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  • Elegant way to import XHTML nodes from xhr.responseXML into HTML document in IE?

    - by Weston Ruter
    While navigating through a site, I'm dynamically loading pages via Ajax and then only updating the elements of the page that are changed, such as the navigation state and main content area. This is similar to Lala. I am serving the site as XHTML in order to be able to have access to xhr.responseXML which I then traverse in parallel with the current document and copy the nodes over. This works very well in browsers other than IE. For IE, I have to iterate over all of the properties of each XML element I want to import into the HTML document to create it from scratch (using a function convertXMLElementToHTML()). Here's the code I'm currently using: try { nodeB = document.importNode(nodeB, true); } catch(e){ nodeB = nodeB.cloneNode(true); if(document.adoptNode) document.adoptNode(nodeB); } try { //This works in all browsers other than IE nodeA.parentNode.replaceChild(nodeB, nodeA); } //Manually clone the nodes into HTML; required for IE catch(e){ nodeA.parentNode.replaceChild(convertXMLElementToHTML(nodeB), nodeA); } Is there a more elegant solution to mirror-translating XML nodes into HTML?

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  • In XHR, is it possible to distinguish network errors from cross-origin errors?

    - by greim
    http://www.w3.org/TR/access-control/ Reading the CORS spec linked above, it seems to be the case that it's impossible to reliably distinguish between a generic "network error" and a cross-origin access denied error. From the spec: If there is a network error Apply the network error steps. Perform a resource sharing check. If it returns fail, apply the network error steps. http://www.w3.org/TR/access-control/#simple-cross-origin-request0 In my testing, I couldn't locate any features of Firefox's implementation that seem to indicate that the resource sharing check definitely failed. It just switches readyState to 4 and sets status to 0. Ultimately I'd like the ability to pass a success callback, a general fail callback, and an optional cross-origin fail callback, to my function. Thanks for any help or insight.

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  • Weird GWT issue causing IE threads to skyrocket.

    - by WesleyJohnson
    I'm not sure if this is an issue with GWT, JavaScript, Java, IE or just poor programming, but I'll try to explain. We're implementing web based chat program at work and some of our users have unreliable connections. So we're running into issues where they send out a new message and after x number of milliseconds have passed, the XHR request timesout and the client tries to resend the message again. The issue we ran into was sometimes the message would make it to the server and into the DB, but the XHR request wouldn't make it back to the client so the client was essentially retrying requests that had alread made it to the server. To mitigate this issue, we now send along a count/key with the message. The client says, hey I'm sending msg 50 and it's text is this. If the server already has that message, it just sends back "ok, I got it" and doens't insert into the DB again, eliminating dupes. So the client is free to keep retrying over and over until finally a call comes back from the server saying "Ok, I got it" and then it increments the key and moves on (or we keep them out of the chat if it fails enough). Anyway, so that's the background of what we're doing. The issue is, when we add this code on some versions of IE the threads start increasing gradually everytime it's accessed. On IE8 for Windows7 x64 it doesn't really seem to do it, but on IE8 for Windows Vista x86 it does. So I can't really pinpoint if it's a fluke or my code. Maybe someone had some ideas on a better way to do this. Here is some pseudo code: (the issue seems appear where I increment messageCount? Is this a scope thing, naming conflict, maybe the issue is entirely somewhere else and I'm way off base. public class SFChatClient implements EntryPoint { private List<String> messageQueue; private Integer messageCount = 0; public void onModuleLoad() { messageQueue = new ArrayList<String>(); // setup ui and what not // add a keyhandler to an input box that checks for <ENTER> and calls sendMEssage() } private void sendMessage() { // add message content to the UI for the chat messageQueue.add( //get message from user ); sendQueuedMessages(); } private void sendQueuedMessages() { if( messageQueue.size() > 0 ) { String outgoingMessage = messageQueue.get( 0 ); WebServiceClass.sendMessage( outgoingMessage, messageCount, new WebServiceHandler() { public void onSuccess() { // Delete item 0 from messageQueue messageCount = messageCount + 1; // <--- this seems to cause IE to leak threads. Taking out this code stops the issue??? sendQueuedMessages(); } public void onError() { // Do error handling sendQueuedMessages(); } } ); } } } public class WebServiceClass() { public void sendMessage( String message, Integer messageCount, handler ) { RequestBuilder builder = new RequestBuilder(// create request builder with proper params for the web service url, JSON content type, etc ) { public void onSuccess() { handler.onSuccess() } public void onError() { handler.onError() } } builder.setData( // JSON with message ); bulder.send(); } }

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  • javascript won't execute nested for loop

    - by mcdwight6
    thanks in advance for all your help! i'm fairly new to javascript, but i have a fairly strong background in java, so i thought i would try it out on this project i'm working on. essentially, what i'm trying to do is read data from an xml file and create the html code for the page i'm making. i used the script from w3schools found here. I've altered it and gotten it to pull the data from my own xml and even to do the more basic generation of the html code i need. Here's the html i'm using inside <script> tags: var s = swDoc.getElementsByTagName("planet"); var plShowsArr = s[i].getElementsByTagName("show"); var plGamesArr = s[i].getElementsByTagName("videoGame"); for (i=0;i<s.length;i++) { // test section all works document.write("<div><table border = \"1\">"); document.write("<tr><td>"+ s[i].getElementsByTagName("showText")[0].childNodes[0].nodeValue + "</td><td>" + s[i].getElementsByTagName("showUrl")[0].childNodes[0].nodeValue + "</td></tr>"); document.write("<tr><td>" + s[i].getElementsByTagName("gameText")[0].childNodes[0].nodeValue + "</td><td>" + s[i].getElementsByTagName("gameUrl")[0].childNodes[0].nodeValue + "</td></tr>"); document.write("</tr></table></div>"); // end test section document.write("<div class=\"appearances-row\"><ol class=\"shows\">shows list"); for(j=0;j<plShows.length;j++){ document.write("nested for"); var showUrl = s[i].getElementsByTagName("showUrl")[j].childNodes[0].nodeValue; var showText = s[i].getElementByTagName("showText")[j].childNodes[0].nodeValue; document.write("<li><a href=\""+showUrl+"\">"+showText+"</a></li>"); } the code breaks at the nested for loop at the end, where it finished the document.write and prints "shows list" to the page, but then never gets to the document.write inside. if it helps, the xml contains a list of planets from the star wars universe organized like this: <planets> <planet> <planetName>planet</planetName> <description>some text</description> <appearances> <show> <showUrl>url</showUrl> <showText>hyperlink text</showText> </show> <videoGame> <gameUrl>url</gameUrl> <gameText>hyperlink text</gameText> </videoGame> </appearances> <locationsOfInterest> <location>location name</location> </locationsOfInterest> <famousCharactersRelatedTo> <character>a character</character> </famousCharactersRelatedTo> <externalLinks> <link> <linkUrl>url</linkUrl> <linkText>hyperlink text</linkText> </link> </externalLinks> </planet>

