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  • design a model for a system of dependent variables

    - by dbaseman
    I'm dealing with a modeling system (financial) that has dozens of variables. Some of the variables are independent, and function as inputs to the system; most of them are calculated from other variables (independent and calculated) in the system. What I'm looking for is a clean, elegant way to: define the function of each dependent variable in the system trigger a re-calculation, whenever a variable changes, of the variables that depend on it A naive way to do this would be to write a single class that implements INotifyPropertyChanged, and uses a massive case statement that lists out all the variable names x1, x2, ... xn on which others depend, and, whenever a variable xi changes, triggers a recalculation of each of that variable's dependencies. I feel that this naive approach is flawed, and that there must be a cleaner way. I started down the path of defining a CalculationManager<TModel> class, which would be used (in a simple example) something like as follows: public class Model : INotifyPropertyChanged { private CalculationManager<Model> _calculationManager = new CalculationManager<Model>(); // each setter triggers a "PropertyChanged" event public double? Height { get; set; } public double? Weight { get; set; } public double? BMI { get; set; } public Model() { _calculationManager.DefineDependency<double?>( forProperty: model => model.BMI, usingCalculation: (height, weight) => weight / Math.Pow(height, 2), withInputs: model => model.Height, model.Weight); } // INotifyPropertyChanged implementation here } I won't reproduce CalculationManager<TModel> here, but the basic idea is that it sets up a dependency map, listens for PropertyChanged events, and updates dependent properties as needed. I still feel that I'm missing something major here, and that this isn't the right approach: the (mis)use of INotifyPropertyChanged seems to me like a code smell the withInputs parameter is defined as params Expression<Func<TModel, T>>[] args, which means that the argument list of usingCalculation is not checked at compile time the argument list (weight, height) is redundantly defined in both usingCalculation and withInputs I am sure that this kind of system of dependent variables must be common in computational mathematics, physics, finance, and other fields. Does someone know of an established set of ideas that deal with what I'm grasping at here? Would this be a suitable application for a functional language like F#? Edit More context: The model currently exists in an Excel spreadsheet, and is being migrated to a C# application. It is run on-demand, and the variables can be modified by the user from the application's UI. Its purpose is to retrieve variables that the business is interested in, given current inputs from the markets, and model parameters set by the business.

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  • Question about BoundingSpheres and Ray intersections

    - by NDraskovic
    I'm working on a XNA project (not really a game) and I'm having some trouble with picking algorithm. I have a few types of 3D models that I draw to the screen, and one of them is a switch. So I'm trying to make a picking algorithm that would enable the user to click on the switch and that would trigger some other function. The problem is that the BoundingSphere.Intersect() method always returns null as result. This is the code I'm using: In the declaration section: ` //Basic matrices private Matrix world = Matrix.CreateTranslation(new Vector3(0, 0, 0)); private Matrix view = Matrix.CreateLookAt(new Vector3(10, 10, 10), new Vector3(0, 0, 0), Vector3.UnitY); private Matrix projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45), 800f / 600f, 0.01f, 100f); //Collision detection variables Viewport mainViewport; List<BoundingSphere> spheres = new List<BoundingSphere>(); Ray ControlRay; Vector3 nearPoint, farPoint, nearPlane, farPlane, direction; ` And then in the Update method: ` nearPlane = new Vector3((float)Mouse.GetState().X, (float)Mouse.GetState().Y, 0.0f); farPlane = new Vector3((float)Mouse.GetState().X, (float)Mouse.GetState().Y, 10.0f); nearPoint = GraphicsDevice.Viewport.Unproject(nearPlane, projection, view, world); farPoint = GraphicsDevice.Viewport.Unproject(farPlane, projection, view, world); direction = farPoint - nearPoint; direction.Normalize(); ControlRay = new Ray(nearPoint, direction); if (spheres.Count != 0) { for (int i = 0; i < spheres.Count; i++) { if (spheres[i].Intersects(ControlRay) != null) { Window.Title = spheres[i].Center.ToString(); } else { Window.Title = "Empty"; } } ` The "spheres" list gets filled when the 3D object data gets loaded (I read it from a .txt file). For every object marked as switch (I use simple numbers to determine which object is to be drawn), a BoundingSphere is created (center is on the coordinates of the 3D object, and the diameter is always the same), and added to the list. The objects are drawn normally (and spheres.Count is not 0), I can see them on the screen, but the Window title always says "Empty" (of course this is just for testing purposes, I will add the real function when I get positive results) meaning that there is no intersection between the ControlRay and any of the bounding spheres. I think that my basic matrices (world, view and projection) are making some problems, but I cant figure out what. Please help.

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  • What economic books would you suggest for learning about economic valuation of goods and simulations thereof?

    - by Rushyo
    I'm looking to create an economic model for a game based on goods created procedurally. Every natural resource and produced good would be procedurally generated, with certain goods being assigned certain uses. Fakesium might be used for the production of Weapon A and produced from Fakesium factories which use Dilithium and Widgets as reagents, where Widgets are also the product of Foo and Bar The problem is not creating the resources and their various production utlities - but getting the game's AI empires and merchants to (Addendum: somewhat) correctly value the goods according to their scarcity, utility and production costs. I need to create a simulation of goods which allows the various game factions to assign a common value denominator (credits) to each resource, depending on how much its worth to that empire. I see the simulation being something like: "I have a high requirement for Weapon A. Since I don't have much of Fakesium, which is needed for Weapon A - I must have a high demand for Fakesium. If I can acquire Fakesium, devalue it. If not, increase its value - and also increase demand for Dilithium and Widgets too." This is very naive - because it may be much much cheaper for the empire to simply purchase Dilithium and Widgets directly rather than purchasing Fakesium, for example. Another example is two resources might allow the creation of Weapon A (Fakesium and Lieron), so we'd need to consider that. I've been scratching my head over the problem and it keeps growing. By the time the player joins the world, I'd expect enough iterations of this process to have occurred that prices would have largely normalised - and would then only trigger rarely to compensate for major changes (eg. if the player blows up the world's only Foo mine!) Could anyone suggest resources (books, largely) which outline this style of modelling, preferably in the context of simulations? Since this problem would never occur outside fantasy worlds, I figured this is probably the most likely place to find people who have encountered similar problems and I'm sure there's people who know of good places for Games Developers to start looking at less specific economic theory too. Additionally, does anyone know of any developers with blogs whose games or research applications perform similar modelling? EDIT: I think I should underline that I'm not looking for optimal solutions. I'm looking to make the actors impulsive - making rudimentary decisions based on fuzzy inputs about what they care about or don't. I'm aiming to understand the problem area better not derive answers. All the textbooks I've found seem to be about real-world economics or how to solve complex theoretical problems, neither of which are terribly relevant to the actor's decision making.

