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  • new page/forward in javascript

    - by acidzombie24
    I am making a greasemonkey script and i would like a link to go forward and modify the current html and allow the user to click back to go to the original page. How might i do this? using jquery + greasemonkey + javascript. Targeting firefox mostly. -edit- http://jsfiddle.net/ seems to do it. If you write random html in the html section, hit run, change the html and hit run again. You'll be able to click back/forward to see the output change (however the html input box stays the same). I am using firefox to view this. Thats the effect i want. it appears the magic is done on line 91. Is this submitting a form in a frame (perhaps the results frame?) and that is causing the movement in history? 88 run: function(e) { 89 e.stop(); 90 Layout.updateFromMirror(); 91 document.id(this.options.formId).submit(); 92 this.fireEvent('run'); 93 },

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  • Keyboard blocking my view

    - by John Smith
    I have a UIView with another UIView inside it. On the inside UIView there is a textbox which I want to fill in. When I try to fill it in the keyboard blocks my view: The UIViewController has the following containerView = [[UIView alloc] initWithFrame:[UIScreen mainScreen].bounds]; self.view=containerView; //The apropriate releases etc are further on... When I touch it, the keyboard comes up as expected, but blocks the textbox I'm trying to fill in. How can I force the view to slide up? The front view OptionsFront * fv = [[OptionsFront alloc] initWithFrame:[UIScreen mainScreen].bounds]; [containerView addSubview:frontView]; In the front view is a subview CGRect bounds = CGRectMake(0.0f, 210.0f, 280.0f, 130.0f); sv = [[UIView alloc] initWithFrame:bounds]; [self addSubview:sv]; //added to frontView In sv is a textbox near the botton: rect = CGRectMake(70.0f, 20.0f, 100.0f, 27.0f); cf = [self createTextField_Rounded:rect holder:@"+ve"]; [sv addSubview:cf]; So cf happens to be near the bottom of the page. I expected that when I select it, the whole display would move up, but the keyboard just moves up and blocks it. What can I do? Appendix: - (UITextField *)createTextField_Rounded:(CGRect) frame holder:(NSString *) ph { UITextField *returnTextField = [[UITextField alloc] initWithFrame:frame]; returnTextField.borderStyle = UITextBorderStyleRoundedRect; returnTextField.textColor = [UIColor blackColor]; returnTextField.font = [UIFont systemFontOfSize:17.0]; returnTextField.delegate = self; returnTextField.keyboardType = UIKeyboardTypeNumbersAndPunctuation; returnTextField.returnKeyType = UIReturnKeyDone; returnTextField.clearButtonMode = UITextFieldViewModeWhileEditing; return returnTextField; }

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  • Is my method for avoiding dynamic_cast<> faster than dynamic_cast<> itself ?

    - by ereOn
    Hi, I was answering a question a few minutes ago and it raised to me another one: In one of my projects, I do some network message parsing. The messages are in the form of: [1 byte message type][2 bytes payload length][x bytes payload] The format and content of the payload are determined by the message type. I have a class hierarchy, based on a common class Message. To instanciate my messages, i have a static parsing method which gives back a Message* depending on the message type byte. Something like: Message* parse(const char* frame) { // This is sample code, in real life I obviously check that the buffer // is not NULL, and the size, and so on. switch(frame[0]) { case 0x01: return new FooMessage(); case 0x02: return new BarMessage(); } // Throw an exception here because the mesage type is unknown. } I sometimes need to access the methods of the subclasses. Since my network message handling must be fast, I decived to avoid dynamic_cast<> and I added a method to the base Message class that gives back the message type. Depending on this return value, I use a static_cast<> to the right child type instead. I did this mainly because I was told once that dynamic_cast<> was slow. However, I don't know exactly what it really does and how slow it is, thus, my method might be as just as slow (or slower) but far more complicated. What do you guys think of this design ? Is it common ? Is it really faster than using dynamic_cast<> ? Any detailed explanation of what happen under the hood when one use dynamic_cast<> is welcome !

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  • ExtJs Grid in TabPanel auto Fit issue.