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  • Aborting $.post() / responsive search results

    - by Emphram Stavanger
    I have the following kludgey code; HTML <input type="search" id="search_box" /> <div id="search_results"></div> JS var search_timeout, search_xhr; $("#search_box").bind("textchange", function(){ clearTimeout(search_timeout); search_xhr.abort(); search_term = $(this).val(); search_results = $("#search_results"); if(search_term == "") { if(search_results.is(":visible")) search_results.stop().hide("blind", 200); } else { if(search_results.is(":hidden")) search_results.stop().show("blind", 200); } search_timeout = setTimeout(function () { search_xhr = $.post("search.php", { q: search_term }, function(data){ search_results.html(data); }); }, 100); }); (uses the textchange plugin by Zurb) The problem I had with my original more simple code was that it was horribly unresponsive. Results would appear seconds later, especially when typed slower, or when Backspace was used, etc. I made all this, and the situation isn't much better. Requests pile up. My original intention is to use .abort() to cancel out whatever previous request is still running as the textchange event is fired again (as per 446594). This doesn't work, as I get repeated errors like this in console; Uncaught TypeError: Cannot call method 'abort' of undefined How can I make .abort() work in my case? Furthermore, is this approach the best way to fetch 'realtime' search results? Much like Facebook's search bar, which gives results as the user types, and seems to be very quick on its feet.

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  • JQuery collapse table cells based on class

    - by H4mm3rHead
    Hi i have a table strcture for my menu, and i need to be able to collapse/expand the menu from level2, so that all level3 cells becone visible. My HTML is like this: <table> <tr><td class="level1"><a href="abc.html">First Item</a></td></tr> <tr><td class="level2"><a href="def.html">SecondItem</a></td></tr> <tr><td class="level3"><a href="ghi.html">Third Item</a></td></tr> <tr><td class="level3"><a href="jkl.html">Fourth Item</a></td></tr> <tr><td class="level3"><a href="mno.html">Fifth Item</a></td></tr> <tr><td class="level2"><a href="pqr.html">Sixth Item</a></td></tr> <tr><td class="level2"><a href="stu.html">Seventh Item</a></td></tr> </table> How do i, when i press the level2 item i only collapse/expand the level3 items following the level2 i pushed? I only want to do this for level2, not for level 1.

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  • Can I using cross-site XmlHttpRequest in Itunes LP environment?

    - by jameulrich
    Itunes is based on Webkit platform and we can't use cross-site XmlHttpRequest in JavaScript because of security policy. But, as a exception, we can do that with a special header. Here is source code and I did it successfully in Safari: /////////////// var url = 'http://mysite.net/canvas.php'; var mybody = "Arun"; var http = new XMLHttpRequest(); http.open("POST", url, true); http.setRequestHeader("X-PINGOTHER", "pingpong"); http.setRequestHeader('Content-Type', 'application/xml'); http.setRequestHeader("Content-length", mybody.length); http.setRequestHeader("Connection", "close"); http.send(mybody); /////////////// I sent xml data to my server and get return response successfully in Safari browser but i can't do it in iTunes LP environment. So what is the problems?

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  • Why does a browser dialog come up when an xmlhttprequest sends the wrong / no auth?

    - by Kyle
    How come the major browsers all bring up a login dialog when an xmlhttprequest does auth wrong or doesn't send it? I mean isn't this poor UI? Now a days it seems like a lot of people try http auth in jQuery, because theoretically it is quite easy - until the user fails to enter the correct data and is presented with the browsers dialog, which gets in their way, and they might have no idea what to do with it or why it's there? I don't know too much about these low level browser specifications but can someone bring this up with the RFC or webkit/gecko developers? jQuery digest auth could be powerful and user friendly if this was fixed. ** It seems like apache could also fix the problem on their side by not sending the header, but whichever one is the most secure way of doing this would be nice.

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  • LINQ to read XML (C#)

    - by aximili
    I got this XML file <root> <level1 name="A"> <level2 name="A1" /> <level2 name="A2" /> </level1> <level1 name="B"> <level2 name="B1" /> <level2 name="B2" /> </level1> <level1 name="C" /> </root> Could someone give me a C# code using LINQ, the simplest way to print this result: (Note the extra space if it is a level2 node) A A1 A2 B B1 B2 C Currently I got this code XDocument xdoc = XDocument.Load("data.xml")); var lv1s = from lv1 in xdoc.Descendants("level1") select lv1.Attribute("name").Value; foreach (var lv1 in lv1s) { result.AppendLine(lv1); var lv2s = from lv2 in xdoc...??? } Thank you!

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  • Google Chrome: XMLHttpRequest.send() not working while doing POST.

    - by Dave Van den Eynde
    I'm working on an application that allows the user to send a file using a form (a POST request), and that executes a series of GET requests while that file is being uploaded to gather information about the state of the upload. It works fine in IE and Firefox, but not so much in Chrome and Safari. The problem is that even though send() is called on the XMLHttpRequest object, nothing is being requested as can be seen in Fiddler. To be more specific, an event handler is placed on the "submit" event of the form, that places a timeout function call on the window: window.setTimeout(startPolling, 10); and in this function "startPolling" sequence is started that keeps firing GET requests to receive status updates from a web service that returns text/json that can be used to update the UI. Is this a limitation (perhaps security-wise?) on WebKit based browsers? Is this a Chrome bug? (I'm seeing the same behaviour in Safari though).

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  • What is the right way to make a new XMLHttpRequest from an RJS response in Ruby on Rails?

    - by Yuri Baranov
    I'm trying to come closer to a solution for the problem of my previous question. The scheme I would like to try is following: User requests an action from RoR controller. Action makes some database queries, makes some calculations, sets some session variable(s) and returns some RJS code as the response. This code could either update a progress bar and make another ajax request. display the final result (e.g. a chart grahic) if all the processing is finished The browser evaluates the javascript representation of the RJS. It may make another (recursive? Is recursion allowed at all?) request, or just display the result for the user. So, my question this time is: how can I embed a XMLHttpRequest call into rjs code properly? Some things I'd like to know are: Should I create a new thread to avoid stack overflow. What rails helpers (if any) should I use? Have anybody ever done something similar before on Rails or with other frameworks? Is my idea sane?

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  • Sending string to wcf service using jquery ajax. why can i only send strings of numbers?