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  • How to Overcome or fix MIXED_DML_OPERATION error in Salesforce APEX without future method ?

    - by sathya
    How to Overcome or fix MIXED_DML_OPERATION error in Salesforce APEX without future method ?MIXED_DML_OPERATION :-one of the worst issues we have ever faced :)While trying to perform DML operation on a setup object and non-setup object in a single action you will face this error.Following are the solutions I tried and the final one worked out :-1. perform the 1st objects DML on normal apex method. Then Call the 2nd objects DML through a future method.    Drawback :- You cant get a response from the future method as its context is different and because its executing asynchronously and that its static.2. Tried the following option but it didnt work :-    1. perform the dml operation on the normal apex method.    2. tried calling the 2nd dml from trigger thinking that it would be in a different context. But it didnt work.    3. Some suggestions were given in some blogs that we could try System.runas()   Unfortunately that works only for test class.   4. Finally achieved it with response synchronously through the following solution :-    a. Created 2 apex:commandbuttons :-        1. <apex:commandButton value="Save and Send Activation Email" action="{!CreateContact}"  rerender="junkpanel" oncomplete="callSimulateUserSave()">            Note :- Oncomplete will not work if you dont have a rerender attribute. So just try refreshing a junk panel.        2. <apex:commandButton value="SimulateUserSave" id="SimulateUserSave" action="{!SaveUser}"  style="display:none;margin-left:5px;"/>        Have a junk panel as well just for rerendering  :-        <apex:outputPanel id="junkpanel"></apex:outputPanel>    b. Created this javascript function which is called from first button's oncomplete and clicks the second button :-                function callSimulateUserSave()                {                    // Specify the id of the button that needs to be clicked. This id is based on the Apex Component Hierarchy.                    // You will not get this value if you dont have the id attribute in the button which needs to be clicked from javascript                    // If you have any doubt in getting this value. Just hover over the button using Chrome developer tools to get the id.                    // But it will show like theForm:SimulateUserSave but you need to replace the colon with a dot here.                    // Note :- I have given display:none in the style of the second button to make sure that, it is not visible for the user.                    var mybtn=document.getElementById('{!$Component.theForm.SimulateUserSave}');                                    mybtn.click();                }    c. Apex Methods CreateContact and SaveUser are the pagereference methods which contains the code to create contact and user respectively.       After inserting the user inside the second apex method you can just set some public Properties in the page,        for ex:- created userid to get the user details and display in the page to show the acknowledgement to the users that the User is created.

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  • Caching items in Orchard

    - by Bertrand Le Roy
    Orchard has its own caching API that while built on top of ASP.NET's caching feature adds a couple of interesting twists. In addition to its usual work, the Orchard cache API must transparently separate the cache entries by tenant but beyond that, it does offer a more modern API. Here's for example how I'm using the API in the new version of my Favicon module: _cacheManager.Get( "Vandelay.Favicon.Url", ctx => { ctx.Monitor(_signals.When("Vandelay.Favicon.Changed")); var faviconSettings = ...; return faviconSettings.FaviconUrl; }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } There is no need for any code to test for the existence of the cache entry or to later fill that entry. Seriously, how many times have you written code like this: var faviconUrl = (string)cache["Vandelay.Favicon.Url"]; if (faviconUrl == null) { faviconUrl = ...; cache.Add("Vandelay.Favicon.Url", faviconUrl, ...); } Orchard's cache API takes that control flow and internalizes it into the API so that you never have to write it again. Notice how even casting the object from the cache is no longer necessary as the type can be inferred from the return type of the Lambda. The Lambda itself is of course only hit when the cache entry is not found. In addition to fetching the object we're looking for, it also sets up the dependencies to monitor. You can monitor anything that implements IVolatileToken. Here, we are monitoring a specific signal ("Vandelay.Favicon.Changed") that can be triggered by other parts of the application like so: _signals.Trigger("Vandelay.Favicon.Changed"); In other words, you don't explicitly expire the cache entry. Instead, something happens that triggers the expiration. Other implementations of IVolatileToken include absolute expiration or monitoring of the files under a virtual path, but you can also come up with your own.

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  • Help identify the pattern for reacting on updates

    - by Mike
    There's an entity that gets updated from external sources. Update events are at random intervals. And the entity has to be processed once updated. Multiple updates may be multiplexed. In other words there's a need for the most current state of entity to be processed. There's a point of no-return during processing where the current state (and the state is consistent i.e. no partial update is made) of entity is saved somewhere else and processing goes on independently of any arriving updates. Every consequent set of updates has to trigger processing i.e. system should not forget about updates. And for each entity there should be no more than one running processing (before the point of no-return) i.e. the entity state should not be processed more than once. So what I'm looking for is a pattern to cancel current processing before the point of no return or abandon processing results if an update arrives. The main challenge is to minimize race conditions and maintain integrity. The entity sits mainly in database with some files on disk. And the system is in .NET with web-services and message queues. What comes to my mind is a database queue-like table. An arriving update inserts row in that table and the processing is launched. The processing gathers necessary data before the point of no-return and once it reaches this barrier it looks into the queue table and checks whether there're more recent updates for the entity. If there are new updates the processing simply shuts down and its data is discarded. Otherwise the processing data is persisted and it goes beyond the point of no-return. Though it looks like a solution to me it is not quite elegant and I believe this scenario may be supported by some sort of middleware. If I would use message queues for this then there's a need to access the queue API in the point of no-return to check for the existence of new messages. And this approach also lacks elegance. Is there a name for this pattern and an existing solution?

