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  • Cocos 2D - Hold down CCMenuItem

    - by Will Youmans
    I am using the following code to move a CCSprite left and right. -(id)init{ CCMenuItemImage * moveLeftButton = [CCMenuItemImage itemFromNormalImage:@"Move Left Button.png" selectedImage:@"Move Left Button.png" target:self selector:@selector(moveLeftVoid:)]; } -(void)moveLeftVoid{ id moveLeft = [CCMoveBy actionWithDuration:.3 position:ccp(-10, 0)]; [_mainSprite runAction:moveLeft]; } This does work, but only as a single tap. What I want for the CCSprite to move continously in that direction when the CCMenuItem is held down. Then when it's released the character stops moving. If you need to see more code, please just ask. :) Thanks

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  • Search Engine Optimization Using Web 2.0

    Search Engine Optimization has traditionally been defined as improving a websites rank on the Search Engines. In recent years the emergence of Web 2.0 has led to significant changes in how a Website or Blog are ranked on the Search Engines.

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  • How to Get the Best Search Engine Placement

    Search engine placement is very important for a successful internet marketing affair. Everyone prefers that their site figure high on the search listings. It is also of high priority that they figure high on search engines as the customer will surely be influenced by the top ten results displayed on a search page. There are many things that have to be taken a note of when looking to get a high ranking. What is required is a balance between quality and quantity.

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  • Split up a screen into regions

    - by nexen
    My task: I want to split up a screen into 3 regions for buffs-bar (with picked items), score-info and a game-map. It doesn't matter are regions intersect with each other or not. For example: I have a screen with width=1; height=1 and the origin of coordinates (0;0) is the left bottom point. I have 3 functions: draw items, draw info, draw map. If I use it without any matrix transformations, it draws fullscreen, because it's vertex coordinates are from 0;0 to 1;1. (pseudo-code) drawItems(); drawInfo(); drawMap(); And after that I see only map onto info onto items. My goal: I have some matrixes for transformation vertexes with 0;0-1;1 coordinates to strict regions. There is only one thing, what I need to do - set matrix before drawing. So my call of drawItems-function is like: (pseudo-code) adjustViewMatrixes_andSomethingElse(items.position_of_the_region_there_it_should_be_drawn, items.sizes_of_region_to_draw); setItemsMatrix(); drawItems(); //the same function with vertex coordinates 0;0->1;1, //but it draws in other coordinates, //because I have just set the matrix for region I know only some people will understand me, so there is a picture with regions which I need to make. Every region has 0;0 - 1;1 inner coordinates.

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  • Search Engine Semantics and Website SEO

    Over the past few years, there's been a great deal of emphasis on Search Engine Optimization (SEO) and using it as a "silver bullet" to drive traffic to your website. Clients will frequently come to us for optimization services with the idea that afterwards they will see a huge traffic spike and products will fly off the shelves.

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  • Search Engine Semantics and Website SEO

    Over the past few years, there's been a great deal of emphasis on Search Engine Optimization (SEO) and using it as a "silver bullet" to drive traffic to your website. Clients will frequently come to us for optimization services with the idea that afterwards they will see a huge traffic spike and products will fly off the shelves.

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  • Do it Yourself Search Engine Optimization

    When you want to improve your Google website ranking, do it yourself search engine optimization is the first thing you should be occupied with after your keyword research. One of the best ways to do your own SEO is to be sure you build plenty...

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  • Search Engine Optimization - Way to Uplift Business Growth

    Search engine optimization is referred as the addition and amendments of all the variables and extended variables of a web portal in the hope of achieving a better place in the search engines. SEO Company provides the service of creating and adjusting all the variables that are involved in such a useful service in order to get the website in the best position. During the elected project time period, a website can easily reach on all the major search engines.

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  • The 5 Best Search Engine Optimization Tips For Advanced Internet Marketer

    Internet marketing is a serious business. No matter how easy it may seem to be, it does require a lot of hard work on your part if you want to be successful in this business. Now if you are prepared to go through all the trouble just to be the ahead of the pack, you have to learn how to meaningfully optimize your website for the valuable search engine rankings.

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  • Search Engine Optimization With PHP

    PHP pages have a reputation of being more or less different to SEO than static HTML pages. Sometimes these questions come to mind of many webmasters. If I use PHP for my developing website will it be SEO compatible? And in PHP if use post method then will it be a problem? I mean the search engine spiders won't be trapped?

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  • Search Engine Optimization Lies

    So you have a website for your business or are considering having a website designed. In this day and age hardly anyone uses the phone book any more when they are looking for a business, they go to a search engine and type in what they are looking for.

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  • Why Hire a Search Engine Optimization Consultant?