    - by Robodude
    Hi Guys, For some reason, I'm only able to pass strings containing numbers to my web service when using jquery ajax. This hasn't been an issue so far because I was always just passing IDs to my wcf service. But I'm trying to do something more complex now but I can't figure it out. In my interface: [OperationContract] [WebInvoke(ResponseFormat = WebMessageFormat.Json)] DataTableOutput GetDataTableOutput(string json); My webservice: public DataTableOutput GetDataTableOutput(string json) { DataTableOutput x = new DataTableOutput(); x.iTotalDisplayRecords = 9; x.iTotalRecords = 50; x.sColumns = "1"; x.sEcho = "1"; x.aaData = null; return x; } Javascript/Jquery: var x = "1"; $.ajax({ type: "POST", async: false, url: "Services/Service1.svc/GetDataTableOutput", contentType: "application/json; charset=utf-8", data: x, dataType: "json", success: function (msg) { }, error: function (XMLHttpRequest, textStatus, errorThrown) { //alert(XMLHttpRequest.status); //alert(XMLHttpRequest.responseText); } }); The above code WORKS perfectly. But when I change x to "t" or even to "{'test':'test'}" I get a Error 400 Bad Request error in Firebug. Thanks, John EDIT: Making some progress! data: JSON.stringify("{'test':'test'}"), Sends the string to my function! EDIT2: var jsonAOData = JSON.stringify(aoData); $.ajax({ type: "POST", async: false, url: sSource, contentType: "application/json; charset=utf-8", data: "{'Input':" + jsonAOData + "}", dataType: "json", success: function (msg) { }, error: function (XMLHttpRequest, textStatus, errorThrown) { //alert(XMLHttpRequest.status); //alert(XMLHttpRequest.responseText); } }); EDIT3: I modified the code block I put in EDIT2 up above. Swapping the " and ' did the trick! $.ajax({ type: "POST", async: false, url: sSource, contentType: "application/json; charset=utf-8", data: '{"Input":' + jsonAOData + '}', dataType: "json", success: function (msg) { }, error: function (XMLHttpRequest, textStatus, errorThrown) { //alert(XMLHttpRequest.status); //alert(XMLHttpRequest.responseText); } }); However, I have a new problem: public DataTableOutput GetDataTableOutput(DataTableInputOverview Input) { The input here is completely null. The values I passed from jsonAOData didn't get assigned to the DataTableInputOverview Input variable. :(

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  • need explaination of jquery ajax.success paramters

    - by user1575229
    case 'ajax': busy = false; $.fancybox.showActivity(); selectedOpts.ajax.win = selectedOpts.ajax.success; ajaxLoader = $.ajax($.extend({}, selectedOpts.ajax, { url : href, data : selectedOpts.ajax.data || {}, error : function(XMLHttpRequest, textStatus, errorThrown) { if ( XMLHttpRequest.status > 0 ) { _error(); } }, success : function(data, textStatus, XMLHttpRequest) { var o = typeof XMLHttpRequest == 'object' ? XMLHttpRequest : ajaxLoader; if (o.status == 200) { if ( typeof selectedOpts.ajax.win == 'function' ) { ret = selectedOpts.ajax.win(href, data, textStatus, XMLHttpRequest); if (ret === false) { loading.hide(); return; } else if (typeof ret == 'string' || typeof ret == 'object') { data = ret; } } tmp.html( data ); _process_inline(); } } })); break; Can anyone please explain what is going on in this code selectedOpts.ajax.win = selectedOpts.ajax.success; what is happening here?and what is the usefulness? ret = selectedOpts.ajax.win(href, data, textStatus, XMLHttpRequest); what is happening here? what does the win() method call.

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  • IE 7 activex object (or xmlhttprequest?) open method using POST takes 20-30 seconds to return

    - by Toddeman
    i have a problem that only shows itself in IE7. its a simple ajax call. i got my object (accounting for the browser) so in 7 i SHOULD have an ActiveXObject. when i call open with POST, it takes 20-30 seconds to return. i am using a TON of GET calls to populate information and all of these work (finally, after some bug fixing), but i am NOT a web developer so much like the other bugs i had to fix, i figured i was just missing another IE anomaly. this is not a consistent bug either, which makes it harder to find for me. most times the POST functions like it does in Firefox or Chrome, but maybe 1 out of 4 or 5 will take 20-30 seconds to return. it DOES return correctly when it returns, it just takes a long time. am i missing something simple? or is there a smarter way for me to find out exactly what is going on (like the equivalent of the firebug 'net' tab for windows?).

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  • asp.net menu control css for child items

    - by Andres
    I have an asp.net menu control which the child items(submenu) width is tied to its parent's width, I was wondering is there a work around? because some of the titles for the submenu are longer than the title of the parent so it looks all smooshed together and just horrible on the eyes. Any help is much appreciated. :) .net control: <asp:Menu ID="navigation" runat="server" Orientation="Horizontal" CssClass="topmenu" MaximumDynamicDisplayLevels="20" IncludeStyleBlock="false"> <DynamicSelectedStyle /> <DynamicMenuItemStyle /> <DynamicHoverStyle /> <DynamicMenuStyle /> <StaticMenuItemStyle /> <StaticSelectedStyle /> <StaticHoverStyle /> </asp:Menu> html rendered: <div class="topmenu" id="navigation"> <ul class="level1"> <li><a class="popout level1" href="dashboard.aspx?option=1">Seguridad</a> <ul class="level2"> <li><a class="level2" href="security/users.aspx?option=15">Usuarios</a></li> <li><a class="level2" href="security/profiles.aspx?option=16">Perfiles</a></li> <li><a class="level2" href="security/options.aspx?option=17">Opciones</a></li> <li><a class="level2" href="security/actions.aspx?option=18">Acciones</a></li> </ul> </li> </ul> </div> css: div.topmenu{} div.topmenu ul { list-style:none; padding:5px 0; margin:0; background: #0b2e56; } div.topmenu ul li { float:left; padding:10px; color: #fff; height:16px; z-index:9999; margin:0; } div.topmenu ul li a, div.menu ul li a:visited{ color: #fff; } div.topmenu ul li a:hover{ color:#fff; } div.topmenu ul li a:active{color:#fff; } thats what I have and the styling works i just need help in getting submenus to expand if they are bigger than main title. Thanks in advance!

