitoring which is great for detected down hosts/testing services/etc but less useful for scraping log files. I know there are log plugins for Nagios but I'm interested in something more scalable and hierarchical than per-host alerts.

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  • Consuming JSON stream into AWS Database on the cheap

    - by wjl
    I'm working on a project that needs to consume a JSON stream (approximately 1MB / minute), and parse and insert objects into a database. Amazon's DynamoDB or SimpleDB seem like attractive options for this. Is there a web service that can run a very simple script to eat the data and put it in a database? I could use a worker on Heroku or Elastic Beanstalk, or even pure EC2, but I'd like to find a service that's much cheaper, due to the very low amount of bandwidth and CPU required. (Sorry for the crappy tags. I'm not even sure where to categorize this question.)

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  • What is a byte stream actually?

    - by user2720323
    Can anyone explain me what byte stream actually contains? Does it contain bytes (hex data) or binary data or english letters only? I am also confused about the term Raw Data. If someone asked me to "reverse the 4 byte data", then what should I assume the data is hex code or binary code? Can anyone please clarify this for me. I have read so many articles and in java and c. They used to talk these words frequently but never understood them clearly.

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  • Proxying MMS Stream on a LAN

    - by Matthew Iselin
    A variety of users on our LAN would like to listen to an MMS stream, and in the interest of conserving bandwidth (and because our WAN connection is not fast at all) I was wondering if it was possible to set up a service which proxies the stream from the WAN and provides it to LAN computers, thus only downloading the stream once and then distributing it to clients. Any ideas? I have a Linux box serving as our LAN-WAN router, so it'd be ideal if something could sit on it and proxy the stream, but I also have Linux and Windows workstations. A free solution would be preferred.

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  • Re-streaming RTMP stream

    - by Yvan JANSSENS
    I have a set of local RTMP stream servers in my network, but I want them to be reachable outside. The bandwidth is too narrow to serve multiple clients on the streamservers of my network, so the idea is to pull the local RTMP streams on a computer serving as a gateway, which pushes them on his turn to a hosted streaming provider. It is not possible to let the sources of the stream push their stream directly to the server outside due to network policy restrictions. Scheme of what I'm trying to accomplish: Internal network | External network ------------ ------------ ----------------------- | internal | <---- | Gateway | ------> | streamserver outside| | streams | ------------ ----------------------- ------------ | ^ | | | ----------- | | clients | | ----------- My question now is: which application which can pull a live stream from an RTMP source (Flash Media Server) and push it to another one (Flash Media Server at hosting provider).

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  • Remove Audio stream from XVID files

    - by Kyle Brandt
    I have a bunch of Xvid files that each have an audio stream that I do not want. How can I strip the audio track I don't want using the Linux command line? I don't need the whole script (loop), just what command I would use to process each avi file individually (unless the cmd itself has batch modification built into it). I don't believe the file is in an mkv container, as mkvinfo doesn't find anything. Here is part of mplayer's output (thanks ~quack): [aviheader] Video stream found, -vid 0 ID_AUDIO_ID=1 [aviheader] Audio stream found, -aid 1 ID_AUDIO_ID=2 [aviheader] Audio stream found, -aid 2 VIDEO: [XVID] 512x384 12bpp 25.000 fps 1013.4 kbps (123.7 kbyte/s)

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  • Download and Convert live stream video

    - by IcySnow
    I want to download live streaming video from some websites and it seems Internet Download Manager can handle the job. However, the video I want is just a small part of the live stream and the the stream itself never stops. Hence, IDM will just keep downloading all days and nights if I don't stop it myself. The problem is, the downloaded file (stored in the temporary folder) is of .stream extension. Mediaplayer Classic can open it perfectly, but it'd be very inconvenient to have such extension since I don't think I can carry it around and play it on other computer. I tried some video converters but all of them failed because the format is not supported. So my questions are: Is there a program specially made to download live rmtp video? IDM works, but the format is inconvenient. How can I convert .stream file to other extension, say AVI?

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  • Flash stream makes my internet slow and cpu rush

    - by user1225840
    When I try to watch a live Flash stream, my CPU usage goes up to 75% and my Internet speed goes down. If I run a test before the video-stream, my speed is ~40/10Mbps and during the stream it drops to 0.1-0.5Mbps. The stream is laggy and I can only watch one to two seconds at a time, start/stop/start/stop. I have cleared my history, cache, cookies, temp files, and so on. I have searched for malware and took care of that. I have updated my drivers, reinstalled Flash and everything else I can think of, but it remains slow. I had this problem before and it just started working normally from one day to another. Could it be a hardware problem?