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  • How to make an object move again after being stopped by collision in Unity?

    - by Matthew Underwood
    I have a player object which position is always centered on the main camera's viewport. This object has a Rigidbody 2D, a box and circle collider. The player moves around a level, the level has a polygon collider attached. I move the camera until the object hits against the collider, which stops the movement of the camera by setting its speed to 0. The problem happens when I want to move the camera / player object away from the collider. As the speed is already at 0, it cannot move away from the collider. The script attached to the player object, checks for collisions and applies the speed to 0 on the main camera's test script. using UnityEngine; using System.Collections; public class move : MonoBehaviour { public float speed; public test testing; // Use this for initialization void Start () { speed = 10F; testing = Camera.main.GetComponent<test>(); } // Update is called once per frame void FixedUpdate () { Vector3 p = Camera.main.ViewportToWorldPoint(new Vector3(0.5F, 0.5F, Camera.main.nearClipPlane)); transform.position = new Vector3(p.x, p.y, -1); } void OnCollisionEnter2D(Collision2D col) { testing.speed = 0; } void OnCollisionExit2D(Collision2D col) { testing.speed = 10F; } } This is the script attached to the main camera; just a simple script that changes the camera's position. using UnityEngine; using System.Collections; public class test : MonoBehaviour { public float speed; public float translationY; public float translationX; // Use this for initialization void Start () { speed = 10F; } void FixedUpdate () { translationY = Input.GetAxis("Vertical") * speed * Time.deltaTime; translationX = Input.GetAxis("Horizontal") * speed * Time.deltaTime; transform.Translate(translationX, translationY, 0); } } The player object isn't kinematic and is a fixed angle, the colliders aren't triggers and the polygon collider isn't a trigger either. The player is the red square, the collider is the pink area. -- EDIT -- From the latest change the collider set up for the player So if the X speed was disabled. It wouldnt move into the side of the polygon colider which is good, but yet you couldnt move away from it. And moving down would move inside the colider.

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  • How far should an entity take care of its properties values by itself?

    - by Kharlos Dominguez
    Let's consider the following example of a class, which is an entity that I'm using through Entity Framework. - InvoiceHeader - BilledAmount (property, decimal) - PaidAmount (property, decimal) - Balance (property, decimal) I'm trying to find the best approach to keep Balance updated, based on the values of the two other properties (BilledAmount and PaidAmount). I'm torn between two practices here: Updating the balance amount every time BilledAmount and PaidAmount are updated (through their setters) Having a UpdateBalance() method that the callers would run on the object when appropriate. I am aware that I can just calculate the Balance in its getter. However, it isn't really possible because this is an entity field that needs to be saved back to the database, where it has an actual column, and where the calculated amount should be persisted to. My other worry about the automatically updating approach is that the calculated values might be a little bit different from what was originally saved to the database, due to rounding values (an older version of the software, was using floats, but now decimals). So, loading, let's say 2000 entities from the database could change their status and make the ORM believe that they have changed and be persisted back to the database the next time the SaveChanges() method is called on the context. It would trigger a mass of updates that I am not really interested in, or could cause problems, if the calculation methods changed (the entities fetched would lose their old values to be replaced by freshly recalculated ones, simply by being loaded). Then, let's take the example even further. Each invoice has some related invoice details, which also have BilledAmount, PaidAmount and Balance (I'm simplifying my actual business case for the sake of the example, so let's assume the customer can pay each item of the invoice separately rather than as a whole). If we consider the entity should take care of itself, any change of the child details should cause the Invoice totals to change as well. In a fully automated approach, a simple implementation would be looping through each detail of the invoice to recalculate the header totals, every time one the property changes. It probably would be fine for just a record, but if a lot of entities were fetched at once, it could create a significant overhead, as it would perform this process every time a new invoice detail record is fetched. Possibly worse, if the details are not already loaded, it could cause the ORM to lazy-load them, just to recalculate the balances. So far, I went with the Update() method-way, mainly for the reasons I explained above, but I wonder if it was right. I'm noticing I have to keep calling these methods quite often and at different places in my code and it is potential source of bugs. It also has a detrimental effect on data-binding because when the properties of the detail or header changes, the other properties are left out of date and the method has no way to be called. What is the recommended approach in this case?

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  • StringBuffer behavior in LWJGL