    - by Jinah Adam
    Hi, I am having problems redering an grid in a a tab panel (Its made with Ext Designer.). the hierarchy is as follows , Viewport. - tabPanel - Panel - Container - Grid. This is how its displayed now Here is the code for viewport mainWindowUi = Ext.extend(Ext.Viewport, { layout: 'border', id: 'mainWindow', initComponent: function() { this.items = [ { xtype: 'panel', title: 'Navigation', region: 'west', width: 200, frame: true, split: true, titleCollapse: true, collapsible: true, id: 'navigation', items: [ { flex: 1, xtype: 'mytreepanel' } ] }, { xtype: 'tabpanel', layoutOnTabChange: true, resizeTabs: true, defaults: { layout: 'fit', autoScroll: true }, region: 'center', tpl: '', id: 'mainTabPanel', layoutConfig: { deferredRender: true } } ]; mainWindowUi.superclass.initComponent.call(this); } }); here is the code to create the tab.. (created from a nav panel programmatically) var currentTab = tabPanel.findById(node.id); // If not yet created, create the tab if (!currentTab){ currentTab = tabPanel.add({ title:node.id, id:node.id, closable:true, items:[{ xtype: 'phasePanel', layout: 'fit', autoscroll: true, }], autoScroll:true, }); } // Activate tab tabPanel.setActiveTab(currentTab); here is the code for the panel/container/grid PhasePanelUi = Ext.extend(Ext.Panel, { frame: true, layout: 'anchor', autoScroll: true, autoWidth: true, defaults: '', initComponent: function() { this.items = [ { xtype: 'container', autoScroll: true, layout: 'fit', defaults: { layout: 'fit', autoScroll: true }, id: 'gridHolder', items: [ { xtype: 'grid', title: 'Current Phases', store: 'PhaseStore', autoDestroy: false, viewConfig: '', deferRowRender: false, autoLoad: '', ref: '../phaseGrid', id: 'phaseGrid', columns: [ { xtype: 'gridcolumn', header: 'Name', dataIndex: 'name', sortable: true, width: 200 }, { xtype: 'gridcolumn', header: 'Estate', dataIndex: 'estate_name', sortable: true, width: 500 } ] } ] } ]; PhasePanelUi.superclass.initComponent.call(this); } }); i have tried all sorts of combinations. but just cant get the grid to render correctly any sort of assistance will be appreciated.

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  • Variable reference problem when loading an object from a file in Java

    - by Snail
    I have a problem with the reference of a variable when loading a saved serialized object from a data file. All the variables referencing to the same object doesn't seem to update on the change. I've made a code snipped below that illustrates the problem. Tournament test1 = new Tournament(); Tournament test2 = test1; try { FileInputStream fis = new FileInputStream("test.out"); ObjectInputStream in = new ObjectInputStream(fis); test1 = (Tournament) in.readObject(); in.close(); } catch (IOException ex){ Logger.getLogger(Frame.class.getName()).log(Level.SEVERE, null, ex); } catch (ClassNotFoundException ex){ Logger.getLogger(Frame.class.getName()).log(Level.SEVERE, null, ex); } System.out.println("test1: " + test1); System.out.println("test2: " + test2); After this code is ran test1 and test2 doesn't reference to the same object anymore. To my knowledge they should do that since in the declaration of test2 makes it a reference to test1. When test1 is updated test2 should reflect the change and return the new object when called in the code. Am I missing something essential here or have I been misstaught about how the variable references in Java works?

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  • 'Bank Switching' Sprites on old NES applications

    - by Jeffrey Kern
    I'm currently writing in C# what could basically be called my own interpretation of the NES hardware for an old-school looking game that I'm developing. I've fired up FCE and have been observing how the NES displayed and rendered graphics. In a nutshell, the NES could hold two bitmaps worth of graphical information, each with the dimensions of 128x128. These are called the PPU tables. One was for BG tiles and the other was for sprites. The data had to be in this memory for it to be drawn on-screen. Now, if a game had more graphical data then these two banks, it could write portions of this new information to these banks -overwriting what was there - at the end of each frame, and use it from the next frame onward. So, in old games how did the programmers 'bank switch'? I mean, within the level design, how did they know which graphic set to load? I've noticed that Mega Man 2 bankswitches when the screen programatically scrolls from one portion of the stage to the next. But how did they store this information in the level - what sprites to copy over into the PPU tables, and where to write them at? Another example would be hitting pause in MM2. BG tiles get over-written during pause, and then get restored when the player unpauses. How did they remember which tiles they replaced and how to restore them? If I was lazy, I could just make one huge static bitmap and just grab values that way. But I'm forcing myself to limit these values to create a more authentic experience. I've read the amazing guide on how M.C. Kids was made, and I'm trying to be barebones about how I program this game. It still just boggles my mind how these programmers accomplisehd what they did with what they had. EDIT: The only solution I can think of would be to hold separate tables that state what tiles should be in the PPU at what time, but I think that would be a huge memory resource that the NES wouldn't be able to handle.

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  • Beginner: Restore previously serialized JFrame-object, how?

    - by elementz
    Hi all. I have managed to serialize my very basic GUI-object containing a JTextArea and a few buttons to a file 'test.ser'. Now, I would like to completely restore the previously saved state from 'test.ser', but seem to have a misconception of how to properly deserialize an objects state. The class MyFrame creates the JFrame and serializes it. Now I tried to deserialize like so: public class Deserialize { static Deserialize ds; MyFrame frame; public static void main(String[] args) { try { ds.deserialize(); } catch (ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } } public void deserialize() throws ClassNotFoundException { try { ObjectInputStream ois = new ObjectInputStream(new FileInputStream("test.ser")); frame = (MyFrame) ois.readObject(); ois.close(); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } Maybe somebody could point me into the direction where my misconception is? Thx in advance!

