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  • Learn Obj-C Memory Management

    - by Joshua Brickner
    I come from a web development background. I'm good at XHTML, CSS, JavaScript, PHP and MySQL, because I use all of those technologies at my day job. Recently I've been tinkering with Obj-C in Xcode in the evenings and on weekends. I've written code for both the iPhone and Mac OS X, but I can't wrap my head around the practicalities of memory management. I understand the high-level concepts but am unclear how that plays out in implementation. Web developers typically don't have to worry about these sorts of things, so it is pretty new to me. I've tried adding memory management to my projects, but things usually end up crashing. Any suggestions of how to learn? Any suggestions are appreciated.

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  • Intercept web requests from a WebView Flash plugin

    - by starkos
    I've got a desktop browser app which uses a WebView to host a Flash plugin. The Flash plugin makes regular requests to an external website for new data, which it then draws as fancy graphics. I'd like to intercept these web requests and get at the data (so I can display it via Growl, instead of keeping a desktop window around). But best I can tell, requests made by Flash don't get picked up by the normal WebView delegates. Is there another place I can set a hook? I tried installing a custom NSURLCache via [NSURLCache setSharedURLCache] but that never got called. I also tried method swizzling a few of the other classes (like NSCachedURLResponse) but couldn't find a way in. Any ideas? Many thanks!

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  • How can I break from a method prematurely that's being called by NSTimer

    - by jammur
    Basically I'm writing a metronome app, but I'm using a sound file that, depending on the BPM, might not be finished playing when the "play" method is called again. For example, if the sound file is 0.5 seconds long, but the BPM is 200, the "play" method needs to be called every 0.3 seconds. I'm not overly familiar with NSTimer, but it appears that if it is supposed to fire before the previous invocation has completed, it doesn't, and just waits for the next time around. I could be completely wrong about that though. What I need to do is have the previous invocation end prematurely, and have the "play" method called again when the time is supposed to fire. Any help would be appreciated!

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  • Screen location of NSToolbarItem

    - by adib
    How can I get the on-screen location of a button in a toolbar? That is getting the rectangle frame of an NSToolbarItem? The [NSToolbarItem view] method seems to always return nil whenever the toolbar item is only a simple action button and thus I couldn't use the normal NSView methods to pinpoint the toolbar button's on-screen position. Background I'm trying to use Matt Gemmell's MAAttachedWindow component to point to a specific toolbar button. The component requires an NSPoint object to "point" the user to a location on the screen. Thanks in advance.

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  • Objective-C Framework PSMTabBarControl does not work - NSTabView Tabs with Style

    - by ahmet2106
    Hello everybody In my App I'm trying to get PSMTabBarControl working, but all I do - nothing... I have copied the framework File in my Frameworks folder of my App, then included it. In my InterfaceBuilder (1.3.2) I was able to drag and drop the PSMTabBarControl to my Window and link it with the NSTabView (PSM - tabView - NSTabView && NSTabView - delegate - PSM), but after i tried a Demo (apple+r) I cant see the Tabs... Tried all I can - but dont know why.. Am I doing sth. wrong? Which other Framework or Source I can use to create Tabs like Firefox oder Safari? Thank you!

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  • Skype Mac API - Use AppleScript or 5 year old API?

    - by Andrew
    I have a x86_64 app that I would like to have optionally read Skype status messages. However, the 5 year old skype mac framework is 32-bit, and if there is a way to have that compile within a 64-bit app, I haven't found it. My question is, basically, how should I go about doing this? I really only need to get and set the USERSTATUS AWAY/ONLINE string. Using AppleScript, a "Should Skype allow this" dialog pops up... every time. This is highly inefficient and downright irritating. Advice? I'm considering writing a 32-bit CLI wrapper, but that seems like overkill.