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  • Metro: Promises

    - by Stephen.Walther
    The goal of this blog entry is to describe the Promise class in the WinJS library. You can use promises whenever you need to perform an asynchronous operation such as retrieving data from a remote website or a file from the file system. Promises are used extensively in the WinJS library. Asynchronous Programming Some code executes immediately, some code requires time to complete or might never complete at all. For example, retrieving the value of a local variable is an immediate operation. Retrieving data from a remote website takes longer or might not complete at all. When an operation might take a long time to complete, you should write your code so that it executes asynchronously. Instead of waiting for an operation to complete, you should start the operation and then do something else until you receive a signal that the operation is complete. An analogy. Some telephone customer service lines require you to wait on hold – listening to really bad music – until a customer service representative is available. This is synchronous programming and very wasteful of your time. Some newer customer service lines enable you to enter your telephone number so the customer service representative can call you back when a customer representative becomes available. This approach is much less wasteful of your time because you can do useful things while waiting for the callback. There are several patterns that you can use to write code which executes asynchronously. The most popular pattern in JavaScript is the callback pattern. When you call a function which might take a long time to return a result, you pass a callback function to the function. For example, the following code (which uses jQuery) includes a function named getFlickrPhotos which returns photos from the Flickr website which match a set of tags (such as “dog” and “funny”): function getFlickrPhotos(tags, callback) { $.getJSON( "http://api.flickr.com/services/feeds/photos_public.gne?jsoncallback=?", { tags: tags, tagmode: "all", format: "json" }, function (data) { if (callback) { callback(data.items); } } ); } getFlickrPhotos("funny, dogs", function(data) { $.each(data, function(index, item) { console.log(item); }); }); The getFlickr() function includes a callback parameter. When you call the getFlickr() function, you pass a function to the callback parameter which gets executed when the getFlicker() function finishes retrieving the list of photos from the Flickr web service. In the code above, the callback function simply iterates through the results and writes each result to the console. Using callbacks is a natural way to perform asynchronous programming with JavaScript. Instead of waiting for an operation to complete, sitting there and listening to really bad music, you can get a callback when the operation is complete. Using Promises The CommonJS website defines a promise like this (http://wiki.commonjs.org/wiki/Promises): “Promises provide a well-defined interface for interacting with an object that represents the result of an action that is performed asynchronously, and may or may not be finished at any given point in time. By utilizing a standard interface, different components can return promises for asynchronous actions and consumers can utilize the promises in a predictable manner.” A promise provides a standard pattern for specifying callbacks. In the WinJS library, when you create a promise, you can specify three callbacks: a complete callback, a failure callback, and a progress callback. Promises are used extensively in the WinJS library. The methods in the animation library, the control library, and the binding library all use promises. For example, the xhr() method included in the WinJS base library returns a promise. The xhr() method wraps calls to the standard XmlHttpRequest object in a promise. The following code illustrates how you can use the xhr() method to perform an Ajax request which retrieves a file named Photos.txt: var options = { url: "/data/photos.txt" }; WinJS.xhr(options).then( function (xmlHttpRequest) { console.log("success"); var data = JSON.parse(xmlHttpRequest.responseText); console.log(data); }, function(xmlHttpRequest) { console.log("fail"); }, function(xmlHttpRequest) { console.log("progress"); } ) The WinJS.xhr() method returns a promise. The Promise class includes a then() method which accepts three callback functions: a complete callback, an error callback, and a progress callback: Promise.then(completeCallback, errorCallback, progressCallback) In the code above, three anonymous functions are passed to the then() method. The three callbacks simply write a message to the JavaScript Console. The complete callback also dumps all of the data retrieved from the photos.txt file. Creating Promises You can create your own promises by creating a new instance of the Promise class. The constructor for the Promise class requires a function which accepts three parameters: a complete, error, and progress function parameter. For example, the code below illustrates how you can create a method named wait10Seconds() which returns a promise. The progress function is called every second and the complete function is not called until 10 seconds have passed: (function () { "use strict"; var app = WinJS.Application; function wait10Seconds() { return new WinJS.Promise(function (complete, error, progress) { var seconds = 0; var intervalId = window.setInterval(function () { seconds++; progress(seconds); if (seconds > 9) { window.clearInterval(intervalId); complete(); } }, 1000); }); } app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { wait10Seconds().then( function () { console.log("complete") }, function () { console.log("error") }, function (seconds) { console.log("progress:" + seconds) } ); } } app.start(); })(); All of the work happens in the constructor function for the promise. The window.setInterval() method is used to execute code every second. Every second, the progress() callback method is called. If more than 10 seconds have passed then the complete() callback method is called and the clearInterval() method is called. When you execute the code above, you can see the output in the Visual Studio JavaScript Console. Creating a Timeout Promise In the previous section, we created a custom Promise which uses the window.setInterval() method to complete the promise after 10 seconds. We really did not need to create a custom promise because the Promise class already includes a static method for returning promises which complete after a certain interval. The code below illustrates how you can use the timeout() method. The timeout() method returns a promise which completes after a certain number of milliseconds. WinJS.Promise.timeout(3000).then( function(){console.log("complete")}, function(){console.log("error")}, function(){console.log("progress")} ); In the code above, the Promise completes after 3 seconds (3000 milliseconds). The Promise returned by the timeout() method does not support progress events. Therefore, the only message written to the console is the message “complete” after 10 seconds. Canceling Promises Some promises, but not all, support cancellation. When you cancel a promise, the promise’s error callback is executed. For example, the following code uses the WinJS.xhr() method to perform an Ajax request. However, immediately after the Ajax request is made, the request is cancelled. // Specify Ajax request options var options = { url: "/data/photos.txt" }; // Make the Ajax request var request = WinJS.xhr(options).then( function (xmlHttpRequest) { console.log("success"); }, function (xmlHttpRequest) { console.log("fail"); }, function (xmlHttpRequest) { console.log("progress"); } ); // Cancel the Ajax request request.cancel(); When you run the code above, the message “fail” is written to the Visual Studio JavaScript Console. Composing Promises You can build promises out of other promises. In other words, you can compose promises. There are two static methods of the Promise class which you can use to compose promises: the join() method and the any() method. When you join promises, a promise is complete when all of the joined promises are complete. When you use the any() method, a promise is complete when any of the promises complete. The following code illustrates how to use the join() method. A new promise is created out of two timeout promises. The new promise does not complete until both of the timeout promises complete: WinJS.Promise.join([WinJS.Promise.timeout(1000), WinJS.Promise.timeout(5000)]) .then(function () { console.log("complete"); }); The message “complete” will not be written to the JavaScript Console until both promises passed to the join() method completes. The message won’t be written for 5 seconds (5,000 milliseconds). The any() method completes when any promise passed to the any() method completes: WinJS.Promise.any([WinJS.Promise.timeout(1000), WinJS.Promise.timeout(5000)]) .then(function () { console.log("complete"); }); The code above writes the message “complete” to the JavaScript Console after 1 second (1,000 milliseconds). The message is written to the JavaScript console immediately after the first promise completes and before the second promise completes. Summary The goal of this blog entry was to describe WinJS promises. First, we discussed how promises enable you to easily write code which performs asynchronous actions. You learned how to use a promise when performing an Ajax request. Next, we discussed how you can create your own promises. You learned how to create a new promise by creating a constructor function with complete, error, and progress parameters. Finally, you learned about several advanced methods of promises. You learned how to use the timeout() method to create promises which complete after an interval of time. You also learned how to cancel promises and compose promises from other promises.