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  • Group variables in a boxplot in R

    - by tao.hong
    I am trying to generate a boxplot whose data come from two scenarios. In the plot, I would like to group boxes by their names (So there will be two boxes per variable). I know ggplot would be a good choice. But I got errors which I could not figure out. Can anyone give me some suggestions? sensitivity_out1 structure(c(0.0522902104339716, 0.0521369824334004, 0.0520240345973737, 0.0519818337359876, 0.051935071418996, 0.0519089404325544, 0.000392698277338341, 0.000326135474295325, 0.000280863338343747, 0.000259631566041935, 0.000246594043996332, 0.000237923540393391, 0.00046732650331544, 0.000474448907808135, 0.000478287273678457, 0.000480194683464109, 0.000480631753078668, 0.000481760272726273, 0.000947965771207979, 0.000944821699830455, 0.000939631071343889, 0.000937186900570605, 0.000936007346568281, 0.000934756220144141, 0.00132442589501872, 0.00132658367774979, 0.00133334696220742, 0.00133622384928092, 0.0013381577476241, 0.00134005741746304, 0.0991622968751298, 0.100791399440082, 0.101946808417405, 0.102524244727408, 0.102920085260477, 0.103232984259916, 0.0305219507186844, 0.0304635269233494, 0.0304161055015213, 0.0303742106794513, 0.0303381888169022, 0.0302996157711171, 1.94268588634518e-05, 2.23991225564447e-05, 2.5756135487907e-05, 2.79997917298194e-05, 3.00753967077715e-05, 3.16270817369878e-05, 0.544701146678523, 0.542887331601984, 0.541632986366816, 0.541005610554556, 0.540617004208336, 0.540315690692195, 0.000453386694666078, 0.000448473414508756, 0.00044692043197248, 0.000444826296854332, 0.000445747996014684, 0.000444764303682453, 0.000127569551159321, 0.000128422491392669, 0.00012933662856487, 0.000129941842982939, 0.000129578971489026, 0.000131113075233758, 0.00684610571790029, 0.00686349387897349, 0.00687468164010565, 0.00687880720347743, 0.00688275579317197, 0.00687822247621936), .Dim = c(6L, 12L)) out2 structure(c(0.0189965816735366, 0.0189995096225103, 0.0190099362589894, 0.0190033523148514, 0.01900896721937, 0.0190099427513381, 0.00192043989797585, 0.00207303208721059, 0.00225931163225165, 0.0024049969048389, 0.00252310364086785, 0.00262940166568126, 0.00195164921633517, 0.00190079923515755, 0.00186139563778548, 0.00184188171395076, 0.00183248544676564, 0.00182492970673969, 1.83038731485927e-05, 1.98252671720347e-05, 2.14794764479231e-05, 2.30713122969332e-05, 2.4484220713564e-05, 2.55958833705284e-05, 0.0428066864455102, 0.0431686808647809, 0.0434411033615353, 0.0435883377765726, 0.0436690169266633, 0.0437340464360965, 0.145288252474567, 0.141488776430307, 0.138204532539654, 0.136281799717717, 0.134864952272761, 0.133738386148036, 0.0711728636959696, 0.072031388688795, 0.0727536853228245, 0.0731581966147734, 0.0734424337399303, 0.0736637270702609, 0.000605277151497094, 0.000617268349064968, 0.000632975679951382, 0.000643904422677427, 0.000653775268094148, 0.000662225067910141, 0.26735354610469, 0.267515415990146, 0.26753155165617, 0.267553498616325, 0.267532284594615, 0.267510330320289, 0.000334158771646756, 0.000319032383145857, 0.000306074699839994, 0.000299153278494114, 0.000293956197852583, 0.000290171804454218, 0.000645975219899115, 0.000637548672578787, 0.000632375486965757, 0.000629579821884212, 0.000624956458229123, 0.000622456283217054, 0.0645188290106884, 0.0651539609630352, 0.0656417364889907, 0.0658996698322889, 0.0660715073023965, 0.0662034341510152), .Dim = c(6L, 12L)) Melt data: group variable value 1 1 PLDKRT 0 2 1 PLDKRT 0 3 1 PLDKRT 0 4 1 PLDKRT 0 5 1 PLDKRT 0 6 1 PLDKRT 0 Code: #Data_source 1 sensitivity_1=rbind(sensitivity_out1,sensitivity_out2) sensitivity_1=data.frame(sensitivity_1) colnames(sensitivity_1)=main_l #variable names sensitivity_1$group=1 #Data_source 2 sensitivity_2=rbind(sensitivity_out1[3:4,],sensitivity_out2[3:4,]) sensitivity_2=data.frame(sensitivity_2) colnames(sensitivity_2)=main_l sensitivity_2$group=2 sensitivity_pool=rbind(sensitivity_1,sensitivity_2) sensitivity_pool_m=melt(sensitivity_pool,id.vars="group") ggplot(data = sensitivity_pool_m, aes(x = variable, y = value)) + geom_boxplot(aes( fill= group), width = 0.8) Error: "Error in unit(tic_pos.c, "mm") : 'x' and 'units' must have length > 0" Update Figure out the error. I should use geom_boxplot(aes( fill= factor(group)), width = 0.8) rather than fill= group