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  • Looking for a Linux stream ripper that can be scheduled

    - by Anthony D
    I have an MP3 stream I want to schedule a recording of. I can do it using wget to a file, its just a straight mp3 stream. However I'd like to use a command line stream ripper that will do a better job. Any one know of one? Update 1 WGET is grabbing whatever part of the stream it comes in on. This may not really be the start of a frame in the MP3 file. Also, wget is not really schedule ready. I experimented with starting it with a cron job, then killing it later, this produced a file that didn't really start and stop where I wanted.

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  • VLC stream with trickplay

    - by marjasin
    The idea is to start a video stream from one computer and watch it on another with the ability to start/stop the stream. I think I could do this with VLC but i haven't been able to figure out how. I've tried the following: (From the official forum) Stream with RTSP and RTP: on the server, run: % vlc -vvv input_stream --sout '#rtp{dst=192.168.0.12,port=1234,sdp=rtsp://server.example.org:8080/test.sdp}' on the client(s), run: % vlc rtsp://server.example.org:8080/test.sdp But this doesn't give me the ability to start/stop the stream from the client. According to the VLC release note something called "Trick play" was added in version 1.0. This seems to be what I'm looking for but i can't find any documentation that descibes how to use it.

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  • Music player that uses an alarm function with multiple time settings

    - by Mat
    I have tried many different players searching for one with a specific feature that I would think would be easy. Simply, I want to play MP3 primarily. I would like to play a radio stream on Thursdays from 11:00 am until 12:00 pm, then return to playing MP3. Also, because I am in the Husker state, I would like to program another stream to start at game time on Saturdays and end several hours later, resuming my MP3 play until 11:00 am Thursday. Does anyone have a simple solution for me?

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  • Make public webcam. Which protocol, which codec. (Using VLC)

    - by gsedej
    Hi! I want to use my old (1GHz) PC as webcam video stream server (like you can see those road cameras). I thought of using VLC and already tried using http output but it was not really good. Too cpu hungry, too big stream (kBps), not stable... I been reading VLC how-to's but thre is still a question. Which output should I use? Http, RTSP, UDP? I want to make for more than one computer at the same time (multicast). Which codec should be good? PC is not so fast so it shouldn't be too cpu hungry codec. Mpeg2, mpeg4, xvid? how much video buffer should I use (vb=?)? What about setting IP and ports? So I need some help with ideas, but if someone can make a VLC command line it's even better :) Oh, computer has direct internet connection and own IP.

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  • Pipe an infinite stream to internal loop?

    - by Sh3ljohn
    I've seen a lot of things about redirecting stdout to a TCP socket, but no real example of how to do it in practice, specifically when the output stream generated by the first "command" never ends. To talk about something concrete, let's take programs like servers that typically output their log endlessly to stdout (well, as long as they run). If you redirect the output to a log file on the disk, then this file is always open (therefore not readable by others?) and grows infinitely, which eventually is going to cause problems. This might be a nood question, but I don't know what it does or how to do it so. How to redirect the output of a command to the internal loop? I want to make sure that data is sent EVERY time something is written to stdout, and that the pipe won't wait for the command to end (never happens ideally!). Is that right? If 2 is true, is there a buffer system to send chunks of data once it reaches a certain size only? Could you give me concrete command line examples to do the above? Thanks in advance

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  • C# Implementing a custom stream writer-esque class

    - by Luke
    How would I go about writing my own stream manipulator class? Basically what I'm trying to wrap my head around is storing the reference to the underlying stream in the writer. For example, when writing to a memory stream using a StreamWriter, when a Write() is made, the underlying memory stream is written to. Can I store the reference to an underlying stream without using pointers or unsafe code? Even if it was just a string I wanted to "write" to. Really this has little to do with stream writers, and I'm just wondering how I could store references in a class. The StreamWriter was the best example I could come up with for this.

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  • How to transport an XML fragment in an XML Document

    - by mrwayne
    Hi, I'm using an AJAX system on a web application, and for one of the objects i return, it needs to contain an xml fragment. Unfortunately, being AJAX, i'm sending the values back via XML already. So, at the moment, i have something that looks like this (ignoring the fact the tags arent perfect. <Transport> <Message> <Content><[CDATA...] XML Content in here </Cdata></Content> </Message> </Transport> This has worked pretty well for the last few years, however, now the XML content itself needs to contain its own CDATA tags and its causing me grief because you cannot nest CDATA sections. Is there another way to encode the 'XML Content' internally?