    Whether you have just established your online business or have been maintaining your website for some time now, hiring a search engine optimization consultant to enhance your online business is a smart move. Many websites fail to receive what they hope to earn because they are not fully utilizing the techniques for increasing their website presence. Although SEO techniques and tips can be found online, it doesn't mean that a person can quickly put them to use and expect maximum results.

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  • Vectors with Circles Physics -java

    - by Joe Hearty
    This is a problem I've been having, When making a set number of filled circles at random locations on a JPanel and applying a gravity (a negative change in the y), each of the circles collide. I want them to have collision detection and push in the opposite direction using vectors but i don't know how to apply that to my scenario could someone help? public void drawballs(Graphics g){ g.setColor (Color.white); //displays circles for(int i = 0; i<xlocationofcircles.length-1; i++){ g.fillOval( (int) xlocationofcircles[i], (int) (ylocationofcircles[i]) ,16 ,16 ); ylocationofcircles[i]+=.2; //gravity if(ylocationofcircles[i] > 550) //stops gravity at bottom of screen ylocationofcircles[i]-=.2; //Check distance between circles(i think..) float distance =(xlocationofcircles[i+1]-xlocationofcircles[i]) + (ylocationofcircles[i+1]-xlocationofcircles[i]) ; if( Math.sqrt(distance) <16)

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  • Video Search Engine Optimization - Advanced Techniques For Best SEO Services

    Everyone is aware of the fact that a site whose configuration is best for the purpose of search engines is the one that attracts most of the internet traffic. People usually access such types of sites only. But not a single person on this planet has ever thought of optimizing the videos just like the optimization of the sites. As the video content is increasingly becoming more and more popular among the masses, so it is essential that the transmission of the data involves accurate optimization of the video search engine.

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  • Quality Backlinks Are Essential For Search Engine Optimization!

    Quality backlinks are essential for search engine optimization. Backlinks are links that start on another website and they point to your page, which means that you have very low control on them. Many web developers prefer to go into negotiations when it comes to backlink building, discussing various matters and aspects with the web masters of the other sites.

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  • How to reset a List c# and XNA [on hold]

    - by P3erfect
    I need to do a "retry" option when the player finishes the game.For doing this I thought to reset the lists of Monsters and other objects that moved at the first playing or which have been "killed".for example I have a list like that: //the enemy1 class is already done // in Game1 I declare it List<enemy1> enem1 = new List<enemy1>(); //Initialize method List<enemy1> enem1 = new List<enemy1>(); //LoadContent foreach (enemy1 enemy in enem1) { enemy.Load(Content); } enem1.Add(new enemy1(Content.Load<Texture2D>("enemy"), new Vector2(5900, 12600))); //Update foreach (enemy1 enemy in enem1) { enemy.Update(gameTime); } //after being shoted the enemies disappear and i remove them //if the monsters are shoted the bool "visible" goes from false to true for (int i = enem1.Count - 1; i >= 0; --i) { if (enem1[i].visible == true) enem1.RemoveAt(i); } //Draw foreach (enemy1 enemy in enem1) { if(enemy.visble==false) { enemy.Draw(spriteBatch, gameTime); } } //So my problem is to restart the game. I did this in Update method if(lost==false) { //update all the things... } if(lost==true)//this is if I die { //here I have to put the code that restore the list //I tried: foreach (enemy1 enemy in enem1) { enemy.visible=false; } player.life=3;//initializing the player,points,time player.position=initialPosition; points=0; time=0; }//the player works.. } } they should be drawn again but if I removed them they won't be drawn anymore.If I don't remove them ,instead, the enemies are in different places (because they follow me). Any suggestions to restore or reinitialize the list??

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  • Libgdx change color of Texture at runtime [on hold]

    - by Springrbua
    i allready asked this on Stackoverflow, but i think this question may belong here. In a Libgdx game i have some Animations for my Player. All the Frames for this Animation are inside a TextureAtlas. The Player Textures show a human, with a white T-Shirt. The T-Shirt is the only white part of the Player. Now i want to be able to replace the white color with red for Player1, with green for Player2 and so on. How can i do that, without loosing the advantage of the TextureAtlas (Texture switching)? Ofc 1 way would be to store 4 versions of every Frame, for 4 different Players (colors). But there are games out there, where you can fully customize the Player, give him a blue hat, red pants and pink shirts and so on. How can this be done? Thanks a lot! EDIT: The question on Stackoverflow

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  • Do Implement Search Engine Optimization Techniques in Your Website and Gain More Network Traffic

    With the increasing number of internet users many of the companies run their business mainly targeting these online users. It has become mandatory to have your online presence in order to do well in your business. Getting the online customers is not so easy and it requires a lot of things to be done in order to attract more customers to your website. Search Engine Optimization plays a very major role in achieving the required traffic for any of the website.

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