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  • Concept of WNDCLASSEX, good programming habits and WndProc for system classes

    - by luiscubal
    I understand that the Windows API uses "classes", relying to the WNDCLASS/WNDCLASSEX structures. I have successfully gone through windows API Hello World applications and understand that this class is used by our own windows, but also by Windows core controls, such as "EDIT", "BUTTON", etc. I also understand that it is somehow related to WndProc(it allows me to define a function for it) Although I can find documentation about this class, I can't find anything explaining the concept. So far, the only thing I found about it was this: A Window Class has NOTHING to do with C++ classes. Which really doesn't help(it tells me what it isn't but doesn't tellme what it is). In fact, this only confuses me more, since I'd be tempted to associate WNDCLASSEX to C++ classes and think that "WNDCLASSEX" represents a control type . So, my first question is What is it? In second place, I understand that one can define a WndProc in a class. However, a window can also get messages from the child controls(or windows, or whatever they are called in the Windows API). How can this be? Finally, when is it a good programming practise to define a new class? Per application(for the main frame), per frame, one per control I define(if I create my own progress bar class, for example)? I know Java/Swing, C#/Windows.Form, C/GTK+ and C++/wxWidgets, so I'll probably understand comparisons with these toolkits.

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  • Swing GUI using JNI crashes

    - by Div
    Hi, A java swing application(GUI) using JNI code to communicate with native C code. The Swing application launches properly and works fine. The GUI is used to start some customized system level tests(io,memory,cpu) and show their progress. The tests have to be left running at-least overnight to get the results. But, the next morning, GUI crashes and throws following message. Any pointers on source of the issue will be greatly appreciated. Java version: java 1.5 / java 1.6 OS: Solaris 10. Thanks, Div =============MESSAGES================== # uname -a SunOS Generic_127127-11 sun4v sparc SUNW, # # # # An unexpected error has been detected by HotSpot Virtual Machine: # # SIGSEGV (0xb) at pc=0xff268924, pid=9473, tid=272 # # Java VM: Java HotSpot(TM) Server VM (1.5.0_14-b03 mixed mode) # Problematic frame: # C [libc.so.1+0x68924] strstr+0x20 # # An error report file with more information is saved as hs_err_pid9473.log # # If you would like to submit a bug report, please visit: # HotSpot Virtual Machine Error Reporting Page # ============================= Another machine: # A fatal error has been detected by the Java Runtime Environment: # # SIGSEGV (0xb) at pc=0xff231fd0, pid=1406, tid=180 # # JRE version: 6.0_18-b07 # Java VM: Java HotSpot(TM) Server VM (16.0-b13 mixed mode solaris-sparc ) # Problematic frame: # C [libc.so.1+0x31fd0] strcpy+0x70 # # An error report file with more information is saved as: # /usr/sunvts/bin/hs_err_pid1406.log #

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  • Improving my first Clojure program

    - by StackedCrooked
    After a few weekends exploring Clojure I came up with this program. It allows you to move a little rectangle in a window. Here's the code: (import java.awt.Color) (import java.awt.Dimension) (import java.awt.event.KeyListener) (import javax.swing.JFrame) (import javax.swing.JPanel) (def x (ref 0)) (def y (ref 0)) (def panel (proxy [JPanel KeyListener] [] (getPreferredSize [] (Dimension. 100 100)) (keyPressed [e] (let [keyCode (.getKeyCode e)] (if (== 37 keyCode) (dosync (alter x dec)) (if (== 38 keyCode) (dosync (alter y dec)) (if (== 39 keyCode) (dosync (alter x inc)) (if (== 40 keyCode) (dosync (alter y inc)) (println keyCode))))))) (keyReleased [e]) (keyTyped [e]))) (doto panel (.setFocusable true) (.addKeyListener panel)) (def frame (JFrame. "Test")) (doto frame (.add panel) (.pack) (.setDefaultCloseOperation JFrame/EXIT_ON_CLOSE) (.setVisible true)) (defn drawRectangle [p] (doto (.getGraphics p) (.setColor (java.awt.Color/WHITE)) (.fillRect 0 0 100 100) (.setColor (java.awt.Color/BLUE)) (.fillRect (* 10 (deref x)) (* 10 (deref y)) 10 10))) (loop [] (drawRectangle panel) (Thread/sleep 10) (recur)) Despite being an experienced C++ programmer I found it very challenging to write even a simple application in a language that uses a radically different style than what I'm used to. On top of that, this code probably sucks. I suspect the globalness of the various values is a bad thing. It's also not clear to me if it's appropriate to use references here for the x and y values. Any hints for improving this code are welcome.