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  • NSArray safeguards

    - by Spider-Paddy
    If there is a chance that an NSArray is empty, is it better to check it and set equal to nil if it's empty when it is assigned or to rather do the check when it is used? e.g. NSArray *myArray; if ([anotherArray count] > 0) <-- Check when assigned myArray = [anotherArray copy]; else myArray = nil; something = [myArray objectAtIndex:x]; or NSArray *myArray; myArray = [anotherArray copy]; if ([myArray count] > 0) <-- Check when used something = [myArray objectAtIndex:x]; Which is better?

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  • UITableView via NSFetchedResultsControllerDelegate, select first record by default?

    - by deafgreatdane
    I have a UITableView that gets populated from CoreData via a controller that implements NSFetchedResultsControllerDelegate. How can I have it automatically select the first row (and fire the tableView:didSelectRowAtIndexPath message)? The tableview is used for a variety of predicate queries, so I'm suspicious of solutions that work on the UIViewController lifecycle (viewDidLoad, etc), but I'm new to the platform, so I'm open. I've tried a variety of things, but I'm not sure where in the call stack to put it. I've tried calling cell.selected = true inside tableView:cellForRowAtIndex: method, but that just ends up turning the cell black (and doesn't fire the selected callback method) A tagent question, with all the delegating and core data protocols, does it imply asynchronous data fetch (multiple threads)? Or is the NSFetchedResultsController calling all its related methods in the same thread? Maybe I'm just scared that if it is async, there would be race conditions that would be tough to troubleshoot later.

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  • Monitor Network Traffic Mac

    - by Tom Irving
    I'm wondering how to go about monitoring network traffic on my Mac. Like the way activity monitor does it, showing the bytes / packets in and out. I know it's a bit vague, but I'm unsure of the best place to start.

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  • why retain of delegate is wrong what are all alternatives...?

    - by jeeva
    Hi, I have one problem let assume A and B are 2 view controller from A user push to B view controller,In B user starts some download by creating object C(which is NSObject class) and sets B as delegate to C(assign),now user want go back to A then dealloc of B calls object releases, C delegate fails to give call back(crashes).I want to get call and allow user to move to other view controller thats way i am retain the delegate in C class but retain of delegate is wrong ... what are all solutions ... Thanks in Advance.

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  • How to remove cursor from text field on click of button?

    - by Miraaj
    Hi all, I am trying to do a simple task: I have an editable text field, two buttons (titles: make editable/ make un-editable) over a window. Idea is: when user clicks "make editable" button, text field should become editable and when he/she clicks "make un-editable", it should become un-editable. In action of "make un-editable" I am doing this: [myTextField setSelectable:NO]; [myTextField setEditable:NO]; and in action of "make editable" I am doing this: [myTextField setSelectable:YES]; [myTextField setEditable:YES]; Problem is: It works fine when myTextField does not have cursor within it and user clicks - "make un-editable", ie. myTextField becomes un-editable but when it has cursor and user clicks "make un-editable" he/she can still edit myTextField. For its solution I tried to remove cursor from myTextField as soon as user clicks "make un-editable" button, by adding these lines before selectable and editable statements: [someOtherTextField selectText:self]; [[NSRunLoop currentRunLoop] performSelector:@selector(selectText:) someOtherTextField argument:self order:9999 modes:[NSArray arrayWithObject:NSDefaultRunLoopMode]]; [someOtherTextField becomeFirstResponder]; but none is working for me :( Can anyone suggest some solution for it? Thanks, Miraaj

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  • UITableViewCell is transparent when not supposed to be

    - by David Liu
    My UITableViewCell is being transparent when it's not supposed to be. My table view has a background color and it shows through the table cell, even though they're supposed to be opaque. I'm not sure why this is. Relevant code: UITableViewCell *cell = [table dequeueReusableCellWithIdentifier:emptyIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:emptyIdentifier] autorelease]; } cell.textLabel.text = @"Empty"; cell.textLabel.textAlignment = UITextAlignmentCenter; cell.textLabel.backgroundColor = [UIColor whiteColor]; return cell;

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  • UIDisplayLink stops updating when UIScrollView scrolled

    - by Tricky
    Title is quite self explanatory, but I have some animation being done in a loop triggered by UIDisplayLink. However, as soon as I scroll a UIScrollView I have added to my view hierarchy, the animation stops immediately, only to return again when scrolling has completely stopped and come to a standstill.... Anyway to cancel this behaviour?