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  • Merging elements inside a xml.etree.ElementTree

    - by theAlse
    I have a huge test data like the one provided below (and yes I have no control over this data). Each line is actually 6 parts and I need to generate an XML based on this data. Nav;Basic;Dest;Smoke;No;Yes; Nav;Dest;Recent;Regg;No;Yes; Nav;Dest;Favourites;Regg;No;Yes; ... Nav;Dest using on board;By POI;Smoke;No;Yes; Nav;Dest using on board;Other;Regg;No;Yes; The first 3 elements on each line denotes "test suites"-XML element and the last 3 element should create a "test case"-XML element. I have successfully converted it into a XML using the following code: # testsuite (root) testsuite = ET.Element('testsuite') testsuite.set("name", "Tests") def _create_testcase_tag(elem): global testsuite level1, level2, level3, elem4, elem5, elem6 = elem # -- testsuite (level1) testsuite_level1 = ET.SubElement(testsuite, "testsuite") testsuite_level1.set("name", level1) # -- testsuite (level2) testsuite_level2 = ET.SubElement(testsuite_level1, "testsuite") testsuite_level2.set("name", level2) # -- testsuite (level3) testsuite_level2 = ET.SubElement(testsuite_level2, "testsuite") testsuite_level2.set("name", level3) # -- testcase testcase = ET.SubElement(testsuite_level2, "testcase") testcase.set("name", "TBD") summary = ET.SubElement(testcase, "summary") summary.text = "Test Type= %s, Automated= %s, Available=%s" %(elem4, elem5, elem6) with open(input_file) as in_file: for line_number, a_line in enumerate(in_file): try: parameters = a_line.split(';') if len(parameters) >= 6: level1 = parameters[0].strip() level2 = parameters[1].strip() level3 = parameters[2].strip() elem4 = parameters[3].strip() elem5 = parameters[4].strip() elem6 = parameters[5].strip() lines_as_list.append((level1, level2, level3, elem4, elem5, elem6)) except ValueError: pass lines_as_list.sort() for elem in lines_as_list: _create_testcase_tag(elem) output_xml = ET.ElementTree(testsuite) ET.ElementTree.write(output_xml, output_file, xml_declaration=True, encoding="UTF-8") The above code generates an XML like this: <testsuite name="Tests"> <testsuite name="Nav"> <testsuite name="Basic navigation"> <testsuite name="Set destination"> <testcase name="TBD"> <summary>Test Type= Smoke test Automated= No, Available=Yes</summary> </testcase> </testsuite> </testsuite> </testsuite> <testsuite name="Nav"> <testsuite name="Set destination"> <testsuite name="Recent"> <testcase name="TBD"> <summary> Test Type= Reggression test Automated= No, Available=Yes </summary> </testcase> </testsuite> </testsuite> </testsuite> </testsuite> ... This is all correct, but as you can see I have created a whole tree for each line and that is not what I need. I need to combine e.g. all testsuite with the same name into one testsuite and also perform that recursively. So the XML looks like this instead: <testsuite name="Tests"> <testsuite name="Nav"> <testsuite name="Basic navigation"> <testsuite name="Set destination"> <testcase name="TBD"> <summary>Test Type= Smoke test Automated= No, Available=Yes</summary> </testcase> </testsuite> <testsuite name="Recent"> <testcase name="TBD"> <summary> Test Type= Reggression test Automated= No, Available=Yes </summary> </testcase> </testsuite> </testsuite> </testsuite> </testsuite> I hope you can understand what I mean, but level1, level2 and level3 should be unique with testcases inside. How should I do this? Please do not suggest the use of any external libraries! I can not install new libraries in customer site. xml.etree.ElementTree is all I have. Thanks

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  • match 'article' in url RewriteRule

    - by daniel Crabbe
    hello there. building a site which has content for each section. urls range from; /work/ /work/print/ /work/print/folders etc. however, at any point a user can click on an article so; /work/article/1066 /work/print/article/1066 /work/print/folders/article/1066 using .htaccess i need to detect when there is 'article' in the url and set some different variables. RewriteRule ^([a-zA-Z0-9\-]+)/([a-zA-Z0-9\-]+)/([a-zA-Z0-9\-]+)/([a-zA-Z0-9\-]+)/$ sets index.php?level1=$1&level2=$2&level3=$3&level4=$4 but if 'article/([0-9-]+)' is in the url, say /work/print/article/1066 return index.php?level1=$1&level2=$2&articleID=1066 basically the amount of levels will always be different but i'd like to return those as needed. another example would /work/print/folder/archive/article/1066 return index.php?level1=$1&level2=$2&level3=$3&level4=$4&articleID=1066 any help appreciated! Dan

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  • is it possible to make a child element visible if the parent is hidden

    - by amir
    Hi just wondering if its possible to have a hidden parent and a visible child with css or jQuery, basically on some certain pages I'm trying to make a child element visible even though the parents are hidden, var bodyClass = jQuery('body').attr('class'); //alert (bodyClass); var searchTerm = 'category-mens'; var searchTerm2 = 'category-ladies'; if((bodyClass.search(searchTerm) || bodyClass.search(searchTerm2)) != -1) { jQuery('.nav-container ul.level0 li.level1 ul.level1 li.level2 ul.level2 li.first a span').css({ 'display':'block', 'position':'absolute', 'top':'500px', 'left':'500px' }); } at the moment it doesn't work because the li.level2 is hidden. Thanks for the help.