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  • how to determine if a character vector is a valid numeric or integer vector

    - by Andrew Barr
    I am trying to turn a nested list structure into a dataframe. The list looks similar to the following (it is serialized data from parsed JSON read in using the httr package). myList <- list(object1 = list(w=1, x=list(y=0.1, z="cat")), object2 = list(w=2, x=list(y=0.2, z="dog"))) unlist(myList) does a great job of recursively flattening the list, and I can then use lapply to flatten all the objects nicely. flatList <- lapply(myList, FUN= function(object) {return(as.data.frame(rbind(unlist(object))))}) And finally, I can button it up using plyr::rbind.fill myDF <- do.call(plyr::rbind.fill, flatList) str(myDF) #'data.frame': 2 obs. of 3 variables: #$ w : Factor w/ 2 levels "1","2": 1 2 #$ x.y: Factor w/ 2 levels "0.1","0.2": 1 2 #$ x.z: Factor w/ 2 levels "cat","dog": 1 2 The problem is that w and x.y are now being interpreted as character vectors, which by default get parsed as factors in the dataframe. I believe that unlist() is the culprit, but I can't figure out another way to recursively flatten the list structure. A workaround would be to post-process the dataframe, and assign data types then. What is the best way to determine if a vector is a valid numeric or integer vector?

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  • Object-oriented GUI development in python

    - by ptabatt
    Hey guys, new programmer here. I have an assignment for class and I'm stuck... What I need to do is a create a GUI that gives someone a basic arithmetic problem in one box, asks the person to answer it, evaluates it, and tells you if you're right or wrong... Basically, what I have is this: [code] class Lesson(Frame): def init (self, parent=None): Frame.init(self, parent) self.pack() Lesson.make_widgets(self) def make_widgets(self): Label(self, text="").pack(side=TOP) ent = Entry(self) self.a = randrange(1,10) self.b = randrange(1,10) self.expr = choice(["+","-"]) ent.insert(END, str(self.a) + str(self.expr) + str(self.a)) [/code] I've broken this down into many little steps and basically, what I'm trying to do right now is insert a default random expression into the first entry widget. When I run this code, I just get a blank Label. Why is that? How can I put a something like "7+7" into the box? If you absolutely need background to the problem, it's question #3 on this link. http://reed.cs.depaul.edu/lperkovic/csc242/homeworks/Homework8.html -Thanks for all help in advance.

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  • UIScrollView loading an image

    - by treasure
    i must say i m not very good at this. and you probably know that (cause noone bothers to answer my questions) but i will keep on trying!!! lol here it goes! i wanted to find an "easy" way to use the pinch/zoom function on my app! so i decided to use a UIScrollView. so far so good. i load my image from an sqlite db like so: - (void)loadView { self.title = @"ScrollView"; imageView = [[UIImageView alloc] initWithFrame:[UIScreen mainScreen].applicationFrame]; imageView.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; imageView.contentMode = UIViewContentModeScaleAspectFit; imageView.backgroundColor = [UIColor blackColor]; self.view = imageView;} and - (void)viewWillAppear:(BOOL)animated {imageView.image = entity.imageA} I followed a tutorial but i cnnot seem to be able to load my image at all: - (void)vieDidLoad { imageView = [[UIImageView alloc] initWithFrame:[UIScreen mainScreen].applicationFrame]; imageView.autoresizingMask = UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleWidth; imageView.contentMode = UIViewContentModeScaleAspectFit; imageView.backgroundColor = [UIColor blackColor]; //when i have this it does load the image but when i cant load my own data!! /*UIImageView *tempImageView = [[UIImageView alloc] initWithImage:[UIImage imageWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:@"http://www.austinbull.com/clonemines.png"]]]]; [self setMyImage:tempImageView]; [tempImageView release];*/ myScrollView.contentSize = CGSizeMake(imageView.frame.size.width, imageView.frame.size.height); myScrollView.maximumZoomScale = 4.0; myScrollView.minimumZoomScale = 0.75; myScrollView.clipsToBounds = YES; myScrollView.delegate = self; [myScrollView addSubview:imageView]; self.view = scrollView; [window makeKeyAndVisible]; } (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { return myImage; } any help would be appreciated! thank you for your time!

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  • How do I perform a flip and grow animation like in iPhoto 09?

    - by Austin
    I'm developing a Cocoa application and want to be able to click a button in one of the views in my NSCollectionView and have a details view flip open and position to the middle of the screen like it does in iPhoto 09 when you click the "i" in the bottom-right hand corner of a photo. The photo "flips" and grows, centered on the window to reveal details about the photo. I'm guessing they're using Core Animation to achieve this. I've been looking at the Lemur Flip example, but when I try to modify it to add repositioning code to the animation, it throws off the flip. Here is the positioning code I've added to the - (IBAction)flip:(id)sender; code of LemurFlip: ... [CATransaction begin]; { NSSize supersize = contentView.frame.size; // Size of window content view NSSize subsize = frontView.frame.size; // Size of view we're flipping out if(!frontView.isHidden) { // Move views to middle of the window [[backView animator] setFrameOrigin:NSMakePoint((supersize.width / 2) - (subsize.width / 2), (supersize.height / 2) - (subsize.height / 2))]; [[frontView animator] setFrameOrigin:NSMakePoint((supersize.width / 2) - (subsize.width / 2), (supersize.height / 2) - (subsize.height / 2))]; } else { // Return views to point of origin [[backView animator] setFrameOrigin:NSMakePoint(0, 0)]; [[frontView animator] setFrameOrigin:NSMakePoint(0, 0)]; } [hiddenLayer addAnimation:[self _flipAnimationWithDuration:flipDuration isFront:NO] forKey:@"flipGroup"]; [visibleLayer addAnimation:[self _flipAnimationWithDuration:flipDuration isFront:YES] forKey:@"flipGroup"]; } [CATransaction commit]; ... Is there a good example of how to do this or some rules for combining these sort of animations?