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  • Consecutive 'if' statements

    - by Ben Packard
    How can I check one thing AND THEN another, if the first is true? For example, say I have a shopping basket object, and I only want to do something if the basket has been created AND it isn't empty. I've tried: if (basket && [basket numberOfItems >0])... But the second condition is evaluated even if the first fails, resulting in a crash (presumably because i'm calling numberOfItems on an object that doesn't exist). I can nest them, but this seems a bit ugly, and more to the point is problematic. Say I want to do one thing if the basket exists AND isn't empty, but another if either isn't true. That doesn't really work well in nested if statements.

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  • Changing UINavigationBar font in Swift

    - by dcgoss
    I have a UINavigationBar with a title in the middle. I have added a custom font ("Comic_Andy.ttf") to my app (I have checked info.plist to make sure it's listed, and I have checked the Copy Bundle Resources to make sure it has been added), and I would like the title of the UINavigationBar to be displayed in that font. From what I can gather it seems as though I'm supposed to use this in my ViewController: myNavigationBar.titleTextAttributes = [NSFontAttributeName: UIFont(name: "Comic_Andy", size: 22)] I placed that method in the viewDidLoad function of the ViewController. I have also tried this in the didFinishLaunchingWithOptions function of the AppDelegate: UINavigationBar.appearance().titleTextAttributes = [NSFontAttributeName: UIFont(name: "Comic_Andy", size: 22)] I am programming in Swift, in XCode 6 Beta 6. Many resources regarding this task have mentioned using a method called setTitleTextAttributes, which is nowhere to be seen. I can't figure it out for the life of me - I've probably spent close to 3 hours on it by now - I have checked every StackOverflow answer, every website, so please do not mark this as a duplicate. Many thanks in advance!

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  • Force redraw as resizing NSTableColumn in NSTableView?

    - by Dov
    I've implemented - (CGFloat)tableView:(NSTableView *)tableView heightOfRow:(NSInteger)row in my NSTableView's delegate to resize the height of my table's rows as the width of the leftmost column changes. The problem is that only that column redraws during the resizing (and any column that slide into view during the resize). This results in the funky visual below after resizing. What I'd like is a way to tell the table view to completely redraw while the user is resizing a column. Right now the most I've been able to figure out is calling setNeedsDisplay after it that column finishes resizing.

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  • NSTask executed only once

    - by Eimantas
    I'm having trouble executing different NSTask's. Same launchPath, different arguments. I have a class who's instances administer own NSTask objects and depending on arguments those instances were initialized with - dependent NSTask object is being created. I have two initializers: // Method for finished task - (void)taskFinished:(NSNotification *)aNotification { [myTask release]; myTask = nil; [self createTask]; } // Designated initializer - (id) init { self = [super init]; if (self != nil) { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(taskFinished:) name:NSTaskDidTerminateNotification object:nil]; [self createTask]; } return self; } // Convenience initializer - (id)initWithCommand:(NSString *)subCommand { self = [self init]; if (self) { [self setCommand:subCommand]; } return self; } And here 's the createTask method: - (void)createTask { // myTask is a property defined as NSTask* myTask = [[NSTask alloc] init]; [myTask setLaunchPath:@"/usr/bin/executable"]; } Say I have 3 buttons. Each one creates different class instance with different NSTask objects. But problem is that only first one gets executed. The second ones does not even triger "click" event (via target-action). I think it could be cause of launchPath I'm trying to use, 'cause simple /bin/ls works fine. The same command in terminal has 0 return value (i.e. all is fine). Any guides or gotchas are much appreciated.

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