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  • game speed problem

    - by Meko
    HI..I made a little game.But this game works on every computer with different speed.I think it is about resolution.I used every thing in paintcomponent.and If I change screen size the game goes slower or faster.And if i run this game on another computer wich has different resolution it also works different. This is my game http://rapidshare.com/files/364597095/ShooterGame.2.6.0.jar and here code public class Shooter extends JFrame implements KeyListener, Runnable { JFrame frame = new JFrame(); String player; Font startFont, startSubFont, timerFont,healthFont; Image img; Image backGround; Graphics dbi; URL url1 = this.getClass().getResource("Images/p2.gif"); URL url2 = this.getClass().getResource("Images/p3.gif"); URL url3 = this.getClass().getResource("Images/p1.gif"); URL url4 = this.getClass().getResource("Images/p4.gif"); URL urlMap = this.getClass().getResource("Images/zemin.jpg"); Player p1 = new Player(5, 150, 10, 40, Color.GREEN, url3); Computer p2 = new Computer(750, 150, 10, 40, Color.BLUE, url1); Computer p3 = new Computer(0, 0, 10, 40, Color.BLUE, url2); Computer p4 = new Computer(0, 0, 10, 40, Color.BLUE, url4); ArrayList<Bullets> b = new ArrayList<Bullets>(); ArrayList<CBullets> cb = new ArrayList<CBullets>(); Thread sheap; boolean a, d, w, s; boolean toUp, toDown; boolean GameOver; boolean Level2; boolean newGame, resart, pause; int S, E; int random; int cbSpeed = 0; long timeStart, timeEnd; int timeElapsed; long GameStart, GameEnd; int GameScore; int Timer = 0; int timerStart, timerEnd; public Shooter() { sheap = new Thread(this); sheap.start(); startFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 32); startSubFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 25); timerFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 16); healthFont = new Font("Tiresias PCFont Z", Font.BOLD + Font.ITALIC, 16); setTitle("Shooter 2.5.1"); setBounds(350, 250, 800, 600); // setResizable(false); setBackground(Color.black); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); addKeyListener(this); a = d = w = s = false; toUp = toDown = true; GameOver = true; newGame = true; Level2 = false; S = E = 0; setVisible(true); } public void paint(Graphics g) { img = createImage(getWidth(), getHeight()); dbi = img.getGraphics(); paintComponent(dbi); g.drawImage(img, 0, 0, this); } public void paintComponent(Graphics g) { repaint(); timeStart = System.currentTimeMillis(); backGround = Toolkit.getDefaultToolkit().getImage(urlMap); g.drawImage(backGround, 0, 0, null); g.setColor(Color.red); g.setFont(healthFont); g.drawString("" + player + " Health : " + p1.health, 30, 50); g.setColor(Color.red); g.drawString("Computer Health : " + (p2.health + p3.health + p4.health), 600, 50); g.setColor(Color.BLUE); g.setFont(timerFont); g.drawString("Time : " + Timer, 330, 50); if (newGame) { g.setColor(Color.LIGHT_GRAY); g.setFont(startFont); g.drawString("Well Come To Shoot Game", 200, 190); g.drawString("Press ENTER To Start", 250, 220); g.setColor(Color.LIGHT_GRAY); g.setFont(startSubFont); g.drawString("Use W,A,S,D and Space For Fire", 200, 250); g.drawString("GOOD LUCK", 250, 280); newGame(); } if (!GameOver) { for (Bullets b1 : b) { b1.draw(g); } for (CBullets b2 : cb) { b2.draw(g); } update(); // Here MOvements for Player and For Fires } if (p1.health <= 0) { g.setColor(p2.col); g.setFont(startFont); g.drawString("Computer Wins ", 200, 190); g.drawString("Press Key R to Restart ", 200, 220); GameOver = true; } else if (p2.health <= 0 && p3.health <= 0 && p4.health <= 0) { g.setColor(p1.col); g.setFont(startFont); g.drawString(""+player+" Wins ", 200, 190); g.drawString("Press Key R to Resart ", 200, 220); GameOver = true; g.setColor(Color.MAGENTA); g.drawString(""+player+"`s Score is " + Timer, 200, 120); } if (Level2) { if (p3.health >= 0) { p3.draw(g); for (CBullets b3 : cb) { b3.draw(g); } } else { p3.x = 1000; } if (p4.health >= 0) { p4.draw(g); for (CBullets b4 : cb) { b4.draw(g); } } else { p4.x = 1000; } } if (p1.health >= 0) { p1.draw(g); } if (p2.health >= 0) { p2.draw(g); } else { p2.x = 1000; } } public void update() { if (w && p1.y > 54) { p1.moveUp(); } if (s && p1.y < 547) { p1.moveDown(); } if (a && p1.x > 0) { p1.moveLeft(); } if (d && p1.x < 200) { p1.moveRight(); } random = 1 * (int) (Math.random() * 100); if (random > 96) { if (p2.health >= 0) { CBullets bo = p2.getCBull(); bo.xVel =-1-cbSpeed; cb.add(bo); } if (Level2) { if (p3.health >= 0) { CBullets bo1 = p3.getCBull(); bo1.xVel = -2-cbSpeed; cb.add(bo1); } if (p4.health >= 0) { CBullets bo2 = p4.getCBull(); bo2.xVel = -4-cbSpeed; cb.add(bo2); } } } if (S == 1) { if (p1.health >= 0) { Bullets bu = p1.getBull(); bu.xVel = 5; b.add(bu); S += 1; } } //Here Also Problem .. When COmputer have More fire then it gaves Array Exeption . Or Player have More Fire for (int i = cb.size() -1; i = 0 ; i--) { boolean bremoved = false; for (int j = b.size() -1 ; j =0 ; j--) { if (b.get(j).rect.intersects(cb.get(i).rect) || cb.get(i).rect.intersects(b.get(j).rect)) { bremoved = true; b.remove(j); } } if(bremoved) cb.remove(i); } for (int i = 0; i < b.size(); i++) { b.get(i).move(); if (b.get(i).rect.intersects(p2.rect)) { if (p2.health >= 0) { p2.health--; b.remove(i); // System.out.println("Hited P2"); i--; continue; } } if (b.get(i).rect.intersects(p3.rect)) { if (p3.health >= 0) { p3.health--; b.remove(i); // System.out.println("Hited P3"); i--; continue; } } if (b.get(i).rect.intersects(p4.rect)) { if (p4.health >= 0) { p4.health--; b.remove(i); // System.out.println("Hited P4"); i--; continue; } } if (b.get(i).rect.x > 790) { b.remove(i); } } for (int j = 0; j < cb.size(); j++) { cb.get(j).move(); if (cb.get(j).rect.intersects(p1.rect) && cb.get(j).xVel < 0) { p1.health--; cb.remove(j); j--; continue; } } timeEnd = System.currentTimeMillis(); timeElapsed = (int) (timeEnd - timeStart); } public void level2() { if (p2.health <= 10) { Level2 = true; cbSpeed = 4; p3.x = 750; p4.x = 750; p2.speed = 10; p3.speed = 20; p4.speed = 30; } } public void keyTyped(KeyEvent e) { } public void keyPressed(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_ENTER: newGame = false; break; case KeyEvent.VK_P: pause = true; break; case KeyEvent.VK_R: resart = true; break; case KeyEvent.VK_A: a = true; break; case KeyEvent.VK_D: d = true; break; case KeyEvent.VK_W: w = true; break; case KeyEvent.VK_S: s = true; break; case KeyEvent.VK_SPACE: S += 1; break; } } public void keyReleased(KeyEvent e) { switch (e.getKeyCode()) { case KeyEvent.VK_A: a = false; break; case KeyEvent.VK_D: d = false; break; case KeyEvent.VK_W: w = false; break; case KeyEvent.VK_S: s = false; break; case KeyEvent.VK_SPACE: S = 0; break; } } public void newGame() { p1.health = 20; p2.health = 20; p3.health = 20; p4.health = 20; p3.x = 0; p4.x = 0; p2.x = 750; Level2 = false; cbSpeed = 0; p2.speed = 9; b.removeAll(b); cb.removeAll(cb); timerStart = (int) System.currentTimeMillis(); GameOver = false; } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { KeyListener k = new Shooter(); } }); } @Override public void run() { player = JOptionPane.showInputDialog(frame, "Enter Player Name", "New Player", JOptionPane.DEFAULT_OPTION); while (true) { timerEnd = (int) System.currentTimeMillis(); if (resart) { newGame(); resart = false; } if (pause) { Thread.currentThread().notify(); } try { if (!GameOver) { Timer = timerEnd - timerStart; level2(); if (p1.y < p2.y && p2.y60) { p2.moveUp(); } if (p1.y < p3.y && p3.y43) { p3.moveUp(); } if (p1.y < p4.y && p4.y43) { p4.moveUp(); } if (p1.y > p2.y && p2.y<535) { p2.moveDown(); } if (p1.y > p3.y && p3.y<535) { p3.moveDown(); } if (p1.y > p4.y && p4.y<530) { p4.moveDown(); } } if (timeElapsed < 125) { Thread.currentThread().sleep(125); } } catch (InterruptedException ex) { System.out.print("FInished"); } } } }