    - by Michael Oberlin
    Okay, I've been programming in Java for about ten years, but am entirely new to LWJGL. I have a specific problem whilst attempting to create a text console. I have built a class meant to abstract input polling to it, which (in theory) captures key presses from the Keyboard object and appends them to a StringBuilder/StringBuffer, then retrieves the completed string after receiving the ENTER key. The problem is, after I trigger the String return (currently with ESCAPE), and attempt to print it to System.out, I consistently get a blank line. I can get an appropriate string length, and I can even sample a single character out of it and get complete accuracy, but it never prints the actual string. I could swear that LWJGL slipped some kind of thread-safety trick in while I wasn't looking. Here's my code: static volatile StringBuffer command = new StringBuffer(); @Override public void chain(InputPoller poller) { this.chain = poller; } @Override public synchronized void poll() { //basic testing for modifier keys, to be used later on boolean shift = false, alt = false, control = false, superkey = false; if(Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_RSHIFT)) shift = true; if(Keyboard.isKeyDown(Keyboard.KEY_LMENU) || Keyboard.isKeyDown(Keyboard.KEY_RMENU)) alt = true; if(Keyboard.isKeyDown(Keyboard.KEY_LCONTROL) || Keyboard.isKeyDown(Keyboard.KEY_RCONTROL)) control = true; if(Keyboard.isKeyDown(Keyboard.KEY_LMETA) || Keyboard.isKeyDown(Keyboard.KEY_RMETA)) superkey = true; while(Keyboard.next()) if(Keyboard.getEventKeyState()) { command.append(Keyboard.getEventCharacter()); } if (Framework.isConsoleEnabled() && Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)) { System.out.println("Escape down"); System.out.println(command.length() + " characters polled"); //works System.out.println(command.toString().length()); //works System.out.println(command.toString().charAt(4)); //works System.out.println(command.toString().toCharArray()); //blank line! System.out.println(command.toString()); //blank line! Framework.disableConsole(); } //TODO: Add command construction and console management after that } } Maybe the answer's obvious and I'm just feeling tired, but I need to walk away from this for a while. If anyone sees the issue, please let me know. This machine is running the latest release of Java 7 on Ubuntu 12.04, Mate desktop environment. Many thanks.

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  • Is it appropriate to try to control the order of finalization?

    - by Strilanc
    I'm writing a class which is roughly analogous to a CancellationToken, except it has a third state for "never going to be cancelled". At the moment I'm trying to decide what to do if the 'source' of the token is garbage collected without ever being set. It seems that, intuitively, the source should transition the associated token to the 'never cancelled' state when it is about to be collected. However, this could trigger callbacks who were only kept alive by their linkage from the token. That means what those callbacks reference might now in the process of finalization. Calling them would be bad. In order to "fix" this, I wrote this class: public sealed class GCRoot { private static readonly GCRoot MainRoot = new GCRoot(); private GCRoot _next; private GCRoot _prev; private object _value; private GCRoot() { this._next = this._prev = this; } private GCRoot(GCRoot prev, object value) { this._value = value; this._prev = prev; this._next = prev._next; _prev._next = this; _next._prev = this; } public static GCRoot Root(object value) { return new GCRoot(MainRoot, value); } public void Unroot() { lock (MainRoot) { _next._prev = _prev; _prev._next = _next; this._next = this._prev = this; } } } intending to use it like this: Source() { ... _root = GCRoot.Root(callbacks); } void TransitionToNeverCancelled() { _root.Unlink(); ... } ~Source() { TransitionToNeverCancelled(); } but now I'm troubled. This seems to open the possibility for memory leaks, without actually fixing all cases of sources in limbo. Like, if a source is closed over in one of its own callbacks, then it is rooted by the callback root and so can never be collected. Presumably I should just let my sources be collected without a peep. Or maybe not? Is it ever appropriate to try to control the order of finalization, or is it a giant warning sign?

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  • [EF + Oracle] Inserting Data (Sequences) (2/2)

    - by JTorrecilla
    Prologue In the previous chapter we have see how to create DB records with EF, now we are going to Some Questions about Oracle.   ORACLE One characteristic from SQL Server that differs from Oracle is “Identity”. To all that has not worked with SQL Server, this property, that applies to Integer Columns, lets indicate that there is auto increment columns, by that way it will be filled automatically, without writing it on the insert statement. In EF with SQL Server, the properties whose match with Identity columns, will be filled after invoking SaveChanges method. In Oracle DB, there is no Identity Property, but there is something similar. Sequences Sequences are DB objects, that allow to create auto increment, but there are not related directly to a Table. The syntax is as follows: name, min value, max value and begin value. 1: CREATE SEQUENCE nombre_secuencia 2: INCREMENT BY numero_incremento 3: START WITH numero_por_el_que_empezara 4: MAXVALUE valor_maximo | NOMAXVALUE 5: MINVALUE valor_minimo | NOMINVALUE 6: CYCLE | NOCYCLE 7: ORDER | NOORDER 8:    How to get sequence value? To obtain the next val from the sequence: 1: SELECT nb_secuencia.Nextval 2: From Dual Due to there is no direct way to indicate that a column is related to a sequence, there is several ways to imitate the behavior: Use a Trigger (DB), Use Stored Procedures or Functions(…) or my particularly option. EF model, only, imports Table Objects, Stored Procedures or Functions, but not sequences. By that, I decide to create my own extension Method to invoke Next Val from a sequence: 1: public static class EFSequence 2: { 3: public static int GetNextValue(this ObjectContext contexto, string SequenceName) 4: { 5: string Connection = ConfigurationManager.ConnectionStrings["JTorrecillaEntities2"].ConnectionString; 6: Connection=Connection.Substring(Connection.IndexOf(@"connection string=")+19); 7: Connection = Connection.Remove(Connection.Length - 1, 1); 8: using (IDbConnection con = new Oracle.DataAccess.Client.OracleConnection(Connection)) 9: { 10: using (IDbCommand cmd = con.CreateCommand()) 11: { 12: con.Open(); 13: cmd.CommandText = String.Format("Select {0}.nextval from DUAL", SequenceName); 14: return Convert.ToInt32(cmd.ExecuteScalar()); 15: } 16: } 17:  18: } 19: } This Object Context’s extension method are going to invoke a query with the Sequence indicated by parameter. It takes the connection strings from the App settings, removing the meta data, that was created by VS when generated the EF model. And then, returns the next value from the Sequence. The next value of a Sequence is unique, by that, when some concurrent users are going to create records in the DB using the sequence will not get duplicates. This is my own implementation, I know that it could be several ways to do and better ways. If I find any other way, I promise to post it. To use the example is needed to add a reference to the Oracle (ODP.NET) dll.