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  • How to eliminate tearing from animation?

    - by MusiGenesis
    I'm running an animation in a WinForms app at 18.66666... frames per second (it's synced with music at 140 BPM, which is why the frame rate is weird). Each cel of the animation is pre-calculated, and the animation is driven by a high-resolution multimedia timer. The animation itself is smooth, but I am seeing a significant amount of "tearing", or artifacts that result from cels being caught partway through a screen refresh. When I take the set of cels rendered by my program and write them out to an AVI file, and then play the AVI file in Windows Media Player, I do not see any tearing at all. I assume that WMP plays the file smoothly because it uses DirectX (or something else) and is able to synchronize the rendering with the screen's refresh activity. It's not changing the frame rate, as the animation stays in sync with the audio. Is this why WMP is able to render the animation without tearing, or am I missing something? Is there any way I can use DirectX (or something else) in order to enable my program to be aware of where the current scan line is, and if so, is there any way I can use that information to eliminate tearing without actually using DirectX for displaying the cels? Or do I have to fully use DirectX for rendering in order to deal with this problem? Update: forgot a detail. My app renders each cell onto a PictureBox using Graphics.DrawImage. Is this significantly slower than using BitBlt, such that I might eliminate at least some of the tearing by using BitBlt?

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  • geom_ribbon doesn't work - Error in eval(expr, envir, enclos) : object 'variable' not found

    - by Marciszka
    I try to add a geom_ribbon object to my ggplot2 plot. In my data frame, I have an NA values that (I guess) may cause a problem. This is a reproducible example of data drame I have: base <- c(1:10, rep(NA, 10)) output1 <- c(rep(NA, 9), 10 - 0:10) output2 <- c(rep(NA, 9), 10 + 0:10) xaxis <- 1:20 df <- data.frame(xaxis, base, output1, output2) df xaxis base output1 output2 1 1 1 NA NA 2 2 2 NA NA 3 3 3 NA NA 4 4 4 NA NA 5 5 5 NA NA 6 6 6 NA NA 7 7 7 NA NA 8 8 8 NA NA 9 9 9 NA NA 10 10 10 10 10 11 11 NA 9 11 12 12 NA 8 12 13 13 NA 7 13 14 14 NA 6 14 15 15 NA 5 15 16 16 NA 4 16 17 17 NA 3 17 18 18 NA 2 18 19 19 NA 1 19 20 20 NA 0 20 And my attempt to plot a ggplot2 object with a geom_ribbon: dfm <- melt(df, id=1) ggplot(dfm, aes(x = xaxis, y = value, colour = variable)) + geom_line(aes(group=variable)) + geom_ribbon(data=df, aes(group = 1, ymin=output1, ymax=output2)) And, eventually, I got an error I cannot deal with: Error in eval(expr, envir, enclos) : object 'variable' not found Thank ypu in advance for any suggestions.

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  • UIButton only responds in a small area

    - by Tom Irving
    I'm trying to add a UIButton to a UIView, but am having some trouble with getting it to respond to touches. I have a method which returns UIButtons after I provide it with a tag: - (UIButton*)niceSizeButtonWithTag:(int)tag { UIButton * aButton = [UIButton buttonWithType:UIButtonTypeCustom]; [aButton setTag:tag]; [aButton addTarget:self action:@selector(buttonWasTapped:) forControlEvents:UIControlEventTouchUpInside]; CGRect newFrame = aButton.frame; newFrame.size.width = 44; newFrame.size.height = 44; [aButton setFrame:newFrame]; return aButton; } As you can see I'm creating a new button and increasing the size. I use this in the following way: UIButton * anotherButton = [self niceSizeButtonWithTag:1]; [anotherButton setImage:[UIImage imageNamed:@"image" withExtension:@"png"] forState:UIControlStateNormal]; [anotherButton setCenter:CGPointMake(middleOfView)]; [aView addSubview:anotherButton]; I create a lot of buttons like this, hence the reason for the method. The buttons are always created and added to the subview perfectly. I can see the image and they're in the correct position. The problem is that they only respond to touches in a tiny strip. In this attached image, The yellow shows the whole frame of the button, The red shows the area that will respond to touches. The grey shows a section of the view the button is added to. If anyone could shed some light on why this is happening, it would be really useful.