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  • How do HttpOnly cookies work with AJAX requests?

    - by Shawn Simon
    JavaScript needs access to cookies if AJAX is used on a site with access restrictions based on cookies. Will HttpOnly cookies work on an AJAX site? Edit: Microsoft created a way to prevent XSS attacks by disallowing JavaScript access to cookies if HttpOnly is specified. FireFox later adopted this. So my question is: If you are using AJAX on a site, like StackOverflow, are Http-Only cookies an option? Edit 2: Question 2. If the purpose of HttpOnly is to prevent JavaScript access to cookies, and you can still retrieve the cookies via JavaScript through the XmlHttpRequest Object, what is the point of HttpOnly? Edit 3: Here is a quote from Wikipedia: When the browser receives such a cookie, it is supposed to use it as usual in the following HTTP exchanges, but not to make it visible to client-side scripts.[32] The HttpOnly flag is not part of any standard, and is not implemented in all browsers. Note that there is currently no prevention of reading or writing the session cookie via a XMLHTTPRequest. [33]. I understand that document.cookie is blocked when you use HttpOnly. But it seems that you can still read cookie values in the XMLHttpRequest object, allowing for XSS. How does HttpOnly make you any safer than? By making cookies essentially read only? In your example, I cannot write to your document.cookie, but I can still steal your cookie and post it to my domain using the XMLHttpRequest object. <script type="text/javascript"> var req = null; try { req = new XMLHttpRequest(); } catch(e) {} if (!req) try { req = new ActiveXObject("Msxml2.XMLHTTP"); } catch(e) {} if (!req) try { req = new ActiveXObject("Microsoft.XMLHTTP"); } catch(e) {} req.open('GET', 'http://beta.stackoverflow.com/', false); req.send(null); alert(req.getAllResponseHeaders()); </script> Edit 4: Sorry, I meant that you could send the XMLHttpRequest to the StackOverflow domain, and then save the result of getAllResponseHeaders() to a string, regex out the cookie, and then post that to an external domain. It appears that Wikipedia and ha.ckers concur with me on this one, but I would love be re-educated... Final Edit: Ahh, apparently both sites are wrong, this is actually a bug in FireFox. IE6 & 7 are actually the only browsers that currently fully support HttpOnly. To reiterate everything I've learned: HttpOnly restricts all access to document.cookie in IE7 & and FireFox (not sure about other browsers) HttpOnly removes cookie information from the response headers in XMLHttpObject.getAllResponseHeaders() in IE7. XMLHttpObjects may only be submitted to the domain they originated from, so there is no cross-domain posting of the cookies. edit: This information is likely no longer up to date.

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  • AJAX Issue, Works in all browsers except IE

    - by Nik
    Alright, this code works in Chrome and FF, but not IE (which is to be expected). Does anyone see anything wrong with this code that would render it useless in IE? var waittime=400; chatmsg = document.getElementById("chatmsg"); room = document.getElementById("roomid").value; sessid = document.getElementById("sessid").value; chatmsg.focus() document.getElementById("chatwindow").innerHTML = "loading..."; document.getElementById("userwindow").innerHTML = "Loading User List..."; var xmlhttp = false; var xmlhttp2 = false; var xmlhttp3 = false; function ajax_read() { if(window.XMLHttpRequest){ xmlhttp=new XMLHttpRequest(); if(xmlhttp.overrideMimeType){ xmlhttp.overrideMimeType('text/xml'); } } else if(window.ActiveXObject){ try{ xmlhttp=new ActiveXObject("Msxml2.XMLHTTP"); } catch(e) { try{ xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } catch(e){ } } } if(!xmlhttp) { alert('Giving up :( Cannot create an XMLHTTP instance'); return false; } xmlhttp.onreadystatechange = function() { if (xmlhttp.readyState==4) { document.getElementById("chatwindow").innerHTML = xmlhttp.responseText; setTimeout("ajax_read()", waittime); } } xmlhttp.open('GET','methods.php?method=r&room=' + room +'',true); xmlhttp.send(null); } function user_read() { if(window.XMLHttpRequest){ xmlhttp3=new XMLHttpRequest(); if(xmlhttp3.overrideMimeType){ xmlhttp3.overrideMimeType('text/xml'); } } else if(window.ActiveXObject){ try{ xmlhttp3=new ActiveXObject("Msxml2.XMLHTTP"); } catch(e) { try{ xmlhttp3=new ActiveXObject("Microsoft.XMLHTTP"); } catch(e){ } } } if(!xmlhttp3) { alert('Giving up :( Cannot create an XMLHTTP instance'); return false; } xmlhttp3.onreadystatechange = function() { if (xmlhttp3.readyState==4) { document.getElementById("userwindow").innerHTML = xmlhttp3.responseText; setTimeout("user_read()", 10000); } } xmlhttp3.open('GET','methods.php?method=u&room=' + room +'',true); xmlhttp3.send(null); } function ajax_write(url){ if(window.XMLHttpRequest){ xmlhttp2=new XMLHttpRequest(); if(xmlhttp2.overrideMimeType){ xmlhttp2.overrideMimeType('text/xml'); } } else if(window.ActiveXObject){ try{ xmlhttp2=new ActiveXObject("Msxml2.XMLHTTP"); } catch(e) { try{ xmlhttp2=new ActiveXObject("Microsoft.XMLHTTP"); } catch(e){ } } } if(!xmlhttp2) { alert('Giving up :( Cannot create an XMLHTTP instance'); return false; } xmlhttp2.open('GET',url,true); xmlhttp2.send(null); } function submit_msg(){ nick = document.getElementById("chatnick").value; msg = document.getElementById("chatmsg").value; document.getElementById("chatmsg").value = ""; ajax_write("methods.php?method=w&m=" + msg + "&n=" + nick + "&room=" + room + "&sessid=" + sessid + ""); } function keyup(arg1) { if (arg1 == 13) submit_msg(); } var intUpdate = setTimeout("ajax_read()", waittime); var intUpdate = setTimeout("user_read()", 0);