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  • MVVM and Animations in Silverlight

    - by Aligned
    I wanted to spin an icon to show progress to my user while some content was downloading. I'm using MVVM (aren't you) and made a satisfactory Storyboard to spin the icon. However, it took longer than expected to trigger that animation from my ViewModel's property.I used a combination of the GoToState action and the DataTrigger from the Microsoft.Expression.Interactions dll as described here.Then I had problems getting it to start until I found this approach that saved the day. The DataTrigger didn't bind right away because "it doesn’t change visual state on load is because the StateTarget property of the GotoStateAction is null at the time the DataTrigger fires.". Here's my XAML, hopefully you can fill in the rest.<Image x:Name="StatusIcon" AutomationProperties.AutomationId="StatusIcon" Width="16" Height="16" Stretch="Fill" Source="inProgress.png" ToolTipService.ToolTip="{Binding StatusTooltip}"> <i:Interaction.Triggers> <utilitiesBehaviors:DataTriggerWhichFiresOnLoad Value="True" Binding="{Binding IsDownloading, Mode=OneWay, TargetNullValue=True}"> <ei:GoToStateAction StateName="Downloading" /> </utilitiesBehaviors:DataTriggerWhichFiresOnLoad> <utilitiesBehaviors:DataTriggerWhichFiresOnLoad Value="False" Binding="{Binding IsDownloading, Mode=OneWay, TargetNullValue=True}"> <ei:GoToStateAction StateName="Complete"/> </utilitiesBehaviors:DataTriggerWhichFiresOnLoad> </i:Interaction.Triggers> <Image.Projection> <PlaneProjection/> </Image.Projection> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="VisualStateGroup"> <VisualStateGroup.Transitions> <VisualTransition GeneratedDuration="0" To="Downloading"> <VisualTransition.GeneratedEasingFunction> <QuadraticEase EasingMode="EaseInOut"/> </VisualTransition.GeneratedEasingFunction> <Storyboard RepeatBehavior="Forever"> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Projection).(PlaneProjection.RotationZ)" Storyboard.TargetName="StatusIcon"> <EasingDoubleKeyFrame KeyTime="0:0:1.5" Value="-360"/> <EasingDoubleKeyFrame KeyTime="0:0:2" Value="-360"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </VisualTransition> <VisualTransition From="Downloading" GeneratedDuration="0"/> </VisualStateGroup.Transitions> <VisualState x:Name="Downloading"/> <VisualState x:Name="Complete"/> </VisualStateGroup> </VisualStateManager.VisualStateGroups></Image>MVVMAnimations.zip

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  • sendmail: Error during delivery. Service not available, closing transmission channel

    - by user2810332
    I have a module in my system that will trigger an email and send it to user. The email will be sent to user when the product in my system is going to expired soon. I test the whole module in localhost and there is no problem with it. Then, I finally moved the module in my server but it gives this error. sendmail: Error during delivery: Service not available, closing transmission channel. It will also create a notepad in my desktop that contains information like this : command line : C:\wamp\sendmail\sendmail.exe -t -i executable : sendmail.exe exec. date/time : 2011-06-18 01:10 compiled with : Delphi 2006/07 madExcept version : 3.0l callstack crc : $fecf9b34, $5562b2fa, $5562b2fa exception number : 1 exception class : EIdSMTPReplyError exception message : Service not available, closing transmission channel. main thread ($15b0): 0045918a +003e sendmail.exe IdReplySMTP 501 +1 TIdReplySMTP.RaiseReplyError 0043ff28 +0008 sendmail.exe IdTCPConnection 576 +0 TIdTCPConnection.RaiseExceptionForLastCmdResult 004402f4 +003c sendmail.exe IdTCPConnection 751 +10 TIdTCPConnection.CheckResponse 0043feba +002a sendmail.exe IdTCPConnection 565 +2 TIdTCPConnection.GetResponse 004403fd +002d sendmail.exe IdTCPConnection 788 +4 TIdTCPConnection.GetResponse 0045ab97 +0033 sendmail.exe IdSMTP 375 +4 TIdSMTP.Connect 004b5f14 +1060 sendmail.exe sendmail 808 +326 initialization 77013675 +0010 kernel32.dll BaseThreadInitThunk thread $cf8: 77a400e6 +0e ntdll.dll NtWaitForMultipleObjects 77013675 +10 kernel32.dll BaseThreadInitThunk thread $1088: 77a41ecf +0b ntdll.dll NtWaitForWorkViaWorkerFactory 77013675 +10 kernel32.dll BaseThreadInitThunk May I know what is the problem of this error ? Is it something like firewall in the server that block my sendmail.exe or anything else ? FYI, I'm using Wamp and Sendmail to send the email. This is my first time seeing error like this. I need an explanation on this. Thank you.

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  • sendmail.exe: Error during delivery. Service not available, closing transmission channel

    - by user2810332
    I have a module in my system that will trigger an email and send it to user. The email will be sent to user when the product in my system is going to expired soon. I test the whole module in localhost and there is no problem with it. Then, I finally moved the module in my server but it gives this error. sendmail: Error during delivery: Service not available, closing transmission channel. It will also create a notepad in my desktop that contains information like this : command line : C:\wamp\sendmail\sendmail.exe -t -i executable : sendmail.exe exec. date/time : 2011-06-18 01:10 compiled with : Delphi 2006/07 madExcept version : 3.0l callstack crc : $fecf9b34, $5562b2fa, $5562b2fa exception number : 1 exception class : EIdSMTPReplyError exception message : Service not available, closing transmission channel. main thread ($15b0): 0045918a +003e sendmail.exe IdReplySMTP 501 +1 TIdReplySMTP.RaiseReplyError 0043ff28 +0008 sendmail.exe IdTCPConnection 576 +0 TIdTCPConnection.RaiseExceptionForLastCmdResult 004402f4 +003c sendmail.exe IdTCPConnection 751 +10 TIdTCPConnection.CheckResponse 0043feba +002a sendmail.exe IdTCPConnection 565 +2 TIdTCPConnection.GetResponse 004403fd +002d sendmail.exe IdTCPConnection 788 +4 TIdTCPConnection.GetResponse 0045ab97 +0033 sendmail.exe IdSMTP 375 +4 TIdSMTP.Connect 004b5f14 +1060 sendmail.exe sendmail 808 +326 initialization 77013675 +0010 kernel32.dll BaseThreadInitThunk thread $cf8: 77a400e6 +0e ntdll.dll NtWaitForMultipleObjects 77013675 +10 kernel32.dll BaseThreadInitThunk thread $1088: 77a41ecf +0b ntdll.dll NtWaitForWorkViaWorkerFactory 77013675 +10 kernel32.dll BaseThreadInitThunk May I know what is the problem of this error ? Is it something like firewall in the server that block my sendmail.exe or anything else ? FYI, I'm using Wamp and Sendmail to send the email. This is my first time seeing error like this. I need an explanation on this. Thank you.