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  • WCF Security Transport Security Questions

    - by shyneman
    I'm writing a set of WCF services that rely on transport security with Windows Authentication using the trusted subsystem model. However, I want to perform authorization based on the original client user that initiated the request (e.g. a user from a website with a username/password). I'm planning to achieve this by adding the original user's credentials in the header before the client sends the message and then the service will use the supplied credentials to authorize the user. So I have a few questions about this implementation: 1) using transport security with windows auth, I do NOT need to worry about again encrypting the passed credentials to ensure the validity... WCF automatically takes care of this - is this correct? 2) how does this implementation prevent a malicious service, running under some windows account within the domain, to send a message tagged with spoofed credentials. for e.g. a malicious service replaces the credentials with an Admin user to do something bad? Thanks for any help.

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  • Certificate Information from WCF Service using Transport security mode

    - by Langdon
    Is there any way to pull information about which client certificate was used inside of my web service method when using <security mode="Transport>? I sifted through OperationContext.Current but couldn't find anything obvious. My server configuration is as follows: <basicHttpBinding> <binding name="SecuredBasicBindingCert"> <security mode="Transport"> <message clientCredentialType="Certificate" /> </security> </binding> </basicHttpBinding> I'm working with a third party pub/sub system who is unfortunately using DataPower for authentication. It seems like if I'm using WCF with this configuration, then I'm unable to glean any information about the caller (since no credentials are actually sent). I somehow need to be able to figure out whose making calls to my service without changing my configuration or asking them to change their payload.

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  • <transport> tag within the ServicesReferences.ClientConfig

    - by jdiaz
    I've created a WCF service and added it to an existing Silverlight application that I am working on. When I run the silverlight application in debug mode it fails when I reference the WCF web service. Unrecognized element '' in service reference configuration. Note that only a subset of the Windows Communication Foundation configuration functionality is available in Silverlight. After searching around apparently the following line is causing the app to fail: <transport> <extendedProtectionPolicy policyEnforcement="Never" /> </transport> After removing the above lines everything works. What is the issue here? Should I believing this code in and configuring something else?

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  • Naudio - putting audio stream into values [-1,1]

    - by denonth
    Hi all I need to put my audio stream into values of [-1,1]. Can someone tell me a good approach. I was reading byte array and float array from stream but I don't know what to do next. Here is my code: float[] bytes=new float[stream.Length]; float biggest= 0; for (int i = 0; i < stream.Length; i++) { bytes[i] = (byte)stream.ReadByte(); if (bytes[i] > biggest) { biggest=bytes[i]; } } and I don't know how to put values into stream. Because byte is only positive values. And I need to have from [-1,1] for (int i = 0; i < bytes.Count(); i++) { bytes[i] = (byte)(bytes[i] * (1 / biggest)); }

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  • playing incoming video stream

    - by mawia
    Hi! all, I am writing an application which is a kinda video streamer.The client is receiving a video stream using udp socket.Now as I am receiving the stream I want to play it simultaneous.It is different from playing local video file lying in your hard disk in which case it can be as simple as running the file using system("vlc filename").But here many issues are involved like there can be delay in receiving and player will have to wait for the incoming data.I have come to know about using vlc to run a video stream.Can you please elaborate the step for playing the stream using vlc.I am implementing my application in c++. EDIT: Can somebody give me some idea regarding VLC API which can be used to stream a given video to particular destination and receive that stream at other end play it. with regards, Mawia

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  • php/ssh2 script does not display the stdout to $stream

    - by kamal
    The following php script works for simple linux commands, like ps -ef , but when i use ./dstat -t -a , it seems to hang and i dont get the prompt back on my local machine. Kep in mind that all commands are executed over ssh on a remote host: <?php $target = time() . '_' . 'txt'; if($ssh = ssh2_connect('10.1.0.174', 22)) { if(ssh2_auth_password($ssh, 'root', 'kmoon77')) { //$stream = ssh2_exec($ssh, 'whoami'); $sCommand = 'dstat -a'; //$sCommand = 'ps -ef'; $stream = ssh2_exec($ssh, $sCommand); //$stream = ssh2_exec($ssh, 'pwd'); stream_set_blocking($stream, true); $data = ''; while($buffer = fread($stream, 4096)) { $data .= $buffer; } //fclose($stream); echo $data; // user } } ?>

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