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  • grabbing layer contents in a class

    - by Mike
    I have a custom UIImageView class that creates thumbnails (UIImageView) and each thumbnail has a label. The label is created by another class. The label class creates a UIImageView and a UITextView on top of it. This is the init object class' init method: - (id)initWithFrame:(CGRect)frame { if ([super initWithFrame:frame] == nil) { return nil; } CGRect myFrame = CGRectMake(0, 0, 100, 100); myLabel = [[myLabelClass alloc] initWithFrame: myFrame]; //myLabelClass is a UIImageView based class [myLabel setCenter:CGPointMake(50, 50)]; [self addSubview: myLabel]; return self; } So, I have this MAIN VIEW CONTROLLER | |___ UIImageView WITH LABEL | |____ label background (UIView) |____ UITEXTVIEW (text) Now I want to write the contents of all these 3 components to a quartz context. I need to write using drawInRect, because I need to write the full object to a precise location. I expected object.layer.contents to be the image equivalent to these 3 "layers" flattened, in other words, the object's image, the label background and the label text, as it would if I created these 3 objects in Photoshop and flatten the composition. I also expect object.myLabel.layer.contents to contains the rendered contents of the UITextView over the label background. The problem is that when I use UIImage *myImage = [UIImage imageWithCGImage:objecto.myLabel.layer.contents]; [myImage drawInRect:CGRectMake(0, 0, 100, 100)]; I get nothing. How can I obtain a "flattened" image resultant to the full object (including its subviews)? thanks

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  • Dynamically changing background color of a UIView

    - by EricM
    Hello- Here's my setup. I have a viewcontroller that I'm creating and adding as a subview. The viewcontroller presents some options that a user can chose from. The viewcontroller is being pushed in response to a "long press" gesture. Within the viewcontroller, I added a child UIView to group some other controls together so I can move them around the screen as a unit and, when they are displayed, center them on the location of the long press. Here is the code that instantiates the view controller, changes its location, and adds it as a subview: UserOptions *opts = [[UserOptions alloc] initWithNibName:@"UserOptions" bundle:nil]; [opts recenterOptions:location]; [self.view addSubview:opts.view]; That bit of code does create and push the viewcontroller, but the call to recenterOptions doesn't do anything. Here is that method: - (void) recenterOptions:(CGPoint)location { CGRect oldFrame = self.optionsView.frame; CGFloat newX = location.x; // + oldFrame.size.width / 2.0; CGFloat newY = location.y; // + oldFrame.size.height / 2.0; CGRect newFrame = CGRectMake(newX, newY, oldFrame.size.width, oldFrame.size.height); self.optionsView.frame = newFrame; } Note that self.optionsView is the child UIView that I added to the viewcontroller's nib. Does anyone know why I'm unable to change the location of the UIView? Regards, Eric

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  • How can I render an in-memory UIViewController's view Landscape?

    - by Aaron
    I'm trying to render an in-memory (but not in hierarchy, yet) UIViewController's view into an in-memory image buffer so I can do some interesting transition animations. However, when I render the UIViewController's view into that buffer, it is always rendering as though the controller is in Portrait orientation, no matter the orientation of the rest of the app. How do I clue this controller in? My code in RootViewController looks like this: MyUIViewController* controller = [[MyUIViewController alloc] init]; int width = self.view.frame.size.width; int height = self.view.frame.size.height; int bitmapBytesPerRow = width * 4; unsigned char *offscreenData = calloc(bitmapBytesPerRow * height, sizeof(unsigned char)); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGContextRef offscreenContext = CGBitmapContextCreate(offscreenData, width, height, 8, bitmapBytesPerRow, colorSpace, kCGImageAlphaPremultipliedLast); CGContextTranslateCTM(offscreenContext, 0.0f, height); CGContextScaleCTM(offscreenContext, 1.0f, -1.0f); [(CALayer*)[controller.view layer] renderInContext:offscreenContext]; At that point, the offscreen memory buffers contents are portrait-oriented, even when the window is in landscape orientation. Ideas?

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  • Set size of JTable in JScrollPane and in JPanel with the size of the JFrame

    - by user1761818
    I want the table with the same width as the frame and also when I resize the frame the table need to be resized too. I think setSize() of JTable doesn't work correctly. Can you help me? import java.awt.Color; import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JScrollPane; import javax.swing.JTable; import javax.swing.SwingUtilities; public class Main extends JFrame { public Main() { setSize(400, 600); String[] columnNames = {"A", "B", "C"}; Object[][] data = { {"Moni", "adsad", 2}, {"Jhon", "ewrewr", 4}, {"Max", "zxczxc", 6} }; JTable table = new JTable(data, columnNames); JScrollPane tableSP = new JScrollPane(table); int A = this.getWidth(); int B = this.getHeight(); table.setSize(A, B); JPanel tablePanel = new JPanel(); tablePanel.add(tableSP); tablePanel.setBackground(Color.red); add(tablePanel); setTitle("Marks"); setLocationRelativeTo(null); setDefaultCloseOperation(EXIT_ON_CLOSE); } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { Main ex = new Main(); ex.setVisible(true); } }); } }

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  • Rotating UIWebView with transform, content partially off screen, how to get it to stick on screen?