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  • mysql.proc has gone corrupt. How can I fix it?

    - by Metalcoder
    I have a server running Debian 5.0, and MySQL. Suddendly, MySQL stopped working, and after many attempts to fix it, I decided to reinstall it. I installed MySQL 5.1.63, and when started it goes to safe mode. I made some typing, and when I executed mysql_upgrade as root, it complained: ... Running 'mysql_fix_privilege_tables'... ERROR 1548 (HY000) at line 1111: Cannot load from mysql.proc. The table is probably corrupted ERROR 1064 (42000) at line 1112: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'sqlstate 'HY000' set message_text='Unexpected content found in the performance_s' at line 1 ERROR 1548 (HY000) at line 1125: Cannot load from mysql.proc. The table is probably corrupted FATAL ERROR: Upgrade failed I checked the mysql.proc table, and it's comment column was slightly different from my backup. -- My backup says: `comment` char(64) CHARACTER SET utf8 COLLATE utf8_bin NOT NULL DEFAULT '', -- But it were: `comment` text CHARACTER SET utf8 COLLATE utf8_bin NOT NULL, So, I restored my mysql database backup, and now they all match, but mysql_upgrade still trigger the same errors. I also tried do check and repair the mysql.proc table, but got no success.

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  • Ubuntu Hardy : Testing for environment variables in udev rules doesn't seem to work

    - by Fred
    I have a Ubuntu 8.04 LTS (server edition), and I need to write a udev rule for it to act upon plugging a USB thumb drive. However, I need a different action depending on the filesystem of the drive. I know I can use the ID_FS_TYPE environment variable to check for the filesystem on the drive. Following instructions found here, I try a dummy udev rule as such : KERNEL!="sd[a-z][0-9]", GOTO="my_udev_rule_end" ACTION=="add", RUN+="/usr/bin/touch /tmp/test_udev_%E{ID_FS_TYPE}" ACTION=="add", ENV{ID_FS_TYPE}=="vfat", RUN+="/usr/bin/touch /tmp/test_udev_it_works" LABEL="my_udev_rule_end" However, when I plug in a thumb drive with a vfat filesystem (which should trigger both rules), I end up with a file called /tmp/test_udev_vfat, meaning the first rule was triggered successfully, and that the ID_FS_TYPE environment variable is "vfat", but I don't have the other file, meaning that although I know the ID_FS_TYPE env variable is "vfat", I can't seem to check against it for a match. I tried googling the thing, but pretty much every result seems to assume ENV{ID_FS_TYPE}=="vfat" works. I also tested the exact same udev rule on Ubuntu 10.04 LTS server, and I have the same result. I'm probably missing something very simple, but I just don't get it. Does anyone see what is wrong with my udev rule that would prevent it from matching on ENV{ID_FS_TYPE}? Thanks.

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  • Is it necessary to burn-in RAM for server-class systems?

    - by ewwhite
    When using server-class systems with ECC RAM, is it necessary or even useful to burn-in the memory DIMMs prior to deployment? I've encountered an environment where all server RAM is placed through a lengthy multi-day burn-in/stress-tesing process. This has delayed system deployments on occasion and adds an extra step to the hardware lead-time. The server hardware is primarily Supermicro, so the RAM is sourced from a variety of vendors; not directly from the manufacturer like a Dell Poweredge or HP ProLiant. Is this process useful? In my past experience, I simply used vendor RAM out of the box. Isn't that what the POST memory tests are for? I've encountered and responded to ECC errors long before a DIMM actually failed. The ECC thresholds were usually the trigger for warranty placement. Do you burn your RAM in? If so, what method do you use to perform the tests? Has the burn-in process resulted in any additional platform stability? Has it identified any pre-deployment problems?

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  • Windows Server 2008 Task Scheduler: Task Started (Task=100) but did task did not complete (Task=102) when the result code is 2

    - by MacGyver
    Can someone give me a use case for setting up a Windows Server 2008 Task Scheduler task (we'll call this "test") that completes (action completed is task=201) with an error (result code=2)? This is event trigger code for another task (called "notification" that sends out an email based on the event history of the "test" task. I've got use cases for tasks that opens a program successfully and when a program fails to find the program. I'm just trying to think of how I can test a scenario when it finds the program, but something fails with warnings or errors. /* Failed - task started but had errors (result code of 2) */ <QueryList> <Query Id="0" Path="Microsoft-Windows-TaskScheduler/Operational"> <Select Path="Microsoft-Windows-TaskScheduler/Operational"> *[ System [ Provider[@Name='Microsoft-Windows-TaskScheduler'] and (Level=0 or Level=1 or Level=2 or Level=3 or Level=4 or Level=5) and (Task = 201) ] ] and *[ EventData [ Data [ @Name='TaskName' ]='\Tasks\test' ] ] and *[ EventData [ Data [ @Name='ResultCode' ]='2' ] ] </Select> </Query> </QueryList>

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  • Dynamically add Server 2008 NLB Nodes