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  • DynamicQuery: How to select a column with linq query that takes parameters

    - by Richard77
    Hello, We want to set up a directory of all the organizations working with us. They are incredibly diverse (government, embassy, private companies, and organizations depending on them ). So, I've resolved to create 2 tables. Table 1 will treat all the organizations equally, i.e. it'll collect all the basic information (name, address, phone number, etc.). Table 2 will establish the hierarchy among all the organizations. For instance, Program for illiterate adults depends on the National Institute for Social Security which depends on the Labor Ministry. In the Hierarchy table, each column represents a level. So, for the example above, (i)Labor Ministry - Level1(column1), (ii)National Institute for Social Security - Level2(column2), (iii)Program for illiterate adults - Level3(column3). To attach an organization to an hierarchy, the user needs to go level by level(i.e. column by column). So, there will be at least 3 situations: If an adequate hierarchy exists for an organization(for instance, level1: US Embassy), that organization can be added (For instance, level2: USAID).-- US Embassy/USAID, and so on. How about if one or more levels are missing? - then they need to be added How about if the hierarchy need to be modified? -- not every thing need to be modified. I do not have any choice but working by level (i.e. column by column). I does not make sense to have all the levels in one form as the user need to navigate hierarchies to find the right one to attach an organization. Let's say, I have those queries in my repository (just that you get the idea). Query1 var orgHierarchy = (from orgH in db.Hierarchy select orgH.Level1).FirstOrDefault; Query2 var orgHierarchy = (from orgH in db.Hierarchy select orgH.Level2).FirstOrDefault; Query3, Query4, etc. The above queries are the same except for the property queried (level1, level2, level3, etc.) Question: Is there a general way of writing the above queries in one? So that the user can track an hierarchy level by level to attach an organization. In other words, not knowing in advance which column to query, I still need to be able to do so depending on some conditions. For instance, an organization X depends on Y. Knowing that Y is somewhere on the 3rd level, I'll go to the 4th level, linking X to Y. I need to select (not manually) a column with only one query that takes parameters. Thanks for helping

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  • CSS grammar not work under IE

    - by Eric
    The CSS Grammer as following works well under firefox but doesn't work under IE browser,Why and how to let the css only be affect on the elemnts directly under the parent element? CSS: div{font:18px} .boxdivdiv{font:12px;} -------------------------- -- HTML: level1 level2 level3 level3 level2 level3 level3

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  • Gson Deserialize to Java Tree

    - by MountainX
    I need to deserialize some JSON to a Java tree structure that contains TreeNodes and NodeData. TreeNodes are thin wrappers around NodeData. I'll provide the JSON and the classes below. I have looked at the usual Gson help sources, including here, but I can't seem to come up with the solution. Serialization works fine with Gson. The JSON below was produced by Gson. But deserialization is the problem I need help with. Can someone show me how to write the deserializer (or suggest an alternative approach using Gson best practices)? Here is my JSON. The "data" element corresponds to class NodeData, and the "subList" JSON element corresponds to Java class TreeNode. { "data": { "version": "032", "name": "root", "path": "/", "id": "1", "parentId": "0", "toolTipText": "rootNode" }, "subList": [ { "data": { "version": "032", "name": "level1", "labelText": "Some Label Text at Level1", "path": "/root", "id": "2", "parentId": "1", "toolTipText": "a tool tip for level1" }, "subList": [ { "data": { "version": "032", "name": "level1_1", "labelText": "Label level1_1", "path": "/root/level1", "id": "3", "parentId": "2", "toolTipText": "ToolTipText for level1_1" } }, { "data": { "version": "032", "name": "level1_2", "labelText": "Label level1_2", "path": "/root/level1", "id": "4", "parentId": "2", "toolTipText": "ToolTipText for level1_2" } } ] }, { "data": { "version": "032", "name": "level2", "path": "/root", "id": "5", "parentId": "1", "toolTipText": "ToolTipText for level2" }, "subList": [ { "data": { "version": "032", "name": "level2_1", "labelText": "Label level2_1", "path": "/root/level2", "id": "6", "parentId": "5", "toolTipText": "ToolTipText for level2_1" }, "subList": [ { "data": { "version": "032", "name": "level2_1_1", "labelText": "Label level2_1_1", "path": "/root/level2/level2_1", "id": "7", "parentId": "6", "toolTipText": "ToolTipText for level2_1_1" } } ] } ] } ] } Here are the Java classes: public class Tree { private TreeNode rootElement; private HashMap<String, TreeNode> indexById; private HashMap<String, TreeNode> indexByKey; private long nextAvailableID = 0; public Tree() { indexById = new HashMap<String, TreeNode>(); indexByKey = new HashMap<String, TreeNode>(); } public long getNextAvailableID() { return this.nextAvailableID; } ... [snip] ... } public class TreeNode { private Tree tree; private NodeData data; public List<TreeNode> subList; private HashMap<String, TreeNode> indexById; private HashMap<String, TreeNode> indexByKey; //this default ctor is used only for Gson deserialization public TreeNode() { this.tree = new Tree(); indexById = tree.getIdIndex(); indexByKey = tree.getKeyIndex(); this.makeRoot(); tree.setRootElement(this); } //makes this node the root node. Calling this obviously has side effects. public NodeData makeRoot() { NodeData rootProp = new NodeData(TreeFactory.version, "example", "rootNode"); String nextAvailableID = getNextAvailableID(); if (!nextAvailableID.equals("1")) { throw new IllegalStateException(); } rootProp.setId(nextAvailableID); rootProp.setParentId("0"); rootProp.setKeyPathOnly("/"); rootProp.setSchema(tree); this.data = rootProp; rootProp.setNode(this); indexById.put(rootProp.getId(), this); indexByKey.put(rootProp.getKeyFullName(), this); return rootProp; } ... [snip] ... } public class NodeData { protected static Tree tree; private LinkedHashMap<String, String> keyValMap; protected String version; protected String name; protected String labelText; protected String path; protected String id; protected String parentId; protected TreeNode node; protected String toolTipText;//tool tip or help string protected String imagePath;//for things like images; not persisted to properties protected static final String delimiter = "/"; //this default ctor is used only for Gson deserialization public NodeData() { this("NOT_SET", "NOT_SET", "NOT_SET"); } ... [snip] ... } Side note: The tree data structure is a bit strange, as it includes indexes. Obviously, this isn't a typical search tree. In fact, the tree is used mainly to create a hierarchical path element (String) in each NodeData element. (Example: "path": "/root/level2/level2_1".) The indexes are actually used for NodeData retrieval.

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