    - by jarmod
    I have a 320x416 portrait-shaped UIWebView filling a UIViewController's view. I also have a 90 degree rotate button that will transform the UIWebView through 90 degrees each time the button is touched. The code is basically: webView.transform = CGAffineTransformMakeRotation(touches%4 * M_PI/2.0); After rotation through 90 degrees, the now-landscape transformed UIWebView extends beyond both the left and right edges of the screen. In the process of applying the transformation, iPhone OS has changed the UIWebView's frame from {{0,0}, {320,416}} to {{-48,48}, {416,320}}. Don't have a problem with that. I then tweak the UIWebView's frame origin to (0,0) so that it starts top-left, but extends a little further beyond the right edge of the screen. Now, I can touch the UIWebView and pull it left to view the hidden information on the right but I cannot get the right-hand end to to stay on the screen -- the moment I untouch it, the right side bounces back off the screen. What is it that causes the view to bounce back off-screen? In other words, what is it that I need to tweak to allow either the left edge or the right edge to stick on the screen and remain visible (only one at a time, obviously)? Thanks.

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  • Loading Views dynamically

    - by Dann
    Case 1: I have created View-based sample application and tried execute below code. When I press on "Job List" button it should load another view having "Back Btn" on it. In test function, if I use [self.navigationController pushViewController:jbc animated:YES]; nothing gets loaded, but if I use [self presentModalViewController:jbc animated:YES]; it loads another view haveing "Back Btn" on it. Case 2: I did create another Navigation Based Applicaton and used [self.navigationController pushViewController:jbc animated:YES]; it worked as I wanted. Can someone please explain why it was not working in Case 1. Does it has something to do with type of project that is selected? @interface MWViewController : UIViewController { } -(void) test; @end @interface JobViewCtrl : UIViewController { } @end @implementation MWViewController (void)viewDidLoad { UIButton* btn = [UIButton buttonWithType:UIButtonTypeRoundedRect]; btn.frame = CGRectMake(80, 170, 150, 35); [btn setTitle:@"Job List!" forState:UIControlStateNormal]; [btn addTarget:self action:@selector(test) forControlEvents:UIControlEventTouchUpInside]; [self.view addSubview:btn]; [super viewDidLoad]; } -(void) test { JobViewCtrl* jbc = [[JobViewCtrl alloc] init]; [self.navigationController pushViewController:jbc animated:YES]; //[self presentModalViewController:jbc animated:YES]; [jbc release]; } (void)dealloc { [super dealloc]; } @end @implementation JobViewCtrl -(void) loadView { self.view = [[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; self.view.backgroundColor = [UIColor grayColor]; UIButton* btn = [UIButton buttonWithType:UIButtonTypeRoundedRect]; btn.frame = CGRectMake(80, 170, 150, 35); [btn setTitle:@"Back Btn!" forState:UIControlStateNormal]; [self.view addSubview:btn]; } @end

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  • Assign sage variable values into R objects via sagetex and Sweave

    - by sheed03
    I am writing a short Sweave document that outputs into a Beamer presentation, in which I am using the sagetex package to solve an equation for two parameters in the beta binomial distribution, and I need to assign the parameter values into the R session so I can do additional processing on those values. The following code excerpt shows how I am interacting with sage: <<echo=false,results=hide>>= mean.raw <- c(5, 3.5, 2) theta <- 0.5 var.raw <- mean.raw + ((mean.raw^2)/theta) @ \begin{frame}[fragile] \frametitle{Test of Sage 2} \begin{sagesilent} var('a1, b1, a2, b2, a3, b3') eqn1 = [1000*a1/(a1+b1)==\Sexpr{mean.raw[1]}, ((1000*a1*b1)*(1000+a1+b1))/((a1+b1)^2*(a1+b1+1))==\Sexpr{var.raw[1]}] eqn2 = [1000*a2/(a2+b2)==\Sexpr{mean.raw[2]}, ((1000*a2*b2)*(1000+a2+b2))/((a2+b2)^2*(a2+b2+1))==\Sexpr{var.raw[2]}] eqn3 = [1000*a3/(a3+b3)==\Sexpr{mean.raw[3]}, ((1000*a3*b3)*(1000+a3+b3))/((a3+b3)^2*(a3+b3+1))==\Sexpr{var.raw[3]}] s1 = solve(eqn1, a1,b1) s2 = solve(eqn2, a2,b2) s3 = solve(eqn3, a3,b3) \end{sagesilent} Solutions of Beta Binomial Parameters: \begin{itemize} \item $\sage{s1[0]}$ \item $\sage{s2[0]}$ \item $\sage{s3[0]}$ \end{itemize} \end{frame} Everything compiles just fine, and in that slide I am able to see the solutions to the three equations respective parameters in that itemized list (for example the first item in the itemized list from that beamer slide is outputted as [a1=(328/667), b1=(65272/667)] (I am not able to post an image of the beamer slide but I hope you get the idea). I would like to save the parameter values a1,b1,a2,b2,a3,b3 into R objects so that I can use them in simulations. I cannot find any documentation in the sagetex package on how to save output from sage commands into variables for use with other programs (in this case R). Any suggestions on how to get these values into R?

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