    - by Nick Jacques
    Hi All, I have a small NLB cluster for Terminal Servers. One of the things we're looking at doing for this particular project (this is for a college class) is dynamically creating Terminal Servers. What we've done is create policies for a certain OU, that sets the proper TS Farm properties and installs the Terminal Server role and NLB feature. Now what we'd like to do is create a script to be run on our Domain Controller to add hosts to the preexisting NLB cluster. On our Server 2008 R2 Domain Controller, I was thinking of running the following PowerShell script I've kind of hacked together. Any thoughts on if this will work? Is there any way I can trigger this script to run on the DC once all the scripts to install roles are done on the various Terminal Servers? Thanks very much in advance!! Import-Module NetworkLoadBalancingClusters $TermServs = @() $Interface = "Local Area Connection" $ou = [ADSI]"LDAP://OU=Term Servs,DC=example,DC=com" foreach ($child in $ou.psbase.Children) { if ($child.ObjectCategory -like '*computer*') {$TermServs += $child.Name} } foreach ($TS in $TermServs) { Get-NlbCluster 172.16.0.254 | Add-NlbClusterNode -NewNodeName $TS -NewNodeInterface $Interface }

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  • ZFS - Impact of L2ARC cache device failure (Nexenta)

    - by ewwhite
    I have an HP ProLiant DL380 G7 server running as a NexentaStor storage unit. The server has 36GB RAM, 2 LSI 9211-8i SAS controllers (no SAS expanders), 2 SAS system drives, 12 SAS data drives, a hot-spare disk, an Intel X25-M L2ARC cache and a DDRdrive PCI ZIL accelerator. This system serves NFS to multiple VMWare hosts. I also have about 90-100GB of deduplicated data on the array. I've had two incidents where performance tanked suddenly, leaving the VM guests and Nexenta SSH/Web consoles inaccessible and requiring a full reboot of the array to restore functionality. In both cases, it was the Intel X-25M L2ARC SSD that failed or was "offlined". NexentaStor failed to alert me on the cache failure, however the general ZFS FMA alert was visible on the (unresponsive) console screen. The zpool status output showed: pool: vol1 state: ONLINE scan: scrub repaired 0 in 0h57m with 0 errors on Sat May 21 05:57:27 2011 config: NAME STATE READ WRITE CKSUM vol1 ONLINE 0 0 0 mirror-0 ONLINE 0 0 0 c8t5000C50031B94409d0 ONLINE 0 0 0 c9t5000C50031BBFE25d0 ONLINE 0 0 0 mirror-1 ONLINE 0 0 0 c10t5000C50031D158FDd0 ONLINE 0 0 0 c11t5000C5002C823045d0 ONLINE 0 0 0 mirror-2 ONLINE 0 0 0 c12t5000C50031D91AD1d0 ONLINE 0 0 0 c2t5000C50031D911B9d0 ONLINE 0 0 0 mirror-3 ONLINE 0 0 0 c13t5000C50031BC293Dd0 ONLINE 0 0 0 c14t5000C50031BD208Dd0 ONLINE 0 0 0 mirror-4 ONLINE 0 0 0 c15t5000C50031BBF6F5d0 ONLINE 0 0 0 c16t5000C50031D8CFADd0 ONLINE 0 0 0 mirror-5 ONLINE 0 0 0 c17t5000C50031BC0E01d0 ONLINE 0 0 0 c18t5000C5002C7CCE41d0 ONLINE 0 0 0 logs c19t0d0 ONLINE 0 0 0 cache c6t5001517959467B45d0 FAULTED 2 542 0 too many errors spares c7t5000C50031CB43D9d0 AVAIL errors: No known data errors This did not trigger any alerts from within Nexenta. I was under the impression that an L2ARC failure would not impact the system. But in this case, it surely was the culprit. I've never seen any recommendations to RAID L2ARC. Removing the bad SSD entirely from the server got me back running, but I'm concerned about the impact of the device failure (and maybe the lack of notification from NexentaStor as well). Edit - What's the current best-choice SSD for L2ARC cache applications these days?

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  • Create new folder for new sender name and move message into new folder

    - by Dave Jarvis
    Background I'd like to have Outlook 2010 automatically move e-mails into folders designated by the person's name. For example: Click Rules Click Manage Rules & Alerts Click New Rule Select "Move messages from someone to a folder" Click Next The following dialog is shown: Problem The next part usually looks as follows: Click people or public group Select the desired person Click specified Select the desired folder Question How would you automate those problematic manual tasks? Here's the logic for the new rule I'd like to create: Receive a new message. Extract the name of the sender. If it does not exist, create a new folder under Inbox Move the new message into the folder assigned to that person's name I think this will require a VBA macro. Related Links http://www.experts-exchange.com/Software/Office_Productivity/Groupware/Outlook/A_420-Extending-Outlook-Rules-via-Scripting.html http://msdn.microsoft.com/en-us/library/office/ee814735.aspx http://msdn.microsoft.com/en-us/library/office/ee814736.aspx http://stackoverflow.com/questions/11263483/how-do-i-trigger-a-macro-to-run-after-a-new-mail-is-received-in-outlook http://en.kioskea.net/faq/6174-outlook-a-macro-to-create-folders http://blogs.iis.net/robert_mcmurray/archive/2010/02/25/outlook-macros-part-1-moving-emails-into-personal-folders.aspx Update #1 The code might resemble something like: Public WithEvents myOlApp As Outlook.Application Sub Initialize_handler() Set myOlApp = CreateObject("Outlook.Application") End Sub Private Sub myOlApp_NewMail() Dim myInbox As Outlook.MAPIFolder Dim myItem As Outlook.MailItem Set myInbox = myOlApp.GetNamespace("MAPI").GetDefaultFolder(olFolderInbox) Set mySenderName = myItem.SenderName On Error GoTo ErrorHandler Set myDestinationFolder = myInbox.Folders.Add(mySenderName, olFolderInbox) Set myItems = myInbox.Items Set myItem = myItems.Find("[SenderName] = " & mySenderName) myItem.Move myDestinationFolder ErrorHandler: Resume Next End Sub Update #2 Split the code as follows: Sent a test message and nothing happened. The instructions for actually triggering a message when a new message arrives are a little light on details (for example, no mention is made regarding ThisOutlookSession and how to use it). Thank you.

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  • How to collect the performance data of a server during an unreachable/down period using Nagios?

    - by gsc-frank
    Some time services and host stop responding due to a poor server performance. I mean, if for some reason (could be lot of concurrency services access, a expensive backup execution on the server or whatever that consume tons of server resources) a server performance is very degraded, that could lead that the server isn't capable to establish any "normal network communication" (without trigger whatever standards timeouts defined for such communication). Knowing host's performance data (cpu, memory, ...) in case of available during that period (host is not down and despite of its performance degradation still allow plugins collect performance data) could be very useful for sysadmin to try to determine what cause the problem, or at least, if the host performance was good and don't interfered at all in the host/service down. This problem could be solved using remote active (NRPE) or remote passive (NSCA) if such remote solutions could store (buffered) perf data to be send to central Nagios server when host performance or network outage allow it. I read the doc of both solutions and can't find any reference to such buffer mechanism neither what happened in case that NSCA can't reach Nagios server. Any idea of how solve this lack of info? so useful for forensic analysis. EDIT: My questions isn about which tools I can use to debug perf problems or gather perf data to analysis, but is about how collect (using Nagios) host perf data even during a network outage for its posterior analysis (kind of forensic analysis). The idea is integrate such data to Nagios graphers like pnp4nagios and NagiosGrapther. I know that I could install tools like Cacti in each of my host, and have a kind of performance data collection redundancy, but I really want avoid that and try to solve all perf analysis requirements with one tools: Nagios

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  • UPS with a HP Proliant server

    - by Groo
    We placed a EATON Ellipse Max 1500 (900W) as the UPS for our HP Proliant ML350 G6. Upon first power failure (actually we only moved the UPS' input plug to a different socket), server immediatelly turned off, and the Health LED turned red and started blinking. UPS was in operation for about a week before that, with battery fully charged to 100%. Since our server's hot-plug supply is 460W, we are pretty sure we haven't overloaded it, the server was completely idle at that time (no web or win apps running except Windows Server core services). Then we tried to do the same with a different, no-name older PC (Core 2 Duo, 2Gb RAM) with a generic power supply (not sure what the power is) and it continued working when we pulled the plug out. UPS load was less than 15% (measured in the provided Eaton utility). We measured the UPS' output voltage using a smart oscilloscope and the THD of the UPS output waveform turned out to be 40%. Did you have similar experiences? Could this be a faulty UPS? Or a faulty power supply? Or some HP sensors configured to trigger too strictly? I wouldn't like replacing this UPS with the same brand, to get same results. [Edit] I also tried to do this while the server is turned off. While the UPS is working on battery, server will not start - as soon as I press the power button, Health LED starts blinking red.

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  • Test whether svn REPO changes are reflected in Working Copy

    - by user492160
    Requirement Changes will be made to the REPO directory and this should get updated to wc(working copy) as opposed to the normal way of WC REPO. Senario: My svn repo- /var/www/svn/drupal My checkout-dir/working-copy- /var/www/html/drupalsite So I've done: edited post-commit hook to contain: "/usr/bin/svn update /var/www/html/drupalsite" I won't make any change to svn WC. I'll make changes to svn REPO- /var/www/svn/drupal. After changes are made to svn repo, run "svn commit /var/www/html/drupalsite". This will trigger the post-commit hook. This inturn will run "svn update /var/www/svn/drupal" and thus my WC will get updated with the changes of REPO. Query a. Would the above steps 1-3 help achieve my 'Requirement'? b. I'd need advise on how to test if the above setup works successfully or not. I'm at loss about the success of steps 1-3 the reason why query(a) is present. This is a bit more of a concern for me. NB: I'm new to subversion. Whatever I've configured till now have been done by reading articles online. Reason for query (b) is because I'm not into development. It seems to be a php drupal website and I happen to be setting it up. So I'm not aware as to how to make a "PROPER" change in REPO so that it gets reflected in WC. If reflected, my configs are right and the team can start on development. I manually put a random file/folder into REPO dir for seeing a change in WC and ran steps 1-3 but was of no avail and later on learned that it was NOT the way to make a change to a REPO. Pleas advise. Thanks

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  • POST Fail via AJAX Request?

    - by Jascha
    I can't for the life of me figure out why this is happening. This is kind of a repost (submitted to stackoverflow, but maybe a server issue?). I am running a javascript log out function called logOut() that has make a jQuery ajax call to a php script... function logOut(){ var data = new Object; data.log_out = true; $.ajax({ type: 'POST', url: 'http://www.mydomain.com/functions.php', data: data, success: function() { alert('done'); } }); } the php function it calls is here: if(isset($_POST['log_out'])){ $query = "INSERT INTO `token_manager` (`ip_address`) VALUES('logOutSuccess')"; $connection->runQuery($query); // <-- my own database class... // omitted code that clears session etc... die(); } Now, 18 hours out of the day this works, but for some reason, every once in a while, the POST data will not trigger my query. (this will last about an hour or so). I figured out the post data is not being set by adding this at the end of my script... $query = "INSERT INTO `token_manager` (`ip_address`) VALUES('POST FAIL')"; $connection->runQuery($query); So, now I know for certain my log out function is being skipped because in my database is the following data: if it were NOT being skipped, my data would show up like this: I know it is being skipped for two reasons, one the die() at the end of my first function, and two, if it were a success a "logOutSuccess" would be registered in the table. Any thoughts? One friend says it's a janky hosting company (hostgator.com). I personally like them because they are cheap and I'm a fan of cpanel. But, if that's the case??? Thanks in advance. -J

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